Rail shooter , also known as on-rails shooter , is a subgenre of shoot 'em up video game . Beginning with arcade games such as the 1985 Space Harrier , the gameplay locks the player character into a set path, only allowing for limited or no divergence from it, in a similar manner to a theme park dark ride , which are typically on train tracks . While moving on this path, players must aim and shoot enemies while dodging projectiles and avoiding damage.
108-677: Resident Evil: The Umbrella Chronicles is an on-rails light gun shooter video game developed by Capcom and Cavia as part of the Resident Evil series. The game was released for the Wii on November 13, 2007, in North America; November 15, 2007, in Japan; and on November 30, 2007, in Europe, excluding Germany, where the game is not available due to the refusal of a USK rating and its subsequent inclusion in
216-491: A Famitsu score of 38/40 or above up until 1996. GamePro described the storyline and cinematics as "mostly laughable", but felt the gameplay's "gripping pace" and the heavy challenge of both the combat and the puzzles make the game effectively terrifying. They reassured readers that the unusual control system becomes intuitive with practice and applauded the realism instilled by the graphics and sound effects. The four reviewers of Electronic Gaming Monthly also commented on
324-499: A survival knife and a Beretta M92FS , and zombies and various other monsters scattered around the Mansion will attack them on sight. While the player can procure other firearms to defend themselves, including a Remington Model 870 and a Colt Python , there is limited ammunition throughout the area, preventing the player from killing everything they come across. Taking damage depletes the player’s health, shown on an electrocardiogram in
432-531: A zombie . When Wesker mysteriously vanishes (alongside Jill in Chris’ story), the player is left to explore the mansion alone and attempt to find their allies. As they explore, they find that Bravo Team has been massacred – Forest Speyer was pecked to death by infected crows and has zombified, while Richard Aiken dies from venom poisoning after being bitten by Yawn, a giant mutated snake, and captain Enrico Marini
540-530: A "rebirth" of the genre with major third-party releases in order to capitalize on the light gun -style gameplay. These included The House of the Dead: Overkill (2009), a grindhouse -style prequel to the original, and Dead Space: Extraction (2009), a spin-off of the survival horror Dead Space franchise. The developers, facing controversy over its differences from the Xbox 360 and PS3 versions, used
648-525: A desperate contingency measure. The scenario also features two sub-chapters, detailing how Ada Wong survived the events of Resident Evil 2 and Hunk's background role during the main scenario's events. The final scenario is composed of new material, which trails Redfield and Valentine as they and other armed anti-bioweapon activists investigate an Umbrella Corporation stronghold in Russia. Despite their force sustaining heavy casualties, Redfield and Valentine enter
756-463: A franchise including video games, films, comics, novels, and other merchandise. It has been ported to Sega Saturn , Windows and Nintendo DS . A sequel, Resident Evil 2 , was released in 1998. In 2002, the game's remake , alongside its prequel, Resident Evil Zero , were both released for GameCube (and subsequently on other platforms) in March and November 2002, respectively. In Resident Evil ,
864-459: A helipad, chased by the Tyrant, where Brad Vickers returns to search for them and they manage to signal him down using a flare . If the Tyrant is still alive, it follows them onto the helipad, but Brad drops a rocket launcher down, which the player uses to kill it. Regardless, the survivors of the incident escape the mansion with Brad, with the mansion being destroyed if the lab’s self-destruct sequence
972-464: A mansion full of undead residents before stumbling upon a secret Umbrella Corporation research facility in the mansion's basement. The two then discover the facility's most powerful creation, a Tyrant, and destroy it. The scenario features two different sub-chapters, which reveal Chambers' action between Resident Evil Zero and Resident Evil , as well as Wesker's reanimation and escape after his apparent death. The next scenario visits Raccoon City during
1080-492: A mobile phone title and designed to work more effectively with the limited control scheme and screen size. The result is a game that is more of a puzzle adventure game than the survival horror titles found in console versions. The game scored 7.8 out of 10 points on IGN and an 'A' on 1UP.com . The original PlayStation version of Resident Evil was critically acclaimed, receiving an aggregated rating of 91 out of 100 at Metacritic based on eight reviews. Among those who praised
1188-432: A new wardrobe and the player's handgun is replaced by an improved model where any shot fired has a random chance of decapitating a zombie, killing it instantly. The original version of the game is included as well, along with a new "beginner" mode where the enemies are easier to kill and the amount of ammunition that can be found by the player is doubled. Additionally, the auto-aim function was restored in all modes, though it
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#17328524121461296-520: A pack of ravenous Dobermanns . Joseph is mauled to death, while Brad flees in their helicopter – the survivors flee from their pursuers, eventually taking shelter in a mysterious mansion. One member of Alpha Team (Barry in Chris’ story, Chris in Jill’s story) is separated and does not make it inside – the player character splits off from the others to investigate noises coming from the west wing, but discover Bravo Team member Kenneth J. Sullivan being eaten by
1404-492: A rarity in the modern day, although many games of other genres contain rail shooter segments. The rail shooter genre stemmed from arcade games, with seminal games being Space Harrier (1985) and After Burner (1987), both developed by Sega . The original Star Fox (1993) further popularized rail shooters, adding 3D graphics . By the mid-1990s, first-person rail shooters became popular in arcades, notably light gun shooters such as Time Crisis (1995) and The House of
1512-526: A recent string of cannibalistic murders. When contact with them is lost, Alpha Team is sent out to investigate – consisting of Chris Redfield, Jill Valentine, Barry Burton, Joseph Frost, Brad Vickers , and captain Albert Wesker . They discover Bravo Team’s helicopter crashed in the forest, with pilot Kevin Dooley dead at the scene. Alpha Team continue to explore the surrounding forest, but are suddenly attacked by
1620-449: A recording studio in Tokyo and provided by Scott McCulloch (Chris, Narrator), Lisa Faye (Jill), Barry Gjerde (Barry), Lynn Harris (Rebecca, Triggering System), Sergio Alarcon (Brad, Joseph), Clay Alarcon (Richard, Zombie Forest Speyer, Zombies), Dean Harrington (Enrico, additional voices), Pablo Kuntz (Albert, Radio Transmissions), and Ward E. Sexton (Title and Character Names Announcer). Harris
1728-402: A sequel for Umbrella Chronicles , titled Resident Evil: The Darkside Chronicles . The game, like its predecessor, has on-rails gameplay. Rail shooter Many rail shooters feature a flying protagonist or ship. Some take place while walking, running or driving. While rail shooters saw a resurgence on the Wii due to its Wii Remote control scheme, new games in the genre are considered
1836-562: A train that eventually takes them to a derelict training facility. Within the facility, they discover they are being stalked by James Marcus , co-founder of the Umbrella Corporation and creator of the T-virus, who was resurrected by leech test-subjects. Marcus mutates into a monstrosity, but is subdued by the duo. Chambers and Coen escape as the facility self-destructs. A sub-chapter within the scenario traces Wesker's actions, now posing as
1944-556: Is a 1996 survival horror game developed and published by Capcom for the PlayStation . It is the first game in Capcom's Resident Evil franchise. Set in the fictional Arklay mountain region in the Midwest , players control Chris Redfield and Jill Valentine , members of the elite task force S.T.A.R.S. , who must escape a mansion infested with zombies and other monsters. Resident Evil
2052-462: Is based on new material, is set in Russia, taking place in 2003. The game features nine playable characters from previous Resident Evil games: Rebecca Chambers , Billy Coen , Chris Redfield , Jill Valentine , Carlos Oliveira , Albert Wesker , Ada Wong , Richard Aiken , and Hunk . The game's first scenario, based on the events of Resident Evil Zero , follows STARS operative Rebecca Chambers and former Marine Billy Coen as they venture through
2160-406: Is composed of five scenarios that recapitulate the events of Resident Evil Zero , the Resident Evil remake , and Resident Evil 3: Nemesis , as well as new material pertaining to the Umbrella Corporation's downfall. The Umbrella Chronicles is an on-rails shooter . Players can use their Wii remote to target and shoot like they would in a light gun shooter . The game is also compatible with
2268-511: Is not in any other versions of the game. Fujiwara said the game was originally targeted towards a core audience and he only expected it to sell around 200,000 copies, before the game went on to sell millions. Mikami said he was "a little worried about how well a horror game would really sell." Anpo said that Capcom did not expect the game to be successful. Bio Hazard was renamed for the North American and European markets after Chris Kramer,
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#17328524121462376-629: Is not noted in the in-game controls. The North American and European releases of the Director's Cut were marketed as featuring the original, uncensored footage from the Japanese releases. However, the FMV sequences were still censored, and Capcom claimed the omission was the result of a localization mistake made by the developers. The game's localization was handled by Capcom Japan instead of Capcom USA, and when submitted to Sony Computer Entertainment America (SCEA), it
2484-447: Is shot dead by a mysterious sniper just after revealing that there is a mole in S.T.A.R.S.. The only Bravo Team survivor, field medic Rebecca Chambers, is rescued by Chris. The player eventually comes to discover that the mansion was a research facility of Umbrella , a pharmaceutical corporation that was secretly producing Bio Organic Weapons (B.O.W.s) to sell on the black market . The cannibalistic murders were caused by an outbreak of
2592-488: Is split into individual chapters and contains save checkpoints at the end of each chapter. Stars are obtained at the end of each stage, based on the player's performance, which can be used to upgrade weapons. To unlock some levels and sublevels, the player needs a certain ranking, "S" being the best. The amount of destroyed items, obtained objects, files, critical hits and clear time affects this. Upon beating Hunk's "4th Survivor" mission, co-operative mode will be unlocked for
2700-406: Is that longevity will be an issue." GameTrailers called it "fantastic overall" and a "superb entry in the genre," praising the game for its surprising length and unlockable content, but stated that while the graphics "look good", they were sometimes "a step behind" Resident Evil 4 and added that having the game on rails actually makes it scarier, and that it's "basically a love letter" to fans of
2808-557: Is the most gore-laden of all the platforms; after decapitating a crawling zombie with a kick, the head remains on the floor, and Plant 42 can cut the character before the game over screen; though the live-action footage is censored in the U.S. version. The Saturn version also features exclusive enemy monsters, such as a re-skinned breed of Hunters known as Ticks and a second Tyrant prior to the game's final battle in Chris's game. Exclusive outfits for Jill and Chris were added as well. This version
2916-448: Is the only version of Resident Evil that has all of the uncensored full motion video (FMV) sequences, which includes the uncensored introduction, Kenneth's death scene in its entirety, and ending. Support for 3D accelerator cards were added, allowing for much sharper graphics. Two new unlockable weapons were added, a MAC-10 for Jill and an FN Minimi for Chris. New unlockable outfits for Chris and Jill were added as well. It also skips
3024-402: Is to get the highest score out of all the players by destroying the most monsters, with the tougher monsters being worth more points. There are three playable multiplayer stages and nine playable characters. In March 2008, Capcom Interactive Canada released Resident Evil: Genesis , based on the plot of the original game. It includes only Jill's game. Genesis was developed from the ground up as
3132-456: The Resident Evil 4: Wii Edition , which shows the mansion from the original game and areas of Raccoon City. At its pre- E3 press conference on July 11, 2007, Nintendo announced that the Wii Zapper peripheral will be compatible with the game. The game was initially going to play similarly to Resident Evil 4 . However, in an interview with Famitsu, the game's producer Masachika Kawata revealed
3240-522: The Entertainment Software Rating Board . In the game itself, the auto-aiming function was disabled and the numbers of ink ribbons found by the player were reduced. Capcom also planned to eliminate the interconnected nature of item boxes, meaning that items could only be retrieved from the locations where they were originally stored. This change made it in preview copies of the US version, but
3348-564: The Super NES , before moving development to the PlayStation in 1994. Koji Oda was working on the Super NES version, after having worked on Super Ghouls 'n Ghosts (1991). Oda revealed that the setting was originally more of a hellish place, before being changed to a more realistic setting. Several of the Resident Evil mansion's pre-rendered backdrops were inspired by The Overlook Hotel ,
Resident Evil: The Umbrella Chronicles - Misplaced Pages Continue
3456-526: The Wii Zapper . Players follow a pre-set path, shooting enemies and picking up optional weapons and health items, occasionally choosing between multiple paths. Using the analog stick or the nunchuk, players can look around in a limited manner. In some cases, the Wii Remote can be used to activate melee weapons against enemies where the camera shifts to a third-person view, or use timed button presses in certain cutscenes to evade traps and enemy attacks. Each stage
3564-582: The index . It was followed by Resident Evil: The Darkside Chronicles . Both Chronicles games are included on the Resident Evil Chronicles HD Collection for the PlayStation 3 . The game exposes the Umbrella Corporation 's meddling throughout the Resident Evil series through narration from Albert Wesker , a former Umbrella scientist, and hidden documents pertaining to the organization's secret motives and actions. The game
3672-505: The "laughable" dialogue and voice acting, he felt they were overridden by the game's positive aspects. He pointed out that the lack of genuinely confounding puzzles allows the game to move at a good pace, and the use of prerendered backgrounds allowed the PlayStation to handle much more detailed characters. Yasuhiro Hunter of Maximum stated that "The game has the greatest atmosphere of any other game in existence [ sic ] - naming
3780-412: The "poor localization" that apparently "hindered the realism and immersion of the title" for the international release, which was one of the reasons for the re-dub in the 2002 remake. The original Japanese PlayStation version also features a vocal ending theme, " Yume de Owarasenai... " ( 夢で終わらせない... , "I Won't Let This End as a Dream..." ) , performed by Japanese rock artist Fumitaka Fuchigami, that
3888-457: The 1995 V Jump Festival presentation in Japan featured real-time weapon changes, with the co-op mode removed and rudimentary character models and textures. An early 1996 preview in Maximum Console magazine featured a graveyard and a slightly different version of the final boss. The graveyard, which was removed from the final game, eventually made it into the 2002 remake . Also featured in
3996-508: The Collapse~ ) is a series of two comics published in Akita Shoten's Weekly Shōnen Champion magazine in Japan. The first chapter was released on November 8, 2007, the second on November 15, the same day the game came out in Japan. Masaru Miyazaki wrote the plot for the manga. The illustrations were done by Naotsugu Matsueda. Its story is based on the game, taking place just before the invasion of
4104-464: The Dark (1992), which influenced him to adopt a cinematic fixed-view camera system. Mikami said that, if it was not for Alone in the Dark , Resident Evil would have had a first-person view instead. Mikami was initially reluctant to adopt Alone in the Dark ' s fixed-view camera system, saying it "had an effect on immersion, making the player feel a bit more detached", but eventually adopted it because
4212-504: The Dead (1996). Panzer Dragoon (1995) and Panzer Dragoon II Zwei (1996) were two well-regarded rail shooters released around this time. Star Fox 64 was released in 1997 and gained wide renown for its graphics, level design and non-linearity. It was the last primarily rail shooter Star Fox game, with Nintendo switching to a fully 3D range of movement going forwards. Bucking the trend of combat-oriented games, Pokémon Snap (1999)
4320-627: The PlayStation, Resident Evil: Director's Cut Dual Shock Ver. (デュアルショックver.), co-produced by Keiji Inafune , was released in August 1998. It features support for the DualShock controller's analog controls and vibration functions, as well as a new symphonic soundtrack , replacing the original soundtrack by Makoto Tomozawa, Koichi Hiroki, and Masami Ueda. The symphonic music was credited to composer Mamoru Samuragochi , although he admitted in 2014 that he directed his orchestrator Takashi Niigaki to ghostwrite
4428-602: The Russian Umbrella facility, using a fictional Russian village-like setting. Protagonists Chris Redfield and Jill Valentine are drawn into various strange occurrences in the village, which has been completely infected by the T-virus, before finding the sole survivor, a young girl named Anna, and later face off against Wesker. Biohazard: The Umbrella Chronicles SIDE A ( バイオハザード アンブレラ・クロニクルズ SIDE A ) and Biohazard: The Umbrella Chronicles SIDE B ( バイオハザード アンブレラ・クロニクルズ SIDE B ) written by Osamu Makino are novels based on
Resident Evil: The Umbrella Chronicles - Misplaced Pages Continue
4536-454: The U.S. government succeeds in its legal action against Umbrella's top officials. The game was co-developed by Capcom and Cavia and produced by Masachika Kawata, who was behind the PlayStation 2 port of Resident Evil 4 . At E3 2006, Capcom officially announced that development was already underway for an exclusive Resident Evil game for the Wii and mentioned that it would take advantage of
4644-406: The built-in microphone. The player can also shake off enemies by using the touch screen, performing a melee attack. The game also includes wireless LAN support for up to four players with two different multiplayer game modes. The first is a cooperative mode in which each player must help each other solve puzzles and escape the mansion together. The other is a competitive mode in which the objective
4752-520: The console's unique Wii Remote controller, giving players a new experience. Members of Capcom's Clover Studio , who created such games as Viewtiful Joe and Ōkami , were called upon to help develop the game. A short clip of the game was shown on the Nintendo World event on November 3, 2006, where 2007 was revealed as the release date. On April 6, 2007, the official Japanese website went live containing an official teaser video. On April 13, 2007,
4860-422: The demo disc also included a pre-release demo of Rockman Neo , later retitled Rockman DASH ( Mega Man Legends outside Japan), and a trailer for the newly released Breath of Fire III . The main addition to Director's Cut is an "arranged" version of the game that changes the location of nearly every vital item in the mansion, as well as the enemy placement. The main characters, as well as Rebecca, are given
4968-508: The director of communications at Capcom, pointed out that it would be impossible to trademark it in the United States. Among others, the 1992 video game Bio-Hazard Battle and the New York alternative metal band Biohazard were already using the name. Capcom ran an internal company contest to find a new name. Resident Evil was chosen since the game takes place in a mansion. Kramer thought
5076-594: The door animations and allows saves without ink ribbons only in Jill's game. The original Windows version was re-released on June 26, 2024 by GOG.com to include quality of life improvements and enhanced compatibility. Following the re-release of the first title, GOG.com released Resident Evil 2 on August 27 and Resident Evil 3: Nemesis on September 25, both individually and as a $ 24.99 bundle. The Sega Saturn version, released in July 1997, added an unlockable battle mode in which
5184-399: The dual screen display with the top screen used to display the map, along with the player's remaining ammunition and health (determined by the color of the background); while the bottom screen displays the main action, and can be switched to show the player's inventory. The DS version also includes updated play mechanics: the 180-degree turn introduced in Resident Evil 3: Nemesis , along with
5292-406: The events of Resident Evil 3: Nemesis . Valentine returns to the city, and is paired with mercenary Carlos Oliveira, as they attempt to survive an outbreak of the T-virus. After defeating several undead citizens, Valentine and Oliveira encounter Nemesis , an upgraded Tyrant, sent to kill Valentine. They defeat Nemesis and escape Raccoon City before it is destroyed by the United States government in
5400-457: The events of Resident Evil: The Umbrella Chronicles and direct novelizations of the game. The first one was released in Japan on December 22, 2007. The second one was published in January 2008. The Resident Evil Shot Blaster, a replacement to the Wii Zapper , was released by Capcom alongside The Umbrella Chronicles . It quickly sold out and Capcom produced a second run of the product, identical to
5508-451: The facility's inner sanctum, and encounter and destroy the Umbrella Corporation's latest creation, the T-ALOS project. The game's final sub-chapter features Wesker infiltrating the facility and recovering the Umbrella Corporation's most important files. He is confronted by his long-time nemesis, Sergei Vladimir , whom he defeats. The Umbrella Corporation's secrets are finally exposed. As a result,
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#17328524121465616-451: The first of 11 DS games to ever be rated Mature 17+ by the ESRB . In "Rebirth", new puzzles are added that use the system's touch-screen. "Knife Battle" sequences, viewed from a first-person perspective, are also added, in which the player must fend off incoming enemies by swinging the knife via the stylus. One particular puzzle requires the player to resuscitate an injured comrade by blowing into
5724-475: The first, in 2009. The gun comes with a Nunchuk holster which can be detached to make the gun one-handed. The holster also rotates downward to allow easy reloading for in the game. The package includes a decal for the Wii Remote which has a picture of characters from the game, and a Nunchuk joystick grip which has the logo of the Umbrella Corporation on it. Biohazard: The Umbrella Chronicles Original Soundtrack
5832-660: The game as the PlayStation, ensuring the port would take a long time. A Saturn version was finally unveiled at the April 1997 Tokyo Game Show , at which Capcom also showed a demo for the sequel on PlayStation. The live action full-motion video sequences were filmed in Japan with a cast of American actors; Charlie Kraslavsky (Chris), Inez Jesionowski (Jill), Greg Smith (Barry), Linda (Rebecca), Eric Pirius (Albert), and Jason Durkee (Joseph). All Japanese releases contain English voice acting with Japanese captions and text, recorded at
5940-500: The game has sold over 1.4 million copies worldwide. On March 8, 2009, Capcom announced they would have new game announcements on March 12 at the Resident Evil 5 launch party in San Francisco. A few days earlier, Capcom's Associate Product Marketing Manager, Matt Dahlgren, said in an interview that "Nintendo Wii fans will be very happy very soon" when asked about getting more Resident Evil on Wii. On March 11, Famitsu confirmed
6048-412: The game move. In pre-production, other characters were conceived. Dewey, an African-American man, was intended to perform a comic relief role, while Gelzer, a big cyborg, was a typical "strongman" character. Both were later replaced, by Rebecca and Barry, respectively. Almost all development was done on Silicon Graphics hardware using the software program Softimage . The PlayStation was chosen as
6156-473: The game until late in development were guest houses and a tower, which were replaced by the guard house and the lab respectively. Another feature that was removed from the final game was the real-time weapon changing, from the earlier 1995 V-Jump demo. Capcom did not use any motion capture in the game, despite having their own motion capture studio; instead, the animators referred to books and videos to study how people, spiders, and other animals encountered in
6264-427: The game was GameSpot , describing it as "one of those rare games that's almost as entertaining to watch as it is to play". Famitsu gave it ratings of 9, 10, 10 and 9 out of 10, adding up to 38 out of 40. This made it one of their three highest-rated games of 1996, along with Super Mario 64 (which scored 39/40) and Tekken 2 (which scored 38/40). Resident Evil was also one of only ten games to have received
6372-492: The game was intended to be a remake of Sweet Home . The project was proposed by Sweet Home creator Tokuro Fujiwara , who was Mikami's mentor and served as the game's producer. Fujiwara said the "basic premise was that I'd be able to do the things that I wasn't able to include" in Sweet Home , "mainly on the graphics front", and that he was "confident that horror games could become a genre in themselves." He entrusted Mikami, who
6480-441: The game, but criticized the music, stating that "it undermines the atmosphere," and that the "on-rails shooter gameplay can still feel restrictive. 1UP.com called it "a surprisingly meaty experience" and "an accessible, mostly satisfying shooter" and praised the depth and strategy offered by the gameplay, but complained about difficult headshots and stated that "it never really amounts to more than its concept". The Wii version of
6588-410: The game, such as adding more ways to attack zombies with items such as mines and traps, but was unable to due to schedule constraints. Production began in 1993, and the game took three years to develop. During the first six months of development, Mikami worked on the game alone, creating concept sketches, designing characters, and writing over 40 pages of script. The project was originally planned for
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#17328524121466696-459: The genre dried up yet again, with releases like Crimson Dragon (2013) being sporadic and low-quality. While many modern games limit the player to linear levels, they still allow for free movement within those levels. In the modern day, the genre has become largely relegated to indie games , such as Ex-Zodiac , a retro -styled game heavily inspired by the now-defunct Star Fox series. Resident Evil (1996 video game) Resident Evil
6804-495: The graphical changes are difficult to notice on the DS' dual screen, they are easier to notice on an HD emulator. Exclusive new outfits for Jill, Chris and Rebecca were added as well. The player's handgun and magnum are replaced with the models from the 2002 remake. The soundtrack prior to Director's Cut Dual Shock Ver. was restored with a remixed track from the game's Original Soundtrack Remix album released in 1996. The game makes use of
6912-457: The intro were heavily cut from the one featured in the Japanese releases. Shots of mangled corpses, a "Cerberus" zombie dog being shot, Joseph's death, and Kenneth's severed head were edited out, as well as scenes featuring the character Chris Redfield smoking a cigarette. Despite these tweaks, the game was ultimately released on the PlayStation as one of the first games to receive the Mature rating from
7020-418: The inventory screen – it can be restored using herbs and first aid sprays, but if the player takes too much damage, they will die and must restart from their last save. The player has a limited inventory capacity of 6 slots as Chris, or 8 as Jill – spare items can be deposited in item boxes found inside various safe rooms, alongside typewriters that let the player use ink ribbons to save their progress. In
7128-498: The inventory screen, items can be examined, equipped, discarded, or combined with each other to produce various effects – e.g. combining two herbs to increase their potency, or making an item needed to progress. Certain items are needed to solve puzzles and either provide the player with more supplies or open new areas. Each character has a supporting partner that joins them during the story – field medic Rebecca Chambers for Chris, weapons specialist Barry Burton for Jill. Depending on
7236-659: The items that were present in the original PlayStation version. In January 2012, an anonymous individual claimed to have an EPROM cartridge of the GBC version and requested $ 2,000 before he was willing to leak the playable ROM. The goal was met in February and the ROM files containing an unfinished build of the game were subsequently leaked. A Nintendo DS port, Resident Evil: Deadly Silence , known in Japan as Biohazard: Deadly Silence ( バイオハザード デッドリーサイレンス , Baiohazādo Deddorī Sairensu ) ,
7344-471: The knife button and tactical reload from Resident Evil 4 . The updated controls are applicable to both Classic and Rebirth modes. Just like the PC version, the door animations can be skipped as well as the cut scenes. The live-action footage was still censored, even in the game's Japanese release; however, the scene showing Kenneth's severed head was kept. Gameplay and combat are otherwise uncensored, thus making this
7452-462: The lead platform because the development team felt it was the most appropriate for the game in terms of things such as the amount of polygons. The development team had upwards of 80 people towards the end of the game's development. According to Akio Sakai, head of Capcom's consumer software division, Capcom were hesitant to port Resident Evil to the Saturn because the hardware was not as ideally suited to
7560-446: The leader of STARS' Alpha team, as he attempts to escape the training facility. This chapter also introduces Sergei Vladimir and one of his bodyguard Tyrants, codenamed "IVAN". The game then retells the events of the first Resident Evil . The scenario follows Chris Redfield and Jill Valentine, as opposed to the actual Resident Evil game, which features the two splitting up. Redfield and Valentine are forced to battle their way through
7668-467: The limited item inventory management, the mansion setting, the puzzles, the emphasis on survival, the door loading screen, the use of scattered notes and diary entries as storytelling mechanics, multiple endings depending on how many characters survive, backtracking to previous locations in order to solve puzzles later on, the use of death animations, individual character items such as a lockpick or lighter, restoring health through items scattered across
7776-407: The mainline Resident Evil series until Resident Evil 7: Biohazard (2017). A later prototype featured cooperative gameplay , but this feature was eventually removed, as Mikami said it "technically...wasn't good enough." Early footage of this co-op prototype was revealed in 1995. At this stage of development, a local co-op mode was present, along with different outfits. A later demo made for
7884-473: The mansion is destroyed. Resident Evil was created by a team of staff members who would later become part of Capcom Production Studio 4 . The inspiration for Resident Evil was the earlier Capcom horror game Sweet Home (1989), itself a video game adaption of the Japanese horror film of the same name . Shinji Mikami was commissioned to make a game set in a haunted mansion like Sweet Home , and early on,
7992-456: The mansion, the intricate layout of the mansion, and the brutally horrific imagery. Part of the inspiration for limited ammunition came from the MSX port of the game Alcazar: The Forgotten Fortress , according to scenario writer Kenichi Iwao. The idea of having limited ammunition was inspired by the limited amount of supplies in the game's randomized dungeons. Iwao wanted to take more elements from
8100-413: The mansion." A reviewer for Next Generation said it "manages to be as genuinely scary as a good horror film - no small achievement. There are a lot of things that work around games being this frightening ... In this case, however, the fine character work, creepy and well-executed sound effects, and just the right music in just the right places all have a subtle, cumulative effect ..." While criticizing
8208-504: The name "was super-cheesy ... but the rest of the marketing crew loved it and were ultimately able to convince Capcom Japan and Mikami-san that the name fit." The cover artwork for the American and European release was created by Bill Sienkiewicz . The original PlayStation version of Resident Evil went through several changes between its original Japanese release and its international counterparts. The North American and European versions of
8316-428: The new soundtrack. The Japanese Dual Shock Ver. came packaged with a bonus disc that contained downloadable save data, footage of the unused Japanese dubbed versions of the live-action cutscenes , along with brief gameplay footage of the canceled original version of Resident Evil 2 . The soundtrack was generally deemed inferior to the original, with the ambient theme for the mansion's basement considered to be one of
8424-408: The official Japanese website updated with a second trailer, character profiles and screenshots. A Japan-only release of the game came with a limited edition collector's Biohazard box featuring several items. Christian Svensson, Capcom 's senior director of strategic planning and research, stated the game would support 480- progressive scan and 16:9 widescreen resolution. A trailer was included in
8532-583: The original Director's Cut was instead made available from the PlayStation Network. A Game Boy Color version of the game, developed by the Software House HotGen, was supposed to be released in late 1999 or early 2000, until Capcom decided to cancel this project citing that the port was poor quality due to the Game Boy's limited hardware. This version contains every room, cutscene, and almost all
8640-402: The player can navigate from room to room using doors, stairs, or elevators. Both characters have different perks: Chris has more health, handles weapons more effectively, and starts with a lighter for solving certain puzzles, while Jill has an increased inventory capacity, and starts with a lockpick that opens several locked doors which Chris must find keys for. Chris and Jill begin with only
8748-506: The player chooses to play as either Chris Redfield or Jill Valentine as they explore the Spencer Mansion to find their missing compatriots and secure an escape route. The environment is presented from a third-person perspective , using fixed camera angles and pre-rendered backgrounds, while the player uses tank controls to move. Certain parts of the environment can be examined, items can be collected, heavy objects can be pushed around, and
8856-427: The player must traverse through a series of rooms from the main game and eliminate all enemies within them with the weapons selected by the player. It features two exclusive enemies not in the main game: a zombie version of Wesker and a gold-colored Tyrant. The player's performance in the battle mode is graded at the end. The game's backgrounds were touched up to include more detail in this version. The Japanese version
8964-530: The player’s actions, their partner can either die or accompany them throughout the entire game – different endings exist depending on whether the player is able to save their partner and/or the other playable character and escape with them. On July 24, 1998, the Bravo Team of the Raccoon City Special Tactics and Rescue Service (S.T.A.R.S.) is sent out into the surrounding Arklay forest to investigate
9072-448: The realistic graphics and sounds, and additionally praised the selection of two playable characters. Sushi-X remarked that it, "at first glance, may appear to be a clone of Alone in the Dark , but in reality, it is a totally new experience". Mark Lefebvre particularly remarked, "The element that really grabs a player here is fear. After trading blows with the first zombie, you'll quickly become hesitant to turn down any uncharted corridors in
9180-423: The reason for the drastic change in gameplay: according to him, "Wii users like easiness" and that a Resident Evil 4 -style game is "too complicated" for Wii users to enjoy. Masachika Kawata then elaborated that "complex operability can be an obstacle for Wii users", and that he purposefully had to "compromise to a lower difficulty level" and "reduce enthusiast-only elements". Resident Evil: The Umbrella Chronicles
9288-401: The series, and in other survival horror games, including the inventory system, save system, and use of a vitals-monitoring system instead of a health counter. Resident Evil was praised for its graphics, gameplay, sound, and atmosphere, although it received some criticism for its dialogue and voice acting. It was an international best-seller, and became the highest-selling PlayStation game at
9396-400: The series. IGN praised the game for having "amazingly cool" design but complained about the lack of representation from Resident Evil 2 and 4 as well as the gameplay, which they felt was too slow; on the other hand, they called the presentation "pretty impressive" and stated that "there’s no denying the fun" they had with it. GameSpot praised the easy controls and the look and feel of
9504-604: The setting for the 1980 horror film, The Shining . Mikami also cited the 1978 film Dawn of the Dead as a negative inspiration for the game. The game was initially conceived as a fully 3D first-person update of Sweet Home (influenced by the game's first-person battles), with action and shooting mechanics. A first-person prototype was produced, and initially featured a supernatural, psychological Japanese horror style similar to Sweet Home , before opting for an American zombie horror style influenced by George A. Romero films. During production, Mikami discovered Alone in
9612-650: The single-player missions. When selecting characters, an option will appear on the screen to select co-op mode. Both players will play as the same character, but each player will have their own aiming reticle. The Umbrella Chronicles encompasses several scenarios, which are based on various plot elements from the Resident Evil series. The game's first three scenarios, "Train Derailment", "The Mansion Incident", and "Raccoon's Destruction", are set within Raccoon City , or its surrounding area, in 1998. The final scenario, which
9720-428: The term "guided experience" to describe its gameplay. Resident Evil: The Darkside Chronicles (2009) featured shakycam movement. Sin & Punishment: Star Successor (2009) was praised for its impressive graphics. The Kinect saw its own games, such as Child of Eden (2011), although other developers avoided making their games rail shooters, fearing negative reception. Following this motion control "boom",
9828-413: The time. By December 1997, it had sold about 4 million copies worldwide and had grossed more than $ 200,000,000 (equivalent to $ 389,000,000 in 2023). Resident Evil is often cited as one of the greatest video games ever made . It is credited with defining the survival horror genre and with returning zombies to popular culture , leading to a renewed interest in zombie films by the 2000s. It created
9936-409: The use of pre-rendered backdrops allowed a higher level of detail than his fully 3D first-person view prototype, which "didn't get along so well with the original PlayStation's specs." A concept art claimed to be of the original first-person prototype has been available since the 1990s, showing more similarity to Doom rather than Alone in the Dark . A first-person perspective was not used again for
10044-528: The worst video game compositions of all time. In 1998, Capcom USA released the game under PlayStation's Greatest Hits label. In North America, Resident Evil: Director's Cut Dual Shock Ver. was released as a downloadable game available from the PlayStation Network soon after it launched in November 2006, although the game is advertised with the original Director's Cut box art. In Japan and Europe,
10152-457: The “ Tyrant Virus ” (t-Virus for short), a virulent agent capable of turning any species it infects into flesh-eating zombies. At an underground laboratory beneath the mansion, the player discovers that Wesker is the mole, being an employee of Umbrella placed in S.T.A.R.S. to keep an eye on their operations; He also blackmailed Barry into helping him under the threat of killing his family, but if Barry survives, he turns on Wesker upon learning that he
10260-417: Was activated – if the other playable character was not freed, they are left for dead. The game’s ending varies depending on whether the partner and/or supporting character survived; if the former did not survive to trigger the self-destruct sequence, the cannibalistic murders continue, and the Tyrant is now loose in the wilderness. Canonically, all four protagonists (Chris, Jill, Barry, and Rebecca) survive and
10368-442: Was also the voice director for the game, basing her direction on making it camp, loosely on Dawn of the Dead , The Blob and The Rocky Horror Picture Show . However, Japanese voice performances were also recorded but were left unused, as Mikami found the quality of the performances inadequate. However, lead programmer Yasuhiro Anpo later said that, due to all of the development staff being Japanese, they were unaware of
10476-446: Was bluffing. Wesker releases a Tyrant, a B.O.W. super soldier, in an attempt to kill the survivors, but it turns on and kills him first before focusing on the player; Optionally, the player can save the other playable character from a holding cell if they collected a set of MO disks scattered around the mansion, and if their partner survived, activate the self-destruct sequence for the mansion. The player and anyone they saved flee up to
10584-664: Was composed by Masafumi Takada and Jun Fukuda from Grasshopper Manufacture featuring Ada Wong as the cover. A CD with 49 tracks called Biohazard: The Umbrella Chronicles Original Sound Track was released in Japan on December 19. It was published by Suleputer and was distributed by Sony Music Distribution for 3150 yen. The soundtrack includes a full-color booklet. Initially produced items are limited editions with special sleeve cases. The Wii version of The Umbrella Chronicles has received positive scores from critics. GamePro praised its unlockable secrets and satisfying gameplay, adding that "the only downside to The Umbrella Chronicles
10692-447: Was conceived by the producer Tokuro Fujiwara as a remake of his 1989 horror game Sweet Home (1989). It was directed by Shinji Mikami . It went through several redesigns, first as Super NES game in 1993, then a fully 3D first-person PlayStation game in 1994 and finally a third-person game . Gameplay consists of action, exploration, puzzle solving and inventory management. Resident Evil established many conventions seen later in
10800-463: Was initially released for the PlayStation in Japan on March 22, 1996, in North America on April 1, and in Europe on August 16. It was then reissued and ported to other systems, with many gaining new features in the process. The Windows version, released in December 1996, featured the uncensored footage from the Japanese version, and the opening intro is in full color rather than black and white. It
10908-400: Was initially reluctant because he hated "being scared", with the project, because he "understood what's frightening." Since Capcom no longer had the rights to the Sweet Home license, they had to invent a new universe, but the game still adopted many elements from Sweet Home . Resident Evil was based on Sweet Home ' s gameplay system, adopting many elements from the game, including
11016-488: Was offered as a free download from their website. The French and German PAL versions of Director's Cut do feature the uncensored intro FMV in color, though they lacked the uncensored Kenneth death scene. Director's Cut was included in the lineup for the PlayStation Classic , which was released on December 3, 2018. It was made available on PlayStation 4 and PlayStation 5 on June 13, 2022. A third version for
11124-442: Was one of the first nonviolent rail shooters, and popularized the photography game genre. Starting in the late 1990s, the genre started to become unpopular, with on-rails gameplay becoming a "dark mark" due to a stigma of being overly shallow. While games such as Rez (2001) and Panzer Dragoon Orta (2002) were still released during this time, the lull lasted until the advent of motion control on home consoles, leading to
11232-553: Was published in Europe by Sega instead of Capcom's usual European publisher, Virgin Interactive Entertainment . A second version for the PlayStation, Resident Evil: Director's Cut , was released in September 1997. Director's Cut was produced to compensate for the highly publicized delay of the sequel, Resident Evil 2 , and was originally bundled with a playable pre-release demo of that game. The Japanese version of
11340-416: Was rejected because of one line of copyright text. Rather than remove the individual line, Capcom Japan decided to save time and simply swap in the cinematics from the U.S. release of the original Resident Evil . SCEA then approved the game and manufactured a full production run without Capcom USA having any idea that the uncensored scenes had been cut. Three days after the game's release, the uncensored intro
11448-465: Was released in January 2006, made to commemorate the tenth anniversary of the series. Deadly Silence includes a "Classic Mode", the original game with minimal enhancements and touch-screen support, and a "Rebirth Mode", containing a greater number of enemies and a series of new puzzles that make use of the platform's capabilities. The characters models are remade with better textures and different clothing, and enemies have higher quality of detail. Although
11556-406: Was released in late 2007. An extensive line of tie-in products was created to promote the release of Capcom 's on-rails shooter and to expand its storyline. This includes a graphic novel , several spin-off novels, and an official soundtrack release. Biohazard: The Umbrella Chronicles ~Hōkai he no Jokyoku~ ( バイオハザード アンブレラ・クロニクルズ ~崩壊への序曲~ , lit. "Biohazard Umbrella Chronicles ~Overture to
11664-508: Was removed from the retail release. This particular game mechanic would resurface in the GameCube remake as part of an unlockable difficulty setting. Shinji Mikami noted that they made the American version harder at the request of the American staff so that the game could be rented and not be completed in a few days. Mikami said that this version proved fairly difficult for Capcom staff, who had to play very carefully to complete it. Resident Evil
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