Spencer Mansion is a fictional mansion featured in the Resident Evil franchise, and the primary setting of the 1996 survival horror video game Resident Evil and its 2002 remake . Constructed by Oswell E. Spencer , the owner and co-founder of the Umbrella Corporation , within the Arklay Mountains, it was designed by architect George Trevor. Its construction was meant as a cover for a secret bioweapon laboratory known as the Arklay Research Facility. It is later encountered by the STARS Alpha team, including Jill Valentine , Chris Redfield , Barry Burton , and Albert Wesker . Despite realizing Wesker is an Umbrella agent, they can defeat the Tyrant he sends after them, detonating and destroying the facility and mansion for good. A similar mansion is later raided by Chris and Jill in the events preceding Resident Evil 5 , where they confront Wesker after he kills Spencer.
99-413: Spencer Mansion was praised by critics as an iconic video game location, its design responsible for popularizing the survival horror genre in general. Its unusual puzzle-based design, which was designed more as a security system than a residence, became a mainstay of the series going forward, and it is known as one of the most famous examples of "evil" architecture in video games. The mansion appears in both
198-560: A Hollywood -style soundtrack to increase the game's cinematic value and global interest. Resident Evil 5 's soundtrack features an original theme song, titled "Pray", which was composed by Suzuki and sung by Oulimata Niang. Capcom announced Resident Evil 5 on July 20, 2005, and the company showed a brief trailer for the game at the Electronic Entertainment Expo ( E3 ) in July 2007. The full E3 trailer became available on
297-493: A "worthy investment for fans of the original game." Samuel Claiborn of IGN rated the "Desperate Escape" DLC seven out of ten: "Despite Desperate Escape's well-crafted action sequences, I actually found myself missing the unique vibe of Lost in Nightmares. The dynamic between Jill and Josh isn't particularly thrilling, and the one-liners, banter and endearing kitsch are kept to a minimum." Resident Evil 5 ' s 2007 E3 trailer
396-518: A 3D third-person perspective include Nintendo 's Radar Scope (1979), Atari 's Tempest (1981), Nihon Bussan 's Tube Panic (1983), Sega 's Space Harrier (1985), Atari 's Xybots (1987), and Square 's 3-D WorldRunner (1987). and JJ (1987) Third-person shooters for home computers include Dan Gorlin's Airheart (1986) and Paul Norman's Beyond Forbidden Forest (1986). Konami 's run & gun shooter Contra (1987) featured several third-person shooter levels where
495-422: A confrontation with Albert Wesker . Chris, Sheva and Delta Team close in on Irving, but he escapes with the aid of a hooded figure. Irving leaves behind documents that lead Chris and Sheva to marshy oilfields, where Irving's deal is to occur, but they discover that the documents are a diversion. When Chris and Sheva try to regroup with Delta Team, they find the team slaughtered by a BOW; Sheva cannot find Stone among
594-420: A control system inspired by Prince of Persia . Mega Man Legends (1997) by Capcom is another early 3D third person shooter which took a different approach to the genre, mixing this with a role-playing game influence. Around the same time, Deathtrap Dungeon (1998) by Eidos Interactive and MediEvil (1998) by SCE Studio Cambridge (then Millennium Interactive ) were some of the first 3D games in
693-414: A fictional region of West Africa . Chris learns that he must confront his past in the form of an old enemy, Albert Wesker , and his former partner, Jill Valentine . The gameplay of Resident Evil 5 is similar to that of the previous installment, though it is the first in the series designed for two-player cooperative gameplay . It has also been considered the first game in the main series to depart from
792-412: A first-person viewpoint for challenges that require precise aiming, while others simply allow a player to freely switch between first and third-person perspectives at will. The first-person shooter Halo: Combat Evolved was actually designed as a third-person shooter, but added a first-person perspective to improve the interface for aiming and shooting. The game switches to a third-person viewpoint when
891-561: A greater emphasis on two player cooperative play, as does Resident Evil 5 (2009). As of 2009, the third-person shooter genre has a large audience outside Japan, particularly in North America. Vanquish (2010) by PlatinumGames featured a gameplay style reminiscent of bullet hell shooters, with bullets and missiles coming from all directions. The third-person shooter genre is still quite popular in contemporary gaming circles. In 2012, Rockstar Games released Max Payne 3 , which
990-411: A memorable setting. Ewan Wilson of GamesRadar+ described the mansion as "the most famous haunted house in video games" and called it "a building born bad", noting that it was constructed for malicious purposes rather than simply becoming haunted over time. Calling it "a materialist spin on old genre tropes", he emphasized the fact that its monsters were created by "hard science". Giving an overview of
1089-462: A nomination for Outstanding Achievement in Art Direction . Third-person shooter Third-person shooter ( TPS ) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters , but with the player character visible on-screen during play. While 2D shoot 'em up games also employ a third-person perspective,
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#17328588177231188-414: A popular third person shooter which introduced the player being allowed to control aiming of their weapon themselves by means of two control sticks. In Tomb Raider and Syphon Filter , on the other hand, the protagonists automatically aimed at antagonists. Forcing or allowing the player to control aiming themselves, either using control sticks or a mouse, would go on to become commonplace in later games in
1287-521: A serum to maintain his strength and speed; a larger or smaller dose would poison him. Sheva realizes that Gionne's syringes are doses of the drug. Chris and Sheva follow Wesker to a bomber loaded with missiles containing the Uroboros virus, injecting him with the syringes Gionne dropped. Wesker tries to escape on the bomber; Chris and Sheva disable it, making him crash-land in a volcano. Furious‚ Wesker exposes himself to Uroboros and chases Chris and Sheva through
1386-407: A two-player competitive 3D third-person shooter vehicle combat game, Cyber Sled . A year later, Elite Systems Ltd. released Virtuoso on the 3DO . This was an early example of a home console third-person shooter which featured a human protagonist on-foot, as opposed to controlling a vehicle, and made use of polygonal 3D graphics along with sprites in a 3D environment. Fade to Black (1995)
1485-403: A vehicle. However, the third-person perspective can interfere with tasks that require fine aiming. Third-person shooters sometimes compensate for their distinct perspective by designing larger, more spacious environments than first-person shooters. The boundaries between third-person and first-person shooters are not always clear. For example, many third-person shooters allow the player to use
1584-455: A way to work around these issues. In 2023, an update was released for the Windows version that removed Games for Windows – Live, thus restoring the split screen co-op feature to the game. Resident Evil 5 received generally favourable reviews, according to review aggregator Metacritic . Reviewers praised the game's visuals and content. Corey Cohen of Official Xbox Magazine complimented
1683-568: A world without fear. Resident Evil 5 is a third-person shooter with an over-the-shoulder perspective. Players can use several weapons including handguns, shotguns, automatic rifles, sniper rifles, and grenade launchers, as well as melee attacks. Players can make quick 180-degree turns to evade enemies. The game involves boss battles , many of which contain quick time events . As in its predecessor Resident Evil 4 , players can upgrade weapons with money and treasure collected in-game and heal themselves with herbs, but cannot run and shoot at
1782-404: Is controlled by the game's artificial intelligence (AI). When the game has been completed once, there is an option to make Sheva the primary character. Two-player mode is available online or split screen with a second player using the same console. A second player joining a split screen game in progress will make the game reload the last checkpoint (the point at which the game was last saved);
1881-703: Is no issue around racism." Academic journals and conferences, however, have continued to comment on the theme of race within the game. In 2011, André Brock from Games and Culture said that the game drew from well-established racial and gender stereotypes , saying that the African people were only depicted as savage, even before transitioning into zombies . Writing for the Digital Games Research Association in 2011, Geyser and Tshabalala noted that racial stereotyping had never been intended by Capcom, though compared their depiction of Africa to that of
1980-447: Is of Jamaican descent, also dismissed the claims. She said that in over a year of working on the game's development she never encountered anything racially insensitive, and would not have continued working there if she had. Wesley Yin-Poole of VideoGamer.com said that despite the controversy the game was attracting due to alleged racism, no expert opinion had been sought. He asked Glenn Bowman, senior lecturer in social anthropology at
2079-511: The British Board of Film Classification found the complaints were unsubstantiated. As of December 2023, when including the original, special and remastered versions, the game had sold 13.4 million units. It is the best-selling game of the Resident Evil franchise when not including remakes, and the original version remained the best-selling individual Capcom release until March 2018, when it
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#17328588177232178-517: The D-pad . The game features puzzles, though fewer than previous titles. Resident Evil 5 is the first game in the Resident Evil series designed for two-player cooperative gameplay . The player controls Chris, a former member of the fictional Special Tactics and Rescue Service (STARS) and member of the BSAA, and a second player can control Sheva, who is introduced in this game. If a person plays alone, Sheva
2277-524: The Mercenaries minigame , which debuted in Resident Evil 3: Nemesis , is included in Resident Evil 5 . This minigame places the player in an enclosed environment with a time limit. Customized weapons cannot be used and players must search for weapons, ammunition, and time bonuses while fighting a barrage of enemies, to score as many points as possible within the time limit. The minigame multiplayer mode
2376-502: The PlayStation 2 version of Resident Evil 4 , supervised the project. Production began in 2005 and at its peak, over 100 people were working on the project. In February 2007, some members of Capcom's Clover Studio began working on Resident Evil 5 while others were working on Resident Evil: The Umbrella Chronicles , which debuted for the Wii . Yasuhiro Anpo, who worked as a programmer on
2475-533: The Umbrella Corporation , as well as a new strain named Uroboros. Chris and Sheva find evidence that Tricell, the company funding the BSAA, took over a former Umbrella underground laboratory and continued Umbrella's research. In the facility, they discover thousands of capsules holding human test subjects. Chris finds Jill's capsule, but it is empty. When they leave, they discover that Tricell CEO Excella Gionne has been plotting with Wesker to launch missiles with
2574-498: The University of Kent , whether he thought the game was racist. Bowman considered the racism accusations "silly", saying that the game had an anti-colonial theme and those complaining about the game's racism might be expressing an "inverted racism which says that you can't have scary people who are black". It was reported that one cutscene in the game scene showed "black men" dragging off a screaming white woman; according to Yin-Poole,
2673-764: The Xbox Live Marketplace and the PlayStation Store that same month. A new trailer debuted on Spike TV 's GameTrailers TV in May 2008, and on the GameTrailers website. A playable game demo was released in Japan on December 5, 2008, for the Xbox 360 , in North America and Europe for the Xbox 360 on January 26, 2009, and on February 2 for the PlayStation 3 . Worldwide downloads of
2772-542: The original 1998 release and the 2019 remake . Resident Evil 5 won the "Award of Excellence" at the 2009 Japan Game Awards . It was nominated for both Best Action/Adventure Game and Best Console Game at the 2008 Game Critics Awards , Best Action Game at the 2009 IGN Game of the Year Awards, and Best Sound Editing in Computer Entertainment at the 2010 Golden Reel Awards . It received five nominations at
2871-525: The survival horror genre, with critics saying it bore more resemblance to an action game . Motion capture was used for the cutscenes , and it was the first video game to use a virtual camera system . Several staff members from the original Resident Evil worked on Resident Evil 5 . The Windows version was developed by Mercenary Technology. Resident Evil 5 received a positive reception, despite some criticism for its control scheme. The game received some complaints of racism , though an investigation by
2970-474: The "real-time, over-the-shoulder tracking shots of Gus Van Sant 's Elephant evoke third-person shooter games like Max Payne , a close cousin of the FPS". 2D third-person shooters have existed since the earliest days of video games, dating back to Spacewar! (1962); third-person perspective shooting is also featured in its clones , Galaxy Game (1971) and Computer Space (1971). Arcade shooters with
3069-447: The 1899 novel Heart of Darkness . Post-colonial Africa, they opined, was portrayed as being unable to take care of itself, and at the mercy of Western influences. Writing for The Philosophy of Computer Games Conference in 2015, Harrer and Pichlmair considered Resident Evil 5 to be "yet another moment in the history of commodity racism, which from the late 19th century onwards allowed popular depictions of racial stereotypes to enter
Spencer Mansion - Misplaced Pages Continue
3168-544: The 2002 remake's more detailed mansion, calling it dim, dark, and more boring in comparison to the mansion's original appearance. Calling Spencer Mansion's original design "leaner" and more fantastical, he remarked that it "wasted" less space. Jamie O'Neill of Push Square called the mansion an "achievement in visual design", saying that it became an "archetypal structure" for future survival horror games. Andy Kelly of PC Gamer called "that creepy, puzzle-filled mansion" one of gaming's best horror settings. The reappearance of
3267-563: The 2009 Tokyo Game Show Capcom announced that a special edition of the game, Biohazard 5: Alternative Edition , would be released in Japan for the PlayStation 3 in the spring of 2010. This edition supports the PlayStation Move accessory and includes a new scenario, "Lost in Nightmares", where Chris Redfield and Jill Valentine infiltrate one of Umbrella Corporation co-founder Oswell E. Spencer 's estates in 2006. Another special edition of
3366-522: The 2010 Game Audio Network Guild Awards : Audio of the Year, Best Cinematic/Cut-Scene Audio, Best Dialogue, Best Original Vocal Song – Pop (for the theme song "Pray") and Best Use of Multi-Channel Surround in a Game. Karen Dyer's portrayal of Sheva Alomar was nominated for Outstanding Achievement in Character Performance at the 13th Annual Interactive Achievement Awards , while the game itself garnered
3465-453: The AI control of Sheva, Ryan Geddes thought that it also had its annoyances, such as its tendency to recklessly expend ammunition and health supplies. Reception of the downloadable content was favorable. Steven Hopper of GameZone rated the "Lost in Nightmares" DLC eight out of ten, saying that despite the episode's brevity it had high replay value and the addition of new multiplayer elements made it
3564-558: The PlayStation Move accessory with a patch released on September 14, 2010. The Xbox 360 version of Gold Edition came in a DVD with a token allowing free download of all DLC, while the PlayStation 3 version had all of the new content on a single Blu-ray disc. On November 5, 2012, Resident Evil 5: Gold Edition was placed on the PlayStation Network as a free download for PlayStation Plus users during that month. As part of
3663-547: The Spencer Mansion was named the Arkley Mansion. In the 2021 reboot Resident Evil: Welcome to Raccoon City , which follows the games' storyline more closely than the previous film series , Spencer Mansion appears as a setting, although it is investigated at the same time as the events of Resident Evil 2 , rather than two months before that, as in the game. Director Shinji Mikami 's original idea for Resident Evil
3762-462: The TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view. A third-person shooter is a game structured around shooting, and in which the player can see the avatar on-screen in a third-person view . Third-person shooters are distinguished from other shooter games that may present the game from a third-person view such as shoot 'em ups , as
3861-403: The Uroboros virus across the globe; it is eventually revealed that Wesker hopes to take a chosen few from the chaos of infection and rule them, creating a new breed of humanity. Chris and Sheva pursue Gionne but are stopped by Wesker and the hooded figure, who is revealed to be a brainwashed Jill. Gionne and Wesker escape to a Tricell oil tanker; Chris and Sheva fight Jill, subduing her and removing
3960-530: The allegation was incorrect and the single man dragging the woman was "not obviously black". The scene was submitted to the British Board of Film Classification for evaluation. BBFC head of communications Sue Clark said, "There is only one man pulling the blonde woman in from the balcony [and he] is not black either. As the whole game is set in Africa it is hardly surprising that some of the characters are black ... we do take racism very seriously, but in this case, there
4059-446: The area surrounding the avatar more clearly. This viewpoint facilitates more interaction between the character and their surrounding environment, such as the use of a tactical system in Gears of War , or navigating tight quarters. As such, the third-person perspective is better for interacting with objects in the game world, such as jumping on platforms, engaging in close combat, or driving
Spencer Mansion - Misplaced Pages Continue
4158-596: The avatar is piloting a vehicle, and this combination of first-person for aiming and third-person for driving has since been used in other games. Metroid Prime is another first-person shooter that switches to a third-person perspective when rolling around the environment using the morph ball. Many games in the genre such as the ARMA series and its descendants (including the popular battle-royale shooter PUBG ) allow players to freely transition between first and third-person perspectives at will. Alexander R. Galloway writes that
4257-515: The black market. When they arrive, they discover that the locals have been infected by the parasites Las Plagas (those infected are called "Majini") and the BSAA Alpha Team have been killed. Chris and Sheva are rescued by BSAA's Delta Team, which includes Sheva's mentor Captain Josh Stone . In Stone's data Chris sees a photograph of Jill Valentine , his old partner, who has been presumed dead after
4356-454: The company did not provide details. Capcom soon issued another statement that the box-art information was incorrect, and System Link could support only two players. Microsoft released a limited-edition, red Xbox 360 Elite console which was sold with the game. The package included an exclusive Resident Evil theme for the Xbox 360 Dashboard and a download voucher for Super Street Fighter II Turbo HD Remix from Xbox Live. Resident Evil 5
4455-458: The cover system as its core game mechanic, along with a blind fire mechanic. Gears of War (2006) employed tactical elements such as taking cover, influenced by Kill Switch , using off-center viewpoints inspired by Resident Evil 4 . The game also employed grittier themes than other titles and used a unique feature which rewarded the player for correctly reloading weapons. Gears of War , as well as games such as Army of Two (2008), place
4554-500: The dead. Determined to learn if Jill is still alive, Chris does not report to headquarters. Continuing through the marsh, they find Stone and track down Irving's boat with his help. Irving injects himself with a variant of the Las Plagas parasite and mutates into a huge octopus-like beast. Chris and Sheva defeat him, and his dying words lead them to a nearby cave. The cave is the source of a flower used to create viruses previously used by
4653-431: The demo exceeded four million for the two consoles; over 1.8 million were downloaded between January 26 and January 29. In January 2009, D+PAD Magazine reported that Resident Evil 5 would be released with limited-edition Xbox 360 box art ; pictures of the limited-edition box claimed that it would allow two to sixteen players to play offline via System Link . Although Capcom said that their "box art isn't lying",
4752-423: The design of Resident Evil 5 . He acknowledged that different cultures may have had differing opinions about the trailer, though said he did not expect there to be further complaints once the game was released and people were "able to play the game and see what it is for themselves". In a Computer and Video Games interview, producer Masachika Kawata also addressed the issue: "We can't please everyone. We're in
4851-431: The entertainment business—we're not here to state our political opinion or anything like that. It's unfortunate that some people felt that way." In Eurogamer 's February 2009 preview of Resident Evil 5 , Dan Whitehead expressed concern about controversy the game might generate: "It plays so blatantly into the old clichés of the dangerous ' dark continent ' and the primitive lust of its inhabitants that you'd swear
4950-464: The game is presented with the player's avatar as a primary focus of the camera's view. Third-person shooters are analogous to first-person shooters in terms of immersion, but simply displace the camera from being at the eyes of the character to a point slightly above and behind them in most cases. It is a 3D genre that grew to prominence during the 2000s, especially on game consoles . It features shooter game elements, sometimes combining these with
5049-421: The game to be a "full-on action blockbuster", and Brian Crecente said that about halfway through the game it "dropp[ed] all pretense of being a survival horror title and unmask[ed] itself as an action shooter title". Kristan Reed of Eurogamer said the game "morphs what was a survival horror adventure into a survival horror shooter", and believed that this attempt to appeal to action gamers would upset some of
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#17328588177235148-508: The game was not being released on the Wii, which was the most popular gaming console at that time, Takeuchi responded that although that may have been a good decision "from a business perspective", the Wii was not the best choice in terms of power and visual quality, concluding that he was happy with the console choices they had made. Resident Evil 5 runs on version 1.4 of Capcom's MT Framework engine and scenes were recorded by motion capture . It
5247-500: The game was written in the 1920s". Whitehead said that these issues became more "outrageous and outdated" as the game progressed and that the addition of the "light-skinned" Sheva just made the overall issue worse. Hilary Goldstein from IGN believed that the game was not deliberately racist, and though he did not personally find it offensive, he felt that others would due to the subjective nature of offensiveness. Chris Hudak dismissed any allegations of racism as "stupid". Karen Dyer, who
5346-415: The game's conversion to Steamworks , Gold Edition was released for Microsoft Windows on March 26, 2015. Owners of the game from Steam or as a boxed retail Games for Windows – Live can acquire a free Steamworks copy of the base game and purchase the new Gold Edition content. The Steamworks version did not allow the use of Nvidia's 3D Vision technology or fan modifications , though Capcom later confirmed
5445-456: The game's fast pace, and called the graphics gorgeous. It was praised by Joe Juba and Matt Miller of Game Informer , who said that it had the best graphics of any game to date and that the music and voice acting helped bring the characters to life, and Brian Crecente of Kotaku said it was one of the most visually stunning games he had ever played. Adam Sessler of X-Play said the game's graphics were exceptional, and Edge praised
5544-534: The game, Resident Evil 5: Gold Edition , was released for the Xbox 360 and PlayStation 3 in North America and Europe. Gold Edition includes "Lost in Nightmares" and another campaign -expansion episode, "Desperate Escape", where players control Josh Stone and Jill Valentine as they assist Chris and Sheva. The edition also includes the previously released Versus mode, four new costumes and an alternate Mercenaries mode with eight new playable characters, new items and maps. Like Alternative Edition , Gold Edition supports
5643-456: The game, released on May 31, 2008, revealed a more racially diverse group of enemies and the African BSAA agent Sheva, who assists the protagonist. Critics felt that Sheva's character was added to address the issue of racism, though Karen Dyer said the character had been in development before the first trailer was released. Takeuchi denied that complaints about racism had any effect in altering
5742-436: The gameplay as exhilarating and frantic. For IGN , Ryan Geddes wrote that the game had a surprisingly high replay value , and GameZone 's Louis Bedigian said the game was "worth playing through twice in one weekend". While still giving favorable reviews of the game, several reviewers considered it to be a departure from the survival horror genre, a decision they lamented. Chris Hudak of GameRevolution considered
5841-474: The genre to include third person shooter influences in a fantasy setting, with fictional or alternative weapons achieving the same effect as a gun for the player. Die Hard Trilogy (1998) by Fox Interactive was met with critical acclaim at the time of its release, and the section of the game based around the first Die Hard film in the trilogy was another early take on a 3D third person shooter. Syphon Filter (1999) by Eidetic (now Bend Studio) combined
5940-539: The genre, such as Oni (2001), Max Payne (2001) and SOCOM (2002). Max Payne (2001) was acclaimed as a superlative third person shooter, inspired by Hong Kong action cinema . Several platform games with third-person shooter elements were also released during that time; examples included Ratchet & Clank and most of the games in the Jak and Daxter series, both of which were designed for younger audiences than most third-person shooters. Resident Evil 4 (2005)
6039-446: The genre, the player would often be required to stand still to use first-person view, but newer titles allow the player to play like a FPS. These games are closely related to first-person shooters , which also tie the perspective of the player to an avatar, distinguished only in a minor change of position of the player camera . While the first-person perspective allows players to aim and shoot without their avatar blocking their view,
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#17328588177236138-407: The jumping and climbing elements of puzzle-based games and brawlers . Third-person shooter games sometimes incorporate an aim-assist feature to compensate for the difficulty of aiming from a third-person camera. Many include some form of first-person view, which allows precise shooting and looking around at environment features that are otherwise hidden from the default camera. In early examples of
6237-442: The left and right of the two windows. If one player has critical health , only their partner can resuscitate them, and they will die if their partner cannot reach them. At certain points, players are deliberately separated. Players can trade items during gameplay, although weapons cannot be traded with online players. The game's storyline is linear, and interaction with other characters is mostly limited to cutscenes. A version of
6336-467: The mansion in Resident Evil 5 was called "almost a parody" by Samuel Claiborn of IGN , citing its "geeky, self-referential humor". He recommended the DLC to "die-hard fans", saying normal players may not enjoy it as much. Resident Evil 5 Resident Evil 5 is a 2009 third-person shooter video game developed and published by Capcom . It is a major installment in the Resident Evil series, and
6435-475: The mansion's "surreal and labyrinthine" layout, he singled out its crushing ceiling trap as its most memorable early moment. Comparing it to Star Wars ' trash compactor scene, he called it the first sign that the building itself wanted to murder the player. He also pointed out the mansion's similarities to the Overlook Hotel from The Shining , calling it "uncanny". Ed Smith of Kill Screen criticized
6534-486: The mind-control device before she urges Chris to follow Wesker. Chris and Sheva board the tanker and encounter Gionne, who escapes after dropping a case of syringes; Sheva keeps several. When Chris and Sheva reach the main deck, Wesker announces over the ship's intercom that he has betrayed Gionne and infected her with Uroboros. She mutates into a giant monster, which Chris and Sheva defeat. Jill radios in, telling Chris and Sheva that Wesker must take precise, regular doses of
6633-535: The most intimate spaces of European homes". The authors state that Africa is presented from a Western gaze; "what is presented as 'authentic' blackness conforms to the projected fantasy of predominantly white gaming audience". In 2016, Paul Martin from Games and Culture said that the theme of the game could be described as "dark continent", stating it drew on imagery of European colonialism and depictions of "Blackness" reminiscent of 19th-century European theories on race . The PlayStation 3 version of Resident Evil 5
6732-470: The original Resident Evil , directed Resident Evil 5 . He was one of several staff members who worked on the original game to be involved in Resident Evil 5 's development. The game's scenario was written by Haruo Murata and Yoshiaki Hirabayashi, based on a story idea by concept director Kenichi Ueda. Takeuchi announced that the game would retain the gameplay model introduced in Resident Evil 4 , with "thematic tastes" from both Resident Evil 4 and
6831-509: The original Resident Evil and its ports, as well as the 2002 remake of the game. The remake both extends the mansion and gives it a full graphical overhaul with significantly more realistic pre-rendered graphics. A near-duplicate of the original mansion appears in full 3D in Resident Evil 5 's Lost in Nightmares DLC as Spencer's actual residence, albeit significantly more limited in scope. In George A. Romero 's Resident Evil script,
6930-515: The original Resident Evil . While previous Resident Evil games are mainly set at night, the events of Resident Evil 5 occur almost entirely during the day. The decision for this was a combination of the game being set in Africa and advances in hardware improvements which allowed increasingly detailed graphics. On the subject of changes to Jill and Chris's appearance, production director Yasuhiro Anpo explained that designers tried "to preserve their image and imagined how they would have changed over
7029-421: The passage of time". Their new designs retained the character's signature colors; green for Chris and blue for Jill. Sheva was redesigned several times during production, though all versions tried to emphasize a combination of "feminine attraction and the strength of a fighting woman". The Majini were designed to be more violent than the "Ganado" enemies in Resident Evil 4 . The decision for cooperative gameplay
7128-458: The perspective of Tomb Raider with action elements of games such as GoldenEye 007 (1997) and Metal Gear Solid (1998). Richard Rouse III wrote in Game Developer that the game was the most popular third person shooter for the PlayStation . The Nintendo 64 version of Army Men: Sarge's Heroes by The 3DO Company was released the same year as Syphon Filter, and is an early example of
7227-527: The player explores. Its routes soon overwhelm the player, causing them to rack their brain to connect the different, interlocking passageways. Saying that "every shortcut and stairway burns itself onto your mental map", he described the mansion as compelling the player to create a "mental dictionary", granting them a "sense of ownership that few games have approached today". Calling the mansion's puzzles "clever", and its inhabitants "adrenaline-pumping", he nevertheless singled out its sense of isolation as what made it
7326-496: The player trudges through indoor enemy bases. Konami's Devastators (1988) is a third-person shooter where, rather than moving forward automatically, the player walks forward by holding the Up direction, as the background slowly scales toward the screen. Devastators also featured various obstacles that could be used to take cover from enemy fire, as well as two-player cooperative gameplay . A similar shooter released that same year
7425-459: The popularity of this genre". Other commentators have considered it influential on later third person shooters such as BloodRayne (2002), The Contra Adventure (1998), MDK (1997), Duke Nukem: Time To Kill (1998), Burning Rangers (1998), and Heavy Metal: F.A.K.K. 2 (2000). The game eschewed the popular first person perspective of games such as Doom , instead making use of "third person" viewpoints, wide 3D environments and
7524-406: The problems he found it was "still a very fun game". Kristan Reed also had criticism of some controls, such as the speed at which 180-degree turns were performed and difficulty accessing inventory. Joe Juba said that the inability to move and shoot at the same time seemed more "like a cheap and artificial way to increase difficulty than a technique to enhance tension." While praising some aspects of
7623-838: The release of Resident Evil 5 , Capcom announced that a competitive multiplayer mode called Versus would be available for download in several weeks. Versus became available for download in Europe and North America on April 7, 2009, through the Xbox Live Marketplace and the PlayStation Store. Versus has two online game types: "Slayers", a point-based game challenging players to kill Majini, and "Survivors", where players hunt each other while dodging and attacking Majini. Both modes can be played by two-player teams. The Windows version of Resident Evil 5 originally did not support downloadable content (DLC). During Sony 's press conference at
7722-441: The role of Sheva, as Capcom were searching for someone who could handle the physical skills her motion capture required. She performed her own stunts, and worked in production on the game for over a year, sometimes working 14 hours a day. All of the human character motions were based on motion capture, while the non-human characters in the game were animated by hand. Kota Suzuki was the game's principal composer and additional music
7821-428: The same time. New features include infected enemies with guns and grenades, the ability to upgrade weapons at any time from the inventory screen without having to find a merchant, and the equipping of weapons and items in real-time during gameplay. Each player can store nine items. Unlike the previous games, the item size is irrelevant; a herb or a grenade launcher each occupy one space, and four items may be assigned to
7920-404: The second player joining an online game will have to wait until the first player reaches the next checkpoint, or restarts the previous one, to play. In split-screen mode, one player's viewpoint is presented in the top half of the screen, and the other in the bottom half, but each viewpoint is presented in widescreen format, rather than using the full width of the screen, resulting in unused space to
8019-400: The second, which might be distracting, and the restriction on simultaneously moving and shooting was retained to increase player tension by not allowing them to maneuver freely. Takeuchi cited the film Black Hawk Down as an influence on the setting of Resident Evil 5 and his experience working on Lost Planet: Extreme Condition as an influence on its development. When questioned as to why
8118-407: The series' fans. Aspects of the game's control scheme were viewed negatively by critics. James Mielke of 1UP.com criticized several inconsistencies in the game, such as only being able to take cover from enemy fire in very specific areas. Mielke also criticized its controls, saying that aiming was too slow and noting the inability to strafe away from (or quickly jump back from) enemies. Despite
8217-436: The third-person shooter shows the protagonist from an " over the shoulder shot " or "behind the back" perspective. Thus, the third-person perspective allows the game designer to create a more strongly characterized avatar and directs the player's attention as in watching a film. In contrast, a first-person perspective provides the player with greater immersion into the game universe. Third-person shooters allow players to see
8316-508: The total sales to 14.4 million units. The original release of Resident Evil 5 was Capcom's best-selling individual edition of a game until March 2018, when Monster Hunter: World ' s sales reached 7.5 million units, compared to 7.3 million for Resident Evil 5 at the time. It was still the best-selling title in the Resident Evil franchise as of 2018, and remains so as of December 2023 when not including remakes ; Resident Evil 2 has sold 18.06 million copies when including both
8415-431: The volcano. They fight him, and the weakened Wesker falls into the lava before Chris and Sheva are rescued by a helicopter, which is piloted by Jill and Stone. As a dying Wesker attempts to drag the helicopter into the volcano, Chris and Sheva fire rocket-propelled grenades at Wesker, killing him. In the game's final cutscene, Chris wonders if the world is worth fighting for. Looking at Sheva and Jill, he decides to live in
8514-513: Was Cabal (1988), which inspired many of its own " Cabal clones," such as NAM-1975 (1990) and Wild Guns (1994). Kurt Kalata of Hardcore Gaming 101 cites Sega's Last Survivor (1988), released for arcades and then ported to the FM Towns and FM Towns Marty , featuring eight-player deathmatch. He notes that it has a perspective and split-screen similar to Xybots , but with entirely different gameplay and controls. In 1993, Namco released
8613-718: Was a haunted house filled with evil spirits. However, due to his fear of ghosts , he changed the enemies to zombies , envisioning a scenario where the protagonist would be able to use skill and ingenuity to survive. In order to make players feel trapped, he surrounded the mansion with a thick, dark forest that made players relieved to get back indoors. The mansion's fixed camera angles were purposely given blind spots to increase tension. Mike Mahardy of Game Informer called Spencer Mansion "iconic" and "a memory that can't be easily forgotten". Describing it as standing in stark contrast to its wooded surroundings, he noted that its layout initially seems simple, but slowly becomes more complex as
8712-429: Was also a fully 3D third-person shooter released around this time, but as well as featuring an on-foot protagonist rather than a vehicle, utilised entirely polygonal 3D graphics. Tomb Raider (1996) by Eidos Interactive (now Square Enix Europe ) is claimed by some commentators as a third-person shooter, and Jonathan S. Harbour of the University of Advancing Technology argues that it's "largely responsible for
8811-635: Was announced in 2005—the same year its predecessor Resident Evil 4 was released. Resident Evil 5 was released for the PlayStation 3 and Xbox 360 consoles in March 2009 and for Windows in September 2009. It was re-released for PlayStation 4 and Xbox One in June 2016. The plot involves an investigation of a terrorist threat by Bioterrorism Security Assessment Alliance agents Chris Redfield and Sheva Alomar in Kijuju,
8910-581: Was contributed by Hideki Okugawa, Akihiko Narita and Seiko Kobuchi. The electronic score includes 15 minutes of orchestral music, recorded at the Newman Scoring Stage of 20th Century Fox Studios in Los Angeles with the 103-piece Hollywood Studio Symphony . Other orchestral music and arrangements were by Wataru Hokoyama , who conducted the orchestra. Capcom recorded in Los Angeles because they wanted
9009-414: Was criticized for depicting a white protagonist killing black enemies in a small African village. According to Newsweek editor N'Gai Croal , "There was a lot of imagery in that trailer that dovetailed with classic racist imagery", although he acknowledged that only the preview had been released. Takeuchi said the game's producers were completely surprised by the complaints. The second trailer for
9108-437: Was influential in helping to redefine the third-person shooter genre, with its use of "over the shoulder" offset camera angles, where the camera is placed directly over the right shoulder and therefore doesn't obscure the action. An important gameplay mechanic that helped revolutionize third-person shooters in the past decade was the cover system . Koei 's WinBack (1999) has a cover system. Kill Switch (2003) features
9207-439: Was initially offline only; a release-day patch needed to be downloaded to access the online multiplayer modes. Mercenaries is unlocked when the game's story mode has been completed. Resident Evil 5 was developed by Capcom and produced by Jun Takeuchi , who directed Onimusha: Warlords and produced Lost Planet: Extreme Condition . Keiji Inafune , promotional producer for Resident Evil 2 and executive producer of
9306-418: Was made part-way through development, for a new experience in a Resident Evil game. Despite initial concern that a second player would dampen the game's tension and horror, it was later realized that this could actually increase such factors where one player had to be rescued. The decision to retain wide-screen proportions in two-player mode was made to avoid having the first player's screen directly on top of
9405-553: Was outsold by Monster Hunter: World . A sequel, Resident Evil 6 , was released in 2012. In 2009, five years after the events of Resident Evil 4 , Chris Redfield , now an agent of the Bioterrorism Security Assessment Alliance (BSAA), is dispatched to Kijuju in West Africa. He and his new partner Sheva Alomar are tasked with apprehending Ricardo Irving before he can sell a bio-organic weapon (BOW) on
9504-495: Was released for PlayStation 3 and Xbox 360 in March 2009, alongside a dedicated Game Space on PlayStation Home . The space, Resident Evil 5 "Studio Lot" ( Biohazard 5 "Film Studio" in Japan), had as its theme the in-game location of Kijuju. Its lounge offered Resident Evil 5 -related items for sale, events and full game-launching support. Some areas of the space were available only to owners of Resident Evil 5 . A Windows version
9603-563: Was released in September 2009. This version, using Nvidia's 3D Vision technology through DirectX 10, includes more costumes and a new mode in the Mercenaries minigame. Resident Evil 5 was re-released on Shield Android TV in May 2016, and was re-released on PlayStation 4 and Xbox One the following month, with a physical disc copy following in America that July. It was also released for Nintendo Switch on October 29, 2019. Shortly before
9702-437: Was the first video game to use a virtual camera system , which allowed the developers to see character movements in real time as the motion-capture actors recorded. Actors Reuben Langdon , Karen Dyer and Ken Lally portrayed Chris Redfield, Sheva Alomar and Albert Wesker respectively. Dyer also voiced Sheva, while Chris's voice was performed by Roger Craig Smith . Dyer's background training in circus skills helped her win
9801-641: Was the top-selling game in Japan in the two weeks following its release, with 319,590 units sold. In March 2009, it became the fastest-selling game of the franchise in the United Kingdom, and the biggest Xbox 360 and PlayStation 3 game release in the country. By December 2023, Resident Evil 5 had sold 9 million units worldwide on PlayStation 3 and Xbox 360 with its original release. The Gold Edition had sold an additional 2.4 million units on PlayStation 3 and Xbox 360. The PlayStation 4 and Xbox One versions sold another 3 million units combined, bringing
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