Misplaced Pages

Ferrari Challenge

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.

One-design racing is a racing method which may be adopted in sports using complex equipment, whereby all vehicles have identical or very similar designs or models, avoiding the need for a handicap system.

#148851

60-474: The Ferrari Challenge is a single-marque motorsport championship that was created in 1993, initially catering to owners of the 348 Challenge who wanted to race their cars. The first European season took place in 1993, with a North American series added in 1994. It now encompasses four official series in Europe , North America , Japan & The United Kingdom . Competitors from each series are brought together at

120-664: A development class , the classic example being America's Cup 12-metre class , or to the box rule used, for example, in the TP 52 class. A further category, the formula based class setup, is sometimes confused with one design. The Mini Transat 6.50 , the Volvo Open 70 monohull, the large ORMA trimaran, and the Formula 18 racing beach catamaran are the exponents of the formula approach. Class-legal boats race each other without any handicap calculations in both setups. However, under one design

180-519: A programmer . In his first year, he created a 2D boxing game called Champion Boxing for Sega's first home game console, the SG-1000 . According to Suzuki, the executive staff at Sega found the game so impressive that they released it in arcades as-is by simply installing an SG-1000 into an arcade cabinet. He was promoted to project leader while still in his first year at the company. Then, Suzuki began working on another arcade game which would prove to be

240-438: A racing class that consists of just one model or design of a sailboat . In one-design racing, the first boat to finish wins the race. This is contrasted with handicap racing, where time is added or subtracted from the finishing times based on design factors and mathematical formulas to determine the winner. In between One-design and handicap racing, a number of other approaches exist. One-design classes can be contrasted with

300-461: A general rule, the tolerances are strictest in smaller boats like dinghy classes and small keelboats. In some cases the tolerances are specified in a confidential Building Specification and often everything is designed and produced at the same factory or a very few factories. Examples are the Laser , Melges 24 , and several small keelboats designed by Nathanael Greene Herreshoff, such as the 12½ . In others

360-511: A lifting boiler plate capable of being lifted. The boat was called The Water Wag . The idea was quickly adopted by sailors in Ireland, England, India and South America. The Water Wag Club still thrives in Dun Laoghaire, Co. Dublin. The Solent One Design Class was one of the earliest one-design classes formed after discussions took place in 1893 and subsequent years. It quickly became popular, and

420-647: A mobile game for the Virtua Fighter series, titled Cool Champ . In 2013, Suzuki designed a new shooting game, titled Shooting Wars with Premium Agency ; this was Ys Net's first original game unrelated to any of Suzuki's previous Sega franchises. In July 2013, Suzuki traveled to Monaco to attend the Monaco Animé Game Show. On March 19, 2014, Yu Suzuki held a Shenmue postmortem at the Game Developers Conference 2014, with Suzuki discussing

480-444: A race containing as many of the competitors across all series in both Trofeo Pirelli and Coppa Shell as can fit, with Ferrari declaring the winners to be "world champions". The following table has the winners of each event: The Ferrari Challenge uses a single model from the manufacturer's road car range, suitably modified to make them safe for competition use. The lineage began with the 348 Challenge in 1993, followed by its successor,

540-498: A result. Virtua Fighter 2 (1994) also introduced the use of motion capture animation technology, which was previously limited to the health industry. He then led the development of the Sega Model 3 , which debuted with Virtua Fighter 3 . In 1996, Computer and Video Games described Virtua Fighter 3 as "the most astounding display of video game graphic muscle ever in the history of this industry." The Virtua Fighter series

600-571: A series of sequels and spinoffs. It inspired many 3D fighting games such as the Tekken and Soul Calibur series. Some of the Sony Computer Entertainment (SCE) staff involved in the creation of the original PlayStation console credit Virtua Fighter as inspiration for the PlayStation's 3D graphics hardware. According to SCE's former producer Ryoji Akagawa and chairman Shigeo Maruyama,

660-547: A similar manner to textures in later texture-mapped polygonal 3D games of the 1990s. Suzuki stated that his "designs were always 3D from the beginning. All the calculations in the system were 3D, even from Hang-On. I calculated the position, scale, and zoom rate in 3D and converted it backwards to 2D . So I was always thinking in 3D." He soon followed with the 3D-esque third-person shooter game Space Harrier later that year. Showing his interest in Ferraris, Suzuki created

SECTION 10

#1732851513149

720-818: A video game based on the Ferrari F355 Challenge series. In 2008, System 3 's Mark Cale created Ferrari Challenge: Trofeo Pirelli , the official game of the Ferrari Challenge featuring the licensed Ferrari F430 Challenge Italian, European and North American 2007 series. In 2012, Ferrari Challenge appeared in Test Drive: Ferrari Racing Legends . [REDACTED] Media related to Ferrari Challenge at Wikimedia Commons One-Design One-make racing series (also known as spec racing series) are racing series in which all competitors race with identical or very similar vehicles from

780-502: A “true” spec series. The same applies to the Super Formula series. All teams compete in nearly identical Dallara SF23 models, but use engines supplied from Honda and Toyota , preventing it from being a true spec series. There are two primary methods of competition in sailboat racing : One-design and handicap racing (e.g. Portsmouth Yardstick , Performance Handicap Racing Fleet and Leading Yard Stick ). One design refers to

840-556: Is usually shown by his final standing in a contest. What could be more indicative of this when pilots are flying identical sailplanes with identical performance. One-design competition is the sure test of soaring skill." Other one-design gliders have included those made in Russia by Aviastroitel , in Poland by Warsztaty Szybowcowe Orlik , and Germany, where for example the DFS Olympia Meise

900-620: The Coppa Shell (lit. " Shell Cup"). This format has now been transferred to the Europe Challenge series. It was originally launched in 1993, with backing from Pirelli. The European series is a four-class championship, the classes are: The North American also features the Trofeo Pirelli and Coppa Shell class system. This championship was inaugurated in 1994. It is organized by Ferrari North America and sanctioned by IMSA . Starting with

960-602: The Virtua Fighter franchise. In the fall of 2010, Suzuki returned with Shenmue City , developed by Sunsoft and Ys Net (Yu Suzuki's new studio) for Yahoo Games . In December 2010, 1UP posted an interview with Yu Suzuki. It was his first English interview in several years. It was also a career retrospective conducted by former 1UP Editor in Chief James Mielke with Tak Hirai (both employees at Tetsuya Mizuguchi 's Q Entertainment ). In March 2011, Yu Suzuki

1020-421: The driving simulator Out Run , which was released in 1986. Although it didn't officially feature a Ferrari, the player controlled a car that looked almost exactly like one. Out Run offered players a wide variety of driving paths and routes to complete the game, adding elements of nonlinear gameplay and increasing replay value. It also featured a radio with three songs to choose from as players drove through

1080-448: The "Super Scaler" technology and road scrolling effects of Hang-On and Out Run , Power Drift created "all of its track layouts with flat bitmaps " to simulate a "wholly 3D space using strictly 2D technology." In 1990, Suzuki brought out a spiritual sequel to After Burner called G-LOC . It featured the R360 , a gyroscopic motion cabinet that rotated 360 degrees to give players

1140-451: The 15 most influential video games of all time, commenting: "It wasn't the first fully polygonal game on the market ... but along with Virtua Fighter , Sega's 1993 release on the same hardware, it was one of the games alongside several others from different rival company developers that popularized polygonals to the masses." In 1993, Suzuki created Virtua Fighter , the first 3D fighting game , which became enormously popular and spawned

1200-545: The 1970s with the introduction of laminate construction using fibre-reinforced plastic (FRP) and mold building technology. This process allowed the mass production of identical hulls of virtually any size at a lower price. The one-design design idea was created by Thomas Middleton of the Shankill Corinthian Club located 10 miles (16 km) south of Dublin, Ireland in 1887. He proposed a class of double ended open dinghies of simple clincher construction in pine with

1260-513: The 20+ approved builders on four continents being of identical speed, for example at the 2017 World Championship. In medium- to large-sized boat classes, One design would refer to conformance to a standard specification , with the possibility of alterations being allowed as long as they remained within certain tolerances. Examples of this are the Dragon , J/24 , Etchells , H-boat and the Farr 40 . After

SECTION 20

#1732851513149

1320-645: The 2019 season, the regional Ferrari Challenge UK series has been launched, contested at some of the UK's most iconic tracks, from Silverstone to Brands Hatch, Oulton Park to Snetterton. Starting with the 2023 season, the calendar of the Prancing Horse single-make series has been enriched with the second regional series, the Ferrari Challenge Japan, which includes five rounds taking place at the tracks of Fuji (two rounds), Autopolis, Suzuka and Sugo. The Asia-Pacific

1380-459: The F355 Challenge, and the 360 Modena was introduced in 2000. The F355 remained eligible during 2000 and 2001. The 360 Challenge version was the first competition-orientated version to be marketed to the public. The F430 Challenge was phased in during a transitional year in 2006, with the same being the case for the 458 Challenge in 2011. The F430 introduced carbon - ceramic brake discs for

1440-683: The Ferrari 296 Challenge (Since 2024). Currently there are four distinct series, in Europe, in North America, in the UK, and in Japan. The Ferrari Challenge is managed by Ferrari's Corse Clienti department. The now defunct Ferrari Challenge Italy used a two-class format in which distinguished between professional competition drivers in the Trofeo Pirelli (lit. " Pirelli Trophy") and amateur "gentleman drivers" in

1500-736: The National Register of Historic Vessels of the United Kingdom. She is kept in Lymington where she is still racing and winning on the Solent. Conversely the Howth 17 , designed just four years later by Sir Walter H. Boyd of Howth , Co. Dublin is still actively raced and is the oldest one-design racing keelboat still sailing as designed. While fifteen of the current fleet were built from 1898 to 1914, new boats can still be added, most recently in 2017. As

1560-439: The PlayStation was originally being considered as a 2D focused hardware, and it wasn't until the success of Virtua Fighter in the arcades that they decided to design the PlayStation as a 3D focused hardware. 1UP listed Virtua Fighter as one of the 50 most important games of all time. They credited it for creating the 3D fighting game genre, and more generally, demonstrating the potential of 3D polygon human characters (as

1620-621: The advantages of one-design to the sport of competitive glider racing . The most successful of these has been the Schweizer 1–26 class with 700 aircraft completed and flown between 1954 and 1981. Schweizer Aircraft principal Paul A Schweizer was a proponent of the One-design concept. He intended the company's 1–26 to be the aircraft to establish a one-design class in the United States. He wrote: "The true measure of pilot ability and experience

1680-523: The annual World Finals (Finali Mondiali) event. In the course of more than 30 years of history, the one-make championship has featured eight cars from the Maranello marque: in addition to the Ferrari 348 Challenge, Ferrari F355 Challenge (debut in 1995), Ferrari 360 Challenge (Since 2000), Ferrari F430 Challenge (Since 2006), Ferrari 458 Challenge (Since 2011), 458 Challenge Evo (Since 2014), Ferrari 488 Challenge (Since 2017), 488 Challenge Evo (Since 2020) and

1740-423: The big stepping-off point of his career. "To develop this game," Suzuki told G4TV , "I rode on motorcycles a lot. When we came up with the prototype (for the arcades), I would ride on that prototype bike for hours and hours every day." His efforts culminated into the game Hang-On , released in 1985. Hang-On was a success as it broke new ground in arcade technology. It did not feature any traditional controls, as

1800-483: The boats are virtually identical except in details. At the same time, the formula setup allows the boats to differ much more in design while keeping a few important specifications the same. As a result, the identifier "One design" has been used more and more exclusively to denote a class that races only identical boats. Having a rigid one-design specification keeps design experimentation to a minimum and reduces cost of ownership . The popularity of one-design increased in

1860-546: The cars used in the series are track only, although some 360 Challenges have been made road legal in Australia, with extensive modifications. However, due to new legislation, this is not possible anymore. The 360 Modena Challenge used in the series should not be confused with the 360 Challenge Stradale , which was a road-legal, track day oriented version of the 360, similar to the 430 Scuderia . In 1999, Sega 's producer Yu Suzuki created Ferrari F355 Challenge: Passione Rossa ,

Ferrari Challenge - Misplaced Pages Continue

1920-502: The concept stage. It involved a western surrealist art style, and revolved around pet and human relationships. In the spring of 2009, rumors surfaced that Yu Suzuki would step down from Sega after 26 years of employment. However, an article written by Brendan Sinclair, a reporter for the American video game journalism website GameSpot , stated the rumors to be false and that an anonymous representative for Sega of America revealed that Suzuki

1980-581: The development of Shenmue . In June the same year, Yu Suzuki received a "Legend Award" in Barcelona, Spain during Gamelab Barcelona 2014. On June 16, 2015, Shenmue III was revealed at E3 as a Kickstarter crowdfunding campaign. It became the fastest game ever to reach the one million dollar funding mark on the Kickstarter platform, ultimately raising 6.33 million dollars. Suzuki began his work as director of Shenmue III' s development immediately following

2040-464: The first time and gained 80 hp (60 kW) over the 360CS, which has reduced lap times to approximately three seconds shy of the F430 GT2. The 458 Challenge is the first to have driver controlled aids such as traction control, stability management and adjustable ABS brakes. The 296 Challenge is the most recent in a line of Ferraris used in the Ferrari Challenge series. The lineage is as follows: All

2100-635: The first to implement them in a useful way), showing the potential of realistic gameplay (introducing a character physics system and realistic character animations for the time), and introducing fighting game concepts such as the ring-out and the block button. After developing the Sega Model 1 , he worked on the development of the Sega Model 2 . He acquired Lockheed Martin 's military texture mapping technology that cost millions and managed to engineer it down to $ 50 per chip, which he used to introduce texture-mapped 3D characters with Virtua Fighter 2 . The game industry gained mass-produced texture mapping as

2160-443: The formula '). Some spec parts are mandated, such as tyres and sensors. NASCAR is much in the same boat, with three distinct bodies (Chevrolet, Ford and Toyota) and four distinct engines ( Hendrick , ECR , Roush Yates , TRD ) available in competition. Additionally, while IndyCar cars are all virtually identical Dallara DW12 models, the two distinct engine designs available from Chevrolet and Honda prevent IndyCar from being

2220-579: The game painful to play. Another problem was the viability of the machine in a modern arcade environment due to arcade operators preferring cheaper cabinets with more standard inputs. Shenmue Online was part of Sega's initiative to penetrate the rising Asian MMO RPG markets. With the withdrawal of Sega's online division in China, development of Shenmue Online was quietly cancelled. The development of Shenmue Online cost Sega and JCEntertainment almost $ 26 million. Another MMO called Pure Breed never got past

2280-593: The games besides others from rival companies during that era credited with popularizing 3D graphics in video games; as well as the critically acclaimed Shenmue series. As a hardware engineer, he led the development of various arcade system boards , including the Sega Space Harrier , Model 1 , Model 2 and Model 3 , and was involved in the technical development of the Dreamcast console and its corresponding NAOMI arcade hardware. In 2003, Suzuki became

2340-403: The hull length overall (LOA) exceeds 27 feet (8.2 m), people generally refer to the boat as an offshore one-design boat or yacht. In other classes, the one-design class may have organized around an existing fleet of similar boats that traditionally existed together often for commercial purposes such as sailing canoes, dhows , and skipjacks , or boats that developed a common hull form over

2400-517: The keel. Cutter rig with 6 ft bowsprit. Designed by H. W. White, ten were built in 1895/6 by Messrs. White Brothers of Itchen Ferry, Southampton and another twelve were built in the following year. The class enjoyed ten years of keen racing but the Metre Rule, which was introduced in 1907 effectively killed the class. The only boat still afloat is Rosenn, formally Eilun, sail number 6. Now, fully restored, she has been identified as meriting inclusion in

2460-407: The movement of the on-screen avatar was dictated by the movements the player made with their body on the motorcycle cabinet. This began the "Taikan" trend, the use of motion-controlled hydraulic simulator arcade cabinets in many arcade games of the late 1980s, two decades before motion controls became popular on video game consoles . The three-dimensional sprite / tile scaling was handled in

Ferrari Challenge - Misplaced Pages Continue

2520-486: The realistic illusion of flying a fighter jet. Yu Suzuki introduced and spearheaded the Model series of arcade hardware which would help lay the foundation for 3D arcade games for AM2 but other arcade departments at Sega as well In 1992, they released the 3D Formula 1 racer Virtua Racing , which was considered one of, if not the most, realistic-looking arcade games on the market at that time. GameSpot listed it as one of

2580-463: The same manufacturer and suppliers. Typically, this means the same type of chassis, powertrain , tyres, brakes, and fuel are used by all drivers. The idea behind one-make car racing is that success will be based more on driver skill and car setup , instead of engineering skill and budget. One-make series are popular at an amateur level as they are affordable, due to the use of a common engine and chassis. Examples of one-make racing series from around

2640-565: The scope of its urban sandbox exploration has been compared to later sandbox games like Grand Theft Auto III and its sequels, Sega's own Yakuza series, Fallout 3 and Deadly Premonition . The game also revived the quick time event mechanic and coined a name for it, "QTE". The mechanic has since appeared in many later titles, including popular action games such as Resident Evil 4 , God of War , Tomb Raider: Legend , Heavenly Sword and Robert Ludlum's The Bourne Conspiracy . Suzuki's arcade game Ferrari F355 Challenge

2700-585: The seminal 1997 first-person shooter GoldenEye 007 . Listing him in their "75 Most Important People in the Games Industry of 1995", Next Generation summarized that "Nobody has pushed arcade gaming as far as Yu Suzuki, and Suzuki just keeps on pushing." Suzuki's Shenmue for the Dreamcast gave rise to a new style of adventure games , bending it away from the typical mold most games of its nature seem to fit into, with Suzuki's own concept denoted as " FREE " ("Full Reactive Eyes Entertainment"). Shenmue

2760-605: The sixth person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame . IGN listed him at #9 in their Top 100 Game Creators of All Time list. In 2011, he received the Pioneer Award at the Game Developers Choice Awards . While studying at university, Yu Suzuki had written an undergraduate thesis on the subject of 3D computer graphics in video games . Suzuki joined Sega in 1983 as

2820-578: The specification is published but the boats may only be produced by licensed manufacturers with usually only one builder in any country or region. Examples are the Olympic Finn and 470 but in both these classes a single manufacturer has succeeded in building faster boats than all other manufacturers. However, in the Optimist dinghy, one of the world's largest classes, a tighter specification introduced in 1995 /with ongoing scrutiny has resulted in boats from

2880-447: The successful funding campaign in July 2015. On February 27, 2016, Suzuki appeared as a guest presenter at the annual Monaco Anime Games International Conferences (MAGIC), where he showed images and video clips of the development progress for Shenmue III to conference attendees. On June 22nd 2022, YS-Net released Air Twister exclusively to Apple Arcade . YS Net has continued to support

2940-615: The wide variety of landscapes. At the Golden Joystick Awards , Out Run was awarded the Game of the Year award. Suzuki had been interested in 3D technology since his days in college. Space Harrier and Out Run had graphics similar to 3D, but could not fully utilize the capabilities. Suzuki's later hits included the jet fighting After Burner series in the late 1980s and the roller coaster kart racer Power Drift in 1988. Improving on

3000-679: The world included the Dodge Viper Challenge , Ferrari Challenge , Porsche Carrera Cup and Supercup , Radical European Masters , Mini Challenge and Commodore Cup . There are also various formula categories that use one-make racing, such as Formula 2 (which since 2011 exclusively uses a car design by Dallara ), Formula Renault , Formula Mazda , Formula Car Challenge , and the W Series . The Formula One race series are not one-design nor one-make racing series as they allow participation by different manufacturers, each designing their own chassis and powertrain (within limits set by '

3060-667: The years (such as A-Scows ). In contrast to 'one-design', other sailboats race under a variety of handicapping rules and formulas developed to allow different type boats to compete against one another. Formula rules include the Square Metre Rule , the Ton class , the Universal Rule , and the Metre Rule . Handicap rules include Portsmouth Yardstick , PHRF , IOR , IMS , IRC , Americap and LYS . There have been several attempts to bring

SECTION 50

#1732851513149

3120-663: Was a racing simulator created upon a strong partnership with Ferrari . Rubens Barrichello of the F1 Team Ferrari was quoted by Suzuki to "have considered to purchase one for practicing." The game was considered the most accurate racing simulation of the Ferrari F355 possible up until that time. After Shenmue II , he served as a producer for three last games, OutRun 2 and Virtua Cop 3 in 2003 and Sega Race TV in 2008. Hiroshi Kataoka succeeded him as head of AM2 department. After his departure from AM2, Yu Suzuki

3180-663: Was at GDC to receive a pioneer award for his body of work. Prior to the award ceremony, he participated in an open panel career retrospective hosted by Mark Cerny . Also at GDC he participated with MEGA64 to record his voice for a parody video on "how Shenmue was meant to end". In December 2011, Yu Suzuki flew to TGS (Toulouse Game Show) in France and participated in an open panel career retrospective. He also participated in an open with Tekken producer Katsuhiro Harada . They talked about their games and fought each other in both of their respected fighting franchises. In 2012, Suzuki designed

3240-537: Was in fact not retiring, but staying "in a much more diminished capacity" than in the past. Suzuki planned to officially leave Sega in September 2011 to concentrate on his own development studio Ys Net, while retaining an advisory role within Sega. His last position at Sega was Creative Officer along with Toshihiro Nagoshi and Hiroshi Kataoka. As of 2019, Suzuki remains as a consult for Sega, and suggested that he might return to

3300-410: Was involved in three ill-fated projects as a director. PsyPhi was a touchscreen fighting arcade game, that initially had concepts of curved screens which never got past the concept stage. The game was however successfully completed with standard touchscreens, but was never shipped as it performed poorly at location testing. Players' fingers heated up from the friction of moving over the screen, making

3360-482: Was organised from 2011 to 2022, inaugurated in combination with the growing interest and sales for Ferrari in Asia. The seasons included events in Japan, China, Malaysia, Australia, New Zealand and Singapore. The Asia-Pacific also featured the Trofeo Pirelli and Coppa Shell class system. From 2013, the major Ferrari Challenge series have combined to host a World Final common event for all championships. This event culminates in

3420-761: Was patronised by some of the most energetic and best known yacht owners in the Solent, Portsmouth and Southampton waters including Sir Philip Hunloke, the King's yachtmaster. Formed under the auspices of the Solent Sailing Club, the class was adopted by the Royal Yacht Squadron and the Island Sailing Club in 1895. The dimensions of the boats were length overall, 33 ft 3 in; Waterline length, 25 ft; Beam, 7 ft 9 in; Draft, 5 ft; Sail area, 750 sq ft.; Displacement, 5 tons with 2 tons 13 cwt. of lead in

3480-655: Was planned for the 1940 Olympic championships. Yu Suzuki Yu Suzuki ( 鈴木 裕 , Suzuki Yū , born June 10, 1958) is a Japanese game designer , producer , programmer , and engineer , who headed Sega 's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensional sprite -scaling games that used "taikan" motion simulator arcade cabinets , such as Hang-On , Space Harrier , Out Run and After Burner , and pioneering polygonal 3D games such as Virtua Racing and Virtua Fighter , which are some of

3540-503: Was recognized by the Smithsonian Institution , as an application which made great contributions to society in the field of art and entertainment. Suzuki also oversaw most of the home console conversions of AM2's arcade games. As a producer, he worked on games such as Daytona USA , which featured texture filtering in 1993, and Virtua Cop , which in 1994 introduced 3D polygons to light gun shooters , and influenced

3600-552: Was the most expensive game to be developed until Grand Theft Auto IV in 2008, with the whole project costing US$ 70 million, equivalent to US$ 93 million in 2011. Shenmue was a major step forward for 3D open world , nonlinear gameplay , touted as offering an unparalleled level of player freedom, giving them full reign to explore an expansive sandbox city with its own day-night cycles, changing weather, and fully voiced non-player characters going about their daily routines. The game's large interactive environments, level of detail and

#148851