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We Love Golf! is a 2007 sports video game developed by Camelot and published by Capcom for the Wii . The game was released worldwide in 2008.

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137-640: We Love Golf! is played by swinging the Wii Remote like a golf club. There are numerous courses in the game, including a beach resort and a desert ruin, as well as courses based around pirate and candy themes. The game allows players to use Mii avatars as playable characters. In addition, a number of costumes can be unlocked based on other Capcom franchises, including Ace Attorney , Darkstalkers , Ghosts 'n Goblins , Resident Evil , Street Fighter , and Zack & Wiki: Quest for Barbaros' Treasure . The European, North American and Australian releases of

274-479: A Princess Peach -themed Wii Remote Plus, on April 24, 2014. A year later, Nintendo also released Wii Remote Plus controllers themed after Bowser , a Toad and Yoshi in the fall of 2015 to accompany the releases of Super Mario Maker and Yoshi's Woolly World , exclusively available at GameStop . The Wii Remote has an expansion port at the bottom which allows various functional attachments to be added. The connector, and any accessories that attach to it, use

411-624: A touchscreen , but Nintendo rejected the idea of a touchscreen on the controller, "since the portable console and living-room console would have been exactly the same". Coincidentally, this idea would later be implemented on the Wii U 's GamePad controller, as well as the Nintendo Switch . Sources also indicate that the Wii Remote was originally in development as a controller for the GameCube , rather than

548-516: A 16 KiB EEPROM chip of which a section of 6 kilobytes can be read and written to by the host. Part of this memory is available to store up to ten Mii avatars, which can be transported to use with another Wii console (but it can be used to upload Miis to the Mii Parade and keep it on the console (by copying Mii to remote, moving Mii to parade from console, and then moving from remote to the console)). 4,000 bytes are available for game use before

685-518: A 1992 interview, he said "the important thing is that it feels good when you're playing it" and "that quality is not determined by the story, but by the controls, the sound, and the rhythm and pacing". However, he requires a "compatibility [between] the story and gameplay [because] a good story can smooth over that discrepancy and make it all feel natural". His use of real-time rendered cinematics (not prerendered video) serves both his own rapidly interactive development process with no rendering delays, and

822-528: A 400 kHz I²C protocol. This expandability is similar to that available with the port on the Nintendo 64 controller. There is a female connector on Wii remotes, to which expansions with a male connector can be connected. The multiple kinds of controllers that can connect to the Wii Remote make it into a more versatile controller, opening up new Wii controller configurations and likewise multiple control schemes. Various racing games such as Mario Kart Wii and

959-402: A Wii Remote, Wii MotionPlus, and Nunchuk, all in a sky blue color referred to as Mizuiro and distinct from other blue Wii Remotes. For North America, Nintendo announced on September 1, 2009, that black versions of the Wii Remote, Wii MotionPlus, and Nunchuk would be released during the holiday season . On November 16, 2009, the black Wii Remote and Wii MotionPlus was released as a bundle, and

1096-544: A built-in safety jacket that is unsafe to remove, according to Nintendo. At the E3 2006 trade show, Nintendo displayed white, black, and blue controllers; press images released for the event featured white, red, silver, lime green, and black versions. The Wii console and controllers launched in only white versions, with Shigeru Miyamoto commenting that new hues would be provided when supplies became available. On June 4, 2009, Nintendo revealed that it would release black versions of

1233-440: A career as a manga artist, until developing an interest in video games. With the help of his father, he joined Nintendo in 1977 after impressing the president, Hiroshi Yamauchi , with his toys. He helped create art for the arcade game Sheriff , and was later tasked with designing a new arcade game, leading to the 1981 game Donkey Kong . Miyamoto's games Super Mario Bros. (1985) and The Legend of Zelda (1986) helped

1370-402: A career in video games. He was influenced by manga's classic kishōtenketsu narrative structure, as well as Western genre television shows . He was inspired to enter the video game industry by the 1978 arcade hit Space Invaders . I feel that I have been very lucky to be a game designer since the dawn of the industry. I am not an engineer, but I have had the opportunities to learn

1507-462: A cave, and, after days of hesitation, went inside. His expeditions into the Kyoto countryside inspired his later work, particularly The Legend of Zelda , a seminal video game. In the early 1970s, Miyamoto graduated from Kanazawa Municipal College of Industrial Arts with a degree in industrial design. He had a love for manga and initially hoped to become a professional manga artist before considering

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1644-436: A company that produces wireless motion-sensing computer mice . Gyration had previously pitched their idea and patents of a motion controller to Sony and Microsoft , who both declined. Nintendo then commissioned Gyration to create a one-handed controller for it, which eventually became the "Gyropod", a more traditional gamepad which allowed its right half to break away for motion-control. At this point, Gyration brought in

1781-468: A distance of up to 10 metres (30 ft) from the console. The Wii Remote communicates with the Sensor Bar by infrared, providing pointing functionality over a distance of up to five metres (16 ft) from Wii Remote to Sensor Bar. The controller can be used in either hand; it can also be turned horizontally and used like a Famicom/NES controller, or in some cases (including Excite Truck , Sonic and

1918-474: A few Need for Speed video games, as well as some fighting games like Super Smash Bros. Brawl , Tatsunoko vs. Capcom: Ultimate All-Stars and the Naruto: Clash of Ninja Revolution trilogy take advantage of the versatility the expansion port confers to offer multiple control schemes to suit different kinds of players. The Nunchuk (model number RVL-004) was the first attachment Nintendo revealed for

2055-455: A lake. It was quite a surprise for me to stumble upon it. When I traveled around the country without a map, trying to find my way, stumbling on amazing things as I went, I realized how it felt to go on an adventure like this." He recreated his memories of becoming lost amid the maze of sliding doors in his family home in Zelda ' s labyrinthine dungeons. In February 1986, Nintendo released it as

2192-417: A larger world map rather than the bird's eye view of the previous title. The game incorporates a strategic combat system and more RPG elements, including an experience points (EXP) system, magic spells , and more interaction with non-player characters (NPCs). Link has extra lives; no other game in the series includes this feature. The Adventure of Link plays out in a two-mode dynamic. The overworld ,

2329-673: A launch game for the Super Nintendo Entertainment System . Miyamoto worked through various games on the Super Nintendo Entertainment System, one of them Star Fox . For the game, programmer Jez San convinced Nintendo to develop an upgrade for the Super Nintendo, allowing it to handle three-dimensional graphics better: the Super FX chip. Using this new hardware, Miyamoto and Katsuya Eguchi designed

2466-456: A linear approach, with the player traversing the stage by running, jumping, and dodging or defeating enemies. It was a culmination of Miyamoto's gameplay concepts and technical knowledge drawn from his experiences of designing Donkey Kong , Mario Bros , Devil World (1984), the side-scrolling racing game Excitebike (1984), and the 1985 NES port of side-scrolling beat 'em up Kung-Fu Master (1984). This culminated in his concept of

2603-466: A longer life cycle with the addition of top-secret peripherals that would forever enhance the gameplay experience." He suggested that Nintendo may have wanted to release the Wii Remote with a new system, instead of onto the GameCube, as "[the] Revolution addresses one of the GameCube's biggest drawbacks, which is that it was/is perceived as a toy." Images of the GameCube prototype of the Wii Remote, including

2740-502: A major role in the development of the Wii , a console that popularized motion control gaming, and its launch game Wii Sports , which helped show the capability of the new control scheme. Miyamoto went on to produce other titles in the Wii series , including Wii Fit . His inspiration for Wii Fit was to encourage conversation and family bonding. At E3 2004 , Miyamoto unveiled The Legend of Zelda: Twilight Princess , appearing dressed as

2877-423: A motion sensor, infrared pointer, and the layout of the buttons, and by the end of 2005 the controller was ready for mass production. During development of the Wii Remote, video game designer Shigeru Miyamoto brought in mobile phones and controllers for automotive navigation systems for inspiration, eventually producing a prototype that resembled a cell phone. Another design featured both an analog stick and

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3014-540: A movable slide to prevent the strap from working loose during prolonged play; the lock clip strap became the standard form. In 2012 with the launch of the Wii U, the wrist strap was once again updated to allow users to push the sync button through the new jackets and battery covers. Nintendo announced a free accessory for the Wii Remote, the Wii Remote Jacket, on October 1, 2007. The removable silicone sleeve wraps around

3151-427: A movie maker, but rather that my strength lies in my pioneering spirit to make use of technology to create the best, interactive commodities possible, and use that interactivity to give users a game they can enjoy and play comfortably. Miyamoto, and Nintendo as a whole, do not use focus groups. Instead, Miyamoto figures out if a game is fun for himself. He says that if he enjoys it, others will too. He elaborates, citing

3288-412: A pair of flashlights or a pair of candles , as Sensor Bar substitutes. The Wii Remote picks up traces of heat from the sensor, then transmits it to the Wii console to control the pointer on your screen. Such substitutes for the Sensor Bar illustrate the fact that a pair of non-moving lights provide continuous calibration of the direction that the Wii Remote is pointing and its physical location relative to

3425-534: A platformer set in an expansive world that would have the player "strategize while scrolling sideways" over long distances, have aboveground and underground levels, and have colorful backgrounds rather than black backgrounds. By contrast, Miyamoto employed nonlinear gameplay in The Legend of Zelda , forcing the player to think their way through riddles and puzzles. The world was expansive and seemingly endless, offering "an array of choice and depth never seen before in

3562-402: A rapid and malleable development process with small teams, as when he directed substantial changes to the overall game scenario in the final months of the development of Ocarina of Time . He said, "The reason behind using such a simple process, as I am sure you have all experienced in the workshop, is that there is a total limit on team energy. There is a limit to the work a team can do, and there

3699-505: A separate design firm, Bridge Design , to help pitch its concept to Nintendo. Under requirement to "roughly preserve the existing GameCube button layout", it experimented with different forms "through sketches, models and interviewing various hardcore gamers". By "late 2004, early 2005", however, Nintendo had come up with the Wii Remote's less traditional "wand shape", and the design of the Nunchuk attachment. Nintendo had also decided upon using

3836-417: A single Wii controller, enabling the multiplayer modes of Bash! and SpeedZone to support five to eight players across the maximum four Wii controllers that can be synced to a single console. One Nunchuk comes bundled with the Wii console. Additional Wii Remote units are sold separately without the Nunchuk. The two shoulder buttons, formerly named Z1 and Z2 respectively, have been reshaped and renamed from

3973-450: A smaller team required only 18 months to finish Majora's Mask . Miyamoto worked on a variety of Mario series spin-offs for the Nintendo 64, including Mario Kart 64 and Mario Party . Miyamoto produced various games for the GameCube , including the launch game Luigi's Mansion . The game was first revealed at Nintendo Space World 2000 as a technical demo designed to show off

4110-407: A speaker was added to the face beneath the center row of buttons. The B button became more curved resembling a trigger. The "Start" and "Select" buttons were changed to plus + and minus – , and the b and a buttons were changed to 1 and 2 to differentiate them from the A and B buttons, while also evoking the keypad of typical television remotes. Also,

4247-532: A team consisting of a partnership between Nintendo and Square ; it took nearly a year to develop the graphics. The story takes place in a newly rendered Mushroom Kingdom based on the Super Mario Bros. series . Miyamoto also created The Legend of Zelda: A Link to the Past for the Super Nintendo Entertainment System, the third entry in the series. Dropping the side-scrolling elements of its predecessor, A Link to

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4384-417: A video game." With The Legend of Zelda , Miyamoto sought to make an in-game world that players would identify with, a "miniature garden that they can put inside their drawer." He drew his inspiration from his experiences as a boy around Kyoto , where he explored nearby fields, woods, and caves; each Zelda game embodies this sense of exploration. "When I was a child," Miyamoto said, "I went hiking and found

4521-552: A whole. Additionally, The Adventure of Link was one of the first games to combine role-playing video game and platforming elements to a considerable degree. Soon after, Super Mario Bros. 3 was developed by Nintendo Entertainment Analysis & Development ; the game took more than two years to complete. The game offers numerous modifications on the original Super Mario Bros. , ranging from costumes with different abilities to new enemies. Bowser's children were designed to be unique in appearance and personality; Miyamoto based

4658-459: A wider visible spectrum than the human eye. The Wii Remote provides basic audio and rumble (vibration) functionality, but the Nunchuk does not. At the 2006 E3 press conference, it was revealed that the Wii Remote has its own independent speaker on the face of the unit. This was demonstrated by a developer as he strung and shot a bow in The Legend of Zelda: Twilight Princess . The sound from both

4795-527: Is "regarded by many as possibly the most important game designer of all time." GameTrailers called him "the most influential game creator in history." Miyamoto has significantly influenced various aspects of the medium. The Daily Telegraph credited him with creating "some of the most innovative, ground breaking and successful work in his field." Many of Miyamoto's works have pioneered new video game concepts or refined existing ones. Miyamoto's games have received outstanding critical praise, some being considered

4932-455: Is a limit to my own energy. We opted not to use that limited time and energy on pre-rendered images for use in cinema scenes, but rather on tests on other inter-active elements and polishing up the game". For these reasons, he opposes prerendered cutscenes. Of Ocarina of Time , he says "we were able to make use of truly cinematic methods with our camera work without relying on [prerendered video]." Miyamoto has occasionally been critical of

5069-410: Is also unclear whether official accessories operate correctly with counterfeit units due to the differences in internal components. The Wii Remote assumes a one-handed remote control -based design instead of the traditional gamepad controllers of previous gaming consoles. This was done to make motion sensitivity more intuitive, as a remote design is fitted perfectly for pointing, and in part to help

5206-417: Is placed on. The Remote should be pointed approximately towards the Sensor Bar; precise pointing is not necessary so long as it is within the limited viewing angle of the Wii Remote. Use of the Sensor Bar allows the Wii Remote to be used as an accurate pointing device up to 5 meters (approx. 16 ft) away from the bar. The Wii Remote's image sensor is used to locate the Sensor Bar's points of light in

5343-630: The Classic Controller , Wii Zapper , and the Wii Wheel , which was originally released with the racing game, Mario Kart Wii . The controller was revealed at the Tokyo Game Show on September 14, 2005, with the name "Wii Remote" announced April 27, 2006. The finalized version of the controller was later shown at E3 2006 . It received much attention due to its unique features, not supported by other gaming controllers. The Wii's successor console,

5480-511: The Game Developers Conference on. The circular top shoulder button, now called C, is much smaller than the lower rectangular shoulder button, now called Z. The body of the Nunchuk is 113 mm (4.4 in) long, 38 mm (1.5 in) wide, and 37 mm (1.5 in) thick. The connection port also has a larger size. The Nunchuk can be connected to any microcontroller capable of I²C (e.g., Arduino 's Atmel AVR ), where

5617-479: The Mario franchise by Illumination . Miyamoto was heavily involved with the design and construction of Super Nintendo World , a themed area featured at Universal Studios Japan and Universal Studios Hollywood and under construction at Universal Studios Singapore and Universal Epic Universe . Miyamoto oversaw the design and construction of the land and its attractions and acted as Nintendo's public representative on

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5754-447: The Mario series' 25th anniversary, was included in red Wii bundles released for the occasion along with a matching Nunchuk and console, Wii Sports and New Super Mario Bros. Wii . The red Wii Remote Plus would also be bundled with European copies of Wii Play: Motion , which is replaced with a black one in other regions. A red Wii Remote Plus and Nunchuk of matching color is also included with every Wii Mini . At E3 2011 , it

5891-555: The Nintendo Entertainment System dominate the console game market. His games have been flagships of every Nintendo video game console , from the arcade machines of the late 1970s to the present day. He managed Nintendo's Entertainment Analysis & Development software division, which developed many Nintendo games, and he played an important role in the creation of other influential games such as Pokémon Red and Blue (1996) and Metroid Prime (2002). Following

6028-399: The Nintendo Entertainment System ), Miyamoto made two of the most popular titles for the console and in the history of video games as a whole: Super Mario Bros. (a sequel to Mario Bros. ) and The Legend of Zelda (an entirely original title). In both games, Miyamoto decided to focus more on gameplay than on high scores, unlike many games of the time. Super Mario Bros. largely took

6165-549: The Star Fox game with an early implementation of three-dimensional graphics. Miyamoto produced two major Mario games for the system. The first, Super Mario World , was a launch game. It features an overworld as in Super Mario Bros. 3 and introduces a new character, Yoshi, who appears in many other Nintendo games. The second Mario game for the system, Super Mario RPG , went in a somewhat different direction. Miyamoto led

6302-748: The Star Fox , Donkey Kong , F-Zero , and The Legend of Zelda series on both the GameCube and the Game Boy Advance systems. With the help of Hideo Kojima , he guided the developers of Metal Gear Solid: The Twin Snakes . He helped with many games on the Nintendo DS, including the remake of Super Mario 64 , titled Super Mario 64 DS , and the new game Nintendogs , a new franchise based on his own experiences with dogs. At E3 2005, Miyamoto showed off Nintendogs with Tina Wood , where he promised to show her "a few more tricks" backstage. Miyamoto played

6439-406: The Wii U , supports the Wii Remote and its peripherals in games where use of the features of the Wii U GamePad is not mandated. The Wii U's successor, the Nintendo Switch , features a follow-up named Joy-Con . Development of a motion-enabled controller began when development of the Wii console started in 2001. In that year, Nintendo licensed a number of motion-sensing patents from Gyration Inc.,

6576-399: The Wii U , the Wii's successor. Another sync button on the battery cover was added, allowing users to sync without removing the battery cover. A year later, Nintendo began releasing Wii Remote Plus controllers that are themed after Mario characters, starting with Mario and Luigi on November 1, 2013, to accompany the release of the Wii U Deluxe set. A few months later, Nintendo released

6713-539: The Wii Zapper and Wii Wheel and comfortably use the Wii Remote horizontally without having to remove the Wii MotionPlus attachment from the Wii Remote. Wii Remote Plus competed with Microsoft Corporation 's Kinect and Sony Computer Entertainment 's PlayStation Move with PlayStation Eye motion controllers , respectively. Nintendo later announced that the remote would be available in white, black, blue and pink. It

6850-411: The role-playing game (RPG) genre. In a 1992 interview, when asked whether Zelda is an RPG series, he declined but classified it as "a real-time adventure"; he said he was "not interested in [games] decided by stats and numbers [but in preserving] as much of that 'live' feeling as possible", which he said " action games are better suited in conveying". In 2003, he described his "fundamental dislike" of

6987-482: The "Xbox" button), or the PlayStation 3 's mid-game XMB . It may be accessed under most circumstances during Wii operation, which pauses the on-screen action. Otherwise, a "home" symbol with a no symbol on it appears onscreen. It is also inaccessible during Nintendo GameCube play, as the Wii Remote cannot control Nintendo GameCube software. The Wii Remote has the ability to sense acceleration along three axes through

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7124-409: The "replacement program". The old 0.6 mm (0.024 in) diameter strap is replaced by a larger, 1.0 mm (0.039 in) diameter version. Nintendo's online "Wrist Strap Replacement Request Form" allows owners to receive up to four free straps when a Wii serial number and shipping details are provided. On August 3, 2007, a new wrist strap was found to be supplied, with a lock clip instead of

7261-410: The 15 most influential games of all time, for being an early example of open world , nonlinear gameplay , and for its introduction of battery backup saving , laying the foundations for later action-adventure games like Metroid and role-playing video games like Final Fantasy , while influencing most modern games in general. In 2009, Game Informer called The Legend of Zelda "no less than

7398-538: The 1960s. Through a mutual friend, Miyamoto's father arranged an interview with Nintendo president Hiroshi Yamauchi . After showing some of his toy creations, he was hired in 1977 as an apprentice in the planning department. Miyamoto helped create the art for the coin-operated arcade game , Sheriff . He first helped the company develop a game after the 1980 release Radar Scope . The game achieved moderate success in Japan, but by 1981, Nintendo's efforts to break it into

7535-616: The American cabinet art and used in promotional materials. The staff also pushed for an English name, and thus it received the title Donkey Kong . Donkey Kong was a success, leading Miyamoto to work on sequels such as Donkey Kong Jr. in 1982, and Donkey Kong 3 in 1983. In January 1983, the 1982 Arcade Awards gave Donkey Kong the Best Single-player video game award and the Certificate of Merit as runner-up for Coin-Op Game of

7672-594: The Mii data. Pokémon Battle Revolution and Super Swing Golf also use this memory. This function is also used in Super Smash Bros. Brawl , allowing the user to save controller configuration data to the Wii Remote. Monster Hunter Tri also uses this function by allowing players to save their profiles to the Wii Remote. Pokémon Rumble uses this section to store Pokémon. Carnival Games: Mini Golf and Club Penguin: Game Day! as well as other games use this to store

7809-496: The North American video game market had failed, leaving them with a large number of unsold units and on the verge of financial collapse. Nintendo president Hiroshi Yamauchi decided to convert unsold Radar Scope units into a new arcade game. He tasked Miyamoto with the conversion, about which Miyamoto has said self-deprecatingly that "no one else was available" to do the work. Nintendo's head engineer, Gunpei Yokoi , supervised

7946-475: The Nunchuk, were found online in October 2018 when one of the prototypes was made available through an online auction. As the Wii gained in popularity, reports surfaced of counterfeit Wii Remotes entering circulation. Although these devices may provide the same functionality as official Wii Remotes, the build quality is typically inferior and components such as the rumble motor and speaker are noticeably different. It

8083-581: The Past introduced to the series elements that are still commonplace today, such as the concept of an alternate or parallel world, the Master Sword , and other new weapons and items. Shigeru Miyamoto mentored Satoshi Tajiri , guiding him during the creation process of Pocket Monsters: Red and Green (released in English as Pokémon Red and Blue ), the initial video games in the Pokémon series. He also acted as

8220-658: The RPG gameplay system, he has occasionally praised certain aspects of RPGs, such as Yuji Horii 's writing in the Dragon Quest series, the "interactive cinematic approach" of the Final Fantasy series, and Shigesato Itoi 's dialogue in the Mother series. Time called Miyamoto "the Spielberg of video games" and "the father of modern video games," while The Daily Telegraph says he

8357-498: The RPG genre: "I think that with an RPG you are completely bound hand and foot, and can't move. But gradually you become able to move your hands and legs... you become slightly untied. And in the end, you feel powerful. So what you get out of an RPG is a feeling of happiness. But I don't think they're something that's fundamentally fun to play. With a game like that, anyone can become really good at it. With Mario though, if you're not good at it, you may never get good." While critical of

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8494-631: The Secret Rings , Mario Kart Wii , and Sonic & Sega All-Stars Racing ) as a steering wheel. It is also possible to play a single-player game with a Wii Remote in each hand, as in the Shooting Range game contained in Wii Play . At E3 2006, a few minor changes were made to the controller from the design presented at the Game Developer's Conference. The controller was made slightly longer, and

8631-421: The Sensor Bar using triangulation . Rotation of the Wii Remote with respect to the ground can also be calculated from the relative angle of the two dots of light on the image sensor. Games can be programmed to sense whether the image sensor is covered, which is demonstrated in a microgame featured in launch title WarioWare: Smooth Moves , where if the player does not uncover the sensor the champagne bottle that

8768-502: The Wii Remote Plus in late 2010, which featured built-in Wii MotionPlus technology, it would initially be available in the same four standard Wii Remote colors, plus a special red variant that was included with red Wii consoles manufactured to celebrate the 25th anniversary of the Mario series. In the years that followed, Nintendo released more Wii Remote Plus color schemes based on its first-party game franchises. Accessed with

8905-532: The Wii Remote and television was altered as the bow shot to give the impression of the arrow traveling away from the player. In addition to reproducing certain in-game sound effects that reflect the on-screen action, the Wii Remote speaker can also function as a voice receiver through which non-player characters can speak to the player with long-distance telecommunication , featured in games like Red Steel , Real Heroes: Firefighter and GoldenEye 007 . Some party games and hotseat multiplayer games also utilize

9042-485: The Wii Remote at the 2005 Tokyo Game Show . It connects to the Wii Remote via a cord 1 to 1.2 m (3.5 to 4 feet) long. Its appearance when attached resembles the nunchaku weapon, hence the name. It also resembles the middle handle of the Nintendo 64 controller . Like the controllers of the Wii's two predecessors, the Nunchuk has an analog stick whose movement is restricted by an octagonal area. The Nunchuk also has two trigger buttons (a last-minute modification changed

9179-424: The Wii Remote can also control rotation of a cursor or other objects. The use of an infrared sensor to detect position can cause some detection problems in the presence of other infrared sources, such as incandescent light bulbs or candles. This can be alleviated by using fluorescent or LED lights, which emit little to no infrared light, around the Wii. Innovative users have used other sources of IR light, such as

9316-611: The Wii Remote flying. WarioWare: Smooth Moves also sometimes requires the Wii Remote to be dropped, which would cause problems in the event of a strap failure. In response, Nintendo has posted guidelines on proper use of the strap and the Wii Remote. On December 8, 2006, units with thicker straps began to appear in some areas of the world. On December 15, 2006, Nintendo denied reports of a Wii wrist strap recall. While Nintendo denied claims that three million straps had been recalled, it replaced broken wrist straps free of charge. The U.S. Consumer Product Safety Commission became involved in

9453-622: The Wii Remote in such a way that would be hindered by a wrist strap, such as Let's Tap , most House Party games in Wii Party and the Treasure Twirl game in Wii Play Motion . In such games or game modes, on-screen prompts, as well as instruction booklet text, will specifically state that they must be played without the wrist strap. Video game web site IGN reported that the strap tends to break under heavy use, which would potentially send

9590-517: The Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition , and pointing using an accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk , which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include

9727-419: The Wii Remote to provide a better grip, and cushioning to protect the Wii Remote if dropped. Nintendo started including the jacket with the controller on October 15, 2007. The safety jacket included with every Wii Remote is usually translucent. However, for black Wii Remotes and red Wii Remote Plus controllers, the safety jacket would be of the same color. The original Wii MotionPlus accessory also comes with

9864-481: The Wii Remote's Home button, the Home Menu displays information about the controller(s) currently being used, and allows the user to configure certain options. At the bottom of the menu screen, the battery life of all connected controllers is displayed. Below that is a bar labeled Wii Remote Settings. Selecting it brings users to an options screen where they can control the audio output volume, rumble settings, and reconnect

10001-458: The Wii Remote's field of view. The light emitted from each end of the Sensor Bar is focused onto the image sensor which sees the light as two bright dots separated by a distance "mi" on the image sensor. The second distance "m" between the two clusters of light emitters in the Sensor Bar is a fixed distance. From these two distances m and mi, the Wii CPU calculates the distance between the Wii Remote and

10138-417: The Wii Remote's pointer in-game. Because the Sensor Bar allows the Wii Remote to calculate the distance between the Wii Remote and the Sensor Bar, the Wii Remote can also control slow forward-backward motion of an object in a 3-dimensional game. Rapid forward-backward motion, such as punching in a boxing game, is controlled by the acceleration sensors. Using these acceleration sensors (acting as tilt sensors),

10275-468: The Wii console. The position and motion tracking of the Wii Remote allows the player to mimic actual game actions, such as swinging a sword or aiming a gun, instead of simply pressing buttons. An early marketing video showed actors miming actions such as fishing, cooking, drumming, conducting a musical ensemble, shooting a gun, sword fighting, and performing dental surgery. The LEDs can be seen by some digital cameras, phone cameras, and other devices with

10412-424: The Wii, Wii Remote, Nunchuk, and Classic Controller PRO in Japan on August 1, 2009. Each black Wii Remote includes a matching solid-black Wii Remote Jacket. In addition, Club Nintendo in Japan held a contest between June 25, 2009, and August 31, 2009, wherein members who purchased and registered a copy of Wii Sports Resort would be entered into a draw to win one of 5,000 blue controller sets. Each set included

10549-420: The Wii. Video game developer Factor 5 stated that during development of launch title Star Wars Rogue Squadron II: Rogue Leader , it had an early prototype of a motion-sensing controller. Video game journalist Matt Casamassina , from gaming website IGN , stated that he believed that Nintendo had planned to release the Wii Remote for the GameCube, noting that "Nintendo said that it hoped that GCN could enjoy

10686-538: The Year. In his next game, he gave Mario a brother: Luigi . He named the new game Mario Bros. Yokoi convinced Miyamoto to give Mario some superhuman abilities, namely the ability to fall from any height unharmed. Mario's appearance in Donkey Kong —overalls, a hat, and a thick mustache—led Miyamoto to change aspects of the game to make Mario look like a plumber rather than a carpenter. Miyamoto felt that New York City provided

10823-539: The accelerometer, joystick and buttons data may be accessed. Todbot has created the Wiichuk, an adapter to facilitate connecting the Nunchuk to an Arduino board. Shigeru Miyamoto Shigeru Miyamoto ( Japanese : 宮本 茂 , Hepburn : Miyamoto Shigeru , born November 16, 1952) is a Japanese video game designer , producer and game director at Nintendo , where he serves as one of its representative directors as an executive since 2002. Widely regarded as one of

10960-421: The area where the majority of the action occurs in other The Legend of Zelda games, is still from a top-down perspective , but it now serves as a hub to the other areas. Whenever Link enters a new area such as a town, the game switches to a side-scrolling view. These separate methods of traveling and entering combat are one of many aspects adapted from the role-playing genre. The game was highly successful at

11097-459: The bar. The LEDs farthest from the center are pointed slightly outwards, the LEDs closest to the center are pointed slightly inwards, while the rest are pointed straight forward. The Sensor Bar's cable is 353 cm (11 ft 7 in) in length. The bar may be placed above or below the television, centered horizontally, in line with the front of the television or the front of the surface the television

11234-455: The batteries may be temporarily interrupted. If the Wii Remote is not used for more than 5 minutes, such as when the player is using a GameCube controller, it will shut off, and can be re-activated by pressing any button (this was also the case when using a now discontinued video-on-demand service). Games are able to determine and react to the current battery life of Wii Remotes, with certain games using unique, extra- diegetic methods of alerting

11371-506: The beginning of its instruction booklet (even if the game does not use motion controls). The latter is a word-for-word reproduction of a standard wrist strap warning notice established by Nintendo. The wrist strap is also used to restrain the Nunchuk's connector by its hook, safely slowing any sudden movement of the Nunchuk's cord if the connector is forcibly disconnected. In spite of widespread wrist strap safety notices, there are certain Wii games, in whole or part, that are played by moving

11508-702: The best setting for the game, with its "labyrinthine subterranean network of sewage pipes". To date, games in the Mario Bros. franchise have been released for more than a dozen platforms. Shortly after, Miyamoto also worked the character sprites and game design for the Baseball , Tennis , and Golf games on the NES. As Nintendo released its first home video game console, the Family Computer (rereleased in North America as

11645-543: The black Nunchuk was released as a standalone purchase. Blue and pink Wii Remotes were released in Japan on December 3, 2009. In North America, the blue and pink Wii Remotes were released February 14, 2010, in a bundle with a standard white Wii MotionPlus. In Australia, the black, blue and pink versions of the Wii Remotes were released on February 25, 2010. In addition, the black Nunchuk and black Wii MotionPlus were also released on that day as well. When Nintendo released

11782-485: The characters on seven of his programmers as a tribute to their work on the game. The Koopalings' names were later altered to mimic names of well-known, Western musicians in the English localization . In a first for the Mario series, the player navigates via two game screens: an overworld map and a level playfield. The overworld map displays an overhead representation of the current world and has several paths leading from

11919-595: The conception of the Pokémon series as an example, "And that's the point – Not to make something sell, something very popular, but to love something, and make something that we creators can love. It's the very core feeling we should have in making games." Miyamoto wants players to experience kyokan ; he wants "the players to feel about the game what the developers felt themselves." He then tests it with friends and family. He encourages younger developers to consider people who are new to gaming, for example by having them switch their dominant hand with their other hand to feel

12056-446: The console appeal to a broader audience that includes non-gamers. The body of the Wii Remote is 148 mm (5.8 in) long, 36.2 mm (1.43 in) wide, and 30.8 mm (1.21 in) thick. The Wii Remote model number is RVL-003, a reference to the project code-name "Revolution". The controller communicates wirelessly with the console via short-range Bluetooth radio, with which it is possible to operate up to four controllers at

12193-659: The console's physical reset button . Operations Guide : On Wii Menu channels, including the News Channel, Forecast Channel , Internet Channel , Everybody Votes Channel , certain WiiWare titles and Virtual Console titles, the Operations Guide button appeared on the Home Menu. The guide accessed acts as an instruction manual for the game being played. The Home Menu can be compared to the Xbox 360 's in-game menu (accessed by pressing

12330-459: The consoles themselves. They described Miyamoto as Nintendo's "guiding spirit, its meal ticket, and its playful public face," noting that Nintendo might not exist without him. The Daily Telegraph similarly attributed Nintendo's success to Miyamoto more than any other person. Next Generation listed him in their "75 Most Important People in the Games Industry of 1995", elaborating that, "He's

12467-402: The controller (see Wii Remote Chargers ). Nintendo's industrial designer Lance Barr said that the Wii Remote's expansion port is unsuitable for internal battery charging. The only type of (externally charged) rechargeable battery supported is nickel-metal hydride (NiMH). A 3300 μF capacitor provides a temporary source of power during quick movements of the Wii Remote when connection to

12604-422: The controller face was replaced with the Wii logo. Also, the expansion port was redesigned, with expansion plugs featuring a smaller snap-on design. The Wii Remote had the capability of turning the main console's power on or off remotely with a power button, further reinforcing the impression that it looks like a television remote. The blue LEDs also indicate the battery's state: on pressing any button (other than

12741-614: The controllers, for example to connect Wii Remotes through one-time synchronization. Depending on when the Home Menu is accessed, a different number of buttons are displayed. Wii Menu : No matter when the menu is accessed, the Wii Menu button will always be present. Selecting this will exit a game or a Wii Menu channel and return the player to the Wii Menu, where users can choose another channel. When playing certain Virtual Console titles, with

12878-542: The death of Nintendo president Satoru Iwata in July 2015, Miyamoto became acting president alongside Genyo Takeda until he was formally appointed "Creative Fellow" a few months later. Miyamoto was born on November 16, 1952, in the Japanese town of Sonobe , Kyoto Prefecture . His parents were of "modest means", and his father taught English . From an early age, Miyamoto explored the natural areas around his home. He discovered

13015-598: The design of the Nintendo 64 controller in tandem with that of Super Mario 64 . Using what he had learned about the Nintendo 64 from developing Super Mario 64 and Star Fox 64 , Miyamoto produced his next game, The Legend of Zelda: Ocarina of Time , leading a team of several directors. Its engine was based on that of Super Mario 64 but was so heavily modified as to be a somewhat different engine. Individual parts of Ocarina of Time were handled by multiple directors—a new strategy for Nintendo EAD. However, when things progressed slower than expected, Miyamoto returned to

13152-414: The development team with a more central role assisted in public by interpreter Bill Trinen . The team was new to 3D games, but assistant director Makoto Miyanaga recalls a sense of "passion for creating something new and unprecedented". Miyamoto went on to produce a sequel to Ocarina of Time , known as The Legend of Zelda: Majora's Mask . By reusing the game engine and graphics from Ocarina of Time ,

13289-447: The exception of the Nintendo 64 and Neo Geo , this will also create a suspend point. Reset : In applications and games (both retail and downloadable), the Reset button is available. This performs a soft reset of that particular application, for example returning a game to its title screen or the loading screen of a Wii Menu channel, the same as what would happen if the player were to press

13426-518: The experience of an unfamiliar game. Miyamoto's philosophy does not focus on hyper-realistic graphics, although he realizes they have their place. He is more focused on the game mechanics, such as the choices and challenges in the game. Similar to how manga artists subverted their genre, Miyamoto hopes to subvert some of the basic principles he had popularized in his early games, retaining some elements but eliminating others. His game design philosophy typically prioritizes gameplay over storytelling. In

13563-483: The first titles in the series to implement touch screen controls. Miyamoto produced three major Mario titles for Wii from 2007 to 2010: Super Mario Galaxy , New Super Mario Bros. Wii , and Super Mario Galaxy 2 . Unlike in the 2000s in which he was involved on many projects as producer, Miyamoto's activities in development were less pronounced in that decade with Miyamoto only producing Luigi's Mansion: Dark Moon and Star Fox Zero . Otherwise, Miyamoto

13700-569: The game also feature online play via the Nintendo Wi-Fi Connection . We Love Golf! received "generally favorable" reviews, according to review aggregator Metacritic . In Japan, Famitsu gave it a score of one nine, one eight, one seven, and one eight, for a total of 32 out of 40. Wii Remote The Wii Remote , informally referred to with the portmanteau Wiimote , is the primary game controller for Nintendo 's Wii home video game console . An essential capability of

13837-553: The game is much more difficult than its predecessor. Nintendo of America disliked Super Mario Bros. 2 , which they found to be frustratingly difficult and otherwise little more than a modification of Super Mario Bros. Rather than risk the franchise's popularity, they canceled its stateside release and looked for an alternative. They realized they already had one option in Yume Kojo: Doki Doki Panic (Dream Factory: Heart-Pounding Panic), also designed by Miyamoto. This game

13974-566: The graphical capabilities of the GameCube. Miyamoto made an original short demo of the game concepts, and Nintendo decided to turn it into a full game. Luigi's Mansion was later shown at E3 2001 with the GameCube console. Miyamoto continued to make additional Mario spinoffs in these years. He also produced the 3D game series Metroid Prime , after the original designer Yokoi, a friend and mentor of Miyamoto's, died. In this time he developed Pikmin and its sequel Pikmin 2 , based on his experiences gardening. He also worked on new games for

14111-478: The greatest game of all time" on their list of "The Top 200 Games of All Time", saying that it was "ahead of its time by years if not decades". At the time of the release of Star Fox , the use of filled, three-dimensional polygons in a console game was very unusual, apart from a handful of earlier titles. Due to its success, Star Fox has become a Nintendo franchise, with five more games and numerous appearances by its characters in other Nintendo games such as

14248-410: The greatest games of all time. Miyamoto's games have also sold very well, becoming some of the bestselling games on Nintendo consoles and of all time. As of 1999, his games had sold 250 million units and grossed billions of dollars. Calling him one of the few "video-game auteurs ," The New Yorker credited Miyamoto's role in creating the franchises that drove console sales, as well as designing

14385-443: The hero across the screen but this proved too difficult to program. Miyamoto next thought of using sloped platforms and ladders for travel, with barrels for obstacles. When he asked that the game have multiple stages, the four-man programming team complained that he was essentially asking them to make the game repeat, but the team eventually successfully programmed the game. When the game was sent to Nintendo of America for testing,

14522-419: The initial teaser video that revealed the controller at Tokyo Game Show 2005, the 1 and 2 buttons were labeled X and Y. The Wii Remote has a wrist strap attached to the bottom to prevent it from flying away during game action if not held securely. The wrist strap is tied with a cow hitch knot . Every Wii game contains safety warnings concerning wrist strap use during its startup sequence and also at or near

14659-411: The land, hosting several promotional materials including a December 2020 Nintendo Direct in which he gave a tour of parts of the land. People have paid me a lot of lip service, calling me a genius story teller or a talented animator, and have gone so far as to suggest that I try my hand at movies, since my style of game design is, in their words, quite similar to making movies. But I feel that I am not

14796-495: The launch game for the Nintendo Entertainment System 's new Disk System peripheral. Miyamoto worked on various other different games for the Nintendo Entertainment System, including Ice Climber and Kid Icarus . He also worked on sequels to both Super Mario Bros and The Legend of Zelda . Super Mario Bros. 2 , released only in Japan at the time, reuses gameplay elements from Super Mario Bros. , though

14933-410: The light sources. There is no way to calibrate the position of the cursor relative to where the user is pointing the controller without the two stable reference sources of light provided by the Sensor Bar or substitutes. Third-party wireless sensor bars have also been released, which have been popular with users of Wii emulators since the official Sensor Bar utilizes a proprietary connector to connect to

15070-515: The most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario , The Legend of Zelda , Donkey Kong , Star Fox and Pikmin . More than 1 billion copies of games featuring franchises created by Miyamoto have been sold. Born in Sonobe, Kyoto , Miyamoto graduated from Kanazawa Municipal College of Industrial Arts . He originally sought

15207-554: The most successful game developer in history. He has a unique and brilliant mind as well as an unparalleled grasp of what gamers want to play." Miyamoto's first major arcade hit Donkey Kong was highly influential. It spawned a number of other games with a mix of running, jumping, and vertical traversal. Particularly novel, the vertical genre was initially referred to as " Donkey Kong -type" or " Kong -style", before finalizing as "platform". Earlier games either use storytelling or cutscenes , but Donkey Kong combines both to introduce

15344-624: The pet of the main character, "a funny, hang-loose kind of guy". Miyamoto also named " Beauty and the Beast " and the 1933 film King Kong as influences. Miyamoto had high hopes for his new project, but lacked the technical skills to program it himself; instead, he conceived the game's concepts, then consulted technicians on whether they were possible. He wanted to make the characters different sizes, move in different manners, and react in various ways. However, Yokoi viewed Miyamoto's original design as too complex. Yokoi suggested using see-saws to catapult

15481-424: The player to low battery life. In September 2010, rumors were circulating of a Wii Remote with Wii MotionPlus already built in after the box art for the upcoming FlingSmash revealed it to be bundled with "Wii Remote Plus". Nintendo initially declined to comment, but later announced the device on September 29, 2010, confirming it to be a Wii Remote with MotionPlus built in, allowing players to use peripherals like

15618-412: The player's hands independently, a feature that is leveraged to implement boxing controls for Wii Sports or dual wield combat in some hack and slash games, such as Prince of Persia: Rival Swords . Despite having fewer buttons, the Nunchuk can also be used as a controller itself, a feature that is leveraged by Opoona , Bust-A-Move Bash! and SpeedZone . This allows two players to share

15755-501: The player's in game avatars. The game Petz: Monkey Madness allows players to transport their monkey between copies of the game. The Wii Remote uses two AA size alkaline batteries as a power source, which can power a Wii Remote for 60 hours using only the accelerometer functionality and 25 hours using both accelerometer and pointer functionality. In May 2013, Nintendo announced a rechargeable battery and dock accessory, and various third-party manufacturers market charging solutions for

15892-480: The player's interaction with the game's continuity. He prefers to change his games right until they are finalized, and to make "something unique and unprecedented". He prefers the game to be interactively fun rather than have elaborate film sequences, stating in 1999, "I will never make movie-like games"; therefore, the more than 90 total minutes of short cutscenes interspersed throughout Ocarina of Time deliver more interactive cinematic qualities. His vision mandates

16029-501: The power button) while the controller is not being used to play games, four LEDs flash to indicate full battery, three for 75%, two for 50%, and one for 25% life remaining. Similarities have been noted between the Wii Remote and an early Dreamcast controller prototype. In the Red Steel trailer shown at E3 2006, the Wii Remote had a smaller circular shaped image sensor instead of the larger opaque IR filters shown on other versions. In

16166-399: The principles of game [design] from scratch, over a long period of time. And because I am so pioneering and trying to keep at the forefront, I have grown accustomed to first creating the very tools necessary for game creation. In the 1970s, Nintendo was a relatively small Japanese company that sold playing cards and other novelties, although it had started to branch out into toys and games in

16303-422: The producer for these games and worked on social gameplay concepts such as trading. Pokémon would go on to be one of the most popular entertainment franchises in the world, spanning video games, anime, and various other merchandise. Miyamoto made several games for the Nintendo 64, mostly from his previous franchises. His first game on the new system, and one of its launch games, is Super Mario 64 , for which he

16440-446: The project. Miyamoto imagined many characters and plot concepts, but eventually settled on a love triangle between a gorilla, a carpenter, and a woman. He meant to mirror the rivalry between comic characters Bluto and Popeye for the woman Olive Oyl , although Nintendo's original intentions to gain rights to Popeye failed. Bluto evolved into an ape, a form Miyamoto claimed was "nothing too evil or repulsive". This ape would be

16577-501: The protagonist Link with a sword and shield. Also released for the GameCube, the game was among the Wii's launch games and the first in the Zelda series to implement motion controls. He also helped with The Legend of Zelda: Skyward Sword , which featured more accurate motion controls. He also produced two Zelda titles for the Nintendo DS , The Legend of Zelda: Phantom Hourglass and The Legend of Zelda: Spirit Tracks . These were

16714-492: The remote represents will not open. The Sensor Bar is required when the Wii Remote is controlling up-down, left-right motion of a cursor or reticle on the TV screen to point to menu options or objects such as enemies in first-person shooters . Some Wii games that depend on infrared pointing, such as The Conduit and The House of the Dead 2 & 3 Return , allow the player to calibrate

16851-416: The role of the company's president. He was also appointed the position of "Creative Fellow" at the same time, providing expert advice to Kimishima as a "support network" alongside Takeda. In his capacity as Creative Fellow, he provides feedback and guidance to game directors during development. In 2018, it was announced that Miyamoto would be working as a producer on The Super Mario Bros. Movie based on

16988-453: The sales manager disapproved of its vast differentiation from the maze and shooter games common at the time. When American staffers began naming the characters, they settled on "Pauline" for the woman, after Polly James, wife of Nintendo's Redmond, Washington , warehouse manager, Don James . The playable character, initially "Jumpman", was eventually named for Mario Segale , the warehouse landlord. These character names were printed on

17125-410: The speaker to indicate changes between player turns. The volume can be changed or muted with the "Home" button and selecting the corresponding controller icon at the bottom of the screen; if the speaker is muted, any sounds intended to be emitted from the speaker will come from the television in most cases. The rumble feature can also be switched on or off using the Home Menu. The Wii Remote contains

17262-499: The standard for all future videogames". G4 noted its revolutionary gameplay and its role in "almost single-handedly" rescuing the video game industry after the North American video game crash of 1983 . The game also popularized the side-scrolling video game genre. The New Yorker described Mario as the first folk hero of video games, with as much influence as Mickey Mouse . GameSpot featured The Legend of Zelda as one of

17399-445: The symbol on the Home button was changed from a blue dot to a shape resembling a home/house, the shape of Power was made circular rather than rectangular, and the blue LEDs indicating player number are now labeled using 1 to 4 small raised dots instead of numbers 1 to 4, resembling the dots used to mark the four controller ports of the GameCube console. The Nintendo logo at the bottom of

17536-465: The time, and introduced elements such as Link's "magic meter" and the Dark Link character that would become commonplace in future Zelda games, although the role-playing elements such as experience points and the platform-style side-scrolling and multiple lives were never used again in the official series. The game is also looked upon as one of the most difficult games in the Zelda series and 8-bit gaming as

17673-407: The two triggers to one trigger and a C button, as described below). It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides a three-axis accelerometer from STMicroelectronics for motion-sensing and tilting, but lacks any feedback features. The presence of a motion sensor in the Nunchuk allows the Wii controller to recognize gestures from both of

17810-483: The use of Analog Devices MEMS -based three-dimensional accelerometers . The Wii Remote also has a PixArt optical sensor that allows it to determine where it is pointing. Unlike a light gun that senses light from a television screen, the Wii Remote senses light from the console's Sensor Bar (RVL-014), which allows consistent usage not influenced by the screen used. The Sensor Bar is about 24 cm (9.4 in) long and has ten infrared LEDs , five at each end of

17947-411: The use of cutscenes to visually advance a complete story. It has multiple, distinct levels that progress the storyline. Computer and Video Games called Donkey Kong "the most momentous" release of 1981 . Miyamoto's best known and most influential game, Super Mario Bros. , "depending on your point of view, created an industry or resuscitated a comatose one". The Daily Telegraph said it "set

18084-508: The world's entrance to a castle. Moving the on-screen character to a certain tile will allow access to that level's playfield, a linear stage populated with obstacles and enemies. The majority of the game takes place in these levels. A merger between Nintendo's various internal research and development teams led to the creation of Nintendo Entertainment Analysis & Development (Nintendo EAD), which Miyamoto eventually headed. Nintendo EAD had approximately fifteen months to develop F-Zero ,

18221-459: Was credited as General Producer, Executive Producer and Supervisor for most projects, which are positions with much less involvement in comparison to a producer. Following the death of Nintendo president Satoru Iwata in July 2015, Miyamoto was appointed as an acting Representative Director, alongside Genyo Takeda . He was relieved of this position in September 2015 when Tatsumi Kimishima assumed

18358-632: Was released in Australia on October 28, 2010, in Europe on November 5, 2010, in North America on November 7, 2010, and in Japan on November 11, 2010. In addition to being available in the four standard Wii Remote colors, specially colored Wii Remote Plus controllers themed after Nintendo's first-party video game franchises were also released in the years that followed, with one golden Legend of Zelda Wii Remote Plus and several others based on Mario characters . A red Wii Remote Plus, initially designed to celebrate

18495-458: Was revealed that a gold Wii Remote Plus with the Hylian Crest superimposed over its speaker would be released alongside The Legend of Zelda: Skyward Sword . It was available as part of a bundle with Skyward Sword for a limited time. A matching gold Nunchuk was also available to earn for Club Nintendo members for a limited time. In 2012, the Wii Remote Plus was reissued, and branded for

18632-471: Was reworked and released as Super Mario Bros. 2 (not to be confused with the Japanese game of the same name) in North America and Europe. The Japanese version of Super Mario Bros. 2 was eventually released in North America as Super Mario Bros.: The Lost Levels . The successor to The Legend of Zelda , Zelda II: The Adventure of Link , bears little resemblance to the first game in the series. The Adventure of Link features side-scrolling areas within

18769-426: Was the principal director. In developing the game, he began with character design and the camera system . Miyamoto and the other designers were initially unsure of which direction the game should take, and spent months to select an appropriate camera view and layout. The original concept involved a fixed path much like an isometric-type game , before the choice was made to settle on a free-roaming 3D design. He guided

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