Warsow , also stylized as War§ow , is an open source first-person shooter video game .
26-507: Warsow or Wahrsow may refer to: Warsow (video game) , also called Warfork , a multiplayer first-person shooter computer game, first publicly released on June 8, 2005 Warsow (Stralendorf) a municipality in Ludwigslust-Parchim District, Mecklenburg-Vorpommern, Germany Warsow by Lake Kummerow, a municipal neighbourhood of Malchin , Mecklenburg-Vorpommern, Germany Warsow,
52-448: A word processor for IBM PC compatible machines and Macintosh computers. Generally, such internal forks will concentrate on having the same look, feel, data format, and behavior between platforms so that a user familiar with one can also be productive or share documents generated on the other. This is almost always an economic decision to generate a greater market share and thus pay back the associated extra development costs created by
78-532: A Europe-based Warsow Duel Tourney, and ESW: Warsow, a Japanese Warsow cup. In 2007, several LAN tournaments featuring Warsow have emerged such as Crossfire Devotii Challenge 3, Warsow.nl LAN, and E-Sport Stadium 2007. Additionally, Warsow has been featured on the German TV-channel GIGA Television several times, namely in GIGA eSports and its sub-shows Skill Sunday and Free For All and
104-548: A branch "forks off" a version of the program. The term was in use on Usenet by 1983 for the process of creating a subgroup to move topics of discussion to. "Fork" is not known to have been used in the sense of a community schism during the origins of Lucid Emacs (now XEmacs ) (1991) or the Berkeley Software Distributions (BSDs) (1993–1994); Russ Nelson used the term "shattering" for this sort of fork in 1993, attributing it to John Gilmore . However, "fork"
130-529: A fork, with examples: Distributed revision control (DVCS) tools have popularised a less emotive use of the term "fork", blurring the distinction with "branch". With a DVCS such as Mercurial or Git , the normal way to contribute to a project, is to first create a personal branch of the repository, independent of the main repository, and later seek to have your changes integrated with it. Sites such as GitHub , Bitbucket and Launchpad provide free DVCS hosting expressly supporting independent branches, such that
156-540: A proprietary grant in the form of a Contributor License Agreement .) Examples include macOS (based on the proprietary NeXTSTEP and the open source FreeBSD ), Cedega and CrossOver (proprietary forks of Wine , though CrossOver tracks Wine and contributes considerably), EnterpriseDB (a fork of PostgreSQL , adding Oracle compatibility features ), Supported PostgreSQL with their proprietary ESM storage system, and Netezza's proprietary highly scalable derivative of PostgreSQL. Some of these vendors contribute back changes to
182-537: A split in the developer community; as such, it is a form of schism . Grounds for forking are varying user preferences and stagnated or discontinued development of the original software. Free and open-source software is that which, by definition, may be forked from the original development team without prior permission, and without violating copyright law. However, licensed forks of proprietary software ( e.g. Unix ) also happen. The word "fork" has been used to mean "to divide in branches, go separate ways" as early as
208-607: A village in Wiesenaue , Havelland District, Brandenburg, Germany Wahrsow, a village in Schönberger Land , Nordwestmecklenburg District, Mecklenburg-Vorpommern, Germany Warsow, the German name of Warszewo , a municipal neighbourhood of the city of Szczecin, Poland See also [ edit ] Warsaw (disambiguation) Topics referred to by the same term [REDACTED] This disambiguation page lists articles associated with
234-418: Is sometimes made when the forked software is designed to be a drop-in replacement for the original project, e.g. MariaDB for MySQL or LibreOffice for OpenOffice.org . The BSD licenses permit forks to become proprietary software, and copyleft proponents say that commercial incentives thus make proprietisation almost inevitable. (Copyleft licenses can, however, be circumvented via dual-licensing with
260-425: Is the basis of the game's cyberpunk visual style, which is achieved by combining cel-shaded cartoon -like graphics with dark, flashy and dirty textures . Since visual clarity is important in maintaining competitive gameplay, Warsow tries to keep effects minimalistic, clear and visible. The game was released on GOG.com on October 18, 2012. Warsow was submitted to Steam Greenlight on February 9, 2013, and
286-457: The Pay TV IPTV station GIGA 2, also produced by Turtle Entertainment . Fork (software development) In software engineering , a project fork happens when developers take a copy of source code from one software package and start independent development on it, creating a distinct and separate piece of software. The term often implies not merely a development branch , but also
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#1732855931249312-579: The proprietary Warsow Content License , which allowed the contributors of this media to use the work in a "personal portfolio" but not in any other game. Some assets were later released under the Creative Commons License Attribution-ShareAlike 4.0 International license, while others are under the non-free license CC-BY-ND . Warsow is loosely based on the E-novel Chasseur de bots by Fabrice Demurger. The novel
338-431: The 14th century. In the software environment, the word evokes the fork system call, which causes a running process to split itself into two (almost) identical copies that (typically) diverge to perform different tasks. In the context of software development, "fork" was used in the sense of creating a revision control " branch " by Eric Allman as early as 1980, in the context of Source Code Control System : Creating
364-633: The Australian television show Good Game on 14 April 2008 in a segment listing the best free to play games available. Warsow was reviewed with 8 of 10 by Linux Format in August 2011. Warsow has been accepted as a competition-worthy game by several large online leagues such as the Electronic Sports League and ClanBase. In addition to acceptance by large leagues, many specialized Warsow cups have emerged. Well-known examples are Bamboocha,
390-519: The Noosphere , stated that "The most important characteristic of a fork is that it spawns competing projects that cannot later exchange code, splitting the potential developer community". He notes in the Jargon File : Forking is considered a Bad Thing—not merely because it implies a lot of wasted effort in the future, but because forks tend to be accompanied by a great deal of strife and acrimony between
416-428: The community project, while some keep their changes as their own competitive advantages. In proprietary software , the copyright is usually held by the employing entity, not by the individual software developers. Proprietary code is thus more commonly forked when the owner needs to develop two or more versions, such as a windowed version and a command line version, or versions for differing operating systems, such as
442-454: The larger group, or whoever controls the web site, will retain the full original name and the associated user community. Thus, there is a reputation penalty associated with forking. The relationship between the different teams can be cordial or very bitter. On the other hand, a friendly fork or a soft fork is a fork that does not intend to compete, but wants to eventually merge with the original. Eric S. Raymond , in his essay Homesteading
468-415: The same time. The various movement tricks combine to add an extra dimension to the gameplay; as the player's proficiency at moving increases, they can collect health, armor and weapons more quickly, and to overpower less capable enemies. The variety and flexibility of the physics have spawned an entire community dedicated to competing on the various Race maps that the game offers. Warsow was mentioned on
494-476: The successor groups over issues of legitimacy, succession, and design direction. There is serious social pressure against forking. As a result, major forks (such as the Gnu-Emacs / XEmacs split, the fissioning of the 386BSD group into three daughter projects, and the short-lived GCC/EGCS split) are rare enough that they are remembered individually in hacker folklore. David A. Wheeler notes four possible outcomes of
520-401: The technical, social and financial barriers to forking a source code repository are massively reduced, and GitHub uses "fork" as its term for this method of contribution to a project. Forks often restart version numbering from numbers typically used for initial versions of programs like 0.0.1, 0.1, or 1.0 even if the original software was at another version such as 3.0, 4.0, or 5.0. An exception
546-497: The title Warsow . If an internal link led you here, you may wish to change the link to point directly to the intended article. Retrieved from " https://en.wikipedia.org/w/index.php?title=Warsow&oldid=1228207417 " Categories : Disambiguation pages Place name disambiguation pages Hidden categories: Short description is different from Wikidata All article disambiguation pages All disambiguation pages Warsow (video game) Warsow
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#1732855931249572-570: The tricks in Warsow originate from the Quake series , including circle-jumping, bunny hopping , strafe-jumping , double jumping, ramp-sliding, and rocket jumping , but Warsow also gives players the ability to dash, dodge or wall jump , tricks that were originally possible in Urban Terror . It uses a separate button for most of the special movements, making it easier to use them while doing other things at
598-463: The whole community a chance to benefit from your changes. Access to the source code is a precondition for this. 3. Derived Works: The license must allow modifications and derived works, and must allow them to be distributed under the same terms as the license of the original software. In free software, forks often result from a schism over different goals or personality clashes. In a fork, both parties assume nearly identical code bases, but typically only
624-506: Was first publicly released on June 8, 2005, as an alpha version. The stable version 1.0 was released on July 28, 2012, after 7 years of development. Warsow ' s codebase is free and open source software , distributed under the terms of the GPLv2 license; it is built upon Qfusion , an advanced modification of the Quake II engine . The artwork and other media were originally licensed under
650-434: Was greenlit on September 18. At the end of 2016, the former main developer of Warsow posted: "2.6 this weekend" . As of October 2024 version 2.6 of the game has still not been released. The game was later forked under the title of Warfork , and is being actively developed as of April 2024 by a different development team. The competitive gameplay of Warsow focuses heavily on movement and trickjumps . Many of
676-567: Was in use in the present sense by 1995 to describe the XEmacs split, and was an understood usage in the GNU Project by 1996. Free and open-source software may be legally forked without prior approval of those currently developing, managing, or distributing the software per both The Free Software Definition and The Open Source Definition : The freedom to distribute copies of your modified versions to others (freedom 3). By doing this, you can give
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