Command HQ is a real-time strategy world domination game. It was released in 1990 by Microplay Software and was created by designer Danielle Bunten .
30-553: Tommo purchased the rights to this game in 2013 and digitally publishes it through its Retroism brand in 2015. While Command HQ was recognized as one of the earliest real-time strategy games for the PC, it was preceded by the Ancient Art of War and other trailblazers. Unlike these games it has elements of unit production and resource use that would later be expanded in games like Dune II and Command and Conquer . Its user interface
60-541: A DVD . Some companies, such as Bookmasters Distribution, which invested US$ 4.5 million in upgrading its equipment and operating systems, have had to direct capital toward keeping up with the changes in technology. The phenomenon of books going digital has given users the ability to access their books on handheld digital book readers. One benefit of electronic book readers is that they allow users to access additional content via hypertext links. These electronic book readers also give users portability for their books since
90-405: A major publisher of science fiction and fantasy books, started to sell e-books DRM-free by July 2012. One year later the publisher stated that they will keep this model as removing DRM was not hurting their digital distribution ebook business. Smaller e-book publishers such as O'Reilly Media , Carina Press and Baen Books had already forgone DRM previously. Online distribution is changing
120-432: A reader can hold multiple books depending on the size of its hard drive . Companies that are able to adapt and make changes to capitalize on the digital media market have seen sales surge. Vice President of Perseus Books Group stated that since shifting to electronic books (e-books), it saw sales rise by 68% . Independent Publishers Group experienced a sales boost of 23% in the first quarter of 2012 alone. Tor Books ,
150-560: A retailer is the Canadian music chain Sam the Record Man ; the company blamed online distribution for having to close a number of its traditional retail venues in 2007–08. One main reason that sales took such a big hit was that unlicensed downloads of music were very accessible. With copyright infringement affecting sales, the music industry realized it needed to change its business model to keep up with
180-668: A user's request, or "on-demand", rather than allowing a user to store it permanently. In contrast, fully downloading content to a hard drive or other forms of storage media may allow offline access in the future. Specialist networks known as content delivery networks help distribute content over the Internet by ensuring both high availability and high performance. Alternative technologies for content delivery include peer-to-peer file sharing technologies. Alternatively, content delivery platforms create and syndicate content remotely, acting like hosted content management systems . Unrelated to
210-431: A variety of global wars through time - 1918 ( World War I ), 1942 ( World War II ), 1986 ( World War III ), 2023 ( alternative history ) and a post-apocalyptic future in which each player starts from a random position with no knowledge of their opponent's starting position and must explore and expand to confront them. The game is played on a fully revealed map of the world (except in the post-apocalyptic future setting, when
240-422: Is gog.com which has a strict non-DRM policy while most other services allow various (strict or less strict) forms of DRM. Digital distribution is also more eco-friendly than physical. Optical discs are made of polycarbonate plastic and aluminum . The creation of 30 of them requires the use of 300 cubic feet of natural gas , two cups of oil and 24 gallons of water. The protective cases for an optical disc
270-416: Is made from polyvinyl chloride (PVC), a known carcinogen . A general issue is the large number of incompatible data formats in which content is delivered, possibly restricting the devices that may be used, or making data conversion necessary. Streaming services can have several drawbacks: requiring a constant Internet connection to use content; the restriction of some content to never be stored locally;
300-574: Is the delivery or distribution of digital media content such as audio , video , e-books , video games , and other software . The term is generally used to describe distribution over an online delivery medium, such as the Internet , thus bypassing physical distribution methods, such as paper , optical discs , and VHS videocassettes. The term online distribution is typically applied to freestanding products; downloadable add-ons for other products are more commonly known as downloadable content . With
330-698: The Bubsy series. In March 2020, newly-formed publisher Ziggurat Interactive purchased several of the ex-Atari titles from Tommo and Billionsoft. On April 19, 2023, Atari re-purchased back over one-hundred titles held by the two companies, as well as the Accolade and GT Interactive brands. This United States video game corporation or company article is a stub . You can help Misplaced Pages by expanding it . Digital distribution Digital distribution , also referred to as content delivery , online distribution , or electronic software distribution , among others,
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#1732848615960360-626: The Raiden series. In July 2013, Tommo successfully placed a bid on a majority of assets held by Atari during the company's bankruptcy sale. The sale included assets related to Humongous Entertainment , GT Interactive , Accolade and over one-hundred titles. In January 2014, Tommo relaunched the Humongous brand and began re-releasing the company's Junior Adventure titles onto Steam . In October 2014, in conjunction with Night Dive Studios , Tommo launched its Retroism publishing label, which specializes in
390-574: The IPs you signed, your art direction would not change, and so on. Now it's the opposite extreme: we can put something up on Steam, deliver it to people all around the world, make changes. We can take more interesting risks.[...] Retail doesn't know how to deal with those games. On Steam [a digital distributor] there's no shelf-space restriction. Since the 2000s, there has been an increasing number of smaller and niche titles available and commercially successful, e.g. remakes of classic games. The new possibility of
420-497: The above, the term "digital distribution" is also used in film distribution to describe the distribution of content through physical digital media, in opposition to distribution by analog media such as photographic film and magnetic tape (see: digital cinema ). The rise of online distribution has provided controversy for the traditional business models and resulted in challenges as well as new opportunities for traditional retailers and publishers. Online distribution affects all of
450-426: The advancement of network bandwidth capabilities, online distribution became prominent in the 21st century, with prominent platforms such as Amazon Video , and Netflix 's streaming service starting in 2007. Content distributed online may be streamed or downloaded, and often consists of books , films and television programs , music , software, and video games. Streaming involves downloading and using content at
480-487: The content owner directly or from third-party services. YouTube , Netflix , Hulu , Vudu , Amazon Prime Video , DirecTV , SlingTV and other Internet-based video services allow content owners to let users access their content on computers, smartphones, tablets or by using appliances such as video game consoles, set-top boxes or Smart TVs . Many film distributors also include a Digital Copy , also called Digital HD, with Blu-ray disc , Ultra HD Blu-ray , 3D Blu-ray or
510-667: The digital distribution stimulated also the creation of game titles of very small video game producers like Independent game developer and Modders (e.g. Garry's Mod ), which were before not commercially feasible. The years after 2004 saw the rise of many digital distribution services on the PC, such as Amazon Services , Desura , GameStop , Games for Windows – Live , Impulse , Steam , Origin , Battle.net , Direct2Drive , GOG.com , Epic Games Store and GamersGate . The offered properties differ significantly: while most of these digital distributors do not allow reselling of bought games, Green Man Gaming allows this. Another example
540-509: The game an "X" for "Not recommended". A Computer Gaming World survey that year of strategy and war games, however, gave it four and a half stars out of five, and the magazine named the game, with Warlords , as its 1991 Wargames of the Year. 1993 and 1994 surveys in the magazine of wargames gave the game three-plus stars out of five. Computer Gaming World in July 1994 reported a rumor that MicroProse
570-424: The rapidly changing technology. The step that was taken to move the music industry into the online space has been successful for several reasons. The development of lossy audio compression file formats such as MP3 could take 30 MB for a typical 3-minute song and bring it down to 3 MB without any serious loss of quality. Lossless FLAC files can be up to six times larger than an MP3 while, in comparison,
600-454: The re-release of classic video game titles into digital distribution channels. In 2017, Tommo began a partnership with Hong Kong–based investor and intellectual property management company Billionsoft. In the process, Tommo licensed out its Retroism titles over to them, alongside the brand names. Within the process, Billionsoft relaunched the Accolade label with the intention of producing new entries for ex-Accolade franchises, beginning with
630-471: The rise of music streaming services . In 2017, physical formats overtook downloading again for the first time in six years, but despite the vinyl revival and CDs holding its own, the physical formats account for only 11% revenue as of 2023, while streaming services are dominant with 84% of the US industry. Many traditional network television shows, movies and other video content is now available online, either from
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#1732848615960660-451: The same song might require 30–40 megabytes of storage on a CD. The smaller file size yields much greater Internet transfer speeds. The transition into the online space has boosted sales, and profit for some artists. It has also allowed for potentially lower expenses such as lower coordination costs, lower distribution costs, as well as the possibility for redistributed total profits. These lower costs have aided new artists in breaking onto
690-404: The scene and gaining recognition. In the past, some emerging artists have struggled to find a way to market themselves and compete in the various distribution channels. The Internet may give artists more control over their music in terms of ownership, rights, creative process, pricing, and more. In addition to providing global users with easier access to content, online stores allow users to choose
720-400: The songs they wish instead of having to purchase an entire album from which there may only be one or two titles that the buyer enjoys. The number of downloaded single tracks rose from 160 million in 2004 to 795 million in 2006, which accounted for a revenue boost from US$ 397 million to US$ 2 billion. Downloading peaked in the US in 2012, after which it started falling due to
750-487: The structure of the video game industry . Gabe Newell , creator of the digital distribution service Steam , formulated the advantages over physical retail distribution as such: The worst days [for game development] were the cartridge days for the NES. It was a huge risk – you had all this money tied up in silicon in a warehouse somewhere, and so you'd be conservative in the decisions you felt you could make, very conservative in
780-466: The traditional media markets, including music, press, and broadcasting. In Britain, the iPlayer , a software application for streaming television and radio, accounts for 5% of all bandwidth used in the United Kingdom . The move towards online distribution led to a dip in sales in the 2000s; CD sales were nearly cut in half around this time. One such example of online distribution taking its toll on
810-539: The unwary. The game is won when all the capital cities of the world have been captured by one side. The game is playable over the internet using DOS Box. The player can also install the latest version of the game from Safeharborgames, and play online there without charge or copy protection issues. Command HQ sold 75,000 copies by June 1993. The game was reviewed in 1991 in Dragon #169 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave
840-586: The world is concealed by fog of war ) with various terrain types. The number of cities determines one's income and therefore what can be built. In some scenarios the number of oil wells controlled affects the movement of a player's units. There are relatively few unit types and their availability differs according to the scenario. Units' movements and orders are plotted in advance. It has a number of facilities for zooming in to see action more clearly. Enemy units are only visible when they are in range of friendly units. This provides ample opportunity for surprise attacks on
870-404: Was also ahead of its time in its use of the mouse to plot movement and the clear presentation of game data. Another innovation was for two players to play against each other head-to-head remotely via serial ( RS-232 ) cable, dial up modem or a null modem . No option exists for broadband Internet users; making it mandatory to tie up the phone lines. A plugin for IPX/SPX exists. Players simulate
900-500: Was working on Command HQ II , with four-way and possibly network multiplayer support. Tommo Tommo Inc. is an American video game publisher based in City of Industry, California . Founded in 1990, Tommo started out as a small independent distributor of imported video games. Since 2006, Tommo also operates a publishing subsidiary, UFO Interactive Games , which is best known for publishing original games, such as several titles in
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