Nintendo Labo is a toys-to-life concept developed by Nintendo and released in April 2018. Labo consists of 2 parts, where one part is a game and one part is multiple sheets of cardboard. The games come as kits that include cardboard cut-outs and other materials that are to be assembled in combination with the Nintendo Switch console display and Joy-Con controllers to create a " Toy-Con " that can interact with the included game software and vice versa. Nintendo designed Labo as a way to teach principles of engineering and basic programming.
116-525: Nintendo Labo is released as individual Labo Kits, each containing a set of pre-made cardboard cut-outs and other materials, used to make one or more "Toy-Con", and a Nintendo Switch game card, which contains interactive instructions on how to assemble the Toy-Con and software that the Toy-Con can interact with. Once each Toy-Con is constructed, players insert the main Nintendo Switch display and/or one or both of
232-419: A + or - button, a sync button, and player indicator lights. Joy-Con L contains directional buttons, a - button, top buttons designated as L and ZL , and a screenshot button, which enables the player to upload screenshots to social media. In an update released on October 18, 2017, the screenshot button is also able to record up to 30 seconds of gameplay in select games when held down for
348-443: A "bundle of sensors" that could be used in a multitude of ways by attaching them to different hardware pieces, focusing on the gyro motion-sensor , IR motion camera, and HD Rumble features. The team was tasked with exploring Joy-Con attachment and game prototypes during three weeks of brainstorming sessions, called "prototype parties." When asked about the choice of building material, the developers responded by saying that cardboard
464-405: A "key" that is built around a Toy-Con. The associated game allows players to control cars, planes, and submarines in game, switching between these modes by moving their Toy-Con key between units, and supports cooperative play with a second person using another Toy-Con. The kit also includes cutouts for a pedal Toy-Con to power each of the vehicles, two key Toy-Con, a spray can Toy-Con, and a stand for
580-451: A 3D virtual world, a binaural audio system, positional and rotational real-time head tracking for six degrees of movement. Options include motion controls with haptic feedback for physically interacting within the virtual world in an intuitive way with little to no abstraction and an omnidirectional treadmill for more freedom of physical movement allowing the user to perform locomotive motion in any direction. Augmented reality (AR)
696-448: A 90-degree field of vision that was previously unseen in the consumer market at the time. Luckey eliminated distortion issues arising from the type of lens used to create the wide field of vision using software that pre-distorted the rendered image in real-time. This initial design would later serve as a basis from which the later designs came. In 2012, the Rift is presented for the first time at
812-541: A Nintendo Switch version of Spice and Wolf VR with Toy-Con VR Goggles support was announced what would be released on September 5, 2019. Neonwall was updated with Toy-Con VR Goggles support in January 2020. Grid Autosport added support for the Vehicle Kit in a July 30th,2020 update. Two Laid-Back Camp Virtual games released in 2021 and they both included Labo VR support. Labo was announced on January 17, 2018. The director
928-413: A PC-powered virtual reality headset that same year. In 1999, entrepreneur Philip Rosedale formed Linden Lab with an initial focus on the development of VR hardware. In its earliest form, the company struggled to produce a commercial version of "The Rig", which was realized in prototype form as a clunky steel contraption with several computer monitors that users could wear on their shoulders. The concept
1044-651: A VR mode allowing the user to play four levels and get a 360° view of the course selection screen while using the Toy-Con VR Goggles. Moto Rush GT released on April 19, 2019 and included support for the Toy Con Motorbike.Puchikon 4 SmileBASIC released on May 23, 2019, in Japan with support for the Toy-Con Piano, House, Fishing Rod, Motorbike, and Robot kits that could be used in games made in the program. On May 27, 2019,
1160-429: A classic D-pad in lieu of directional buttons. The controller lacked features such as HD rumble, SL and SR buttons, gyroscope, and wireless connectivity standard to Nintendo-produced Joy-Con, forcing its users to be restricted to handheld mode. This was notably the first officially licensed Joy-Con to be released by a third-party company. Two more officially licensed D-pad variants featuring The Legend of Zelda: Breath of
1276-512: A collection of essays, Le Théâtre et son double . The English translation of this book, published in 1958 as The Theater and its Double , is the earliest published use of the term "virtual reality". The term " artificial reality ", coined by Myron Krueger , has been in use since the 1970s. The term "virtual reality" was first used in a science fiction context in The Judas Mandala , a 1982 novel by Damien Broderick . Widespread adoption of
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#17328514876291392-787: A gamepad configuration via USB-C . Nintendo released a Joy-Con AA battery pack attachment on June 16, 2017, which slide onto the Joy-Con similarly to the wrist strap attachments. Joy-Con can be obtained in various colors, either with the purchase of the Switch console or individually, both separately or as a pair. At launch, Joy-Con were available in slate gray, neon red R and neon blue L colors. Black Joy-Con are also issued with Switch development kits . In mid-2017, Nintendo introduced neon yellow Joy-Con, released alongside Arms as well as neon green and neon pink Joy-Con which launched alongside Splatoon 2 . A pair of red Joy-Con were released as part of
1508-420: A glass. It was discovered shortly after public release that Joy-Con can connect to and be used with other Bluetooth-enabled personal computers and mobile devices. Official Joy-Con support was also added to iPhones and iPads as part of the iOS 16 and iPadOS 16 updates respectively. Prior to the public release of Nintendo Switch, various video gaming websites reported that the controllers—most commonly
1624-591: A lawsuit against Nintendo in the United States District Court for the Central District of California , alleging that the design of the Joy-Con controllers conflicts with its patent on the design for the Wikipad , an Android -based gaming device that also features a tablet with a detachable controller. The lawsuit sought damages on existing Switch sales and banning further sales of the console. The lawsuit
1740-628: A long time under normal use." Starting in October 2018, Nintendo worked with the Institute of Play to bring Nintendo Labo into elementary schools, with an initial goal to reach 2,000 students by the end of the 2018–2019 school year. Nintendo is providing the Switch and Labo kits, while the institute is developing the lesson plans for teachers. On the day after its announcement in January 2018, Nintendo's stock price jumped around 2.4%, representing about US$ 1.4 billion to their value. Analysis suggested that Labo
1856-468: A pair of Joy-Con can be used by a single player, or divided between two as individual controllers. The controllers have been criticized for the tendency of the analog sticks to register inputs when not being touched, which is commonly referred to as Joy-Con drift. Joy-Con are distributed in pairs, designated as "Joy-Con L" and "Joy-Con R" respectively. They each measure 35.9 by 102 by 13.9 millimetres (1.41 in × 4.02 in × 0.55 in), and
1972-515: A public apology from the company for the drift problem as part of an investors' meeting in June 2020, stating "We apologize for any inconvenience caused to our customers regarding Joy-Con controllers. We are continuing to improve our products", but could not comment further due to ongoing legal cases related to the controllers. With the release of the OLED revision of the Switch in October 2021, Nintendo said that
2088-459: A real video. Users can select their own type of participation based on the system capability. In projector-based virtual reality, modeling of the real environment plays a vital role in various virtual reality applications, including robot navigation, construction modeling, and airplane simulation. Image-based virtual reality systems have been gaining popularity in computer graphics and computer vision communities. In generating realistic models, it
2204-618: A second. Joy-Con R contains A , B , X , and Y buttons, a + button, top buttons designated as R and ZR , and a Home button. Each Joy-Con contains an accelerometer and gyroscope , which can be used for motion tracking . Games can support using the Joy-Con for pointing controls similar to the Wii Remote while detached without the need of a sensor bar. Joy-Con R contains an infrared depth tracking sensor, which can read objects and motions held in front of it; as an example of its functionality, Nintendo stated that
2320-455: A service that shows panoramic views of an increasing number of worldwide positions such as roads, indoor buildings and rural areas. It also features a stereoscopic 3D mode, introduced in 2010. In 2010, Palmer Luckey designed the first prototype of the Oculus Rift . This prototype, built on a shell of another virtual reality headset, was only capable of rotational tracking. However, it boasted
2436-647: A set of two $ 79.99. In response to increased complaints and potential legal action for the drift issue, Nintendo stated that they were aware of the frequent reports, but did not offer immediate advice outside of contacting their technical support lines. On July 23, 2019, three days after the filing of a class action lawsuit, an internal Nintendo memo was leaked; the memo instructed the firm's customer service employees in North America to start offering repairs for drifting Joy-Con controllers for free, regardless of warranty status. Nintendo president Shuntaro Furukawa issued
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#17328514876292552-577: A silver Super Smash Bros. series cross logo became available for pre-order alongside Super Smash Bros. Ultimate on November 2, 2018, and were later released on December 7, 2018, as part of the Super Smash Bros. Ultimate Switch bundle. In July 2019, Nintendo announced that the neon purple and neon orange Joy-Con would be released on October 4, 2019, as well as the blue and neon yellow Joy-Con. Ultramarine blue Joy-Con launched alongside Dragon Quest XI S in Japan on September 27, 2019, as part of
2668-455: A single Switch console at a time. The Joy-Con can be optionally attached to a "Joy-Con Grip" accessory, with or without charging capabilities, that convert the controllers to a more traditional gamepad -like form factor. When detached from the console, both Joy-Con units operate autonomously of each other, and communicate with the console via Bluetooth . Wrist strap attachments are provided, which are similarly installed by sliding them onto
2784-445: A smaller form factor, which led to the idea of a console that could be portable, controlled through these smaller controllers. This became the fundamental principle of the Switch, and directly into the Joy-Con design. Both controllers contain a clickable analog stick, four face buttons, two top buttons, two side buttons accessible when detached (which become shoulder buttons when held horizontally) and designated as SL and SR ,
2900-499: A stereoscopic image with a field-of-view wide enough to create a convincing sense of space. The users of the system have been impressed by the sensation of depth ( field of view ) in the scene and the corresponding realism. The original LEEP system was redesigned for NASA's Ames Research Center in 1985 for their first virtual reality installation, the VIEW (Virtual Interactive Environment Workstation) by Scott Fisher . The LEEP system provides
3016-630: A virtual environment. This addresses a key risk area in rotorcraft operations, where statistics show that around 20% of accidents occur during training flights. In 2022, Meta released the Meta Quest Pro . This device utilised a thinner, visor-like design that was not fully enclosed, and was the first headset by Meta to target mixed reality applications using high-resolution colour video passthrough. It also included integrated face and eye tracking , pancake lenses , and updated Touch Pro controllers with on-board motion tracking. In 2023, Sony released
3132-462: A year later) initially required users to log in with a Facebook account in order to use the new headset. In 2021 the Oculus Quest 2 accounted for 80% of all VR headsets sold. In 2021, EASA approved the first Virtual Reality-based Flight Simulation Training Device. The device, made by Loft Dynamics for rotorcraft pilots, enhances safety by opening up the possibility of practicing risky maneuvers in
3248-409: Is Tsubasa Sakaguchi and the producer is Kouichi Kawamoto. According to Nintendo of America president Reggie Fils-Aimé , "Labo is unlike anything we've done before", and was developed to extend the age-audience for the Switch. Nintendo said the product was "specifically crafted for kids and those who are kids at heart." The tagline for Labo is "Make, Play, Discover"; "Discover" refers to how the user of
3364-407: Is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games ), education (such as medical, safety or military training) and business (such as virtual meetings). VR is one of the key technologies in the reality-virtuality continuum . As such, it
3480-408: Is a type of virtual reality technology that blends what the user sees in their real surroundings with digital content generated by computer software. The additional software-generated images with the virtual scene typically enhance how the real surroundings look in some way. AR systems layer virtual information over a camera live feed into a headset or smartglasses or through a mobile device giving
3596-505: Is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting of a head-mounted display with a small screen in front of the eyes, but can also be created through specially designed rooms with multiple large screens. Virtual reality typically incorporates auditory and video feedback , but may also allow other types of sensory and force feedback through haptic technology . " Virtual " has had
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3712-400: Is different from other digital visualization solutions, such as augmented virtuality and augmented reality . Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate some realistic images, sounds and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment
3828-454: Is essential to accurately register acquired 3D data; usually, a camera is used for modeling small objects at a short distance. Desktop-based virtual reality involves displaying a 3D virtual world on a regular desktop display without use of any specialized VR positional tracking equipment. Many modern first-person video games can be used as an example, using various triggers, responsive characters, and other such interactive devices to make
3944-436: Is given a complete sensation of reality, i.e. moving three dimensional images which may be in colour, with 100% peripheral vision, binaural sound, scents and air breezes." In 1968, Harvard Professor Ivan Sutherland , with the help of his students including Bob Sproull , created what was widely considered to be the first head-mounted display system for use in immersive simulation applications, called The Sword of Damocles . It
4060-844: Is instead branded as a “ spatial computer ”. In 2024, the Federal Aviation Administration approved its first virtual reality flight simulation training device: Loft Dynamics' virtual reality Airbus Helicopters H125 FSTD —the same device EASA qualified. As of September 2024, Loft Dynamics remains the only VR FSTD qualified by EASA and the FAA. Modern virtual reality headset displays are based on technology developed for smartphones including: gyroscopes and motion sensors for tracking head, body, and hand positions ; small HD screens for stereoscopic displays; and small, lightweight and fast computer processors. These components led to relative affordability for independent VR developers, and led to
4176-463: Is largely based on Toy-Con Garage. Following the release of Nintendo Labo, select software titles have received free updates giving them compatibility with certain Toy-Con. A free update to Mario Kart 8 Deluxe in June 2018 allowed players to use the motorbike Toy-Con, from the Variety Kit, to control their racer in the game. In August 2018, Nintendo announced that the car steering wheel Toy-Con from
4292-415: Is to apply compressed air or contact cleaner under the rubber skirt of the joystick. Nintendo repairs this issue for free if under warranty, but the cost of repair for an out of warranty Joy-Con could be over 40 United States dollars according to many reports on the topic. The high price of repair leads many to buy an entirely new Joy-Con as they only cost slightly more than a repair, a single being $ 49.99 and
4408-565: The Super Mario Odyssey bundle, except in Japan and Europe (My Nintendo Store only) where they are available standalone, which was released in October 2017. An exclusive Nintendo Labo Joy-Con design, light brown in color, was released in 2018. It was exclusively available to winners of the Nintendo Labo Creators Contest. In July 2018, Hori, a video game peripheral company, released a dark blue left Joy-Con featuring
4524-709: The Animal Crossing: New Horizons Switch bundle. Sunglow yellow and French blue Joy-Con were released as part of two Fortnite bundles; the sunglow yellow Joy-Con L and French blue Joy-Con R were released on October 6, 2020 in Europe and November 6, 2020 in Australia and New Zealand as part of the Fortnite special edition Switch bundle, and the French blue Joy-Con L and sunglow yellow Joy-Con R were released as part of
4640-814: The Dragon Quest XI S Loto Edition Switch bundle. Pink and mulberry Tsum Tsum Joy-Con launched alongside Disney Tsum Tsum Festival in Japan on October 10, 2019, as part of the Disney Tsum Tsum Festival Switch bundle. Gray Joy-Con variants with a thunderbolt symbol on the left and a Pikachu silhouette on the right were released in Japan on November 29, 2019, as part of the Thunderbolt Project Switch bundle. Medium aquamarine and sky blue Joy-Con became available for pre-order alongside Animal Crossing: New Horizons on March 13, 2020, and were later released on March 20, 2020, as part of
4756-550: The E3 video game trade show by John Carmack . In 2014, Facebook (later Meta) purchased Oculus VR for what at the time was stated as $ 2 billion but later revealed that the more accurate figure was $ 3 billion. This purchase occurred after the first development kits ordered through Oculus' 2012 Kickstarter had shipped in 2013 but before the shipping of their second development kits in 2014. ZeniMax , Carmack's former employer, sued Oculus and Facebook for taking company secrets to Facebook;
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4872-629: The Fortnite - Fleet Force bundle on June 4, 2021. Red Mario Joy-Con launched on January 12, 2021, as part of the Mario Red & Blue Edition -themed Switch bundle. Gray Joy-Con variants featuring silver and gold Monster Hunter Rise artwork were released on March 26, 2021, as part of the Monster Hunter Rise Switch bundle. A blue Joy-Con pair themed after the Master Sword and Hylian Shield from The Legend of Zelda: Skyward Sword HD
4988-546: The Joy-Con controllers according to the instructions. Each Toy-Con functions differently in the ways it interacts with either the Joy-Con or the main display. For example, the piano Toy-Con's keystrokes are read by the Right Joy-Con controller's infrared sensor to identify notes being played, while robotic Toy-Con move using HD Rumble from the Joy-Con controllers, which are controlled via the touchscreen. Players may freely decorate
5104-705: The Meta Quest 3 , the successor to the Quest 2. It features the pancake lenses and mixed reality features of the Quest Pro, as well as an increased field of view and resolution compared to Quest 2. In 2024, Apple released the Apple Vision Pro . The device is a fully enclosed mixed reality headset that strongly utilises video passthrough. While some VR experiences are available on the device, it lacks standard VR headset features such as external controllers or support for OpenXR and
5220-614: The PlayStation VR ), a virtual reality headset for the PlayStation 4 video game console. The Chinese headset AntVR was released in late 2014; it was briefly competitive in the Chinese market but ultimately unable to compete with the larger technology companies. In 2015, Google announced Cardboard , a do-it-yourself stereoscopic viewer: the user places their smartphone in the cardboard holder, which they wear on their head. Michael Naimark
5336-461: The PlayStation VR2 , a follow-up to their 2016 headset. The device includes inside-out tracking, eye-tracked foveated rendering , higher-resolution OLED displays, controllers with adaptive triggers and haptic feedback, 3D audio , and a wider field of view. While initially exclusive for use with the PlayStation 5 console, a PC adapter is scheduled for August 2024. Later in 2023, Meta released
5452-518: The Pokémon Scarlet and Violet Switch – OLED Model bundle. In December 2018, Nintendo also released two Joy-Con variants with designs resembling classic Nintendo Entertainment System and Nintendo Famicom controllers, available exclusively to individuals with an active Nintendo Switch Online subscription. The Famicom variants were only available to Nintendo Switch Online members in Japan. These variants were designed to be used specifically with
5568-491: The Power Glove , an early affordable VR device, released in 1989. That same year Broderbund 's U-Force was released. Atari, Inc. founded a research lab for virtual reality in 1982, but the lab was closed after two years due to the video game crash of 1983 . However, its hired employees, such as Scott Fisher , Michael Naimark , and Brenda Laurel , kept their research and development on VR-related technologies. In 1988,
5684-662: The Sega VR headset for the Mega Drive home console. It used LCD screens in the visor, stereo headphones, and inertial sensors that allowed the system to track and react to the movements of the user's head. In the same year, Virtuality launched and went on to become the first mass-produced, networked, multiplayer VR entertainment system that was released in many countries, including a dedicated VR arcade at Embarcadero Center . Costing up to $ 73,000 per multi-pod Virtuality system, they featured headsets and exoskeleton gloves that gave one of
5800-517: The Sensorama in 1962, along with five short films to be displayed in it while engaging multiple senses (sight, sound, smell, and touch). Predating digital computing, the Sensorama was a mechanical device . Heilig also developed what he referred to as the "Telesphere Mask" (patented in 1960). The patent application described the device as "a telescopic television apparatus for individual use... The spectator
5916-688: The VR-1 motion simulator ride attraction in Joypolis indoor theme parks, as well as the Dennou Senki Net Merc arcade game . Both used an advanced head-mounted display dubbed the "Mega Visor Display" developed in conjunction with Virtuality; it was able to track head movement in a 360-degree stereoscopic 3D environment, and in its Net Merc incarnation was powered by the Sega Model 1 arcade system board . Apple released QuickTime VR , which, despite using
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#17328514876296032-609: The Valve Index . Notable features include a 130° field of view, off-ear headphones for immersion and comfort, open-handed controllers which allow for individual finger tracking, front facing cameras, and a front expansion slot meant for extensibility. In 2020, Oculus released the Oculus Quest 2 , later renamed the Meta Quest 2. Some new features include a sharper screen, reduced price, and increased performance. Facebook (which became Meta
6148-445: The Wii U GamePad to control a robot and rampage through a city. Project Giant Robot was teased during E3 2014 and believed to be tied to Star Fox Zero , but was ultimately cancelled by Nintendo. Labo developers stated in an interview that the original prototype was a ground-based tank with interactive floor pedals, but risked being crushed by the user and did not utilize the potential of
6264-416: The stereoscope invented by Sir Charles Wheatstone were both precursors to virtual reality. The first references to the more modern-day concept of virtual reality came from science fiction . Morton Heilig wrote in the 1950s of an "Experience Theatre" that could encompass all the senses in an effective manner, thus drawing the viewer into the onscreen activity. He built a prototype of his vision dubbed
6380-413: The virtual fixtures system at the U.S. Air Force 's Armstrong Labs using a full upper-body exoskeleton , enabling a physically realistic mixed reality in 3D. The system enabled the overlay of physically real 3D virtual objects registered with a user's direct view of the real world, producing the first true augmented reality experience enabling sight, sound, and touch. By July 1994, Sega had released
6496-466: The 2012 Oculus Rift Kickstarter offering the first independently developed VR headset. Independent production of VR images and video has increased alongside the development of affordable omnidirectional cameras , also known as 360-degree cameras or VR cameras, that have the ability to record 360 interactive photography , although at relatively low resolutions or in highly compressed formats for online streaming of 360 video . In contrast, photogrammetry
6612-668: The Cyberspace Project at Autodesk was the first to implement VR on a low-cost personal computer. The project leader Eric Gullichsen left in 1990 to found Sense8 Corporation and develop the WorldToolKit virtual reality SDK, which offered the first real time graphics with Texture mapping on a PC, and was widely used throughout industry and academia. The 1990s saw the first widespread commercial releases of consumer headsets. In 1992, for instance, Computer Gaming World predicted "affordable VR by 1994". In 1991, Sega announced
6728-520: The Joy-Con L and R weigh 49 grams (1.7 oz) and 52.1 grams (1.84 oz), respectively. When measured from the top of the analog stick to the tip of the ZL/ZR trigger it has an extreme depth of 28.4 millimetres (1.12 in). Joy-Con can be attached to the sides of the Switch console via rails, or detached and used wirelessly—either as a pair (comparable to a Wii Remote and Nunchuk), or divided between two different players. Up to 8 Joy-Con can connect to
6844-590: The Joy-Con L—were susceptible to connection losses when used wirelessly. It was initially unknown whether these problems were the result of an interference issue, or caused by the pre-launch software on review units. A Nintendo spokesperson stated to Polygon that the company would "continue to monitor the performance of Nintendo Switch hardware and software, and make improvements when necessary". The company posted guidance on its support website for minimizing Bluetooth signal interference, including recommendations that
6960-470: The Joy-Con controllers' motion sensors, HD Rumble, and IR sensing abilities. Labo was featured in a May 2018 episode of The Tonight Show Starring Jimmy Fallon , where Jimmy Fallon , Ariana Grande , and The Roots used various kits and Switches in a performance to premiere Grande's single, " No Tears Left to Cry ". Some users have found ways to recreate the cardboard Toy-Con functionality with more sturdy versions using Lego bricks, otherwise retaining all
7076-562: The Joy-Con was partially inspired by feedback from players using the Wii Remote , according to Nintendo's Shinya Takahashi . After releasing games that heavily used the Wii Remote with the Wii, such as Wii Sports and Wii Fit , players had asked for different design features, such as having a smaller form factor, or being able to be strapped to a part of the body. Nintendo envisioned what benefits towards innovative design and gameplay could come from
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#17328514876297192-462: The Joy-Con were designed with planned obsolescence intended to fail or break due to the drift issue and other factors. The suit seeks to compel Nintendo to change its manufacturing process to improve the durability of the Joy-Con. A consortium of nine European consumer organizations requested consumers inform them on Joy-Con drift issues in December 2020 as they negotiated with Nintendo on how to resolve
7308-406: The Joy-Con were hard to detach from the controllers. It was also reported that a wrist strap could easily be attached to the Joy-Con incorrectly and become difficult to remove. One of the more common issues to be found with the Joy-Con is joystick drift. This issue occurs when dust or other small particles come in contact with the internal sensors of the analog stick. A common remedy for this issue
7424-446: The Joy-Con's gyro sensor; to solve these issues, the prototype was modified to be worn as a "Carry-Con" on the user's back. Nintendo announced its first post-release Labo Kit in July 2018, which was released worldwide on September 14, 2018. The Vehicle Kit includes the cardboard parts to make three steering consoles, one for a car, one for a plane, and one for a submarine, each with a slot for
7540-405: The Switch console be placed away from other wireless-enabled devices. On March 22, 2017, Nintendo confirmed that the interference issues were caused by a "manufacturing variant" in a small number of Joy-Con from early production runs, and that the company would allow owners to send in their affected Joy-Con for repairs free-of-charge. On launch, it was reported that the wrist strap attachments for
7656-455: The Switch's Joy-Con could be used; out of many potential ideas, the idea of building cardboard toys around the controllers held promise. According to Shinya Takahashi , the use of cardboard as part of playthings is common among Japanese children, and as they started prototyping ideas, they found the "trial and error" process of putting together the cardboard toys was "extremely fun". As the Labo concept
7772-733: The Toy-Con Fishing Rod in an issue of the Famitsu magazine. Nintendo updated The Legend of Zelda: Breath of the Wild and Super Mario Odyssey in April 2019 to support VR game modes through the VR Kit, and introduced a limited VR mode for Super Smash Bros. Ultimate the following month. The Nintendo Switch version of Captain Toad: Treasure Tracker received an update on July 30, 2019, that added
7888-414: The Toy-Con can understand the fundamentals of physics, engineering, and programming that make the Toy-Con work through the act of making and playing with them. The product was not originally intended to be educational, though one of its goals was to "explain how the technology behind the Toy-Con creations works". The concept of Labo came from Nintendo when they asked their employees to come up with ways that
8004-478: The Toy-Con. Some Toy-Con have multiple programs; for example, the motorbike handles allow the player to race along a track in stunt bikes, and gives the player the ability to create new track layouts, or to use any object detected through the IR sensor to create a track based on that object. Similar IR sensing abilities allows the player to create new fish to catch in the fishing rod Toy-Con, or to create new waveforms to use on
8120-689: The United States. Two class action lawsuits were filed in the United States District Court for the Western District of Washington in July 2019 and September 2019 over the Joy-Con drift issue. The first suit alleges that Nintendo is well aware of the defect but does not "disclose the defect and routinely refuses to repair the joysticks without charge"; the second suit alleges that the Joy-Con controllers are defective. It asserts claims for breach of warranty, fraud, and violations of numerous state consumer protection statutes. The court refused to dismiss
8236-624: The VR Goggles: a Blaster, a camera, a bird, an elephant head, and a pinwheel. The parts to build a Wind Pedal that blows wind when pressed is also included with the main kit. A starter kit containing only the VR Goggles, pinwheel, and Blaster attachment is also available, with the other attachments to be purchased separately. The Nintendo Labo software comes with a feature called "Toy-Con Garage", which allows users to create and program their own Toy-Con using simple programming commands, either starting with
8352-456: The Variety Kit has sold 1.31 million units, as of December 2019. Joy-Con Joy-Con are the primary game controllers for the Nintendo Switch video game console . They consist of two individual units, each containing an analog stick and an array of buttons. They can be used while attached to the main Nintendo Switch console unit, or detached and used wirelessly; when detached,
8468-474: The Wild and Super Mario Odyssey themes were later released by Hori in September 2018. Joy-Con colors based on Eevee and Pikachu's color schemes were released alongside Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! on November 16, 2018, as part of the Switch bundle for the games, and Hori released a fourth D-pad Joy-Con variant featuring a Pikachu theme on the same day. Gray Joy-Con variants featuring
8584-431: The available Labo kits, or with their own materials. Toy-Con Garage is based upon creating simple commands by connecting input and output nodes. When an input is performed, it will trigger the connected output event. Additional middle nodes can be added to modify the input. For example, an input node can be a specific button press or a controller movement, while the middle node can set a required number of presses in order for
8700-719: The basis for most of the modern virtual reality headsets. By the late 1980s, the term "virtual reality" was popularized by Jaron Lanier , one of the modern pioneers of the field. Lanier had founded the company VPL Research in 1984. VPL Research has developed several VR devices like the DataGlove , the EyePhone, the Reality Built For Two (RB2), and the AudioSphere. VPL licensed the DataGlove technology to Mattel , which used it to make
8816-407: The cardboard Toy-Con are sturdy, Nintendo recognized that the cardboard can suffer wear and tear with time, and sells replacement sheets for individual Toy-Con through its online store. When asked about the durability of Labo during an interview with CNET , Yoshiyasu Ogasawara stated, "We tested their resilience to the same action through hundreds and thousands of repetitions, so we expect them to last
8932-494: The cardboard cut-outs are also available for download. While Nintendo did not confirm any additional Toy-Con kits at launch, journalists observed that other Toy-Con configurations were shown in the announce trailer, suggesting that additional kits may be announced at a later date. The Variety Kit contains kits for five individual Toy-Con: The kit comes with a game cartridge that contains interactive instructions of how to assemble each Toy-Con, and at least one software package to use
9048-659: The cardboard parts using coloring pens, tape, and other materials, while more experienced users can invent new ways to play with each Toy-Con. The game software provides instructions on how the Toy-Con works with the Switch, such as describing the fundamentals of infrared sensing . Two Labo Kits, Variety Kit and Robot Kit, were announced for launch in North America, Australia, and Japan on April 20, 2018, and in Europe on April 27, 2018. An accessory set containing stencils, stickers, and tape are available separately. Replacement packs for individual parts and Toy-Con are available for purchase on Nintendo's online store, while free templates for
9164-507: The console to sit atop the car Toy-Con. Included with the spray can Toy-Con are several "extra parts" made to aid in the Paint Studio, the mode made for it. Released on April 12, 2019, the VR Kit centers around a cardboard pair of virtual reality goggles that allows players to view stereoscopic 3D images using the Switch console, similar to Google Cardboard . The main kit comes with parts to make five items, each of which can be attached to
9280-446: The consumer headsets including separate 1K displays per eye, low persistence, positional tracking over a large area, and Fresnel lenses . HTC and Valve announced the virtual reality headset HTC Vive and controllers in 2015. The set included tracking technology called Lighthouse, which utilized wall-mounted "base stations" for positional tracking using infrared light. In 2014, Sony announced Project Morpheus (its code name for
9396-416: The controllers' rails. The strap attachments have a rounded shape and raised shoulder buttons to improve the ergonomics of the Joy-Con when used individually. Joy-Con contain non-removable 3.7 volt 525 mAh 1.9 watt hour lithium-ion polymer batteries; they are charged when attached to a Switch console that itself is charging. A separate "charging grip" accessory allows the controllers to be charged in
9512-418: The driver the impression of actually driving a vehicle by predicting vehicular motion based on the driver's input and providing corresponding visual, motion, and audio cues. With avatar image -based virtual reality, people can join the virtual environment in the form of real video as well as an avatar. One can participate in the 3D distributed virtual environment in the form of either a conventional avatar or
9628-460: The enjoyable building experience and easy to follow step-by-step instructions; the rotatable camera and fast-forward/rewind features were appreciated, as well as the sense of humor that the instructions contain. Critics were initially concerned with the sturdiness of the cardboard, but were impressed with the durability of the assembled Toy-Con, also noting that the software contains tutorials with tips on repairing broken Toy-Con. Reviewers were mixed on
9744-399: The enjoyment and limited replay value of the software's gameplay, with Andrew Webster from The Verge saying "the games are perhaps the least interesting part of Labo." However, critics highlighted the seemingly unlimited options provided by Toy-Con Garage, and the possibility for the community to develop and share new creations. The Verge and CNET found Labo to be a clever utilization of
9860-554: The first "immersive" VR experiences. That same year, Carolina Cruz-Neira , Daniel J. Sandin and Thomas A. DeFanti from the Electronic Visualization Laboratory created the first cubic immersive room, the Cave automatic virtual environment (CAVE). Developed as Cruz-Neira's PhD thesis, it involved a multi-projected environment, similar to the holodeck , allowing people to see their own bodies in relation to others in
9976-485: The first artist to produce navigable virtual worlds at NASA 's Jet Propulsion Laboratory (JPL) from 1977 to 1984. The Aspen Movie Map , a crude virtual tour in which users could wander the streets of Aspen in one of the three modes (summer, winter, and polygons ), was created at MIT in 1978. In 1979, Eric Howlett developed the Large Expanse, Extra Perspective (LEEP) optical system. The combined system created
10092-614: The first major commercial release of sensor-based tracking, allowing for free movement of users within a defined space. A patent filed by Sony in 2017 showed they were developing a similar location tracking technology to the Vive for PlayStation VR, with the potential for the development of a wireless headset. In 2019, Oculus released the Oculus Rift S and a standalone headset, the Oculus Quest . These headsets utilized inside-out tracking compared to external outside-in tracking seen in previous generations of headsets. Later in 2019, Valve released
10208-489: The functionality of the original toys. In Japan, the Variety Kit sold 90,410 copies within the first week, placing it first on the all-format sales chart. The Robot Kit sold 28,629 copies, placing it third, and the Vehicle Kit has sold 49,389 copies as of December 2018. As of March 2019, the Variety Kit has sold 330,000 units in Japan, and 1.09 million worldwide. As of 2018, all kits consolidated have sold 1.39 million units worldwide. The 2020 CESA Games White Papers revealed that
10324-505: The game's other modes. The Robo-Studio mode allows the player to insert the Console into the Toy-Con and play sound effects based on the player's movement, while the Hanger allows the player to customize the color and appearance of their virtual robot. Journalists noted similarities between this Kit and Project Giant Robot , a software title for the Wii U that had players use the motion sensing of
10440-487: The kits. Improvements were made to the prototypes based on feedback from consumer and developer testing; this prompted the creation of the interactive instruction software, as well as favoring simplicity over appearance. During development testing—prior to the cardboard designs being finalized—photographs were taken and compiled into booklets to be used as temporary instruction manuals; these booklets ranged from 1,000 pages for simpler models to 3,000 pages for complex ones. While
10556-550: The library of classic Nintendo titles available through the Nintendo Switch Online service, as well as with select modern Switch titles. Both are notable for heavily deviating from the normal Joy-Con design, instead being taller and more rectangular in shape, having fewer buttons than standard Joy-Con, and, in the case of the Famicom variants, featuring a working microphone in the right controller. Notes The feature set of
10672-493: The matters in that region. The organizations stated that they would plan legal action if they could not come to an agreement with Nintendo. The European Consumer Organisation (BEUC), which represents 40 consumers groups in the region, also urged the European Commission to investigate the Joy-Con drift issue in January 2021 after the body received 25,000 complaints. Virtual reality Virtual reality ( VR )
10788-448: The meaning of "being something in essence or effect, though not actually or in fact" since the mid-1400s. The term "virtual" has been used in the computer sense of "not physically existing but made to appear by software " since 1959. In 1938, French avant-garde playwright Antonin Artaud described the illusory nature of characters and objects in the theatre as "la réalité virtuelle" in
10904-496: The new Joy-Con design should reduce the drift problem but they did not expect that they could ever eliminate the drift as it is an issue related to wear from long-term usage. The new design of the joysticks in the OLED Joy-Con were made to reduce how much wear occurs to make them more durable but the company still anticipates drifting could still occur. In August 2017, Los Angeles-based tablet peripheral manufacturer Gamevice filed
11020-406: The output to occur. Output nodes range from vibrating the Joy-Con to lighting up the Console's display. Toy-Con Garage provides multiple options for customizing each node, such as adjusting the sensitivity and direction of the control stick as an input node. Multiple input-output commands can be used in combination to create more complex creations. In 2021, Nintendo released Game Builder Garage which
11136-459: The piano Toy-Con. The Robot Kit includes parts to make a mecha suit that includes a visor which holds the left Joy-Con for motion sensing and a backpack that holds the right Joy-Con to read hand and feet swings. This allows the player to rampage through a virtual world presented on the screen. The software includes multiple game-modes: Robot, VS, Challenge, Robo-Studio, and the Hangar. Robot mode gives
11252-402: The player the ability to control the giant robot as it attacks targets across a cityscape, to control the robot as it flies over a city, and to transform in a tank. The two-player VS mode allows players to fight with their giant robots, though both players need a separate Robot Toy-Con for this mode. In Challenge Mode, the player can complete missions to unlock special abilities that can be used in
11368-553: The problem, as the primary clients in both cases has purchased multiple Joy-Con but found the drift occurred over time in each set purchased. At least one of the lawsuits was dismissed in February 2023, as the judge ruled that the EULA for the Nintendo Switch required users to go through arbitration instead of lawsuits to resolve matters. The French consumer group UFC-Que Choisir filed a lawsuit against Nintendo in September 2020 alleging that
11484-431: The room. Antonio Medina, a MIT graduate and NASA scientist, designed a virtual reality system to "drive" Mars rovers from Earth in apparent real time despite the substantial delay of Mars-Earth-Mars signals. In 1992, Nicole Stenger created Angels , the first real-time interactive immersive movie where the interaction was facilitated with a dataglove and high-resolution goggles. That same year, Louis Rosenberg created
11600-430: The sensor could distinguish between the hand shapes of rock–paper–scissors . Joy-Con R also contains a near-field communication reader for use with Amiibo . The Joy-Con contain a haptic feedback engine known as "HD Rumble", which was developed in partnership with Immersion Corporation . Nintendo stated that the system could generate fine tactile feedback, such as the sensation of individual ice cubes and water in
11716-558: The suits, and as of October 2020, are currently under arbitration hearings. Two additional class action lawsuits were filed in October and November 2020 in the United States, respectively in the Northern California District Court and in the Western Washington District Court. Both suits allege Nintendo of having defective manufacturing processes for the Joy-Con, even after the company apologized for
11832-567: The term "VR", was unable to represent virtual reality, and instead displayed 360-degree interactive panoramas . Nintendo 's Virtual Boy console was released in 1995. A group in Seattle created public demonstrations of a "CAVE-like" 270 degree immersive projection room called the Virtual Environment Theater, produced by entrepreneurs Chet Dagit and Bob Jacobson. Forte released the VFX1 ,
11948-411: The term "virtual reality" in the popular media is attributed to Jaron Lanier , who in the late 1980s designed some of the first business-grade virtual reality hardware under his firm VPL Research , and the 1992 film Lawnmower Man , which features use of virtual reality systems. One method of realizing virtual reality is through simulation -based virtual reality. For example, driving simulators give
12064-476: The upcoming Vehicle Kit will also be compatible with Mario Kart 8 Deluxe . After unveiling a tech demo in April 2018, in August 2018, Rayark announced that it would add a mode to its piano-based rhythm game Deemo in October 2018 to support the piano Toy-Con on selected songs, as the first third-party title to offer integration with one. In January 2019, it was announced that Fishing Star: World Tour would support
12180-475: The user feel as though they are in a virtual world. A common criticism of this form of immersion is that there is no sense of peripheral vision , limiting the user's ability to know what is happening around them. A head-mounted display (HMD) more fully immerses the user in a virtual world. A virtual reality headset typically includes two small high resolution OLED or LCD monitors which provide separate images for each eye for stereoscopic graphics rendering
12296-616: The user the ability to view three-dimensional images. Mixed reality (MR) is the merging of the real world and virtual worlds to produce new environments and visualizations where physical and digital objects co-exist and interact in real time. A cyberspace is sometimes defined as a networked virtual reality. Simulated reality is a hypothetical virtual reality as truly immersive as the actual reality , enabling an advanced lifelike experience or even virtual eternity. The development of perspective in Renaissance European art and
12412-445: The verdict was in favour of ZeniMax, settled out of court later. In 2013, Valve discovered and freely shared the breakthrough of low-persistence displays which make lag-free and smear-free display of VR content possible. This was adopted by Oculus and was used in all their future headsets. In early 2014, Valve showed off their SteamSight prototype, the precursor to both consumer headsets released in 2016. It shared major features with
12528-513: Was appointed Google's first-ever 'resident artist' in their new VR division. The Kickstarter campaign for Gloveone, a pair of gloves providing motion tracking and haptic feedback, was successfully funded, with over $ 150,000 in contributions. Also in 2015, Razer unveiled its open source project OSVR . By 2016, there were at least 230 companies developing VR-related products. Amazon , Apple, Facebook, Google, Microsoft , Sony and Samsung all had dedicated AR and VR groups. Dynamic binaural audio
12644-432: Was chosen over plastic because the 3D printer they were using for prototyping was unable to keep up with their pace of testing; cardboard would also allow for the player to create, repair, and customize the project themselves. The initial construction designs were first thought as being simple to construct, but later proved to be complex and challenging when it was decided that no cutting or gluing would be required to assemble
12760-462: Was common to most headsets released that year. However, haptic interfaces were not well developed, and most hardware packages incorporated button-operated handsets for touch-based interactivity. Visually, displays were still of a low-enough resolution and frame rate that images were still identifiable as virtual. In 2016, HTC shipped its first units of the HTC Vive SteamVR headset. This marked
12876-472: Was developed, they found it fit well within Nintendo's overall philosophy on innovating new ways to have fun, and had potential to introduce the Switch to more than just game enthusiasts. Nintendo Labo developers Kawamoto, Sakaguchi, and Ogasawara stated in an interview that their goal was to use the unique features of the Nintendo Switch in such a way that no other system could emulate. The Joy-Con were treated as
12992-532: Was later adapted into the personal computer-based, 3D virtual world program Second Life . The 2000s were a period of relative public and investment indifference to commercially available VR technologies. In 2001, SAS Cube (SAS3) became the first PC-based cubic room, developed by Z-A Production ( Maurice Benayoun , David Nahon), Barco, and Clarté. It was installed in Laval , France. The SAS library gave birth to Virtools VRPack. In 2007, Google introduced Street View ,
13108-636: Was primitive both in terms of user interface and visual realism, and the HMD to be worn by the user was so heavy that it had to be suspended from the ceiling, which gave the device a formidable appearance and inspired its name. Technically, the device was an augmented reality device due to optical passthrough. The graphics comprising the virtual environment were simple wire-frame model rooms. The virtual reality industry mainly provided VR devices for medical, flight simulation, automobile industry design, and military training purposes from 1970 to 1990. David Em became
13224-705: Was released alongside the game on July 16, 2021. White Joy-Con were released on October 8, 2021, as part of the white Nintendo Switch – OLED Model bundle. Blue and neon yellow Joy-Con variants with artwork themed after Splatoon 3 became available to pre-order alongside Splatoon 3 on August 26, 2022, and were later released on September 9, 2022, as part of the Splatoon 3 Switch – OLED Model bundle. Dark red and purple Joy-Con variants with artwork themed after Pokémon Scarlet and Violet were available to pre-order alongside Pokémon Scarlet and Violet on November 4, 2022, and were later released on November 18, 2022, as part of
13340-423: Was the type of unorthodox product that only Nintendo could develop and market, showing a further return to their more financially successful period about a decade prior, leading to the rising stock price. Nintendo Labo was received with praise for its unique take on video gaming and unconventional method of play, and its ability to encourage creativity and learning, especially in children. Reviewers primarily praised
13456-595: Was voluntarily dismissed by Gamevice on October 23, 2017. However, in March 2018, Gamevice initiated a second patent infringement lawsuit on Nintendo related to a different set of patents. Gamevice also sought action through the United States International Trade Commission related to patent infringement under Section 337 of the Tariff Act of 1930 , and was seeking to block imports of the Switch into
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