Misplaced Pages

Riot Games

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.

A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers , designers , artists , etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games .

#370629

117-564: Riot Games, Inc. is an American video game developer , publisher , and esports tournament organizer based in Los Angeles, California . It was founded in September 2006 by Brandon Beck and Marc Merrill to develop League of Legends and went on to develop several spin-off games and the unrelated first-person shooter game Valorant . In 2011, Riot Games was acquired by Chinese conglomerate Tencent . Its publishing arm, Riot Forge , oversaw

234-548: A Facebook post that claimed George Floyd had been killed by police "because of his criminal lifestyle". The company subsequently placed Johnson on leave to conduct an investigation, after which Johnson resigned from the company. Riot had announced a planned partnership with the developing city of Neom in Saudi Arabia in July 2020, with the city to sponsor the upcoming League of Legends European Championship series. Shortly after

351-588: A database , Voice over IP , or add-in interface software; this is also known as middleware . Examples of this include SpeedTree and Havoc . Independents are software developers which are not owned by (or dependent on) a single publisher. Some of these developers self-publish their games, relying on the Internet and word of mouth for publicity. Without the large marketing budgets of mainstream publishers, their products may receive less recognition than those of larger publishers such as Sony, Microsoft or Nintendo. With

468-520: A "Culture and Diversity & Inclusion Initiative" priority. To help implement these, Riot hired Frances X. Frei as a senior adviser for diversity, leadership, and strategy. As a response to the Kotaku article, Riot offered a session at PAX West in 2018 for prospective video game developers with a panel and one-on-one sessions to review résumés ; the session only admitted women and non-binary people . Members of Riot's game communities expressed outrage at

585-538: A 2020 release. The company also teased further games — Project A , a tactical shooter ; Project L , a fighting game with League of Legends characters; and Project F , a multiplayer game set in Runeterra – that were not detailed outside of genre descriptions and brief gameplay clips. Project A was later revealed to be Valorant , which entered closed beta on April 7, 2020 and was officially released on June 2, 2020. In December 2019, Riot Games announced Riot Forge,

702-553: A 93 percent stake in Riot Games. Tencent bought the remaining 7 percent on December 16, 2015; the price was not disclosed. In 2012, in response to toxicity and harassment in League of Legends , Riot Games launched a "player behavior team" of psychologists to combat harassment on its platform. Riot Games' tactics to address issues on League of Legends , which included an opt-in chat function between opposing players, informing banned players of

819-597: A Best in Business award from the Society for Advancing Business Writing and Editing. Inc. is owned by Mansueto Ventures, Joe Mansueto's company, which also owns Fast Company . Inc. focuses on entrepreneurship, startups, small businesses, and business growth. It provides insights, advice, special reports, and resources for business owners, entrepreneurs, and professionals in building their companies, as well as daily news on money, tech, and management. It publishes books under

936-452: A culture of "toxic geek masculinity" within the workplace. In addition, the conditions behind crunch time are far more discriminating towards women as this requires them to commit time exclusively to the company or to more personal activities like raising a family. These factors established conditions within some larger development studios where female developers have found themselves discriminated in workplace hiring and promotion, as well as

1053-571: A first-party company. As a balance to not being able to release their game for other platforms, second-party developers are usually offered higher royalty rates than third-party developers. These studios may have exclusive publishing agreements (or other business relationships) with the platform holder, but maintain independence so that upon completion or termination of their contracts, they are able to continue developing games for other publishers if they choose to. For example, while HAL Laboratory initially began developing games on personal computers like

1170-410: A fixed period and generally work similar hours as full-time staff members, assisting across all areas of video game development, but as contractors, do not get any benefits such as paid time-off or health care from the employer; they also are typically not credited on games that they work on for this reason. The practice itself is legal and common in other engineering and technology areas, and generally it

1287-403: A game on schedule. The complexity of workflow, reliance on third-party deliverables, and the intangibles of artistic and aesthetic demands in video game creation create difficulty in predicting milestones. The use of crunch time is also seen to be exploitative of the younger male-dominated workforce in video games, who have not had the time to establish a family and who were eager to advance within

SECTION 10

#1732859571371

1404-406: A game's profits. Current examples of first-party studios include PlayStation Studios for Sony, and Xbox Game Studios for Microsoft Gaming . Second-party developer is a colloquial term often used by gaming enthusiasts and media to describe game studios that take development contracts from platform holders and develop games exclusive to that platform, i.e. a non-owned developer making games for

1521-606: A lawsuit against Moonton Technology Co. , the developer of the mobile game Mobile Legends: Bang Bang , because of copyright infringement, citing similarities between Mobile Legends and League of Legends . The case was initially dismissed in California on account of forum non conveniens . Tencent, on behalf of Riot Games, then filed a new lawsuit in a Chinese court, which ruled in Tencent's favor in July 2018, awarding it $ 2.9 million in damages. In October 2019, Riot Games filed

1638-1151: A lawsuit against Riot Squad Esports LLC, a Chicago -based esports organization founded in March 2019, alleging that Riot Squad intentionally infringed on Riot Games' "Riot" trademark. In October 2016, Riot Games released Mechs vs. Minions , a cooperative tabletop game based on League of Legends . Riot's first tabletop game under Riot Tabletop was Tellstones: King's Gambit , a bluffing game for two or four players, released in 2020. Video game developer A developer may specialize in specific game engines or specific video game consoles , or may develop for several systems (including personal computers and mobile devices ). Some focus on porting games from one system to another, or translating games from one language to another. Less commonly, some do software development work in addition to games. Most video game publishers maintain development studios (such as Electronic Arts 's EA Canada , Square Enix 's studios, Activision 's Radical Entertainment , Nintendo EPD and Sony's Polyphony Digital and Naughty Dog ). However, since publishing

1755-417: A lawsuit against the company, asserting the company engaged in gender discrimination concerning their pay and position, and that the company had created a "sexually-hostile" workplace. The lawsuit seeks to qualify it as a class-action suit, and for damages to be based on unpaid wages, damages, and other factors to be determined at trial. Three other employees followed with their own lawsuits against Riot Games in

1872-699: A long-term focus for players." In May 2024, the company was sued in the California federal court over its partnership with bankrupt crypctocurrency exchange FTX . Lawyers for the plaintiff said the claims were brought as their losses from FTX could not be recovered due to the bankruptcy proceedings. Riot Games operates esports leagues worldwide. This includes the League of Legends Championship Series , comprising leagues in North America and Europe. In total, there are more than 100 teams in Riot Games' 12 regional leagues around

1989-781: A memo to all employees that they legally could speak to DFEH, Riot had yet to comply with this order. By the end of 2021, Riot had agreed to a new settlement with the DEFH and employees of $ 100 million , with $ 80 million going to the impacted employees. The settlement was approved in July 2022. Riot will compensate 1,548 female employees between $ 2,500 and $ 40,000 each as part of the settlement. Riot and Laurent were sued by Laurent's former assistant in January 2021 on sexual discrimination charges, which included inappropriate language and labor mistreatment. Riot opened an investigation by three members of its board of directors into Laurent's behavior in response to

2106-551: A new building on a 20-acre (8 hectare) campus in western Los Angeles in 2015. In March 2016, Riot Games acquired Radiant Entertainment , another developer who was working on Rising Thunder and Stonehearth at the time. Rising Thunder was effectively canceled following the acquisition, with the game's team allocated to a new project. On October 13, 2017, Beck and Merrill announced that they were returning their focus to developing games, aiming to create new experiences for video game and esports players. Beck and Merrill handed over

2223-509: A new male hire. These employees described Riot's working environment as a "bro culture". Other allegations included receiving images of male genitalia from colleagues and bosses, an email thread speculating on what it would be like to penetrate a female employee, and a list shared among senior staff members detailing which female employees they would sleep with. Kotaku speculated that this came from Riot's history of generally catering to "core" gamers both in products and in hiring practices, causing

2340-437: A position in a medium to large video game company. An experienced game-development employee, depending on their expertise and experience, averaged roughly $ 73,000 in 2007. Indie game developers may only earn between $ 10,000 and $ 50,000 a year depending on how financially successful their titles are. In addition to being part of the software industry, game development is also within the entertainment industry; most sectors of

2457-445: A publishing label headed by Leanne Loombe. The label partnered with smaller game development studios for the creation of League of Legends games, with some games of this type already being in development. Two titles from Riot Forge were announced at The Game Awards 2019 : Ruined King: A League of Legends Story by Airship Syndicate , and Convergence: A League of Legends Story by Double Stallion Games. Another division, Riot Tabletop,

SECTION 20

#1732859571371

2574-572: A roundtable discussion with the International Game Developers Association (IGDA), the professional association for developers. Statements made by the IGDA's current executive director Jen MacLean relating to IGDA's activities had been seen by as anti-union, and Game Workers Unite desired to start a conversation to lay out the need for developers to unionize. In the wake of the sudden near-closure of Telltale Games in September 2018,

2691-641: A seven-year deal. Following the bankruptcy of FTX in November 2022, Riot began to seek legal methods to terminate the FTX contract. Over the first half of 2018, Kotaku spoke to about 28 former and current employees at Riot Games. Several claimed that female employees at Riot were being discriminated against. For example, some noted that ideas from female employees were overlooked while the same ideas from male employees were readily accepted, and some female employees were groomed for more senior positions only to be passed up by

2808-407: A single publisher; one canceled game may devastate a small developer. Because of this, many small development companies are short-lived. A common exit strategy for a successful video game developer is to sell the company to a publisher, becoming an in-house developer. In-house development teams tend to have more freedom in game design and content than third-party developers. One reason is that since

2925-403: A strong STEM (science, technology, engineering, and mathematics) background for women at the secondary education level, but there are issues with tertiary education such as at colleges and universities, where game development programs tend to reflect the male-dominated demographics of the industry, a factor that may lead women with strong STEM backgrounds to choose other career goals. There

3042-559: A toxic workplace culture , including gender discrimination and sexual harassment . The company was criticized for its use of forced arbitration in response to these allegations. Brandon "Ryze" Beck and Marc "Tryndamere" Merrill, the founders of Riot Games, became friends while roommates at the University of Southern California , where the two studied business. Beck and Merrill believed too many video game developers diverted their focus from game to game too often, distinguishing Defense of

3159-682: A unique case where nearly all parts of its labor force, including white-collar jobs such as video game development, may engage with labor unions under the Employment Protection Act often through collective bargaining agreements. Developer DICE had reached its union agreements in 2004. Paradox Interactive became one of the first major publishers to support unionization efforts in June 2020 with its own agreements to cover its Swedish employees within two labor unions Unionen and SACO . In Australia, video game developers could join other unions, but

3276-473: Is also a significant gap in racial minorities within the video game industry; a 2019 IGDA survey found only 2% of developers considered themselves to be of African descent and 7% Hispanic, while 81% were Caucasian; in contrast, 2018 estimates from the United States Census estimate the U.S. population to be 13% of African descent and 18% Hispanic. In a 2014 and 2015 survey of job positions and salaries,

3393-518: Is an annual list compiled by Inc. magazine that recognizes US companies with exceptional workplace cultures. These rankings are based on aspects such as company culture, employee benefits, professional development opportunities, work-life balance, and overall employee satisfaction. It highlights organizations that prioritize their employees' well-being and foster a positive work culture. The magazine also presents an annual Inc. Best in Business Award to

3510-612: Is at 7 World Trade Center in New York City. The magazine hosts several events, including the annual Inc. 5000 Conference & Awards Ceremony, which celebrates the Inc. 5000 and allows honorees, alumni, and other growth-minded entrepreneurs to learn and network. As of 2023, Inc. has 8 recognition programs: Inc. Best Workplaces, Inc. Best in Business, Inc. Regionals, Inc. Founder-Friendly Investors, Inc. Female Founders, Inc. Power Partners, Ignition Schools and Inc. 5000. Inc. Best Workplaces

3627-818: Is best known for its annual rankings of the fastest-growing privately held companies in the United States, called the "Inc. 500" and "Inc. 5000". Inc. was founded in Boston by Bernie Goldhirsh, and its first issue appeared in April 1979.The magazine was headquartered in Boston's waterfront on the India Wharf and relocated to NYC in the early 2000s. Goldhirsh was an MIT -trained mechanical engineer who founded Sail magazine, which he sold for $ 10 million in 1980. Paul W. Kellam, who had joined Goldhirsh's company as editor of Marine Business ,

Riot Games - Misplaced Pages Continue

3744-449: Is expected that this is meant to lead into a full-time position, or otherwise the end of the contract. But more recently, its use in the video game industry has been compared to Microsoft 's past use of " permatemp ", contract workers that were continually renewed and treated for all purposes as employees but received no benefits. While Microsoft has waned from the practice, the video game industry has adapted it more frequently. Around 10% of

3861-533: Is generally illegal, companies often target their oldest workers first during layoffs or other periods of reduction. Older developers with experience may find themselves too qualified for the types of positions that other game development companies seek given the salaries and compensations offered. Some of the larger video game developers and publishers have also engaged contract workers through agencies to help add manpower in game development in part to alleviate crunch time from employees. Contractors are brought on for

3978-494: Is still their primary activity they are generally described as "publishers" rather than "developers". Developers may be private as well. In the video game industry , a first-party developer is part of a company that manufactures a video game console and develops mainly for it. First-party developers may use the name of the company itself (such as Nintendo ), have a specific division name (such as Sony's Polyphony Digital ) or have been an independent studio before being acquired by

4095-479: Is to support Riot's existing titles and will have a major focus on developing the company's newer titles. Jason Bunge was hired as Riot Games' chief marketing officer in October 2020. In October 2021, the company bought Kanga, a services firm involved in "fan hubs", merchandising, and content aggregation. Riot Games collaborated with French animation studio Fortiche to release an animated series, Arcane . The series

4212-474: Is usually conducted in a casual business environment, with t-shirts and sandals as common work attire. Many workers find this type of environment rewarding and pleasant professionally and personally. However, the industry also requires long working hours from its employees (sometimes to an extent seen as unsustainable). Employee burnout is not uncommon. An entry-level programmer can make, on average, over $ 66,000 annually only if they are successful in obtaining

4329-589: The AFL–CIO writing an open letter to video game developers encouraging them to unionize. In January 2020, Game Workers Unite and the Communications Workers of America established a new campaign to push for unionization of video game developers, the Campaign to Organize Digital Employees (CODE), in January 2020. Initial efforts for CODE were aimed to determine what approach to unionization would be best suited for

4446-990: The Benchmark and FirstMark Capital venture capital firms, as well as Chinese holding company Tencent . The latter would later become League of Legends ' distributor in China, and then the parent company of Riot Games. Following six months of beta tests, Riot Games released League of Legends as a free-to-play game on October 27, 2009. Their game designers and executives participated in online forums to make adjustments based on player feedback. On May 10, 2010, Riot Games announced that they would take over distribution and operation of their game in Europe; to do so, Riot Games relocated their European headquarters in Brighton to new offices in Dublin . In February 2011, Tencent invested $ 400 million for

4563-456: The International Game Developers Association (IGDA), are conducting increasing discussions about the problem; they are concerned that working conditions in the industry cause a significant deterioration in employees' quality of life. Some video game developers and publishers have been accused of the excessive invocation of "crunch time". "Crunch time" is the point at which the team is thought to be failing to achieve milestones needed to launch

4680-654: The League of Legends World Championship in China, with the finals taking place in Beijing . The same year, the company announced it would franchise its ten-team North American League of Legends Championship Series, which cost at least $ 10 million to enter. In November 2020, Riot Games announced the first Valorant Champions Tour , the global competitive tournament for Valorant . In 2021, Riot began building out three new "remote broadcast centers" in Asia, North America (Seattle), and Europe (Dublin), as part of an effort to improve

4797-508: The MSX , they became one of the earliest second-party developers for Nintendo, developing exclusively for Nintendo's consoles starting with the Famicom, though they would self-publish their mobile games. A third-party developer may also publish games, or work for a video game publisher to develop a title. Both publisher and developer have considerable input in the game's design and content. However,

Riot Games - Misplaced Pages Continue

4914-461: The Me Too movement and have tried to address the symptoms of these problems industry-wide, the video game industry has yet to have its Me Too-moment, even as late as 2021. There also tends to be pay-related discrimination against women in the industry. According to Gamasutra 's Game Developer Salary Survey 2014, women in the United States made 86 cents for every dollar men made. Game designing women had

5031-514: The Me Too movement in February 2020. In response, Riot said they found the US$ 10 million figure "fair and adequate under the circumstances" after analysis, but were remaining committed to reaching a resolution. In August 2021, DFEH asserted that Riot was interfering in their ongoing investigations by falsely informing employees that they could not speak to DFEH directly; while the court ordered Riot to issue

5148-504: The Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) union doing work for video games struck several major publishers, demanding better royalty payments and provisions related to the safety of their vocal performances, when their union's standard contract was up for renewal. The voice actor strike lasted for over 300 days into 2017 before a new deal was made between SAG-AFTRA and

5265-663: The Staples Center in Los Angeles. The company sells corporate sponsorships, merchandise, and streaming rights for its esports league. In 2015, investors bought stakes in teams and began building their own squads. Among the team owners in Riot Games' leagues are the owners of the Washington Wizards , Cleveland Cavaliers , Houston Rockets , Golden State Warriors , Philadelphia 76ers , Los Angeles Dodgers , AOL co-founder Steve Case, and life coach Tony Robbins . Inc. cited

5382-731: The video game industry . He told the Los Angeles Times : "Someone who was part of the co-creation of that world and those characters isn't getting a credit or a nickel for the work they put into it. Maybe we need unions in the video game industry to be able to protect creators." Inc. (magazine) Inc. is an American business magazine founded in 1979 and based in New York City . The magazine publishes six issues per year, along with surrounding online and social media content. The magazine also produces several live and virtual events yearly. Published by Mansueto Ventures , Inc.

5499-583: The Ancients as an indication that games could be supported and monetized long-term. They also drew inspiration from Asian video game designers who released their games for no up-front cost, and instead charged for additional perks. Beck and Merrill sought funding from family and angel investors , raising US$ 1.5 million to launch their company. Riot Games was established in September 2006 in Santa Monica, California . The first person Riot Games recruited

5616-449: The B2B field, and Ignition Schools is devoted to academic institutions, universities, and colleges. In April 1979, the inaugural issue of Inc. featured the 'Inc. 100,' a list of the fastest-growing, publicly held small companies. By 1982, this list had expanded to the 'Inc. 500,' ranking companies based on their overall revenue growth over a three-year period. The top 500 companies are featured in

5733-446: The IGDA found that people of color were both underrepresented in senior management roles as well as underpaid in comparison to white developers. Further, because video game developers typically draw from personal experiences in building game characters, this diversity gap has led to few characters of racial minority to be featured as main characters within video games. Minority developers have also been harassed from external groups due to

5850-478: The Inc. 5000 Europe ranking was published. Inc. Uncensored podcast won the 2016 and 2017 min's Best of the Web Awards for Best Podcast, along with a 2018 Folio: Eddie & Ozzie Award honorable mention. Inc. received multiple Folio awards in 2017 and 2018, including honors for full-print issues, best redesign, use of video, and use of social media. Its 2016 feature, "The Stealthy Sales Kings of Amazon", won

5967-503: The Inc. 5000 and rankings of the fastest-growing companies in a particular region of the US: Pacific, Southeast, Northeast, Southwest, Midwest and Mid-Atlantic. Inc. Founder-Friendly Investors is a published list of founder-friendly private equity firms and venture capital firms in America. Inc. Female Founders list recognizes women entrepreneurs. Inc. Power Partners recognizes the companies in

SECTION 50

#1732859571371

6084-464: The Riot Forge effort as well as its planned Twitch competitor, Riot Esports Network (REN). Jadeja stated the rationale for the layoffs: "A decision like this has a massive impact on people's lives and on the culture of Riot. We're not doing this to appease shareholders or to hit some quarterly earnings number – we've made this decision because it's a necessity. It's what we need to do in order to maintain

6201-532: The Riot Games' chairmen. As of May 2018, Riot Games employed 2,500 people, operating 24 offices around the world. In October 2019, Riot Games announced several new games: a version of League of Legends for mobile devices and consoles called League of Legends: Wild Rift , a standalone mobile version of the Teamfight Tactics mode from League of Legends , and the digital collectible card game titled Legends of Runeterra , with all three scheduled for

6318-421: The September issue of Inc. magazine each year, highlighting their significant growth and achievements in the private sector of the United States. Inc. 5000 was first presented in 2007, expanding the Inc. 500. It lists the 5,000 fastest-growing private companies in the U.S. This list ranks these companies based on their revenue growth rate, defining revenue as gross revenue minus returns and allowances, excluding

6435-474: The acquisition of Activision Blizzard , stated it supported these unionization efforts. After this acquisition, the employees of Bethesda Game Studios , part of Zenimax under Microsoft, unionized under the Communications Workers of America (CWA) in July 2024. Over 500 employees within Blizzard Entertainment 's World of Warcraft division also unionized with CWA that same month. Sweden presents

6552-572: The advent of digital distribution of inexpensive games on game consoles, it is now possible for indie game developers to forge agreements with console manufacturers for broad distribution of their games. Other indie game developers create game software for a number of video-game publishers on several gaming platforms. In recent years this model has been in decline; larger publishers, such as Electronic Arts and Activision, increasingly turn to internal studios (usually former independent developers acquired for their development needs). Video game development

6669-481: The announcement, fans of the game, as well as Riot employees, criticized the company over social media and their streaming channels over the partnership, citing Saudi Arabia's record on human rights and the violent attempts to evict the Howeitat tribe from the area during the city's construction. Riot canceled the partnership within a few days in response, apologizing and saying that the partnership had been rushed. Riot

6786-431: The closest equity, making 96 cents for every dollar men made in the same job, while audio professional women had the largest gap, making 68% of what men in the same position made. Increasing the representation of women in the video game industry required breaking a feedback loop of the apparent lack of female representation in the production of video games and in the content of video games. Efforts have been made to provide

6903-400: The companies that have made an extraordinary impact in their fields and on society in the past 12 months. The winners are selected from a wide array of categories. Inc.’s editors assess the impact a company has achieved over the year, both in its industry and on a social level. Honorees chosen by Inc. appear in its Winter issue and featured on the Inc. website. Inc. Regionals is an extension of

7020-406: The company is taking action based on the story and its response. He elaborated that, in regards to claims of misbehavior by higher-level executives at Riot, the seniority of the individuals would have no impact on disciplinary proceedings. By the end of August 2018, Riot revealed they were implementing seven "first steps" to change the company's internal culture in light of the issues raised, including

7137-438: The company to favor male employees over females. Some Riot employees approached by Kotaku asserted these accusations were not true or were already being addressed; for example, according to the head of the platform, Oksana Kubushyna, efforts to improve the hiring process to be more diverse and inclusive toward women started nine months before article's publication. Riot Games' corporate communications lead Joe Hixson acknowledged

SECTION 60

#1732859571371

7254-497: The company values on its website, the first time since 2012, to reflect the apparent "bro culture" mentioned in the Kotaku report, and by February 2019, had hired Angela Roseboro as the company's chief diversity officer to further help improve their culture by managing all activity related to diversity and inclusion as well as guiding the recruiting team in promoting inclusivity for new hires. About three months after Kotaku ' s story, one current and one former Riot employee filed

7371-512: The company's intellectual property. In October 2022, Riot acquired Wargaming Sydney—a subsidiary of Cyprus-based Wargaming that had originally developed the MMO middleware BigWorld —for an undisclosed amount, and renamed it Riot Sydney. The acquisition excludes rights to the BigWorld technology itself, as well as its publishing arm. In January 2023, Riot Games cut 46 employees in a round of layoffs. In

7488-416: The console manufacturer (such as Rare or Naughty Dog ). Whether by purchasing an independent studio or by founding a new team, the acquisition of a first-party developer involves a huge financial investment on the part of the console manufacturer, which is wasted if the developer fails to produce a hit game on time. However, using first-party developers saves the cost of having to make royalty payments on

7605-503: The console. This established the use of licensing fees as a model for third-party development that persists into the present. The licensing fee approach was further enforced by Nintendo when it decided to allow other third-party developers to make games for the Famicom console, setting a 30% licensing fee that covered game cartridge manufacturing costs and development fees. The 30% licensing fee for third-party developers has also persisted to

7722-431: The cost of goods sold. It categorizes the fastest-growing companies by industry, metro area, revenue, and number of employees, with special highlights for women and minority-run businesses. To be eligible, privately owned companies must demonstrate three years of revenue growth. Once included in the Inc. 5000, these companies are invited to a three-day Inc. conference. While all 5,000 companies are profiled on Inc.com, only

7839-565: The court to reject the proposed settlement. Riot dismissed the DFEH's larger value to the suit, and denied charges raised by the DFEH that it had colluded with the class's lawyer to reduce the amount they would pay through the settlement. As a result of the state's findings that the terms of the settlement should have been valued higher, the class withdrew the proposed US$ 10 million settlement and dropped their original legal counsel, bringing on new lawyers who had been involved in prior lawsuits related to

7956-896: The current litigation against the company is ongoing. In the context of the 2019–2020 Hong Kong protests , Riot Games took action to discourage political statements during its live events, claiming that overt statements on politics, religion, and other sensitive topics "cannot be fairly represented in the forum [their] broadcast provides", and has asserted that the company bears responsibility for ensuring "that statements or actions on [their] official platforms [...] do not escalate potentially sensitive situations." In 2019, players discovered that words that are politically sensitive in China, including Tiananmen and Uyghur , were censored in League of Legends . The censorship varied by server and language, with some restrictions being lifted after complaints were posted to Reddit . In June 2020, Ron Johnson, Riot Games' global head of consumer products, shared

8073-547: The current litigation had been settled. Additionally, Riot established a 90-day plan starting in May 2019 to continue to address internal issues related to diversity and inclusion. Despite this, over one hundred Riot employees staged their walkout on May 6, 2019, demanding that Riot end forced arbitration for all past and current employees as well. About two weeks following the walkout, Riot reverted their position, saying that they will not change forced arbitration in existing agreements while

8190-438: The day-to-day operations and overall management of the League of Legends team to three longtime employees: Dylan Jadeja, Scott Gelb, and Nicolo Laurent, who previously served as chief financial officer (CFO), chief technology officer (CTO) and president , respectively. Subsequently, Gelb and Laurent assumed roles as chief operating officer (COO) and chief executive officer (CEO), respectively, while Beck and Merrill became

8307-444: The developer if the game is not meeting expectations. When each milestone is completed (and accepted), the publisher pays the developer an advance on royalties . Successful developers may maintain several teams working on different games for different publishers. Generally, however, third-party developers tend to be small, close-knit teams. Third-party game development is a volatile sector, since small developers may depend on income from

8424-417: The developers are the publisher's employees, their interests align with those of the publisher; the publisher may spend less effort ensuring that the developer's decisions do not enrich the developer at the publisher's expense. Activision in 1979 became the first third-party video game developer. When four Atari, Inc. programmers left the company following its sale to Warner Communications , partially over

8541-467: The entertainment industry (such as films and television ) require long working hours and dedication from their employees, such as willingness to relocate and/or required to develop games that do not appeal to their personal taste. The creative rewards of work in the entertainment business attracts labor to the industry, creating a competitive labor market that demands a high level of commitment and performance from employees. Industry communities, such as

8658-544: The exclusion of men, while Riot employees defended the decision as such gender-exclusive support was necessary to correct the male-dominated nature of video game development. Some of the feedback towards Riot included harassment and threats. In response to a shooting at a video game tournament in Jacksonville, Florida , in August 2018, Riot planned to increase security at its upcoming events. Two employees of Riot attempted to address

8775-447: The fastest-growing privately held companies in the United States, which later became Inc. 500. In 2000, Goldhirsh sold the magazine to German publishing house Gruner + Jahr for a reported price of over $ 200 million. In 2005, Joe Mansueto , founder of investment research firm Morningstar Ventures, bought Inc. and another business title, Fast Company , for about $ 35 million, forming publishing company Mansueto Ventures. In 2007,

8892-701: The feedback from the PAX event; one was fired, and the other left the company. Riot stated that these departures were separate from their Diversity Initiative. In December 2018, Riot's CEO Nicolo Laurent sent an email to all employees stating that following the company's internal investigation, their COO, Scott Gelb, was suspended for two months without pay for workplace misconduct and would take training classes before his return. Riot stated to Kotaku that there were still other cases they were investigating, but they did not involve those as senior as Gelb, and thus they would not discuss these cases publicly. By January 2019, Riot updated

9009-557: The first video game-specific union, Game Workers Unite Australia, was formed in December 2021 under Professionals Australia to become active in 2022. In Canada, in a historic move, video game workers in Edmonton unanimously voted to unionize for the first time in June 2022. In January 2023, after not being credited in The Last of Us HBO adaptation, Bruce Straley called for unionization of

9126-404: The gaming industry, while a 2017 IGDA survey found that the female demographic in game development had risen to about 20%. Taking into account that a 2017 ESA survey found 41% of video game players were female, this represented a significant gender gap in game development. The male-dominated industry, most who have grown up playing video games and are part of the video game culture , can create

9243-518: The growth of the leagues and high-profile ownership as part of its reasoning for making Riot Games its 2016 Company of the Year. Following debates over whether pro players and coaches should have a greater share of Riot Games' esports revenue and concerns raised about the company making in-game changes prior to matches, the company issued an open letter in 2016 promising higher revenue shares and more collaboration with professional teams. In 2017, Riot Games held

9360-454: The imprint An Inc. Original in partnership with Greenleaf Book Group . Inc. produces a weekly, award-winning podcast called Inc. Uncensored , where Inc. journalists discuss startups, technology, market and industry trends, and more. The podcast has released hundreds of episodes and won the 2016 and 2017 min's Best of the Web Awards for Best Podcast, along with a 2018 Folio: Eddie & Ozzie Award honorable mention. Inc. 's office

9477-452: The industry by working long hours. Because crunch time tends to come from a combination of corporate practices as well as peer influence, the term "crunch culture" is often used to discuss video game development settings where crunch time may be seen as the norm rather than the exception. The use of crunch time as a workplace standard gained attention first in 2004, when Erin Hoffman exposed

9594-431: The lack of respect that the new management gave to programmers, they used their knowledge of how Atari VCS game cartridges were programmed to create their own games for the system, founding Activision in 1979 to sell these. Atari took legal action to try to block the sale of these games, but the companies ultimately settled, with Activision agreeing to pay a portion of their sales as a license fee to Atari for developing for

9711-430: The lawsuit. They reported in March 2021 that "We concluded that there was no evidence that Laurent harassed, discriminated, or retaliated against the plaintiff. We have therefore concluded that at the current time … no action should be taken against Laurent." Alienware which had sponsored Riot's League of Legends esports events, ended its partnership with Riot a year earlier than their contract term in March 2021 due to

9828-572: The magazine's Inc. 500 list was expanded to the Inc. 5000 to include more fast-growing companies. In December 2013, Eric Schurenberg was appointed president and editor-in-chief of Inc. , replacing the long-tenured Jane Berentson. In March 2018, Schurenberg was appointed CEO of Mansueto Ventures, and Ledbetter was promoted to editor-in-chief of Inc. Its current editor-in-chief is Scott Omelianuk, former editor-in-chief of This Old House magazine. He succeeded James Ledbetter in early 2020. In 2015,

9945-471: The months that followed. Riot Games attempted to have two of the suits dismissed in April 2019, citing that the two female plaintiffs of these suits, when hired, had agreed to third-party arbitration rather than taking court action. Internally, several employees of Riot threatened to walk out, an idea that had been around since the first Kotaku article, as alongside the coercion to use arbitration, these employees felt Riot had yet to improve its transparency on

10062-551: The movement again called out for the industry to unionize. The movement argued that Telltale had not given any warning to its 250 employees let go, having hired additional staff as recently as a week prior, and left them without pensions or health-care options; it was further argued that the studio considered this a closure rather than layoffs, as to get around failure to notify required by the Worker Adjustment and Retraining Notification Act of 1988 preceding layoffs. The situation

10179-448: The nature of the video game culture. The industry also is recognized to have an ageism issue, discriminating against the hiring and retention of older developers. A 2016 IGDA survey found only 3% of developers were over 50 years old, while at least two-thirds were between 20 and 34; these numbers show a far lower average age compared to the U.S. national average of about 41.9 that same year. While discrimination by age in hiring practices

10296-529: The news, there have typically been followup discussions towards the potential to form a union. A survey performed by the International Game Developers Association in 2014 found that more than half of the 2,200 developers surveyed favored unionization. A similar survey of over 4,000 game developers run by the Game Developers Conference in early 2019 found that 47% of respondents felt the video game industry should unionize. In 2016, voice actors in

10413-677: The next productions to the next facility." The first RBC in Dublin, Ireland, opened in July 2022, in a building formerly housed by the nightclub The Wright Venue in Swords ; it has an IP-based infrastructure, six studios, and preserves the nightclub's disco ball (which had been promoted as the largest in Europe). As part of their buildout of the LoL series, Riot partnered with the FTX cryptocurrency exchange in August 2021 for

10530-552: The ongoing litigation over the sexual harassment allegations. Riot has also been criticized by its employees for requiring the use of forced arbitration in its employment contracts as a result of the gender discrimination lawsuit. Riot allowed employees to speak anonymously with the press, and indicated their intent to use town hall meetings and smaller group discussions with Roseboro and employees to determine future action. Riot also committed to removing mandatory arbitration in new employee contracts and potentially for existing ones after

10647-694: The present, being a de facto rate used for most digital storefronts for third-party developers to offer their games on the platform. In recent years, larger publishers have acquired several third-party developers. While these development teams are now technically "in-house", they often continue to operate in an autonomous manner (with their own culture and work practices). For example, Activision acquired Raven (1997); Neversoft (1999), which merged with Infinity Ward in 2014; Z-Axis (2001); Treyarch (2001); Luxoflux (2002); Shaba (2002); Infinity Ward (2003) and Vicarious Visions (2005). All these developers continue operating much as they did before acquisition,

10764-414: The primary differences being exclusivity and financial details. Publishers tend to be more forgiving of their own development teams going over budget (or missing deadlines) than third-party developers. A developer may not be the primary entity creating a piece of software, usually providing an external software tool which helps organize (or use) information for the primary software product. Such tools may be

10881-429: The problems and said they did not align with Riot's core values. Furthermore, he said that all Riot employees must be held accountable for the working environment. In the week following Kotaku ' s article, several more current and former developers came forward to speak on their own experiences at Riot, which included claims of sexual harassment and misgendering. In a statement to Gamasutra , Hixson indicated that

10998-475: The processes and had otherwise continued to retain Gelb despite his suspension. A proposed settlement was reached in the class-action suit in August 2019, which would include at least US$ 10 million in damages to women that had been employed at Riot Games over the prior five years. Representatives of the class indicated that they thought it would lead to change, while Riot said that there were other issues not covered by

11115-571: The production of League of Legends spin-offs by other developers until its shutdown in January 2024. The company worked with Fortiche to release Arcane , a television series based on the League of Legends universe. Riot Games operates League of Legends esports leagues and the Valorant Champions Tour . The company, which had 20 offices worldwide as of 2023, sells corporate sponsorships, merchandise, and streaming rights for its leagues. Riot has faced allegations and lawsuits alleging

11232-429: The publisher's wishes generally override those of the developer. Work for hire studios solely execute the publishers vision. The business arrangement between the developer and publisher is governed by a contract, which specifies a list of milestones intended to be delivered over a period of time. By updating its milestones, the publisher verifies that work is progressing quickly enough to meet its deadline and can direct

11349-415: The publishers. While this had some effects on a few games within the industry, it brought to the forefront the question of whether video game developers should unionize. A grassroots movement, Game Workers Unite , was established around 2017 to discuss and debate issues related to unionization of game developers. The group came to the forefront during the March 2018 Game Developers Conference by holding

11466-421: The reasoning behind the ban, as well as creating a tribunal of players to weigh in on bans, resulted in a 30 percent drop in reported harassment behavior. The efficacy of their results has been questioned by players and the gaming press. By 2013, League of Legends was the most-played multiplayer PC game in the world. By 2016, Inc. reported the game had over 100 million monthly players. Riot Games relocated to

11583-554: The same month, it suffered a cyberattack that stole source code for League of Legends, Teamfight Tactics, and an anti-cheat platform. The hackers in question put the stolen data up for sale on the dark web for US$ 700,000. In 2023, several games under the Riot Forge label were released, including The Mageseeker by Digital Sun, and Song of Nunu by Tequila Works . In September 2023, Dylan Jadeja became company CEO. Riot announced in January 2024 that it would be laying off 530 employees, or about 11% of its workforce, as well as sunsetting

11700-447: The scale of its esports productions using a centralized production model with regional hubs. The facilities would be capable of both on-site productions, and allowing regional productions to connect to the facilities' datacenters and use their infrastructure as part of remote productions. The three locations were chosen as their time zones are each eight hours apart, allowing them to "work a full shift and then shut down and throw control for

11817-416: The settlement, the department filed a complaint with the court that stated they believed the settlement was far too low, estimating that the lawsuit potentially could have been worth as much as US$ 400 million . The state's Division of Labor Standards Enforcement also filed a complaint, believing the settlement would release Riot from labor liabilities that had been raised by the lawsuit. Both complaints urged

11934-454: The suit, and that they also intended to resolve the unacknowledged issues. California's Department of Fair Employment and Housing (DFEH) had been investigating claims of gender discrimination at Riot Games since October 2018. In June 2019, DFEH announced that Riot had denied providing them requested documents and were seeking action to compel these documents, though Riot responded by saying that they complied with all DFEH requests. Upon word of

12051-545: The target of sexual harassment. This can be coupled from similar harassment from external groups, such as during the 2014 Gamergate controversy . Major investigations into allegations of sexual harassment and misconduct that went unchecked by management, as well as discrimination by employers, have been brought up against Riot Games , Ubisoft and Activision Blizzard in the late 2010s and early 2020s, alongside smaller studios and individual developers. However, while other entertainment industries have had similar exposure through

12168-484: The toxic nature of the video game culture. This racial diversity issue has similar ties to the gender one, and similar methods to result both have been suggested, such as improving grade school education, developing games that appeal beyond the white, male gamer stereotype, and identifying toxic behavior in both video game workplaces and online communities that perpetuate discrimination against gender and race. In regards to LGBT and other gender or sexual orientations,

12285-487: The use of crunch time at Electronic Arts , a situation known as the "EA Spouses" case. A similar "Rockstar Spouses" case gained further attention in 2010 over working conditions at Rockstar San Diego . Since then, there has generally been negative perception of crunch time from most of the industry as well as from its consumers and other media. Game development had generally been a predominately male workforce. In 1989, according to Variety , women constituted only 3% of

12402-504: The video game industry typically shares the same demographics as with the larger population based on a 2005 IGDA survey. Those in the LGBT community do not find workplace issues with their identity, though work to improve the representation of LGBT themes within video games in the same manner as with racial minorities. However, LGBT developers have also come under the same type of harassment from external groups like women and racial minorities due to

12519-678: The video game industry. Whereas some video game employees believe they should follow the craft-based model used by SAG-AFTRA which would unionize based on job function, others feel an industry-wide union, regardless of job position, would be better. Starting in 2021, several smaller game studios in the United States began efforts to unionize. These mostly involved teams doing quality assurance rather than developers. These studios included three QA studios under Blizzard Entertainment : Raven Software , Blizzard Albany , and Proletariat; and Zenimax Media 's QA team. Microsoft , which had previously acquired Zenimax and announced plans to acquire Blizzard via

12636-504: The workforce in video games is estimated to be from contract labor. Similar to other tech industries, video game developers are typically not unionized . This is a result of the industry being driven more by creativity and innovation rather than production, the lack of distinction between management and employees in the white-collar area, and the pace at which the industry moves that makes union actions difficult to plan out. However, when situations related to crunch time become prevalent in

12753-514: The world. Teams compete over the course of a season separated into two seasonal splits. Teams earn championship points to qualify for two major international competitions: the Mid-Season Invitational and the League of Legends World Championship . Riot Games' World Championship is the annual professional tournament at the conclusion of each season. During 2010 and 2011, the Riot Games team developed new content for League of Legends ; it

12870-709: Was "proud" of the members of the team who worked on the campaign, it had "an unintended impact outside of the narrative we wanted to tell". After Russia launched an invasion of Ukraine in February 2022, Riot Games did not withdraw from the Russian market after being asked to do so by Ukrainian politician Mykhailo Fedorov . In March 2022, Riot donated the proceeds from battle passes sold in several of its games, as well as profit from some in-game items, to humanitarian relief organizations operating in Ukraine. According to Riot, these donations totaled $ 5.4 million. In 2017, Riot Games filed

12987-556: Was Steve "Guinsoo" Feak, one of the early developers of DotA Allstars , a game considered to have been foundational to the MOBA genre. As they refined League of Legends ' initial creation, they pitched investors a video game company rooted in e-commerce . Merrill said that they approached publishers who were baffled by the game's lack of a single-player mode and free-to-play business model. Riot Games received several rounds of funding totaling $ 8 million , including investments by

13104-409: Was announced in January 2020, to producing tabletop games ; the first was Tellstones: King's Gambit , released in 2020. Riot acquired Hypixel Studios in April 2020, which they had been investing in over the previous eighteen months to help them publish Hytale , a voxel -based sandbox game. Also in April, Riot announced plans to establish a Singapore office later that year. Riot Games Singapore

13221-660: Was argued to be "exploitive", as Telltale had been known to force its employees to frequently work under "crunch time" to deliver its games. By the end of 2018, a United Kingdom trade union, Game Workers Unite UK, an affiliate of the Game Workers Unite movement, had been legally established. Following Activision Blizzard 's financial report for the previous quarter in February 2019, the company said that they would be laying off around 775 employees (about 8% of their workforce) despite having record profits for that quarter. Further calls for unionization came from this news, including

13338-421: Was criticized for marketing a new League of Legends character, Seraphine, by creating an in-character Twitter account in which they alluded to her struggles with her mental health, including low self-esteem , anxiety , and impostor syndrome . Some wrote that the account was an attempt to trick players into feeling close to her in an attempt to advertise. Creative director Patrick Morales said that, although he

13455-898: Was during this time that the company realized that people also liked to watch the game being played. As a result, Riot Games established its own League of Legends esports leagues which produce weekly broadcasts and create a professional game schedule. Following Riot Games' first world championship event in 2011, a small affair at a conference in Sweden, the company decided to turn their tournaments into professional sports-like events. It invested in broadcasting equipment, hired sports programming producers, and trained pro gamers to be "TV-ready". In 2012, Riot Games held its tournament at University of Southern California's Galen Center , offering $ 1 million in prize money. Riot Games has since held tournaments in Berlin, Seoul, Madison Square Garden in New York City, and

13572-429: Was one of Inc. 's first editors. Goldhirsh kept a low profile, and George Gendron, who served as editor-in-chief from 1980 to 2002, was considered the "public face" of the magazine. In October 1981, Inc. became the first magazine to feature Steve Jobs on its cover, alongside the proclamation, "This man has changed business forever." In 1982, the magazine began publishing its Inc. 100 ranking, which showcases

13689-573: Was released worldwide in November 2021 on Netflix , and by parent company Tencent in China, and received a favorable critical reception. In March 2022, Riot Games announced that it had invested in Fortiche and, as a result, its chief content officer Brian Wright and director of corporate development Brendan Mulligan were joining Fortiche's board of directors . That same month, Riot also hired executives from Netflix , Paramount , and HBO Max to head development of film, TV, and music endeavors built around

#370629