A real-time operating system ( RTOS ) is an operating system (OS) for real-time computing applications that processes data and events that have critically defined time constraints. An RTOS is distinct from a time-sharing operating system, such as Unix, which manages the sharing of system resources with a scheduler, data buffers, or fixed task prioritization in multitasking or multiprogramming environments. All operations must verifiably complete within given time and resource constraints or else fail safe . Real-time operating systems are event-driven and preemptive , meaning the OS can monitor the relevant priority of competing tasks, and make changes to the task priority. Event-driven systems switch between tasks based on their priorities, while time-sharing systems switch the task based on clock interrupts .
83-418: A key characteristic of an RTOS is the level of its consistency concerning the amount of time it takes to accept and complete an application's task ; the variability is " jitter ". A "hard" real-time operating system (hard RTOS) has less jitter than a "soft" real-time operating system (soft RTOS); a late answer is a wrong answer in a hard RTOS while a late answer is acceptable in a soft RTOS. The chief design goal
166-472: A Thread serves as both a unit of work and the mechanism for executing it. In the executor framework, the unit of work and the execution mechanism are separate. The key abstraction is the unit of work, which is called a task . IBM's use of the term has been influential, though underlining the ambiguity of the term, in IBM terminology, "task" has dozens of specific meanings, including: In z/OS specifically, it
249-419: A deadlock , two or more tasks lock mutex without timeouts and then wait forever for the other task's mutex, creating a cyclic dependency. The simplest deadlock scenario occurs when two tasks alternately lock two mutex, but in the opposite order. Deadlock is prevented by careful design. The other approach to resource sharing is for tasks to send messages in an organized message passing scheme. In this paradigm,
332-824: A function called an interrupt handler (or an interrupt service routine , ISR) to deal with the event. This interruption is often temporary, allowing the software to resume normal activities after the interrupt handler finishes, although the interrupt could instead indicate a fatal error. Interrupts are commonly used by hardware devices to indicate electronic or physical state changes that require time-sensitive attention. Interrupts are also commonly used to implement computer multitasking and system calls , especially in real-time computing . Systems that use interrupts in these ways are said to be interrupt-driven. Hardware interrupts were introduced as an optimization, eliminating unproductive waiting time in polling loops , waiting for external events. The first system to use this approach
415-571: A considerable extent. Some devices with a poorly designed programming interface provide no way to determine whether they have requested service. They may lock up or otherwise misbehave if serviced when they do not want it. Such devices cannot tolerate spurious interrupts, and so also cannot tolerate sharing an interrupt line. ISA cards, due to often cheap design and construction, are notorious for this problem. Such devices are becoming much rarer, as hardware logic becomes cheaper and new system architectures mandate shareable interrupts. Some systems use
498-453: A device, the processor may again poll and, if necessary, service other devices before exiting the ISR. An edge-triggered interrupt is an interrupt signaled by a level transition on the interrupt line, either a falling edge (high to low) or a rising edge (low to high). A device wishing to signal an interrupt drives a pulse onto the line and then releases the line to its inactive state. If the pulse
581-468: A flag or sending a message. A scheduler often provides the ability to unblock a task from interrupt handler context. An OS maintains catalogues of objects it manages such as threads, mutexes, memory, and so on. Updates to this catalogue must be strictly controlled. For this reason, it can be problematic when an interrupt handler calls an OS function while the application is in the act of also doing so. The OS function called from an interrupt handler could find
664-410: A further interrupt. This contrasts with a level trigger where the low level would continue to create interrupts (if they are enabled) until the signal returns to its high level. Computers with edge-triggered interrupts may include an interrupt register that retains the status of pending interrupts. Systems with interrupt registers generally have interrupt mask registers as well. The processor samples
747-452: A hybrid of level-triggered and edge-triggered signaling. The hardware not only looks for an edge, but it also verifies that the interrupt signal stays active for a certain period of time. A common use of a hybrid interrupt is for the NMI (non-maskable interrupt) input. Because NMIs generally signal major – or even catastrophic – system events, a good implementation of this signal tries to ensure that
830-417: A minimum, interrupt handlers are typically kept as short as possible. The interrupt handler defers all interaction with the hardware if possible; typically all that is necessary is to acknowledge or disable the interrupt (so that it won't occur again when the interrupt handler returns) and notify a task that work needs to be done. This can be done by unblocking a driver task through releasing a semaphore, setting
913-517: A mutex, but the lower priority task is not given CPU time to finish its work. A typical solution is to have the task that owns a mutex 'inherit' the priority of the highest waiting task. But this simple approach gets more complex when there are multiple levels of waiting: task A waits for a mutex locked by task B , which waits for a mutex locked by task C . Handling multiple levels of inheritance causes other code to run in high priority context and thus can cause starvation of medium-priority threads. In
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#1732849062700996-478: A number of tasks, and, later, tasks could have sub-tasks (in modern terminology, child processes ). Today the term "task" is used very ambiguously. For example, the Windows Task Manager manages (running) processes , while Windows Task Scheduler schedules programs to execute in future, what is traditionally known as a job scheduler , and uses the .job extension. By contrast, the term " task queue "
1079-413: A particular (rising or falling) edge will cause a service request to be latched; the processor resets the latch when the interrupt handler executes. A level-triggered interrupt is requested by holding the interrupt signal at its particular (high or low) active logic level . A device invokes a level-triggered interrupt by driving the signal to and holding it at the active level. It negates the signal when
1162-960: A period - and unless there is some type of hardware latch that records the event it is impossible to recover. This problem caused many "lockups" in early computer hardware because the processor did not know it was expected to do something. More modern hardware often has one or more interrupt status registers that latch interrupts requests; well-written edge-driven interrupt handling code can check these registers to ensure no events are missed. The Industry Standard Architecture (ISA) bus uses edge-triggered interrupts, without mandating that devices be able to share IRQ lines, but all mainstream ISA motherboards include pull-up resistors on their IRQ lines, so well-behaved ISA devices sharing IRQ lines should just work fine. The parallel port also uses edge-triggered interrupts. Many older devices assume that they have exclusive use of IRQ lines, making it electrically unsafe to share them. There are three ways multiple devices "sharing
1245-501: A restart of the program. Arm uses the term exception to refer to all types of interrupts, and divides exceptions into (hardware) interrupts , aborts , reset , and exception-generating instructions. Aborts correspond to x86 exceptions and may be prefetch aborts (failed instruction fetches) or data aborts (failed data accesses), and may be synchronous or asynchronous. Asynchronous aborts may be precise or imprecise. MMU aborts (page faults) are synchronous. RISC-V uses interrupt as
1328-458: A shared resource. While interrupts are masked and the current task does not make a blocking OS call, the current task has exclusive use of the CPU since no other task or interrupt can take control, so the critical section is protected. When the task exits its critical section, it must unmask interrupts; pending interrupts, if any, will then execute. Temporarily masking interrupts should only be done when
1411-505: A single request (in request–response architectures) or a query (in information retrieval ), either a single stage of handling, or the whole system-wide handling. In the Java programming language, these two concepts (unit of work and unit of execution) are conflated when working directly with threads, but clearly distinguished in the Executors framework: When you work directly with threads,
1494-429: A synchronous interrupt caused by an exceptional condition (e.g., division by zero , invalid memory access , illegal opcode ), although the term exception is more common for this. x86 divides interrupts into (hardware) interrupts and software exceptions , and identifies three types of exceptions: faults, traps, and aborts. (Hardware) interrupts are interrupts triggered asynchronously by an I/O device, and allow
1577-418: A system misbehaves. In a wired-OR circuit, parasitic capacitance charging/discharging through the interrupt line's bias resistor will cause a small delay before the processor recognizes that the interrupt source has been cleared. If the interrupting device is cleared too late in the interrupt service routine (ISR), there will not be enough time for the interrupt circuit to return to the quiescent state before
1660-401: A task has three states: Most tasks are blocked or ready most of the time because generally only one task can run at a time per CPU core . The number of items in the ready queue can vary greatly, depending on the number of tasks the system needs to perform and the type of scheduler that the system uses. On simpler non-preemptive but still multitasking systems, a task has to give up its time on
1743-428: A task is working on a low-priority message and ignores a higher-priority message (or a message originating indirectly from a high priority task) in its incoming message queue. Protocol deadlocks can occur when two or more tasks wait for each other to send response messages. Since an interrupt handler blocks the highest priority task from running, and since real-time operating systems are designed to keep thread latency to
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#17328490627001826-471: A trigger table (a table of functions) in its header, which both the app and OS know of and use appropriately that is not related to hardware. However do not confuse this with hardware interrupts which signal the CPU (the CPU enacts software from a table of functions, similarly to software interrupts). Multiple devices sharing an interrupt line (of any triggering style) all act as spurious interrupt sources with respect to each other. With many devices on one line,
1909-577: A type reserved for interrupts, or it might be of some pre-existing type such as a memory write. Message-signalled interrupts behave very much like edge-triggered interrupts, in that the interrupt is a momentary signal rather than a continuous condition. Interrupt-handling software treats the two in much the same manner. Typically, multiple pending message-signaled interrupts with the same message (the same virtual interrupt line) are allowed to merge, just as closely spaced edge-triggered interrupts can merge. Message-signalled interrupt vectors can be shared, to
1992-466: A unit of execution, which may share various system resources with other tasks on the system. Depending on the level of sharing, the task may be regarded as a conventional thread or process . Tasks are brought into existence using the clone() system call, where a user can specify the desired level of resource sharing. The term task for a part of a job dates to multiprogramming in the early 1960s, as in this example from 1961: The serial model has
2075-404: A variety of purposes, such as requesting operating system services and interacting with device drivers (e.g., to read or write storage media). Software interrupts may also be triggered by program execution errors or by the virtual memory system. Typically, the operating system kernel will catch and handle such interrupts. Some interrupts are handled transparently to the program - for example,
2158-446: Is better to use mechanisms also available on general-purpose operating systems, such as a mutex and OS-supervised interprocess messaging. Such mechanisms involve system calls, and usually invoke the OS's dispatcher code on exit, so they typically take hundreds of CPU instructions to execute, while masking interrupts may take as few as one instruction on some processors. A (non-recursive) mutex
2241-401: Is commonly used in the sense of "units of work". Interrupt In digital computers , an interrupt (sometimes referred to as a trap ) is a request for the processor to interrupt currently executing code (when permitted), so that the event can be processed in a timely manner. If the request is accepted, the processor will suspend its current activities, save its state , and execute
2324-457: Is considered a key operating system resource. Many embedded systems and RTOSs, however, allow the application itself to run in kernel mode for greater system call efficiency and also to permit the application to have greater control of the operating environment without requiring OS intervention. On single-processor systems, an application running in kernel mode and masking interrupts is the lowest overhead method to prevent simultaneous access to
2407-411: Is deferred or ignored by the processor, while to unmask an interrupt is to enable it. Processors typically have an internal interrupt mask register, which allows selective enabling (and disabling) of hardware interrupts. Each interrupt signal is associated with a bit in the mask register. On some systems, the interrupt is enabled when the bit is set, and disabled when the bit is clear. On others,
2490-555: Is defined precisely as: The term task in OS/360 through z/OS is roughly equivalent to light-weight process; the tasks in a job step share an address space. However, in MVS/ESA through z/OS, a task or Service Request Block (SRB) may have access to other address spaces via its access list. The term task is used in the Linux kernel (at least since v2.6.13, up to and including v4.8 ) to refer to
2573-403: Is either locked or unlocked. When a task has locked the mutex, all other tasks must wait for the mutex to be unlocked by its owner - the original thread. A task may set a timeout on its wait for a mutex. There are several well-known problems with mutex based designs such as priority inversion and deadlocks . In priority inversion a high priority task waits because a low priority task has
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2656-408: Is enough free memory. Secondly, speed of allocation is important. A standard memory allocation scheme scans a linked list of indeterminate length to find a suitable free memory block, which is unacceptable in a RTOS since memory allocation has to occur within a certain amount of time. Because mechanical disks have much longer and more unpredictable response times, swapping to disk files is not used for
2739-462: Is frowned upon. Whenever possible, all required memory allocation is specified statically at compile time. Another reason to avoid dynamic memory allocation is memory fragmentation. With frequent allocation and releasing of small chunks of memory, a situation may occur where available memory is divided into several sections and the RTOS cannot allocate a large enough continuous block of memory, although there
2822-530: Is less than the time lapsed until the next input stimulus of the same type. The most common designs are: Time sharing designs switch tasks more often than strictly needed, but give smoother multitasking , giving the illusion that a process or user has sole use of a machine. Early CPU designs needed many cycles to switch tasks during which the CPU could do nothing else useful. Because switching took so long, early OSes tried to minimize wasting CPU time by avoiding unnecessary task switching. In typical designs,
2905-399: Is more frequently dedicated to a narrow set of applications. Key factors in a real-time OS are minimal interrupt latency and minimal thread switching latency ; a real-time OS is valued more for how quickly or how predictably it can respond than for the amount of work it can perform in a given period of time. An RTOS is an operating system in which the time taken to process an input stimulus
2988-421: Is no OS, from the bare metal program running on the CPU. Such external devices may be part of the computer (e.g., disk controller ) or they may be external peripherals . For example, pressing a keyboard key or moving a mouse plugged into a PS/2 port triggers hardware interrupts that cause the processor to read the keystroke or mouse position. Hardware interrupts can arrive asynchronously with respect to
3071-416: Is no clear consensus as to the exact meaning of these terms". The term trap may refer to any interrupt, to any software interrupt, to any synchronous software interrupt, or only to interrupts caused by instructions with trap in their names. In some usages, the term trap refers specifically to a breakpoint intended to initiate a context switch to a monitor program or debugger . It may also refer to
3154-410: Is not high throughput , but rather a guarantee of a soft or hard performance category. An RTOS that can usually or generally meet a deadline is a soft real-time OS, but if it can meet a deadline deterministically it is a hard real-time OS. An RTOS has an advanced algorithm for scheduling . Scheduler flexibility enables a wider, computer-system orchestration of process priorities, but a real-time OS
3237-413: Is requested by the processor itself upon executing particular instructions or when certain conditions are met. Every software interrupt signal is associated with a particular interrupt handler. A software interrupt may be intentionally caused by executing a special instruction which, by design, invokes an interrupt when executed. Such instructions function similarly to subroutine calls and are used for
3320-427: Is the default state of it. Devices signal an interrupt by briefly driving the line to its non-default state, and let the line float (do not actively drive it) when not signaling an interrupt. This type of connection is also referred to as open collector . The line then carries all the pulses generated by all the devices. (This is analogous to the pull cord on some buses and trolleys that any passenger can pull to signal
3403-440: Is too short to be detected by polled I/O then special hardware may be required to detect it. The important part of edge triggering is that the signal must transition to trigger the interrupt; for example, if the signal was high-low-low, there would only be one falling edge interrupt triggered, and the continued low level would not trigger a further interrupt. The signal must return to the high level and fall again in order to trigger
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3486-425: Is usually unsafe for two tasks to access the same specific data or hardware resource simultaneously. There are three common approaches to resolve this problem: General-purpose operating systems usually do not allow user programs to mask (disable) interrupts , because the user program could control the CPU for as long as it is made to. Some modern CPUs do not allow user mode code to disable interrupts as such control
3569-515: The System Management Mode on x86 compatible hardware can take a lot of time before it returns control to the operating system. Memory allocation is more critical in a real-time operating system than in other operating systems. First, for stability there cannot be memory leaks (memory that is allocated but not freed after use). The device should work indefinitely, without ever needing a reboot. For this reason, dynamic memory allocation
3652-412: The 1964 CDC 3600 , all interrupts went to the same location, and the OS used a specialized instruction to determine the highest-priority outstanding unmasked interrupt. On contemporary systems, there is generally a distinct interrupt routine for each type of interrupt (or for each interrupt source), often implemented as one or more interrupt vector tables . To mask an interrupt is to disable it, so it
3735-406: The CPU and another component such as a programmable interrupt controller or a southbridge . If an additional component is used, that component would be connected between the interrupting device and the processor's interrupt pin to multiplex several sources of interrupt onto the one or two CPU lines typically available. If implemented as part of the memory controller , interrupts are mapped into
3818-409: The CPU to other tasks, which can cause the ready queue to have a greater number of overall tasks in the ready to be executed state ( resource starvation ). Usually, the data structure of the ready list in the scheduler is designed to minimize the worst-case length of time spent in the scheduler's critical section, during which preemption is inhibited, and, in some cases, all interrupts are disabled, but
3901-447: The ISR does not account for the possibility of such an interrupt occurring. As spurious interrupts are mostly a problem with wired-OR interrupt circuits, good programming practice in such systems is for the ISR to check all interrupt sources for activity and take no action (other than possibly logging the event) if none of the sources is interrupting. They may even lead to crashing of the computer in adverse scenarios. A software interrupt
3984-399: The OS related work to a separate handler. This handler runs at a higher priority than any thread but lower than the interrupt handlers. The advantage of this architecture is that it adds very few cycles to interrupt latency. As a result, OSes which implement the segmented architecture are more predictable and can deal with higher interrupt rates compared to the unified architecture. Similarly,
4067-492: The VARY ONLINE command will simulate a device end interrupt on the target device. A spurious interrupt is a hardware interrupt for which no source can be found. The term "phantom interrupt" or "ghost interrupt" may also be used to describe this phenomenon. Spurious interrupts tend to be a problem with a wired-OR interrupt circuit attached to a level-sensitive processor input. Such interrupts may be difficult to identify when
4150-447: The ability to process tasks of one job in an independent manner similar to the functioning of the IBM 709 . The term was popularized with the introduction of OS/360 (announced 1964), which featured Multiprogramming with a Fixed number of Tasks (MFT) and Multiprogramming with a Variable number of Tasks (MVT). In this case tasks were identified with light-weight processes, a job consisted of
4233-410: The adjacent diagram, there are queues of incoming work to do and outgoing completed work, and a thread pool of threads to perform this work. Either the work units themselves or the threads that perform the work can be referred to as "tasks", and these can be referred to respectively as requests/responses/threads, incoming tasks/completed tasks/threads (as illustrated), or requests/responses/tasks. In
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#17328490627004316-456: The callback is made using Structured Exception Handling with an exception code such as STATUS_ACCESS_VIOLATION or STATUS_INTEGER_DIVIDE_BY_ZERO. In a kernel process , it is often the case that some types of software interrupts are not supposed to happen. If they occur nonetheless, an operating system crash may result. The terms interrupt , trap , exception , fault , and abort are used to distinguish types of interrupts, although "there
4399-432: The choice of data structure depends also on the maximum number of tasks that can be on the ready list. If there are never more than a few tasks on the ready list, then a doubly linked list of ready tasks is likely optimal. If the ready list usually contains only a few tasks but occasionally contains more, then the list should be sorted by priority, so that finding the highest priority task to run does not require traversing
4482-608: The current instance of the ISR terminates. The result is the processor will think another interrupt is pending, since the voltage at its interrupt request input will be not high or low enough to establish an unambiguous internal logic 1 or logic 0. The apparent interrupt will have no identifiable source, hence the "spurious" moniker. A spurious interrupt may also be the result of electrical anomalies due to faulty circuit design, high noise levels, crosstalk , timing issues, or more rarely, device errata . A spurious interrupt may result in system deadlock or other undefined operation if
4565-410: The driver that they are requesting a stop.) However, interrupt pulses from different devices may merge if they occur close in time. To avoid losing interrupts the CPU must trigger on the trailing edge of the pulse (e.g. the rising edge if the line is pulled up and driven low). After detecting an interrupt the CPU must check all the devices for service requirements. Edge-triggered interrupts do not suffer
4648-402: The failure might affect only a single process or might have global impact. Some operating systems have code specifically to deal with this. As an example, IBM Operating System/360 (OS/360) relies on a not-ready to ready device-end interrupt when a tape has been mounted on a tape drive, and will not read the tape label until that interrupt occurs or is simulated. IBM added code in OS/360 so that
4731-615: The first occurrence of interrupt masking. The National Bureau of Standards DYSEAC (1954) was the first to use interrupts for I/O. The IBM 704 was the first to use interrupts for debugging , with a "transfer trap", which could invoke a special routine when a branch instruction was encountered. The MIT Lincoln Laboratory TX-2 system (1957) was the first to provide multiple levels of priority interrupts. Interrupt signals may be issued in response to hardware or software events. These are classified as hardware interrupts or software interrupts , respectively. For any particular processor,
4814-409: The flyback time, is the time it takes to queue a new ready task and restore the state of the highest priority task to running. In a well-designed RTOS, readying a new task will take 3 to 20 instructions per ready-queue entry, and restoration of the highest-priority ready task will take 5 to 30 instructions. In advanced systems, real-time tasks share computing resources with many non-real-time tasks, and
4897-401: The highest priority enabled interrupt. In others, there are separate interrupt handlers for separate interrupt types, separate I/O channels or devices, or both. Several interrupt causes may have the same interrupt type and thus the same interrupt handler, requiring the interrupt handler to determine the cause. Interrupts may be fully handled in hardware by the CPU, or may be handled by both
4980-400: The interrupt is valid by verifying that it remains active for a period of time. This 2-step approach helps to eliminate false interrupts from affecting the system. A message-signaled interrupt does not use a physical interrupt line. Instead, a device signals its request for service by sending a short message over some communications medium, typically a computer bus . The message might be of
5063-440: The interrupt trigger signals or interrupt register during each instruction cycle, and will process the highest priority enabled interrupt found. Regardless of the triggering method, the processor will begin interrupt processing at the next instruction boundary following a detected trigger, thus ensuring: There are several different architectures for handling interrupts. In some, there is a single interrupt handler that must scan for
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#17328490627005146-437: The list. Instead, inserting a task requires walking the list. During this search, preemption should not be inhibited. Long critical sections should be divided into smaller pieces. If an interrupt occurs that makes a high priority task ready during the insertion of a low priority task, that high priority task can be inserted and run immediately before the low priority task is inserted. The critical response time, sometimes called
5229-472: The longest path through the critical section is shorter than the desired maximum interrupt latency . Typically this method of protection is used only when the critical section is just a few instructions and contains no loops. This method is ideal for protecting hardware bit-mapped registers when the bits are controlled by different tasks. When the shared resource must be reserved without blocking all other tasks (such as waiting for Flash memory to be written), it
5312-423: The normal resolution of a page fault is to make the required page accessible in physical memory. But in other cases such as a segmentation fault the operating system executes a process callback. On Unix-like operating systems this involves sending a signal such as SIGSEGV , SIGBUS , SIGILL or SIGFPE , which may either call a signal handler or execute a default action (terminating the program). On Windows
5395-481: The number of interrupt types is limited by the architecture. A hardware interrupt is a condition related to the state of the hardware that may be signaled by an external hardware device, e.g., an interrupt request (IRQ) line on a PC, or detected by devices embedded in processor logic (e.g., the CPU timer in IBM System/370), to communicate that the device needs attention from the operating system (OS) or, if there
5478-496: The object database to be in an inconsistent state because of the application's update. There are two major approaches to deal with this problem: the unified architecture and the segmented architecture. RTOSs implementing the unified architecture solve the problem by simply disabling interrupts while the internal catalogue is updated. The downside of this is that interrupt latency increases, potentially losing interrupts. The segmented architecture does not make direct OS calls but delegates
5561-414: The overall term as well as for the external subset; internal interrupts are called exceptions. Each interrupt signal input is designed to be triggered by either a logic signal level or a particular signal edge (level transition). Level-sensitive inputs continuously request processor service so long as a particular (high or low) logic level is applied to the input. Edge-sensitive inputs react to signal edges:
5644-489: The problems that level-triggered interrupts have with sharing. Service of a low-priority device can be postponed arbitrarily, while interrupts from high-priority devices continue to be received and get serviced. If there is a device that the CPU does not know how to service, which may raise spurious interrupts, it will not interfere with interrupt signaling of other devices. However, it is easy for an edge-triggered interrupt to be missed - for example, when interrupts are masked for
5727-478: The processor clock, and at any time during instruction execution. Consequently, all incoming hardware interrupt signals are conditioned by synchronizing them to the processor clock, and acted upon only at instruction execution boundaries. In many systems, each device is associated with a particular IRQ signal. This makes it possible to quickly determine which hardware device is requesting service, and to expedite servicing of that device. On some older systems, such as
5810-458: The processor commands it to do so, typically after the device has been serviced. The processor samples the interrupt input signal during each instruction cycle. The processor will recognize the interrupt request if the signal is asserted when sampling occurs. Level-triggered inputs allow multiple devices to share a common interrupt signal via wired-OR connections. The processor polls to determine which devices are requesting service. After servicing
5893-511: The program to be restarted with no loss of continuity. A fault is restartable as well but is tied to the synchronous execution of an instruction - the return address points to the faulting instruction. A trap is similar to a fault except that the return address points to the instruction to be executed after the trapping instruction; one prominent use is to implement system calls . An abort is used for severe errors, such as hardware errors and illegal values in system tables, and often does not allow
5976-531: The ready list can be arbitrarily long. In such systems, a scheduler ready list implemented as a linked list would be inadequate. Some commonly used RTOS scheduling algorithms are: A multitasking operating system like Unix is poor at real-time tasks. The scheduler gives the highest priority to jobs with the lowest demand on the computer, so there is no way to ensure that a time-critical job will have access to enough resources. Multitasking systems must manage sharing data and hardware resources among multiple tasks. It
6059-418: The remote side excites the gate beyond a threshold, thus no negotiated speed is required. Each has its speed versus distance advantages. A trigger, generally, is the method in which excitation is detected: rising edge, falling edge, threshold ( oscilloscope can trigger a wide variety of shapes and conditions). Triggering for software interrupts must be built into the software (both in OS and app). A 'C' app has
6142-447: The resource is managed directly by only one task. When another task wants to interrogate or manipulate the resource, it sends a message to the managing task. Although their real-time behavior is less crisp than semaphore systems, simple message-based systems avoid most protocol deadlock hazards, and are generally better-behaved than semaphore systems. However, problems like those of semaphores are possible. Priority inversion can occur when
6225-498: The reverse is true, and a set bit disables the interrupt. When the interrupt is disabled, the associated interrupt signal may be ignored by the processor, or it may remain pending. Signals which are affected by the mask are called maskable interrupts . Some interrupt signals are not affected by the interrupt mask and therefore cannot be disabled; these are called non-maskable interrupts (NMIs). These indicate high-priority events which cannot be ignored under any circumstances, such as
6308-481: The same line" can be raised. First is by exclusive conduction (switching) or exclusive connection (to pins). Next is by bus (all connected to the same line listening): cards on a bus must know when they are to talk and not talk (i.e., the ISA bus). Talking can be triggered in two ways: by accumulation latch or by logic gates. Logic gates expect a continual data flow that is monitored for key signals. Accumulators only trigger when
6391-440: The same reasons as RAM allocation discussed above. The simple fixed-size-blocks algorithm works quite well for simple embedded systems because of its low overhead. Task (computing) In computing , a task is a unit of execution or a unit of work. The term is ambiguous; precise alternative terms include process , light-weight process , thread (for execution), step , request , or query (for work). In
6474-409: The sense of "unit of execution", in some operating systems , a task is synonymous with a process , and in others with a thread . In non-interactive execution ( batch processing ), a task is a unit of execution within a job , with the task itself typically a process. The term " multitasking " primarily refers to the processing sense – multiple tasks executing at the same time – but has nuances of
6557-475: The system's memory address space . In systems on a chip (SoC) implementations, interrupts come from different blocks of the chip and are usually aggregated in an interrupt controller attached to one or several processors (in a multi-core system). Multiple devices may share an edge-triggered interrupt line if they are designed to. The interrupt line must have a pull-down or pull-up resistor so that when not actively driven it settles to its inactive state, which
6640-472: The timeout signal from a watchdog timer . With regard to SPARC , the Non-Maskable Interrupt (NMI), despite having the highest priority among interrupts, can be prevented from occurring through the use of an interrupt mask. One failure mode is when the hardware does not generate the expected interrupt for a change in state, causing the operating system to wait indefinitely. Depending on the details,
6723-458: The work sense of multiple tasks being performed at the same time. In the sense of "unit of work", in a job (meaning "one-off piece of work") a task can correspond to a single step (the step itself, not the execution thereof), while in batch processing individual tasks can correspond to a single step of processing a single item in a batch, or to a single step of processing all items in the batch. In online systems, tasks most commonly correspond to
6806-468: The workload in servicing interrupts grows in proportion to the square of the number of devices. It is therefore preferred to spread devices evenly across the available interrupt lines. Shortage of interrupt lines is a problem in older system designs where the interrupt lines are distinct physical conductors. Message-signaled interrupts, where the interrupt line is virtual, are favored in new system architectures (such as PCI Express ) and relieve this problem to
6889-520: Was the DYSEAC , completed in 1954, although earlier systems provided error trap functions. The UNIVAC 1103A computer is generally credited with the earliest use of interrupts in 1953. Earlier, on the UNIVAC I (1951) "Arithmetic overflow either triggered the execution of a two-instruction fix-up routine at address 0, or, at the programmer's option, caused the computer to stop." The IBM 650 (1954) incorporated
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