PLEX (Programming Language for EXchanges) is a special-purpose, concurrent, real-time programming language . The proprietary PLEX language is closely tied to the architecture of Ericsson's AXE telephone exchanges which it was designed to control. PLEX was developed by Göran Hemdahl at Ericsson in the 1970s, and it has been continuously evolving since then. PLEX was described in 2008 as "a cross between Fortran and a macro assembler ."
5-463: (Redirected from Plex ) [REDACTED] Look up -plex in Wiktionary, the free dictionary. PLEX or Plex may refer to: PLEX (programming language) , a special-purpose, concurrent, real-time programming language Plex Inc. , an American company that develops a client–server media player platform and streaming media services Plex Systems ,
10-481: A software company based in Troy, Michigan IBM Plex , an open source typeface superfamily Pilot License Extension, an item in the video game Eve Online that adds game time to an account Plasma exchange, a type of plasmapheresis where patient's blood plasma is removed and blood products are given in replacement Plex, a robotic character on the children's television show Yo Gabba Gabba! Topics referred to by
15-553: Is different from Wikidata All article disambiguation pages All disambiguation pages PLEX (programming language) The language has two variants: Plex-C used for the AXE Central Processor (CP) and Plex-M used for Extension Module Regional Processors (EMRP). Ericsson started a project in the mid-1980s to create a successor language, which resulted in Erlang . According to co-creator Joe Armstrong , "Erlang
20-405: The same term [REDACTED] This disambiguation page lists articles associated with the title PLEX . If an internal link led you here, you may wish to change the link to point directly to the intended article. Retrieved from " https://en.wikipedia.org/w/index.php?title=PLEX&oldid=1251744310 " Category : Disambiguation pages Hidden categories: Short description
25-594: Was heavily influenced by PLEX and the AXE design." Erlang did not replace PLEX, but was used alongside it. A system is divided into separately compiled and loaded units of code called "blocks." A block waits for one or more signals sent from elsewhere in the system, which triggers code execution. Several precompilers or code generators exist, to produce source code in Plex-C from higher level languages or graphical models. These can generate Plex-C from: Source code in Plex-C
#83916