In computing , multi-touch is technology that enables a surface (a touchpad or touchscreen ) to recognize the presence of more than one point of contact with the surface at the same time. The origins of multitouch began at CERN , MIT , University of Toronto , Carnegie Mellon University and Bell Labs in the 1970s. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron . Capacitive multi-touch displays were popularized by Apple 's iPhone in 2007. Multi-touch may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures using gesture recognition .
47-456: The Magic Mouse is a multi-touch wireless mouse sold by Apple Inc. and manufactured by Foxconn . The first-generation Magic Mouse was released on October 20, 2009, and introduced multi-touch functionality to a computer mouse. Taking after the iPhone , iPod Touch , and multi-touch MacBook trackpads , the Magic Mouse allows the use of multi-touch gestures and inertia scrolling across
94-413: A USB-C port. The first generation Magic Mouse was released on October 20, 2009, and introduced multi-touch functionality. It connects wirelessly to a Mac computer via Bluetooth . It is powered by two AA batteries , and operates using a solid-state laser tracking sensor like the previous-generation wireless Mighty Mouse . Apple includes two non-rechargeable batteries in the box. Until 2016, Apple sold
141-518: A battery charger that included two rechargeable NiMH AA batteries, designed for use with Mac peripherals. Like its predecessor, the Mighty Mouse , the Magic Mouse includes support for secondary click. The Magic Mouse has been included with most desktop Mac computers since its introduction, including the iMac , iMac Pro , and third-generation Mac Pro , as well as being available as a standalone purchase. The Magic Mouse borrows design elements from
188-489: A 16×16 array user interface. These early touchscreens only registered one point of touch at a time. On-screen keyboards (a well-known feature today) were thus awkward to use, because key-rollover and holding down a shift key while typing another were not possible. Exceptions to these were a "cross-wire" multi-touch reconfigurable touchscreen keyboard/display developed at the Massachusetts Institute of Technology in
235-434: A 2-dimensional position. Given two distinct touches, however, this returns two pairs of measurements, which can be combined in two ways, producing an ambiguous result. Thus, it is not possible to exactly determine the position of two distinct touches. Still, the average position can be approximated, as well as the distance between the touches, which suffices for some gesture applications. This technology-related article
282-435: A USB-C to Lightning cable, instead of USB-A to Lightning. The space gray color was replaced by a black color with a silver aluminum finish in 2022, which was originally only available bundled with the third-generation Mac Pro . All colors of the second-generation Magic Mouse have been introduced alongside matching colors for various Magic Keyboard models. On October 28, 2024, Apple released an updated Magic Mouse that replaces
329-548: A comprehensive discussion of touch-screen based interfaces, though it makes no mention of multiple fingers. In the same year, the video-based Video Place/Video Desk system of Myron Krueger was influential in development of multi-touch gestures such as pinch-to-zoom, though this system had no touch interaction itself. By 1984, both Bell Labs and Carnegie Mellon University had working multi-touch-screen prototypes – both input and graphics – that could respond interactively in response to multiple finger inputs. The Bell Labs system
376-543: A device similar to the Microsoft Surface was shown. It took up an executive's entire desk and was used to communicate with the Master Control computer . In the 2002 film Minority Report , Tom Cruise uses a set of gloves that resemble a multi-touch interface to browse through information. In the 2005 film The Island , another form of a multi-touch computer was seen where the professor, played by Sean Bean , has
423-422: A finger or an object touches the surface, causing the light to scatter, the reflection of which is caught with sensors or cameras that send the data to software that dictates response to the touch, depending on the type of reflection measured. Optical technologies include: Acoustic and radio-frequency wave-based technologies include: Multi-touch touchscreen gestures enable predefined motions to interact with
470-399: A means of information or exhibit display. Multi-touch has been implemented in several different ways, depending on the size and type of interface. The most popular form are mobile devices, tablets , touchtables and walls. Both touchtables and touch walls project an image through acrylic or glass, and then back-light the image with LEDs. Touch surfaces can also be made pressure-sensitive by
517-436: A multi-touch desktop to organize files, based on an early version of Microsoft Surface (not be confused with the tablet computers which now bear that name). In 2007, the television series CSI: Miami introduced both surface and wall multi-touch displays in its sixth season. Multi-touch technology can be seen in the 2008 James Bond film Quantum of Solace , where MI6 uses a touch interface to browse information about
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#1732844720942564-434: A music controller that became in 2005 the first commercial product to feature a proprietary transparent multi-touch screen, allowing direct, ten-finger manipulation on the display. In January 2007, multi-touch technology became mainstream with the iPhone , and in its iPhone announcement Apple even stated it "invented multi touch", however both the function and the term predate the announcement or patent requests, except for
611-411: A range of a line, connecting objects, and a "tap-click" gesture to select while maintaining location with another finger are also described. In 1991, Pierre Wellner advanced the topic publishing about his multi-touch "Digital Desk", which supported multi-finger and pinching motions. Various companies expanded upon these inventions in the beginning of the twenty-first century. Between 1999 and 2005,
658-419: A response to the gesture event. In the past few years, several companies have released products that use multi-touch. In an attempt to make the expensive technology more accessible, hobbyists have also published methods of constructing DIY touchscreens. Capacitive technologies include: Resistive technologies include: Optical touch technology is based on image sensor technology. It functions when
705-425: A sheet of glass, each capacitor being constructed so that a nearby flat conductor, such as the surface of a finger, would increase the capacitance by a significant amount. The capacitors were to consist of fine lines etched in copper on a sheet of glass – fine enough (80 μm) and sufficiently far apart (80 μm) to be invisible. In the final device, a simple lacquer coating prevented the fingers from actually touching
752-456: Is attached to the touch surface. Usually, separate companies make the ASIC and screen that combine into a touch screen; conversely, a touchpad's surface and ASIC are usually manufactured by the same company. There have been large companies in recent years that have expanded into the growing multi-touch industry, with systems designed for everything from the casual user to multinational organizations. It
799-488: Is commonly implemented using capacitive sensing technology in mobile devices and smart devices . A capacitive touchscreen typically consists of a capacitive touch sensor , application-specific integrated circuit (ASIC) controller and digital signal processor (DSP) fabricated from CMOS (complementary metal–oxide–semiconductor ) technology. A more recent alternative approach is optical touch technology , based on image sensor technology. In computing , multi-touch
846-466: Is now common for laptop manufacturers to include multi-touch touchpads on their laptops, and tablet computers respond to touch input rather than traditional stylus input and it is supported by many recent operating systems . A few companies are focusing on large-scale surface computing rather than personal electronics, either large multi-touch tables or wall surfaces. These systems are generally used by government organizations, museums, and companies as
893-425: Is reduced and the users' hands don't obstruct the display. Instead of placing windows all over the screen, the windowing manager, Con10uum, uses a linear paradigm, with multi-touch used to navigate between and arrange the windows. An area at the right side of the touch screen brings up a global context menu, and a similar strip at the left side brings up application-specific menus. An open source community preview of
940-424: Is shown to be performing multiple multi-touch hand gestures on a large touch wall. In the 2009, the film District 9 the interface used to control the alien ship features similar technology. 10/GUI is a proposed new user interface paradigm. Created in 2009 by R. Clayton Miller, it combines multi-touch input with a new windowing manager . It splits the touch surface away from the screen, so that user fatigue
987-456: Is technology which enables a touchpad or touchscreen to recognize more than one or more than two points of contact with the surface. Apple popularized the term "multi-touch" in 2007 with which it implemented additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures . The two different uses of the term resulted from the quick developments in this field, and many companies using
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#17328447209421034-422: Is the pinch-to-zoom gesture, which allows the user to zoom in or out by moving two fingers farther apart or closer together while touching the display. An important technical reason for the limitation to gesture-enhanced single-touch instead of allowing dual-touch or multi-touch is the type of sensor hardware in the display. Many touchscreen technologies obtain two independent measurements per touch to acquire
1081-547: The Magic Keyboard and second-generation Magic Trackpad . A space gray color was introduced with the iMac Pro in 2017, and was later made available as a standalone purchase. iPadOS 13.4 introduced mouse support to iPads for the first time, and supports all functionality of the second generation Magic Mouse. A variety of pastel colors were introduced in 2021 to match the colors of the M1 iMac . Additionally, standalone purchases include
1128-559: The Con10uum window manager was made available in November, 2009. Gesture-enhanced single-touch Gesture-enhanced single-touch , also known as "dual control", "gesture touch", and often "dual-touch", describes the ability of a touchscreen to register certain two-finger gestures , despite lacking hardware that would allow it to fully register all two-finger movements. A very common application of gesture-enhanced single-touch technology
1175-472: The Diamondtouch became a commercial product and is also based on capacitance, but able to differentiate between multiple simultaneous users or rather, the chairs in which each user is seated or the floorpad on which the user is standing. In 2007, NORTD labs open source system offered its CUBIT (multi-touch) . Small-scale touch devices rapidly became commonplace in 2008. The number of touch screen telephones
1222-512: The Lightning charging port with a USB-C port. It requires a Mac running macOS Sequoia or later to function properly. Initial reception to the Magic Mouse was mixed, with reactions to its inability to trigger Exposé , Dashboard , or Spaces , as its predecessor could, or to middle click . Later versions of Mac OS X include gestures to open Mission Control , which incorporates functionality from Exposé, Dashboard, and Spaces. Other issues included
1269-405: The addition of a pressure-sensitive coating that flexes differently depending on how firmly it is pressed, altering the reflection. Handheld technologies use a panel that carries an electrical charge. When a finger touches the screen, the touch disrupts the panel's electrical field. The disruption is registered as a computer event (gesture) and may be sent to the software, which may then initiate
1316-433: The area of capacitive mobile screens, which did not exist before Fingerworks/Apple's technology (Fingerworks filed patents in 2001–2005, subsequent multi-touch refinements were patented by Apple ). However, the U.S. Patent and Trademark office declared that the "pinch-to-zoom" functionality was predicted by U.S. Patent # 7,844,915 relating to gestures on touch screens, filed by Bran Ferren and Daniel Hillis in 2005, as
1363-481: The capacitors. In the same year, MIT described a keyboard with variable graphics capable of multi-touch detection. In the early 1980s, The University of Toronto 's Input Research Group were among the earliest to explore the software side of multi-touch input systems. A 1982 system at the University of Toronto used a frosted-glass panel with a camera placed behind the glass. When a finger or several fingers pressed on
1410-477: The company Fingerworks developed various multi-touch technologies, including Touchstream keyboards and the iGesture Pad. in the early 2000s Alan Hedge , professor of human factors and ergonomics at Cornell University published several studies about this technology. In 2005, Apple acquired Fingerworks and its multi-touch technology. In 2004, French start-up JazzMutant developed the Lemur Input Device ,
1457-484: The criminal Dominic Greene. In the 2008 film The Day the Earth Stood Still , Microsoft's Surface was used. The television series NCIS: Los Angeles , which premiered 2009, makes use of multi-touch surfaces and wall panels as an initiative to go digital. In a 2008, an episode of the television series The Simpsons , Lisa Simpson travels to the underwater headquarters of Mapple to visit Steve Mobbs, who
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1504-477: The device and software. An increasing number of devices like smartphones , tablet computers , laptops or desktop computers have functions that are triggered by multi-touch gestures. Years before it was a viable consumer product, popular culture portrayed potential uses of multi-touch technology in the future, including in several installments of the Star Trek franchise. In the 1982 Disney sci-fi film Tron
1551-487: The early 1970s and the 16 button capacitive multi-touch screen developed at CERN in 1972 for the controls of the Super Proton Synchrotron that were under construction. In 1976 a new x-y capacitive screen, based on the capacitance touch screens developed in 1972 by Danish electronics engineer Bent Stumpe , was developed at CERN . This technology, allowing an exact location of the different touch points,
1598-420: The glass, the camera would detect the action as one or more black spots on an otherwise white background, allowing it to be registered as an input. Since the size of a dot was dependent on pressure (how hard the person was pressing on the glass), the system was somewhat pressure-sensitive as well. Of note, this system was input only and not able to display graphics. In 1983, Bell Labs at Murray Hill published
1645-528: The implementation of multi-touch in user interfaces, however the legitimacy of some patents has been disputed. Apple additionally attempted to register "Multi-touch" as a trademark in the United States—however its request was denied by the United States Patent and Trademark Office because it considered the term generic . Multi-touch sensing and processing occurs via an ASIC sensor that
1692-402: The mouse's unstable connection to the first and second-generation Mac Pro models, and its low-profile design being uncomfortable & unergonomic was causing palm-aches, and hand cramping for some users. The Lightning charging port is located on the bottom of the mouse, rendering it unusable while charging. This was a design choice that was widely criticized by reviewers. Critics have also noted
1739-451: The omission of Force Touch technology, compared to the second-generation Magic Trackpad. When the Magic Mouse was refreshed in 2024, the USB-C charging port remains on the bottom, which has since sprawled criticism as the mouse hasn’t been updated in over 9 years. Multi-touch Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using
1786-486: The personal computer. Early synthesizer and electronic instrument builders like Hugh Le Caine and Robert Moog experimented with using touch-sensitive capacitance sensors to control the sounds made by their instruments. IBM began building the first touch screens in the late 1960s. In 1972, Control Data released the PLATO IV computer, an infrared terminal used for educational purposes, which employed single-touch points in
1833-523: The preceding Apple Pro Mouse , notably its seamless "zero-button" design and translucent acrylic surface for 360-degree scrolling, replacing the rubber scroll ball on the Mighty Mouse. The mouse does not support left and right-clicking simultaneously, and also removes the ability to middle click without third-party software workarounds. The second generation Magic Mouse was introduced in October 2015, alongside
1880-414: The surface of the mouse, designed for use with macOS . The second-generation Magic Mouse (initially marketed as Magic Mouse 2 ) was released on October 13, 2015, removing the use of AA batteries, instead including a lithium-ion rechargeable battery , and a Lightning port for charging and pairing, and was later made fully compatible with iPadOS . An October 2024 revision replaced the Lightning port with
1927-524: The term to market older technology which is called gesture-enhanced single-touch or several other terms by other companies and researchers. Several other similar or related terms attempt to differentiate between whether a device can exactly determine or only approximate the location of different points of contact to further differentiate between the various technological capabilities, but they are often used as synonyms in marketing. The use of touchscreen technology predates both multi-touch technology and
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1974-456: The term to market older technology which is called gesture-enhanced single-touch or several other terms by other companies and researchers. Several other similar or related terms attempt to differentiate between whether a device can exactly determine or only approximate the location of different points of contact to further differentiate between the various technological capabilities, but they are often used as synonyms in marketing. Multi-touch
2021-437: The time, describing single touch gestures such as rotating knobs, swiping the screen to activate a switch (or a U-shaped gesture for a toggle switch), and touchscreen keyboards (including a study that showed that users could type at 25 words per minute for a touchscreen keyboard compared with 58 words per minute for a standard keyboard, with multi-touch hypothesized to improve data entry rate); multi-touch gestures such as selecting
2068-487: Was based on capacitive coupling of fingers, whereas the CMU system was optical. In 1985, the canonical multitouch pinch-to-zoom gesture was demonstrated, with coordinated graphics, on CMU's system. In October 1985, Steve Jobs signed a non-disclosure agreement to tour CMU's Sensor Frame multi-touch lab. In 1990, Sears et al. published a review of academic research on single and multi-touch touchscreen human–computer interaction of
2115-430: Was expected to increase from 200,000 shipped in 2006 to 21 million in 2012. In May 2015, Apple was granted a patent for a "fusion keyboard", which turns individual physical keys into multi-touch buttons. Apple has retailed and distributed numerous products using multi-touch technology, most prominently including its iPhone smartphone and iPad tablet. Additionally, Apple also holds several patents related to
2162-453: Was inertial scrolling, thus invalidated a key claims of Apple's patent. In 2001, Microsoft's table-top touch platform, Microsoft PixelSense (formerly Surface) started development, which interacts with both the user's touch and their electronic devices and became commercial on May 29, 2007. Similarly, in 2001, Mitsubishi Electric Research Laboratories (MERL) began development of a multi-touch, multi-user system called DiamondTouch . In 2008,
2209-475: Was used to develop a new type of human machine interface (HMI) for the control room of the Super Proton Synchrotron particle accelerator. In a handwritten note dated 11 March 1972, Stumpe presented his proposed solution – a capacitive touch screen with a fixed number of programmable buttons presented on a display. The screen was to consist of a set of capacitors etched into a film of copper on
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