The Hazy-Sighted Link State Routing Protocol ( HSLS ) is a wireless mesh network routing protocol being developed by the CUWiN Foundation. This is an algorithm allowing computers communicating via digital radio in a mesh network to forward messages to computers that are out of reach of direct radio contact. Its network overhead is theoretically optimal, utilizing both proactive and reactive link-state routing to limit network updates in space and time. Its inventors believe it is a more efficient protocol to route wired networks as well. HSLS was invented by researchers at BBN Technologies .
26-484: HSLS refer to: Hazy Sighted Link State Routing Protocol , a wireless network routing algorithm Slovak People's Party (Slovak: Hlinkova slovenská ľudová strana ) Croatian Social Liberal Party (Croatian: Hrvatska socijalno liberalna stranka ) See also [ edit ] HSL (disambiguation) Topics referred to by the same term [REDACTED] This disambiguation page lists articles associated with
52-487: A failed node until former neighbors send long-distance announcements. Thus, HSLS may fail in some circumstances requiring high assurance. While the papers describing HSLS do not focus on security, techniques such as digital signatures on routing updates can be used with HSLS (similar to OSPF with Digital Signatures ), and BBN has implemented HSLS with digital signatures on neighbor discovery messages and link state updates. Such schemes are challenging in practice because in
78-418: A network without any moving nodes. The algorithm has a few special features to cope with cases that are common in radio networks, such as unidirectional links, and looped-transmission caused by out-of-date routing tables . In particular, it reroutes all transmissions to nearby nodes whenever it loses a link to an adjacent node. It also retransmits its adjacency when this occurs. This is useful precisely because
104-418: A router that a particular destination can be optimally reached by sending the packet to a specific router that represents the next hop on the way to the final destination. The next hop association can also be the outgoing or exit interface to the final destination. With hop-by-hop routing, each routing table lists, for all reachable destinations, the address of the next device along the path to that destination:
130-413: Is O ( N 1.5 ) {\displaystyle O(N^{1.5})} compared to standard link state which scales as O ( N 2 ) {\displaystyle O(N^{2})} , where N is the number of nodes in the network. Because HSLS sends distant updates infrequently, nodes do not have recent information about whether a distant node is still present. This issue
156-400: Is "The total overhead is defined as the amount of bandwidth used in excess of the minimum amount of bandwidth required to forward packets over the shortest distance (in number of hops) by assuming that the nodes had instantaneous full-topology information." They then made some reasonable assumptions and used a mathematical optimization to find the times to transmit link state updates, and also
182-487: Is a network that is directly attached to one of the router interfaces. The network address and subnet mask of the interface, along with the interface type and number, are entered into the routing table as a directly connected network. A remote network is a network that can only be reached by sending the packet to another router. Routing table entries to remote networks may be either dynamic or static. Dynamic routes are routes to remote networks that were learned automatically by
208-511: Is different from Wikidata All article disambiguation pages All disambiguation pages Hazy Sighted Link State Routing Protocol HSLS was made to scale well to networks of over a thousand nodes, and on larger networks begins to exceed the efficiencies of the other routing algorithms. This is accomplished by using a carefully designed balance of update frequency, and update extent in order to propagate link state information optimally. Unlike traditional methods, HSLS does not flood
234-411: Is in the network, because complete, though out-of-date routing information is present in every node. However, this is not the same as knowing whether a node is in the network. This guess may be adequate for most tariff network use, like telephony, but it may not be adequate for safety-related military or avionics . HSLS has good scalability properties. The asymptotic scalability of its total overhead
260-415: Is present to some extent in all link state protocols, because the link state database may still contain an announcement from a failed node. However, protocols like OSPF will propagate a link state update from the failed nodes neighbors, and thus all nodes will learn quickly of the failed node's demise (or disconnection). With HSLS, one can't disambiguate between a node that is still present 10 hops away and
286-401: Is quite simple. The routing information and the data transfer are decentralized, and should therefore have good reliability and performance with no local hot spots. The system requires capable nodes with large amounts of memory to maintain routing tables. Fortunately, these are becoming less expensive all the time. The system gives a very quick, relatively accurate guess about whether a node
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#1732852127273312-468: Is used to store route information about directly connected and remote networks. Nodes can also share the contents of their routing table with other nodes. The primary function of a router is to forward a packet toward its destination network, which is the destination IP address of the packet. To do this, a router needs to search the routing information stored in its routing table. The routing table contains network/next hop associations. These associations tell
338-557: The ad hoc environment reachability of public key infrastructure servers cannot be assured. Like almost all routing protocols, HSLS does not include mechanisms to protect data traffic. (See IPsec and TLS .) Routing table In computer networking , a routing table , or routing information base ( RIB ), is a data table stored in a router or a network host that lists the routes to particular network destinations, and in some cases, metrics (distances) associated with those routes. The routing table contains information about
364-450: The topology of the network immediately around it. The construction of routing tables is the primary goal of routing protocols . Static routes are entries that are fixed, rather than resulting from routing protocols and network topology discovery procedures. A routing table is analogous to a distribution map in package delivery . Whenever a node needs to send data to another node on a network, it must first know where to send it. If
390-457: The application and implementation, it can also contain additional values that refine path selection: Shown below is an example of what the table above could look like on a computer connected to the internet via a home router : Routing tables are generally not used directly for packet forwarding in modern router architectures; instead, they are used to generate the information for a simpler forwarding table . This forwarding table contains only
416-401: The breadth of nodes that the link state updates should cover. Basically, both should grow to the power of two as time increases. The theoretical optimal number is very near to two, with an error of only 0.7%. This is substantially smaller than the likely errors from the assumptions, so two is a perfectly reasonable number. A local routing update is forced whenever a connection is lost. This is
442-418: The most valuable, long-distance links are also the least reliable in a radio network. The network establishes pretty good routes in real time, and substantially reduces the number and size of messages sent to keep the network connected, compared to many other protocols. Many of the simpler mesh routing protocols just flood the whole network with routing information whenever a link changes. The actual algorithm
468-494: The network grows larger. The best algorithms seem to be in a sweet spot in the middle. The routing information is called a "link state update." The distance that a link-state is copied is the " time to live " and is a count of the number of times it may be copied from one node to the next. HSLS is said to optimally balance the features of proactive, reactive, and suboptimal routing approaches. These strategies are blended by limiting link state updates in time and space. By limiting
494-638: The network with link-state information to attempt to cope with moving nodes that change connections with the rest of the network. Further, HSLS does not require each node to have the same view of the network. Link-state algorithms are theoretically attractive because they find optimal routes, reducing waste of transmission capacity. The inventors of HSLS claim that routing protocols fall into three basically different schemes: proactive (such as OLSR ), reactive (such as AODV ), and algorithms that accept sub-optimal routings. If one graphs them, they become less efficient as they are more purely any single strategy, and
520-570: The next hop . Assuming that the routing tables are consistent, the simple algorithm of relaying packets to their destination's next hop thus suffices to deliver data anywhere in a network. Hop-by-hop is the fundamental characteristic of the IP Internet layer and the OSI Network Layer . When a router interface is configured with an IP address and subnet mask, the interface becomes a host on that attached network. A directly connected network
546-464: The node cannot directly connect to the destination node, it has to send it via other nodes along a route to the destination node. Each node needs to keep track of which way to deliver various packages of data, and for this it uses a routing table. A routing table is a database that keeps track of paths, like a map, and uses these to determine which way to forward traffic. A routing table is a data file in RAM that
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#1732852127273572-407: The reactive part of the algorithm. A local routing update behaves just the same as the expiration of a timer. Otherwise, each time that the delay since the last update doubles, the node transmits routing information that doubles in the number of network-hops it considers. This continues up to some upper limit. An upper limit gives the network a global size and assures a fixed maximum response time for
598-408: The router through a dynamic routing protocol. Static routes are routes that a network administrator manually configured. Routing tables are also a key aspect of certain security operations, such as unicast reverse path forwarding (uRPF). In this technique, which has several variants, the router also looks up, in the routing table, the source address of the packet. If there exists no route back to
624-656: The source address, the packet is assumed to be malformed or involved in a network attack and is dropped. The need to record routes to large numbers of devices using limited storage space represents a major challenge in routing table construction. In the Internet, the currently dominant address aggregation technology is a bitwise prefix matching scheme called Classless Inter-Domain Routing (CIDR). Supernetworks can also be used to help control routing table size. The routing table consists of at least three information fields: Depending on
650-453: The time to live the amount of transmission capacity is reduced. By limiting the times when a proactive routing update is transmitted, several updates can be collected and transmitted at once, also saving transmission capacity. The designers started the tuning of these items by defining a measure of global network waste. This includes waste from transmitting route updates, and also waste from inefficient transmission paths. Their exact definition
676-408: The title HSLS . If an internal link led you here, you may wish to change the link to point directly to the intended article. Retrieved from " https://en.wikipedia.org/w/index.php?title=HSLS&oldid=715603379 " Category : Disambiguation pages Hidden categories: Articles containing Slovak-language text Articles containing Croatian-language text Short description
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