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Genpei Tōma Den

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Genpei Tōma Den is a side-scrolling hack and slash video game produced by Namco that was released as a coin-operated video game in 1986 in Japan. It runs on Namco System 86 hardware. Over a decade later, the game was released in America and Europe in the video game compilation Namco Museum Vol. 4 under the title of The Genji and the Heike Clans for the PlayStation .

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69-554: Genpei Tōma Den is a side-scrolling hack and slash platform game. The player controls Taira no Kagekiyo , a samurai who was killed in the Battle of Dan-no-ura during the Genpei War . In this alternate fictional interpretation of history, Kagekiyo was resurrected to defeat his enemy Minamoto no Yoritomo and the heads of his clan, Minamoto no Yoshitsune and Saito Musashibo Benkei , who have now thrown Japan into turmoil and turned it into

138-521: A Dragon article by Jean Wells and Kim Mohan which includes the following statement: "There is great potential for more than hacking and slashing in D&;D or AD&D ; there is the possibility of intrigue, mystery and romance involving both sexes, to the benefit of all characters in a campaign." Hack and slash made the transition from the tabletop to role-playing video games , usually starting in D&D -like worlds. This form of gameplay influenced

207-470: A 5.75 out of 10. The team was evenly split: Shawn Smith and Crispin Boyer, each voting a 6.5 out of 10, found the interesting museum content and the two or three enjoyable games make the collection worthwhile, while Dan Hsu and Sushi-X both gave it a 5.0 and said it was a disappointment compared to the earlier volumes. Both Gerstmann and GamePro commented that the first three volumes of Namco Museum had exhausted

276-544: A 7.125 out of 10, with all four remarking that the compilation had two or three genuine classics, with the remaining three or four games being mediocre and overly obscure. However, they disagreed on which games fell into which group; for example, Dan Hsu said that " Super Pac-Man stinks", while Crispin Boyer called it "the best reason to buy NM2" and "the height of the yellow pellet-eater's evolution." Jeff Gerstmann of GameSpot similarly commented, "While Mappy , Xevious , Gaplus , and Super Pac-Man are infinitely playable,

345-510: A dangerous realm sprawling with demons under their tyrannical excess. The player travels through the Japanese countryside fighting enemies as they appear. The game offers three types of action: Small Mode (standard), Big Mode (standard, but with large characters and usually boss fights) and Plain Mode (viewed from an overhead perspective). Most stages have torii , which are used to transport the player to

414-568: A different stage. On most stages featured in Side Mode and Plain Mode, there are multiple torii that can be entered which will lead to different routes on the map. In Big Mode, however, there is only one torii at the end of this type of stage. The game also features the Sanzu River , a place believed in Japanese Buddhism to separate "the current life" and "the afterlife", resembling the concept of

483-646: A home platform. In 2020, Game Watch ' s Tetsuya Inamoto retrospectively reviewed the PC Engine version of Genpei Tōma Den through the PC Engine Mini. He applauded the conversion's quality for being on-par with the arcade game, enjoying its "overwhelming" visuals and large character sprites. Inamoto credited the game's success with its presentation and audible voice samples, which had not been done before in arcade games, alongside its usage of real-world figures such as Minamoto no Yoritomo. In addition, he believed that

552-508: A level select feature to all of the arcade games except Cutie Q . Arcade Games Remix Games Simply titled Namco Museum , it was developed for the Nintendo Switch and released on July 28, 2017 on the Nintendo eShop . Much like Namco Museum DS , the game includes a remake of Pac-Man Vs. . It contains the following games: Due to the violent nature of Splatterhouse , this is

621-566: A memory card. All six volumes were added to the Japanese PlayStation Store as PSOne Classics . Volumes 1 to 4 were released on December 11, 2013 while Vol. 5 and Encore were released on December 18, 2013. The five numbered installments were added to the North American PlayStation Store on September 30, 2014. Namco Museum 64 for Nintendo 64 and Namco Museum for Dreamcast and Game Boy Advance are

690-512: A more mixed reaction from critics. In their review of Namco Museum Vol. 4 , IGN stated that it was the strangest of the included games, but felt its side-scrolling gameplay appealed to fans of the genre. GameSpot ' s Jeff Gerstmann felt otherwise, believing it to be the worst title in any of the Namco Museum anthologies up to that point. He wrote that: " The Genji and the Heike Clans

759-421: A particularly steep decline in the series' critical standing, with most critics agreeing that of the five games included, only Ordyne and Assault were at all worthwhile. Gerstmann gave it a 4.5 out of 10, and said the collection "is just plain depressing. It contains five games, and most of them are little known games that were little known for a reason." Electronic Gaming Monthly ' s review team gave it

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828-417: A physical cloth game board, cards, and metallic player figures molded after Kagekiyo, it takes the form of a virtual board game where players compete against each other to conqueror all of Japan. Where as Genpei Tōma Den was a side-scrolling action game, Computer Board Game is instead a role-playing game , where players engage in battles with enemies and purchase items and equipment from stores. The idea for

897-555: A playable character in the Japan-only role-playing game Namco × Capcom , where he teamed up with Heishirō Mitsurugi from the Soul series and Tarosuke from Yokai Dochuki . In addition, Yoshitsune, Benkei, Yoshinaka and Yoritomo also appeared as bosses. In Tales of Eternia (known as Tales of Destiny II in the U.S.), he appeared in the Aifread's Tomb dungeon, along with Rick Taylor from

966-427: A type of gameplay that emphasizes combat with melee -based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as guns) as secondary weapons. It is a sub-genre of beat 'em up games, which focuses on melee combat, usually with swords. Third-person hack and slash games are also sometimes known as character action games and spectacle fighters . The term "hack and slash"

1035-506: A versus or co-operative mode using the PSP's ad hoc feature. Game Sharing, a feature that had not yet been used on the PSP, was introduced in this game. This allowed others PSPs in the area to download the first few levels of some of the games. The "Arrangement" games in this compilation are not the same as they were on the arcade's Namco Classic Collection Vol. 1 and Vol. 2 . They are entirely new games that were designed to take advantage of

1104-494: A wide range of action role-playing games , including games such as Xanadu and Diablo . Namco Museum Namco Museum is a series of video game compilations developed and published by Bandai Namco Entertainment for home video game consoles. The first title in the series, Namco Museum Vol. 1 , was released for the PlayStation in 1995. Entries in the series have been released for multiple platforms, including

1173-409: Is a joke. Calling this an arcade classic is preposterous." A reviewer for PlayStation Official Magazine – UK compared it unfavorably to Sega's The Revenge of Shinobi , criticizing its controls for making the game unreasonably difficult to play and its difficulty for being too high. While the reviewer believed that Genpei Tōma Den was good as an arcade game, they didn't think it translated well to

1242-519: Is also the case with its counterpart game, Pac-Man Collection . On the Wii U Virtual Console , however, the Restore Point feature saves scores for both games. The N64 version requires a Controller Pak with eight free pages and one free slot to save high scores and settings. The Dreamcast version requires a VMU with eight free blocks for saving progress, while also offering a mini-game that's exclusive to

1311-412: Is good but suffers from the absence of the voice clips from the arcade version, The Tower of Druaga has aged poorly, and Phozon was a terrible game to begin with. However, while Gerstmann concluded the collection to be "a real letdown" after the first two volumes and advised gamers to skip it, giving it a 5.6 out of 10, Next Generation concluded that "the number of true classics on Volume 3 outweigh

1380-499: Is made up of two sets of games. The first is Xbox Live Arcade , which includes nine Xbox Live Arcade games . These are identical to the digital Xbox Live Arcade versions but are present on the game-disc. These games can be selected from the compilation's menu or, only while the game disc is in the console, accessed directly from the Xbox Live Arcade menu. The next set is Museum, which also includes Museum games, although these are

1449-642: Is sometimes known as "character action" games, and represent a modern evolution of traditional arcade action games. This subgenre of games was largely defined by Hideki Kamiya , creator of Devil May Cry and Bayonetta . In turn, Devil May Cry (2001) was influenced by earlier hack-and-slash games, including Onimusha: Warlords (2001) and Strider . The term "hack and slash" itself has roots in " pen and paper " role-playing games such as Dungeons & Dragons (D&D), denoting campaigns of violence with no other plot elements or significant goal. The term itself dates at least as far back as 1980, as shown in

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1518-501: The Splatterhouse series , to prevent the player from advancing through certain doorways. In Tales of Phantasia: Narikiri Dungeon , there is a Kagekiyo costume to be worn. Kagekiyo's armor also appears in the character creation mode of Soulcalibur III , where it is possible to create a character in his likeness. In Tekken 6 , it is possible to customize the character Yoshimitsu in order to make him similar to Kagekiyo. The series

1587-493: The Game Boy Advance , PlayStation 2 , PlayStation Portable , Nintendo DS and Xbox 360 . the latest being Namco Museum Archives Vol. 2 , released in 2020. The Namco Museum name was originally used for a chain of retail stores in the 1980s, which sold merchandise based on Namco video games and characters. The compilations include video games developed by Namco for both arcade hardware and home game systems, including

1656-525: The Heian period of Japan, also received praise. The PC Engine home release also received positive coverage. The staff of Famitsu awarded it the Gold Hall of Fame award and praised its faithfulness to the arcade original, saying that it was "a port that does not spoil the taste of the original". The magazine PC Engine FAN reported it as being among the most-popular PC Engine games, with readers voting it as being

1725-471: The Nintendo Entertainment System and Sega Genesis . Some iterations use software emulation for the games, while others instead reprogram them from scratch. The collections typically include interchangeable game settings, online leaderboards or unlockable extras, such as games or promotional material. The original PlayStation series, with the exception of Namco Museum Encore , instead placed

1794-652: The PlayStation from 1995 to 1998, including one ( Namco Museum Encore ) that was released only in Japan. When Namco unveiled Volume 5 at the November 1996 PlayStation Expo, it was announced that it would be the final volume in the series, hence the sixth volume's title, "Encore". The first five volumes pose a 3D virtual museum that players are able to walk around in, with each game being stored in an "exhibit" room. In these museums, players can view conceptual artwork, marketing material, arcade system boards, and other material relating to

1863-684: The Underworld or Hell (the river is often compared to the river Styx in Greek mythology ). Therefore, some mythological characters like Emma-o (閻魔大王; literally "Enma Dai-o"), god of the Underworld, appear in the game. The game's first port was released in 1988 for the Japanese Sharp X68000 home computer. The game was also ported to the PC Engine and released on March 16, 1990. The PC Engine version

1932-477: The 24th best game for the console by 1993. In contrast to other reviews, Olivier Scamps felt it was one of the worst games for the console, arguing that the game suffers from bland gameplay and uninteresting action sequences. Zenji Nishikawa of Oh!X enjoyed the Sharp X68000 version for its inclusion of new levels and secrets, finding it superior to the arcade original. Outside Japan, Genpei Tōma Den has received

2001-466: The GameCube version allows the player to insert a limited number of credits, about five or six, by repeatedly pressing the Z button when the game first starts, but then players can only exit to the main menu during gameplay. The PS2, Xbox, and PC versions allow the player to exit a game at any time, but skip being able to add credits. For Dragon Spirit , Pac-Mania and Galaga '88 , the continue features from

2070-518: The Japanese compilation Namcot Collection , featuring Namco-published games for the Nintendo Entertainment System and Family Computer . Vol. 1 contains an 8-bit demake of Pac-Man Championship Edition , and Vol. 2 contains a homebrew conversion of Gaplus . In August 1996, Namco claimed accumulated sales of 600,000 units for the Namco Museum series in Japan alone. In the United States, The NPD Group in 2010 listed Namco Museum among

2139-584: The Japanese-only Namco Anthology Vol. 2 , and Pac-Man Collection ). The version of Pac-Attack seen here also resembles the Genesis version, as opposed to the SNES version. This is distinguished by the music, which sounds like the Genesis version of the game. The "Arrangement" games in the collection were originally on the arcade's Namco Classic Collection Vol. 1 and Vol. 2 . The pitch of

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2208-486: The PSP's hardware and features. The Japanese version is divided into two volumes, with the second containing three additional games: Dragon Spirit , Motos Arrangement and Pac-Man Arrangement Plus . A special edition that marks Namco's founding as a toy manufacturing company in 1955. It was the second Namco Museum compilation to be released on the PlayStation 2 , Xbox and the GameCube . The Game Boy Advance version

2277-499: The Sega Master System game Danan: The Jungle Fighter (1990), Taito's Saint Sword (1991), Vivid Image 's home computer game First Samurai (1991), and Vanillaware 's Dragon's Crown (2013). The term "hack-and-slash" in reference to action-adventure games dates back to 1987, when Computer Entertainer reviewed The Legend of Zelda and said it had "more to offer than the typical hack-and-slash" epics. In

2346-538: The VMU titled Pac-It , with gameplay similar to Kaboom! . In the United States, Namco Museum for the Game Boy Advance sold 2.4 million copies and earned $ 37 million by August 2006. During the period between January 2000 and August 2006, it was the third-highest-selling game for handheld game consoles in that country. It was also the first time an entry had been released on PlayStation 2 , Xbox , and GameCube . It

2415-472: The all-time top ten best-selling video games in the United States . The franchise has sold a total of at least 14.087 million copies worldwide. The four reviewers of Electronic Gaming Monthly gave Volume 1 an 8.125 out of 10, citing the excellent quality of the emulation and the interesting virtual museum content. Mark Lefebvre summarized that "Namco has given gamers what they've always been asking for: old titles." Next Generation likewise complimented

2484-588: The context of action video games , the terms "hack and slash" or "slash 'em up" refer to melee weapon-based action games that are a sub-genre of beat 'em ups . Traditional 2D side-scrolling examples include Taito 's The Legend of Kage (1985) and Rastan (1987), Sega 's arcade video game series Shinobi (1987 debut) and Golden Axe (1989 debut), Data East 's arcade game Captain Silver (1987), Tecmo 's early Ninja Gaiden ( Shadow Warriors ) 2D games (1988 debut), Capcom 's Strider (1989),

2553-622: The dead to prevent Yoritomo from reviving himself in the heaven world of Makai Nippon. Kan no Ni omits the Small and Plain mode sections, a move that was largely criticized by players and reviewers. It was re-released through the Wii Virtual Console in 2007. Kagekiyo has made a few appearances in other video games developed by Namco. He became a featured playable character in the Wonderswan Color game Namco Super Wars . He also appeared as

2622-562: The early 21st century, journalists covering the video game industry often use the term "hack and slash" to refer to a distinct genre of 3D , third-person , weapon-based, melee action games. Examples include Capcom's Devil May Cry , Onimusha , and Sengoku Basara franchises, Koei Tecmo 's Dynasty Warriors and 3D Ninja Gaiden games, Sony 's Genji: Dawn of the Samurai and God of War , as well as Bayonetta , Darksiders , Dante's Inferno , and No More Heroes . The genre

2691-413: The emulation quality and the virtual museum, and concluded that for those interested in retro compilations, "this is as good as this sort of thing gets." They scored it four out of five stars. Maximum gave it three out of five stars, reasoning that "On the one hand, this is a collection of six indisputably classic games, three of which rank among the most influential titles in the history of videogames. On

2760-437: The exception of Mr. Driller Online' s online mode. The Xbox Live Arcade games can only be played when the disc is inside the system. The games must be downloaded from Xbox Live Marketplace for their regular prices in order for the games to be retained in the system's game library. Namco Museum Essentials was released on January 29, 2009. It includes: PlayStation Home included a virtual arcade space with sample versions of

2829-484: The first Namco Museum game to be rated T for Teen by the Entertainment Software Rating Board . A retail release bundled with Pac-Man Championship Edition 2 Plus , titled Namco Museum Arcade Pac , was released on September 28, 2018. Namco Museum Mini Player is a dedicated handheld console shaped like a miniature arcade cabinet developed by My Arcade that includes 20 Namco games and

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2898-581: The first compilations in the series to omit a virtual museum. The GBA version was released worldwide and was a launch title for the system in North America, while other versions were exclusive to North America. The following games, originally featured in Namco Museum Vol. 1 and Namco Museum Vol. 3 for the PlayStation, are included: The GBA version does not retain high scores when powered off, which

2967-530: The five games included in the Game Boy Advance version. This version is similar to the original Namco Museum for that console, which also includes five games and no score-saving capability. 50th Anniversary replaces Galaxian and Pole Position with Pac-Man and Rally-X . This is the first edition of Namco Museum with actual arcade game emulation using the original game ROM images (although voice sounds in "Rolling Thunder", sounds for both "Pole Position" games and "Xevious" are stored in .wav files ). Also,

3036-416: The game came from Namco designer Yuichiro Shinozaki wanting to further expand on the lore and world of the original game. A true sequel named Genpei Tōma Den: Kan no Ni was released in 1992 for the PC Engine. Developed by Namco and Now Production , it was published in North America by NEC Corporation as Samurai-Ghost . The game is set after the events of the original, where Kagekiyo is resurrected from

3105-531: The game disc to the Xbox 360 HDD is disallowed. Xbox Live Arcade Games Museum Games The Arrangement games are the same as they were on Namco Museum Battle Collection for PSP, although New Rally-X Arrangement is not included in this compilation. Additionally, on all games, the original 2-player modes from the original arcade versions (where applicable) do not appear here; all games are one-player only. The Xbox Live Arcade games do not have multiplayer either with

3174-484: The games in these compilations are based on their home console versions ( NES/Famicom , SNES/Super Famicom , and Genesis/Mega Drive ) rather than arcade versions. Namco Museum Archives Vol. 1 and Namco Museum Archives Vol. 2 were both released on June 18, 2020 for the Xbox One , PlayStation 4 , Nintendo Switch , and Steam outside of Japan. Developed by M2 and B.B. Studio , the two volumes are localized versions of

3243-471: The games. The PlayStation Store also had a free trial version that only includes the first at the few levels of: Both the demo and the full version were delisted from the PlayStation Store on March 15, 2018. An updated version of Namco Museum Remix for the Wii , which was released on November 16, 2010 in North America only. It adds additional arcade games and an additional "Remix" game. It adds

3312-434: The included games. Encore replaces the museum with a standard menu system. The means by which Namco recreated the games for the PlayStation hardware is unclear; the arcade game conversions contain pieces of the original game data but none of the original source code , suggesting they are object-level recreations. The control systems of each of the games were well-preserved. However, since the PlayStation's analog controller

3381-551: The lesser-known Grobda and Dragon Buster are mediocre at best." He gave the compilation a 7.1 out of 10, praising the charm of the antiquated graphics and sound effects and the still potent gameplay. Next Generation picked Grobda , Dragon Buster , and Mappy as the mediocre games in the compilation, reasoning that "all are examples of game genres that have evolved way beyond these originals, and with good reason." They scored it two out of five stars. In direct contradiction to GameSpot and Next Generation , GamePro said that of

3450-467: The menus for Xevious and Dig Dug II , respectively. This game also allows access to each game's DIP switches , but some arcade-exclusive options are left out such as the "Rack-Test" on Pac-Man . It was re-released as part of a "Dual Pack" bundle with the DS version of Pac-Man World 3 in North America on October 30, 2012. Namco Museum Remix was released on October 23, 2007 for Wii . This compilation has

3519-726: The music in Pac-Man Arrangement and Dig Dug Arrangement has been changed slightly from the original: it is higher-pitched than in the arcade versions. This compilation was released only in North America on all three of the consoles on which it was released. This title was released on the PlayStation Portable in 2005. It contains over twenty of Namco's games such as Pac-Man (1980) and Galaga (1981). In addition, new "Arrangement" variants are available for Pac-Man , Galaga , New Rally-X (1981) and Dig Dug (1982), which have updated gameplay, graphics and can be played in

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3588-429: The ones accessible directly from the disc. However, they do not come with achievements or online play. Namco Museum Virtual Arcade is the first Namco Museum game to include Sky Kid Deluxe (1986), while all of the rest were already or previously available on consoles. In common with other disc releases that include full Xbox Live Arcade games on-disc (like Xbox Live Arcade Unplugged for example), installation of

3657-418: The ones that never should have been unearthed", and gave it three out of five stars. GamePro approved of both the entire set of games and the quality of the emulation, and deemed Volume 3 "must-have arcade fun". Though Electronic Gaming Monthly never reviewed Volume 3, they named it a runner-up for "Best Compilation" (behind Street Fighter Collection ) at their 1997 Editors' Choice Awards. Volume 4 saw

3726-486: The original arcade versions have only been retained in the Windows PC version of the collection. It is also the last edition of Namco Museum to be released by Namco as an independent company, before merging with Bandai later in 2005. Namco Museum DS was released on September 18, 2007. The collection includes ten games: Super Xevious and the old version of Dig Dug II are hidden games that must be found by browsing

3795-674: The original arcade versions of: It also had "Remix" versions of certain games: When played on multiplayer, the Miis are used. Galaga Remix on this compilation is not the same as the Galaga Remix iOS application. This collection was released for the Xbox 360 on November 4, 2008, in North America, May 15, 2009, in Europe, June 3, 2009, in Australia and November 5, 2009, in Japan. Namco Museum Virtual Arcade

3864-405: The other hand, all the games on the disk are over ten years old, and influential or not, they're definitely well past their sell by date. Pole Position may have revolutionised the racing genre in 1982, but would you really choose to play it over Ridge Racer Revolution in 1996?" While GamePro found that all of the games save ToyPop remained great fun, the reviewer criticized the absence of

3933-432: The player in a virtual museum that housed the individual games. The Namco Museum series has been met with a mixed to positive critical response, some praising the emulation quality and unlockable extras while others criticizing the overall presentation and lack of updated features to the included titles. The franchise has sold a total of more than 14 million copies worldwide. Six Namco Museum volumes were released for

4002-490: The quality of the port helped establish Namco's reputation for delivering accurate renditions of its arcade games to the console, writing that it "boasts the completeness of one of Namco's PC Engine arcade transplants, which had a reputation from the beginning. It delighted fans." In October 1988, Namco released a version of Genpei Tōma Den for the Family Computer titled Genpei Tōma Den Computer Board Game . Packaged with

4071-508: The six games, " Super Pac-Man ' s weak control makes it the biggest disappointment, while Dragon Buster ' s action/adventure swordplay and Grobda ' s rapid-fire tank shooting hold up the best." They recommended the compilation for "those who enjoy simple, classic gameplay". Volume 3 continued the trend of increasingly mixed reviews for the series. Jeff Gerstmann and Next Generation both commented that Dig Dug , Ms. Pac-Man , and Galaxian are genuine classics, Pole Position II

4140-492: The voice samples from Pole Position and compared the 3D museum unfavorably to the bonus content in Williams Arcade's Greatest Hits . He concluded the compilation to be worth renting at the least, and a must-have for retro gaming fans. Reviews for Volume 2 were also mixed to positive, though most critics found the selection of games weaker than that of Volume 1. The four reviewers of Electronic Gaming Monthly gave Volume 2

4209-457: Was also released by Hamster Corporation as part of the Arcade Archives series for the Nintendo Switch and PlayStation 4 . In Japan, Genpei Tōma Den received acclaim, being seen among Namco's best and most-beloved arcade games. The Japanese arcade trade publication Game Machine reported it as being among the best-selling arcade games in November 1986. On Japan's Gamest charts, it

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4278-485: Was also released for the Wii Virtual Console . Genpei Tōma Den was also featured on the Namco Museum Vol. 4 compilation game for the PlayStation , released in 1996 in Japan and 1997 in North America and Europe. For the U.S. and European releases, the game was re-titled as The Genji and the Heike Clans . This would be the first time the original Genpei Tōma Den would make an appearance outside Japan. In 2021, it

4347-453: Was also the second Namco Museum compilation for the GBA. It was also released on Microsoft Windows . In Japan, this was released under the title Namco Museum Arcade Hits! for PlayStation 2 only, with Pac-Mania and Galaga '88 unlocked right from the start and different menu music. This compilation includes 16 games, except for the Game Boy Advance, which only includes five games: † indicates

4416-481: Was first released in 2001 on PlayStation 2, followed by GameCube and Xbox in 2002. The compilation on these consoles includes all the games from Namco Museum 64 and Namco Museum for Dreamcast plus: This edition of Namco Museum is the first collection in the series to include a game that originated on home consoles ( Pac-Attack , originally released on the Genesis and the Super NES and also previously included in

4485-466: Was not available at the time, analog control for Pole Position and Pole Position II is only supported in these compilations by Namco's neGcon joypad. In Japan, Vol. 2 had a special edition box set that included replica promotional cards and the Namco Volume Controller. A limited edition of Namco Museum Encore was bundled with a case designed to hold the six volumes in the series plus

4554-553: Was originally used to describe a play style in tabletop role-playing games , carrying over from there to MUDs , massively multiplayer online role-playing games , and role-playing video games . In arcade and console style action video games, the term has an entirely different usage, specifically referring to action games with a focus on real-time combat with hand-to-hand weapons as opposed to guns or fists. The two types of hack-and-slash games are largely unrelated, though action role-playing games may combine elements of both. In

4623-461: Was released by Bandai Namco Entertainment on June 24, 2019. While it includes some games that originated on home consoles, the games included that did originate in arcades are based on their original arcade versions. The games included are: Namco Museum Collection is a series of video game compilations for the Evercade handheld console which was released on May 22, 2020. Unlike other compilations,

4692-582: Was resurrected as a webcomic, as part of Namco Bandai's ShiftyLook series, titled Scar . The new webcomic featured cyborg samurais instead of demons. A remixed version of the game music was included in Ridge Racer V . A theme based on Genpei Tōma Den , featuring several of the game's characters is featured in Pac-Man 99 , as special DLC. Hack and slash Hack and slash , also known as hack and slay ( H&S or HnS ) or slash 'em up , refers to

4761-691: Was the top-grossing arcade game between November and December 1986. It received multiple awards from Gamest magazine, including the sixth Grand Prize, third Best Ending, and third Best Graphic awards. The character of Kagekiyo won third place in the Best Character award. In their 1991 mook The Best Game , readers voted it as being among the greatest arcade games of all time up to that point. Staff described Genpei Tōma Den as being "an immortal masterpiece", applauding its visuals, gameplay, soundtrack, and faithfulness to its source material. Its usage of characters such as Yoshitune and Benkei, important figures in

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