Forbidden Lore is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game , published in 1992 by TSR .
132-606: The supplement comprises five sections covering Ravenloft lore: lore: "secret societies, magic, the Tarokka, curses and powers, and psionics". It includes a set of Dikesha dice and a deck of Tarroka cards—similar to Tarot . A poster-sized foldout provides floor plans for various buildings. The product provides additional information for the Ravenloft setting, including "new spells, curses, secret societies, items, and psionic rules for campaigns visiting or running in Ravenloft". It also outlines
264-639: A shmirah (guarding) after death as the corpse could be a vessel for evil spirits. In 1645, the Greek librarian of the Vatican, Leo Allatius , produced the first methodological description of the Balkan beliefs in vampires (Greek: vrykolakas) in his work De Graecorum hodie quorundam opinationibus ("On certain modern opinions among the Greeks"). Vampires properly originating in folklore were widely reported from Eastern Europe in
396-523: A malevolent spirit possessing a corpse or by being bitten by a vampire. Belief in such legends became so pervasive that in some areas it caused mass hysteria and even public executions of people believed to be vampires. It is difficult to make a single, definitive description of the folkloric vampire, though there are several elements common to many European legends. Vampires were usually reported as bloated in appearance, and ruddy, purplish, or dark in colour; these characteristics were often attributed to
528-647: A Ravenloft adventure, the Vistani have some control of the Mists of Ravenloft, which divide realms, while the players are generally confined to a region from which they must escape by solving one or more problems. Players generally need help from the Vistani to travel reliably from one open realm to another. The Vistani people were "described as superstitious " and had "abilities to curse and hypnotize players or cast spells like Evil Eye ". They were also originally stereotyped "as 'uncivilized' and heavy drinkers", but this portrayal
660-443: A Romani consultant to present the Vistani without using reductive tropes". On this update, Jon Ryan, for IGN , wrote that "it's worth noting that the book's illustrations of the Vistani still evoke Romani culture, and some players may still associate certain abilities [...] with outdated cultural stereotypes". Julie Muncy, for Io9 , criticized the "granular changes" to the Vistani people as not very extensive and that "while there's
792-446: A bestial form within their graves. Ubırs possess the ability to shape-shift, assuming the forms of both humans and various animals. Furthermore, they can seize the soul of a living being and exert control over its body. Someone inhabited by a vampire constantly experiences hunger, becoming increasingly aggressive when unable to find sustenance, ultimately resorting to drinking human blood. Many myths surrounding vampires originated during
924-588: A bullet through the coffin was taken. For resistant cases, the body was dismembered and the pieces burned, mixed with water, and administered to family members as a cure. In Saxon regions of Germany, a lemon was placed in the mouth of suspected vampires. Tales of supernatural beings consuming the blood or flesh of the living have been found in nearly every culture around the world for many centuries. The term vampire did not exist in ancient times. Blood drinking and similar activities were attributed to demons or spirits who would eat flesh and drink blood; even
1056-466: A character in his own right, he is broadly drawn, so every group of players can make him their own. There are many Strahds, each defined by the tastes of the people at the table." Vampire A vampire is a mythical creature that subsists by feeding on the vital essence (generally in the form of blood ) of the living. In European folklore , vampires are undead humanoid creatures that often visited loved ones and caused mischief or deaths in
1188-465: A core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands. In 1978, Tracy and Laura Hickman wrote adventures that would eventually be published as the Dungeon & Dragons modules Pharaoh and Ravenloft . Strahd von Zarovich
1320-486: A door (in some cultures, vampires do not have a reflection and sometimes do not cast a shadow, perhaps as a manifestation of the vampire's lack of a soul or their weakness to silver). This attribute is not universal (the Greek vrykolakas/tympanios was capable of both reflection and shadow), but was used by Bram Stoker in Dracula and has remained popular with subsequent authors and filmmakers. Some traditions also hold that
1452-500: A famous Monster Hunter in Ravenloft and author of a series of guides to hunting and slaying various monsters, had a great enmity for the Vistani for most of his monster-hunting career, but his opinion improved during his penning of Van Richten's Guide To The Vistani , during which he befriended a mortu (a Vistani outcast). Ravenloft has acted as the official campaign setting for multiple Dungeons & Dragons roleplaying adventure modules, sourcebooks and accessories. It has also been
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#17331062864771584-588: A general treatise on vampirism and the Marquis d'Argens cites local cases. Theologians and clergymen also address the topic. Some theological disputes arose. The non-decay of vampires' bodies could recall the incorruption of the bodies of the saints of the Catholic and Orthodox Churches. Indeed, vampires were traditionally considered highly problematic within Christianity, as their apparent immortal existence ran against
1716-480: A hole in the back of her neck, with which she sucked the blood of children. Filling the hole with her hair would drive her off. Corpses had their mouths filled with glass beads, eggs under each armpit, and needles in their palms to prevent them from becoming langsuir. This description would also fit the Sundel Bolongs . In Vietnam , the word used to translate Western vampires, "ma cà rồng", originally referred to
1848-472: A home to enter. Unless they're an extremely powerful vampire like Strahd, natch". Shelly Jones, in the journal Analog Game Studies: Volume IV , highlighted the Tarokka Deck mechanic used in both the original Ravenloft (1983) module and the 5th edition Curse of Strahd (2016) module to add randomization to the game and increase replayability . Jones wrote: "The Tarokka Deck incorporates an inconsistency in
1980-529: A mass hysteria throughout much of Europe. The panic began with an outbreak of alleged vampire attacks in East Prussia in 1721 and in the Habsburg monarchy from 1725 to 1734, which spread to other localities. The first infamous vampire case involved the corpses of Petar Blagojević from Serbia. Blagojević was reported to have died at the age of 62, but allegedly returned after his death asking his son for food. When
2112-736: A mixture of French and African Vodu or voodoo . The term Rougarou possibly comes from the French loup-garou (meaning "werewolf") and is common in the culture of Mauritius . The stories of the Rougarou are widespread through the Caribbean Islands and Louisiana in the United States. Similar female monsters are the Soucouyant of Trinidad , and the Tunda and Patasola of Colombian folklore , while
2244-653: A number of alterations, many due to conflicts with existing Wizards of the Coast intellectual property . Specific references to D&D -specific deities were replaced with new names in the White Wolf Ravenloft settings (for example, Bane was changed to the Lawgiver). The license to the Ravenloft trademark reverted to Wizards of the Coast on August 15, 2005, but White Wolf retained the right to continue to sell its back stock until June 2006. The timing of this reversion meant that
2376-548: A person's soul (魄 pò ) fails to leave the deceased's body. Jiangshi are usually represented as mindless creatures with no independent thought. This monster has greenish-white furry skin, perhaps derived from fungus or mould growing on corpses. Jiangshi legends have inspired a genre of jiangshi films and literature in Hong Kong and East Asia. Films like Encounters of the Spooky Kind and Mr. Vampire were released during
2508-587: A plot device for Ravenloft, especially concerning the Darklords, the de facto visible rulers of the Ravenloft Demiplane. Where the player characters are often tormented and opposed by the Darklords, the Darklords are themselves tormented and opposed by the Dark Powers. The difference lies in order of power—while many D&D adventures focus on allowing a band of heroes to prevail over a Darklord (much as in
2640-550: A popular explanation, a pagan worship of upyri was already recorded in Old Russian in the 11-13th century. Some claim an origin from Lithuanian . Oxford and others maintain a Turkish origin (from Turkish uber, meaning "witch" ), which passed to English via Hungarian and French derivation. In addition, others sustain that the modern word "Vampire" is derived from the Old Slavic and Turkic languages form "онпыр (onpyr)", with
2772-663: A pre-existing folk belief in Southeastern and Eastern Europe that in some cases resulted in corpses being staked and people being accused of vampirism. Local variants in Southeastern Europe were also known by different names, such as shtriga in Albania , vrykolakas in Greece and strigoi in Romania , cognate to Italian strega , meaning ' witch '. In modern times, the vampire
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#17331062864772904-437: A real opportunity here to do better work—the aforementioned diversity pledge also mentioned future works that will feature the Vistani people and aim to complicate their depictions—starting that work with a fancy collector's edition feels less like a promise to do better and more like a victory lap". Muncy also highlighted that the unrevised parts, such as the art and specific magical abilities, still lean "into tropes that suggest
3036-509: A record of oak in Silesia . Aspen was also used for stakes, as it was believed that Christ's cross was made from aspen (aspen branches on the graves of purported vampires were also believed to prevent their risings at night). Potential vampires were most often staked through the heart, though the mouth was targeted in Russia and northern Germany and the stomach in north-eastern Serbia. Piercing
3168-495: A revised depiction of the Vistani" who are based on stereotypes about the Romani people . Wizards of the Coast released a new Ravenloft campaign sourcebook, Van Richten's Guide to Ravenloft (2021), which introduces other Domains of Dread to the edition. It was published on May 18, 2021. Ravenloft is primarily a Gothic horror setting. Dungeon Masters are encouraged to use scenes that build apprehension and fear, culminating in
3300-477: A stake to be driven through his heart. Later, his corpse was also beheaded. From 1679, Philippe Rohr devotes an essay to the dead who chew their shrouds in their graves, a subject resumed by Otto in 1732, and then by Michael Ranft in 1734. The subject was based on the observation that when digging up graves, it was discovered that some corpses had at some point either devoured the interior fabric of their coffin or their own limbs. Ranft described in his treatise of
3432-427: A tradition in some parts of Germany, that to prevent the dead from masticating they placed a mound of dirt under their chin in the coffin, placed a piece of money and a stone in the mouth, or tied a handkerchief tightly around the throat. In 1732 an anonymous writer writing as "the doctor Weimar" discusses the non-putrefaction of these creatures, from a theological point of view. In 1733, Johann Christoph Harenberg wrote
3564-464: A type of demon that haunts modern-day Phú Thọ Province , within the communities of the Tai Dam ethnic minority . The word was first mentioned in the chronicles of 18th-century Confucian scholar Lê Quý Đôn , who spoke of a creature that lives among humans, but stuffs its toes into its nostrils at night and flies by its ears into houses with pregnant women to suck their blood. Having fed on these women,
3696-479: A vampire cannot enter a house unless invited by the owner; after the first invitation they can come and go as they please. Though folkloric vampires were believed to be more active at night, they were not generally considered vulnerable to sunlight . Reports in 1693 and 1694 concerning citings of vampires in Poland and Russia claimed that when a vampire's grave was recognized, eating bread baked with its blood mixed into
3828-519: A vampiric being came across a sack of rice, it would have to count every grain; this is a theme encountered in myths from the Indian subcontinent , as well as in South American tales of witches and other sorts of evil or mischievous spirits or beings. Many rituals were used to identify a vampire. One method of finding a vampire's grave involved leading a virgin boy through a graveyard or church grounds on
3960-518: A virgin stallion—the horse would supposedly balk at the grave in question. Generally a black horse was required, though in Albania it should be white. Holes appearing in the earth over a grave were taken as a sign of vampirism. Corpses thought to be vampires were generally described as having a healthier appearance than expected, plump and showing little or no signs of decomposition. In some cases, when suspected graves were opened, villagers even described
4092-504: Is a stub . You can help Misplaced Pages by expanding it . Ravenloft Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game . It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called " domains ", brought together by a mysterious force known only as
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4224-626: Is a common example; a branch of wild rose and hawthorn are sometimes associated with causing harm to vampires, and in Europe, mustard seeds would be sprinkled on the roof of a house to keep them away. Other apotropaics include sacred items, such as crucifix , rosary , or holy water . Some folklore also states that vampires are unable to walk on consecrated ground , such as that of churches or temples, or cross running water. Although not traditionally regarded as an apotropaic, mirrors have been used to ward off vampires when placed, facing outwards, on
4356-422: Is also an Albanian surname. Cultural practices often arose that were intended to prevent a recently deceased loved one from turning into an undead revenant. Burying a corpse upside-down was widespread, as was placing earthly objects, such as scythes or sickles , near the grave to satisfy any demons entering the body or to appease the dead so that it would not wish to arise from its coffin. This method resembles
4488-613: Is an update to Realm of Terror , but it removes Domains that were destroyed in the Grand Conjunction adventure series and adds new Domains. The metaplot of the adventure series was used to update the setting: "David Wise, leader of the 'Kargat' of Ravenloft designers at TSR, has said there were a few reasons for the changes. Some domains were changed or removed because they didn't fit into Ravenloft ecologically [...]. Some domains were removed or merged because their lords were too similar, and finally some islands of terror were kicked to
4620-458: Is another medieval example of an undead creature with similarities to vampires. Vampiric beings were rarely written about in Jewish literature; the 16th-century rabbi David ben Solomon ibn Abi Zimra (Radbaz) wrote of an uncharitable old woman whose body was unguarded and unburied for three days after she died and rose as a vampiric entity, killing hundreds of people. He linked this event to the lack of
4752-431: Is generally held to be a fictitious entity, although belief in similar vampiric creatures (such as the chupacabra ) still persists in some cultures. Early folk belief in vampires has sometimes been ascribed to the ignorance of the body's process of decomposition after death and how people in pre-industrial societies tried to rationalize this, creating the figure of the vampire to explain the mysteries of death. Porphyria
4884-417: Is remembered as the quintessential vampire novel and provided the basis of the modern vampire legend, even though it was published after fellow Irish author Joseph Sheridan Le Fanu 's 1872 novel Carmilla . The success of this book spawned a distinctive vampire genre , still popular in the 21st century, with books, films , television shows, and video games. The vampire has since become a dominant figure in
5016-508: The karkanxholl (a lycanthropic creature with an iron mail shirt) or the lugat (a water-dwelling ghost or monster). The dhampir sprung of a karkanxholl has the unique ability to discern the karkanxholl ; from this derives the expression the dhampir knows the lugat . The lugat cannot be seen, he can only be killed by the dhampir, who himself is usually the son of a lugat. In different regions, animals can be revenants as lugats; also, living people during their sleep. Dhampiraj
5148-540: The Castle Ravenloft Board Game . Ravenloft also appeared in official magazine articles, such as, Dungeon #207 "Fair Barovia" (October 2012) and Dragon #416 "History Check: Strahd and Van Richten" (October 2012). In 2016, Barovia (one of the main locations within Ravenloft) was the main setting for adventure module Curse of Strahd which acts as an adaptation of the original Ravenloft module for
5280-736: The 5th edition of Dungeons & Dragons . The adventure states: "The lands of Barovia are from a forgotten world in the D&D multiverse [...]. In time, cursed Barovia was torn from its home world by the Dark Powers and bound in mist as one of the Domains of Dread in the Shadowfell". The module was developed in-house by the Wizards of the Coast team, led by Christopher Perkins , with story contributions by original creators Tracy and Laura Hickman. Charlie Hall, for Polygon , explained that "instead of reinventing
5412-617: The AD&D days, just the sort of thing that Wizards published in the waning days of 2e". Appelcline later noted that, once fourth edition was officially announced, "the Expedition books that had begun publication in 2006 were revealed to indeed be part of Wizard's slow slide into 4e". In 2007, Wizards of the Coast announced the printing of two new Ravenloft novels for 2008, Black Crusade and The Sleep of Reason , fueling more speculation. A short story by Ari Marmell , "Before I Wake", based on
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5544-515: The Betsileo people of Madagascar tell of the ramanga , an outlaw or living vampire who drinks the blood and eats the nail clippings of nobles. In colonial East Africa, rumors circulated to the effect that employees of the state such as firemen and nurses were vampires, known in Swahili as wazimamoto . The Rougarou is an example of how a vampire belief can result from a combination of beliefs, here
5676-609: The Empusae , the Lamia , the Mormo and the striges . Over time the first two terms became general words to describe witches and demons respectively. Empusa was the daughter of the goddess Hecate and was described as a demonic, bronze -footed creature. She feasted on blood by transforming into a young woman and seduced men as they slept before drinking their blood. The Lamia preyed on young children in their beds at night, sucking their blood, as did
5808-531: The Lilu from Hebrew demonology . Lilitu was considered a demon and was often depicted as subsisting on the blood of babies, and estries , female shapeshifting, blood-drinking demons, were said to roam the night among the population, seeking victims. According to Sefer Hasidim , estries were creatures created in the twilight hours before God rested . An injured estrie could be healed by eating bread and salt given to her by her attacker. Greco-Roman mythology described
5940-561: The Mapuche of southern Chile have the bloodsucking snake known as the Peuchen . Aloe vera hung backwards behind or near a door was thought to ward off vampiric beings in South American folklore. Aztec mythology described tales of the Cihuateteo , skull-faced spirits of those who died in childbirth who stole children and entered into sexual liaisons with the living, driving them mad. During
6072-526: The Middle Ages , the Christian Churches reinterpreted vampires from their previous folk existence into minions of Satan , and used an allegory to communicate a doctrine to Christians : "Just as a vampire takes a sinner's very spirit into itself by drinking his blood, so also can a righteous Christian by drinking Christ's blood take the divine spirit into himself." The interpretation of vampires under
6204-538: The Treaty of Passarowitz in 1718, officials noted the local practice of exhuming bodies and "killing vampires". These reports, prepared between 1725 and 1732, received widespread publicity. The notion of vampirism has existed for millennia. Cultures such as the Mesopotamians , Hebrews , Ancient Greeks , Manipuri and Romans had tales of demons and spirits which are considered precursors to modern vampires. Despite
6336-690: The Visayan Manananggal ("self-segmenter"). The mandurugo is a variety of the aswang that takes the form of an attractive girl by day, and develops wings and a long, hollow, threadlike tongue by night. The tongue is used to suck up blood from a sleeping victim. The manananggal is described as being an older, beautiful woman capable of severing its upper torso in order to fly into the night with huge batlike wings and prey on unsuspecting, sleeping pregnant women in their homes. They use an elongated proboscis-like tongue to suck fetuses from these pregnant women. They also prefer to eat entrails (specifically
6468-452: The ancient Greek practice of placing an obolus in the corpse's mouth to pay the toll to cross the River Styx in the underworld. The coin may have also been intended to ward off any evil spirits from entering the body, and this may have influenced later vampire folklore. This tradition persisted in modern Greek folklore about the vrykolakas , in which a wax cross and piece of pottery with
6600-403: The buttocks or away from the body. This act was seen as a way of hastening the departure of the soul, which in some cultures was said to linger in the corpse. The vampire's head, body, or clothes could also be spiked and pinned to the earth to prevent rising. Romani people drove steel or iron needles into a corpse's heart and placed bits of steel in the mouth, over the eyes, ears and between
6732-526: The devil was considered synonymous with the vampire. Almost every culture associates blood drinking with some kind of revenant or demon, or in some cases a deity. In India tales of vetālas , ghoulish beings that inhabit corpses, have been compiled in the Baitāl Pacīsī ; a prominent story in the Kathāsaritsāgara tells of King Vikramāditya and his nightly quests to capture an elusive one. Piśāca ,
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#17331062864776864-592: The gelloudes or Gello . Like the Lamia, the striges feasted on children, but also preyed on adults. They were described as having the bodies of crows or birds in general, and were later incorporated into Roman mythology as strix , a kind of nocturnal bird that fed on human flesh and blood. In Turkic mythology , an ubır is a vampiric creature characterized by various regional depictions. According to legends, individuals heavily steeped in sin and practitioners of black magic transform into ubırs upon their death, taking on
6996-439: The heart and the liver ) and the phlegm of sick people. The Malaysian Penanggalan is a woman who obtained her beauty through the active use of black magic or other unnatural means, and is most commonly described in local folklore to be dark or demonic in nature. She is able to detach her fanged head which flies around in the night looking for blood, typically from pregnant women. Malaysians hung jeruju (thistles) around
7128-560: The horror genre. The exact etymology is unclear. The term "vampire" is the earliest recorded in English, Latin and French and they refer to vampirism in Russia, Poland and North Macedonia. The English term was derived (possibly via French vampyre ) from the German Vampir , in turn, derived in the early 18th century from the Serbian вампир ( vampir ). Though this being
7260-474: The incorruption of the bodies of saints was the effect of a divine intervention, all the phenomena attributed to vampires were purely natural or the fruit of "imagination, terror and fear". In other words, vampires did not exist. In the early 18th century, despite the decline of many popular folkloric beliefs during the Age of Enlightenment , there was a dramatic increase in the popular belief in vampires, resulting in
7392-452: The ma cà rồng then returns to its house and cleans itself by dipping its toes into barrels of sappanwood water. This allows the ma cà rồng to live undetected among humans during the day, before heading out to attack again by night. Jiangshi , sometimes called "Chinese vampires" by Westerners, are reanimated corpses that hop around, killing living creatures to absorb life essence ( qì ) from their victims. They are said to be created when
7524-442: The medieval period . With the arrival of Christianity in Greece , and other parts of Europe , the vampire "began to take on decidedly Christian characteristics." As various regions of the continent converted to Christianity , the vampire was viewed as "a dead person who retained a semblance of life and could leave its grave-much in the same way that Jesus had risen after His death and burial and appeared before His followers." In
7656-702: The "Black Box", and winner of the Origins Award in 1991 for "Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1990". The campaign setting was revised twice during AD&D 2nd Edition: first as the Ravenloft Campaign Setting or "Red Box", then as the Domains of Dread hardback. In 1994, Ravenloft spun off into a sub-setting called Masque of the Red Death , set on Gothic Earth, an Edgar Allan Poe -influenced alternative Earth of
7788-561: The 1890s, where fantasy creatures and magic exist in the shadows of civilization. TSR also published a series of novels set in Ravenloft. Each was typically focused on one of the Darklords that inhabited the Ravenloft world, with several focusing on the figure of Count Strahd von Zarovich. Many of these early novels were by authors who would later receive wider fame as horror/dark fantasy authors. These authors have included Elaine Bergstrom , P. N. Elrod , Christie Golden , and Laurell K. Hamilton . A major revision of Dungeons & Dragons
7920-508: The 33 years of its existence. The Dark Powers are a malevolent force who control the Demiplane of Dread. Their exact nature and number are deliberately kept vague, allowing for plot development in accordance with the Gothic tradition of storytelling – where the heroes are frequently outclassed and outnumbered by unknowable evil forces beyond their control. The Dark Powers most frequently serve as
8052-516: The Christian Churches established connotations that are still associated in the vampire genre today. For example, the "ability of the cross to hurt and ward off vampires is distinctly due to its Christian association." The 12th-century British historians and chroniclers Walter Map and William of Newburgh recorded accounts of revenants, though records in English legends of vampiric beings after this date are scant. The Old Norse draugr
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#17331062864778184-487: The Christian belief that all true believers may look forward to an eternal existence with body and soul as they were resurrected , but only at the end of time when Jesus returns to judge the living and the dead . Those who are resurrected as immortal before this are thus in no way part of the divine plan of salvation. The imperfect state of the vampire body and how they, in spite of their immortal nature, still needed to feed of
8316-404: The Coast might be preparing a fourth edition of Dungeons & Dragons and stated that "the release of Expedition to Castle Ravenloft (2006) might just have offered another clue to the changing winds that lay ahead. First, it was a new line for 3.5e, suggesting that their original series of 3.5e books was coming to an end. Second, it was a fond look back at one of the most notable adventures from
8448-428: The Dark Powers . Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich , a vampire in the original AD&D Ravenloft I6 module released in 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. The story of how Count von Zarovich became Darklord of Barovia
8580-598: The Dark Powers to lose interest in imprisoning him, and agents of his former curse on the world of Krynn coming to collect him. Most frequently, the Dark Powers make their wishes and intentions known through subtle manipulations of fate. Thus, Barovia 's vampire lord Strahd von Zarovich 's many attempts to win back his love, Tatyana, are doomed to failure, but the Dark Powers arrange such that he never truly loses hope. Each time, for example, Strahd's own actions may be partially culpable for his failure, and as such he may go through crippling self-recrimination, rather than cursing
8712-537: The Dark Powers, who have judged a being worthy of reward and release from their misty domain. There are many Domains of Dread that makeup the landscape of Ravenloft. The Domains are surrounded by strange mists that can ensnare both people and places in Prime Material Plane and pull them into the Domains. Each Domain is ruled by a Darklord, but each Darklord was imprisoned in their Domain by the Dark Powers. The Dark Powers "are believed to have been responsible for
8844-542: The Darklord of Falkovnia whose military expeditions are doomed to constant failure, seems even to be totally oblivious to any non-mortal factors in his repeated defeats. The Dark Powers also seem capable of non-evil manipulations. Although their machinations are often directly responsible for the misery of many of Ravenloft's inhabitants, they also appear to play a role as dispensers of justice. Some tales of innocents who have escaped Ravenloft for happier environs are attributed to
8976-472: The Empress passed laws prohibiting the opening of graves and the desecration of bodies, thus ending the vampire epidemic. Other European countries followed suit. Despite this condemnation, the vampire lived on in artistic works and in local folklore. Beings having many of the attributes of European vampires appear in the folklore of Africa, Asia, North and South America, and India. Classified as vampires, all share
9108-460: The Hickmans began work on Ravenloft , they felt the vampire archetype had become overused, trite, and mundane, and decided to create a frightening version of the creature for the module. They play-tested it with a group of players every Halloween for five years on their own game system with the adventure titled Vampyr . However, the Hickmans kept being asked about their "Ravenloft game", and so
9240-501: The Mists "isn't scary, per se, but Strahd wreaks enough horror and carnage to drive home that Ravenloft is much, much more sinister than the Forgotten Realms . [...] Ravenloft (and I guess Forgotten Realms) vampires have all the tropes: They can turn into bats, wolves, and mists, and they don't cast reflections. They can control animals and enthrall people, to a degree. They can't cross running water, and they have to be invited into
9372-503: The Planes (2008) established that in the retconned cosmology, the Domains of Dread (and by extension the Ravenloft setting) were now located within the Shadowfell , a mirror-plane of death and gloom lying adjacent to the mortal realm. While a 4th edition update to the Ravenloft setting was announced at Gen Con 2010, the product was never released. In 2010, Ravenloft was the setting for
9504-474: The Ravenloft name stuck. The duo eventually caught the attention of D&D' s original publishers. They were hired to adapt it into the first edition of Advanced Dungeons & Dragons and it was released as Module I6: Ravenloft in 1983 by TSR . The first appearance of the setting was in Ravenloft , a stand-alone Advanced Dungeons & Dragons adventure module, published in 1983. In 1984, it won
9636-549: The Ravenloft setting. One exception is the phlogiston of the Spelljammer setting. The phlogiston blocks all planar travel, but the Ravenloft mists can appear in deep space inside crystal shells, according to the Complete Spacefarer's Handbook . Luis Javier Flores Arvizu named the continuous presence of supernatural beings as one of the factors that made Ravenloft a very well received role-playing game setting during
9768-452: The Ravenloft supplement Van Richten 's Guide to the Mists did not see print. Instead, it was released by White Wolf as a free download in late September 2005. The majority of the Van Richten's Guide series had already been published by TSR in the 1990s, before White Wolf's involvement. In October 2006, Wizards of the Coast released Expedition to Castle Ravenloft , a hardcover version of
9900-468: The Romani have mystical, dangerous powers, tropes that have been used in the past to target Romani for persecution". Christian Hoffer, for ComicBook.com, highlighted that in Van Richten's Guide to Ravenloft (2021) the Domains of Dread "all now function as originally intended: prisons meant to torture specific souls. Many of the original Ravenloft domains featured strange punishments that didn't necessarily fit
10032-512: The Strategists' Club Award for Outstanding Play Aid. It was popular enough to spawn a 1986 sequel, Ravenloft II: The House on Gryphon Hill , and an Advanced Dungeons & Dragons Adventure Gamebooks novel, Master of Ravenloft , the same year. Ravenloft was launched as a full-fledged campaign setting, for AD&D 2nd Edition, in 1990, with the Realm of Terror boxed set, popularly known as
10164-457: The Tarokka in a manner that reviewer Gene Alloway praised. The product was published by TSR and written by Bruce Nesmith and William W. Connors . It is part of the AD&D Ravenloft series. Gene Alloway reviewed the manual in a 1993 issue of White Wolf . He provided a positive review, stating that "a must for any Ravenloft adventurer or DM. I would also recommend it as a good source for other Gothic horror campaigns". Alloway noted that it
10296-561: The West; these are distinct from the original local words for the creature). In Albanian the words lu(v)gat and dhampir are used; the latter seems to be derived from the Gheg Albanian words dham 'tooth' and pir 'to drink'. The origin of the modern word Vampire ( Upiór means Hortdan , Vampire or witch in Turkic and Slavic myths.) comes from the term Ubir-Upiór, the origin of
10428-749: The addition of the "v" sound in front of the large nasal vowel (on), characteristic of Old Bulgarian. Parallels are found in virtually all Slavic and Turkic languages: Bulgarian and Macedonian вампир ( vampir ), Turkish : Ubır, Obur, Obır , Tatar language : Убыр ( Ubır ), Chuvash language : Вупăр ( Vupăr ), Bosnian : вампир ( vampir ), Croatian vampir , Czech and Slovak upír , Polish wąpierz , and (perhaps East Slavic -influenced) upiór , Ukrainian упир ( upyr ), Russian упырь ( upyr' ), Belarusian упыр ( upyr ), from Old East Slavic упирь ( upir' ) (many of these languages have also borrowed forms such as "vampir/wampir" subsequently from
10560-512: The archaic verb vpeřit means 'to thrust violently') as an etymological background, and thus translates upír as 'someone who thrusts, bites'. The term was introduced to German readers by the Polish Jesuit priest Gabriel Rzączyński in 1721. The word vampire (as vampyre ) first appeared in English in 1732, in news reports about vampire "epidemics" in eastern Europe. After Austria gained control of northern Serbia and Oltenia with
10692-402: The attention of the enigmatic Dark Powers. The Dark Powers then proceeded to craft a personal kingdom around the Darklord. This crafted domain serves both as a kingdom and a prison: the Darklord gains incredible powers whilst within its borders but can never leave it, although most Darklords can seal their domain borders with a thought. Within their domains, the Darklords are forever tormented by
10824-458: The belief that the government was colluding with vampires. Fears and violence recurred in late 2017, with 6 people accused of being vampires killed. In early 1970, local press spread rumours that a vampire haunted Highgate Cemetery in London. Amateur vampire hunters flocked in large numbers to the cemetery. Several books have been written about the case, notably by Sean Manchester, a local man who
10956-412: The blood of the living, further reflected the problematic aspect of the vampires. Contrary to how the incorruptible saints foreshadowed the immortality promised all true Christians at the end of time, the immortality of the undead vampires was thus not a sign of salvation, but of perdition. The unholy dimension of vampirism may also be reflected in how, in parts of Russia, the very word heretic , eretik ,
11088-479: The corpse as having fresh blood from a victim all over its face. Evidence that a vampire was active in a given locality included death of cattle, sheep, relatives or neighbours. Folkloric vampires could also make their presence felt by engaging in minor poltergeist -styled activity, such as hurling stones on roofs or moving household objects, and pressing on people in their sleep. Apotropaics —items able to ward off revenants—are common in vampire folklore. Garlic
11220-417: The crime of the Darklord. The revised domains are usually a better utilization of the ironic intent that flavors the immortal prisons of Ravenloft. The domains also now include a variety of different horror genres rather than a fixation on gothic horror. Finally, much of the misogynistic, colonialist, or racist elements have been purged out of this new iteration of Ravenloft. Although these changes will likely be
11352-563: The curb just because they were 'less exciting'. [...] A few domains that had appeared since the publication of Ravenloft: Realm of Terror were notably missing [...]. All told, Ravenloft Campaign Setting covers 20 core domains and nine islands". The 5th Edition campaign guide Van Richten's Guide to Ravenloft (2021) includes an overview of 39 Domains and many Domains are given a "wholesale revision" while "other Domains keep their original lore but are advanced in other ways". Rob Wieland, writing for Forbes , explained that in this book "many of
11484-583: The dark side of the AD&D game. Though it lacks the flamboyance of Call of Cthulhu and the, er, bite of Vampire , the Ravenloft setting remains the hobby's most enduring fusion of horror and fantasy". Darker Days Radio declared Ravenloft the "greatest D&D campaign setting", citing the unique gothic horror elements and classic villains such as Azalin Rex. In the Io9 series revisiting older Dungeons & Dragons novels, Rob Bricken highlighted that Vampire of
11616-449: The dead. The deadly disease tuberculosis , or "consumption" as it was known at the time, was believed to be caused by nightly visitations on the part of a dead family member who had died of consumption themselves. The most famous, and most recently recorded, case of suspected vampirism is that of nineteen-year-old Mercy Brown , who died in Exeter, Rhode Island in 1892. Her father, assisted by
11748-399: The domains have new Darklords that reflect their original character but have details changed to better fit the type of horror the domain is supposed to represent". Some of the more notable Domains include: Darklord is the title used to refer to the mystically imprisoned and cursed ruler of a domain. A Darklord was originally an individual who had committed a truly horrific crime, which drew
11880-616: The doors and windows of houses, hoping the Penanggalan would not enter for fear of catching its intestines on the thorns. The Leyak is a similar being from Balinese folklore of Indonesia. A Kuntilanak or Matianak in Indonesia, or Pontianak or Langsuir in Malaysia, is a woman who died during childbirth and became undead, seeking revenge and terrorising villages. She appeared as an attractive woman with long black hair that covered
12012-486: The eventual face-to-face meeting with the nameless evil. Characters have a much greater significance attached to their acts, especially if they are morally impure, as they risk coming under the influence of the Dark Powers (through the game process called "dark powers checks") and gradually transforming themselves into figures of evil. The magical mists of Ravenloft could appear anywhere in the Dungeons & Dragons universe, drawing evil-doers (or player characters) into
12144-457: The evidence for vampirism. Numerous readers, including both Voltaire (critical) and numerous demonologists (supportive), interpreted the treatise as claiming that vampires existed. The controversy in Austria ceased when Empress Maria Theresa sent her personal physician, Gerard van Swieten , to investigate the claims of vampiric entities. Van Swieten concluded that vampires did not exist and
12276-611: The family physician, removed her from her tomb two months after her death, cut out her heart and burned it to ashes. Sarah Roberts (1872–1913) was an Englishwoman who died and was buried in Pisco, Peru . After her death, a legend evolved that she was a vampire and bride of Dracula. On June 9 1993, the 80th anniversary of her death, locals in Pisco feared she would come back to life and take her revenge. Vampires have appeared in Japanese cinema since
12408-402: The fingers at the time of burial. They also placed hawthorn in the corpse's sock or drove a hawthorn stake through the legs. In a 16th-century burial near Venice , a brick forced into the mouth of a female corpse has been interpreted as a vampire-slaying ritual by the archaeologists who discovered it in 2006. In Bulgaria , over 100 skeletons with metal objects, such as plough bits, embedded in
12540-643: The flour, or simply drinking it, granted the possibility of protection. Other stories (primarily the Arnold Paole case) claimed the eating of dirt from the vampire's grave would have the same effect. Methods of destroying suspected vampires varied, with staking the most commonly cited method, particularly in South Slavic cultures. Ash was the preferred wood in Russia and the Baltic states, or hawthorn in Serbia, with
12672-510: The game play that reflects fragmented traumatic memory and reifies the inconsistency present within an abusive relationship". Jones also highlighted that "without sunshine as a key time-tracking element, players are forced to rely upon other means to signal the passage of time within Barovia. Further adding to that disorientation is the knowledge that the players have been abandoned from anything familiar or real. [...] This alienating effect, based upon
12804-443: The gods solely and giving up. Most other Darklords have similar tales of frustration, kept all the more unbearable because the flicker of the possibility of success is never truly extinguished. Not all Darklords acknowledge the Dark Powers directly, however. Strahd, for example, in his own memoirs, speaks only of a force known as Death, who mocks him with the voices of his family and former colleagues throughout his life. Vlad Drakov ,
12936-521: The hunting and staking of vampires. The hysteria, commonly referred to as the "vampire controversy," continued for a generation. At least sixteen contemporary treatises discussed the theological and philosophical implications of the vampire epidemic. Dom Augustine Calmet , a French theologian and scholar, published a comprehensive treatise in 1751 titled Treatise on the Apparitions of Spirits and on Vampires or Revenants which investigated and analysed
13068-492: The inscription " Jesus Christ conquers" were placed on the corpse to prevent the body from becoming a vampire. Other methods commonly practised in Europe included severing the tendons at the knees or placing poppy seeds, millet , or sand on the ground at the grave site of a presumed vampire; this was intended to keep the vampire occupied all night by counting the fallen grains, indicating an association of vampires with arithmomania . Similar Chinese narratives state that if
13200-436: The jiangshi cinematic boom of the 1980s and 1990s. In modern fiction, the vampire tends to be depicted as a suave, charismatic villain . Vampire hunting societies still exist, but they are largely formed for social reasons. Allegations of vampire attacks swept through Malawi during late 2002 and early 2003, with mobs stoning one person to death and attacking at least four others, including Governor Eric Chiwaya , based on
13332-502: The late 17th and 18th centuries. These tales formed the basis of the vampire legend that later entered Germany and England, where they were subsequently embellished and popularized. An early recording of the time came from the region of Istria in modern Croatia , in 1672; Local reports described a panic among the villagers inspired by the belief that Jure Grando had become a vampire after dying in 1656, drinking blood from victims and sexually harassing his widow. The village leader ordered
13464-462: The late 18th and 19th centuries the belief in vampires was widespread in parts of New England , particularly in Rhode Island and eastern Connecticut . There are many documented cases of families disinterring loved ones and removing their hearts in the belief that the deceased was a vampire who was responsible for sickness and death in the family, although the term "vampire" was never used to describe
13596-581: The late 1950s; the folklore behind it is western in origin. The Nukekubi is a being whose head and neck detach from its body to fly about seeking human prey at night. Legends of female vampiric beings who can detach parts of their upper body also occur in the Philippines , Malaysia , and Indonesia . There are two main vampiric creatures in the Philippines: the Tagalog Mandurugo ("blood-sucker") and
13728-436: The main setting for novels and video games. Game designer Rick Swan commented in 1994 that when the Ravenloft setting first came out, it "just didn't seem special, a Forgotten Realms variant with a few more bats", but after supplements like Forbidden Lore , The Created , and the Van Richten's Guide series, Swan felt that "the Ravenloft campaign has proven to be a credible adventure alternative for players interested in
13860-512: The most talked about part of the book in some circles, these changes seem to have occurred naturally during the course of updating Ravenloft to reflect more diverse horror genres and to make the domains conform to Ravenloft's internal laws". In his 2023 book Monsters, Aliens, and Holes in the Ground , RPG historian Stu Horvath noted, "In many ways, Strahd is a vessel for the audience's relationship with an ever-changing and evolving vampire legend. While
13992-479: The neighbourhoods which they inhabited while they were alive. They wore shrouds and were often described as bloated and of ruddy or dark countenance, markedly different from today's gaunt, pale vampire which dates from the early 19th century. Vampiric entities have been recorded in cultures around the world ; the term vampire was popularized in Western Europe after reports of an 18th-century mass hysteria of
14124-453: The neighbours. The Blagojević and Čečar incidents were well-documented. Government officials examined the bodies, wrote case reports, and published books throughout Europe. The problem was exacerbated by rural epidemics of so-called vampire attacks, undoubtedly caused by the higher amount of superstition that was present in village communities, with locals digging up bodies and in some cases, staking them. Even government officials engaged in
14256-468: The objects of their desires, which are often the objects for which they committed their crimes. The Vistani are a nomadic ethnic group. They are based on depictions of the Romani people . Since their introduction in the original Ravenloft module (1983) as fortune-tellers, they became a unifying element in the Ravenloft and the Masque of the Red Death campaign settings , which offer Gothic horror scenarios. In
14388-412: The occurrence of vampiric creatures in these ancient civilizations, the folklore for the entity known today as the vampire originates almost exclusively from early 18th-century southeastern Europe , when verbal traditions of many ethnic groups of the region were recorded and published. In most cases, vampires are revenants of evil beings, suicide victims, or witches , but they can also be created by
14520-651: The original 1st Ed. adventure, updated for the Dungeons & Dragons v.3.5 rule set. This version includes maps from the original Ravenloft adventure, and new character-generation options. Expedition to Castle Ravenloft is a stand-alone supplement set for any D&D worlds, and only requires the three core books for usage. This book's setting is distinct from the Ravenloft of the White Wolf product line. Shannon Appelcline, author of Designers & Dragons , highlighted that by 2006 people were beginning to wonder if Wizards of
14652-607: The overall creation of the Dread Domains". The concept of Domains and locations in Ravenloft besides Barovia and Mordent was introduced in the 2nd Edition campaign setting book Ravenloft: Realm of Terror (1990). This book outlined that the size of Ravenloft is "40,000 square miles [spanning] 26 different domains, including Barovia and Mordent. All of the core domains are overviewed in Ravenloft , as are eight 'islands'". The revised 2nd Edition boxset Ravenloft Campaign Setting (1994)
14784-460: The physical environment as well as the psychological manifestations, traumatizes characters". The Ravenloft setting has been criticized "for reinforcing harmful stereotypes through its portrayal of the Vistani, an in-fiction analogue for the Roma people". In 2020, Wizards of the Coast announced "in the editorial process for Strahd ' s reprint, as well as two upcoming products, Wizards worked with
14916-554: The realms of Darkon, Lamordia, and Bluetspur was released on October 31, 2007, on the Wizards of the Coast website as a special for Halloween; it featured characters inspired by H. P. Lovecraft and Clark Ashton Smith . In 2008, Ravenloft was revealed to be re-introduced to 4th edition of Dungeons & Dragons , as was depicted in the October issue of the Dragon online magazine. The Dungeons & Dragons 4th edition supplement Manual of
15048-502: The recent drinking of blood, which was often seen seeping from the mouth and nose when one was seen in its shroud or coffin, and its left eye was often open. It would be clad in the linen shroud it was buried in, and its teeth, hair, and nails may have grown somewhat, though in general fangs were not a feature. Chewing sounds were reported emanating from graves. The causes of vampiric generation were many and varied in original folklore. In Slavic and Chinese traditions , any corpse that
15180-426: The returned spirits of evil-doers or those who died insane, also bear vampiric attributes. The Persians were one of the first civilizations to have tales of blood-drinking demons: creatures attempting to drink blood from men were depicted on excavated pottery shards. Ancient Babylonia and Assyria had tales of the mythical Lilitu , synonymous with and giving rise to Lilith ( Hebrew לילית) and her daughters
15312-460: The skin of the chest was a way of "deflating" the bloated vampire. This is similar to a practice of " anti-vampire burial ": burying sharp objects, such as sickles, with the corpse, so that they may penetrate the skin if the body bloats sufficiently while transforming into a revenant. Decapitation was the preferred method in German and western Slavic areas, with the head buried between the feet, behind
15444-403: The son refused, he was found dead the following day. Blagojević supposedly returned and attacked some neighbours who died from loss of blood. In the second case, Miloš Čečar , an ex-soldier-turned-farmer who allegedly was attacked by a vampire years before, died while haying . After his death, people began to die in the surrounding area; it was widely believed that Miloš had returned to prey on
15576-409: The spirit of Bram Stoker's novel Dracula ), no such victory over the Dark Powers seems possible, or even conceivable, for the Darklords. Vecna and Lord Soth "escaped" Ravenloft, but are the only two Darklords known to have done so; Vecna by attaining the status of Greater God (and thus becoming too powerful for the Dark Powers to contain) and Lord Soth by ignoring his domain and punishment, causing
15708-453: The team. The result was a torrent of ideas for new locations, characters and encounters". Wizards of the Coast released a new edition of the Curse of Strahd module, entitled Curse of Strahd: Revamped , on October 20, 2020. This module is the first released with the publisher's new focus on diversity and inclusion. Wizards of the Coast stated that "the adventure includes the latest errata and
15840-588: The thirst for blood. Various regions of Africa have folktales featuring beings with vampiric abilities: in West Africa the Ashanti people tell of the iron-toothed and tree-dwelling asanbosam , and the Ewe people of the adze , which can take the form of a firefly and hunts children. The eastern Cape region has the impundulu , which can take the form of a large taloned bird and can summon thunder and lightning, and
15972-421: The torso have been discovered. Further measures included pouring boiling water over the grave or complete incineration of the body. In Southeastern Europe, a vampire could also be killed by being shot or drowned, by repeating the funeral service, by sprinkling holy water on the body, or by exorcism . In Romania, garlic could be placed in the mouth, and as recently as the 19th century, the precaution of shooting
16104-442: The wheel, principle [ sic ] designer Chris Perkins brought in the module's original writers — the husband and wife team of Tracy and Laura Hickman — to create the very best version of the famous module yet. [...] Tracy and Laura have been hosting nearly annual sessions of the original Ravenloft at their home, for friends and family, over the course of decades. When Perkins asked for their input, they flew out to meet with
16236-641: The word Ubir or Upiór is based on the regions around the Volga (Itil) River and Pontic steppes . Upiór myth is through the migrations of the Kipchak - Cuman people to the Eurasian steppes allegedly spread. The Bulgarian format is впир (vpir, other names: onpyr, vopir, vpir, upir, upierz). Czech linguist Václav Machek proposes Slovak verb vrepiť sa 'stick to, thrust into', or its hypothetical anagram vperiť sa (in Czech,
16368-558: Was among the first to suggest the existence of the " Highgate Vampire " and who later claimed to have exorcised and destroyed a whole nest of vampires in the area. In January 2005, rumours circulated that an attacker had bitten a number of people in Birmingham , England, fuelling concerns about a vampire roaming the streets. Local police stated that no such crime had been reported and that the case appears to be an urban legend . The chupacabra ("goat-sucker") of Puerto Rico and Mexico
16500-488: Was consequential in expanding the setting. He rated it overall at a 4 out of 5 possible points. DieHard GameFan said that "To be honest, unless you are a Ravenloft completionist like myself, this isn't a 'must have' set by any means. Nova Arcanum is the only one DMs across the board will make use out of. Everything else is pretty niche and will only appeal to a slice of Ravenloft gamers, and even less will actually make use of them." This Dungeons & Dragons article
16632-468: Was created by the Hickmans "after Tracy returned home from a disappointing session of D&D . Back in First Edition, the game was less of a storytelling game. [...] It didn't make sense to [Tracy] why a creature like a vampire was just sitting around in a random dungeon with oozes, goblins, and zombies. So he and his wife set out to create a vampire villain with fleshed-out motivations and history". When
16764-788: Was detailed in the 1993 novel I, Strahd: The Memoirs of a Vampire . As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, the Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition (and then later in 3rd edition) products establishing
16896-467: Was jumped over by an animal, particularly a dog or a cat, was feared to become one of the undead. A body with a wound that had not been treated with boiling water was also at risk. In Russian folklore , vampires were said to have once been witches or people who had rebelled against the Russian Orthodox Church while they were alive. In Albanian folklore , the dhampir is the hybrid child of
17028-420: Was linked with legends of vampirism in 1985 and received much media exposure, but has since been largely discredited. The charismatic and sophisticated vampire of modern fiction was born in 1819 with the publication of " The Vampyre " by the English writer John Polidori ; the story was highly successful and arguably the most influential vampire work of the early 19th century. Bram Stoker 's 1897 novel Dracula
17160-493: Was released in 2000, the first edition published by Wizards of the Coast (which had acquired TSR in 1997). In the same year, Wizards of the Coast licensed the Ravenloft brand to White Wolf Publishing . Under its Sword & Sorcery Studios (and later Arthaus imprints), White Wolf Publishing released the 3rd Edition d20 System Ravenloft Campaign Setting (2001) and the 3.5 Edition Ravenloft Player's Handbook (2003). The campaign settings published by White Wolf introduced
17292-408: Was removed in the adventure module Curse of Strahd Revamped (2020). Their portrayal was further retconned in Van Richten's Guide to Ravenloft (2021); the Vistani people are no longer considered superstitious but instead focused on their traditional practices and their abilities are grounded in the forms of magic found in Dungeons & Dragons . The fictional character Rudolph van Richten ,
17424-484: Was synonymous with a vampire. Whoever denied God or his commandments became an eretik after his death, the improperly immortal figure that wandered the night in search of people to feed on. A paragraph on vampires was included in the second edition (1749) of De servorum Dei beatificatione et sanctorum canonizatione , On the beatification of the servants of God and on canonization of the blessed, written by Prospero Lambertini ( Pope Benedict XIV ). In his opinion, while
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