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Phoenix Wright: Ace Attorney – Dual Destinies

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Phoenix Wright: Ace Attorney – Dual Destinies is a visual novel adventure video game developed and published by Capcom . It is the fifth main entry (and seventh overall installment) in the Ace Attorney series, and was originally released for the Nintendo 3DS in 2013, with iOS and Android versions following in 2014 and 2017. It was also released for Nintendo Switch , PlayStation 4 , Windows , and Xbox One in 2024 as part of the Apollo Justice: Ace Attorney Trilogy compilation.

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242-445: The game is set around a year after the previous game, Apollo Justice: Ace Attorney , in a time where the court system has entered a dark era of false charges and fabricated evidence, caused in part by the event that led to Phoenix being unjustly disbarred. The player takes the roles of three defense attorneys Phoenix Wright , Apollo Justice and Athena Cykes , who defend their clients in multiple cases and try to restore confidence in

484-517: A katana like an actual ronin , since Blackquill is a convict, and even average citizens are not legally allowed to carry swords. He realized that he could use a combination of Japanese black-and-white clothes and prosecutorial Western clothes found in the Meiji era , when Japan was Westernized . As they needed the character to look "sharp and stylish in Western clothing", the only direct indication of him being

726-459: A limited edition was made available, which includes a Phoenix Wright figurine, a Nintendo 3DS pouch, and stickers. The American and European releases were only made available digitally, due to a lack of retail support for previous Ace Attorney games. According to Eshiro, the developers also wanted to reduce the delay between the Japanese and Western releases. A version with high-resolution graphics

968-482: A Game of the Year award for most memorable moment, for the game's third episode, "Turnabout Academy", citing the narrative use of the friendship between the characters Juniper, Robin and Hugh. It was also nominated for Destructoid's "Best of 2013 Portable Game" award, and was the runner-up for VGMO's award for the best Eastern soundtrack of 2013. The downloadable episode Turnabout Reclaimed won Hardcore Gamer 's award for

1210-600: A Japanese manga adaptation of the series, written by Kenji Kuroda, illustrated by Kazuo Maekawa, and published by Kodansha . A Japanese musical based on the series, Ace Attorney – Truth Resurrected , staged by the all-female troupe Takarazuka Revue , cast actor Tomu Ranju as Phoenix Wright, using the English name rather than the Japanese "Ryūichi Naruhodō", featuring Phoenix in a romantic relationship with Leona Clyde, an original character based on Lana Skye and Miles Edgeworth. A sequel, Ace Attorney 2 – Truth Resurrected, Again ,

1452-550: A Japanese manga adaptation of the series, written by Kenji Kuroda, illustrated by Kazuo Maekawa, and published by Kodansha . A Japanese musical based on the series, Ace Attorney – Truth Resurrected , staged by the all-female troupe Takarazuka Revue , cast actor Tomu Ranju as Phoenix Wright, using the English name rather than the Japanese "Ryūichi Naruhodō", featuring Phoenix in a romantic relationship with Leona Clyde, an original character based on Lana Skye and Miles Edgeworth. A sequel, Ace Attorney 2 – Truth Resurrected, Again ,

1694-406: A big reveal into the second half of the sentence or rearrange the order facts were revealed in, to make revelations line up with dramatic animations or camera zooms. Hsu described the localization work as a balancing act, and said that continuity and consistency was very important. To avoid situations where a small detail in one game is changed in localization, and then comes back as a major point in

1936-521: A black-and-white feather, so his name was based on the color ("black") and the feather ("quill"). It was also made in reference to the character John Blackthorne from the novel Shōgun . The name was intended to sound like a "Victorian villain", to match his localized characterization and manner of speech. Localizing backgrounds was more difficult than it had been in previous games: while the earlier games used 2D illustrations as backgrounds, which could be changed, Dual Destinies uses 3D models, hindering

2178-424: A bomb goes off in the courtroom, injuring Apollo. Juniper is accused of the bombing, but Phoenix and Athena defend her and reveal bomb squad specialist Ted Tonate as the real culprit. Feeling personally involved in the case, Apollo takes a leave of absence from the agency to investigate on his own while Phoenix takes over Solomon's case. He proves Solomon's innocence via the testimony of the space center's director, but

2420-556: A cameo appearance in Ace Attorney Investigations: Miles Edgeworth , a game starring his longtime rival Miles Edgeworth , as well as in its sequel, Ace Attorney Investigations 2: Prosecutor's Gambit , exploring Europe with the Maya Fey. He also stars alongside Professor Hershel Layton in the 2012 Nintendo 3DS crossover title, Professor Layton vs. Phoenix Wright: Ace Attorney , developed by Level-5 ; in

2662-420: A cameo appearance in Ace Attorney Investigations: Miles Edgeworth , a game starring his longtime rival Miles Edgeworth , as well as in its sequel, Ace Attorney Investigations 2: Prosecutor's Gambit , exploring Europe with the Maya Fey. He also stars alongside Professor Hershel Layton in the 2012 Nintendo 3DS crossover title, Professor Layton vs. Phoenix Wright: Ace Attorney , developed by Level-5 ; in

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2904-530: A character through his adoption of Trucy Wright in the fourth game, commenting on how his friendly relationship with Edgeworth has been "popularly interpreted as bisexual " and potentially " queer-platonic or romantic" amongst portions of the fan community , the writer proceeding to dedicate the final paragraphs of their op-ed to calling for Capcom to make the relationship canon , stating that “Ace Attorney” fans certainly wouldn’t mind [and] Capcom doesn’t have to worry about losing sales by canonizing" it. However,

3146-530: A character through his adoption of Trucy Wright in the fourth game, commenting on how his friendly relationship with Edgeworth has been "popularly interpreted as bisexual " and potentially " queer-platonic or romantic" amongst portions of the fan community , the writer proceeding to dedicate the final paragraphs of their op-ed to calling for Capcom to make the relationship canon , stating that “Ace Attorney” fans certainly wouldn’t mind [and] Capcom doesn’t have to worry about losing sales by canonizing" it. However,

3388-469: A convict in the end was his shackles. His messy ponytail was also used to convey a feeling of "long incarceration", as well as evoke the image of a ronin. Blackquill's hawk, Taka, was initially just meant as a part of the Japanese elements of the design, being reminiscent of Japanese falconers. Taka's role was eventually extended to bringing documents and evidence to Blackquill, highlighting how Blackquill's movements are hindered by his shackles. Fuse described

3630-491: A corner, with it being difficult to come up with a way for the protagonist to win. Yamazaki went through several ideas when brainstorming ways for Blackquill to be seen as a difficult opponent, such as making him immortal and two hundred years old, or "super-rich" and able to buy off any witness; these ideas were scrapped due to not fitting into the Ace Attorney series. When writing the cases, Yamazaki would usually come up with

3872-476: A defense attorney. He also retains Apollo Justice as a protégé and Athena under his wing as the newest junior attorney for the Wright Anything Agency. When Pearl comes to visit, she reveals to Apollo that she sees Phoenix as a surrogate father and Trucy as her sister due to Phoenix and Maya having raised her following her mother's arrest, with Phoenix paying for her boarding high school education. In

4114-411: A defense attorney. He also retains Apollo Justice as a protégé and Athena under his wing as the newest junior attorney for the Wright Anything Agency. When Pearl comes to visit, she reveals to Apollo that she sees Phoenix as a surrogate father and Trucy as her sister due to Phoenix and Maya having raised her following her mother's arrest, with Phoenix paying for her boarding high school education. In

4356-443: A few core staff members were working on the game, forming a skeleton team. At this time, Yamazaki said that the player should be able to use emotions and analytical psychology to reach the truth, in addition to using evidence: he thought that previous Ace Attorney games had only focused on evidence versus statements, and wanted to introduce a third element. Natsuki Ikawa, one of the game designers, read books on psychology and talked to

4598-450: A flow of character animations and add dramatic tension, such as adding a pause after a character sighs to increase the dramatic effect. The downloadable episode Turnabout Reclaimed was written by the game designer Yuki Nakamura, with the concept of "lighthearted fun" to set it apart from the main game. The first thing she decided on was to feature an orca, and have the story take place in an aquarium; it took her several tries to decide on

4840-416: A fugitive. Trucy then renamed his office the "Wright Talent Agency", becoming its CEO and one half of the represented talent, with Phoenix being the other half. Phoenix continues to work behind the scenes, helping to bring the truth behind his disbarment to light as well as implement a jury system in the fictional justice system. At the time Apollo Justice takes place, he works as a pianist and plays poker at

5082-416: A fugitive. Trucy then renamed his office the "Wright Talent Agency", becoming its CEO and one half of the represented talent, with Phoenix being the other half. Phoenix continues to work behind the scenes, helping to bring the truth behind his disbarment to light as well as implement a jury system in the fictional justice system. At the time Apollo Justice takes place, he works as a pianist and plays poker at

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5324-456: A game in which the player could discover lies or contradictions in statements. Takumi used his privilege as director to cast himself as Phoenix. Phoenix was a private investigator who found a body at his client's office and was arrested. As the lawyer who is assigned to his case is useless, Phoenix takes up his own defense. One staff member suggested that Phoenix should be a hamster; while this did not happen, this early version of Phoenix did have

5566-456: A game in which the player could discover lies or contradictions in statements. Takumi used his privilege as director to cast himself as Phoenix. Phoenix was a private investigator who found a body at his client's office and was arrested. As the lawyer who is assigned to his case is useless, Phoenix takes up his own defense. One staff member suggested that Phoenix should be a hamster; while this did not happen, this early version of Phoenix did have

5808-422: A heroine and an opponent to Phoenix; they thought that this approach, as opposed to having the heroine stand by the hero's side, brought something new and fresh to the series. One idea from Capcom was to have Phoenix stand as a lawyer in an underground court that served the likes of the mafia and other underworld inhabitants. The corrupted nature of the setting would make Phoenix have problems trusting his clients to

6050-422: A heroine and an opponent to Phoenix; they thought that this approach, as opposed to having the heroine stand by the hero's side, brought something new and fresh to the series. One idea from Capcom was to have Phoenix stand as a lawyer in an underground court that served the likes of the mafia and other underworld inhabitants. The corrupted nature of the setting would make Phoenix have problems trusting his clients to

6292-435: A huge debt. Additional content set after these events tells the story of Phoenix's first case after regaining his badge, having to defend an orca accused of killing aquarium owner Jack Shipley. Investigating the case, Phoenix proves the orca innocent, only for her handler Sasha Buckler to be accused of the crime; Phoenix later determines Shipley's death was accidental, resulting from an attempt by employee Marlon Rimes to murder

6534-484: A jurist system before the actual inclusion in Japan in 2009. This was mostly noted because the game was released in 2007 in Japan in contrast to the latter Western release. In retrospect, since Phoenix Wright was originally intended to be a private investigator instead of a defense attorney, the leftover gameplay elements give the player to build his own case and then compete against the prosecutors who created their own cases. In

6776-436: A jurist system before the actual inclusion in Japan in 2009. This was mostly noted because the game was released in 2007 in Japan in contrast to the latter Western release. In retrospect, since Phoenix Wright was originally intended to be a private investigator instead of a defense attorney, the leftover gameplay elements give the player to build his own case and then compete against the prosecutors who created their own cases. In

7018-546: A lawyer with a strong sense of justice in accordance with the law and enjoys being surrounded by sister figures. At the time of Phoenix Wright: Ace Attorney , Phoenix is a rookie defense attorney who usually accepts murder cases, attempting to exonerate his clients when there is seemingly incontrovertible evidence and testimony against them. Described as "goofy and single-minded", he often encounters unusual situations. Rather than simply arguing his case, Phoenix uses detective skills to gather relevant evidence and investigate

7260-546: A lawyer with a strong sense of justice in accordance with the law and enjoys being surrounded by sister figures. At the time of Phoenix Wright: Ace Attorney , Phoenix is a rookie defense attorney who usually accepts murder cases, attempting to exonerate his clients when there is seemingly incontrovertible evidence and testimony against them. Described as "goofy and single-minded", he often encounters unusual situations. Rather than simply arguing his case, Phoenix uses detective skills to gather relevant evidence and investigate

7502-546: A less prominent role in the second trilogy starting with a supporting role in Apollo Justice: Ace Attorney (2007) as an older single father to Trucy Wright and mentor to Apollo Justice , before becoming a playable character again as a veteran attorney in subsequent games, mentoring Athena Cykes , rivaled by Simon Blackquill and Nahyuta Sahdmadhi , and reuniting with Maya and Pearl. The character has also appeared in film , anime , and manga adaptations of

Phoenix Wright: Ace Attorney – Dual Destinies - Misplaced Pages Continue

7744-415: A likeable character with a realistic profession. His mannerisms and character design have inspired many cosplayers. However, his more minor role in the second trilogy earned mixed responses for lacking his original appeal. His other appearances in the anime series and related cross-overs were still the subject of praise. The idea of a lawyer was conceived when director Shu Takumi was searching for ideas for

7986-415: A likeable character with a realistic profession. His mannerisms and character design have inspired many cosplayers. However, his more minor role in the second trilogy earned mixed responses for lacking his original appeal. His other appearances in the anime series and related cross-overs were still the subject of praise. The idea of a lawyer was conceived when director Shu Takumi was searching for ideas for

8228-437: A list of "[t]he 30 best Capcom characters of the last 30 years", remarking that he has no power and "isn't even that good of a lawyer when he starts out, but watching him grow is part of why we love him." Jason Mecchi of Screen Rant complimented how, despite how "it would be easy for Phoenix to fade into the background" as the protagonist and perspective character of the game and its first two sequels, there are people who love

8470-437: A list of "[t]he 30 best Capcom characters of the last 30 years", remarking that he has no power and "isn't even that good of a lawyer when he starts out, but watching him grow is part of why we love him." Jason Mecchi of Screen Rant complimented how, despite how "it would be easy for Phoenix to fade into the background" as the protagonist and perspective character of the game and its first two sequels, there are people who love

8712-470: A more unique lead in the film, like when there are extreme close-ups to his body". Phoenix was also praised for his actions alongside his friend Larry, as if they "contort their faces and fling their bodies around in Chaplinesque fashion and relishing every movement as they wage all-out warfare on the very concept of subtlety". Kotaku found Phoenix's and Van Karma's actors "spot on". According to Hominis ,

8954-415: A more unique lead in the film, like when there are extreme close-ups to his body". Phoenix was also praised for his actions alongside his friend Larry, as if they "contort their faces and fling their bodies around in Chaplinesque fashion and relishing every movement as they wage all-out warfare on the very concept of subtlety". Kotaku found Phoenix's and Van Karma's actors "spot on". According to Hominis ,

9196-459: A new main character. Feeling that Apollo's story had not been explored enough in the previous game, they focused on developing his character further in Dual Destinies , and added the character Athena Cykes as his junior. Yamazaki created Athena to be an active partner for Phoenix, rather than a "supporter in the background". The development team encountered problems while figuring out how to make

9438-464: A new piece of evidence places Athena as the prime suspect in Clay's murder, resulting in her arrest. Phoenix's investigation brings him to look into an incident seven years ago, in which Athena's mother Metis was killed and Blackquill was convicted for the murder. With one day until Blackquill's planned execution, his sister Aura takes several people hostage, including Phoenix's daughter Trucy , demanding that

9680-404: A pet hamster. The character was designed by Tatsurō Iwamoto. In order to stand out, he was given distinctive spiky hair. Iwamoto claimed that whenever he had to design Phoenix, it had to look as his confidence shows. He draws him over and over until he can look at him and sense that he is really confident for no reason. When starting development for the first Ace Attorney , Iwamoto showed Takumi

9922-404: A pet hamster. The character was designed by Tatsurō Iwamoto. In order to stand out, he was given distinctive spiky hair. Iwamoto claimed that whenever he had to design Phoenix, it had to look as his confidence shows. He draws him over and over until he can look at him and sense that he is really confident for no reason. When starting development for the first Ace Attorney , Iwamoto showed Takumi

Phoenix Wright: Ace Attorney – Dual Destinies - Misplaced Pages Continue

10164-503: A playable character in Ultimate Marvel vs. Capcom 3 . His fighting style sees him gather evidence on the field, which he can use to either attack his opponent or save for a powerful courtroom confrontation. Takumi oversaw Phoenix's lines when the character was added to Ultimate Marvel vs. Capcom 3 and was in joy after seeing the final product. Phoenix, along with Franziska von Karma, Mia Fey, and Miles Edgeworth, appear as cards in

10406-447: A playable character in Ultimate Marvel vs. Capcom 3 . His fighting style sees him gather evidence on the field, which he can use to either attack his opponent or save for a powerful courtroom confrontation. Takumi oversaw Phoenix's lines when the character was added to Ultimate Marvel vs. Capcom 3 and was in joy after seeing the final product. Phoenix, along with Franziska von Karma, Mia Fey, and Miles Edgeworth, appear as cards in

10648-455: A practicing prosecutor despite being an inmate on death row for murder. Other characters include Trucy Wright, Phoenix's adoptive daughter; Miles Edgeworth , the district chief prosecutor and Phoenix's friend and rival; Pearl Fey, a spirit medium and Phoenix's friend; Juniper Woods, a law student and Athena's childhood friend; and Bobby Fulbright, an enthusiastic police detective who constantly claims to fight for justice. After Athena Cykes joins

10890-405: A re-trial of the case be held to convict Athena for Metis' murder. With no time left to secure a proper courtroom, Phoenix decides to hold the trial in the courtroom destroyed in the earlier bombing. Together with chief prosecutor Miles Edgeworth, Phoenix deduces that a third party was responsible for the murder, proving both Blackquill's and Athena's innocence. Blackquill reveals that he confessed to

11132-521: A selling point for the Nintendo 3DS system. They were also convinced of using 3D graphics following the release of the crossover title Professor Layton vs. Phoenix Wright: Ace Attorney , which used 3D graphics, demonstrating that the 3DS was now powerful enough to support 3D rendering. Because of the move to 3D, the in-house artist Takuro Fuse was in charge of the art direction, rather than the series regular Tatsuro Iwamoto, so that they could have meetings about

11374-473: A sequel, Hsu avoided changing things unless necessary, such as when something in the original would not be understood by the target audience. One thing the localization team had to keep in mind was keeping the writing in-character: when substituting a Japanese joke with an English one, they had to consider whether it would be something that the character would say, and not simply that it was funny. They also worked towards having puns and references be appropriate for

11616-415: A sketch of his ideas for a suitable leading character. As Takumi's opinion of what a suitable protagonist should look like clashed with Iwamoto's, the character was redesigned again, especially as it was decided to illustrate the characters after the plot was done. Maya's design was especially praised because it fits Phoenix's character. Takumi spent little time writing a backstory for Phoenix before writing

11858-415: A sketch of his ideas for a suitable leading character. As Takumi's opinion of what a suitable protagonist should look like clashed with Iwamoto's, the character was redesigned again, especially as it was decided to illustrate the characters after the plot was done. Maya's design was especially praised because it fits Phoenix's character. Takumi spent little time writing a backstory for Phoenix before writing

12100-496: A small goatee. It was decided that he should be well-dressed in a suit, but even the design of said suit had many variations. In the end, the game's art director, Takuro Fuse , wanted to make him look older by altering his classic look subtly and giving him a small tuft of his hair poking out in the front. This look was meant to add a little wildness to his design, while the waistcoat and pendant were meant to give an additional air of maturity. The balance between his face and expressions

12342-496: A small goatee. It was decided that he should be well-dressed in a suit, but even the design of said suit had many variations. In the end, the game's art director, Takuro Fuse , wanted to make him look older by altering his classic look subtly and giving him a small tuft of his hair poking out in the front. This look was meant to add a little wildness to his design, while the waistcoat and pendant were meant to give an additional air of maturity. The balance between his face and expressions

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12584-407: A taller box. For the cutscenes, the localization team took into account that the animation had been done to the Japanese lines, so they made sure that the English script matched the already set lip flaps and timing. Because the Japanese voice acting was not yet recorded when Hsu worked on the English dub script, they used their imagination to guess what the Japanese voice acting would be like based on

12826-422: A topics to discuss; present, which lets the player show the witness evidence; and move, which brings up a list of locations the player can choose to go to. At some points, the player can use Apollo's "perceive" mechanic to watch for visual cues in a witness as they are talking, such as a twitching eye, that indicate that they are lying. The player can also sometimes use Phoenix's "psyche-lock" mechanic to see locks on

13068-455: A year now. The Phantom posed as Fulbright to steal evidence that would expose his true identity, fearing he would be killed by his enemies should it be revealed. With the assistance of Edgeworth, Blackquill, Apollo, and Athena, Phoenix manages to break the normally emotionless Phantom, who is shot non-fatally by an unseen sniper. After proving the Phantom's guilt and bringing an end to the dark age of

13310-407: Is a pun , allowing for wordplay (such as "Right, Wright?" and "Phoenix Wrong"). Early brainstorming suggestions for Phoenix's name included "Cole" and "Wilton", but "Phoenix" was chosen as a name that would "stand out". The nickname "Nick" (used by his partner, Maya Fey, and his best friend, Larry Butz) was chosen based on its believability and similarity to the sound of "Phoenix". As Takumi wanted

13552-407: Is a pun , allowing for wordplay (such as "Right, Wright?" and "Phoenix Wrong"). Early brainstorming suggestions for Phoenix's name included "Cole" and "Wilton", but "Phoenix" was chosen as a name that would "stand out". The nickname "Nick" (used by his partner, Maya Fey, and his best friend, Larry Butz) was chosen based on its believability and similarity to the sound of "Phoenix". As Takumi wanted

13794-412: Is a continuation of the series tradition of naming protagonists after mythological creatures or gods. The reason for spelling "Cykes" with a C instead of using the more common spelling "Sykes" came from how "Sykes" was considered too similar to the previous character Ema Skye 's name, and how the shape of the letter C connects to the crescent moon motifs in the mood matrix, her glove and her earring. Widget

14036-507: Is actually manipulating to have him blamed as murderer during his college years. Even by further exploring this narrative during Phoenix's work as an attorney, the further exploration of the characters involved leave the player, Phoenix and his friends a sense of defeat. In contrast, his rivalry with Edgeworth is interpreted as romantic based on the narration used which inspired the LGBTQ+ community when creating their own games. One exchange between

14278-460: Is actually manipulating to have him blamed as murderer during his college years. Even by further exploring this narrative during Phoenix's work as an attorney, the further exploration of the characters involved leave the player, Phoenix and his friends a sense of defeat. In contrast, his rivalry with Edgeworth is interpreted as romantic based on the narration used which inspired the LGBTQ+ community when creating their own games. One exchange between

14520-401: Is how the game's episodes are cleared. The gameplay is split into two types of sections: investigations and trials. During investigations, the player goes to the crime scene, where they have access to a menu with four options: examine, which brings up a cursor used to search for evidence and clues; talk, which lets the player interview a witness at the current location, choosing from a number of

14762-484: Is unable to execute justice and instead provide proof of such acts. In contrast, the Phoenix Wright explored in the anime comes across as a more intelligent man comparable to Sherlock Holmes or Conan Edogawa due to the fact that he single-handedly solves all trials, whereas the players are instead dedicated to supporting Maya or Edgeworth. THEM Anime Reviews felt the anime had notable animation issues when featuring

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15004-427: Is unable to execute justice and instead provide proof of such acts. In contrast, the Phoenix Wright explored in the anime comes across as a more intelligent man comparable to Sherlock Holmes or Conan Edogawa due to the fact that he single-handedly solves all trials, whereas the players are instead dedicated to supporting Maya or Edgeworth. THEM Anime Reviews felt the anime had notable animation issues when featuring

15246-464: The Borscht Bowl Club. After being accused of murder himself and being successfully defended by rookie defense attorney Apollo Justice, he hires Apollo, reopening his law office as the "Wright Anything Agency". Wright uses the "MASON System" computer program to assist the player in piecing together the evidence from both past and present for the game's final case, where the circumstances regarding

15488-405: The Borscht Bowl Club. After being accused of murder himself and being successfully defended by rookie defense attorney Apollo Justice, he hires Apollo, reopening his law office as the "Wright Anything Agency". Wright uses the "MASON System" computer program to assist the player in piecing together the evidence from both past and present for the game's final case, where the circumstances regarding

15730-461: The katakana character " ta " ( タ ) . While Simon Blackquill speaks in an old-fashioned and "rough" way in the Japanese version, matching what a ronin would be expected to sound like, Hsu said that this cultural shorthand of a ronin character did not exist in the West to build his character upon, so his characterization had to be rendered in a different way to be more accessible to Western players. Hsu and

15972-597: The protagonist in Ace Attorney , a visual novel adventure video game series created by Shu Takumi , who was an employee of Japanese gaming company Capcom . Introduced in Phoenix Wright: Ace Attorney (2001), Phoenix is a young rookie attorney who the player controls in several cases to protect the clients suspected of murder. Phoenix is the main character in the first three games, accompanied by assistants Maya and Pearl Fey and Ema Skye , mentored by

16214-630: The "goofy, insightful defense attorney whose earliest cases form the backbone of the first game in the series", concluding to praise the character's "unique and often humorous perspective of the world" despite a general lack of a "dramatic arc" and ranking them as the "most memorable" character in the game. Phoenix Wright's signature mannerisms , such as finger-pointing and cries of "Objection!", have become well-known, and were parodied in episodes of anime such as The Melancholy of Haruhi Suzumiya , Panty & Stocking with Garterbelt , No Game No Life and Maria Holic . The way Phoenix solves cases

16456-630: The "goofy, insightful defense attorney whose earliest cases form the backbone of the first game in the series", concluding to praise the character's "unique and often humorous perspective of the world" despite a general lack of a "dramatic arc" and ranking them as the "most memorable" character in the game. Phoenix Wright's signature mannerisms , such as finger-pointing and cries of "Objection!", have become well-known, and were parodied in episodes of anime such as The Melancholy of Haruhi Suzumiya , Panty & Stocking with Garterbelt , No Game No Life and Maria Holic . The way Phoenix solves cases

16698-408: The English "I see". This phrase is often used in Japan to express attentiveness to the subject at hand. Takumi chose the phrase to highlight Wright's inexperience; even though his name reads "I see", he may not in fact understand what is happening, something that may also be true of people using the phrase. It is also commonly used in mystery novels when investigating, which is a core gameplay concept of

16940-408: The English "I see". This phrase is often used in Japan to express attentiveness to the subject at hand. Takumi chose the phrase to highlight Wright's inexperience; even though his name reads "I see", he may not in fact understand what is happening, something that may also be true of people using the phrase. It is also commonly used in mystery novels when investigating, which is a core gameplay concept of

17182-508: The Japanese dub of the game, Narimiya reprised his role from the live-action film. The developers of the crossover fighting game Tatsunoko vs. Capcom: Ultimate All-Stars had wanted to include Phoenix along with Franziska von Karma as a character on the roster but had trouble designing additional moves besides his finger-pointing gesture. Though they had come up with an attack that used his catchphrase "Igiari!" ("Objection!" in English), with

17424-458: The Japanese dub of the game, Narimiya reprised his role from the live-action film. The developers of the crossover fighting game Tatsunoko vs. Capcom: Ultimate All-Stars had wanted to include Phoenix along with Franziska von Karma as a character on the roster but had trouble designing additional moves besides his finger-pointing gesture. Though they had come up with an attack that used his catchphrase "Igiari!" ("Objection!" in English), with

17666-427: The Japanese video game charts with 250,216 copies sold in its first week. According to Capcom, the projected sales of the game "were basically achieved". Chuck Osborn at IGN enjoyed searching crime scenes for clues, but wished that the mood matrix and perceive systems could have been used on demand rather than at specific points only. Meanwhile, Reona Ebihara at Famitsu said that the mood matrix fits perfectly into

17908-547: The Kingdom's Defense Culpability Act, which states that defense attorneys of parties found guilty are to receive the same sentence as their client. Phoenix's actions begin turning the wheels of revolution when he encounters a rebel group known as the Defiant Dragons and finds out that their leader, a once-renowned defense attorney named Dhurke Sahdmadhi, aims to restore the legal system to its proper state. Phoenix Wright appears in

18150-439: The Kingdom's Defense Culpability Act, which states that defense attorneys of parties found guilty are to receive the same sentence as their client. Phoenix's actions begin turning the wheels of revolution when he encounters a rebel group known as the Defiant Dragons and finds out that their leader, a once-renowned defense attorney named Dhurke Sahdmadhi, aims to restore the legal system to its proper state. Phoenix Wright appears in

18392-464: The Phoenix from the live-action is faithful to the original one, as Hiruki Narumiya played him with his kind and pathetic personality. In regards to Phoenix's role in the two-season Ace Attorney anime adaptation , in "Why We Love Phoenix Wright: Ace Attorney", Jacob Chapman from Anime News Network noted that people had two different experiences when choosing between playing the visual novel or watching

18634-414: The Phoenix from the live-action is faithful to the original one, as Hiruki Narumiya played him with his kind and pathetic personality. In regards to Phoenix's role in the two-season Ace Attorney anime adaptation , in "Why We Love Phoenix Wright: Ace Attorney", Jacob Chapman from Anime News Network noted that people had two different experiences when choosing between playing the visual novel or watching

18876-461: The West compared to Japan. In the localization, they labeled him a samurai rather than a ronin – which is a subset of samurai – due to samurai being more recognizable and readily understood for Western players. They still portrayed him as a "rude jerk", as they were able to preserve that aspect through word choice: Hsu said that both Japanese and English from the Victorian era could be verbose, making

19118-465: The Wright Anything Agency, Phoenix Wright tasks her and Apollo Justice with defending Damien Tenma, the mayor of Tenma Town, who is accused of murdering Nine Tails Vale alderman Rex Kyubi. Despite opposition from prosecutor Simon Blackquill and his detective partner Bobby Fulbright, Apollo and Athena expose Kyubi's real killer as Tenma's aide, Florent L'Belle, who had plotted to kill Kyubi and frame Tenma to gain access to Nine Tails Vale's treasure to pay off

19360-417: The animations as exciting to watch and smoother than those in previous Ace Attorney games; and Honma said that the 3D characters felt more "alive and charming" than the 2D characters in previous Ace Attorney games. Honma, Ebihara and Hoffman thought the character visuals retained their image and comical aspects from the 2D games, something Honma called "incredible". Vore said that the new 3D environments made

19602-466: The anime adaptation as a result of how they grasp the protagonist. Phoenix comes across as the opposite of a detective when solving cases: "Instead of starting out with all the evidence and narrowing down a list of suspects based on facts, you start out with the hopeful assumption that your client is innocent and must fight to make the clues match that often fragile belief." Despite the culprits often making obvious statements about their identities, Phoenix

19844-466: The anime adaptation as a result of how they grasp the protagonist. Phoenix comes across as the opposite of a detective when solving cases: "Instead of starting out with all the evidence and narrowing down a list of suspects based on facts, you start out with the hopeful assumption that your client is innocent and must fight to make the clues match that often fragile belief." Despite the culprits often making obvious statements about their identities, Phoenix

20086-448: The art more often. This was Fuse's first work on the main series, so he initially had problems with making character designs that fit the series, and had to get a lot of feedback from Eshiro. According to Eshiro and Yamazaki, they put effort into the graphics, wanting to ensure that Dual Destinies ' graphics looked better than those of Professor Layton vs. Phoenix Wright: Ace Attorney . The first thing Fuse and his art team had to do

20328-442: The back-and-forth dialog is effective at creating tension. Aerox called the game "an extremely strong addition to the series", saying that the cohesiveness of the themes and narrative made the game's episodes more connected than those in previous Ace Attorney games, and that he liked how the game discusses subjects such as declining trust in the legal system, the definition of justice, and people considering winning more important than

20570-457: The background art; while the courtrooms and defendant lobbies are shown in-game, the courthouse's stairway and main hall had not been shown before, and had to be designed specifically for the cutscenes. After the different components of a scene were finished, the team at Bones created its layout art; this included things such as determining the camera position throughout the scene and how movements would be done. The developers wanted to focus on how

20812-517: The bad impressions Phoenix gives in Apollo Justice due to his poor fame and looks, he subverts people's expectations in the first trial where the main character's mentor is revealed to be connected to him and has him sent to prison instead. GameSpot compared the lead with Kazuma Kiryu from Yakuza as both characters appeared to have retired in this installments and replaced with a younger protagonist but both Capcom and Sega decided to keep using

21054-461: The bad impressions Phoenix gives in Apollo Justice due to his poor fame and looks, he subverts people's expectations in the first trial where the main character's mentor is revealed to be connected to him and has him sent to prison instead. GameSpot compared the lead with Kazuma Kiryu from Yakuza as both characters appeared to have retired in this installments and replaced with a younger protagonist but both Capcom and Sega decided to keep using

21296-402: The best downloadable content of 2013. Phoenix Wright Phoenix " Nick " Wright , known as Ryūichi Naruhodō ( Japanese : 成歩堂 龍一 , Hepburn : Naruhodō Ryūichi ) in the original Japanese language versions, is the fictional titular defense attorney and the protagonist in Ace Attorney , a visual novel adventure video game series created by Shu Takumi , who

21538-480: The book What is Game? , Phoenix's decision to defend Miles Edgeworth was noted to be approved by the character even if the player is against it; the writer claims it is obligatory to fit the character's behavior. A similar case happens when Phoenix defends Maya in Spirit of Justice and Phoenix will always move forward with the case. In regards to Phoenix's role in the live-action Ace Attorney film , Polygon praised

21780-432: The book What is Game? , Phoenix's decision to defend Miles Edgeworth was noted to be approved by the character even if the player is against it; the writer claims it is obligatory to fit the character's behavior. A similar case happens when Phoenix defends Maya in Spirit of Justice and Phoenix will always move forward with the case. In regards to Phoenix's role in the live-action Ace Attorney film , Polygon praised

22022-418: The character Athena Cykes as his junior. Yamazaki created Athena to be an active partner for Phoenix rather than a "supporter in the background". The development team encountered problems while figuring out how to make the impact they wanted with the game with both Phoenix and Apollo, until they decided on the story concept of Phoenix and Apollo working to revive a collapsed trial system. Miles Edgeworth

22264-418: The character Athena Cykes as his junior. Yamazaki created Athena to be an active partner for Phoenix rather than a "supporter in the background". The development team encountered problems while figuring out how to make the impact they wanted with the game with both Phoenix and Apollo, until they decided on the story concept of Phoenix and Apollo working to revive a collapsed trial system. Miles Edgeworth

22506-401: The character animation further fluidity. Fuse found Athena difficult to design, due to her being both an assistant to Phoenix and Apollo, and a strong-willed attorney who wants to prove her capabilities in court. He designed her hairstyle based on how she would be standing on the left of Phoenix or Apollo when assisting them, making sure that it looked good from that perspective. He also created

22748-529: The character's outfit and hair for standing out. He noted that Phoenix has a tendency for bluffing until finding a truth behind the cases he works into. Kaji worked on the first season for half a year, which gave him a certain degree of understanding of the characters and the work. The actor noted the anime had comical reactions, facial expressions, and expressions sprinkled throughout, so he kept Phoenix's sense of justice and freshness in mind, being careful how serious or comical he had to sound. Kaji sees Phoenix as

22990-529: The character's outfit and hair for standing out. He noted that Phoenix has a tendency for bluffing until finding a truth behind the cases he works into. Kaji worked on the first season for half a year, which gave him a certain degree of understanding of the characters and the work. The actor noted the anime had comical reactions, facial expressions, and expressions sprinkled throughout, so he kept Phoenix's sense of justice and freshness in mind, being careful how serious or comical he had to sound. Kaji sees Phoenix as

23232-535: The characterisation and design of the older Phoenix Wright seen in Apollo Justice has been criticized as "aloof and inscrutable", with "his character's development [criticised as being] lost along the wayside." With the later release of Dual Destinies , both Eurogamer and Kotaku enjoyed the return of the lawyer as the protagonist, following his supporting role in the previous game, but Kotaku lamented that not much of it really focused on Phoenix's character himself but instead his partner. GameDaily called him

23474-535: The characterisation and design of the older Phoenix Wright seen in Apollo Justice has been criticized as "aloof and inscrutable", with "his character's development [criticised as being] lost along the wayside." With the later release of Dual Destinies , both Eurogamer and Kotaku enjoyed the return of the lawyer as the protagonist, following his supporting role in the previous game, but Kotaku lamented that not much of it really focused on Phoenix's character himself but instead his partner. GameDaily called him

23716-403: The characters themselves. When deciding which characters to bring back from previous games, they did not want to bring back anyone only for the sake of bringing them back, instead intending for everyone to have important roles in the story. They considered some characters to "come in sets", such as Apollo and Trucy , which affected which characters to bring back. Miles Edgeworth was brought back as

23958-409: The characters' faces were drawn and animated, and make sure that the characters matched their respective in-game 3D models, so Fuse gave detailed feedback on the layouts, and drew over them in red to indicate what he wanted to be changed. These changes included corrections to off-model drawings, facial expressions, body postures, and character acting. Once the layouts had been approved, the animators drew

24200-588: The contradiction. If the player presents incorrect evidence, the judge's confidence in the player will be lowered; if the judge's confidence in the player is depleted, the game ends. At some points, the player can use Athena's "mood matrix" mechanic to detect conflicting emotions in witnesses' voices during their testimonies, such as sudden happiness in the middle of fear. Four different emotions can show up in testimony analyses – happiness, anger, shock, and sadness (the icon of which also represents fear) – which will light up with different intensity. The player goes through

24442-446: The convict aspect of Blackquill, making him look like a "total criminal". At this point in development, Blackquill was intended to be the character who could analyze emotions based on voices, so he was given a headgear to wear. Next, Fuse put more focus on the prosecutor aspect, but ended up with a design that he described as "just another prosecutor"; he realized that the prosecutor and convict aspects were opposites, with one decreasing as

24684-433: The course of the game, Phoenix receives a magic Magatama from Pearl that is able to reveal whether a person is hiding a secret in their heart, involving the use of Psyche Locks. In Phoenix Wright: Ace Attorney – Trials and Tribulations , it is revealed that Phoenix was framed for the murder of his girlfriend's ex-lover while in college. He was defended by Mia Fey, who had not taken a case since her first against Edgeworth

24926-433: The course of the game, Phoenix receives a magic Magatama from Pearl that is able to reveal whether a person is hiding a secret in their heart, involving the use of Psyche Locks. In Phoenix Wright: Ace Attorney – Trials and Tribulations , it is revealed that Phoenix was framed for the murder of his girlfriend's ex-lover while in college. He was defended by Mia Fey, who had not taken a case since her first against Edgeworth

25168-519: The courts. The gameplay is split into investigation sections, where the player searches for evidence and talks to witnesses, and trials, where they search for inconsistencies between witness testimonies and the evidence. The player can use some character-specific gameplay mechanics: Phoenix can see "psyche-locks" over witnesses who are hiding something, Apollo can spot visual cues in witnesses that indicate deception, and Athena can detect conflicting emotions in witnesses' voices. The development team included

25410-465: The crime in order to protect Athena, while Athena reveals that she became a lawyer to one day prove Blackquill's innocence. Edgeworth declares Blackquill a free man and places him back in charge as a prosecutor for the case while he retrieves vital information. Phoenix learns that the true culprit behind both Metis' and Clay's murders was the Phantom, an international spy that has disguised himself as Bobby Fulbright, who has actually been deceased for about

25652-418: The crime scene. Phoenix must also contend with the loss of his mentor and fellow defense attorney, Mia Fey. Throughout the game, Phoenix is hired to defend various people accused of murder, including his friend Larry Butz and Mia's younger sister Maya Fey. The game culminates with Phoenix defending rival prosecutor Miles Edgeworth from being convicted for the murder of Robert Hammond, an old defense attorney who

25894-418: The crime scene. Phoenix must also contend with the loss of his mentor and fellow defense attorney, Mia Fey. Throughout the game, Phoenix is hired to defend various people accused of murder, including his friend Larry Butz and Mia's younger sister Maya Fey. The game culminates with Phoenix defending rival prosecutor Miles Edgeworth from being convicted for the murder of Robert Hammond, an old defense attorney who

26136-430: The crime scenes feel like real places rather than "interactive paintings". Aerox called the 3D animation beautiful, and liked the cutscenes and soundtrack. In addition, the English localization was criticized for the abundance of typos and spelling mistakes. The game was awarded 2013's Best 3DS Adventure Game by IGN . Gamezebo included it on a non-ranked list of the twenty-five best iOS games of 2014. Digital Spy gave it

26378-461: The cutscenes are fully voiced; this was a deliberate choice, as the developers wanted to give the player the freedom to read dialogue in whatever kind of voice they want in their head. Eshiro also said that full voice acting would ruin the game's pacing and tempo. Yamazaki focused on the game's scenario, while Seto worked as his "backup", ensuring that the development staff was all on the same page and that things go smoothly. According to Seto, Yamazaki

26620-409: The cutscenes, so they could match the characters' lip flaps. In addition to the voice acting, some sound effects had to be localized, due to sound being used differently in Japanese and Western films, resulting in different things sounding natural; one such case was the opening cutscene for the fourth episode. Due to the English voice acting occasionally becoming unintelligible when sound effects or music

26862-464: The day he was disbarred are finally revealed. Wright returns as the protagonist in the fifth main series installment, Phoenix Wright: Ace Attorney – Dual Destinies . Having regained his attorney's badge, he works on cases with Apollo Justice, striving to put the "Dark Age of the Law" to an end once and for all. After clearing his name, Phoenix retakes the bar exam, regaining his badge and once again becoming

27104-418: The day he was disbarred are finally revealed. Wright returns as the protagonist in the fifth main series installment, Phoenix Wright: Ace Attorney – Dual Destinies . Having regained his attorney's badge, he works on cases with Apollo Justice, striving to put the "Dark Age of the Law" to an end once and for all. After clearing his name, Phoenix retakes the bar exam, regaining his badge and once again becoming

27346-504: The developers felt that Phoenix needed a character to play off of. Yamazaki said it was difficult to create the new rival character Simon Blackquill, as he had to be at least as unique and memorable as the ones in previous Ace Attorney titles. He came up with the idea that Blackquill would be a convict, thus being the "most criminal prosecutor yet". Blackquill's intelligence and use of psychological manipulation turned out to make trials challenging to write, as Yamazaki kept writing himself into

27588-419: The dialogue, so that the dialogue still makes sense to players who do not get the reference or pun. One of the first major decisions was how to localize character names. Hsu said that if character names sound too foreign and do not have any unconscious associations attached, rooted in the player's culture and language, they just come across as a "jumble of sounds" to the player, serving no purpose; they felt that

27830-581: The eighth-greatest Capcom character, citing how he perseveres in the face of hardships. Game Informer claimed that Spirit of Justice has the best storyline in the franchise due to the depth given by the two player characters making them relatable, with the original dynamic between Phoenix and Maya being surpassed by the new Apollo and his aid. In "Objection!: Ace Attorney and the Japanese Criminal Courts", Emmalee A. Ellison from Marshall University notices Phoenix, Apollo and Athena stand out in

28072-514: The eighth-greatest Capcom character, citing how he perseveres in the face of hardships. Game Informer claimed that Spirit of Justice has the best storyline in the franchise due to the depth given by the two player characters making them relatable, with the original dynamic between Phoenix and Maya being surpassed by the new Apollo and his aid. In "Objection!: Ace Attorney and the Japanese Criminal Courts", Emmalee A. Ellison from Marshall University notices Phoenix, Apollo and Athena stand out in

28314-413: The episodes were a case of an "ethereal murder" where the suspect remembers killing someone but there is no body and no evidence of it even happening, and a case where a doll has been killed. He noted that these ideas, while having an impact and sounding interesting, were unrealistic and would not work. Yamazaki took inspirations from several different kinds of stories, including books, movies and television;

28556-459: The events of the first game, including Phoenix's first case, his meeting with Maya, and his defense of Edgeworth; the end credits sequence additionally adapts elements of the second game. Phoenix appears as the lead character of the 2016 Ace Attorney anime series, which adapts the events of the first three games in the series over two seasons. He is voiced by Yūki Kaji in Japanese and Eric Vale in English. Within his own series, Phoenix makes

28798-459: The events of the first game, including Phoenix's first case, his meeting with Maya, and his defense of Edgeworth; the end credits sequence additionally adapts elements of the second game. Phoenix appears as the lead character of the 2016 Ace Attorney anime series, which adapts the events of the first three games in the series over two seasons. He is voiced by Yūki Kaji in Japanese and Eric Vale in English. Within his own series, Phoenix makes

29040-407: The fifth game in the series; he later called this idea crazy and overly ambitious, and felt that they had "dodged a bullet" by not using it. The development team intended to continue the story of the previous game in the series in every way with Dual Destinies . They focused on an overarching story and plot twists, and on characters' motives and how they get involved in the story, but not directly on

29282-455: The final design as looking like a " Meiji Restoration -era fighter". Dual Destinies features animated cutscenes produced by the animation studio Bones , which were directed by Seto at Capcom and Kenji Nagasaki at Bones. The scripts for these were drafted by Yamazaki, and included characters' lines as well as the general events and backgrounds for each scene. After the scripts were written, they were sent to Nagasaki, who drew storyboards for

29524-513: The first game's story and instead made up dialogue and developed Phoenix's personality as he went along. Phoenix ended up being too similar to Takumi's personality. As he was too close to Takumi, one staff member revised Phoenix to be more of his own; Takumi also wanted to avoid giving the protagonist a less average personality as symbolized in Japanese by the word "ore". There was also the need to of separating Phoenix from visual novel protagonists when writing his character. Meanwhile, Miles Edgeworth

29766-513: The first game's story and instead made up dialogue and developed Phoenix's personality as he went along. Phoenix ended up being too similar to Takumi's personality. As he was too close to Takumi, one staff member revised Phoenix to be more of his own; Takumi also wanted to avoid giving the protagonist a less average personality as symbolized in Japanese by the word "ore". There was also the need to of separating Phoenix from visual novel protagonists when writing his character. Meanwhile, Miles Edgeworth

30008-438: The first three Ace Attorney games to be part of one larger work, he did not want the first game to look outdated in comparison to later ones, so it was decided to keep the same graphics for main characters such as Phoenix, Maya, and Edgeworth throughout all their appearances and not make updates to them. Takumi wanted the series to end with Trials and Tribulations , as he had explored Phoenix's character fully and wanted to avoid

30250-438: The first three Ace Attorney games to be part of one larger work, he did not want the first game to look outdated in comparison to later ones, so it was decided to keep the same graphics for main characters such as Phoenix, Maya, and Edgeworth throughout all their appearances and not make updates to them. Takumi wanted the series to end with Trials and Tribulations , as he had explored Phoenix's character fully and wanted to avoid

30492-425: The former because of how there was a dramatic pause between the two lines. The English dub was recorded at Cup of Tea Productions, and was directed by Sam Riegel , who also voiced Phoenix, having previously voiced the role in Ultimate Marvel vs. Capcom 3 . Hsu was present for the recording, as they knew the story and was the translator of the scripts, and thus could explain what was happening in each scene and what

30734-446: The game SNK vs. Capcom: Card Fighters DS . Both Phoenix and his assistant Maya Fey also appear as a two-in-one solo unit in the crossover tactical role-playing game Project X Zone 2 . Phoenix Wright has generally been praised by critics for being a likeable character with a realistic profession as well as an appealing design. In 2012, GamesRadar ranked him as the 55th best hero in video games. GamesRadar also included him in

30976-446: The game SNK vs. Capcom: Card Fighters DS . Both Phoenix and his assistant Maya Fey also appear as a two-in-one solo unit in the crossover tactical role-playing game Project X Zone 2 . Phoenix Wright has generally been praised by critics for being a likeable character with a realistic profession as well as an appealing design. In 2012, GamesRadar ranked him as the 55th best hero in video games. GamesRadar also included him in

31218-507: The game and is fun to use. Chris Hoffman at GamesRadar said that the gameplay felt fulfilling, with victories feeling earned, but that there were a few instances of "debatable" logic. He liked the mood matrix, saying that it adds "some nice diversity" to the trials. He also enjoyed the perceive and psyche-lock systems, but found them underutilized. Aerox at Destructoid said that the game inherits issues from previous Ace Attorney games, such as how evidence sometimes can only be presented when

31460-410: The game simple, keeping it in line with Takumi's original vision of a game simple enough for his mother to play. Sound effects from previous games, such as that of the judge's gavel, were remade for Dual Destinies : Toshihiko Horiyama, the game's sound director, re-imagined the original "crisp and dry" gavel effect as one where the initial sound of the gavel peaks early, leading into the richer sound of

31702-441: The game's main character and as an attorney, since they had hinted at it at the end of the previous game. Additionally, they wanted to retain Apollo Justice as an important character and not steal the spotlight from him, as he had already been established as a new main character. Feeling that Apollo's story had not been explored enough in the previous game, they focused on developing his character further in Dual Destinies and added

31944-441: The game's main character and as an attorney, since they had hinted at it at the end of the previous game. Additionally, they wanted to retain Apollo Justice as an important character and not steal the spotlight from him, as he had already been established as a new main character. Feeling that Apollo's story had not been explored enough in the previous game, they focused on developing his character further in Dual Destinies and added

32186-454: The game's release. These costumes were available for free until August 15, 2013 in Japan, and until November 7, 2013 for the English versions, after which they were available for purchase. The 2024 Trilogy compilation includes "Turnabout Reclaimed" and the DLC costumes. Dual Destinies received "generally favorable reviews", according to the review aggregator Metacritic . It debuted at the top of

32428-428: The game's sales forecasts as high compared to the commercial performance of past Ace Attorney titles, which was necessary to get a Western release greenlit. The localization was directed by Janet Hsu, a series regular who previously worked on Ace Attorney as the localization lead and lead translator. As the localization team wanted to work closer with the developers on Dual Destinies than they had on previous games,

32670-446: The game's script allows it, and how it sometimes is unclear how to trigger events during investigations; he did however note that these occur less frequently than in previous Ace Attorney games. Osborn criticized the cross-examinations, saying that objections that should logically be valid are sometimes not accepted by the game, and that the player often has to resort to trial and error. Meanwhile, Bryan Vore at Game Informer said that

32912-613: The gameplay was handled in the crossover was also praised by Mega Mix. However, he comes across as a weak fighter when compared with other characters like Magneto or Vergil . Nevertheless, the character leaves a major impact in the fighting game due to how different he is from others. Phoenix's characterization was also praised by the same writer in other crossover Project X Zone 2 due to his accidental funny comments, like when fellow character X asks him if his Attorney badge comes with firepower or when Phoenix questions whether or not vampires are weak to sun light. Professor Hershel Layton

33154-613: The gameplay was handled in the crossover was also praised by Mega Mix. However, he comes across as a weak fighter when compared with other characters like Magneto or Vergil . Nevertheless, the character leaves a major impact in the fighting game due to how different he is from others. Phoenix's characterization was also praised by the same writer in other crossover Project X Zone 2 due to his accidental funny comments, like when fellow character X asks him if his Attorney badge comes with firepower or when Phoenix questions whether or not vampires are weak to sun light. Professor Hershel Layton

33396-496: The games thanks to their colorful designs. Phoenix's constant rivalries with prosecutors which the former always stays behind his opponent were compared with real depictions in Japan as "many Japanese prosecutors likely do hold perfect or near-perfect records, as the conviction rate in Japan is a staggering 99%". Meanwhile, in Apollo Justice Phoenix was noted for attempting to reform the criminal justice system by introducing

33638-432: The games thanks to their colorful designs. Phoenix's constant rivalries with prosecutors which the former always stays behind his opponent were compared with real depictions in Japan as "many Japanese prosecutors likely do hold perfect or near-perfect records, as the conviction rate in Japan is a staggering 99%". Meanwhile, in Apollo Justice Phoenix was noted for attempting to reform the criminal justice system by introducing

33880-493: The gavel's core. He went through a similar process for all the effects, trying to both preserve the original sounds and revitalize them. After Horiyama came up with a sound concept, the game's sound designer, Amagishi, created the sound based on it. Because of the improved hardware capabilities of the Nintendo 3DS compared to the Nintendo DS, the development team was able to use unprocessed sounds of real instruments at some points in

34122-626: The ghost of Mia Fey (channeled by the former two mediums ), and rivalled by Miles Edgeworth , Franziska von Karma , and Godot . He remains in a less prominent role in the second trilogy starting with a supporting role in Apollo Justice: Ace Attorney (2007) as an older single father to Trucy Wright and mentor to Apollo Justice , before becoming a playable character again as a veteran attorney in subsequent games, mentoring Athena Cykes , rivaled by Simon Blackquill and Nahyuta Sahdmadhi , and reuniting with Maya and Pearl. The character has also appeared in film , anime , and manga adaptations of

34364-420: The hairstyle to be able to convey Athena's enthusiasm and energy through its movements. He gave Athena the little gadget named Widget, that hangs around her neck, to visually represent the mood matrix. As they wanted other characters to be able to see the mood matrix, it was decided to make Widget project the mood matrix as a hologram. The mood matrix itself, which needed to represent people's mental state visually,

34606-431: The hearts of witnesses who are hiding something. During trials, the player cross-examines witnesses. They can move backwards and forwards through statements in the testimony, and can choose to press the witness for more information on a particular statement; sometimes, the witness will revise their testimony based on this. If the player spots a lie or a contradiction in the testimony, they can present evidence to demonstrate

34848-412: The impact they wanted with the game with both Phoenix and Apollo, until they decided on the story concept of Phoenix and Apollo working to revive a collapsed trial system. From the start, Yamazaki knew that he wanted all three player characters to have their own motivations and purposes, which would play out throughout the game. At one point, he considered having five lawyers in the game, because of it being

35090-451: The in-game task list and new way of traveling made sure that he never felt lost during investigations, and knew what to do to proceed. Urara Honma at Famitsu also noted the hints and lower difficulty as helpful features. Honma commented on the twist in the game's ending, calling it shocking, and saying that Dual Destinies was the best in the series. Rolling Uchizawa at Famitsu thought that some scenes during trials felt forced, but that

35332-608: The key animation, after which the in-between frames were drawn. Once the animated footage was completed, it was put together and rendered in stereoscopic 3D. Voice acting, music, sound effects, sound leveling and remixing was then done, and added to the cutscene. Capcom announced a localization for the North American and European market in September 2012; at the time, they had planned a localization for about two years. Capcom USA's then senior vice president, Christian Svensson, described

35574-462: The killer to be Courte's fellow teacher, Aristotle Means, who had killed Courte to protect himself after she discovered that he had been accepting bribes from student Hugh O'Conner's parents to give him good grades. Sometime later, following a bombing at a space center, Apollo's friend Clay Terran is found murdered, and fellow astronaut Solomon Starbuck is declared the primary suspect, with Apollo and Athena taking on his defense. During Starbuck's trial,

35816-442: The law", filled with false charges and fabricated evidence. The game features three playable protagonists: Phoenix Wright , the owner of the Wright Anything Agency who has retaken the bar exam to once again become a defense attorney; Apollo Justice, a junior attorney at the agency; and Athena Cykes, the agency's newest hire who specializes in analytical psychology. During their court cases, they frequently clash with Simon Blackquill,

36058-453: The law, the Wright Anything Agency sees Solomon off as he heads into space. Dual Destinies was produced by Motohide Eshiro and directed by Takeshi Yamazaki and Yasuhiro Seto, with music by Noriyuki Iwadare . Series creator Shu Takumi had no involvement in the title due to him focusing on Professor Layton vs. Phoenix Wright: Ace Attorney . The game was first announced in May 2007, a month after

36300-505: The letters themselves used to attack the opponent, they found that localization would have changed the four-character phrase (in kanji ) to a nine-letter word and would have unbalanced the game. Phoenix was also considered for inclusion as a playable fighter in Marvel vs. Capcom 3: Fate of Two Worlds , appearing alongside Miles Edgeworth as a cameo in She-Hulk 's arcade mode ending. He appears as

36542-408: The letters themselves used to attack the opponent, they found that localization would have changed the four-character phrase (in kanji ) to a nine-letter word and would have unbalanced the game. Phoenix was also considered for inclusion as a playable fighter in Marvel vs. Capcom 3: Fate of Two Worlds , appearing alongside Miles Edgeworth as a cameo in She-Hulk 's arcade mode ending. He appears as

36784-440: The localization team from changing the shape of objects without risking encountering bugs . Because of this, Hsu described some objects as not feeling right; the most prominent type of object affected by this was signs with vertical text, which they said did not feel as natural in English as in Japanese. Some aspects of the user interface had to be modified as part of the localization: for instance, some text had to be moved around on

37026-444: The localization work was incorporated into the overall development of the game. This gave them a larger degree of insight into the developers' intentions with the game, helping them with localizing the game more faithfully. The localizers also had more control over the pre-programmed dialogue scripts in Dual Destinies than they had in any of the previous Ace Attorney games: they were able to use an internally developed tool to transfer

37268-418: The localized names, like the originals, should strive to convey certain images and feelings to the player. They said that this was particularly important in Ace Attorney , due to how integral each name is to its respective character. Hsu and the translators brainstormed ideas, and eliminated suggestions until they had a final name for each character. These names are puns or have meanings: Athena Cykes' first name

37510-408: The look of the earlier Ace Attorney games' 2D art, and wanted to ensure that the graphics looked better than those in the simultaneously developed Professor Layton vs. Phoenix Wright: Ace Attorney . The game's localization was directed by Janet Hsu, and was incorporated into the overall development, allowing the localization team a larger degree of insight into the developers' intentions. The game

37752-417: The main protagonist. Originally designed by Tatsurō Iwamoto, the character's design remained the same for the first and second trilogy except for Apollo Justice due to a request from Takumi. Across these installments and adaptations, several actors provided their talent for Phoenix with Takumi himself playing him in the original games. Phoenix has received positive critical reception and has been described as

37994-417: The main protagonist. Originally designed by Tatsurō Iwamoto, the character's design remained the same for the first and second trilogy except for Apollo Justice due to a request from Takumi. Across these installments and adaptations, several actors provided their talent for Phoenix with Takumi himself playing him in the original games. Phoenix has received positive critical reception and has been described as

38236-463: The model, and it was continuously refined until everyone was satisfied with its look; this process alone took six months. The art team also wanted to preserve the "lively" style of animation used in the 2D sprites. To do this, they used "various tricks" such as using different character models for different angles. They also took advantage of the increased capabilities of the Nintendo 3DS hardware, and added camera movements and connecting animations to give

38478-473: The mood matrix system, which was revised through feedback from everyone on the team and was implemented in the game. Another game designer, Yoriki Daigo, worked on several new features, including making the player able to move between locations freely and designing the revisualization system. Because the game was built from the ground up, the user interface for investigation sections was overhauled completely to be more visually appealing. The developers tried to keep

38720-427: The motivations behind the lines were, as well as how they wanted the voice actors to deliver certain lines. Because Horiyama had attended the Japanese voice recording sessions, he was also present, so he could give advice about things that sounded too different from the Japanese version, and give consultation about technical issues within the game. The voice actors took turns recording their lines to near-final versions of

38962-460: The music, such as in the title track, which features Iwadare playing the trombone. A feature was implemented where the game detects whether headphones are plugged into the Nintendo 3DS, and it adjusts the audio output to be optimal for the player's current setup. While Capcom staff provided all voice acting in previous Ace Attorney games, Dual Destinies instead used professional voice actors, with some smaller roles being handled by Capcom staff. Only

39204-450: The orca out of revenge for an incident the year prior where the Orca allegedly killed Marlon's girlfriend Azura Summers, but Phoenix proves to Marlon that Azura died from a heart condition and not from the apparent Orca attack. Distraught, Marlon promises to atone for his crimes. Afterward, Juniper Woods is charged with the murder of her teacher, Constance Courte. Athena takes her case and reveals

39446-538: The other increases. The black-and-white stripes on the prisoner's uniform in the first design reminded Fuse of the Forty-seven Ronin , who wore black and white; this led him to incorporate traditional Japanese clothing into the design. He called this the key to solving the problem, but still had further issues with the design: if he made the outfit too Japanese, Blackquill would not look like an Ace Attorney prosecutor, and he thought it would be strange if he gave him

39688-416: The other staff members about what to do. She wrote down several ideas for how to handle it, including goggles that show the witness's personality as a specter, or a large computer that analyzes brain waves and heart rates, and showed them to Yamazaki, who would say "that's a pretty nifty idea" but still reject them; this contradiction between what he said and what he felt made Ikawa realize the basic concept for

39930-555: The point critics found it hilarious especially since the franchise avoids giving any character romance. There was also commentary about Phoenix's older portrayal in the second trilogy of Ace Attorney games; Despite his bad fame in Apollo Justice caused when losing his Attorney badge. In a retrospective feature, Rock Paper Shotgun claimed Apollo "never quite gets out from under Phoenix's shadow to completely hold court on his own two feet" and that Phoenix still had outstanding skills when playing as him. NintendoLife said that despite

40172-555: The point critics found it hilarious especially since the franchise avoids giving any character romance. There was also commentary about Phoenix's older portrayal in the second trilogy of Ace Attorney games; Despite his bad fame in Apollo Justice caused when losing his Attorney badge. In a retrospective feature, Rock Paper Shotgun claimed Apollo "never quite gets out from under Phoenix's shadow to completely hold court on his own two feet" and that Phoenix still had outstanding skills when playing as him. NintendoLife said that despite

40414-399: The point he believed he fully understood them. For Apollo Justice , Takumi did not plan to have Phoenix appear in the game, but his colleagues wanted him in the game in some form, which led to him being the accused in the first case in the game. In Apollo Justice , Wright wears a new outfit, as Takumi did not like him as a veteran attorney. He then asked artist Kazuya Nuri to change him to

40656-399: The point he believed he fully understood them. For Apollo Justice , Takumi did not plan to have Phoenix appear in the game, but his colleagues wanted him in the game in some form, which led to him being the accused in the first case in the game. In Apollo Justice , Wright wears a new outfit, as Takumi did not like him as a veteran attorney. He then asked artist Kazuya Nuri to change him to

40898-463: The point of being unrecognizable, and subsequent requests only served to make him look even worse. However, promotional materials quickly revealed Phoenix's identity. Originally, the former protagonist would suffer drinking problems and be actually involved in gambling, but Takumi changed it after receiving advice that the concept would not be appropriate for all ages. Takumi himself also found it more difficult than he had expected to handle such themes in

41140-463: The point of being unrecognizable, and subsequent requests only served to make him look even worse. However, promotional materials quickly revealed Phoenix's identity. Originally, the former protagonist would suffer drinking problems and be actually involved in gambling, but Takumi changed it after receiving advice that the concept would not be appropriate for all ages. Takumi himself also found it more difficult than he had expected to handle such themes in

41382-452: The point of feeling like a fish out of water . The decision to properly portray Phoenix in such game also led to a new character who rivals him in the narrative. However, Capcom said that they aimed to keep the typical comical style Phoenix is often involved with. Sam Riegel has voiced Phoenix since Ultimate Marvel vs. Capcom 3 . Riegel took a liking to Phoenix's catchphrases due to the yelling and attention they demands. He also liked

41624-452: The point of feeling like a fish out of water . The decision to properly portray Phoenix in such game also led to a new character who rivals him in the narrative. However, Capcom said that they aimed to keep the typical comical style Phoenix is often involved with. Sam Riegel has voiced Phoenix since Ultimate Marvel vs. Capcom 3 . Riegel took a liking to Phoenix's catchphrases due to the yelling and attention they demands. He also liked

41866-420: The portrayal due to "the notable emotional whiplash that occurs in the movie whenever the protagonist believes he is going to fail and then the atmosphere changes. This is also helped by how faithful the style is to the video game, where the actor manages to copy the video game character's mannerism without issues. While Edgeworth and Mia do not have the same impact as in the original games, Phoenix still feels like

42108-420: The portrayal due to "the notable emotional whiplash that occurs in the movie whenever the protagonist believes he is going to fail and then the atmosphere changes. This is also helped by how faithful the style is to the video game, where the actor manages to copy the video game character's mannerism without issues. While Edgeworth and Mia do not have the same impact as in the original games, Phoenix still feels like

42350-434: The previous main game in the series, the developers felt that they needed it to make a big impact; they knew from the start that they wanted Phoenix Wright to return as the game's main character and as an attorney, since they had hinted at it at the end of the previous game. Additionally, they wanted to retain Apollo Justice as an important character, and not steal the spotlight from him, as he had already been established as

42592-430: The producer Motohide Eshiro, the directors Takeshi Yamazaki and Yasuhiro Seto, and the composer Noriyuki Iwadare . Due to the game being made a long time after Apollo Justice , the developers wanted it to make a big impact, and came up with the idea of the player working to revive the trial system. As it was the first Ace Attorney game on the Nintendo 3DS, the developers made use of 3D graphics; they focused on preserving

42834-585: The protagonist, and the way the anime adapts the mysteries comes across as hilarious sometimes due to the nature of how Phoenix overlooks cases with Maya's aid. His appearance in Ultimate Marvel vs. Capcom 3 was also positively received, with Metro describing him as "the star of the show". Mega Mix commented on the character's appearance in the crossover fighting game Marvel vs. Capcom 3 , as he keeps his original mannerism despite encountering famous comic superheroes like Spider-Man or Captain America . The way

43076-535: The protagonist, and the way the anime adapts the mysteries comes across as hilarious sometimes due to the nature of how Phoenix overlooks cases with Maya's aid. His appearance in Ultimate Marvel vs. Capcom 3 was also positively received, with Metro describing him as "the star of the show". Mega Mix commented on the character's appearance in the crossover fighting game Marvel vs. Capcom 3 , as he keeps his original mannerism despite encountering famous comic superheroes like Spider-Man or Captain America . The way

43318-467: The release of the previous Ace Attorney game. In January 2012, almost five years after the original announcement, Capcom revealed the game's logotype during the celebration of the series' tenth anniversary. In September 2012, it was revealed that a demo would be available at Tokyo Game Show 2012, and that the game would be released on the Nintendo 3DS. It was developed using Capcom's game engine MT Framework Mobile . When development began in 2011, only

43560-449: The rest of the story. One of the scrapped ideas involved the orca stealing treasures from the aquarium and attacking people by the shore during its escape to the sea, with the episode's mystery involving the reason for the orca's behavior. The opening for this draft would have involved guards and detective Fulbright vaguely referring to someone escaping; the intention was that the player would think they were talking about Blackquill, before it

43802-437: The save file screen because of some words being longer in English than in Japanese, and a smaller font was chosen for the investigation notes to allow for multiple lines of text. For the dialogue box, a thin condensed font was chosen, and the box itself was elongated, to make room for as much text as in previous games. They only used two lines of text for it, both to look visually pleasing and to avoid hiding important detail behind

44044-409: The scenes. When boarding the sequences, he added suggestions for details and nuances; for instance, in the script for one scene, Athena was going to trip and fall over, while Nagasaki suggested and boarded her tumbling down stairs, and added a guard character for her to interact with at the end of the scene to emphasize how painful the fall had been. After finalizing the scene, the team at Bones worked on

44286-466: The script; this was made easier due to their familiarity with "standard anime conventions" from frequently watching anime. For some dialogue, they wrote alternative lines, as the footage had not yet been finished, and the script could be interpreted in different ways: in one scene, where Phoenix speaks on the phone, Hsu had him follow the line "It's for this very reason I returned" with either "Time to bring it to an end" or "To put an end to it all"; they used

44528-430: The scripts from the Japanese dialogue to the English one; the development staff would put the scripts in the general area they belonged in for each sentence, after which Hsu would adjust the placement to increase the dramatic impact, for instance by having a dramatic pause and finger-pointing animation occur at a specific word. Due to Japanese word order being different from English, Hsu sometimes had to add words to "push"

44770-485: The second episode in particular was inspired by the works of the author Natsuhiko Kyogoku . The development team included a scripting team, who inserted pre-programmed scripts into the dialogue, a process referred to as scripting: these scripts could be used to change characters' animations, stop the text in the middle of a sentence, automatically proceed to the next text box, and pan the camera. The staff had to envision how scenes would look, and used these scripts to create

45012-491: The sequel Spirit of Justice . The two additional episodes, "Turnabout Reclaimed" and "Quiz Turnabout Deduction", were made available as downloadable content shortly after the game's Japanese release. "Turnabout Reclaimed" was released in the West on November 21, 2013, but "Quiz Turnabout Deduction" remained exclusive to Japan due to its dependency on in-depth knowledge of Japanese culture. Downloadable costumes for Phoenix, Athena and Apollo were made available for download upon

45254-439: The series becoming "a shadow of its former self", saying that he thinks it is important to know when to end a story. Because the dialogue-integrated tutorial in the first game had been well received, it was considered a major point for future games in the series. In the first game, Takumi had Phoenix being guided through his first trial by the judge and Mia, and for the second game, he had Phoenix suffer from amnesia. When writing

45496-439: The series becoming "a shadow of its former self", saying that he thinks it is important to know when to end a story. Because the dialogue-integrated tutorial in the first game had been well received, it was considered a major point for future games in the series. In the first game, Takumi had Phoenix being guided through his first trial by the judge and Mia, and for the second game, he had Phoenix suffer from amnesia. When writing

45738-473: The series, a Japanese series of musicals and stage plays , as well as several crossover games. Phoenix Wright was created by writer Shu Takumi , who wanted a character who would spot contradictions in statements. While the series was meant to end with the third game, feedback from the fans resulted in an older Phoenix becoming a supporting character as an older person in the second trilogy. While he eventually became playable, his protege Apollo Justice remained

45980-473: The series, a Japanese series of musicals and stage plays , as well as several crossover games. Phoenix Wright was created by writer Shu Takumi , who wanted a character who would spot contradictions in statements. While the series was meant to end with the third game, feedback from the fans resulted in an older Phoenix becoming a supporting character as an older person in the second trilogy. While he eventually became playable, his protege Apollo Justice remained

46222-457: The series. In English versions, Wright's name was localized to present a similar meaning to English-speaking audiences. His first name is also a mythical reference: to the phoenix , known for "rising from the ashes", an allusion to his almost impossible comebacks, or "turnabouts", during trials. This is referenced in the first game, in which the fifth case is titled "Rise from the Ashes". His surname

46464-409: The series. In English versions, Wright's name was localized to present a similar meaning to English-speaking audiences. His first name is also a mythical reference: to the phoenix , known for "rising from the ashes", an allusion to his almost impossible comebacks, or "turnabouts", during trials. This is referenced in the first game, in which the fifth case is titled "Rise from the Ashes". His surname

46706-417: The sixth game in the series, Phoenix Wright: Ace Attorney – Spirit of Justice , Phoenix travels to the Kingdom of Khura'in, where he reunites with Maya Fey and discovers that defense attorneys are reviled throughout the kingdom, having a reputation for abiding criminals. He successfully defends his young tour guide and Maya when they are both accused of murder, putting himself at severe risk of falling prey to

46948-417: The sixth game in the series, Phoenix Wright: Ace Attorney – Spirit of Justice , Phoenix travels to the Kingdom of Khura'in, where he reunites with Maya Fey and discovers that defense attorneys are reviled throughout the kingdom, having a reputation for abiding criminals. He successfully defends his young tour guide and Maya when they are both accused of murder, putting himself at severe risk of falling prey to

47190-457: The story. This resulted in Wright just showing a preference for grape juice in general with the poker concept. It was relatively simple to change the concept so that Wright simply enjoyed grape juice, but it took a long time to adjust the gambling concept before it was finalized to be purely competitive with only pride on the line. For the second game, Phoenix Wright: Ace Attorney Dual Destinies , it

47432-408: The story. This resulted in Wright just showing a preference for grape juice in general with the poker concept. It was relatively simple to change the concept so that Wright simply enjoyed grape juice, but it took a long time to adjust the gambling concept before it was finalized to be purely competitive with only pride on the line. For the second game, Phoenix Wright: Ace Attorney Dual Destinies , it

47674-482: The testimony, and aims to determine the cause of the conflicting emotion. Near the end of trials, when the player is close to solving the case, they can use the "revisualization" mechanic to look back at known facts and make a series of deductions by picking the right choices, to reach a conclusion. Dual Destinies takes place roughly a year after the events of the previous game, Apollo Justice: Ace Attorney . The legal system has entered an era known as "the dark age of

47916-401: The third game, Takumi did not know what to do, as it would not seem credible if Phoenix had amnesia a second time. Eventually he came up with the idea of using a flashback to a case where Mia had just become an attorney; he developed this idea further and ended up using flashbacks as a major theme for the game's story. In order to allow Edgeworth to be the player character, the first thing he did

48158-401: The third game, Takumi did not know what to do, as it would not seem credible if Phoenix had amnesia a second time. Eventually he came up with the idea of using a flashback to a case where Mia had just become an attorney; he developed this idea further and ended up using flashbacks as a major theme for the game's story. In order to allow Edgeworth to be the player character, the first thing he did

48400-411: The translators had the same problem with this as Fuse had when balancing the prosecutor and convict aspects of the character, but eventually leaned more towards the prosecutor side, and made him speak Victorian English. They felt that this made more sense than portraying him as a cursing delinquent due to his high intelligence, and his Victorian-era clothes, due to their different cultural connotations in

48642-429: The truth. Vore said that the game's last two episodes had him "glued to the screen", but that he was tired of the series' reuse of the same story structure, with early cases having small connections to a bigger case, which in turn has a connection to a mystery from the past. Critics enjoyed the game's visuals: Osborn said that it was the best-looking game in the series, and that the 3D effect worked well; Ebihara described

48884-477: The twist of the case first; he would think of something shocking or a surprising event, as well as the setting and set-up of the episode. He would then figure out how it could logically have happened, which he said was the most compelling method, story-wise; if it were done in the other direction – starting with how the case would work logically and then adding a twist - he found that it would not "ring true". He found that coming up with ways of resolving these mysteries

49126-462: The two rivals as Edgeworth mentions that seeing Phoenix's return gave him unnecessary feeling is famous for being taken out of context as a subtle way of Edgeworth being in love something that heavily appealed to the LGBTQ+ community. Inverse regarded Phoenix and Edgeworth as being one of the most famous duos in gaming as a result of their close relationship despite the two never forming something intimate to

49368-414: The two rivals as Edgeworth mentions that seeing Phoenix's return gave him unnecessary feeling is famous for being taken out of context as a subtle way of Edgeworth being in love something that heavily appealed to the LGBTQ+ community. Inverse regarded Phoenix and Edgeworth as being one of the most famous duos in gaming as a result of their close relationship despite the two never forming something intimate to

49610-463: The two styles blend naturally during Blackquill's "samurai" sword metaphors. Blackquill's localized name was developed together with his manner of speech, and like with previous prosecutor characters, it was chosen to not be an "overt pun", but rather a name with a double meaning that describes him. His surname comes from how he wears a samurai battle surcoat : these coats commonly feature the wearer's family crest . The crest on Blackquill's coat features

49852-503: The veteran heroes which might divide players' reaction depending on their tastes. RPGFan enjoyed Phoenix's portrayal as a father as his relationship with his adoptive daughter Trucy show several kinda and protective moments; At the same time, Trucy helps to protect Phoenix in his darkest times. Calling Phoenix "one of gaming's most enduring icons," The Datebook of the San Francisco Chronicle praised Capcom's "dadification" of

50094-438: The veteran heroes which might divide players' reaction depending on their tastes. RPGFan enjoyed Phoenix's portrayal as a father as his relationship with his adoptive daughter Trucy show several kinda and protective moments; At the same time, Trucy helps to protect Phoenix in his darkest times. Calling Phoenix "one of gaming's most enduring icons," The Datebook of the San Francisco Chronicle praised Capcom's "dadification" of

50336-416: The video game Tekken 8 attracted Automaton Media writer for detailing how important is the character and how his inclusion into the game as a guest is what fans want. Phoenix Wright Phoenix " Nick " Wright , known as Ryūichi Naruhodō ( Japanese : 成歩堂 龍一 , Hepburn : Naruhodō Ryūichi ) in the original Japanese language versions, is the fictional titular defense attorney and

50578-430: The year before. Mia exposes the true murderer as Phoenix's girlfriend, Dahlia Hawthorne, who is later executed. Phoenix must also contend with a fake "Phoenix" who posed as him in court and gets his friend and former client, Maggey Byrde, a guilty verdict. Phoenix also faces the mysterious Godot , a prosecutor who appears to harbor a grudge against him. It is revealed in the final case that during his years at university, he

50820-430: The year before. Mia exposes the true murderer as Phoenix's girlfriend, Dahlia Hawthorne, who is later executed. Phoenix must also contend with a fake "Phoenix" who posed as him in court and gets his friend and former client, Maggey Byrde, a guilty verdict. Phoenix also faces the mysterious Godot , a prosecutor who appears to harbor a grudge against him. It is revealed in the final case that during his years at university, he

51062-460: Was "get rid of" Phoenix by having him fall from a bridge into an icy river. He enjoyed writing from another character's perspective, who thought differently from Phoenix; he also used the case to explore the relationship between Edgeworth and Gumshoe. For this game, the team had difficulties with exploring Phoenix's girlfriend Dahlia Hawthorne as her design had to fit the protagonist's likes. Wright and Maya happened to be Takumi's favorite characters to

51304-460: Was "get rid of" Phoenix by having him fall from a bridge into an icy river. He enjoyed writing from another character's perspective, who thought differently from Phoenix; he also used the case to explore the relationship between Edgeworth and Gumshoe. For this game, the team had difficulties with exploring Phoenix's girlfriend Dahlia Hawthorne as her design had to fit the protagonist's likes. Wright and Maya happened to be Takumi's favorite characters to

51546-535: Was a challenge for the art team. They eventually decided to use the vastness of outer space and the Earth in the design, and ended up using a portable planetarium as the base motif. This also influenced the mood matrix background music, which Fuse described as having an "outer space feel". When designing Simon Blackquill, the new rival prosecutor character, Fuse initially intended to make him different from all previous Ace Attorney prosecutors and focusing almost entirely on

51788-494: Was also derived in part from Phoenix Wright; Akihiro Hino, CEO of Level-5, examined what he believed to be Wright's good and bad points and designed Layton by overcoming what he saw as Wright's bad points. Although the crossover with Professor Layton was due to both main characters lacking the qualities to confront each other, GamesRadar still praised their team-up as it helped to create an innovative entry for their franchises. The popularity of design customization made by fans in

52030-494: Was also derived in part from Phoenix Wright; Akihiro Hino, CEO of Level-5, examined what he believed to be Wright's good and bad points and designed Layton by overcoming what he saw as Wright's bad points. Although the crossover with Professor Layton was due to both main characters lacking the qualities to confront each other, GamesRadar still praised their team-up as it helped to create an innovative entry for their franchises. The popularity of design customization made by fans in

52272-414: Was also tweaked in the illustrations and 3D models for the game. The game's scenario director, Takeshi Yamazaki , felt that Wright is the embodiment of the "revival" theme of Dual Destinies . Due to Dual Destinies being made long after the previous main game in the series, the developers felt that they needed it to make a big impact; they knew from the start that they wanted Phoenix Wright to return as

52514-414: Was also tweaked in the illustrations and 3D models for the game. The game's scenario director, Takeshi Yamazaki , felt that Wright is the embodiment of the "revival" theme of Dual Destinies . Due to Dual Destinies being made long after the previous main game in the series, the developers felt that they needed it to make a big impact; they knew from the start that they wanted Phoenix Wright to return as

52756-509: Was an employee of Japanese gaming company Capcom . Introduced in Phoenix Wright: Ace Attorney (2001), Phoenix is a young rookie attorney who the player controls in several cases to protect the clients suspected of murder. Phoenix is the main character in the first three games, accompanied by assistants Maya and Pearl Fey and Ema Skye , mentored by the ghost of Mia Fey (channeled by the former two mediums ), and rivalled by Miles Edgeworth , Franziska von Karma , and Godot . He remains in

52998-399: Was brought back as the developers felt that Phoenix needed a character to play off of. They felt that Phoenix had been portrayed as the main character in Dual Destinies , with Apollo just being an important part of the plot, so they set Spirit of Justice in two different countries with one equal main character in each location. The character Rayfa was described by Yamazaki and Eshiro as both

53240-399: Was brought back as the developers felt that Phoenix needed a character to play off of. They felt that Phoenix had been portrayed as the main character in Dual Destinies , with Apollo just being an important part of the plot, so they set Spirit of Justice in two different countries with one equal main character in each location. The character Rayfa was described by Yamazaki and Eshiro as both

53482-449: Was created to be Phoenix's ideal rival. Takumi came up with the partner character Maya because he thought it would be more fun for players to have another character with them giving them advice rather than investigating on their own. Wright's Japanese given name, Ryūichi, alludes to the mythical dragon with its use of ryu ( 竜 ) . His Japanese surname, Naruhodō, references the Japanese expression naruhodo ( なるほど ) , which equates to

53724-449: Was created to be Phoenix's ideal rival. Takumi came up with the partner character Maya because he thought it would be more fun for players to have another character with them giving them advice rather than investigating on their own. Wright's Japanese given name, Ryūichi, alludes to the mythical dragon with its use of ryu ( 竜 ) . His Japanese surname, Naruhodō, references the Japanese expression naruhodo ( なるほど ) , which equates to

53966-453: Was dating Iris, a temple nun and Dahlia's twin, who posed as her sister to protect Phoenix from Dahlia's wrath. During a case seven years prior to the events of Apollo Justice: Ace Attorney , two months after Trials and Tribulations , Phoenix was forced to forfeit his attorney's badge after presenting evidence that, unbeknownst to him, was forged. Two weeks later, he adopted Trucy Enigmar after her father and his client, Shadi Enigmar, became

54208-453: Was dating Iris, a temple nun and Dahlia's twin, who posed as her sister to protect Phoenix from Dahlia's wrath. During a case seven years prior to the events of Apollo Justice: Ace Attorney , two months after Trials and Tribulations , Phoenix was forced to forfeit his attorney's badge after presenting evidence that, unbeknownst to him, was forged. Two weeks later, he adopted Trucy Enigmar after her father and his client, Shadi Enigmar, became

54450-482: Was decided Wright's return to law. His role was instead changed to that of the "newbie chief" of the Wright Anything Agency. His new character design had to be similar to his appearance in Trials and Tribulations , while keeping signs that it was set after the first trilogy. Many potential designs were put forward, including versions that had glasses, wore his pendant around his neck, wore a sweater hand-knitted by Trucy, or had

54692-434: Was decided Wright's return to law. His role was instead changed to that of the "newbie chief" of the Wright Anything Agency. His new character design had to be similar to his appearance in Trials and Tribulations , while keeping signs that it was set after the first trilogy. Many potential designs were put forward, including versions that had glasses, wore his pendant around his neck, wore a sweater hand-knitted by Trucy, or had

54934-507: Was falsely accused of stealing money from his fellow student and Edgeworth was the only one who defended him. In Phoenix Wright: Ace Attorney – Justice for All , Phoenix once again defends Maya and faces the prosecutor and daughter of Manfred von Karma, 18-year-old legal prodigy Franziska . In the game's climax, Maya is kidnapped by a hitman , forcing Phoenix to make the true killer admit his guilt, which results in his first loss (however, this didn't affect his career negatively). Throughout

55176-507: Was falsely accused of stealing money from his fellow student and Edgeworth was the only one who defended him. In Phoenix Wright: Ace Attorney – Justice for All , Phoenix once again defends Maya and faces the prosecutor and daughter of Manfred von Karma, 18-year-old legal prodigy Franziska . In the game's climax, Maya is kidnapped by a hitman , forcing Phoenix to make the true killer admit his guilt, which results in his first loss (however, this didn't affect his career negatively). Throughout

55418-421: Was figuring out how to create 3D models that preserve the look and feel of the previous games' 2D sprites, even when viewed in stereoscopic 3D. Some of the artists on the team created a concept trailer for how the game's visuals would work, featuring a 3D model of Phoenix. Looking back at it, Fuse called the model "cringe-worthy", but it was able to be used as a base. Everyone on the development team gave feedback on

55660-404: Was found realistic by Fanbyte due to the way due to handlic of bluffs which lead to a way to properly handle evidence. This is further explored when the protagonist develops sensory abiltiies which act as a symbolic manner of high skills of observation when dealing with other people. In regards to third title, Nintendo Life noted Phoenix falls into a major tragedy for dating and loving a woman who

55902-404: Was found realistic by Fanbyte due to the way due to handlic of bluffs which lead to a way to properly handle evidence. This is further explored when the protagonist develops sensory abiltiies which act as a symbolic manner of high skills of observation when dealing with other people. In regards to third title, Nintendo Life noted Phoenix falls into a major tragedy for dating and loving a woman who

56144-552: Was generally well received by critics, who praised the audio, visuals and character art, but criticized the game for sometimes not accepting logically valid input during trials. The game achieved the estimated sales, which were high compared to how the franchise had performed in the past. Dual Destinies is a visual novel adventure game in which the player takes the roles of three defense attorneys: Phoenix Wright , Apollo Justice, and Athena Cykes. The player aims to solve multiple cases and get their clients declared not guilty, which

56386-498: Was involved in the DL-6 case, wherein Edgeworth's father was murdered. Going up against Edgeworth's mentor, Manfred von Karma , Phoenix successfully defends his friend and clears him of all charges, destroying von Karma's 40-year-long winning streak and revealing his crimes as the real culprit behind DL-6. Phoenix's reason for defending Edgeworth originates from their school years where Phoenix

56628-399: Was involved in the DL-6 case, wherein Edgeworth's father was murdered. Going up against Edgeworth's mentor, Manfred von Karma , Phoenix successfully defends his friend and clears him of all charges, destroying von Karma's 40-year-long winning streak and revealing his crimes as the real culprit behind DL-6. Phoenix's reason for defending Edgeworth originates from their school years where Phoenix

56870-410: Was localized to use male pronouns because of his Japanese name, Monita ( モニ太 ) , which uses the kanji character "ta" ( 太 ) from the name Tarou ( 太郎 ) , and which is often used to create "generic-sounding little boy’s name out of a noun". Widget's English name was chosen to sound little and cute, similarly to the Japanese version's use of "ta" ( 太 ) rather than the usual way of writing "Monita" with

57112-578: Was played on top, the localization team had to lower the volume of the music at some points, move the sound backwards or forwards slightly, or raise the volume of certain consonants; the largest such issue was the voice clip for the "Objection!" interjection, where the "b" consonant initially was drowned by the sound effect. Dual Destinies was released for the Nintendo 3DS in Japan on July 25, 2013, and on October 24, 2013 in North America and Europe. In Japan,

57354-562: Was produced after the first musical sold out on the first day. Three Japanese stage plays have additionally been performed by the Super Eccentric Theater in which Sho Kato portrays Phoenix, the latest of which (released in 2022, delayed from a 2020 premiere by the COVID-19 pandemic ) depicts a romance between Phoenix and Maya Fey. Hiroki Narimiya portrays Phoenix in the 2012 live-action film Ace Attorney . The film loosely adapts

57596-446: Was produced after the first musical sold out on the first day. Three Japanese stage plays have additionally been performed by the Super Eccentric Theater in which Sho Kato portrays Phoenix, the latest of which (released in 2022, delayed from a 2020 premiere by the COVID-19 pandemic ) depicts a romance between Phoenix and Maya Fey. Hiroki Narimiya portrays Phoenix in the 2012 live-action film Ace Attorney . The film loosely adapts

57838-564: Was released for iOS on August 7, 2014 in Japan and on August 14, 2014 in North America and Europe. The first episode is available for free in this version, with remaining episodes being sold separately. An Android version was released in Japanese and English on May 23, 2017. It was also released on January 25, 2024 on Nintendo Switch , PlayStation 4 , Windows and Xbox One , as part of the Apollo Justice: Ace Attorney Trilogy compilation, alongside Apollo Justice and

58080-427: Was revealed to be the orca. Dual Destinies was the first game in the main series to be developed for the Nintendo 3DS; this move from the Nintendo DS to the Nintendo 3DS was the most difficult part of the development, with the development team being unsure of whether to use 2D graphics like with previous games or to use 3D models. Eventually they decided to use 3D graphics, because of the stereoscopic 3D effect being

58322-476: Was the person who had the most influence on the game, but his ideas sometimes clashed with Eshiro's, as Eshiro had to view the game as a product and give feedback based on that; the staff then had to create a compromise that both Yamazaki and Eshiro could accept. This led to long discussions, and eventually Seto had to make final decisions on what to do, which he called "no small task"; some big decisions took days to make. Due to Dual Destinies being made long after

58564-402: Was very difficult compared to coming up with the set-up. He worked towards including story developments that would "keep [the player] guessing", and puzzles that "appeal to their curiosity". He tried to create scenarios that make the player interested, which resulted in the bombing in the first episode and how the second episode's murderer appears to be a mythical creature. Among scrapped ideas for

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