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Keiji Inafune ( 稲船 敬二 , Inafune Keiji , born 8 May 1965) is a Japanese video game producer , character designer, game designer, and businessman. In 2009, he was chosen by IGN as one of the top 100 game creators of all time.

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102-589: Clover Studio Co., Ltd. ( Japanese : 株式会社クローバースタジオ , Hepburn : Kabushiki Gaisha Kurōbā Sutajio ) was a Japanese video game development studio founded by Capcom . The studio developed the PlayStation 2 port of Viewtiful Joe , both versions of Viewtiful Joe 2 for the GameCube and PlayStation 2, and the PS2 titles Ōkami and God Hand . The name " clover " is an abbreviation of " c reativity lover " as well as

204-492: A mobile game studio. Intercept worked on the game Kaio: King of Pirates which was announced in 2011 and cancelled in 2015. While at Comcept, Inafune oversaw work on such games as Mighty No. 9 , Soul Sacrifice , and the unreleased Red Ash: The Indelible Legend . In 2017, Comcept was purchased and became a subsidiary of Level-5 , becoming Level-5 Comcept . Inafune was born in Kishiwada, Osaka in 1965. He received

306-624: A benefit from the in-group to the out-group) means "[I/we] explained [it] to [him/her/them]". Such beneficiary auxiliary verbs thus serve a function comparable to that of pronouns and prepositions in Indo-European languages to indicate the actor and the recipient of an action. Japanese "pronouns" also function differently from most modern Indo-European pronouns (and more like nouns) in that they can take modifiers as any other noun may. For instance, one does not say in English: The amazed he ran down

408-562: A degree in graphic design in 1987 from the Osaka Designers' College. Soon after graduating, the 22-year-old Inafune joined the Capcom corporation in 1987, in search of a job as an illustrator . Inafune had initially wanted to join Konami , but Capcom was much closer. In many early game credits at Capcom, he is credited under the name "INAFKING", which he got by combining the name "Snufkin" from

510-414: A distinct language of its own that has absorbed various aspects from neighboring languages. Japanese has five vowels, and vowel length is phonemic, with each having both a short and a long version. Elongated vowels are usually denoted with a line over the vowel (a macron ) in rōmaji , a repeated vowel character in hiragana , or a chōonpu succeeding the vowel in katakana . /u/ ( listen )

612-465: A focus on developing new intellectual properties (IPs). The separation was also in part due to Resident Evil 4 ' s PlayStation 2 release, which caused significant tensions between Capcom and Mikami, who had touted the game's console exclusivity. Clover Studio was able to produce two more games in the Viewtiful Joe series, which serve as side-stories, and commissioned an anime adaptation which

714-419: A glide /j/ and either the first part of a geminate consonant ( っ / ッ , represented as Q) or a moraic nasal in the coda ( ん / ン , represented as N). The nasal is sensitive to its phonetic environment and assimilates to the following phoneme, with pronunciations including [ɴ, m, n, ɲ, ŋ, ɰ̃] . Onset-glide clusters only occur at the start of syllables but clusters across syllables are allowed as long as

816-479: A listener depending on the listener's relative social position and the degree of familiarity between the speaker and the listener. When used in different social relationships, the same word may have positive (intimate or respectful) or negative (distant or disrespectful) connotations. Japanese often use titles of the person referred to where pronouns would be used in English. For example, when speaking to one's teacher, it

918-490: A mixed critical reception. A livestream on the Twitch platform was done during the release of the game. Speaking through his agent and translator Judd, Inafune said: "You know, I want to word this in a way to explain some of the issues that come with trying to make a game of this size on multiple platforms." adding "I'm kind of loath to say this because it's going to sound like an excuse and I don't want to make any excuses. I own all

1020-501: A new company called Comcept, based in Osaka . Comcept was a design and production studio, which does not develop games internally, but rather pairs up with studios to co-develop them, and was to work on media outside of games. In January 2011, he launched another new company called Intercept, based in Tokyo . Intercept was focused on game development. Inafune's guiding philosophy behind Comcept

1122-408: A sentence need not be stated and pronouns may be omitted if they can be inferred from context. In the example above, hana ga nagai would mean "[their] noses are long", while nagai by itself would mean "[they] are long." A single verb can be a complete sentence: Yatta! ( やった! ) "[I / we / they / etc] did [it]!". In addition, since adjectives can form the predicate in a Japanese sentence (below),

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1224-446: A sequel to Shadow of Rome , with the same team members, before changing story, setting, and time period. The game is a zombie-slaying game heavily influenced by George A. Romero 's 1978 movie Dawn of the Dead . It was released by Capcom in the U.S. on August 8, 2006. Inafune became acquainted with Ben Judd when he was working on Dead Rising . After this, Judd would often act as

1326-428: A single adjective can be a complete sentence: Urayamashii! ( 羨ましい! ) "[I'm] jealous [about it]!". While the language has some words that are typically translated as pronouns, these are not used as frequently as pronouns in some Indo-European languages, and function differently. In some cases, Japanese relies on special verb forms and auxiliary verbs to indicate the direction of benefit of an action: "down" to indicate

1428-450: A special event at TGS 2007, Inafune clarified his role in the creation of Mega Man. I'm often called the father of Mega Man, but actually, his design was already created when I joined Capcom," he explained. "My mentor [Capcom senior member Akira Kitamura ], who was the designer of the original Mega Man, had a basic concept of what Mega Man was supposed to look like. So I only did half of the job in creating him." The first Mega Man game

1530-556: A summon for the main character Nepgear during a special attack. Comcept was a co-developer along with Idea Factory on the otome game Sweet Fuse: At Your Side . A character bearing both Inafune's likeness and name appears in the game, who is a kidnapped uncle. Yaiba: Ninja Gaiden Z was a collaboration between Comcept, Team Ninja and Spark Unlimited and it is a spin-off of the Ninja Gaiden series. Released in 2014 it received both poor sales and reviews. Inafune says poor timing

1632-446: A translator for Inafune in public events. Inafune was a producer for Inti Creates' game Mega Man ZX , and the sequel title Mega Man ZX Advent . Inafune had the idea of going back to the simple gameplay of the original Mega Man series, and was a producer for the game Mega Man 9 . The game was developed by Inti-Creates along with Capcom, and Inafune contributed two designs for the project: Splash Woman and Plug Man. The game

1734-675: Is compressed rather than protruded , or simply unrounded. Some Japanese consonants have several allophones , which may give the impression of a larger inventory of sounds. However, some of these allophones have since become phonemic. For example, in the Japanese language up to and including the first half of the 20th century, the phonemic sequence /ti/ was palatalized and realized phonetically as [tɕi] , approximately chi ( listen ) ; however, now [ti] and [tɕi] are distinct, as evidenced by words like tī [tiː] "Western-style tea" and chii [tɕii] "social status". The "r" of

1836-421: Is topic–comment . Sentence-final particles are used to add emotional or emphatic impact, or form questions. Nouns have no grammatical number or gender , and there are no articles . Verbs are conjugated , primarily for tense and voice , but not person . Japanese adjectives are also conjugated. Japanese has a complex system of honorifics , with verb forms and vocabulary to indicate the relative status of

1938-445: Is also seen in o-medetō "congratulations", from medetaku ). Late Middle Japanese has the first loanwords from European languages – now-common words borrowed into Japanese in this period include pan ("bread") and tabako ("tobacco", now "cigarette"), both from Portuguese . Modern Japanese is considered to begin with the Edo period (which spanned from 1603 to 1867). Since Old Japanese,

2040-519: Is also used in a limited fashion (such as for imported acronyms) in Japanese writing. The numeral system uses mostly Arabic numerals , but also traditional Chinese numerals . Proto-Japonic , the common ancestor of the Japanese and Ryukyuan languages , is thought to have been brought to Japan by settlers coming from the Korean peninsula sometime in the early- to mid-4th century BC (the Yayoi period ), replacing

2142-440: Is appropriate to use sensei ( 先生 , "teacher"), but inappropriate to use anata . This is because anata is used to refer to people of equal or lower status, and one's teacher has higher status. Japanese nouns have no grammatical number, gender or article aspect. The noun hon ( 本 ) may refer to a single book or several books; hito ( 人 ) can mean "person" or "people", and ki ( 木 ) can be "tree" or "trees". Where number

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2244-684: Is associated with comedy (see Kansai dialect ). Dialects of Tōhoku and North Kantō are associated with typical farmers. The Ryūkyūan languages, spoken in Okinawa and the Amami Islands (administratively part of Kagoshima ), are distinct enough to be considered a separate branch of the Japonic family; not only is each language unintelligible to Japanese speakers, but most are unintelligible to those who speak other Ryūkyūan languages. However, in contrast to linguists, many ordinary Japanese people tend to consider

2346-462: Is better documentation of Late Middle Japanese phonology than for previous forms (for instance, the Arte da Lingoa de Iapam ). Among other sound changes, the sequence /au/ merges to /ɔː/ , in contrast with /oː/ ; /p/ is reintroduced from Chinese; and /we/ merges with /je/ . Some forms rather more familiar to Modern Japanese speakers begin to appear – the continuative ending - te begins to reduce onto

2448-509: Is correlated with the sex of the speaker and the social situation in which they are spoken: men and women alike in a formal situation generally refer to themselves as watashi ( 私 , literally "private") or watakushi (also 私 , hyper-polite form), while men in rougher or intimate conversation are much more likely to use the word ore ( 俺 "oneself", "myself") or boku . Similarly, different words such as anata , kimi , and omae ( お前 , more formally 御前 "the one before me") may refer to

2550-417: Is important, it can be indicated by providing a quantity (often with a counter word ) or (rarely) by adding a suffix, or sometimes by duplication (e.g. 人人 , hitobito , usually written with an iteration mark as 人々 ). Words for people are usually understood as singular. Thus Tanaka-san usually means Mx Tanaka . Words that refer to people and animals can be made to indicate a group of individuals through

2652-722: Is less common. In terms of mutual intelligibility , a survey in 1967 found that the four most unintelligible dialects (excluding Ryūkyūan languages and Tōhoku dialects ) to students from Greater Tokyo were the Kiso dialect (in the deep mountains of Nagano Prefecture ), the Himi dialect (in Toyama Prefecture ), the Kagoshima dialect and the Maniwa dialect (in Okayama Prefecture ). The survey

2754-420: Is often called a topic-prominent language , which means it has a strong tendency to indicate the topic separately from the subject, and that the two do not always coincide. The sentence Zō wa hana ga nagai ( 象は鼻が長い ) literally means, "As for elephant(s), (the) nose(s) (is/are) long". The topic is zō "elephant", and the subject is hana "nose". Japanese grammar tends toward brevity; the subject or object of

2856-489: Is preserved in words such as matsuge ("eyelash", lit. "hair of the eye"); modern mieru ("to be visible") and kikoeru ("to be audible") retain a mediopassive suffix - yu(ru) ( kikoyu → kikoyuru (the attributive form, which slowly replaced the plain form starting in the late Heian period) → kikoeru (all verbs with the shimo-nidan conjugation pattern underwent this same shift in Early Modern Japanese )); and

2958-646: Is the principal language of the Japonic language family spoken by the Japanese people . It has around 123 million speakers, primarily in Japan , the only country where it is the national language , and within the Japanese diaspora worldwide. The Japonic family also includes the Ryukyuan languages and the variously classified Hachijō language . There have been many attempts to group the Japonic languages with other families such as

3060-402: Is the version of Japanese discussed in this article. Formerly, standard Japanese in writing ( 文語 , bungo , "literary language") was different from colloquial language ( 口語 , kōgo ) . The two systems have different rules of grammar and some variance in vocabulary. Bungo was the main method of writing Japanese until about 1900; since then kōgo gradually extended its influence and

3162-408: Is to blame for the sales, as players were transitioning to the PlayStation 4 console, and defends the title saying it had good gameplay. On August 31, 2013, Inafune started a Kickstarter project for a game Comcept and Inti-Creates were working on that is a spiritual successor to Mega Man series, known as Mighty No. 9 . After multiple delays, the game was released in 2016 and was met with

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3264-471: Is used for the present and the future. For verbs that represent an ongoing process, the -te iru form indicates a continuous (or progressive) aspect , similar to the suffix ing in English. For others that represent a change of state, the -te iru form indicates a perfect aspect. For example, kite iru means "They have come (and are still here)", but tabete iru means "They are eating". Questions (both with an interrogative pronoun and yes/no questions) have

3366-405: Is why some linguists do not classify Japanese "pronouns" as pronouns, but rather as referential nouns, much like Spanish usted (contracted from vuestra merced , "your ( majestic plural ) grace") or Portuguese você (from vossa mercê ). Japanese personal pronouns are generally used only in situations requiring special emphasis as to who is doing what to whom. The choice of words used as pronouns

3468-603: The Ainu , Austronesian , Koreanic , and the now-discredited Altaic , but none of these proposals have gained any widespread acceptance. Little is known of the language's prehistory, or when it first appeared in Japan. Chinese documents from the 3rd century AD recorded a few Japanese words, but substantial Old Japanese texts did not appear until the 8th century. From the Heian period (794–1185), extensive waves of Sino-Japanese vocabulary entered

3570-508: The Battle Network redesign of Punk from Mega Man III , and he says it took quite a bit of convincing for the artists to let him do it, and even then they made additional changes to Inafune's redesign. In 2006 Inafune was promoted from corporate officer to senior corporate officer. Inafune and his team's next creation was Dead Rising for the Xbox 360 . Dead Rising , initially started as

3672-455: The Japonic language family, which also includes the Ryukyuan languages spoken in the Ryukyu Islands . As these closely related languages are commonly treated as dialects of the same language, Japanese is sometimes called a language isolate . According to Martine Irma Robbeets , Japanese has been subject to more attempts to show its relation to other languages than any other language in

3774-563: The Nintendo DS . Characters from Viewtiful Joe and Ōkami have appeared in other Capcom media. Viewtiful Joe and Yami, antagonist of Ōkami , appear in the 2008 fighting game Tatsunoko vs. Capcom: Ultimate All-Stars . Viewtiful Joe and Amaterasu , the protagonist of Ōkami , both appear as playable characters in the 2011 fighting game Marvel vs. Capcom 3: Fate of Two Worlds and Ultimate Marvel vs. Capcom 3 . A high-definition port of Ōkami , remastered by Capcom and HexaDrive ,

3876-504: The Philippines , and various Pacific islands, locals in those countries learned Japanese as the language of the empire. As a result, many elderly people in these countries can still speak Japanese. Japanese emigrant communities (the largest of which are to be found in Brazil , with 1.4 million to 1.5 million Japanese immigrants and descendants, according to Brazilian IBGE data, more than

3978-716: The United States (notably in Hawaii , where 16.7% of the population has Japanese ancestry, and California ), and the Philippines (particularly in Davao Region and the Province of Laguna ). Japanese has no official status in Japan, but is the de facto national language of the country. There is a form of the language considered standard : hyōjungo ( 標準語 ) , meaning "standard Japanese", or kyōtsūgo ( 共通語 ) , "common language", or even "Tokyo dialect" at times. The meanings of

4080-794: The de facto standard Japanese had been the Kansai dialect , especially that of Kyoto . However, during the Edo period, Edo (now Tokyo) developed into the largest city in Japan, and the Edo-area dialect became standard Japanese. Since the end of Japan's self-imposed isolation in 1853, the flow of loanwords from European languages has increased significantly. The period since 1945 has seen many words borrowed from other languages—such as German, Portuguese and English. Many English loan words especially relate to technology—for example, pasokon (short for "personal computer"), intānetto ("internet"), and kamera ("camera"). Due to

4182-484: The "Mega Man Killers". Capcom set on the development on a new series for the Super NES , Mega Man X , which continued the plot of the original series, but set a darker tone and took place 100 years after the previous storyline. Inafune designed the character Zero for the games as well as some of the bosses. "I didn't get to completely design a Mega Man [protagonist] from scratch until Zero ( Mega Man X , SNES). Back when

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4284-485: The "Platinum Three", referring to MadWorld , Infinite Space , and Bayonetta , which would attempt to carry on the Capcom Five 's ambitious and creative original spirit. In 2009, Capcom producer and Senior Corporate Officer of R&D Keiji Inafune , told 1UP.com that the company had no interest at the time to produce sequels to Clover titles. In 2010, Capcom released a sequel to Ōkami titled, Ōkamiden for

4386-518: The 1.2 million of the United States ) sometimes employ Japanese as their primary language. Approximately 12% of Hawaii residents speak Japanese, with an estimated 12.6% of the population of Japanese ancestry in 2008. Japanese emigrants can also be found in Peru , Argentina , Australia (especially in the eastern states), Canada (especially in Vancouver , where 1.4% of the population has Japanese ancestry),

4488-644: The 2009 Tokyo Game Show while promoting Dead Rising 2 , and speaking through his translator and Capcom employee Judd, Inafune stated "Personally when I looked around [at] all the different games at the TGS floor, I said 'Man, Japan is over. We're done. Our game industry is finished.'" He also said "“I look around Tokyo Games Show, and everyone’s making awful games; Japan is at least five years behind.” In 2012, Inafune defended Phil Fish 's statements criticizing modern Japanese video games, saying: "It's very severe, but very honest. Unless Japanese people feel embarrassed from

4590-482: The Japanese language is of particular interest, ranging between an apical central tap and a lateral approximant . The "g" is also notable; unless it starts a sentence, it may be pronounced [ ŋ ] , in the Kanto prestige dialect and in other eastern dialects. The phonotactics of Japanese are relatively simple. The syllable structure is (C)(G)V(C), that is, a core vowel surrounded by an optional onset consonant,

4692-563: The Japanese syllables mi ("three") and ba ("leaf") coming from the names of Shinji Mi kami and Clover's Atsushi Ina ba . The studio consisted largely of existing Capcom R&D talent, who had formed the company (then called Studio 9) to give themselves greater executive control (and thus creative freedom), like Sega 's semi-autonomous studios in the early 2000s. The studio focused largely on creating new intellectual property rather than sequels. When these failed to perform on par with Capcom's more popular series, Capcom attempted to merge

4794-724: The Old Japanese sections are written in Man'yōgana , which uses kanji for their phonetic as well as semantic values. Based on the Man'yōgana system, Old Japanese can be reconstructed as having 88 distinct morae . Texts written with Man'yōgana use two different sets of kanji for each of the morae now pronounced き (ki), ひ (hi), み (mi), け (ke), へ (he), め (me), こ (ko), そ (so), と (to), の (no), も (mo), よ (yo) and ろ (ro). (The Kojiki has 88, but all later texts have 87. The distinction between mo 1 and mo 2 apparently

4896-488: The Ryūkyūan languages as dialects of Japanese. The imperial court also seems to have spoken an unusual variant of the Japanese of the time, most likely the spoken form of Classical Japanese , a writing style that was prevalent during the Heian period , but began to decline during the late Meiji period . The Ryūkyūan languages are classified by UNESCO as 'endangered', as young people mostly use Japanese and cannot understand

4998-459: The SNES was coming out, I was asked to give Mega Man a redesign, so I created this character. But I realized that this design wouldn't be accepted as Mega Man, so I had another designer create the new Mega Man, and I worked on Zero to release him as the 'other main character' that would steal all the good scenes!" Inafune contributed some designs for Mega Man 7 , which was released in 1995. He designed

5100-543: The addition of a collective suffix (a noun suffix that indicates a group), such as -tachi , but this is not a true plural: the meaning is closer to the English phrase "and company". A group described as Tanaka-san-tachi may include people not named Tanaka. Some Japanese nouns are effectively plural, such as hitobito "people" and wareware "we/us", while the word tomodachi "friend" is considered singular, although plural in form. Verbs are conjugated to show tenses, of which there are two: past and present (or non-past) which

5202-458: The anime series Moomin with his own name . The first two titles Inafune worked on at Capcom was Mega Man (known in Japan as "Rockman ") for the Famicom and the original Street Fighter for arcades , both of which were released in 1987. For Street Fighter , Inafune drew character portraits for the game. For Mega Man , Inafune designed several minor enemy characters, and also designed

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5304-467: The boss character "Elec Man", who was the first original game character that Inafune designed. Inafune had tried to design him as if he was a character an American comic series such as Spider-Man or X-Men . Inafune also drew the Japanese box art and promotional illustrations and worked on in-game animations and pixel art . Director Akira Kitamura created the original static pixel art sprite for Rock Man (later called "Mega Man" outside of Japan). This

5406-423: The character of Auto, as well as the initial sketches for two new characters named "Baroque" and "Crush". These characters were handed over to Hayato Kaji who finished the design, and they became known as Bass and Treble. Long time producer Tokuro Fujiwara , departed Capcom. Inafune was then made producer for the next Mega Man title, Mega Man 8 in 1996. After an internal restructure at Capcom, Inafune became

5508-532: The company. These resignations were part of a series of high-profile departures from Capcom, including Yoshiki Okamoto in 2003 and Keiji Inafune in 2010. Inafune complained of similar problems, as Inaba, Kamiya and Mikami, namely that Capcom management had a rule dictating that at least 70-80 percent of all new projects must be sequels of existing properties, with the actual number very close to 100 percent at any time. They would go on to found PlatinumGames with members of their old studio. In 2008, they announced

5610-564: The effect of changing Japanese into a mora-timed language. Late Middle Japanese covers the years from 1185 to 1600, and is normally divided into two sections, roughly equivalent to the Kamakura period and the Muromachi period , respectively. The later forms of Late Middle Japanese are the first to be described by non-native sources, in this case the Jesuit and Franciscan missionaries; and thus there

5712-660: The experience of getting harsh comments, saying [new games] could have been better is not an opinion they would take seriously. When they're embarrassed and they feel obliged to change, it would make a difference." In 2012 at the Game Developer's Conference in San Francisco , Inafune again disparaged the state of Japanese gaming. He said, "Back in the day Japanese games were used to winning and were used to success. We celebrated all sorts of victories. However at some point these winners became losers. Not accepting that fact has led to

5814-455: The flow of loanwords from European languages increased significantly, and words from English roots have proliferated. Japanese is an agglutinative , mora -timed language with relatively simple phonotactics , a pure vowel system, phonemic vowel and consonant length, and a lexically significant pitch-accent . Word order is normally subject–object–verb with particles marking the grammatical function of words, and sentence structure

5916-464: The game El Shaddai: Ascension of the Metatron . On 28 October 2010, one of the most prominent members of Clover Studio and then PlatinumGames, Shinji Mikami , joined ZeniMax Media in a deal where ZeniMax acquired his new development studio Tango Gameworks . To facilitate Viewtiful Joe 2 ' s development, Capcom turned "Team Viewtiful" into Clover Studio, a semi-autonomous production company with

6018-502: The game Kaio: King of Pirates, in 2012. Set for a release on the 3DS console, it was a pirate themed game starring loosely based on Journey to the West . The game was cancelled in 2015 by its publisher Marveolous Inc and they lost 461 million yen (roughly US$ 3.8 million) on the project. Inafune has made several cameo appearances in games. In the 2011 game Hyperdimension Neptunia Mk2 , a scanned image of Inafune himself makes an appearance as

6120-466: The general manager of Capcom Production Studio 2 in 1998. He produced the three-dimensional Mega Man Legends series after receiving requests from Sony to develop a new 3D Mega Man series exclusively for the PlayStation. Although he envisioned high sales and was an ambitious supporter to the development of the game, it was not a massive success and Inafune likens it to a "clumsy son". Inafune says it

6222-609: The genitive particle ga remains in intentionally archaic speech. Early Middle Japanese is the Japanese of the Heian period , from 794 to 1185. It formed the basis for the literary standard of Classical Japanese , which remained in common use until the early 20th century. During this time, Japanese underwent numerous phonological developments, in many cases instigated by an influx of Chinese loanwords . These included phonemic length distinction for both consonants and vowels , palatal consonants (e.g. kya ) and labial consonant clusters (e.g. kwa ), and closed syllables . This had

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6324-430: The language, affecting the phonology of Early Middle Japanese . Late Middle Japanese (1185–1600) saw extensive grammatical changes and the first appearance of European loanwords . The basis of the standard dialect moved from the Kansai region to the Edo region (modern Tokyo ) in the Early Modern Japanese period (early 17th century–mid 19th century). Following the end of Japan's self-imposed isolation in 1853,

6426-453: The languages of the original Jōmon inhabitants, including the ancestor of the modern Ainu language . Because writing had yet to be introduced from China, there is no direct evidence, and anything that can be discerned about this period must be based on internal reconstruction from Old Japanese , or comparison with the Ryukyuan languages and Japanese dialects . The Chinese writing system

6528-449: The languages. Okinawan Japanese is a variant of Standard Japanese influenced by the Ryūkyūan languages, and is the primary dialect spoken among young people in the Ryukyu Islands . Modern Japanese has become prevalent nationwide (including the Ryūkyū islands) due to education , mass media , and an increase in mobility within Japan, as well as economic integration. Japanese is a member of

6630-427: The large quantity of English loanwords, modern Japanese has developed a distinction between [tɕi] and [ti] , and [dʑi] and [di] , with the latter in each pair only found in loanwords. Although Japanese is spoken almost exclusively in Japan, it has also been spoken outside of the country. Before and during World War II , through Japanese annexation of Taiwan and Korea , as well as partial occupation of China ,

6732-550: The late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original Street Fighter and Mega Man in 1987. He was then a character designer and planner of the Mega Man series during the NES and Super NES era. For Mega Man X , he created and designed the character Zero . Inafune then moved onto the position of producer with his first title being Mega Man 8 in 1996. In addition to being

6834-425: The only strict rule of word order is that the verb must be placed at the end of a sentence (possibly followed by sentence-end particles). This is because Japanese sentence elements are marked with particles that identify their grammatical functions. The basic sentence structure is topic–comment . For example, Kochira wa Tanaka-san desu ( こちらは田中さんです ). kochira ("this") is the topic of the sentence, indicated by

6936-470: The out-group gives a benefit to the in-group, and "up" to indicate the in-group gives a benefit to the out-group. Here, the in-group includes the speaker and the out-group does not, and their boundary depends on context. For example, oshiete moratta ( 教えてもらった ) (literally, "explaining got" with a benefit from the out-group to the in-group) means "[he/she/they] explained [it] to [me/us]". Similarly, oshiete ageta ( 教えてあげた ) (literally, "explaining gave" with

7038-415: The particle wa . The verb desu is a copula , commonly translated as "to be" or "it is" (though there are other verbs that can be translated as "to be"), though technically it holds no meaning and is used to give a sentence 'politeness'. As a phrase, Tanaka-san desu is the comment. This sentence literally translates to "As for this person, (it) is Mx Tanaka." Thus Japanese, like many other Asian languages,

7140-588: The problems that came with this game and if you want to hurl insults at me, it's totally my fault. I'm the key creator. I will own that responsibility." Judd added that he thought the game's problems stemmed from doing all the ports of the game and the base game at the same time, and that they had under-estimated the amount of work the project would require. Inafune is an advisor for Inflexion Point Capital, who announced in 2014 that they would be giving out seed investments of 100 to 500 thousand to Japanese mobile developers. At Electronic Entertainment Expo 2015 it

7242-751: The producer for Mega Man X4 , the three Mega Man Legends games, the Mega Man Zero series, the Mega Man Battle Network and Mega Man Star Force series and Mega Man ZX and Advent , Inafune was also a producer of the Lost Planet , Dead Rising and Onimusha series. In 2006, he was promoted to Senior Corporate Officer of Research & Development. In 2010, he became Global Head of Production at Capcom. He left Capcom in late 2010, and later founded his own companies Comcept , and Intercept. He also became Representative Director of DiNG,

7344-529: The production of the game is what I least favored. Numbers one and two – I really wanted to make the games; I was so excited about them. Number three – it just turned very different." Inafune also designed the original boss characters for the Mega Man titles on the Game Boy . These included Enker from Mega Man: Dr. Wily's Revenge , Punk from Mega Man III , and Ballade from Mega Man IV , also known as

7446-477: The proposed larger Altaic family, or to various Southeast Asian languages , especially Austronesian . None of these proposals have gained wide acceptance (and the Altaic family itself is now considered controversial). As it stands, only the link to Ryukyuan has wide support. Other theories view the Japanese language as an early creole language formed through inputs from at least two distinct language groups, or as

7548-459: The same structure as affirmative sentences, but with intonation rising at the end. In the formal register, the question particle -ka is added. For example, ii desu ( いいです ) "It is OK" becomes ii desu-ka ( いいですか。 ) "Is it OK?". In a more informal tone sometimes the particle -no ( の ) is added instead to show a personal interest of the speaker: Dōshite konai-no? "Why aren't (you) coming?". Some simple queries are formed simply by mentioning

7650-402: The samurai-era Japanese themed Onimusha , which has spawned various sequels. Keiji Inafune was producer for the Mega Man Battle Network series, which is set outside the continuity of the rest of the Mega Man story lines and introduced role-playing and strategic elements. According to Inafune, he received the basis for creating the series from observing his son. Inafune contributed

7752-415: The series with this title,' and left it at that. That's why the game itself has a real feel of finality to it." Instead, he became co-producer for the new Mega Man game that Inti Creates had been commissioned to develop, and requested that they make Zero the main character. However, Capcom chose to continue the X series without him, extending it to Mega Man X8 . Inafune also developed another series,

7854-439: The speaker, the listener, and persons mentioned. The Japanese writing system combines Chinese characters , known as kanji ( 漢字 , ' Han characters') , with two unique syllabaries (or moraic scripts) derived by the Japanese from the more complex Chinese characters: hiragana ( ひらがな or 平仮名 , 'simple characters') and katakana ( カタカナ or 片仮名 , 'partial characters'). Latin script ( rōmaji ローマ字 )

7956-797: The state as at the time the constitution was written, many of the elders participating in the process had been educated in Japanese during the South Seas Mandate over the island shown by the 1958 census of the Trust Territory of the Pacific that found that 89% of Palauans born between 1914 and 1933 could speak and read Japanese, but as of the 2005 Palau census there were no residents of Angaur that spoke Japanese at home. Japanese dialects typically differ in terms of pitch accent , inflectional morphology , vocabulary , and particle usage. Some even differ in vowel and consonant inventories, although this

8058-476: The street. (grammatically incorrect insertion of a pronoun) But one can grammatically say essentially the same thing in Japanese: 驚いた彼は道を走っていった。 Transliteration: Odoroita kare wa michi o hashitte itta. (grammatically correct) This is partly because these words evolved from regular nouns, such as kimi "you" ( 君 "lord"), anata "you" ( あなた "that side, yonder"), and boku "I" ( 僕 "servant"). This

8160-596: The studio back into their internal R&D. Those at the studio chose instead to leave the company, and Clover was dissolved. Some of the key members of Clover founded Seeds Inc., a new development group that merged with ODD Incorporated in October 2007 to form PlatinumGames , which has since built up a staff composed of former Clover staff. Other members (including the art director of Ōkami ) went to join UTV Ignition Games at their Tokyo development studio, which developed

8262-419: The team was forced to put the game out before they thought it was ready and that during the game's production, the developers had lost the main planner, Inafune having to take his position. Inafune concluded, "I knew that if we had more time to polish it, we could do a lot of things better, make it a better game, but the company (Capcom) said that we needed to release it. The whole environment behind what went into

8364-570: The topic with an interrogative intonation to call for the hearer's attention: Kore wa? "(What about) this?"; O-namae wa? ( お名前は? ) "(What's your) name?". Negatives are formed by inflecting the verb. For example, Pan o taberu ( パンを食べる。 ) "I will eat bread" or "I eat bread" becomes Pan o tabenai ( パンを食べない。 ) "I will not eat bread" or "I do not eat bread". Plain negative forms are i -adjectives (see below) and inflect as such, e.g. Pan o tabenakatta ( パンを食べなかった。 ) "I did not eat bread". Keiji Inafune Starting his career at Capcom in

8466-591: The tragic state of Japanese games today." On October 29, 2010, Inafune announced on his blog that he would be leaving Capcom with the intention of "starting his life over". He had been with the company for 23 years. In an interview with 4Gamer he stated "The reason why I'm quitting is basically because I think that the game industry itself must change the way it goes about making games,". He cited that job security creates complacency among staff, and big budgets with very large staff, as problems with current Japanese game companies. On December 15, 2010, Inafune launched

8568-419: The two consonants are the moraic nasal followed by a homorganic consonant. Japanese also includes a pitch accent , which is not represented in moraic writing; for example [haꜜ.ɕi] ("chopsticks") and [ha.ɕiꜜ] ("bridge") are both spelled はし ( hashi ) , and are only differentiated by the tone contour. Japanese word order is classified as subject–object–verb . Unlike many Indo-European languages ,

8670-577: The two methods were both used in writing until the 1940s. Bungo still has some relevance for historians, literary scholars, and lawyers (many Japanese laws that survived World War II are still written in bungo , although there are ongoing efforts to modernize their language). Kōgo is the dominant method of both speaking and writing Japanese today, although bungo grammar and vocabulary are occasionally used in modern Japanese for effect. The 1982 state constitution of Angaur , Palau , names Japanese along with Palauan and English as an official language of

8772-472: The two terms (''hyōjungo'' and ''kyōtsūgo'') are almost the same. Hyōjungo or kyōtsūgo is a conception that forms the counterpart of dialect. This normative language was born after the Meiji Restoration ( 明治維新 , meiji ishin , 1868) from the language spoken in the higher-class areas of Tokyo (see Yamanote ). Hyōjungo is taught in schools and used on television and in official communications. It

8874-407: The verb (e.g. yonde for earlier yomite ), the -k- in the final mora of adjectives drops out ( shiroi for earlier shiroki ); and some forms exist where modern standard Japanese has retained the earlier form (e.g. hayaku > hayau > hayɔɔ , where modern Japanese just has hayaku , though the alternative form is preserved in the standard greeting o-hayō gozaimasu "good morning"; this ending

8976-548: The world. Since Japanese first gained the consideration of linguists in the late 19th century, attempts have been made to show its genealogical relation to languages or language families such as Ainu , Korean , Chinese , Tibeto-Burman , Uralic , Altaic (or Ural-Altaic ), Austroasiatic , Austronesian and Dravidian . At the fringe, some linguists have even suggested a link to Indo-European languages , including Greek , or to Sumerian . Main modern theories try to link Japanese either to northern Asian languages, like Korean or

9078-567: Was Street Fighter EX3 in 2000, and there was reluctance at Capcom to release another numeric entry in the series. Producer Yoshinori Ono pitched Street Fighter IV to Inafune, who was head of R&D at the time. Inafune approved the project, due to the positive reception to Street Fighter II' Hyper Fighting on Xbox Live Arcade and fans interest. Street Fighter IV was released first in arcades in Japan in 2008, and then on home consoles in 2009. The original console version of SFIV went on to sell 3.4 million copies. On April 22, 2010, it

9180-614: Was announced that Inafune would be Capcom's Global Head of Production. Inafune stated "I want to end comments that Capcom games made in Europe aren't really Capcom games ... basically saying that whether games are created in America or Japan or anywhere in the world, I will be the one overlooking it and so it will have that Capcom flavor that fans know and love." Inafune has voiced various negative views on modern Japanese game developers, stating that they are behind Western developers in innovation. At

9282-662: Was announced the Inafune was working with Armature Studio to make a new video game for the Xbox One called ReCore . On July 4, 2015 Inafune announced that he was once again using Kickstarter to fund a Mega Man Legends spiritual successor along with an anime based on the game called Red Ash , which failed to reach its funding goal. In June 2017, Comcept was purchased by Level-5 and became Level-5 Comcept , with Inafune becoming its chief communications officer . In May 2022, Inafune started an NFT project called Beastroid inspired by

9384-535: Was based on 12- to 20-second-long recordings of 135 to 244 phonemes , which 42 students listened to and translated word-for-word. The listeners were all Keio University students who grew up in the Kanto region . There are some language islands in mountain villages or isolated islands such as Hachijō-jima island , whose dialects are descended from Eastern Old Japanese . Dialects of the Kansai region are spoken or known by many Japanese, and Osaka dialect in particular

9486-482: Was followed up by a similar sequel, Mega Man 10 in 2010. Inafune was a producer for the Dead Rising 2 , and opted to hire Canadian developer Blue Castle Games as a developer rather than having it developed in-house at Capcom like the first game was. The game was released in 2010. In addition, he made his director debut in the short film series Zombrex: Dead Rising Sun . The last mainline Street Fighter game

9588-576: Was handled by Group TAC . Clover's next big project was Ōkami , a "brand-focused project" fitting with Capcom's goal for Clover to develop new IPs. Although it was a critical success, it failed to live up to Capcom's sales expectations; Clover's next project God Hand did even worse. Compounding this problem, Clover's developers still felt stifled under the weight of Capcom's corporate management, who were reluctant or actively opposed to risky new ideas. Capcom shut down Clover Studio in late 2006, after Atsushi Inaba, Hideki Kamiya and Shinji Mikami left

9690-718: Was imported to Japan from Baekje around the start of the fifth century, alongside Buddhism. The earliest texts were written in Classical Chinese , although some of these were likely intended to be read as Japanese using the kanbun method, and show influences of Japanese grammar such as Japanese word order. The earliest text, the Kojiki , dates to the early eighth century, and was written entirely in Chinese characters, which are used to represent, at different times, Chinese, kanbun , and Old Japanese. As in other texts from this period,

9792-465: Was lost immediately following its composition.) This set of morae shrank to 67 in Early Middle Japanese , though some were added through Chinese influence. Man'yōgana also has a symbol for /je/ , which merges with /e/ before the end of the period. Several fossilizations of Old Japanese grammatical elements remain in the modern language – the genitive particle tsu (superseded by modern no )

9894-411: Was not only doing character designs, he was also heavily involved in the game design aspects of the series. However, Inafune considers Mega Man 3 to be one of his least favorite Mega Man games. From an interview with Nintendo Power in the October 2007 issue, Inafune explained that the reason was because of "...what went into the game and what was behind the release of the game." He also stated that

9996-413: Was quite difficult to promote the game, as there was little media interest in yet another Mega Man title. Inafune was a promotion producer for Resident Evil 2 , which in contrast to Mega Man Legends , had huge interest and was an easy game to sell. Originally, Inafune had intended to end the series with Mega Man X5 , stating, "I had very little to do with X5 . I just told the team to 'finish off

10098-560: Was released in December 1987, after which sales in both countries were decent, but as Inafune later notes, "While it did sell more than we had expected, [Rockman 1] wasn't a huge success as far as the numbers go." Akira Kitamura suggested to create a contest to solicit designs from fans for Robot Masters for Mega Man games. The first game to do this was Mega Man 2 and it was Inafune's job to turn those winning designs into finished professional designs. Starting with Mega Man 3 , Inafune

10200-566: Was released on the PlayStation 3 via the PlayStation Network in October 2012 and for retail in Japan in November 2012. The high-definition port was also released for Microsoft Windows , PlayStation 4 and Xbox One in December 2017 worldwide, with a Nintendo Switch version released in August 2018. Japanese language Japanese ( 日本語 , Nihongo , [ɲihoŋɡo] )

10302-433: Was to ensure that the sprite could be properly seen against the game's backgrounds, and could work in the game. After that, the pixel art was handed over to artist Inafune, who created a refined illustration of the character. Inafune refers to this process as "like a reverse character design" as it is the opposite of what typically occurs, where artists create concept art which is then translated into game's graphics. During

10404-447: Was to work on multiple games at once, work on ideas they themselves created, and to have flexibility of doing multiple genres. Inafune cites the need for flexibility as being necessary for the company to survive. During his time at Comcept, he was often given the credit of "Conceptor" on the games he has worked on. In December 2011, Inafune became Representative Director of DiNg, a smartphone game developer. Intercept began work on

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