Win32s is a 32-bit application runtime environment for the Microsoft Windows 3.1 and 3.11 operating systems . It allowed some 32-bit applications to run on the 16-bit operating system using call thunks . A beta version of Win32s was available in October 1992. Version 1.10 was released in July 1993 simultaneously with Windows NT 3.1 .
81-516: Win32s was intended as a partial implementation of the Win32 Windows API as it existed in early versions of Windows NT . The "s" in Win32s signifies subset , as Win32s lacked a number of Windows NT functions, including multi-threading , asynchronous I/O , newer serial port functions and many GDI extensions. This generally limited it to "Win32s applications" which were specifically designed for
162-473: A binary search can be used to find a function. The index of the found name is then used to look up the ordinal in the Export Ordinal table. In 16-bit Windows, the name table was not sorted, so the name lookup overhead was much more noticeable. It is also possible to bind an executable to a specific version of a DLL, that is, to resolve the addresses of imported functions at compile-time. For bound imports,
243-647: A computer program to access the features of the Microsoft Windows operating system in which the program is running. Programs access API functionality via dynamic-link library (DLL) technology. Each major version of the Windows API has a distinct name that identifies a compatibility aspect of that version. For example, Win32 is the major version of Windows API that runs on 32-bit systems. The name, Windows API, collectively refers to all versions of this capability of Windows. Microsoft provides developer support via
324-518: A software development kit , Microsoft Windows SDK , which includes documentation and tools for building software based on the Windows API. This section lists notable services provided by the Windows API. Base services include features such as the file system , devices , processes , threads , and error handling . These functions reside in kernel.exe , krnl286.exe or krnl386.exe files on 16-bit Windows, and kernel32.dll and KernelBase.dll on 32 and 64 bit Windows. These files reside in
405-529: A .DRV extension that provided custom implementations of the same drawing API through a unified device driver interface (DDI), and the Drawing (GDI) and GUI (USER) APIs were merely the function calls exported by the GDI and USER, system DLLs with .EXE extension. This notion of building up the operating system from a collection of dynamically loaded libraries is a core concept of Windows that persists as of 2015 . DLLs provide
486-486: A DLL at compile-time. Delphi C 'Example.lib' file must be included (assuming that Example.dll is generated) in the project before static linking. The file 'Example.lib' is automatically generated by the compiler when compiling the DLL. Not executing the above statement would cause linking error as the linker would not know where to find the definition of AddNumbers . The DLL file 'Example.dll' may also have to be copied to
567-501: A DLL file called commctrl.dll on 16-bit Windows, and comctl32.dll on 32-bit Windows. It is grouped under the User Interface category of the API. The Windows Shell component provides access to the operating system shell . The component resides in shell.dll on 16-bit Windows, and shell32.dll on 32-bit Windows. The Shell Lightweight Utility Functions are in shlwapi.dll . It
648-406: A DLL is usually shared among all the processes that use the DLL; that is, they occupy a single place in physical memory, and do not take up space in the page file . Windows does not use position-independent code for its DLLs; instead, the code undergoes relocation as it is loaded, fixing addresses for all its entry points at locations which are free in the memory space of the first process to load
729-412: A DLL runs in the memory space of the calling process and with the same access permissions, which means there is little overhead in their use, but also that there is no protection for the calling program if the DLL has any sort of bug. The DLL technology allows for an application to be modified without requiring consuming components to be re-compiled or re-linked. A DLL can be replaced so that the next time
810-501: A Windows GUI for displaying the large maps because high-resolution graphic modes were already handled by Windows. The NCSA Mosaic web browser version 2 also required Win32s. C# applications can be compiled by the CoreRT compiler into Win32 code that is accepted by the 1994 Visual C++ linker. This combination produces Win32 executables that can run on Windows 3.1 with Win32s. Win32s can still be found using web search engines; PW1118.EXE
891-524: A compiler that could produce the code needed for these thunks. Versions of 64-bit Windows are also able to run 32-bit applications via WoW64 . The SysWOW64 folder located in the Windows folder on the OS drive contains several tools to support 32-bit applications. Each version of Microsoft Windows contains a version of Windows API, and almost every new version of Microsoft Windows has introduced additions and changes to
SECTION 10
#1733084856250972-534: A complex scheme of API thunks was used that could allow 32-bit code to call into 16-bit code (for most of Win16 APIs) and vice versa. Flat thunks allowed 32-bit code to call into 16-bit libraries, and the scheme was used extensively inside Windows 95's libraries to avoid porting the whole OS to Win32 in one batch. In Windows NT, the OS was pure 32-bit, except parts for compatibility with 16-bit applications, and only generic thunks were available to thunk from Win16 to Win32, as for Windows 95. The Platform SDK shipped with
1053-661: A file extension that describes the content of the file such as .ocx for ActiveX controls and .drv for a legacy (16-bit) device driver . A DLL that contains only resources can be called a resource DLL . Examples include the icon library , sometimes having extension .icl , and font library having extensions .fon and .fot . The file format of a DLL is the same as for an executable (a.k.a. EXE ), but different versions of Windows use different formats. 32-bit and 64-bit Windows versions use Portable Executable (PE), and 16-bit Windows versions use New Executable (NE). The main difference between DLL and EXE
1134-471: A personal failure." One of the largest changes to the Windows API was the transition from Win16 (shipped in Windows 3.1 and older) to Win32 (Windows NT and Windows 95 and up). While Win32 was originally introduced with Windows NT 3.1 and Win32s allowed use of a Win32 subset before Windows 95, it was not until Windows 95 that widespread porting of applications to Win32 began. To ease the transition, in Windows 95, for developers outside and inside Microsoft,
1215-669: A process running under a guest account can in this way corrupt another process running under a privileged account. This is an important reason to avoid the use of shared sections in DLLs. If a DLL is compressed by certain executable packers (e.g. UPX ), all of its code sections are marked as read and write, and will be unshared. Read-and-write code sections, much like private data sections, are private to each process. Thus DLLs with shared data sections should not be compressed if they are intended to be used simultaneously by multiple programs, since each program instance would have to carry its own copy of
1296-536: A run-time error if the DLL file cannot be found. The developer can catch the error and handle it appropriately. When creating DLLs in VB, the IDE will only allow creation of ActiveX DLLs, however methods have been created to allow the user to explicitly tell the linker to include a .DEF file which defines the ordinal position and name of each exported function. This allows the user to create
1377-474: A single address space . Every program was meant to co-operate by yielding the CPU to other programs so that the graphical user interface (GUI) could multitask and be maximally responsive. All operating-system level operations were provided by the underlying operating system: MS-DOS . All higher-level services were provided by Windows Libraries "Dynamic Link Library". The Drawing API , Graphics Device Interface (GDI),
1458-449: A standard Windows DLL using Visual Basic (Version 6 or lower) which can be referenced through a "Declare" statement. Microsoft Visual C++ (MSVC) provides several extensions to standard C++ which allow functions to be specified as imported or exported directly in the C++ code; these have been adopted by other Windows C and C++ compilers, including Windows versions of GCC . These extensions use
1539-406: Is called. If the DLL cannot be found or loaded, or the called function does not exist, the application will generate an exception , which may be caught and handled appropriately. If the application does not handle the exception, it will be caught by the operating system, which will terminate the program with an error message. The delayed loading mechanism also provides notification hooks , allowing
1620-419: Is common for internal functions to be exported by ordinal only. For most Windows API functions only the names are preserved across different Windows releases; the ordinals are subject to change. Thus, one cannot reliably import Windows API functions by their ordinals. Importing functions by ordinal provides only slightly better performance than importing them by name: export tables of DLLs are ordered by name, so
1701-563: Is debatable since they don't provide or expose all of the capabilities of Windows API. Although almost all Windows programs use the Windows API, on the Windows NT line of operating systems, programs that start early in the Windows startup process use the Native API instead. The Windows API has always exposed a large part of the underlying structure of the Windows systems to programmers. This had
SECTION 20
#17330848562501782-451: Is decreasing. DLL files may be explicitly loaded at run-time, a process referred to simply as run-time dynamic linking by Microsoft, by using the LoadLibrary (or LoadLibraryEx ) API function. The GetProcAddress API function is used to look up exported symbols by name, and FreeLibrary – to unload the DLL. These functions are analogous to dlopen , dlsym , and dlclose in
1863-529: Is faster to link to the DLL directly. An experimental tool in MinGW called genlib can be used to generate import libs with MSVC-style symbols. Each function exported by a DLL is identified by a numeric ordinal and optionally a name. Likewise, functions can be imported from a DLL either by ordinal or by name. The ordinal represents the position of the function's address pointer in the DLL Export Address table. It
1944-428: Is fundamental to the implementation of Win32s as well as Chicago-kernel operating systems, which are Windows 95 , Windows 98 , and Windows ME . However, allowing user-level thunking greatly complicates attempts to provide stable memory management or memory protection on a system-wide basis, as well as core or kernel security—this allows poorly written applications to undermine system stability on Win32s, as well as
2025-444: Is generally the installation file used. Developers should ensure they are installing OLE if they require consistent clipboard handling. Many applications which need to be made OLE aware (i.e. setting up their OLE server) must be reinstalled. Win32s was also included with some early Win32 programs. Windows API The Windows API , informally WinAPI , is the foundational application programming interface (API) that allows
2106-420: Is grouped under the User Interface category of the API. Network Services provide access to the various networking abilities of the operating system. Its subcomponents include NetBIOS , Winsock , NetDDE , remote procedure call (RPC) and many more. This component resides in netapi32.dll on 32-bit Windows. The Internet Explorer (IE) web browser exposes APIs and as such could be considered part of
2187-455: Is much smaller as it only contains symbols referring to the actual DLL, to be processed at link-time. Both nevertheless are Unix ar format files. Linking to dynamic libraries is usually handled by linking to an import library when building or linking to create an executable file. The created executable then contains an import address table (IAT) by which all DLL function calls are referenced (each referenced DLL function contains its own entry in
2268-402: Is processed by the linker, rather than the compiler, and thus it is not specific to C++. DLL compilation will produce both DLL and LIB files. The LIB file (import library) is used to link against a DLL at compile-time; it is not necessary for run-time linking. Unless the DLL is a Component Object Model (COM) server, the DLL file must be placed in one of the directories listed in
2349-492: Is provided by win32k.sys which communicates directly with the graphics driver. The User Interface component provides features to create and manage screen windows and most basic controls, such as buttons and scrollbars , receive mouse and keyboard input, and other functions associated with the graphical user interface (GUI) part of Windows. This functional unit resides in user.exe on 16-bit Windows, and user32.dll on 32-bit Windows. Since Windows XP versions,
2430-415: Is that a DLL cannot be run directly since the operating system requires an entry point to start execution. Windows provides a utility program (RUNDLL.EXE/RUNDLL32.EXE) to execute a function exposed by a DLL. Since they have the same format, an EXE can be used as a DLL. Consuming code can load an EXE via the same mechanism as loading a DLL. The first versions of Microsoft Windows ran programs together in
2511-682: Is thrown, the kernel and base libraries unwind the stack running handlers and filters as they are encountered. Eventually, every exception unhandled by the application will be dealt with by the default backstop handler, which pops up the Windows common crash dialog. Dynamic-link library A dynamic-link library ( DLL ) is a shared library in the Microsoft Windows or OS/2 operating system . A DLL can contain executable code (functions), data , and resources , in any combination. A DLL file often has file extension .dll , but can have any file extension. Developers can choose to use
Win32s - Misplaced Pages Continue
2592-411: Is used in the function declaration to signal the DLL name, followed by name to name the symbol (if different) or index to identify the index. In Visual Basic (VB), only run-time linking is supported; but in addition to using LoadLibrary and GetProcAddress API functions, declarations of imported functions are allowed. When importing DLL functions through declarations, VB will generate
2673-500: The POSIX standard API. The procedure for explicit run-time linking is the same in any language that supports pointers to functions , since it depends on the Windows API rather than language constructs. Normally, an application that is linked against a DLL’s import library will fail to start if the DLL cannot be found, because Windows will not run the application unless it can find all of
2754-404: The Windows shell to load different Windows programs, and for these programs to invoke API calls from the shared USER and GDI libraries. That concept was "dynamic linking". In a conventional non-shared static library , sections of code are simply added to the calling program when its executable is built at the "linking" phase; if two programs call the same routine, the routine is included in both
2835-460: The linker saves the timestamp and checksum of the DLL to which the import is bound. At run-time, Windows checks to see if the same version of library is being used, and if so, Windows bypasses processing the imports. Otherwise, if the library is different from the one which was bound to, Windows processes the imports in a normal way. Bound executables load somewhat faster if they are run in the same environment that they were compiled for, and exactly
2916-579: The Chicago-kernel systems. 32-bit versions of Windows NT transparently provide a virtual machine for running Win16 applications, although this feature was removed from 64-bit versions of Windows. Win32s-compatible applications could be built using Microsoft's development tools, as well as at least Borland C++ 4.x and Symantec C++ (now Digital Mars C++). However, several program compilation options (such as EXE relocation information) and DLLs which were implicit in Windows NT 3.1 have to be included with
2997-428: The DLL's code. If some programs (or their combination of already-loaded DLLs) do not have those addresses free, then an additional physical copy of the DLL's code will need to be created, using a different set of relocated entry points. If the physical memory occupied by a code section is to be reclaimed, its contents are discarded, and later reloaded directly from the DLL file as necessary. In contrast to code sections,
3078-407: The DLL, resulting in increased memory consumption. Like static libraries, import libraries for DLLs are noted by the .lib file extension. For example, kernel32.dll , the primary dynamic library for Windows's base functions such as file creation and memory management, is linked via kernel32.lib . The usual way to tell an import library from a proper static library is by size: the import library
3159-431: The DLL. In older versions of Windows, in which all running processes occupied a single common address space, a single copy of the DLL's code would always be sufficient for all the processes. However, in newer versions of Windows which use separate address spaces for each program, it is only possible to use the same relocated copy of the DLL in multiple programs if each program has the same virtual addresses free to accommodate
3240-427: The DLLs that the application may need. However an application may be linked against an import library to allow delayed loading of the dynamic library. In this case, the operating system will not try to find or load the DLL when the application starts; instead, a stub is included in the application by the linker which will try to find and load the DLL through LoadLibrary and GetProcAddress when one of its functions
3321-705: The IAT). At run-time, the IAT is filled with appropriate addresses that point directly to a function in the separately loaded DLL. In Cygwin/MSYS and MinGW, import libraries are conventionally given the suffix .dll.a , combining both the Windows DLL suffix and the Unix ar suffix. The file format is similar, but the symbols used to mark the imports are different ( _head_foo_dll vs __IMPORT_DESCRIPTOR_foo ). Although its GNU Binutils toolchain can generate import libraries and link to them, it
Win32s - Misplaced Pages Continue
3402-644: The PATH environment variable, in the default system directory, or in the same directory as the program using it. COM server DLLs are registered using regsvr32.exe, which places the DLL's location and its globally unique ID ( GUID ) in the registry. Programs can then use the DLL by looking up its GUID in the registry to find its location or create an instance of the COM object indirectly using its class identifier and interface identifier. The following examples show how to use language-specific bindings to import symbols for linking against
3483-581: The Platform SDK. Flat assembler FASM allows building Windows programs without using an external linker, even when running on Linux. Windows specific compiler support is also needed for Structured Exception Handling (SEH). This system serves two purposes: it provides a substrate on which language-specific exception handling can be implemented, and it is how the kernel notifies applications of exceptional conditions such as dereferencing an invalid pointer or stack overflow. The Microsoft/Borland C++ compilers had
3564-518: The Win32-specific DLLs simple. LCC-Win32 is a C compiler maintained by Jacob Navia, freeware for non-commercial use. Pelles C is a freeware C compiler maintained by Pelle Orinius. Free Pascal is a free software Object Pascal compiler that supports the Windows API. The MASM32 package is a mature project providing support for the Windows API under Microsoft Macro Assembler (MASM) by using custom made or converted headers and libraries from
3645-480: The Win32s platform, although some standard Win32 programs would work correctly, including Microsoft's 3D Pinball Space Cadet and some of Windows 95's included applets. Early versions of Internet Explorer (up to Version 5) were also Win32s compatible, although these also existed in 16-bit format. Generally, for a 32-bit application to be compatible with Win32s, it had to not use more than 16MB of memory or any extended features such as DirectX . Win32s inherits many of
3726-642: The Windows API and the WinRT API, which is implemented in C++ and is object-oriented by design. Windows.pas is a Delphi unit that exposes the features of Windows API – the Pascal equivalent of windows.h . Many Microsoft technologies use the Windows API -- as most software running on Windows does. As middle-ware between Windows API and an application, the following technologies provide some access to Windows API. Some technologies are described as wrapping Windows API, but this
3807-748: The Windows API bindingly. To develop software that uses the Windows API, a compiler must be able to use the Microsoft-specific DLLs listed above (COM-objects are outside Win32 and assume a certain vtable layout). The compiler must either handle the header files that expose the interior API function names, or supply such files. For the language C++, Zortech (later Symantec , then Digital Mars ), Watcom and Borland have all produced well known commercial compilers that have been used often with Win16, Win32s, and Win32. Some of them supplied memory extenders , allowing Win32 programs to run on Win16 with Microsoft's redistributable Win32s DLL. The Zortech compiler
3888-444: The Windows API support thousands. However, in general, the interface remained fairly consistent, and an old Windows 1.0 application will still look familiar to a programmer who is used to the modern Windows API. Microsoft has made an effort to maintain backward compatibility . To achieve this, when developing new versions of Windows, Microsoft sometimes implemented workarounds to allow compatibility with third-party software that used
3969-545: The Windows API to allow executing simple Windows programs from a DOS command line. Odin is a project to emulate Win32 on OS/2 , superseding the original Win-OS/2 emulation which was based on Microsoft code. Other minor implementations include the MEWEL and Zinc libraries which were intended to implement a subset of the Win16 API on DOS (see List of platform-independent GUI libraries ). Windows Interface Source Environment (WISE)
4050-416: The Windows API. The name, Windows API, refers to essentially the same capability in each version of Windows, but there is another name for this capability that is based on major architectural aspects of the Windows version that contains it. When there was only one version, it was simply called Windows API. Then, when the first major update was made, Microsoft gave it the name Win32 and gave the first version
4131-479: The Windows API. IE has been included with the operating system since Windows 95 OSR2 and has provided web-related services to applications since Windows 98 . The Windows API is a C language -based API. Functions and data structures are consumable via C syntax by including windows.h , but the API can be consumed via any programming language that can inter-operate with the API data structures and calling conventions for function calls and callbacks . Of note,
SECTION 50
#17330848562504212-530: The Windows hello-world program." Petzold explains that while it was the first Windows sample programs developers were introduced to, it was quite "fancy" and more complex than needed. Tired of people ridiculing the length of the sample, he eventually reduced it to a simple MessageBox call. Over the years, various changes and additions were made to Windows systems, and the Windows API changed and grew to reflect this. The Windows API for Windows 1.0 supported fewer than 450 function calls , whereas modern versions of
4293-454: The ability to use this system as soon as it was introduced in Windows 95 and NT, however the actual implementation was undocumented and had to be reverse engineered for the Wine project and free compilers. SEH is based on pushing exception handler frames onto the stack, then adding them to a linked list stored in thread-local storage (the first field of the thread environment block). When an exception
4374-426: The advantage of giving them much flexibility and power over their applications, but also creates great responsibility in how applications handle various low-level, sometimes tedious, operations that are associated with a graphical user interface . For example, a beginning C programmer will often write the simple "hello world" as their first assignment. The working part of the program is only a single printf line within
4455-457: The application in Win32s. Microsoft ceased support for Win32s in Visual C++ version 4.2 released in late 1996. Win32s included an implementation of the card game FreeCell as an example application, a couple of years before the game became famous with its inclusion in Windows 95 . Warcraft II: Tides of Darkness , a DOS game, included a level editor that required Win32s to run. The editor used
4536-481: The application itself. This concept of dynamic extensibility is taken to the extreme with the Component Object Model , the underpinnings of ActiveX . In Windows 1.x, 2.x and 3.x, all Windows applications shared the same address space as well as the same memory. A DLL was only loaded once into this address space; from then on, all programs using the library accessed it. The library's data was shared across all
4617-541: The application runs it uses the new DLL version. To work correctly, the DLL changes must maintain backward compatibility . Even the operating system can be upgraded since it is exposed to the applications via DLLs. System DLLs can be replaced so that the next time the applications run, they use the new system DLLs. In Windows API , DLL files are organized into sections . Each section has its own set of attributes, such as being writable or read-only, executable (for code) or non-executable (for data), and so on. The code in
4698-402: The application to perform additional processing or error handling when the DLL is loaded and/or any DLL function is called. In a source file, the keyword library is used instead of program . At the end of the file, the functions to be exported are listed in exports clause. Delphi does not need LIB files to import functions from DLLs; to link to a DLL, the external keyword
4779-510: The attribute __declspec before a function declaration. Note that when C functions are accessed from C++, they must also be declared as extern "C" in C++ code, to inform the compiler that the C linkage should be used. Besides specifying imported or exported functions using __declspec attributes, they may be listed in IMPORT or EXPORTS section of the DEF file used by the project. The DEF file
4860-578: The basic controls reside in comctl32.dll , together with the common controls (Common Control Library). The Common Dialog Box Library provides standard dialog boxes to open and save files, choose color and font, etc. The library resides in a file called commdlg.dll on 16-bit Windows, and comdlg32.dll on 32-bit Windows. It is grouped under the User Interface category of the API. The Common Control Library provides access to advanced user interface controls include things like status bars , progress bars , toolbars and tabs . The library resides in
4941-404: The checksum of the executable, so it is not something that can be done with signed programs, or programs that are managed by a configuration management tool that uses checksums (such as MD5 checksums) to manage file versions. As more recent Windows versions have moved away from having fixed addresses for every loaded library (for security reasons), the opportunity and value of binding an executable
SECTION 60
#17330848562505022-411: The current working directory from the DLL search path. The Python ctypes binding will use POSIX API on POSIX systems. The Component Object Model (COM) defines a binary standard to host the implementation of objects in DLL and EXE files. It provides mechanisms to locate and version those files as well as a language-independent and machine-readable description of the interface. Hosting COM objects in
5103-413: The current working directory is looked up before the system library directories), and thus to a malicious version of the library. See the reference for Microsoft's guidance on safe library loading: one should use SetDefaultDllDirectories in kernel32 to remove both the application directory and the current working directory from the DLL search path, or use SetDllDirectoryW in kernel32 to remove
5184-487: The data sections of a DLL are usually private; that is, each process using the DLL has its own copy of all the DLL's data. Optionally, data sections can be made shared, allowing inter-process communication via this shared memory area. However, because user restrictions do not apply to the use of shared DLL memory, this creates a security hole ; namely, one process can corrupt the shared data, which will likely cause all other sharing processes to behave undesirably. For example,
5265-603: The folder \Windows\System32 on all versions of Windows. Advanced services include features beyond the kernel like the Windows registry , shutdown/restart the system (or abort), start/stop/create a Windows service , manage user accounts. These functions reside in advapi32.dll and advapires32.dll on 32-bit Windows. The Graphics Device Interface (GDI) component provides features to output graphics content to monitors , printers , and other output devices . It resides in gdi.exe on 16-bit Windows, and gdi32.dll on 32-bit Windows in user-mode. Kernel-mode GDI support
5346-688: The frame buffer. When drawing to a printer, the API calls had to be transformed into requests to a printer. Although it could have been possible to provide hard-coded support for a limited set of devices (like the Color Graphics Adapter display, the HP LaserJet Printer Command Language ), Microsoft chose a different approach. GDI would work by loading different pieces of code, called " device drivers ", to work with different output devices. The same architectural concept that allowed GDI to load different device drivers also allowed
5427-504: The implementation of API functions has been developed in several languages other than C. Despite the fact that C is not an object-oriented programming (OOP) language, the Windows API is somewhat object-oriented due to its use of handles. Various other technologies from Microsoft and others make this object-oriented aspect more apparent by using an OOP language such as C++ -- see Microsoft Foundation Class Library (MFC), Visual Component Library (VCL), GDI+ . Of note, Windows 8 provides
5508-493: The limitations of the Win16 environment. True Win32 applications execute within a private virtual address space, whereas Windows 3.x used an address space shared among all running applications. An application running on Win32s has the shared address space and cooperative multitasking characteristics of Windows 3.1. Consequently, for a Win32 application to run on Win32s, it must contain relocation information . A technique named thunking
5589-649: The location where the .exe file would be generated by the following code: The following examples show how to use the run-time loading and linking facilities using language-specific Windows API bindings. Note that all of the four samples are vulnerable to DLL preloading attacks , since example.dll can be resolved to a place unintended by the author (unless explicitly excluded the application directory goes before system library locations, and without HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session Manager\SafeDllSearchMode or HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Session Manager\CWDIllegalInDLLSearch
5670-499: The main subroutine. The overhead for linking to the standard I/O library is also only one line: Charles Petzold , who wrote several books about programming for the Windows API, said: "The original hello world program in the Windows 1.0 SDK was a bit of a scandal. HELLO.C was about 150 lines long, and the HELLO.RC resource script had another 20 or so more lines. (...) Veteran programmers often curled up in horror or laughter when encountering
5751-501: The name Win16. The term Windows API refers to both versions and all subsequently developed major versions. The Wine project provides a Win32 API compatibility layer for Unix-like platforms, between Linux kernel API and programs written for the Windows API. ReactOS goes a step further and aims to implement the full Windows operating system, working closely with the Wine project to promote code re-use and compatibility. DosWin32 and HX DOS Extender are other projects which emulate
5832-572: The only integrated development environments (IDEs) that could provide this (although, the SDK is downloadable for free separately from the entire IDE suite, from Microsoft Windows SDK for Windows 7 and .NET Framework 4 ). As of 2016 , the MinGW and Cygwin projects also provide such an environment based on the GNU Compiler Collection (GCC), using a stand-alone header file set, to make linking against
5913-507: The performance of the Pentium Pro microprocessor when launched, and ultimately limited the stability and scalability of the DOS-based versions of Windows. Although the DLL technology is core to the Windows architecture, it has drawbacks. DLL hell describes the bad behavior of an application when the wrong version of a DLL is consumed. Mitigation strategies include: The executable code of
5994-473: The prior version in an undocumented or even inadvisable way. Raymond Chen , a Microsoft developer who works on the Windows API, has said: "I could probably write for months solely about bad things apps do and what we had to do to get them to work again (often in spite of themselves). Which is why I get particularly furious when people accuse Microsoft of maliciously breaking applications during OS upgrades. If any application failed to run on Windows 95, I took it as
6075-509: The programs during the linking stage of the two. With dynamic linking, shared code is placed into a single, separate file. The programs that call this file are connected to it at run time, with the operating system (or, in the case of early versions of Windows, the OS-extension), performing the binding. For those early versions of Windows (1.0 to 3.11), the DLLs were the foundation for the entire GUI. As such, display drivers were merely DLLs with
6156-487: The programs. This could be used as an indirect form of inter-process communication , or it could accidentally corrupt the different programs. With the introduction of 32-bit libraries in Windows 95 , every process ran in its own address space. While the DLL code may be shared, the data is private except where shared data is explicitly requested by the library. That said, large swathes of Windows 95 , Windows 98 and Windows Me were built from 16-bit libraries, which limited
6237-427: The same time if they are run in a different environment, so there is no drawback for binding the imports. For example, all the standard Windows applications are bound to the system DLLs of their respective Windows release. A good opportunity to bind an application's imports to its target environment is during the application's installation. This keeps the libraries "bound" until the next OS update. It does, however, change
6318-488: The standard benefits of shared libraries , such as modularity . Modularity allows changes to be made to code and data in a single self-contained DLL shared by several applications without any change to the applications themselves. Another benefit of modularity is the use of generic interfaces for plug-ins. A single interface may be developed which allows old as well as new modules to be integrated seamlessly at run-time into pre-existing applications, without any modification to
6399-562: Was a licensing program from Microsoft which allowed developers to recompile and run Windows-based applications on Unix and Macintosh platforms. WISE SDKs were based on an emulator of the Windows API that could run on those platforms. Efforts toward standardization included Sun's Public Windows Interface (PWI) for Win16 (see also: Sun Windows Application Binary Interface ( Wabi )), Willows Software's Application Programming Interface for Windows (APIW) for Win16 and Win32 (see also: Willows TWIN ), and ECMA-234 , which attempted to standardize
6480-486: Was implemented in a DLL called GDI.EXE , the user interface in USER.EXE . These extra layers on top of DOS had to be shared across all running Windows programs, not just to enable Windows to work in a machine with less than a megabyte of RAM, but to enable the programs to co-operate with each other. The code in GDI needed to translate drawing commands to operations on specific devices. On the display, it had to manipulate pixels in
6561-602: Was probably one of the first stable and usable C++ compilers for Windows programming, before Microsoft had a C++ compiler. For certain classes of applications, the compiler system should also be able to handle interface description language (IDL) files. Collectively, these prerequisites (compilers, tools, libraries, and headers) are known as the Microsoft Platform SDK . For a time, the Microsoft Visual Studio and Borland 's integrated development system were
#249750