Mid 20th Century
89-466: WWE All Stars is a 2011 professional wrestling video game published by THQ and released for Nintendo 3DS , PlayStation 2 , PlayStation 3 , PlayStation Portable , Wii and Xbox 360 systems. The game features current and former WWE wrestlers competing in fast-paced wrestling matches. It is also the only WWE video game to be available for the Nintendo 3DS and the last WWE video game to be released on
178-446: A " gimmick " consisting of a specific persona , stage name , entrance theme , and other distinguishing traits. Matches are the primary vehicle for advancing storylines, which typically center on interpersonal conflicts, or feuds , between heroic " faces " and villainous " heels ". A wrestling ring , akin to the platform used in boxing , serves as the main stage ; additional scenes may be recorded for television in backstage areas of
267-413: A background in authentic wrestling no longer mattered. After this time, matches became more outlandish and gimmicky and any semblance professional wrestling had to catch wrestling faded. The personas of the wrestlers likewise grew more outlandish. Gorgeous George , who performed throughout the 1940s and 1950s, was the first wrestler whose entrance into the arena was accompanied by a theme song played over
356-520: A carny term for a shooting gallery gun whose sights were not deliberately misaligned. Wrestling in the United States blossomed in popularity after the Civil War , with catch wrestling eventually becoming the most popular style. At first, professional wrestlers were genuine competitive fighters, but they struggled to draw audiences because Americans did not find real wrestling to be very entertaining, so
445-513: A central authority. Nor could any of them stomach the idea of leaving the NWA themselves to compete directly with McMahon, for that would mean their territories would become fair game for the other NWA members. McMahon also had a creative flair for TV that his rivals lacked. For instance, the AWA's TV productions during the 1980s were amateurish, low-budget, and out-of-touch with contemporary culture, which lead to
534-574: A champion that Curley put forth: Dick Shikat . The National Wrestling Association shut down in 1980. In 1948, a number of promoters from across the country came together to form the National Wrestling Alliance (NWA). The NWA recognized one "world champion", voted on by its members, but allowed member promoters to crown their own local champions in their territories. If a member poached wrestlers from another member, or held matches in another member's territory, they risked being ejected from
623-399: A degree. Vince Russo, the boss of WCW in 2000, completely disregarded kayfabe by routinely discussing business matters and office politics in public, which alienated fans. I watch championship wrestling from Florida with wrestling commentator Gordon Solie . Is this all "fake"? If so, they deserve an Oscar . TNA Impact! (video game) TNA Impact! (stylized as TNA iMPACT! )
712-552: A fantasy WrestleMania rematch between Shawn Michaels and The Undertaker. Getting through the match-ups is where ten of the game's 30-man roster can be unlocked: Eddie Guerrero , Mr. Perfect , Sgt. Slaughter , Jimmy Snuka , and Shawn Michaels can be unlocked from the Legends side; The Miz , Edge , Jack Swagger , Kane , and Drew McIntyre from the Superstars side. There are also achievements and trophies that can be earned by finishing
801-410: A fee, a visitor could challenge the wrestler to a quick match. If the challenger defeated the champion in a short time frame, usually 15 minutes, he won a prize. To encourage challenges, the carnival operators staged rigged matches in which an accomplice posing as a visitor challenged the champion and won, giving the audience the impression that the champion was easy to beat. This practice taught wrestlers
890-414: A genuine sport, and the phrase "professional wrestling" therefore has a more literal meaning in those places. A notable example is India's Pro Wrestling League . In numerous American states, professional wrestling is legally defined as a non-sport. For instance, New York defines professional wrestling as: Professional wrestling means an activity in which participants struggle hand-in-hand primarily for
979-405: A legitimate sport. Firstly, wrestling was more entertaining when it was faked, whereas fakery did not make boxing any more entertaining. Secondly, in a rigged boxing match, the designated loser must take a real beating for his "defeat" to be convincing, but wrestling holds can be faked convincingly without inflicting injury. This meant that boxers were less willing to "take dives"; they wanted to have
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#17328759884911068-754: A match against Gus Sonnenberg in January 1929. Bowser then broke away from the trust to form his own cartel, the American Wrestling Association (AWA), in September 1930, and he declared Sonnenberg to be the AWA champion. This AWA should not be confused with Wally Kadbo's AWA founded in 1960. Curley reacted to this move by convincing the National Boxing Association to form the National Wrestling Association , which in turn crowned
1157-440: A new city, attendance was high because there was a waiting fanbase cultivated in advance by the cable TV shows. The NWA's traditional anti-competitive tricks were no match for this. The NWA attempted to centralize and create their own national cable television shows to counter McMahon's rogue promotion, but it failed in part because the members of the NWA, ever protective of their territories, could not stomach submitting themselves to
1246-503: A timed battle. In Gauntlet, players fight against the entire WWE All Stars roster excluding created characters. Also, the ability to choose finishers different from the moveset has been removed. For example, if a player were to choose Triple H's moveset for a created character, the finisher would automatically be the Pedigree. As of April 28, 2013, the online multiplayer servers have been shut down. This has been confirmed by Aubrey Sitterson,
1335-497: A typical American household only received four national channels by antenna, and ten to twelve local channels via UHF broadcasting . But cable television could carry a much larger selection of channels and therefore had room for niche interests. The WWF started with a show called All-American Wrestling airing on the USA Network in September 1983. McMahon's TV shows made his wrestlers national celebrities, so when he held matches in
1424-575: A victory for all the pain to which they subjected themselves. In the 1910s, promotional cartels for professional wrestling emerged in the East Coast (outside its traditional heartland in the Midwest ). These promoters sought to make long-term plans with their wrestlers, and to ensure their more charismatic and crowd-pleasing wrestlers received championships, further entrenching the desire for worked matches. The primary rationale for shoot matches at this point
1513-473: A whole lot of content to play around with here, and it can get old fast." SpazioGames rated the game a 70/100, stating "A fast and colourful arcade wrestling game, with a good roster and deep control system; on the other hand, the title is pretty short and too much similar to the previous wrestling games on PSP". Ztgd gave the PSP version a 70/100, stating " WWE All Stars on the PSP shouldn't be your first choice of all
1602-531: Is a professional wrestling video game based on the professional wrestling promotion , Total Nonstop Action Wrestling (TNA). The console versions of the game were developed by Midway Studios Los Angeles and published by Midway Games . Although the game sold 1.5 million units, financial issues at Midway Games prevented the planned development and release of a sequel. The game was ported to Nintendo DS and PlayStation Portable handset consoles in August 2010 under
1691-488: Is a game mode which involves a series of 15 WWE dream matches that pit Legends of the past against a characteristically similar modern-day Superstar. Each match begins with a video promo to introduce the competitors and has a personalized storyline based on the history of those involved. Every completed bout in Fantasy Warfare will unlock the next dream match, culminating with the final bout, "Mr. WrestleMania ", featuring
1780-463: Is a playable match type, alongside the more standard Singles , Tag team and Fatal Four Way matches. Submission and Falls Count Anywhere matches are also included. Eight different venues—including TNA's main home; Florida 's Impact! Zone , and arenas set in Japan , Mexico , England , Las Vegas , and locations designed to evoke the independent circuit feel—are available to house matches, with
1869-410: Is a true sport. Wrestlers would at all times flatly deny allegations that they fixed their matches, and they often remained in-character in public even when not performing. When in public, wrestlers would sometimes say the word kayfabe to each other as a coded signal that there were fans present and they needed to be in character. Professional wrestlers in the past strongly believed that if they admitted
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#17328759884911958-424: Is the first WWE game to be produced by THQ San Diego . Many of the team's employees had worked at Midway San Diego , the studio that developed the first TNA Impact! professional wrestling video game. It is the second WWE game produced by video game designer, Sal Divita, the first being WWF WrestleMania: The Arcade Game . The first official announcement for both WWE All Stars and WWE SmackDown vs. Raw 2011
2047-609: The New Jersey State Athletic Control Board that professional wrestling is not a real sport because its matches have predetermined outcomes. Shortly thereafter, New Jersey deregulated professional wrestling. The WWF then rebranded itself as a " sports entertainment " company. In the early years of the 20th century, the style of wrestling used in professional wrestling matches was catch wrestling . Promoters wanted their matches to look realistic and so preferred to recruit wrestlers with real grappling skills. In
2136-543: The PlayStation 3 and Xbox 360 versions. Scans of the actual wrestlers were used for the game in place of hand-painted textures to include small details, such as skin texture and specific scars. Finishers are accessed by building up the "Impact!" meter displayed on the screen. In the same area a color-coded damage indicator shows the condition of characters. The game also features mini-games for escaping pin attempts and submission holds. TNA's signature match, Ultimate X ,
2225-762: The United States , Mexico , Japan , and northwest Europe (the United Kingdom , Germany/Austria and France ), which have each developed distinct styles, traditions, and subgenres within professional wrestling. Professional wrestling has developed its own culture and community , including a distinct vernacular . It has achieved mainstream success and influence within popular culture , with many terms, tropes , and concepts being referenced in everyday language as well as in film , music , television , and video games . Likewise, numerous professional wrestlers have become national or international icons with recognition by
2314-629: The Wii version received "generally unfavorable" reviews, according to review aggregator Metacritic . The game was praised for its realistic graphics and simple control scheme but criticized for its limited and repetitive movesets, poor entrances, lack of championship belts, and inconsistent AI . GameSpot was generally positive to the PlayStation 3, Xbox 360, and PlayStation 2 versions. As of February 2009, TNA iMPACT! had shipped approximately 1.5 million units. In 2008, Longtail Studios created
2403-495: The performers are competitive wrestlers. Professional wrestling is distinguished by its scripted outcomes and emphasis on entertainment and showmanship . The staged nature of matches is an open secret , with both wrestlers and spectators nonetheless maintaining the pretense that performances are bona fide competitions, which is likened to the suspension of disbelief employed when engaging with fiction . Professional wrestlers perform as characters and usually maintain
2492-664: The "Southern Charisma" Pack was released, which included Michael Hayes and Mark Henry . On August 30, 2011, THQ announced that the game would be released for the Nintendo 3DS on November 22, 2011, in North America and November 25, 2011, in Europe. The game features two new game modes and all the DLC characters. The new game modes are Score Scramble and Gauntlet; in Score Scramble players can either fight until one person gets 50,000 points or do
2581-577: The 1920s, a group of wrestlers and promoters known as the Gold Dust Trio introduced moves which have since become staples of the mock combat of professional wrestling, such as body slams, suplexes , punches, finishing moves, and out-of-ring count-outs. By the early 1930s, most wrestlers had adopted personas to generate public interest. These personas could broadly be characterized as either faces (likeable) or heels (villainous). Native Americans, cowboys, and English aristocrats were staple characters in
2670-400: The 1930s and 1940s. Before the age of television, some wrestlers played different personas depending on the region they were performing in. This eventually came to an end in the age of national television wrestling shows, which forced wrestlers to stick to one persona. Wrestlers also often used some sort of gimmick, such as a finishing move, eccentric mannerisms, or out-of-control behavior (in
2759-506: The 1990s, WCW became a credible rival to the WWF, but by end it suffered from a series of creative missteps that led to its failure and purchase by the WWF. One of its mistakes was that it diminished the glamor of its World Heavyweight Championship . Between January 2000 and March 2001, the title changed hands eighteen times, which sapped fan enthusiasm, particularly for the climactic pay-per-view matches. In professional wrestling, two factors decide
WWE All Stars - Misplaced Pages Continue
2848-411: The 19th century, who later sought to make matches shorter, more entertaining, and less physically taxing. As the public gradually realized and accepted that matches were predetermined, wrestlers responded by increasingly adding melodrama, gimmickry, and outlandish stunt work to their performances to further enhance the spectacle . By at least the early 20th century, professional wrestling had diverged from
2937-641: The Atlantic Athletic Corporation (AAC). The AAC shut down in 1960. In 1958, Omaha promoter and NWA member Joe Dusek recognized Verne Gagne as the world champion without the approval of the NWA. Gagne asked for a match against the recognized NWA champion Pat O'Connor. The NWA refused to honor the request, so Gagne and Minneapolis promoter Wally Karbo established the American Wrestling Association in 1960. This AWA should not be confused with Paul Bowser's AWA, which ceased operations just two months prior. Gagne's AWA operated out of Minnesota . Unlike
3026-480: The Impact! Zone having an increased ringside area for play and hot spots for player interaction. Liverpool Olympia is also a playable arena in the game. Midway introduced downloadable content which enabled players to expand the game, making TNA Impact! the first professional wrestling video game in history to offer this service. The first downloadable content was in the form of new wrestlers that players could add to
3115-408: The NWA, at which point his territory became fair game for everyone. The NWA would blacklist wrestlers who worked for independent promoters or who publicly criticized an NWA promoter or who did not throw a match on command. If an independent promoter tried to establish himself in a certain area, the NWA would send their star performers to perform for the local NWA promoter to draw the customers away from
3204-477: The NWA, which only allowed faces to be champions, Gagne occasionally allowed heels to win the AWA championship so that they could serve as foils for him. In August 1983, the World Wrestling Federation (WWF), a promotion in the north-east , withdrew from the NWA. Vince K. McMahon then took over as its boss. No longer bound by the territorial pact of the NWA, McMahon began expanding his promotion into
3293-501: The PlayStation 2 and PlayStation Portable. In contrast to the simulation-based WWE SmackDown vs. Raw series, WWE All Stars features arcade-style gameplay along with over-the-top animation and wrestlers bearing a more exaggerated look. The game is a combination of a fighting game and a wrestling game, with combos playing a major factor in gameplay, both on the ground and mid-air. Characters perform exaggerated moves, such as John Cena 's Attitude Adjustment, in which he leaps high into
3382-452: The Wii version an average score of 6 out of 10. While both the PlayStation 3 and Xbox 360 received a 7 out of 10. GameZone gave the game a 7.5/10, stating "A fresh branch of World Wrestling Entertainment video games, THQ has done a fantastic job of cherry-picking the best elements of wrestling with some of the most recognizable characters and stars in a visually fantastic package." The PSP version of
3471-438: The air and Triple H 's Pedigree with shock waves running across the ring. WWE All Stars features contemporary WWE wrestlers such as Kane , Randy Orton , Triple H, The Undertaker , Rey Mysterio , CM Punk , Sheamus and John Cena and past wrestlers such as Dusty Rhodes , Roddy Piper , Bret Hart , Shawn Michaels , Steve Austin , Ted DiBiase and Michael Hayes , as well as commentary from Jim Ross and Jerry Lawler ,
3560-401: The arena's loudspeakers, his being Pomp and Circumstance . He also wore a costume: a robe and hairnet, which he removed after getting in the ring. He also had a pre-match ritual where his "butler" would spray the ring with perfume. In the 1980s, Vince McMahon made entrance songs, costumes, and rituals standard for his star wrestlers. For instance, McMahon's top star Hulk Hogan would delight
3649-418: The art of staging rigged matches and fostered a mentality that spectators were marks to be duped. The term kayfabe comes from carny slang. By the turn of the 20th century, most professional wrestling matches were "worked" and some journalists exposed the practice: American wrestlers are notorious for the amount of faking they do. It is because of this fact that suspicion attaches to so many bouts that
WWE All Stars - Misplaced Pages Continue
3738-550: The audience by tearing his shirt off before each match. The first major promoter cartel emerged on the East Coast, although up to that point, wrestling's heartland had been in the Midwest. Notable members of this cartel included Jack Curley , Lou Daro, Paul Bowser and Tom and Tony Packs. The promoters colluded to solve a number of problems that hurt their profits. Firstly, they could force their wrestlers to perform for less money. As
3827-409: The available platform options, but if you are looking for a wrestling game that is fun and plays quickly on the go, it's a great choice." XboxAddict gave the game 86%, stating "This game works to recapture some of that (arcade) magic...and if any game would have ever dethroned Wrestlefest as king of the arcade mountain, this would have stomped a Steve Austin-esque mudhole into that title. WWE All Stars
3916-412: The broader public. In the United States, wrestling is generally practiced in an amateur context. No professional league for competitive wrestling exists due to a lack of popularity. For example, Real Pro Wrestling , an American professional freestyle wrestling league, dissolved in 2007 after just two seasons. In other countries, such as Iran and India , wrestling enjoys widespread popularity as
4005-424: The cartel grew, there were fewer independent promoters where independent wrestlers could find work, and many were forced to sign a contract with the cartel to receive steady work. The contracts forbade them from performing at independent venues. A wrestler who refused to play by the cartel's rules was barred from performing at its venues. A second goal of the wrestling cartels was to establish an authority to decide who
4094-418: The case of heels). The matches could also be gimmicky sometimes, with wrestlers fighting in mud and piles of tomatoes and so forth. The most successful and enduring gimmick to emerge from the 1930s were tag-team matches. Promoters noticed that matches slowed down as the wrestlers in the ring tired, so they gave them partners to relieve them. It also gave heels another way to misbehave by double-teaming. Towards
4183-423: The character in shows must be considered fictional, wholly separate from the life of the performer. This is similar to other entertainers who perform with a persona that shares their own name. Some wrestlers also incorporate elements of their real-life personalities into their characters, even if they and their in-ring persona have different names. Kayfabe is the practice of pretending that professional wrestling
4272-508: The commission. The Commission did on very rare occasions hand out such authorizations, such as for a championship match between Jim Londos and Jim Browning in June 1934. This decree did not apply to amateur wrestling, which the commission had no authority over. Wrestling fans widely suspected that professional wrestling was fake, but they did not care as long as it entertained. In 1933, a wrestling promoter named Jack Pfefer started talking about
4361-468: The competitive sport to become an artform and genre of sports entertainment . Professional wrestling is performed around the world through various " promotions ", which are roughly analogous to production companies or sports leagues . Promotions vary considerably in size, scope, and creative approach, ranging from local shows on the independent circuit , to internationally broadcast events at major arenas. The largest and most influential promotions are in
4450-540: The current fashion of wrestling is the universal discussion as to the honesty of the matches. And certainly the most interesting phrase of this discussion is the unanimous agreement: "Who cares if they're fixed or not—the show is good." Newspapers tended to shun professional wrestling, as journalists saw its theatrical pretense to being a legitimate sport as untruthful. Eventually promoters resorted to publishing their own magazines in order to get press coverage and communicate with fans. The first professional wrestling magazine
4539-405: The end of the 1930s, faced with declining revenues, promoters chose to focus on grooming charismatic wrestlers with no regard for their skill because it was charisma that drew the crowds, and wrestlers who were both skilled at grappling and charismatic were hard to come by. Since most of the public by this time knew and accepted that professional wrestling was fake, realism was no longer paramount and
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#17328759884914628-597: The facade of kayfabe as best as they could. In 1989, Vince McMahon testified before the New Jersey government that professional wrestling was not a true sport and therefore should be exempted from sports-related taxes. Many wrestlers and fans resented McMahon for this, but Lou Thesz accepted it as the smart move as it gave the industry more freedom to do as it pleased, and because by that point professional wrestling no longer attempted to appear real. The demise of WCW in 2001 provided some evidence that kayfabe still mattered to
4717-470: The first place. "Double-crosses", where a wrestler agreed to lose a match but nevertheless fought to win, remained a problem in the early cartel days. At times a promoter would even award a victorious double-crosser the title of champion to preserve the facade of sport. But promoters punished such wrestlers by blacklisting them, making it quite challenging to find work. Double-crossers could also be sued for breach of contract, such as Dick Shikat in 1936. In
4806-519: The game TNA Wrestling for Verizon Wireless mobile devices to coincide with this release. The game was re-released in 2009 for iOS. In 2011, Namco Networks released TNA Wrestling Impact! for mobile devices. Midway Games originally announced a sequel to the game, but was later cancelled after Midway Games filed for bankruptcy in February 2009. In July 2009, Time Warner (through its subsidiary Warner Bros. Interactive Entertainment ) purchased
4895-577: The game and audio samples of the Impact! Zone crowd were recorded. The Liverpool Olympia in Liverpool, England was used for reference photos, used to inspire the unlockable 'London' venue in the game. Classic TNA highlight matches were featured in the video game as TNA Extras with two matches being filmed as Midway games exclusive matches being a Knockouts Gauntlet Match and a Six Way X Division Match. TNA Impact! received "mixed or average" reviews, while
4984-610: The game is not popular here. Nine out of ten bouts, it has been said, are pre-arranged affairs, and it would be no surprise if the ratio of fixed matches to honest ones was really so high. The wrestler Lou Thesz recalled that between 1915 and 1920, a series of exposés in the newspapers about the integrity of professional wrestling alienated a lot of fans, sending the industry "into a tailspin". But rather than perform more shoot matches, professional wrestlers instead committed themselves wholesale to fakery. Several reasons explain why professional wrestling became fake whereas boxing endured as
5073-422: The game received mixed reviews. IGN rated the PSP a 7/10, stating "Wrestling fans will have fun when they pick this one up but I don't know how long it'll last as it's a bit shallow." TotalPlayStation gave the game a 70/100 rating saying "The switch to a simpler play style is a welcome one, and it's great to see some of the legends of the past get their due. The presentation is top notch. Unfortunately there isn't
5162-514: The game's production. The self described " hardcore gamers " Samoa Joe and A.J. Styles both took part in meetings with Midway staff to brainstorm gameplay ideas, and Joe, Styles, Christopher Daniels , Senshi , Sonjay Dutt , and Jeff Jarrett were all a part of the motion capture sessions. During the October 2006 tapings of the weekly TNA Impact! program, members of the TNA roster were "scanned" for
5251-511: The game, these being Curry Man and Petey Williams . These were bought for 100 Microsoft points from the Xbox Live Marketplace and as an extra gift the player could download Mike Tenay free of charge. This feature was only available for Xbox 360 and started on November 6, 2008, but the content was initially glitched and made Curry Man come out as Christopher Daniels in his entrance and Petey Williams comes out as A.J. Styles and have
5340-455: The government. They pledged to stop allocating exclusive territories to its promoters, to stop blacklisting wrestlers who worked for outsider promoters, and to admit any promoter into the Alliance. The NWA would flout many of these promises, but its power was nonetheless weakened by the lawsuit. Paul Bowser's AWA joined the NWA in 1949. The AWA withdrew from the Alliance in 1957 and renamed itself
5429-513: The independent. By 1956, the NWA controlled 38 promotions within the United States, with more in Canada, Mexico, Australia and New Zealand. The NWA's monopolistic practices became so stifling that the independents appealed to the government for help. In October 1956 the US Attorney General's office filed an antitrust lawsuit against the NWA in an Iowa federal district court. The NWA settled with
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#17328759884915518-492: The individual wrestlers are paid or have been paid for their performance in a professional wrestling exhibition. All engagements of professional wrestling shall be referred to as exhibitions, and not as matches. In the industry's slang, a fixed match is referred to as a worked match, derived from the slang word for manipulation, as in "working the crowd". A shoot match is a genuine contest where both wrestlers fight to win and are therefore "straight shooters", which comes from
5607-471: The industry was anything but a competitive sport. The first wrestling promoter to publicly admit to routinely fixing matches was Jack Pfefer . In 1933, he started talking about the industry's inner workings to the New York Daily Mirror , resulting in a huge exposé. The exposé neither surprised nor alienated most wrestling fans, although some promoters like Jack Curley were furious and tried to restore
5696-487: The industry's inner workings to the New York Daily Mirror , maintaining no pretense that wrestling was real and passing on planned results just before the matches took place. While fans were neither surprised nor alienated, traditionalists like Jack Curley were furious, and most promoters tried to maintain the facade of kayfabe as best they could. Not the least interesting of all the minor phenomena produced by
5785-431: The interactive marketing manager for WWE Games, via his Twitter account. WWE All Stars received "generally favorable reviews", according to review aggregator Metacritic . Many critics were particularly fond of the art design and fast-paced gameplay, with Giant Bomb 's Jeff Gerstmann calling it "an exciting game that's entertaining in a way that no wrestling game has been for a generation or more." GameSpot gave
5874-613: The latter of whom is also a playable character. All Stars has 3 modes of gameplay which are as follows: Players compete in a 10-match gauntlet against the WWE Legends, Superstars and Tag Teams. Along the way, the story progresses with cutscenes from Undertaker, Randy Orton and D-Generation X . Path of Champions presents three unique storylines in a ladder-style tournament: Path of Champions Legends – The Undertaker (featuring Paul Bearer ), Path of Champions Superstars – Randy Orton and Path of Champions Tag Team – D-Generation X. Fantasy Warfare
5963-458: The majority of Midway. The TNA license was not included with the purchase. Later in September, TNA president Dixie Carter said that TNA was looking for a new video game partner. In November, SouthPeak Games acquired Midway Games' TNA video game license in its quarterly report. The company later published TNA Impact!: Cross the Line for Nintendo DS and PSP , releasing it in June 2010. The game
6052-498: The members of wrestling cartels as the champion drew big crowds wherever he performed, and this would occasionally lead to schisms. By 1925, this cartel had divided the country up into territories which were the exclusive domains of specific promoters. This system of territories endured until Vince McMahon drove the fragmented cartels out of the market in the 1980s. This cartel fractured in 1929 after one of its members, Paul Bowser , bribed Ed "Strangler" Lewis to lose his championship in
6141-526: The mode when completed by each generation. In this mode players can play their own matches with chosen superstars and opponents. In this mode players can create their own superstar, using the moveset of another wrestler, including their finisher. WWE All Stars was developed by THQ San Diego for the PlayStation 3 and Xbox 360 systems and Subdued Software for the PlayStation Portable , Wii , Nintendo 3DS and PlayStation 2 systems. All Stars
6230-657: The model of Senshi in the ring. These glitches were later fixed. The story mode's main character is a wrestler named Suicide . During every iMPACT! episode after the August 2008 version of iMPACT! , the words "whoissuicide.com" flashed on the screen for less than a second. On the website, it shows that Suicide is being taken from the game to real life television. At the Final Resolution pay-per-view in December 2008, Suicide first appeared on TNA programming. At Destination X 2009 , Suicide competed in his debut match in TNA, which
6319-402: The other wave 1 DLC characters were pushed back to April 28, 2011, for Xbox 360 users. As compensation from THQ, they would release R-Truth for free. On June 27 THQ announced the release date of the next DLC packs. On July 6, 2011, R-Truth was released for free and the "All-Time Greats" Pack including Chris Jericho , The Road Warriors and Jerry Lawler were also released. On August 2, 2011,
6408-714: The promotion's closing in 1991. In the spring of 1984, the WWF purchased Georgia Championship Wrestling (GCW), which had been ailing for some time due to financial mismanagement and internal squabbles. In the deal, the WWF acquired the GCW's timeslot on TBS . McMahon agreed to keep showing Georgia wrestling matches in that timeslot, but he was unable to get his staff to Atlanta every Saturday to fulfill this obligation, so he sold GCW and its TBS timeslot to Jim Crockett Promotions (JCP). JCP started informally calling itself World Championship Wrestling (WCW). In 1988, Ted Turner bought JCP and formally renamed it World Championship Wrestling. During
6497-439: The purpose of providing entertainment to spectators and which does not comprise a bona fide athletic contest or competition. Professional wrestling is not a combative sport. Wrestling constituting bona fide athletic contests and competitions, which may be professional or amateur combative sport, shall not be deemed professional wrestling under this Part. Professional wrestling as used in this Part shall not depend on whether
6586-440: The stamina for an hours-long fight. Audiences also preferred short matches. Worked matches also carried less risk of injury, which meant shorter recovery. Altogether, worked matches proved more profitable than shoots. By the end of the 19th century, nearly all professional wrestling matches were worked. A major influence on professional wrestling was carnival culture. Wrestlers in the late 19th century worked in carnival shows. For
6675-426: The territories of his former NWA peers, now his rivals. By the end of the 1980s, the WWF would become the sole national wrestling promotion in the U.S. This was in part made possible by the rapid spread of cable television in the 1980s. The national broadcast networks generally regarded professional wrestling as too niche an interest, and had not broadcast any national wrestling shows since the 1950s. Before cable TV,
6764-449: The title TNA Impact!: Cross the Line , published by SouthPeak Games , who had acquired the TNA license and assets following the collapse of Midway. TNA Impact! is geared towards a quick-paced, high-impact style of play, with less emphasis on submission maneuvers . It supports up to four players at once on a console, with online support—which includes tournaments—currently standing at one-on-one. Online play is, however, limited to
6853-505: The trial, witnesses testified that most of the "big matches" and all of the championship bouts were fixed. By the 1930s, with the exception of the occasional double-cross or business dispute, shoot matches were essentially nonexistent. In April 1930, the New York State Athletic Commission decreed that all professional wrestling matches held in the state had to be advertised as exhibitions unless certified as contests by
6942-471: The truth, their audiences would desert them. Today's performers don't "protect" the industry like we did, but that's primarily because they've already exposed it by relying on silly or downright ludicrous characters and gimmicks to gain popularity with the fans. It was different in my day, when our product was presented as an authentic, competitive sport. We protected it because we believed it would collapse if we ever so much as implied publicly that it
7031-405: The venue, in a format similar to reality television . Performers generally integrate authentic wrestling techniques and fighting styles with choreography , stunts , improvisation , and dramatic conventions designed to maximize entertainment value and audience engagement. Professional wrestling as a performing art evolved from the common practice of match-fixing among American wrestlers in
7120-535: The way of proceedings: the "in-show" happenings, presented through the shows; and real-life happenings outside the work that have implications, such as performer contracts, legitimate injuries, etc. Because actual life events are often co-opted by writers for incorporation into storylines of performers, the lines between real life and fictional life are often blurred and become confused. Special discern must be taken with people who perform under their own name (such as Kurt Angle and his fictional persona ). The actions of
7209-420: The wrestlers quietly began faking their matches so that they could give their audiences a satisfying spectacle. Fixing matches was also convenient for scheduling. A real ("shoot") match could sometimes last hours, whereas a fixed ("worked") match can be made short, which was convenient for wrestlers on tour who needed to keep appointments or share venues. It also suited wrestlers who were aging and therefore lacked
7298-425: Was Wrestling As You Like It , which printed its first issue in 1946. These magazines were faithful to kayfabe . Before the advent of television, professional wrestling's fanbase largely consisted of children, the elderly, blue-collar workers and minorities. When television arose in the 1940s, professional wrestling got national exposure on prime-time television and gained widespread popularity. Professional wrestling
7387-474: Was an Ultimate X match, and became the new X Division Champion . After periods of negotiation with Electronic Arts and Rockstar Games , TNA signed a multi-year agreement with Midway Games in November 2005. Midway announced their intentions to release Impact! , the first game in TNA's history, for each of the seventh generation consoles , which were released in 2008. Several TNA wrestlers were involved in
7476-488: Was challenges from independent wrestlers. But a cartelized wrestler, if challenged, could credibly use his contractual obligations to his promoter as an excuse to refuse the challenge. Promotions would sometimes respond to challenges with "policemen": powerful wrestlers who lacked the charisma to become stars, but could defeat and often seriously injure any challenger in a shoot match. As the industry trend continued, there were fewer independent wrestlers to make such challenges in
7565-429: Was made at E3 in June 2010 by THQ, shortly followed by an interview with gaming website GameSpot . Many DLC characters were confirmed, the first being "The Million Dollar Man" Ted DiBiase alongside his son Ted Jr. The first wave of DLC was composed of two separate packs, and a single character, Honky Tonk Man , who was released to the public as a free character on April 16, 2011, for PS3 users. However he alongside
7654-413: Was nominated for the title of Best Fighting Game at the 2011 Spike Video Game Awards , but lost to Mortal Kombat . Professional wrestling 1970s and 1980s 1990s 2000s 2010s and 2020s Professional wrestling (often referred to as pro wrestling , or simply, wrestling ) is a form of athletic theater that combines mock combat with drama , with the premise that
7743-636: Was previously considered a niche interest, but the TV networks at the time were short on content and thus were willing to try some wrestling shows. In the 1960s, however, the networks moved on to more mainstream interests such as baseball, and professional wrestling was dropped. The core audience then shrunk back to a profile similar to that of the 1930s. In 1989, Vince McMahon was looking to exempt his promotion (the World Wrestling Federation ) from sports licensing fees. To achieve this, he testified before
7832-415: Was something other than what it appeared to be. I'm not sure now the fear was ever justified given the fact that the industry is still in existence today, but the point is no one questioned the need then. "Protecting the business" in the face of criticism and skepticism was the first and most important rule a pro wrestler learned. No matter how aggressive or informed the questioner, you never admitted
7921-417: Was the "world champion". Before the cartels, there were multiple wrestlers in the U.S. simultaneously calling themselves the "world champion", and this sapped public enthusiasm for professional wrestling. Likewise, the cartel could agree on a common set of match rules that the fans could keep track of. The issue over who got to be the champion and who controlled said champion was a major point of contention among
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