Crash Bandicoot is a series of platform video games created by Andy Gavin and Jason Rubin . Formerly developed by Naughty Dog from 1996 to 1999, by Traveller's Tales , Eurocom and Vicarious Visions from 2000 to 2004, and by Radical Entertainment from 2005 to 2008, the series is currently published by Activision . The series features a large cast of distinctive characters designed by numerous different artists, which include Charles Zembillas and Joe Pearson. It also features a cast of veteran voice actors.
113-491: The series centers on the conflicts between a mutated bandicoot named Crash Bandicoot and his creator, Doctor Neo Cortex. Crash acts as the main playable character of the series, though other characters have had occasional player access, such as Coco Bandicoot and Doctor Neo Cortex. Crash Bandicoot is the title character and main protagonist of the Crash Bandicoot series. Crash is a mutant eastern barred bandicoot who
226-526: A narrative work is one who is named or referred to in the title of the work. In a performed work such as a play or film, the performer who plays the title character is said to have the title role of the piece. The title of the work might consist solely of the title character's name – such as Michael Collins or Othello – or be a longer phrase or sentence – such as Alice's Adventures in Wonderland or The Adventures of Tom Sawyer . The title character
339-459: A "mop of scruffy hair" and walked on all fours . Naughty Dog initially wanted Dingodile to be a fire-breathing character before Zembillas suggested giving him a flamethrower to make him "much more interesting". The final sketches of Dingodile were drawn on February 12, 1998. Zembillas has expressed happiness at Dingodile's enthusiastic following amongst fans. Doctor Nefarious Tropy is a pompous scientist who specializes in time travel and fights using
452-543: A Bit Coco", was removed because production was too far along to guarantee that the stage could be finished and played without crashing. Other content, such as a cameo by Fake Crash and the appearance of a good version of Cortex, was also removed, but appears in unlockable concept images in the final game. A punching maneuver by Crash that appeared in the Crash Bandicoot Unlimited demo was removed due to its inadvertent capability of destroying scenery. Rusty Walrus,
565-500: A blue walrus character who pursues Crash in one level, was inspired by the final boss in The NewZealand Story . Crash Twinsanity ' s voice actors were cast and directed by Chris Borders. Clancy Brown , the previous voice actor for Cortex, had left the series due to his dissatisfaction with the video game industry's financial compensation for voice actors. Lex Lang was called in for an audition to replace Brown, and
678-453: A chase. Crash, Cortex and Nina escape Evil Crash and make their way to the Evil Twins' compound, where Cortex confronts the Evil Twins and commands them back into their cage. The Evil Twins transform their cage into a giant robot and engage in a final battle with the trio. The Evil Twins are defeated and flee the compound, only to be devoured by Evil Crash when they take refuge in his home. After
791-578: A course for Madame Amberly's Academy of Evil in the hopes of recruiting Cortex's niece Nina to assist in repairing the Psychetron. Crash and Cortex sneak into the Academy through the sewer system, where they fend off an attack from Dingodile. After Cortex finds Nina and has an encounter with Madame Amberly, he recalls the origin of the Evil Twins; when Cortex was an 8-year-old student in the Academy, he used his two pet parrots Victor and Moritz as test subjects for
904-560: A dedicated installment of the "Why I Love" series, compared Aku Aku's charm to that of Mumbo Jumbo of Banjo-Kazooie , adding that his vocalizations and protective hovering within Crash's vicinity exuded more personality than the power-ups in the Mario series. He also enjoyed Aku Aku's speaking role in the series' later installments, describing his voice as having a "vaguely Morgan Freeman -esque timbre". The staff of GameRevolution included Aku Aku in
1017-749: A failed experiment. N. Gin was able to retool the missile into a life support system, though the missile tends to go off during fits of anger. N. Gin often appears as a boss character, usually battling Crash and his friends with large mechas. N. Gin is voiced by Brendan O'Brien in the Naughty Dog games, by Corey Burton in Crash Bandicoot: The Wrath of Cortex , Crash Bandicoot N. Sane Trilogy , Crash Team Racing Nitro-Fueled and Crash Bandicoot 4: It's About Time , by Quinton Flynn in Crash Nitro Kart and Crash Twinsanity , and by Nolan North in
1130-406: A focus on making the next Crash title as comedic as possible. The new game went through several working subtitles, including Unlimited , Fully Fluxed and Twinsane . Eventually, VU Games gave Traveller's Tales one hour to choose the final title before the default selection of Unlimited . Concept artist Keith Webb came up with the title Crash Twinsanity with only five minutes to spare. The game
1243-526: A giant tuning fork. Tropy is voiced by Michael Ensign in the Naughty Dog games, Crash Nitro Kart and Crash Twinsanity , Corey Burton in Crash Bandicoot: The Wrath of Cortex , Crash Bandicoot N. Sane Trilogy and Crash Team Racing Nitro-Fueled , and J. P. Karliak in Crash Bandicoot 4: It's About Time , with his female counterpart voiced by Sarah Tancer in It's About Time . Tropy was created by Naughty Dog as
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#17328733752681356-630: A group of evil masks revived by Uka Uka in Crash Bandicoot: The Wrath of Cortex to act as a power source for Crunch Bandicoot. They are sealed away once more by Crash's efforts. Rok-Ko, Wa-Wa, Py-Ro and Lo-Lo are respectively voiced by Thomas F. Wilson , R. Lee Ermey , Mark Hamill and Jess Harnell . They reappeared in Crash Bandicoot: On the Run! as mini-bosses, working alongside Uka Uka. Title character The title character in
1469-488: A healthy skepticism of others and their motivations. She seeks to get Crash's relaxed lifestyle more organized, and while she is content to allow Crash to make his own mistakes and derive amusement from the results, she is prepared to intervene when Crash finds himself in legitimate danger. Coco first appeared in Crash Bandicoot 2: Cortex Strikes Back , in which she uses her hacking skills to sporadically appear via hologram and warn Crash of Cortex's intentions. She appears as
1582-471: A lack of texture and detail in the environments, and Reed and Wooldridge pointed out the short draw distance . Bedigian and a blurb in Electronic Gaming Monthly both dismissed the visuals as lacklustre. Pringle and Reed commended the full-motion videos for their polished quality, though the inability to skip them was seen as a nuisance. The audio, particularly the music, was met with
1695-444: A list of the best power-ups in video games, describing him as an "all-around swell guy". Coco Bandicoot is Crash's spirited and highly intelligent younger sister. By nature, she is a tinkerer and problem solver, possessing an innate inquisitiveness and fanciful imagination. She is frequently equipped with a laptop or tablet computer , which is filled with schematics , works in progress, and personal notes. Unlike Crash, she possesses
1808-450: A mixed response. Pringle stated that the music was fitting, but admitted that he "wasn't a fan" of the " pop-jazz " music in the snow/ice level, which "ended up wearing on my nerves after a while". Soboleski praised the voice-acting as "well done, with the right amount of sarcasm, humour and attitude to keep players laughing", but criticised the music as "quite repetitive and pretty cliché based on what we have been hearing year after year from
1921-606: A mount in the China-themed levels of Crash Bandicoot: Warped . He appears as a playable character in Crash Team Racing , Crash Nitro Kart and Crash Boom Bang! . Pura is voiced by Paul Greenberg in Crash Nitro Kart and by Misty Lee in Crash Team Racing Nitro-Fueled . Baby T is a young Tyrannosaurus that Crash uses as a mount in some prehistoric-themed levels of Crash Bandicoot: Warped . He appears as
2034-470: A pair of mutated scimitar -wielding Komodo dragons who appear as boss characters in Crash Bandicoot 2: Cortex Strikes Back and Crash Bash ; Joe appears alone as a boss character in Crash Team Racing . Joe is lean and smart while Moe is large and strong. Joe is voiced by David Anthony Pizzuto in Crash Team Racing . Moe is voiced by Brendan O'Brien in Crash Bandicoot 2: Cortex Strikes Back and Crash Bash . Both brothers are voiced by Fred Tatasciore in
2147-519: A plan and beckons Crash to his antarctic lair. Crash and Cortex attempt to enter the Iceberg Lair through the front entrance, but the door is frozen shut, forcing the pair to take an alternate path inside. They inadvertently free Uka Uka in the process, who attacks them with a giant body formed from ice. Uka Uka is convinced by his twin brother Aku Aku to join forces and attack the Evil Twins themselves, but both are easily defeated. Cortex introduces
2260-405: A playable character in Crash Team Racing Nitro-Fueled , in which he is voiced by Ike Amadi . The Quantum Masks − consisting of Lani-Loli, Akano, Kupuna-Wa and Ika-Ika − are a group of extra-dimensional masks who appear in Crash Bandicoot 4: It's About Time and can give Crash and Coco a unique power. Lani-Loli is a worrisome, panic-prone mask who can phase objects in and out of existence. Akano
2373-723: A playable character in select levels of Crash Bandicoot: Warped and Crash Bandicoot: The Wrath of Cortex . She is twice incapacitated in her minor appearance in Crash Twinsanity , and is kidnapped and brainwashed into aiding Nina Cortex's plot in Crash of the Titans ; in the Nintendo DS version of the latter game, she appears as a vendor selling upgrades for Crash's abilities. In the Wii and Xbox 360 versions of Crash: Mind over Mutant , Coco becomes
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#17328733752682486-463: A playable character in the two-player mode after being freed from the influence of the NV device. She is a selectable player character for the entirety of Crash Bandicoot 4: It's About Time , and is the subject of a number of unlockable "Flashback Tape" levels, which take place during the course of the first game. The tapes reveal that Coco was created by Cortex a month after Crash's escape from his castle, and
2599-488: A premise involving the Evil Twins stealing Crash's island from Earth and grafting it onto a giant planet made from pieces of others. The tone of the game was intended to be more serious than preceding entries in the series, with the term "edgy" being widely used among the development team. In response to the release of Insomniac Games ' Ratchet & Clank , which featured an identical premise, Traveller's Tales abandoned Crash Bandicoot Evolution and restarted production with
2712-634: A prototype of his Evolvo-Ray, but the experiment resulted in the parrots being transported to the Tenth Dimension, where they would be mutated by the environment's severe "reverso-radioactivity". The trio return to the Iceberg Lair, repair the Psychetron and travel to the Tenth Dimension to face the Evil Twins. Upon their arrival, Nina is kidnapped by an evil doppelganger of Crash and taken to his desolate home on Twinsanity Island. After cornering Evil Crash, Cortex valiantly offers himself in Nina's stead, which leads to
2825-412: A time-traveling boss that would fit in a time-traveling plot. Charles Zembillas drew the first sketches of Tropy (and the doodle he created as Naughty Dog was describing the character to him) on January 22, 1998. Tropy's wearable time-traveling device was conceptualized early on in the character's design evolution and initially appeared as a belt-like contraption that featured a digital read out displaying
2938-522: A trap. After Crash's victory against Cortex and his Mecha-Bandicoot, Cortex and Crash are both sent plummeting down a hole and land in a cave. Enraged by his defeat, Cortex attacks Crash, and the pair engage in a prolonged fight across the cave. Upon returning to the surface, Crash and Cortex encounter a pair of interdimensional parrots named the Evil Twins, who plan to destroy the Wumpa Islands and steal Cortex's brain. After Cortex pleads for Crash's help, he
3051-468: A welcome level of replayability in the linear first outing." Reviewing the N. Sane Trilogy , Aiman Maulana from New Straits Times observed that she has the same moveset as Crash, to which he stated "What's the purpose of this? Well, this game is catered to casual gamers so the developers want to cater to a general audience. Having Coco Bandicoot as a playable character will encourage more female gamers to play." At PlayStation Universe , Kevin R. considered
3164-431: Is a polar bear cub that Crash uses as a mount in certain levels of Crash Bandicoot 2: Cortex Strikes Back and the "Bears Repeating" level of Crash Bandicoot 4: It's About Time . He appears as a playable character in Crash Team Racing and Crash Nitro Kart . Polar is voiced by Debi Derryberry in Crash Nitro Kart and Misty Lee in Crash Team Racing Nitro-Fueled . Pura is a South China tiger cub that Coco uses as
3277-587: Is a large and muscular genetically altered bandicoot with bionic enhancements that was created by Doctor Neo Cortex to destroy Crash Bandicoot. He first appears in Crash Bandicoot: The Wrath of Cortex as the final boss of each area, teaming up the with the Elementals. After his defeat, Crunch has a change of heart and joins Crash's family. He is voiced by Kevin Michael Richardson in Crash Bandicoot: The Wrath of Cortex and Crash Nitro Kart , Chris Williams in
3390-401: Is a stoic and terse mask who can grant Crash and Coco a powerful "Dark Matter Spin" that allows them to glide. Kupuna-Wa is an omniscient mask with an elderly woman's personality who can temporarily slow the flow of time. Ika-Ika is a two-faced mask with separate personalities − one a mild-mannered old man and the other a self-deprecating and negative young man − who can reverse gravity. Lani-Loli
3503-509: Is commonly – but not necessarily – the protagonist of the story. Narrative works routinely do not have a title character and there is some ambiguity in what qualifies as one. Examples in various media include Figaro in the opera The Marriage of Figaro , Giselle in the ballet of the same name , the Doctor in the TV series Doctor Who , Dr. Gregory House of the TV series House , Harry Potter in
List of Crash Bandicoot characters - Misplaced Pages Continue
3616-408: Is her knight in shining armor . The title character need not be the subject of the title in a strict grammatical sense: Uncle Tom is considered the title character of Uncle Tom's Cabin and Lee Marvin is often described as playing the title character in the film The Man Who Shot Liberty Valance , as his character (Liberty Valance) is named in the title, even though the grammatical subject of
3729-417: Is perpetually bound in a straitjacket and is armed with razor sharp toenails. He is in a constant state of agitated motion, is unpredictable in his behavior and is prone to fits of maniacal chortling. Ripper Roo appears as a boss character in Crash Bandicoot , Crash Bandicoot 2: Cortex Strikes Back and Crash Team Racing , and as an obstacle in the "El Pogo Loco" level of Crash Bash . Ripper Roo's laughter in
3842-474: Is spontaneously attacked by bees and finds himself captured by Papu Papu and his subordinate tribesmen after stumbling into their territory. Crash rescues Cortex from captivity and escapes a pursuing mob of tribesmen. Crash and Cortex have another encounter with the Evil Twins, who bring a deity statue to life to attack the pair. Cortex, having learned that the Evil Twins come from the Tenth Dimension , concocts
3955-541: Is subsequently a playable character in select levels. In Crash Bandicoot Purple: Ripto's Rampage , she teams up with the Professor of the Spyro series to track down Cortex and Ripto . After being freed from Nina Cortex's capture, the pair are able to trace the villains to their hideout with Crash's and Spyro's assistance. Coco was designed by Charles Zembillas and Naughty Dog as a counterbalance to Tawna (Crash's girlfriend in
4068-641: Is the evil younger twin brother of Aku Aku and the supervisor of Cortex's plots for world domination. He was sealed in an underground prison by Aku Aku many years ago, but was freed in Crash Bandicoot: Warped when the ruins of Cortex's space station plummeted to Earth and destroyed his prison. He was voiced by Clancy Brown from 1998 to 2003, by Cornell John in Crash Bash , by Alex Fernandez in Crash Twinsanity , and by John DiMaggio from Crash of
4181-515: Is the guardian of the Wumpa Islands and the father figure of Crash and his friends. Aku Aku is the spirit of an ancient witch doctor encased in a floating, wooden mask. During Crash's missions to stop Doctor Neo Cortex, Aku Aku scattered copies of himself throughout the travels in an effort to aid Crash in his mission. Whenever Crash possesses an Aku Aku mask, he will be shielded from one enemy attack or contact. Collecting three Aku Aku masks gives Crash temporary invulnerability from all minor dangers. He
4294-427: Is voiced by Debi Derryberry in the N. Sane Trilogy , Misty Lee in Crash Team Racing Nitro-Fueled and by Ursula Taherian in Crash Bandicoot 4: It's About Time . Doctor Neo Cortex is the main antagonist of the Crash Bandicoot series and the archenemy of the titular character, Crash Bandicoot. Cortex is a mad scientist who seeks to achieve world domination as an act of vengeance for the ridicule he has suffered in
4407-518: Is voiced by Mel Winkler from Crash Bandicoot: Warped to Crash Twinsanity , by Cornell John in Crash Bash , and Greg Eagles from Crash of the Titans onwards. Aku Aku was named after a Polynesian restaurant near the Alewife station that featured giant tiki statues out front. Steven Rodriguez of Nintendo World Report , in his review of Crash Nitro Kart , described Aku Aku's voice when giving advice between races as "sexy" and cited it as
4520-427: Is voiced by Richard Steven Horvitz ; Kupuna-Wa is voiced by Cherise Boothe; Akano is voiced by Fred Tatasciore and Ika-Ika's old and young halves are respectively voiced by Tatasciore and Zeno Robinson . Doctor N. Gin is the ill-tempered right-hand man of Doctor Neo Cortex, replacing Doctor Nitrus Brio after Crash Bandicoot . A former defense industry physicist, a nuclear missile lodged itself into his head during
4633-598: The Rocky film series and adopted Rocky Balboa 's persona, adopting a New York accent , addressing everyone he speaks to as " Adrianna ", and a determination that makes him a durable foe. Koala Kong appears as a boss character in Crash Bandicoot and as a playable character in Crash Bash and Crash Team Racing Nitro-Fueled . He is voiced by Fred Tatasciore in the Crash Bandicoot N. Sane Trilogy and Nitro-Fueled . The Elementals − consisting of Rok-Ko, Wa-Wa, Py-Ro and Lo-Lo − are
List of Crash Bandicoot characters - Misplaced Pages Continue
4746-552: The Crash Bandicoot N. Sane Trilogy and Crash Team Racing Nitro-Fueled . Pinstripe Potoroo is a potoroo with a mafioso motif, clad in a red pinstripe suit , often armed with a tommy gun , and is the CEO of Cortex's power plant. He appears as a boss character in Crash Bandicoot and Crash Team Racing and as a playable character in Crash Boom Bang! . Pinstripe is voiced by Brendan O'Brien in Crash Team Racing, by Jess Harnell in
4859-518: The Crash Bandicoot N. Sane Trilogy , and by Robbie Daymond in Crash Team Racing Nitro-Fueled . Koala Kong is a mutant koala who was Cortex's second experiment with the Evolvo-Ray, which granted him super-strength. As Cortex was reluctant to subject Kong to the Cortex Vortex following his failure with Ripper Roo, he allowed Kong's brain to develop at its own pace. Kong then acquired a fixation with
4972-666: The James Bond novels and films The Man with the Golden Gun and Dr. No ,. The protagonist and antagonist can arguably both be title characters, as in the films Godzilla vs. the Smog Monster or Smokey and the Bandit . In the novel and TV series Shogun , the feudal lord Toranaga is the title character, but the protagonist is John Blackthorne . In the 2003 revival of August Wilson 's Ma Rainey's Black Bottom , Whoopi Goldberg had
5085-567: The film of the same name , or Thomas More in the play A Man for All Seasons . Although it is common for the title character to be the protagonist, it is not unusual for the principal antagonist or a key secondary character to be named in the title instead. Examples of titular antagonists include Sauron in the book and film series The Lord of the Rings , Count Dracula in Bram Stoker 's Dracula , or Francisco Scaramanga and Julius No in
5198-794: The series of novels and films , and Romeo Montague and Juliet Capulet in the play Romeo and Juliet . There is no formal, prescriptive definition of a title character or title role , but there are general standards accepted by tradition. The title character need not be literally named in the title, but may be referred to by some other identifying word or phrase, such as Bilbo Baggins in The Hobbit , Simba in The Lion King , Aang in Avatar: The Last Airbender , Idi Amin in The Last King of Scotland or more vaguely, as in
5311-494: The 'ingenious' Doc Amok levels to Lemmings , and Louis Bedigian of GameZone considered the RollerBrawl sequence to be the game's best. However, the platforming sections were considered formulaic and tired. The gameplay aspect of controlling Crash and Cortex in tandem drew comparisons to Jak and Daxter and Whiplash , while the RollerBrawl segment was widely compared to Super Monkey Ball . The character Nina Cortex
5424-533: The DS version of Crash of the Titans . Nina Cortex was originally created and designed by Duke Mighten for Traveller's Tales as a playable character in Crash Nitro Kart before development duties of the game were transferred to Vicarious Visions. During her conception it was undecided whether she would be Neo Cortex's daughter or niece, hence the deliberate discrepancies regarding her relationship with Cortex in Crash Twinsanity . As everyone kept referring to her as Neo's niece,
5537-482: The Desert , or the imaginary 6-foot rabbit Harvey in the play and film of the same name . The general noun phrase "title character" can be replaced with a descriptive noun or phrase which is then further described using the adjective "titular". For example, the title character of Dracula can be referred to as the book's "titular vampire", the title character of Hamlet is the "titular prince of Denmark" , and
5650-421: The Nintendo DS version of Crash of the Titans , and by Fred Tatasciore from Crash Bandicoot N. Sane Trilogy onwards. Dingodile was conceptualized by Naughty Dog employee Joe Labbe, who requested a character that was a cross between a dingo and a crocodile. Charles Zembillas drew the first sketches of Dingodile on February 4, 1998. At certain points, the character alternatively wore an Australian-style hat, had
5763-457: The Psychetron, a device that will allow travel to the Tenth Dimension, but requires Power Crystals to function. Crash uses Cortex as an impromptu snowboard in an attempt to reach Doctor N. Gin 's battleship and gather the Power Crystals, and destroys Dingodile 's shack in the process. Crash's venture through the battleship eventually results in an explosion of a cache of TNT crates, which sinks
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#17328733752685876-723: The Radical Entertainment games, and Ike Amadi in Crash Team Racing: Nitro Fueled . Tawna is the love interest of Crash who first appeared in Crash Bandicoot . By the time of Crash's creation, she is the only other creature to not have been subjected to the Cortex Vortex. After Crash is ejected from Cortex's castle, Tawna spends her captivity matching wits with Cortex, attempting to reason with Brio, and fomenting rebellion amongst Cortex's henchmen. After Crash defeats Cortex and rescues Tawna, they live idyllically together until Tawna leaves Crash for Pinstripe preceding
5989-807: The Radical Entertainment games, and by Nolan North in the Nintendo DS version of Crash of the Titans . Doctor Nitrus Brio is a treacherous subordinate of Doctor Neo Cortex who created the Evolvo-Ray. He often appears as a boss character who uses chemical concoctions as a weapon and to increase his own power. Brio is voiced by Brendan O'Brien in Crash Bandicoot and Crash Bandicoot 2: Cortex Strikes Back ; Maurice LaMarche in Crash: Mind over Mutant and Crash Bandicoot N. Sane Trilogy ; Tom Kenny in Crash Team Racing Nitro-Fueled ; and Roger Craig Smith in Crash Bandicoot 4: It's About Time . Brio
6102-632: The Radical Entertainment games. Matthew Hahn, in his book The Animated Peter Lorre , identified N. Gin as one of several animated caricatures of actor Peter Lorre . Tiny Tiger is a hulking and brutish thylacine subordinate of Doctor Neo Cortex who often appears as a boss in the mainline games and as a playable character in spin-offs. He is voiced by Brendan O'Brien in Crash Bandicoot: Warped and Crash Team Racing , by John DiMaggio in Crash Nitro Kart , Crash Bandicoot N. Sane Trilogy and Crash Team Racing Nitro-Fueled , by Chris Williams in
6215-413: The Run! , Tara Strong in the third season of Skylanders Academy , and by Eden Riegel in Crash Bandicoot 4: It's About Time . Coco's inclusion as a playable character in Crash Bandicoot: The Wrath of Cortex was met with a generally lukewarm response among critics. Hilary Goldstein of IGN felt that Coco was a "less powerful" and "less enjoyable" character than Crash and that "she was just not fun
6328-526: The Titans onward. Dingodile is a former subordinate of Doctor Neo Cortex who is a mutated hybrid of a dingo and crocodile . He has often appeared as a boss or playable character in the series. In Crash Bandicoot 4: It's About Time , Dingodile has retired from Cortex's service in favor of operating a diner. Dingodile is voiced by William Hootkins in Crash Bandicoot: Warped , by David Anthony Pizzuto in Crash Team Racing , by Dwight Schultz in Crash Nitro Kart and Crash Twinsanity , by Nolan North in
6441-504: The ability to play as Coco a "neat extra touch," but wished to see her with her own moveset. Denny Connolly at Game Rant stated "...swapping between characters should be a fun addition for fans of the original trilogy," due to the fact she has her own personality and animations in the game. Stacey Henley from The Guardian declared that Coco "adds a fresh dimension to the game," along with Cortex, Tawna and Dingodile in Crash 4 . Crunch Bandicoot
6554-433: The best part of the game's audio, but admitted that "even he gets rather annoying." In his review of Crash of the Titans , Brian Rowe of GameRevolution , while deeming the ability to "slap Aku Aku’s face into the ground and ride it like a surfboard" as "harshly inconsiderate", considered it "payback for his gratingly poor impersonations of that other floating head of wisdom – Frylock ." Lucas Sullivan of GamesRadar+ , in
6667-505: The best-looking Crash Bandicoot game to date; they pointed out the increased detail in Crash and Cortex's designs and their smoother and more expressive animations that telegraph their personalities, although Soboleski, Davis and GR Chimp felt the particle and lighting effects and frame rate in the PlayStation 2 version were inferior to those in the Xbox version. Soboleski and Reed observed
6780-492: The character and his dialogue to be the most entertaining and accomplished in the game. Valentino described Cortex as "nutty in the best possible way", while Reiner admitted that "turning Cortex into a cross-dressing lunatic brought about a few chuckles". Reception to the mobile versions was also mixed. Levi Buchanan of IGN considered the I-play version to be "infinitely more enjoyable" than its console counterpart, pointing out
6893-426: The characters and game mechanics, and illustrated the game's cover art. The character Nina Cortex was created and designed by Duke Mighten for an early version of Crash Nitro Kart , and was re-appropriated for Crash Twinsanity due to her popularity among the development team. Gardner created a rough model of Nina modified from that of Neo Cortex, and her final model was created by Chris Abedelmassieh. Nina's model
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#17328733752687006-406: The colourful graphics and "well-done" character art, but noting the insensitive controls and lack of audio as negative points. Avery Score of GameSpot commented positively on the "tried-and-true" gameplay, "great" graphics, "decent" value and "good" character likenesses, but criticised the lack of in-game audio, "finicky" control, lack of innovation in terms of gameplay, lack of enemy characters and
7119-745: The commercial launch of Vodafone live! in December 2004, including the Motorola E1000 , V980 and C980, the Nokia 6630 , the Sony Ericsson V800 , the Sharp 802 SH and 902 SH, and the Toshiba V902T. In this version, the player controls Crash Bandicoot, who must sprint along a three-dimensional road and dodge obstacles, defeat enemies and collect items en route. In 2007, the PlayStation 2 version of Crash Twinsanity
7232-434: The events of Crash Bandicoot: The Wrath of Cortex and follows the main protagonist and antagonist of the series, Crash Bandicoot and Doctor Neo Cortex , who must work together to stop the Evil Twins — a pair of interdimensional parrots — from destroying N. Sanity Island. Crash Twinsanity began development as Crash Bandicoot Evolution , and was intended to have a more serious tone than previous games. The similarity of
7345-422: The events of Crash Bandicoot 2: Cortex Strikes Back . She and Pinstripe later appear as playable characters in the party game Crash Boom Bang! . An alternate version of Tawna is a playable character in Crash Bandicoot 4: It's About Time . She is originally from a dimension known as the "Tawnaverse", where she is the protagonist of her home universe instead of Crash. During production of Crash Bandicoot , Tawna
7458-491: The fact that Cortex seemed "mindless". Chris James of Pocket Gamer gave Crash Twinsanity 3D a score of 5 out of 10, noting the game's simple and relatively responsive controls and polished presentation, but criticising the awkward perspective, "very finicky" collision detection, lengthy character animation and long loading screens. Preceding the European release of Crash Twinsanity , Daniel Tonkin stated that Traveller's Tales
7571-459: The final game as unlockable extras. Crash Twinsanity received mixed reviews upon release. Critics mostly praised the gameplay variety, presentation, narrative, humour and Lang's voice performance, but had mixed reactions towards the music and criticised the controls, platforming sections, and camera. Two mobile versions of the game were subsequently released and were also met with mixed reception. Crash Twinsanity differs from previous entries in
7684-463: The first game) that would appease Sony Computer Entertainment Japan, who were not comfortable with a "super sexy" character being alongside Crash. Charles Zembillas' first sketches of Coco were drawn on March 18, 1997. She is voiced by Vicki Winters in Cortex Strikes Back , Hynden Walch in Crash Team Racing , Debi Derryberry from Crash Bandicoot: The Wrath of Cortex to Crash Bandicoot: On
7797-451: The future." Nick Valentino of GameZone praised her as "an inventive character", a "very welcome addition to the series" and "one of the many highlights this game has to offer". He also compared her bionic arms to Bionic Commando . Nitros Oxide is the main antagonist of Crash Team Racing . He is an extraterrestrial from the planet Gasmoxia who claims to be the fastest driver in the galaxy, and challenges Crash and his friends to race him under
7910-447: The game's premise to Ratchet & Clank convinced Traveller's Tales to restart production and create Crash Twinsanity as a comedic title in which Cortex would be teamed up with Crash as a means of exploring his character. The game marks the debut of Lex Lang as the voice of Cortex, replacing previous actor Clancy Brown . Various concepts were removed from the game during production due to time constraints, but were incorporated into
8023-478: The guise of undertaking another trial. Coco is a playable character in the racing games Crash Team Racing , Crash Nitro Kart , and Crash Tag Team Racing , as well as the party titles Crash Bash and Crash Boom Bang! . Following a minor appearance in Crash Bandicoot: The Huge Adventure , she appears as a brainwashed boss character in Crash Bandicoot 2: N-Tranced , in which she
8136-494: The immediate vicinity. Checkpoint crates allow the player to return to a specific point in the stage upon losing a life, while World crates save the player's progress. Gems littered throughout the levels can be collected to unlock extra content such as concept art and storyboards. Three years after his previous defeat by Crash, Doctor Neo Cortex returns to the Wumpa Islands to exact revenge on Crash. Cortex incapacitates Crash's sister, Coco , and impersonates her to lure Crash into
8249-506: The increasing pollution and shortage of fish to divine retribution. He appears as a boss character in Crash Bandicoot , Crash Team Racing and Crash Bash . In Crash Twinsanity , he captures Cortex after he stumbles into his village, and orders Crash's capture after Crash rescues Cortex. Papu Papu is voiced by producer David Siller in Crash Bandicoot , by David Anthony Pizzuto in Crash Team Racing and by Dwight Schultz from Crash Twinsanity onwards. The Komodo Brothers, Joe and Moe, are
8362-582: The label stuck and became official. Her appearance was based on one of the designers working at Traveller's Tales. Originally debuting in Crash Bandicoot Purple: Ripto's Rampage (also developed by Vicarious Visions), Nina's appearance in Crash Twinsanity was met with a positive response among critics. James B. Pringle of IGN said that Nina "almost steals the show with her sassy skip and her Bionic Commando -like extension arm" and admitted that he "actually wouldn't mind seeing more of Nina in
8475-456: The lines and the character. Monty Python's Flying Circus was an additional influence on Lang's delivery as Cortex. Other cast members include Mel Winkler , Michael Ensign , Susan Silo , Debi Derryberry , Alex Fernandez , Dwight Schultz and Quinton Flynn . The full-motion videos of Crash Twinsanity were created by Red Eye Studios, who previously created the full-motion videos for Crash Nitro Kart . The soundtrack of Crash Twinsanity
8588-456: The main antagonists of Crash Twinsanity . Originally Cortex's pet parrots, they were transported to the Tenth Dimension during Cortex's first experiment with the Evolvo-Ray and mutated by the environment's "reverso-radiation". Years later, they attempt to exact revenge on Cortex and destroy the Wumpa Islands, but are defeated by Crash, Cortex and Nina, and they are eaten by an evil version of Crash. Both twins are voiced by Quinton Flynn . Polar
8701-468: The music to be "occasionally inspired" and was surprised by the quality of some of the game's tracks (citing the Uka Uka boss fight as an example), but warned that "others, however, numb the brain into mulch so don't expect undiluted quality". Andrew Reiner of Game Informer acknowledged the game's " doo-wop and choral music -influenced" score and vocal arrangements as "wildly inventive". GR Chimp described
8814-429: The original PlayStation console to handle. The exhaust pipes and pistons were retained due to their reflection of Tropy's unhealthy obsession with time. Nina Cortex is the gothic niece of Doctor Neo Cortex who sometimes aids him in his quest for world domination. She is voiced by Susan Silo in Crash Twinsanity , Amy Gross in the Radical Entertainment games, and Debi Derryberry in Crash Team Racing Nitro-Fueled and
8927-552: The original PlayStation titles is a sample of a hyena (voiced by Dallas McKennon ) from the 1955 film Lady and the Tramp . He is voiced by Jess Harnell in the Crash Bandicoot N. Sane Trilogy and by Andrew Morgado in Crash Team Racing Nitro-Fueled . Papu Papu is the obese and short-tempered chief of N. Sanity Island's native tribe of Lemurian descendants. Although formerly a great warrior, he has become lazy and content to let Cortex's activities go unnoticed by his tribe, attributing
9040-525: The past. To achieve this goal, Cortex mutated a collection of animals into his soldiers. He eventually created Crash Bandicoot, but Crash failed to be mind controlled by his Cortex Vortex and was removed from Cortex's castle. As Cortex's actions endanger the sanctity of the islands the games are set in, Cortex's plans for world domination are often hampered by Crash along with other characters. Crash's constant interference has made eliminating Crash one of Cortex's top priorities along with world domination. Uka Uka
9153-490: The play An Ideal Husband , which ostensibly refers to the character Sir Robert Chiltern. A title character is typically fictional, such as Alice in the book Alice's Adventures in Wonderland , Robinson Crusoe in the book of the same name or Jean-Luc Picard in the TV series Star Trek: Picard ; but can be a non-fictional dramatization, such as Annie Oakley in the musical Annie Get Your Gun , Erin Brockovich in
9266-434: The player steering Crash and Cortex through the level as they engage in a brawl. Wumpa Fruit is scattered throughout the game, and grant an extra life if 100 Fruits are collected. Crates also carry Wumpa Fruit, which can be obtained if the crates are broken. TNT crates explode after a three-second fuse when jumped on, while Nitro crates explode upon any physical contact. Crates with plungers will detonate any Nitro crates in
9379-429: The player would be kind of playing against himself". Producer and creative director David Robinson cited Jay and Silent Bob and The Ren & Stimpy Show as the central influences on the game's character dynamic, as both properties provide a variation of two opposing personalities spending a large amount of time together; Ren & Stimpy crew member Jordan Reichek wrote the game's script, provided creative input on
9492-439: The range of his spin attack, use Cortex's head as a hammer to break certain objects, and hurl Cortex across gaps to activate switches. Two levels in the game incorporate a gameplay style named "HumiliSkate", which involves Crash riding Cortex as a makeshift snowboard, while two others are played in a style named "Doc Amok", which involves Crash clearing a path for a fleeing Cortex. Another gameplay style, named "RollerBrawl", involves
9605-534: The sales charts, and remained within the top 40 best-sellers by the 2004 Christmas season. A mobile game based on Crash Twinsanity was developed by VU Games, published by I-play and released on November 6, 2004. The mobile version consists of six levels based on the "Doc Amok" stages of the console version. Another mobile game, titled Crash Twinsanity 3D , was published by Vivendi Games Mobile and Wonderphone and developed by Kuju Entertainment for an exclusive selection of 3G java-enabled handsets that accompanied
9718-568: The same time) and new character Nina Cortex ; the controlled character alternates between particular levels. Crash is the primary player character and has the ability to jump into the air and land on enemy characters, spin in a tornado-like fashion to knock enemies off-screen, slide across the ground and perform a body slam to break certain objects. Cortex is armed with a raygun and a limited amount of ammo, and Nina uses her mechanical arms to punch enemies and latch onto distant ledges. When Crash and Cortex are together, Crash can use Cortex to increase
9831-421: The series through its free-roaming gameplay style; the player can explore the game's environments in all directions and travel seamlessly between levels. As opposed to the "hub room" format utilized by previous games, the player's progression through Twinsanity is influenced by the plot. Over the course of the game, the player controls three different characters: Crash Bandicoot , Doctor Neo Cortex (or both at
9944-445: The series." Andrew Wooldridge of 1Up.com was amused by the game's music and said that "Sounding something like a team of Bobby McFerrin wannabes (you know, " Don't Worry, Be Happy ") the vocalists really go all out to give the game a slapstick feel". Davis commended the music as catchy and admired the unique a cappella aspect of the soundtrack, but added that while the game's stock Crash Bandicoot sound effects "fit snugly" into
10057-420: The ship and propels Crash into a confrontation with Doctors Nefarious Tropy and Nitrus Brio on a distant ice floe. Crash returns to the Iceberg Lair with Cortex, where the latter is attacked by a recovered Coco, who believes that Cortex kidnapped Crash. Coco's assault sends two of the Power Crystals flying into the Psychetron, which damages the machine and paralyzes Coco in a chain reaction. Crash and Cortex set
10170-461: The sound design, "some of them are used too often and some of them just sound a little tired." While Valentino enjoyed the game's soundtrack, Bedigian lambasted it as "insanely annoying music that doesn't fit with the wacky and crazy world of Crash Bandicoot ". Vincent Lopez of Official Xbox Magazine remarked that the "mixed-up" score "would find a welcome home in Pee Wee's Playhouse ". Reed found
10283-451: The soundtrack as a "thoroughly weird and catchy" "combination of jungle, pop and a barbershop quartet", and opined that "the quirky approach to the composition helps give the game its attitude". The humorous dialogue and slapstick comedy were considered a highlight, and the characterization of Cortex and Lex Lang 's vocal performance were singled out for praise. Reviewers appreciated the added dimension to Cortex's personality and considered
10396-461: The threat of the Earth being turned into a concrete parking lot and its inhabitants enslaved. He also appears as a boss character in Crash Bash and as a playable character in Crash Nitro Kart . He is voiced by David Anthony Pizzuto in Crash Team Racing , by Quinton Flynn in Crash Nitro Kart , and by Corey Burton from Crash Team Racing Nitro-Fueled onwards. The Evil Twins, Victor and Moritz, are
10509-482: The title character of The Wonderful Wizard of Oz is the "titular wizard". Crash Twinsanity Crash Twinsanity is a 2004 platform video game developed by Traveller's Tales and published by Vivendi Universal Games for the PlayStation 2 and Xbox . It is the eleventh installment in the Crash Bandicoot series and the fifth game in the main series. The game's story takes place three years after
10622-452: The title is the person who shot him. The concept of title character may be interpreted to include unseen characters , such as Godot in Waiting for Godot , Rebecca de Winter in the 1938 novel Rebecca , or Jason Bourne in the 2012 film The Bourne Legacy . Status as the title character has been attributed to named objects, such as the bus in the film and musical Priscilla, Queen of
10735-474: The title role of Ma Rainey, but the lead was Charles S. Dutton as Levee. In The Wonderful Wizard of Oz , the Wizard of Oz is the title character, but is a minor supporting character. In the musical Bye Bye Birdie , Conrad Birdie is the title character, while Albert Peterson is the protagonist. In the video game The Legend of Zelda , the title character Princess Zelda is the damsel in distress and Link
10848-400: The trio return to their own dimension, Cortex attempts to eliminate Crash, but the malfunctioning Psychetron teleports Cortex into Crash's mind, where he is trapped with a crowd of dancing Crash duplicates. Crash Twinsanity was developed by Traveller's Tales ' Oxford division and published by Vivendi Universal Games . The game was originally titled Crash Bandicoot Evolution and featured
10961-423: The visuals were positive. Pringle noted the "cartoon-like" feel given to the game by its crisp and vibrant colours. Chris Stead of Australian GamePro acknowledged the graphics as "quite pretty", but stated that the collision detection and frequent invisible barriers "leave a lot to be desired". Brent Soboleski of TeamXbox , Ryan Davis of GameSpot and Nick Valentino of GameZone proclaimed Twinsanity to be
11074-398: The way Crash is". On the subject, Goldstein added that "Crash is a silly creature to look at. He's almost absurd, which works great with his various animations. Coco isn't really silly at all. The game isn't called Crash and Coco so why must I be forced to play her? Rather than add variety, Coco detracts from the only real selling point of the game -- Crash Bandicoot." Mike Sabine at GameSpy
11187-582: The year Tropy intended to travel to. At one point in its aesthetic development, Tropy's time machine was covered in clock gears and mechanisms, including a cuckoo clock on the machine's lower-right area; Zembillas assumed that the details could be created as a texture in Adobe Photoshop and placed over the modeled character's polygon structure. Furthermore, the pistons on the back of the machine were connected to each other through joint-like bearings. These details were ultimately omitted for being too complex for
11300-416: Was "still very interested in the franchise and I think if the opportunity came up we'd be more than happy to do another game". A pitch for a new Crash Bandicoot game, tentatively titled Cortex Chaos , was developed by Traveller's Tales after Twinsanity ' s completion. The game's premise centered around Crash being sucked into several television programmes by an invention created by Cortex. Twinsanity
11413-453: Was Cortex's last bandicoot before he would consider replacement animals. Coco's signature overalls were a hand me down originally crafted by Doctor N. Brio's mother and donated by Cortex without Brio's consent. During her training, Coco displayed a fascination with technology (as well as a video game addiction), which Doctor N. Gin took as an opportunity to mentor her in mechanics and computing . Coco ultimately escaped Cortex's castle under
11526-399: Was announced as Crash Bandicoot: Unlimited on March 26, 2004, with Crash Twinsanity originally intended as the game's American title. Lead designer Paul Gardner and artist Daniel Tonkin explained that Cortex was made playable as an opportunity to explore his character, and was teamed up with Crash because "it didn't make sense to make them two opposing characters who were playable because
11639-610: Was composed, performed, arranged and produced by a cappella band Spiralmouth, while Gabriel Mann recorded and mixed the soundtrack at Asylum Recording Studios in Los Angeles . Crash Twinsanity was showcased alongside other VU Games titles at the Game Stars Live consumer games show held at ExCeL London from September 1–5, 2004. VU Games' booth featured a "Challenge Corner" where attendees competed for Crash and Spyro -based prizes. The game went gold on September 7, 2004, and
11752-566: Was created by Naughty Dog as a foil for Doctor Cortex: "meek to Cortex's strength, logical to Cortex's emotional, successful (his inventions work) to Cortex's failure". Ripper Roo is a crazed kangaroo who was one of Cortex's first experiments with the Evolvo-Ray and Cortex Vortex. Following his initial transformation, Cortex impatiently subjected the dazed and unresponsive Ripper Roo to the Cortex Vortex and switched it to overload for 24 hours, resulting in Ripper Roo's chaotic mental state. Ripper Roo
11865-471: Was created over the course of a single weekend. Although Crash Twinsanity was intended to be Nina's debut appearance, Gardner was alerted to her early appearance in Crash Bandicoot Purple: Ripto's Rampage by Webb, who came across Nina's image in newly released screenshots of the game. Crunch Bandicoot was included in a cameo appearance due to his fan-favourite status. A stage taking place in Coco's mind, "Gone
11978-476: Was genetically enhanced by the series' main antagonist Doctor Neo Cortex and soon escaped from Cortex's castle after a failed experiment in the "Cortex Vortex". Throughout the series, Crash acts as the opposition against Cortex and his schemes for world domination. While Crash has a number of offensive maneuvers at his disposal, his most distinctive technique is one in which he spins like a tornado at high speeds and knocks away almost anything that he strikes. Aku Aku
12091-433: Was given an explanation that VU Games considered Brown's performance to be "too mean". After Borders described Cortex to Lang and had him listen to signature samples of Brown's performance, he encouraged Lang to play Cortex as more flamboyant and self-absorbed. Lang eventually created a depiction of Cortex that was "master evil with a bit of a childish feminine side that leaks out in his tirades" that had everyone laughing at
12204-560: Was more indifferent to her inclusion in Wrath of Cortex , deeming it "mostly unnecessary," but also stated that it offered "a good chance of pace." On the other hand, Coco's inclusion as a playable character in the N. Sane Trilogy and Crash 4 was met with positive reception. Patrick Arellano at Comic Book Resources included her in a list of "5 Game Remakes That Added A New Character For The Better." Cubed3 writer Luke Hemming stated "...the ability to replay all levels as Coco Bandicoot, also add
12317-408: Was originally named Karmen, and was based on actress Pamela Anderson , but her design was scaled back to be less provocative. Naughty Dog omitted Tawna from further entries in the series based both on objections from Universal Interactive's marketing director for her perceived sexist nature, and to appease the desire of Sony's Japanese marketing team for a more girlish female supporting character. Tawna
12430-400: Was positively received by critics, some of whom compared her extending robotic arms to Bionic Commando . The game's camera was widely criticised as dodgy and uncooperative, and the controls were deemed sluggish. Kristan Reed of Eurogamer and GR Chimp of GameRevolution respectively derided the checkpoint/autosave system as faulty and spaced too far apart. Most assessments of
12543-441: Was re-released in the three-disc Crash Bandicoot Action Pack compilation alongside Crash Nitro Kart and Crash Tag Team Racing . Crash Twinsanity received mixed reviews from critics upon release. The open-world setting was welcomed as an improvement over the "claustrophobic" level design of previous games, and the various gameplay styles were commended as clever and well-implemented; James B. Pringle of IGN compared
12656-678: Was released in North America on September 28, 2004, in Europe on October 8, 2004, and in Australia on October 28, 2004. A version for the GameCube was announced, but it was cancelled for undisclosed reasons; IGN speculated that the port's cancellation was due to the disappointing financial performance of other VU Games titles on the system. In the United Kingdom, Crash Twinsanity debuted at #25 in
12769-555: Was ultimately followed by the Radical Entertainment -developed titles Crash of the Titans and Crash: Mind over Mutant . In a 2012 interview, Keith Webb noted that if his video game Go! Go! Kokopolo was successful enough for him to expand his studio, he would try to approach Activision with a bid to create Cortex Chaos with as many members of the Twinsanity development team as possible. On August 3, 2017, following
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