Unreal Engine 2 ( UE2 ) is the second version of Unreal Engine developed by Epic Games . Unreal Engine 2 transitioned the engine from software rendering to hardware rendering and brought support for multiple platforms like the PS2. The first game using UE2 was released in 2002 and its last update was shipped in 2005. It was succeeded by Unreal Engine 3 .
63-428: In October 1998, IGN reported, based on an interview with affiliate Voodoo Extreme , that Tim Sweeney , founder of Epic Games, was doing research for his next-generation engine. With development starting a year later, the second version made its debut in 2002 with America's Army , a free multiplayer shooter developed by the U.S. Army as a recruitment device. Soon after, Epic would release Unreal Championship on
126-401: A 10-point scale, from 1 to 10, finding that the finer distinction of the 100-point scale was difficult to maintain, whereas a 10-point scale would still be true to its reviews and would be easier to promote. IGN ' s 'Best of' is an end-of-year event to annually honor the year's best games, films, television shows and comics. Winners of each award category are selected by IGN staff from
189-432: A 100-point scale again, but without using decimals, meaning a score of 8.5 would become an 85. Unlike the previous conversion to the 20-point scale, this latest scoring system change was retroactive and all previous IGN review scores were to be updated to follow the new system. However, despite the announcement, the article included a short addition, post-release; it stated that after much discussion, they had decided to retain
252-521: A 100-point scale, where games are scored in increments of 0.1, all future reviews would use a 20-point scale where games are scored in increments of 0.5. Under both systems, the maximum possible score a game can receive is 10.0. The scoring change was not retroactive: all scores on reviews written before the change would remain the same. This change also did not affect the scoring system for reader reviews. On September 13, 2012, IGN revealed that as part of its new review format all future reviews would follow
315-484: A game that combined "poetry, cinema, and nostalgia into an interactive first person exploration". A specialized version of UE2 called UE2X was designed for Unreal Championship 2: The Liandri Conflict on the original Xbox platform, featuring optimizations specific to that console. In March 2011, Ubisoft Montreal revealed that UE2 was successfully running on the Nintendo 3DS via Tom Clancy's Splinter Cell 3D . "The 3DS
378-600: A larger office in the 1 Columbia Place tower, spanning 40,000 square feet (3,700 m ) across two floors. Hagewood sought to grow the tech industry in San Diego, such as through his investment in Zesty.io . The expanded team continued to support Rocket League through additional content, and Psyonix partnered with Twitch , a video game livestreaming service, to establish the Rocket League Championship Series as
441-522: A list of nominees, while readers are able to cast their own votes online to determine the 'People's Choice' award for each category. In 2000, Snowball.com purchased an E-federation called the Internet Wrestling Organization (IWO). Since Snowball owned both IWO and IGN , IWO would go on to become IGN ' s first official E-Fed, even doing a column on the website. The IGN For Men section officially closed down on October 2, 2001, and
504-549: A network of desktop websites, IGN is also distributed on mobile platforms, console programs on the Xbox and PlayStation , FireTV , Roku , and via YouTube , Twitch , Hulu , and Snapchat . Originally, IGN was the flagship website of IGN Entertainment, a website which owned and operated several other websites oriented towards players' interests, games, and entertainment, such as Rotten Tomatoes , GameSpy , GameStats , VE3D , TeamXbox , Vault Network, FilePlanet, and AskMen . IGN
567-513: A new review by Brandin Tyrrel, which included an editor's note apologizing again and stating that "this review (and its score) represents solely the opinion of the new reviewer". In a subsequently unlisted video, Miucin responded that while he took "complete ownership over what happened", the similarity was not intentional. Kotaku found similarities between Miucin's other reviews, reviews on Nintendo Life and Engadget and material posted on
630-465: A number of independent fansites such as PSX Nation.com , Sega-Saturn.com , Game Sages , and GameFAQs . In 1998, the network launched a new homepage that consolidated the individual sites as system channels under the IGN brand. The homepage exposed content from more than 30 different channels. Websites Next-Generation and Ultra Game Players Online were not part of this consolidation; U.G.P.O. dissolved with
693-456: A professional esports circuit that ran tournaments for StarCraft II: Wings of Liberty , ShootMania Storm and League of Legends . On March 6, 2013, only weeks prior to the event, IGN abruptly canceled the finals of IPL 6—which were to be held in Las Vegas from March 28 through 31, and discontinued the league. IGN indicated that it was no longer in a position to commit to compete with
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#1733094140175756-409: A publicly traded company, continuing a string of divestitures for digital properties it had previously acquired (including MySpace and Photobucket ). On February 4, 2013, after a failed attempt to spin off IGN as a separate company, News Corp. announced that it had sold IGN Entertainment to the publishing company Ziff Davis , which was recently acquired by J2 Global . Financial details regarding
819-472: A testmap with a "hastily-constructed vehicle", it was not until Psyonix created a modification out of Epic's base code that the game received fully coded vehicles. Impressed by their efforts, Epic decided to include it in its successor as an official game mode under the name Onslaught by hiring Psyonix as a contractor. Psyonix would later develop Rocket League before being acquired by Epic in 2019. Category:Unreal Engine 2 games IGN IGN
882-765: A title, while the rest was engaged with contract work. In December 2009, the studio and all of its employees moved from Raleigh to larger offices in San Diego , near the city's Gaslamp Quarter . Later contract projects included Whizzle (a tech demo for the Unreal Development Kit ) and additional work on Bulletstorm , Homefront , Mass Effect 3 , and XCOM: Enemy Unknown . In November 2012, Psyonix released an original mobile shooter, ARC Squadron , for iOS . An enhanced version, ARC Squadron: Redux , came out for iOS and Android in October 2013. Also in 2013,
945-500: A variety of features, including a cinematic editing tool, particle systems , export plug-ins for 3D Studio Max and Maya , and a skeletal animation system first showcased in the PlayStation 2 version of Unreal Tournament . In addition, the user interface for UnrealEd was rewritten in C++ using the wxWidgets toolkit, which Sweeney said was the "best thing available" at the time. Epic used
1008-486: Is a video games , movies , comics and pop culture convention held in various cities in the Middle East . The event generally includes celebrities, video game tournaments, table top games , card games , movie previews, comic book stalls and a cosplay competition. A number of Middle Eastern artists and game developers also showcase their work at IGN Convention. This convention is owned and operated by IGN Middle East,
1071-549: Is an American video game and entertainment media website operated by IGN Entertainment Inc. , a subsidiary of Ziff Davis, Inc . The company's headquarters is located in San Francisco 's SoMa district and is headed by its former editor-in-chief, Peer Schneider. The IGN website was the brainchild of media entrepreneur Chris Anderson and launched on September 29, 1996. It focuses on games , films , anime , television , comics , technology , and other media. Originally
1134-633: Is an American video game developer based in San Diego . It was founded in 2000 by Dave Hagewood with the team of his Internet-focused company WebSite Machines. After canceling its first two projects, Psyonix created VehicleMOD , a mod that adds vehicles to Unreal Tournament 2003 . The game's developer, Epic Games , subsequently hired the studio to recreate this gameplay for a game mode in Unreal Tournament 2004 . Psyonix subsisted off contract work and released its first original game, Supersonic Acrobatic Rocket-Powered Battle-Cars , in 2008. The game
1197-421: Is devoted to not just the staple Marvel and DC titles, but also manga , graphic novels , statues and toys. In 2006, IGN launched its television site. It provides interviews with various television celebrities, in addition to a TV schedule, TV trivia and TV news. Like the film section, IGN ' s TV section has a variety of exclusive clips from upcoming television shows. On May 30, 2006, IGN Dreamcast
1260-413: Is no longer updated. IGN has sites such as IGN Stars and AskMen.com that fulfil much of the function of the old IGN For Men site. IGN Wrestling met its end in early 2002 when many of the staff departed. Interviews with professional wrestling personalities and coverage of wrestling games have been folded into IGN Sports , headed by Jon Robinson. IGN Sci-Fi : Largely dead since 2002, this section of
1323-461: Is powerful, and we are able to run the Unreal Engine on this console, which is pretty impressive for a handheld machine, and the 3D doesn't affect the performance (thanks to my amazing programmers)," said Ubisoft. UE2 was last updated in 2005 before being replaced by Unreal Engine 3 . The rendering code for UE2 was completely reworked from UE1 and made use of new hardware and graphics APIs such
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#17330941401751386-487: The GeForce 3 series . While UE1 was released before the development of mainstream GPU hardware and only employed software rendering in its initial version, UE2 was designed with GPU acceleration in mind from the beginning. Software rendering was important to us in games up to Unreal Tournament. Now, we can start looking at GeForces and NV20s as the 'baseline' hardware for our next game. We're really focusing on taking advantage of
1449-480: The Xbox , one of the first games to utilize Microsoft 's Xbox Live . UE2 saw success in its licensing partnerships, a trend that would continue with later versions. Notable games using the engine included Tom Clancy's Splinter Cell, Deus Ex: Invisible War, EA's Harry Potter games, Red Steel, and BioShock. UE2 could also support varied game genres and styles, with IGN contrasting its use in America's Army with Domestic ,
1512-473: The game engine chosen for the undertaking, it was quickly abandoned for the company to shift to Unreal Engine . Its first Unreal Engine game was Vampire Hunter: The Dark Prophecy , an action game with first-person exploration and third-person melee . The game was announced in 2002 but soon became too large in scope for its intended budget. After the studio completed a demo and pitched it to potential publishers, it briefly experimented with adding vehicles to
1575-437: The 2002 game Unreal Tournament 2003 , something Hagewood felt it had been lacking. After a few weeks of development, the team felt the project had potential and shelved Vampire Hunter in its favor. In December 2002, after several months of work, Mark Rein of Epic Games , the developer of Unreal Engine and Unreal Tournament 2003 , called Hagewood to inquire about the status of Vampire Hunter . Hagewood informed him about
1638-460: The Karma physics engine, a third-party software from UK-based studio Math Engine, to drive the physical simulations such as ragdoll player collisions and arbitrary rigid body dynamics . With Unreal Tournament 2004 , vehicle-based gameplay was successfully implemented, enabling large-scale combat. While Unreal Tournament 2003 had support for vehicle physics through the Karma engine, as demonstrated by
1701-548: The Middle Eastern edition of popular video games website IGN . IGN Convention is the spiritual successor to GameFest, a biannual, smaller scale gaming gallery which was originally hosted by IGN Middle East's parent company T-break Media between 2010 and 2012, before the hosting duties were subsequently taken over by AMD EMEA. The IGN Convention logo was designed by prominent Gulf based artist Ashraf Ghori . Conferences have included: In 2011, IGN launched IGN Pro League,
1764-716: The PlayStation-focused "Podcast Beyond" and the Xbox-oriented "Podcast Unlocked", the Nintendo-oriented "Nintendo Voice Chat", and Game Scoop! , a podcast where a variety of editors discuss news and topics surrounding the video game industry. IGN has 28 editions in 25 languages, as of 2021. The US & Canada , UK & Ireland , and Australia & New Zealand editions are operated by Ziff Davis subsidiaries, with all others being franchised publishers. Since 2006, IGN Entertainment began launching regional versions of
1827-609: The age of eight, when he modified the dialog for a text adventure game, lending him an advantage in this field at school. In 1995, he abandoned his computer science degree and dropped out of college to establish ArrowWeb, a web hosting company, and later WebSite Machines, which developed multimedia and Internet software. Hagewood heavily invested in the Internet industry and operated his companies out of Satellite Beach, Florida , but faced great competition. In his spare time, he occasionally modded video games, often with vehicles, but
1890-517: The cancellation of affiliation with GameFAQs . In 2004, IGN launched GameStats , which was intended to be a more unbiased rating network, as it takes in scores from every corporate-owned game rating site and averages them all into one score to give a general idea of the quality of a game. IGN also launched Direct2Drive .com in 2004. Its primary focus is selling digital downloads of full PC and Mac video games, as well as anime , comics and game guides. In 2005, IGN launched its comics site, which
1953-454: The cancellation of the magazine, and Next-Generation was put "on hold" when Imagine decided to concentrate on launching the short-lived Daily Radar brand. In February 1999, PC Magazine named IGN one of the hundred-best websites, alongside competitors GameSpot and CNET Gamecenter . That same month, Imagine Media incorporated a spin-off that included IGN and its affiliate channels as Affiliation Networks, while Simpson-Bint remained at
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2016-513: The decimal point in all upcoming scores. In early 2014, IGN introduced a new policy, in which a game's review score can be re-reviewed and improved, provided that continuous updates form a significant change compared to the game at launch. Examples of games that have been re-reviewed were League of Legends , Heroes of the Storm , Warframe , and the pocket edition of Minecraft . In January 2020, IGN revealed that reviews would be reverted to
2079-489: The former company. In September, the newly spun-out standalone internet media company, changed its name to Snowball.com. At the same time, small entertainment website The Den merged into IGN and added non-gaming content to the growing network. Snowball held an IPO in 2000, but shed most of its other properties during the dot-com bubble . IGN prevailed with growing audience numbers and a newly established subscription service called IGN Insider (later IGN Prime), which led to
2142-550: The game around that instead. Hagewood informed Microsoft about the change in direction, and the two companies parted ways. The game was ultimately released in 2008 for the PlayStation 3 as Supersonic Acrobatic Rocket-Powered Battle-Cars . The team chose an unusually long name hoping that it would attract attention. In the meantime, SouthPeak Games had contracted Psyonix to develop Monster Madness: Grave Danger , an updated port of Monster Madness: Battle for Suburbia , which
2205-451: The game download site FilePlanet into the IGN group; as of 2011 both FilePlanet and the GameSpy website still operate as video game-related web sites. IGN Entertainment acquired the online male lifestyle magazine AskMen in 2005. In 2004, IGN acquired film review aggregator Rotten Tomatoes and in 2010, sold the website to Flixster . In October 2017, Humble Bundle announced that it
2268-430: The game is recommended. The score is given according to the "individual aspects of a game, like presentation, graphics, sound, gameplay and lasting appeal". Each game is given a score in each of these categories, but the overall score for the game is an independent evaluation, not an average of the scores in each category. On August 3, 2010, IGN announced that the site would be changing to a new scoring scale. Instead of
2331-400: The game's official esports tournament. In April 2018, the studio began prototyping a mobile Rocket League spin-off ultimately named Rocket League Sideswipe . On May 1, 2019, Epic Games announced its acquisition of Psyonix to undisclosed terms. At the time, the studio had 132 employees and planned to continue supporting Rocket League . From his proceeds of the sale, Hagewood bought
2394-558: The games discussion forum NeoGAF . On August 14, IGN announced that it would remove all of Miucin's work pending further review. On April 19, 2019, Miucin admitted plagiarism and issued an apology on his YouTube channel. During the 2021 Israel–Palestine crisis , the main IGN site posted an article on May 14 urging readers to donate to charities helping Palestinian civilians such as the Palestine Children's Relief Fund and linked to relevant news reporting. A Palestinian flag
2457-558: The harware 100%. UE2 was also the first version to made use of DirectX 8 , which was released in 2000 and was the first DirectX version to support pixel shaders and vertex shaders , which, according to Sweeney, would allow game developers to "customize every aspect of a game's look and feel–especially animation and realistic lighting." Hardware T&L was used to support larger outdoor environments, which Epic Games' Jack Porter described as being greatly improved in UE2. While Unreal Tournament
2520-649: The increasing number of esports events that were being held. On April 8, 2013, Blizzard Entertainment announced that it had acquired the staff and assets of the IPL from IGN ; its former staff were reassigned to work on in-house esports productions. In November 2017, some IGN employees refused to work to show solidarity with Kallie Plagge, a former editor who alleged that in 2016, another editor, Vince Ingenito, sexually harassed her and another female employee and made inappropriate comments. Human resources allegedly told her that she "needed to have better judgment about who [she]
2583-478: The newer version at Epic Games' offices in North Carolina, and the company immediately signed Psyonix to develop this mod as a game mode for Unreal Tournament 2004 , which became known as Onslaught . Hagewood believed that working with Epic Games remotely from Florida would impact the mode's quality, so he relocated Psyonix to Raleigh, North Carolina , later in 2003. Rein paid for the moving expenses. Around
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2646-427: The purchase were not revealed. Prior to its acquisition by UGO, 1UP.com had previously been owned by Ziff Davis. Soon after the acquisition, IGN announced that it would be laying off staff and closing GameSpy , 1UP.com, and UGO in order to focus on its flagship brands, IGN and AskMen. The role-playing video game interest website Vault Network was acquired by IGN in 1999. GameStats, a review aggregation website,
2709-411: The same time, Hagewood abandoned his work in web hosting. In Raleigh, Psyonix consisted largely of Hagewood and interns hired from nearby universities. To stay afloat, the studio accepted contract work from Epic Games to help develop games in Unreal Engine, including Gears of War and Unreal Tournament III . Hagewood ultimately sought to move West and create original games with Psyonix. In 2006,
2772-636: The sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars entered production. With a budget of under US$ 2 million , Psyonix developed Rocket League over two years. Hagewood argued that Supersonic Acrobatic Rocket-Powered Battle-Cars was "too hardcore", leading to a change of pace for Rocket League . The game was released to immediate success in July 2015 for Windows and the PlayStation 4 . It increased Psyonix's profits 100-fold and brought in $ 110 million within one year. Psyonix quickly expanded to 70 people by December 2016 and consequently moved to
2835-510: The shedding of the name "Snowball" and adoption of IGN Entertainment on May 10, 2002. In June 2005, IGN reported having 24,000,000 unique visitors per month, with 4.8 million registered users through all departments of the site. IGN has been ranked among the top 500 most-visited websites according to Alexa . In September 2005, IGN was acquired by Rupert Murdoch 's multimedia business empire, News Corporation , for $ 650 million. IGN celebrated its 10th anniversary on January 12, 2008. IGN
2898-455: The site automatically redirects visitors to their localized version using geolocation software , based on their countries' IP addresses. Each version of the site has a modified logo with their country's/region's respective flags near the IGN logo. However, it is still possible to access the original American website using a navigation bar above or below (depending on the regional website) the page's master template. IGN Convention ( IGN Con )
2961-405: The site included movie news, comic book reviews, anime coverage and other associated items. It has since been discontinued. The site, SciFI.ign.com redirects to the recently created SciFiBrain.ign.com , which covers some of the content of the old Sci-Fi site. In 2002, IGN launched a dedicated video game FAQs site specifically designed to host user-submitted guides. This was launched following
3024-627: The studio's more recent work, which it called VehicleMOD , and Rein asked to be shown a prototype at the Game Developers Conference in March 2003. Until then, Psyonix worked to include functioning prototypes for all vehicles and multiplayer support. Impressed with this demo, Epic Games sought further talks but wanted to see how quickly the project could progress. Psyonix worked through three weeks of crunch and enlisted independent modders to create three maps for VehicleMOD . Hagewood showcased
3087-495: The team devised Track Addict , a vehicle platform game with time trial stages, partially inspired by the Tony Hawk's and SSX series of extreme sports video games. The studio pitched the game to various publishers and agreed with Microsoft to release the game on the company's Xbox platform. During the game's development, one person put a soccer ball into a level, which the team enjoyed so much that they decided to design
3150-753: The website for various countries and pan-regions. Initially, IGN began opening new offices outside the United States in order to support those regional websites, but later IGN began franchising its brand as a more cost-effective means of globalization, wherein it licensed various media publishers in many countries to use the IGN brand and manage regional websites on their own. Licensed regional publishers work on their own servers, albeit can link to IGN ' s HQ database, where they can import or translate articles, and use videos uploaded on IGN ' s servers that use IGN ' s own hosted video player. When visiting www.ign.com from an IGN -supported region,
3213-497: Was 'friends' with" and that she was an "equal participant" in "inappropriate flirtation". This incident was widely circulated across social media. In August 2018, the owner of YouTube channel Boomstick Gaming accused the IGN reviewer Filip Miucin of plagiarizing his video review of the game Dead Cells . On August 7, IGN stated that it had found "substantial similarities" between the reviews, apologized, and announced that it had dismissed Miucin. On August 10, IGN published
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#17330941401753276-470: Was also added besides the IGN logo. Shortly after the article went up IGN Israel made statements on social media condemning the article. The Palestinian flag was soon replaced with a Red Cross . On May 16, the article was deleted and a statement was made on the IGN Twitter account saying that it was wrong to only highlight one side of the conflict. A reposted version on South Africa-based IGN Africa
3339-439: Was also removed. On May 17, over 60 members of IGN ' s staff signed an open letter condemning the article's removal for going against the site's editorial freedom and policies for retracting or correcting articles, as well as the lack of communication with IGN staff. IGN reinstated the article on August 24 under a new headline alongside a statement of newly formalized editorial policies. Psyonix Psyonix LLC
3402-472: Was being acquired by IGN . IGN Entertainment acquired Gamer Network and its properties in May 2024 for an undisclosed sum. These included Eurogamer , Rock Paper Shotgun , VG247 and others. As a result, some layoffs were made due to redundancies. A member of the IGN staff writes a review for a game and gives it a score between 0.1 and 10.0, which is assigned by increments of 0.1 and determines how much
3465-478: Was founded by IGN in 2004. GameStats includes a "GPM" (Game Popularity Metric) rating system which incorporates an average press score and average gamer score, as well as the number of page hits for the game. However, the site is no longer being updated. The Xbox interest site, TeamXbox , and the PC game website VE3D were acquired in 2003. IGN Entertainment merged with GameSpy Industries in 2005. The merger also brought
3528-638: Was headquartered in the Marina Point Parkway office park in Brisbane, California , until it relocated to a smaller office building near AT&T Park in San Francisco on March 29, 2010. On May 25, 2011, IGN sold its Direct2Drive division to Gamefly for an undisclosed amount. In 2011, IGN Entertainment acquired its rival UGO Entertainment (owners of 1Up.com ) from Hearst Corporation . Ultimately, News Corp. planned to spin off IGN Entertainment as
3591-630: Was launched to mark IGN ' s 10th anniversary. To coincide with the release of Super Smash Bros. Brawl , IGN created the Super Smash Bros. World site. On the site, people can submit their user-created stages from the game and download ones made by other people. IGN subsequently launched a similar website called GTA 'Hood on April 29, 2008, for Grand Theft Auto IV . Along with its popular website content, IGN also publishes many different podcasts on both its website and on iTunes . Some of its podcasts include console-oriented shows like
3654-440: Was not as successful as anticipated but Hagewood held on to the game's concept and had a small team prototype a sequel while the rest of the company worked on further contract projects. This sequel was released as Rocket League in 2015 and became a commercial success. Epic Games acquired the studio in May 2019. Psyonix was founded by Dave Hagewood, a native of Charlotte, North Carolina . He had started programming in 1983, at
3717-416: Was ported to the PlayStation 2 after its release, Unreal Engine 2 was the first version to make multi-platform support an important focus. UE2 supported the PC, PlayStation 2, Xbox, and Gamecube. According to IGN , Epic's shift in focus to multi-platform was in anticipation of the larger shift from PC to console development that took place in later years within the video game industry. The engine integrated
3780-423: Was released for the PlayStation 3 in the same year. While Supersonic Acrobatic Rocket-Powered Battle-Cars broke even , it attracted fewer players than anticipated and did not bring about a significant profit, causing Psyonix to return to contract work. Still, Hagewood believed that the existing fanbase warranted Psyonix's next original game to be a sequel . Out of 50 employees, he kept a handful working on such
3843-524: Was restarted; however, none of the Dreamcast updates were posted on the main IGN webpage. In 2007, IGN launched its anime site. It provided features on anime and manga, including trailers and free episodes. It also included reviews of manga and anime from other sections of IGN , such as IGN Comics and IGN DVD . The anime channel was dropped after IGN redesigned the site. In 2008, the IGN Retro channel
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#17330941401753906-708: Was sold to publishing company Ziff Davis in February 2013. Created in September 1996 as the Imagine Games Network , the IGN content network was founded by publishing executive Jonathan Simpson-Bint and began as five individual websites within Imagine Media : N64.com (later renamed ign64.com ), PSXPower , Saturnworld , Next-Generation.com and Ultra Game Players Online . Imagine expanded on its owned-and-operated websites by creating an affiliate network that included
3969-485: Was under the impression that making games for a living was "an impossible dream". Still, in 2000, as the WebSite Machines team sought to transition to video game development, Hagewood established Psyonix with them. The company name was derived from his "fascination with the concept of intelligence and the innate powers of the human mind". Psyonix's first project was Proteus , a vehicular combat game . Unhappy with
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