The Second Generation is a collection of five novellas in the fantasy genre by Margaret Weis and Tracy Hickman . It is part of the Dragonlance series.
76-557: This book is in fact five novellas by Margaret Weis and Tracy Hickman. They relate the stories of the children of the Heroes of the Lance . The first, Kitiara's Son , relates the story of Steel Brightblade . The second, The Legacy , is about Palin Majere , Caramon Majere's son. The third, Wanna Bet? , is an adventure of Palin and his two brothers Tanin and Sturm. The fourth, Raistlin's Daughter , tells
152-514: A series of gaming modules , a series of novels , licensed products such as board games, and lead miniature figures. In 1984, TSR published the first Dragonlance game module, Dragons of Despair , and the first novel, Dragons of Autumn Twilight . The novel began the Chronicles trilogy, a core element of the Dragonlance world. While the authoring team of Tracy Hickman and Margaret Weis wrote
228-557: A bet with Gargath that Palin can throw his hammer into the air and it will never fall. The hammer strikes the Graygem and its magical powers return it to its forger, Reorx, and Reorx also reclaims the hammer. Everyone parts ways, and the Graygem is later seen in Dragons of Summer Flame . As well Reorx loses the Greygem in a bet, which was the reason he lost it in the first place. Raistlin's Daughter
304-723: A blue dragon, they go to Storm's Keep, the fortress of the Knights, and take Steel from it. They go into the High Clerist's Tower , a bastion of the Knights of Solamnia , to Sturm's tomb. There, the Starjewel, an elven relic of Sturm's, goes to Steel and the sword Brightblade is given to him. The body then disappears. They escape the Tower, but Steel decides to go back to the Keep to swear the oath. Steel then swears
380-483: A dragon egg, thereby creating a reptilian humanoid. Any dragon egg can be used to make a draconian, although the ones most commonly used are good dragon eggs because the evil kings want more evil dragons to hatch. Other gods of the setting include the gods of good Branchala, Habbakuk, Kiri-Jolith, Majere, and Mishakal; the gods of neutrality Chislev, Reorx, Shinare, Sirrion, and Zivilyn; and the gods of evil, Chemosh, Hiddukel, Morgion, Sargonnas, and Zeboim. The history of
456-461: A dragon. The Heroes of the Lance are the protagonists of the Chronicles trilogy, the first series of Dragonlance books. They were created by Weis and Hickman, then fleshed out as player characters in gaming sessions of Dungeons & Dragons at Hickman's apartment. One player at this initial gaming session was game designer Terry Phillips, who was playing as Raistlin . According to Hickman in
532-486: A myth of Raistlin Majere 's daughter. The fifth, The Sacrifice , is about Gilthas , Tanis Half-Elven 's son. Three of the novellas ( The Legacy , Wanna Bet? , and Raistlin's Daughter ) were first printed in the Dragonlance Tales trilogy. "The Second Generation" refers to the nature of the stories, being that they are the "Second Generation" of heroes, the children of the Heroes of the Lance . Kitiara's Son
608-402: A new adventure module and the start of a new novel trilogy. The fictional Dragonlance world of Krynn contains numerous characters , an extensive timeline, and a detailed geography. The history of Krynn consists of five ages. The novels and related game products are primarily set in the fourth age, The Age of Despair. Since the publication of Dragonlance: Fifth Age in 1996, the fifth age,
684-694: A new adventure module for the 5th Edition. On December 6, Wizards released the adventure book Dragonlance: Shadow of the Dragon Queen . The main storyline of the original Dragonlance series has been written by Margaret Weis and Tracy Hickman, with multiple books written by other authors, covering years between and sometimes during the main events. Eight video games are set in the Dragonlance world. They belong to six different genres and were released within five years, from 1988 to 1992. DL01 - Dragons of Despair and DL02 - Dragons of Flame (corresponding to
760-519: A series of twelve modules, each featuring a different dragon. TSR employee Harold Johnson suggested that Hickman should try to get additional support from other TSR staff members and, after a period of months, Hickman had the support of Jeff Grubb , Larry Elmore , Roger Moore , Doug Niles , Michael Williams , and others with whom they discussed ideas for the project. Meanwhile, Weis was editing and writing various Endless Quest books for TSR. The Dragonlance group decided that novels should accompany
836-449: A slight strategy angle, but D&D fans largely preferred the Pool of Radiance straight RPG approach. Pool of Radiance ' sales were triple that of Heroes of the Lance . According to GameSpy , although the game was a fairly decent side-scroller for its time, it was also known for it frustrating level of difficulty, and its inability to save the game. Jim Trunzo reviewed Heroes of
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#1732869253328912-582: A song called "Raistlin and the Rose" on their 1997 album Crimson Cosmos , while the German group Blind Guardian wrote "The Soulforged", another song inspired by Raistlin's story, which appeared on the band's 2002 album A Night at the Opera . Also Danish/American band Pyramaze recorded in their 2008 album Immortal song "Caramon's Poem". Another German metal band, Evertale, released The Chronicles Chapter I EP in 2008 and
988-471: A wizard and political unrest among the Elves, which threatens the possibility of hegemony. There's hardly any suspense since contrivances make it clear that the eventual victory will be by authorial fiat. Descriptions are repeated three or four times, often within paragraphs of each other--and little of it deserves close attention. For Dragon Lance game players, there is, of course, an appendix with game statistics and
1064-540: Is a shared universe created by Laura and Tracy Hickman , and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the Dungeons & Dragons role-playing game . The adventures during that game inspired
1140-467: Is a myth about the daughter of the mage, Raistlin. In it, Raistlin and Caramon are at an inn and an Irda woman, incredibly beautiful, is magically afflicted and cursed to make love to Raistlin. Raistlin is likewise afflicted, and he decides to leave into the snowy weather. While in a cave, the Irda comes to him and they make love, lifting the curse. She magically erases his memory afterwards. The Irda goes back to
1216-732: Is most notable about the series is that "what may at one time been considered disposable, escapist literature" found "unprecedented popularity" in the 1990s. All of the Dragonlance novels remained in print during the decade, turning Weis and Hickman into literary stars and boosting sales of their non- Dragonlance novels. Although the series was initially published in paperback, its success led to hardcover printings. The hardcover version of Dragons of Summer Flame had an "impressive" first printing of 200,000 books. Every Dragonlance novel by Weis and Hickman since 1995 has been released in hardcover, and some previous novels have been re-released in hardcover collector's editions. Dragonlance made TSR one of
1292-419: Is rebellious against his parents. He receives a letter from a Qualinesti Senator, Rashas, to meet him in an inn, and Gilthas runs off to do so. Tanis goes after him and discovers signs that make him believe that Gilthas was ambushed, though it is in fact not true. Dalamar appears to him and Tanis is knocked out. Gilthas's fate is revealed; he was met by Rashas, who rode a griffin, and taken to Qualinost, capital of
1368-461: Is set on the world of Krynn. The majority of the novels take place in the various regions of Ansalon , a small continent, though some have taken place on the continent of Taladas, located northeast of Ansalon. The world's major gods are the High God and his children: good Paladine, neutral Gilean, and evil Takhisis . The gods are opposed by Chaos, who seeks to destroy Krynn. Depending on the time period,
1444-404: Is the story of Steel Brightblade, the child of Kitiara uth Matar and Sturm Brightblade . It begins with a woman named Sara Dunstan, the adoptive mother of Steel, going to Caramon Majere and telling him the tale. He tells her how Kitiara, on her northern journey with Sturm, seduced him and became pregnant with his child. She then found herself with Sara, who cared for her during the pregnancy. When
1520-604: The SAGA System , with limited success, and that, combined with TSR's general financial troubles, put the setting's future in doubt. Wizards of the Coast bought the troubled TSR in 1997, and Weis and Hickman then proposed the War of Souls trilogy, which was published in 2000-2002. All three novels made the New York Times bestseller list , and the setting was commercially revitalized. By 1998,
1596-426: The 1988 Dragonlance series by DC Comics and TSR . More recently, Devil's Due Publishing and Wizards of the Coast have also produced a number of comic book series: The Legend of Huma (2003), Chronicles (2005) and Legends (2008). The Dragonlance world is described in dozens of books and novels. The setting contains numerous characters , an extensive timeline, and a detailed geography. Dragonlance
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#17328692533281672-640: The Abyss and rescues Raistlin, and then back in the world Raistlin tries to allow Takhisis into the world. Palin tries to close the Portal and Raistlin attacks him, though he in fact survives as it was all part of the Test. Having passed, Palin is allowed out. Raistlin stays in the room and, in a monologue, reveals that when Dalamar tried to summon his illusion Raistlin actually appeared, though not by Dalamar's power but by his own choice. Raistlin says he has paid his final debt and gives
1748-600: The Age of Mortals, has been used. The Heroes of the Lance , created by Weis and Hickman, are the popular protagonists of the Chronicles trilogy. Along with D&D 's world of the Forgotten Realms , Dragonlance is one of the most popular shared worlds in fiction. Hickman developed his world creation technique by writing and self-publishing with his wife Laura the adventure modules Rahasia (1979) and Pharaoh (1980), and writing TSR's Ravenloft module (1983). He
1824-533: The Coast for breaching a licensing deal with Weis and Hickman for a new Dragonlance novel trilogy. Boing Boing reported that "according to the lawsuit, Weis and Hickman agreed with Wizards of the Coast to produce the new novels in 2017, capping off the series and giving fans a final sendoff, but the company pulled the plug in August 2020". In December, Weis and Hickman filed to voluntarily dismiss without prejudice their lawsuit, and "the filing noted that Wizards of
1900-419: The Coast had not formally answered their lawsuit, nor had they filed for a summary judgement". Weis and Hickman's publishing agent affirmed a few weeks following this that a new trilogy of Dragonlance novels was in the works; the first of the new trilogy was released in August 2022. In December 2022, the first Dragonlance adventure module, titled Dragonlance: Shadow of the Dragon Queen , for 5th Edition
1976-470: The Coast licensed Sovereign Press to publish further Dragonlance game materials. This began with the newly revised Dragonlance Campaign Setting in 2003, which used the new Dungeons & Dragons 3rd Edition rules. In April 2007, Wizards of the Coast had not renewed Sovereign's license, and Dragonlance RPG game supplements and accessories were only released through the end of the year. In October 2020, Weis and Hickman filed suit against Wizards of
2052-506: The DOS version of the game a similarly positive review. Electronic Gaming Monthly columnist Seanbaby listed the NES version as the 2nd worst NES game, and as the 11th worst video game. Levi Buchanan, in a classic Dungeons & Dragons videogame retrospective for IGN , wrote that if the players don't plan well, they can lose a lot of heroes in a very short period of time. He added that this offered
2128-528: The Death Knight Lord Soth and Kitiara Uth Matar , the half-sister of Raistlin and Caramon, and leader of one of the Dragonarmies of Ansalon . According to Hickman, Lord Soth is the most unpredictable character to write about: "Every time that character made an appearance in one of our books he would try to run off with the story". The world of Dragonlance is set on the planet of Krynn, with most of
2204-596: The Fifth Age (the Age of Mortals). Dragonlances are weapons first created in the Third Dragon War, designed with the purpose of killing evil dragons , and are the only weapons with which mortals who cannot use magic can kill dragons. Dragonlances have this power because of the way in which they are created, which requires the use of "two god-blessed artifacts". Dragonlances are rare and not commonly traded. There are lesser dragonlances, which are made when only one of
2280-463: The Graygem. They get to an island and begin a journey to find it. Dougan makes a bet with a local chief for much of their possessions, and loses. They press on to the Castle, and inside find a group of adoring women. They pass these, and go on to find Lord Gargath, the possessor of the Graygem, who is constantly shapeshifting thanks to the chaotic magic of it. Dougan, who is revealed to be the god Reorx, makes
2356-663: The Heroes are the barbarians Goldmoon and Riverwind , elf Laurana Kanan , and humans Caramon Majere (Raistlin's brother) and Tika Waylan . Weis played Fizban the Fabulous. In the beginning, Margaret Weis had problems depicting Tanis Half-Elven in the novels. Tracy Hickman finally told her that "he's James T. Kirk of the Starship Enterprise ". After that explanation, Margaret had no more difficulty writing about Tanis. Other noteworthy antagonists, and sometimes protagonists, are
The Second Generation - Misplaced Pages Continue
2432-479: The Lance . DragonStrike is a 1990 combat flight simulation game whose plot begins halfway through the previous video game. The 1992 NES remake is a scrolling shooter that features an ending different from the one in the novels, but following and fixing a "bad ending" from DL14 - Dragons of Triumph . Neither game is based directly on any tabletop module. The Gold Box trilogy ( Champions of Krynn , Death Knights of Krynn , and The Dark Queen of Krynn ) are
2508-465: The Lance focuses on the journey of eight heroes through the ruined city of Xak Tsaroth, where they must face the ancient dragon Khisanth and retrieve the relic, the Disks of Mishakal. Heroes of the Lance is a side-scrolling action game. Even if it is a faithful representation of a portion of the novel Dragons of Autumn Twilight , it was a departure from the role-playing game module Dragons of Despair
2584-516: The Lance in White Wolf #16 (June/July, 1989), rating it a 4 out of 5 and stated that "Graphically, the product is inspirational, regardless of the machine on which it is being played. Full-figured characters and monsters and detailed backgrounds make the game a joy to look at as well as play." The storyline for this game continued in two subsequent video games, Dragons of Flame and Shadow Sorcerer . Irda (Dragonlance) Dragonlance
2660-571: The Last Home, and Sad Town), the High Clerist's Tower, Palanthas, Kendermore, Port Balifor (location of the Pig and Whistle Tavern), and the various Towers of High Sorcery. Like in many Dungeons & Dragons campaign settings, the fictional world of the Dragonlance campaign is shaped by the division by race, with white humans as the central focus, but also including elves, goblins, and many others. With
2736-451: The Staff of Magius to Palin, then goes back to his sleep. Palin is made a true mage, and leaves for home. Wanna Bet? is the story of Tanin, Sturm, and Palin Majere as they adventure to recover the Graygem of Gargath. They meet a dwarf named Dougan Redhammer, who they make a bet with that they can outdrink. They all get drunk and pass out, and awake on a gnome ship bound for the isle that holds
2812-620: The Third Dragon War, in the Age of Might, the Cataclysm obliterates the great empire of Istar and changes almost the entire surface of Krynn. A 300-year depression follows this event, in what is called the Age of Despair. This period also marks the War of the Lance . When Dragonlance was first introduced to Dungeons & Dragons , events such as the Lost Wars happened during The Age of Despair. Later Age of Mortals novels and game supplements took Krynn into
2888-487: The United States, Britain, and Australia. Not all critics have praised Dragonlance and its creators. According to author Stephen Hunt , Wendy Bradley of Interzone magazine does not think highly of their work. Hunt feels that it is unusual for authors to receive such loathing among "fantasy's literary mafia", saying that "behind every critic's scorn laden insult, there lays [ sic ] that unsaid thought at
2964-578: The War of the Lance. Both games can be played independently, but the adventure module includes rules for using the board game to resolve the military battles that occur in the narrative. TSR created Dragonlance as a campaign setting for the Advanced Dungeons & Dragons ( AD&D ) roleplaying game in 1982, publishing the first of a series of modules , Dragons of Despair , in March 1984. They published
3040-601: The action taking place on the continent of Ansalon. Some of the key countries and areas on Ansalon are the Plains of Dust, Solamnia with its great metropolis, Palanthas, the Blood Sea Isles, the Empire of Ergoth, Istar, and Sancrist, the elven kingdom of Silvanesti, as well as the dwarven realm of Thorbardin. Important cities and towns and other locations include Solace (location of the Inn of
3116-439: The artifacts is used to create them, and greater dragonlances, which are made when both artifacts are used to make them. Greater dragonlances are blessed with the power of Good, unlike lesser dragonlances. There are two sizes of dragonlance. The smaller footman's dragonlance is around eight feet long and functions as a polearm , while the larger mounted dragonlance is around sixteen feet long and most commonly used when mounted on
The Second Generation - Misplaced Pages Continue
3192-435: The authors. Weis and Hickman were feeling under-appreciated and, when TSR turned down their Darksword series of novels, they went to Bantam Books . Bantam made them an offer, which they accepted, and they stopped writing Dragonlance novels for TSR. They returned to write Dragons of Summer Flame for TSR in 1995, thinking it would be their final Dragonlance novel. At the time, Dragonlance gaming had been converted to
3268-478: The black robes to the party that night". In a "Traveling Road Show" put on to publicize the novels, the Heroes of the Lance were played by various people. Authors Gary and Janet Pack played the half-elf Tanis Half-Elven and the kender Tasslehoff Burrfoot , respectively. Author Douglas Niles played the dwarf Flint Fireforge . TSR employee Harold Johnson played the Solamnic knight Sturm Brightblade . The rest of
3344-490: The book itself is based on. The eight heroes from the Dragonlance series are assembled for the quest, but only one is visible on the screen at a time; when the on-screen hero dies, the next in line appears. Heroes of the Lance uses Dungeons & Dragons game statistics, with character statistics taken exactly from the rule books. Three characters have special abilities (healing magic, wizard magic, and trap removal), but
3420-452: The chance for a massive alliance as was planned, thanks to Rashas. Alhana's servant Samar comes to rescue them, but Rashas arrives in time to stop it. Samar is arrested, and Gilthas and Alhana are separated. Gilthas tells Rashas he will not swear the oath to become King, but Rashas threatens to kill Alhana if he doesn't; Gilthas agrees. Tanis and Dalamar, aided by magic, go to try to stop the coronation, and when Tanis commands Gilthas to take off
3496-447: The child was born, she kept him and Kitiara left. Sara and Steel moved to Palanthas, a large city, where it became apparent that Steel had a warrior spirit. He was contacted by Ariakan to join the Knights of Takhisis , and he accepted, going with Ariakan to train. She tells him that he will soon make the oath to become a Knight, and Caramon goes with her to help stop Steel. They go and get Tanis, an old friend of Caramon's, to help. Riding
3572-480: The elves. There, he is taken to a room where the elven Queen Alhana Starbreeze resides against her will. Rashas goes to make preparation for Gilthas's coronation, and Gilthas is forced to stay in the city. Dalamar reveals to Tanis that Gilthas is to be made king of the Qualinesti, and they begin to make plans. Gilthas is told he will be crowned the next day. Dalamar reveals to Tanis that what has transpired has destroyed
3648-517: The end: 'But I could have written that! ' " Visions of Wonder , edited by David G. Hartwell and Milton T. Wolf , and published by the Science Fiction Research Association , argues that Dragonlance is published under the "omnivore theory" of publishing. In this theory, the readership is made up of teenagers, and completely replaces itself every three to five years. This allows publishers to release subpar novels and still reach
3724-463: The events in the first novel, Dragons of Autumn Twilight ) were adapted into the video games Heroes of the Lance and Dragons of Flame , respectively. Instead of being role-playing video games, they are platform games using the Silver Box game engine . DL03 - Dragons of Hope and DL04 - Dragons of Desolation (corresponding to the events between the first and the second novel) were adapted into
3800-647: The evil chromatic and the good metallic dragons are rare or plentiful. Humans are Krynn's most common humanoid race, but elves , dwarves , kender , gnomes , and minotaurs occupy the world as well. Clerics derive magical powers from their gods, and wizards derive their power from the three moon gods, good Solinari, neutral Lunitari, and evil Nuitari. Hickman had previously served as a Mormon missionary in Java for two years, and uses Indonesian in Dragonlance spells. During Krynn's various wars, armies of draconians are used as troops. Draconians are created by corrupting
3876-403: The first Dragonlance game modules . Weis and Hickman felt this was constraining and made the novel feel too episodic, so they reversed the process for the next books and completed the novels before the related modules were written. Dragonlance received support products such as novels, calendars, computer games, and books of artwork. In the mid to late 1980s, a rift developed between TSR and
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#17328692533283952-528: The first Dragonlance book of the same name, was released direct-to-video . The animation was produced by Toonz Animation , and featured the voices of Lucy Lawless , Kiefer Sutherland , Michael Rosenbaum , and Michelle Trachtenberg . In late 2011, Holysoft Studios Ltd. released the first part of a German audio adaption of the Chronicles Trilogy, with subsequent releases of the later trilogies being announced. In comics , Krynn has been represented on
4028-503: The first world-spanning sourcebook, Dragonlance Adventures , in 1987. When AD&D was updated to the 2nd edition in 1989, the Dragonlance campaign setting was updated as well. However, in 1996, Dragonlance was converted to use the new SAGA System , which uses cards to determine the effects of actions, with the publication of the Dragonlance: Fifth Age roleplaying game. When the 3rd edition of Dungeons & Dragons
4104-456: The foreword to The Soulforge , "[we] were just settling in to the game when I turned to my good friend Terry Phillips and asked what his character was doing. Terry spoke...and the world of Krynn was forever changed. His rasping voice, his sarcasm and bitterness all masking an arrogance and power that never needed to be stated suddenly were real. Everyone in the room was both transfixed and terrified. To this day Margaret [Weis] swears that Terry wore
4180-472: The full album Of Dragons And Elves in 2013 - both releases were composed entirely of songs inspired by and relating to Dragonlance. Yet another German metal band, Pegasus, bases all its material on the Dragonlance mythos. A Russian concept album (2009-2010) and musical (premiered 2014) based on Raitslin's story, The Last Trial , was created by Anton Kruglov and Yelena Khanpira. In 2008, Dragonlance: Dragons of Autumn Twilight , an animated film based on
4256-409: The game modules; TSR reluctantly agreed and hired a writer. Hickman became the design coordinator for Project Overlord , the cover name for what would later be known as the Dragonlance saga. TSR decided to create a franchise, including modules, board games, lead figures, and - for the first time - novels. Weis had been hired as an editor; with Hickman, she began working with the author hired to write
4332-472: The inn and has the child, dying in the process. More Irda come and reclaim the child afterward. The Sacrifice is the story of Gilthas, the weak son of Tanis Half-Elven and Laurana . It begins with two elves meeting with Dalamar the Dark , a black-robed mage, gaining his help to trap Gilthas in Qualinesti that he might become a puppet ruler of the elves. The scene goes to Gilthas, the protected and weak youth, who
4408-476: The like". Heroes of the Lance Advanced Dungeons & Dragons: Heroes of the Lance is a video game released in 1988 for various home computer systems and consoles. The game is based on the first Dragonlance campaign module for the Dungeons & Dragons fantasy role-playing game , Dragons of Despair , and the first Dragonlance novel Dragons of Autumn Twilight . Heroes of
4484-668: The medallion that allows him to be King, Gilthas refuses and swears to become Speaker. Dalamar and Tanis rescue Alhana, and after Dalamar escapes the pair of them are exiled from Qualinesti. Tanis is sent to the border where he meets Dalamar and discovers Alhana has already gone on with Samar. Gilthas appears to say good-bye to his father, and after he does so returns to Qualinesti. Tanis and Dalamar then depart. A reviewer from Publishers Weekly commented that "poor grammar, weak imagery and rickety old plots dressed up as Matters of Import doom this series of novellas [...] Action focuses on uninspired tales of Caramon Majere's son Palin's quest to be
4560-409: The module Dragons of Despair and the novel Dragons of Autumn Twilight in March and November 1984, respectively. TSR had doubts about the finished novel's sales potential, and attempted to order thirty thousand copies, ultimately ordering the minimum print run of fifty thousand. The success of the novel prompted TSR to publish more copies to meet demand. The novel was written after the completion of
4636-463: The most successful publishers of science fiction and fantasy in the 1990s. By 2008, there were more than 190 novels in the Dragonlance franchise. Weis and Hickman's Dragonlance novels have made over twenty bestseller lists, with sales in excess of 22 million. The pair's novels have been translated into German , Japanese , Danish , Dutch , Finnish , Spanish , French , Italian , Hebrew , Portuguese , Greek and Turkish and have sold well in
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#17328692533284712-409: The novels. They weren't satisfied with the author, and decided they should be the ones to write the books. They collaborated over a weekend, writing the prologue for the first five chapters of the first novel, Dragons of Autumn Twilight , based on the module Dragons of Despair . TSR liked their treatment and gave them the assignment, firing the author. After two years of development, TSR released
4788-553: The oath and becomes a Knight of Takhisis. The Legacy relates the tale of Palin Majere, the son of Caramon and the nephew of Raistlin Majere, as he takes his Test of Magic. In the Tower of High Sorcery, the mages tell Caramon that they believe Raistlin intends to steal Palin's body to return to the world. Caramon and Palin go with Dalamar to the Tower of High Sorcery at Palanthas, where they go to laboratory where Raistlin had worked his magic. The door will not open for Dalamar, but Palin can go in. His Test begins. He believes he goes into
4864-569: The only role-playing video games based on Dragonlance. They tell an original story that begins shortly after the events in the 14 tabletop modules. Apart from those, the MUSH game DragonLance is based on Krynn during the final stage of the War of the Lance . The series has inspired mention in music as well, including " Wishmaster ", a song by Nightwish based partially on the master and apprentice relationship between Raistlin Majere and Dalamar . The Swedish metal band Lake of Tears also recorded
4940-484: The original Dragonlance trilogy had sold well over three million copies worldwide and spawned dozens of sequels. The central books of the Dragonlance series were written by the authoring team of Weis and Hickman, but many other writers have made contributions, including Richard A. Knaak , Douglas Niles , Roger E. Moore , Don Perrin , Jean Rabe , Paul B. Thompson , Tonya C. Cook , Michael Williams , Nancy Varian Berberick , and Chris Pierson . In 2001, Wizards of
5016-459: The other five merely act as "lives" for the player as in traditional action-platforming games. The eight heroes that make up the party are: Heroes of the Lance was based on the original Dragonlance novels written by Margaret Weis and Tracy Hickman . Heroes of the Lance was not part of the Gold Box series; the nickname for these other D&D titles were "Silver Box" games. The NES version
5092-489: The races. Dragonlance is one of the most popular shared worlds , worlds in which writers other than those that created them place adventures. The first Dragonlance trilogy, Chronicles , launched the Dungeons & Dragons line of novels, with many of its characters spun off into other novels. Along with Forgotten Realms , Dragonlance is TSR's most popular series of novels. According to The 1990s by Marc Oxoby, what
5168-558: The setting's central books, numerous other authors contributed novels, short stories and game supplements to the setting. Over 190 novels have used the Dragonlance setting; the Dragonlance campaign setting has also been used for multiple editions of Dungeons & Dragons and for the SAGA System . Following Wizards of the Coast 's acquisition of TSR in 1997, Wizards licensed Dragonlance to Margaret Weis's company Sovereign Press to produce game materials; this licensing agreement ran from 2001 to 2007. Dragonlance returned in 2022 with
5244-438: The species in many cases clearly assigned to "good" and "evil", some critics have suggested that the setting had the potential to raise racist expectations . The authors take an active stance against racist ideology and ensure that a "fascistic genocidal campaign to wipe-out species that are considered 'impure'" would have catastrophic consequences. In contrast, the authors emphasize the need for tolerance and cooperation between
5320-403: The video game Shadow Sorcerer . Released in 1991, this early real-time strategy game is a direct sequel to the first two games and a prequel to War of the Lance (1989). DL11 - Dragons of Glory is a self-contained tabletop strategy game (corresponding to the events in the background of the third novel, Dragons of Spring Dawning ) that was adapted into the turn-based strategy game War of
5396-445: The world of Krynn, and thus the settings for both the novels and gaming supplements, is roughly split into five separate ages. The first age is the time of creation, when the gods are born and Krynn is formed. The Age of Dreams, the second age, is marked by the rapid growth of the world's first great civilizations and the appearance of myriad new races. This era is also marked by three great wars between dragons and their minions. Following
5472-512: Was developed by Natsume . Heroes of the Lance was very successful for SSI, with 88,808 copies sold for computers in North America. After reviewing a pre-production copy of the DOS version of Heroes of the Lance , the magazine G.M. praised its graphics and "excellent" audio and said that "it would undoubtedly go straight to the top of the computer games charts and stay there for several months. Its THAT good". Computer Gaming World gave
5548-509: Was not supported during the 4th Edition era (2008-2013) of Dungeons & Dragons . In March 2022, Wizards released the PDF Heroes of Krynn which is part of the " Unearthed Arcana " public playtest series for the 5th Edition of Dungeons & Dragons . Polygon commented that this "all but confirmed" the return of the Dragonlance setting. The setting was revisited in December 2022 with
5624-450: Was released in 2000, Dragonlance was not initially updated for the new edition. In 2002, Margaret Weis's company Sovereign Press acquired the license to publish 3rd Edition Dragonlance material. The official update, Dragonlance Campaign Setting , was published in 2003 for the 3.5 Edition. Wizards of the Coast turned over all responsibility for maintaining the Dragonlance setting to Sovereign Press until 2007. The campaign setting
5700-415: Was released. The module is set during the War of the Lance; Wizards of the Coast has stated that the module does not require prior knowledge of the setting or the novels to play the module. An integrated board game, titled Dragonlance: Warriors of Krynn , was released in 2023, designed by Stephen Baker and Rob Daviau . Dragonlance: Warriors of Krynn is a wargame that focuses on military battles during
5776-545: Was unemployed in 1982, and TSR offered him a job based on his submission of several modules. That year, while driving from Utah to Wisconsin to start a job with TSR, Hickman and his wife created the Dragonlance universe concept. During the trip, Hickman and his wife discussed two ideas they had had for several years: an entire world used to support a storyline, and a world dominated by dragons. Their ideas were well received by TSR, whose marketing department felt they had enough dungeons, but not enough dragons . Hickman suggested
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