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Kirby: Planet Robobot

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An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time . The genre includes a large variety of sub-genres, such as fighting games , beat 'em ups , shooter games , rhythm games and platform games . Multiplayer online battle arena and some real-time strategy games are also considered action games.

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120-559: Kirby: Planet Robobot is a 2016 action - platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 3DS . It is the eleventh mainline installment in the Kirby series and the spiritual successor to Triple Deluxe . The story follows Kirby as he defends Planet Popstar from an alien corporation known as the Haltmann Works Company that wishes to mechanize

240-841: A first-person shooter might secretly enjoy that their character gets killed in the game, although their expressions might show the contrary. The game used in the study was James Bond 007: Nightfire . Shooter games have been around since the beginning of the video game industry . Notable examples of shooting arcade video games during the early-to-mid-1970s include Syzygy Engineering 's Computer Space (1971), Galaxy Game (1971), Tank (1974) by Kee Games , Gun Fight (1975) by Taito and Midway Manufacturing , and Midway's Sea Wolf (1976). In turn, early arcade shooter video games were inspired by early mainframe games such as Spacewar! (1962) as well as arcade electro-mechanical games such as Periscope (1965) and gun games . A major turning point for action video games came with

360-406: A game over when they run out of lives. Alternatively, the player gets to the end of the game by finishing a sequence of levels to complete a final goal, and see the credits . Some action games, such as early arcade games , are unbeatable and have an indefinite number of levels. The player's only goal is to get as far as they can, to maximize their score. The action genre includes any game where

480-417: A level , collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives , and the player receives

600-506: A massively parallel processing architecture, with 514 microprocessors , including 257 Zilog Z8001 control processors and 257 iAPX 86/20 floating-point processors . It was mainly used for rendering realistic 3D computer graphics . Fujitsu's VPP500 from 1992 is unusual since, to achieve higher speeds, its processors used GaAs , a material normally reserved for microwave applications due to its toxicity. Fujitsu 's Numerical Wind Tunnel supercomputer used 166 vector processors to gain

720-546: A brainwashed and mechanized Meta Knight renamed "Mecha Knight," and three imperfect clones of Dedede. After destroying the five bases and rendering the Access Ark immobile, Kirby infiltrates the Ark and confronts Haltmann after freeing Meta Knight from his brainwashing. Haltmann fires Susie for failing to stop Kirby. He then duels Kirby in his own power suit but is defeated. Enraged, Haltmann attempts to use Star Dream to destroy Kirby, but

840-408: A broad category of action games, referring to a variety of games that are driven by the physical actions of player characters . The term dates back to the golden age of arcade video games in the early 1980s, when the terms "action games" and "character games" began being used to distinguish a new emerging genre of character-driven action games from the space shoot 'em ups that had previously dominated

960-566: A desktop computer has performance in the range of hundreds of gigaFLOPS (10 ) to tens of teraFLOPS (10 ). Since November 2017, all of the world's fastest 500 supercomputers run on Linux -based operating systems. Additional research is being conducted in the United States, the European Union, Taiwan, Japan, and China to build faster, more powerful and technologically superior exascale supercomputers. Supercomputers play an important role in

1080-698: A different approach to game design at the time. According to Eugene Jarvis, American arcade developers focused mainly on space shooters during the late 1970s to early 1980s, greatly influenced by Japanese space shooters but taking the genre in a different direction from the "more deterministic, scripted, pattern-type" gameplay of Japanese games, towards a more "programmer-centric design culture, emphasizing algorithmic generation of backgrounds and enemy dispatch" and "an emphasis on random-event generation, particle-effect explosions and physics" as seen in arcade games such as his own Defender (1981) and Robotron: 2084 (1982) as well as Atari 's Asteroids (1979). In

1200-484: A dimensional portal and summons Galacta Knight . Before the fight starts, however, Galacta Knight destroys Star Dream. After he is defeated, he is sealed in his crystal once again. At the end of The True Arena , Star Dream is wounded by Galacta Knight and becomes Star Dream Soul OS. After disabling it with the Halberd, Kirby attempts to use his Robobot Armor to finish off Star Dream but is instead inhaled. Inside, Kirby finds

1320-412: A dominant genre in video arcades and on game consoles through to the present day. Space Invaders set the template for later games in the shooter subgenre, and it is considered one of the most influential games of all time. During the arcade golden age, from the late 1970s to early 1980s, a wide variety of new subgenres were created. The success of Space Invaders led to space shooters becoming

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1440-603: A follow-up on the Nintendo Switch in September 2019, titled Super Kirby Clash , using the Kirby Star Allies engine. It features online play, more quests, and more gear. Like its predecessor, it is free to download and play, but contains microtransactions to buy in-game currency. Kirby: Planet Robobot received "generally favorable" reviews, according to the review aggregation website Metacritic . GameSpot awarded

1560-399: A harder version of the main campaign, and The Arena , where players fight multiple boss characters with limited healing items. The game also features support for StreetPass and Miiverse . There is also a harder variant of The Arena known as The True Arena , which has players fight bosses from Meta Knightmare Returns as Kirby, and a new secret boss. One day, a massive spacecraft called

1680-453: A high performance I/O system to achieve high levels of performance. Since 1993, the fastest supercomputers have been ranked on the TOP500 list according to their LINPACK benchmark results. The list does not claim to be unbiased or definitive, but it is a widely cited current definition of the "fastest" supercomputer available at any given time. This is a list of the computers which appeared at

1800-659: A larger system such as a full Linux distribution on server and I/O nodes. While in a traditional multi-user computer system job scheduling is, in effect, a tasking problem for processing and peripheral resources, in a massively parallel system, the job management system needs to manage the allocation of both computational and communication resources, as well as gracefully deal with inevitable hardware failures when tens of thousands of processors are present. Although most modern supercomputers use Linux -based operating systems, each manufacturer has its own specific Linux distribution, and no industry standard exists, partly due to

1920-416: A limited range, but this attack is rare. Players may find a power-up within the game world that grants temporary or permanent improvements to their abilities. For example, the avatar may gain an increase in speed, more powerful attacks, or a temporary shield from attacks. Some action games even allow players to spend upgrade points on the power ups of their choice. In action games that involve navigating

2040-495: A lot of capacity but are not typically considered supercomputers, given that they do not solve a single very complex problem. In general, the speed of supercomputers is measured and benchmarked in FLOPS (floating-point operations per second), and not in terms of MIPS (million instructions per second), as is the case with general-purpose computers. These measurements are commonly used with an SI prefix such as tera- , combined into

2160-406: A more deterministic, scripted, pattern-type" of play. Terms such as "action games" or "character games" began being used to distinguish these new character-driven action games from the space shooters that had previously dominated the video game industry. The emphasis on character-driven gameplay in turn enabled a wider variety of subgenres. Namco 's hit maze game Pac-Man (1980) popularized

2280-508: A new life, the player resumes the game either from the same location they died, a checkpoint, or the start of the level. Upon starting a new life, the avatar is typically invincible for a few seconds to allow the player to re-orient themselves. Players may earn extra lives by reaching a certain score or by finding an in-game object. Arcade games still limit the number of player lives, while home video games have shifted increasingly to unlimited lives. Action games take place in either 2D or 3D from

2400-680: A plethora of shoot 'em up games taking place from a top-down or side-scrolling perspective. Space shooters were initially categorized as a separate genre from action games in the early 1980s, when the term was used to refer to character action games, up until character-driven shooters, particularly scrolling run-and-gun shooters, became popular by the late 1980s. The setting of shooter games often involves military conflicts, whether historical, such as World War II , contemporary, such as Middle East conflicts , or fictional, such as space warfare . Shooter games do not always involve military conflicts. Other settings include hunting games, or follow

2520-472: A processing power of over 166 petaFLOPS through over 762 thousand active Computers (Hosts) on the network. As of October 2016 , Great Internet Mersenne Prime Search 's (GIMPS) distributed Mersenne Prime search achieved about 0.313 PFLOPS through over 1.3 million computers. The PrimeNet server has supported GIMPS's grid computing approach, one of the earliest volunteer computing projects, since 1997. Quasi-opportunistic supercomputing

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2640-509: A rampage and damages the Halberd before Meta Knight ejects Kirby from the airship, who destroys Star Dream with a gigantic drill. Kirby's dying robot uses the last of its power to send him back to Popstar. Haltmann's machines magically erode, returning Popstar to its natural state. As Dedede awakens in the wreckage of his castle and Susie leaves the planet, quickly pursued by Meta Knight, Kirby rushes off on his next big quest after waving goodbye. In

2760-483: A single large problem in the shortest amount of time. Often a capability system is able to solve a problem of a size or complexity that no other computer can, e.g. a very complex weather simulation application. Capacity computing, in contrast, is typically thought of as using efficient cost-effective computing power to solve a few somewhat large problems or many small problems. Architectures that lend themselves to supporting many users for routine everyday tasks may have

2880-437: A space, players will encounter obstacles, traps, and enemies. Enemies typically follow fixed patterns and attack the player, although newer action games may make use of more complex artificial intelligence to pursue the player. Enemies sometimes appear in groups or waves, with enemies increasing in strength and number until the end of the level. Enemies may also appear out of thin air. This can involve an invisible spawn point, or

3000-568: A team led by Tom Kilburn . He designed the Atlas to have memory space for up to a million words of 48 bits, but because magnetic storage with such a capacity was unaffordable, the actual core memory of the Atlas was only 16,000 words, with a drum providing memory for a further 96,000 words. The Atlas Supervisor swapped data in the form of pages between the magnetic core and the drum. The Atlas operating system also introduced time-sharing to supercomputing, so that more than one program could be executed on

3120-430: A variety of perspectives. 2D action games typically use a side view or top-down view. The screen frequently scrolls as the player explores the level, although many games scroll through the level automatically to push the player forward. In 3D action games, the perspective is usually tied to the avatar from a first-person perspective or third-person perspective. However, some 3D games offer a context-sensitive perspective that

3240-451: A visible generator which can be destroyed by the player. These points may generate enemies indefinitely, or only up to a certain number. At the end of a level or group of themed levels, players often encounter a boss . This boss enemy will often resemble a larger or more difficult version of a regular enemy. A boss may require a special weapon or attack method, such as striking when the boss opens their mouth, or attacking particular part of

3360-733: A world. Each level involves a variety of challenges, whether dancing in a dance game or shooting things in a shooter, which the player must overcome to win the game. Older games force players to restart a level after dying, although action games evolved to offer saved games and checkpoints to allow the player to restart partway through a level. The obstacles and enemies in a level do not usually vary between play sessions, allowing players to learn by trial and error. However, levels sometimes add an element of randomness, such as an enemy that randomly appears or that takes an unpredictable path. Levels in an action game may be linear or nonlinear , and sometimes include shortcuts. For levels that require exploration,

3480-447: Is Team Kirby Clash Deluxe , which expands on the minigame's action role-playing elements with additional levels and features. It is free to download and play, though in-game currency can be bought through microtransactions. The second, released in July 2017, is Kirby's Blowout Blast , a 3D platformer based on the gameplay of Kirby 3D Rumble . Team Kirby Clash Deluxe would later receive

3600-503: Is a bare-metal compute model to execute code, but each user is given virtualized login node. POD computing nodes are connected via non-virtualized 10 Gbit/s Ethernet or QDR InfiniBand networks. User connectivity to the POD data center ranges from 50 Mbit/s to 1 Gbit/s. Citing Amazon's EC2 Elastic Compute Cloud, Penguin Computing argues that virtualization of compute nodes

3720-415: Is a form of distributed computing whereby the "super virtual computer" of many networked geographically disperse computers performs computing tasks that demand huge processing power. Quasi-opportunistic supercomputing aims to provide a higher quality of service than opportunistic grid computing by achieving more control over the assignment of tasks to distributed resources and the use of intelligence about

Kirby: Planet Robobot - Misplaced Pages Continue

3840-436: Is an action role-playing game in which up to four players choose a character class and work together to fight large bosses, earning experience along the way. Kirby 3D Rumble is a single-player game in which Kirby must travel along a 3D plane to inhale and shoot waves of enemies as quickly as possible. Clearing the main game unlocks two additional modes; Meta Knightmare Returns , in which players control Meta Knight through

3960-452: Is an accepted version of this page A supercomputer is a type of computer with a high level of performance as compared to a general-purpose computer. The performance of a supercomputer is commonly measured in floating-point operations per second ( FLOPS ) instead of million instructions per second (MIPS). Since 2022, supercomputers have existed which can perform over 10  FLOPS, so called exascale supercomputers . For comparison,

4080-461: Is an emerging direction, e.g. as in the Cyclops64 system. As the price, performance and energy efficiency of general-purpose graphics processing units (GPGPUs) have improved, a number of petaFLOPS supercomputers such as Tianhe-I and Nebulae have started to rely on them. However, other systems such as the K computer continue to use conventional processors such as SPARC -based designs and

4200-522: Is betrayed by Susie, who intends on selling the machine to other companies. However, Star Dream becomes self-aware, possesses Haltmann's body, and attacks Susie. Star Dream then announces that all organic life-forms are obstacles in Haltmann Works' business plan of prosperity , assimilates Haltmann, and embarks on a mission of intergalactic destruction. As Susie reawakens and, with a change of heart, implores Kirby to stop Star Dream, Meta Knight returns with

4320-443: Is controlled by an artificial intelligence camera. Most of what the player needs to know is contained within a single screen, although action games frequently make use of a heads-up display that display important information such as health or ammunition. Action games sometimes make use of maps which can be accessed during lulls in action, or a mini-map that is always visible. Action games tend to set simple goals, and reaching them

4440-737: Is converted into heat, requiring cooling. For example, Tianhe-1A consumes 4.04  megawatts (MW) of electricity. The cost to power and cool the system can be significant, e.g. 4 MW at $ 0.10/kWh is $ 400 an hour or about $ 3.5 million per year. Heat management is a major issue in complex electronic devices and affects powerful computer systems in various ways. The thermal design power and CPU power dissipation issues in supercomputing surpass those of traditional computer cooling technologies. The supercomputing awards for green computing reflect this issue. The packing of thousands of processors together inevitably generates significant amounts of heat density that need to be dealt with. The Cray-2

4560-409: Is not suitable for HPC. Penguin Computing has also criticized that HPC clouds may have allocated computing nodes to customers that are far apart, causing latency that impairs performance for some HPC applications. Supercomputers generally aim for the maximum in capability computing rather than capacity computing. Capability computing is typically thought of as using the maximum computing power to solve

4680-523: Is obvious. A common goal is to defeat the end-of-game boss. This is often presented in the form of a structured story, with a happy ending upon winning the game. In some games, the goal changes as the player reveals more of the story. Many action games keep track of the player's score. Points are awarded for completing certain challenges, or defeating certain enemies. Skillful play is often rewarded with point multipliers, such as in Pac-Man where each ghost that

4800-434: Is often under time pressure, and there is not enough time for complex strategic planning. In general, faster action games are more challenging. Action games may sometimes involve puzzle solving, but they are usually quite simple because the player is under immense time pressure. Players advance through an action game by completing a series of levels . Levels are often grouped by theme, with similar graphics and enemies called

4920-684: Is quite difficult to debug and test parallel programs. Special techniques need to be used for testing and debugging such applications. Opportunistic supercomputing is a form of networked grid computing whereby a "super virtual computer" of many loosely coupled volunteer computing machines performs very large computing tasks. Grid computing has been applied to a number of large-scale embarrassingly parallel problems that require supercomputing performance scales. However, basic grid and cloud computing approaches that rely on volunteer computing cannot handle traditional supercomputing tasks such as fluid dynamic simulations. The fastest grid computing system

Kirby: Planet Robobot - Misplaced Pages Continue

5040-428: Is the volunteer computing project Folding@home (F@h). As of April 2020 , F@h reported 2.5 exaFLOPS of x86 processing power. Of this, over 100 PFLOPS are contributed by clients running on various GPUs, and the rest from various CPU systems. The Berkeley Open Infrastructure for Network Computing (BOINC) platform hosts a number of volunteer computing projects. As of February 2017 , BOINC recorded

5160-594: The 20th Annual D.I.C.E. Awards , the Academy of Interactive Arts & Sciences nominated Kirby: Planet Robobot for " Handheld Game of the Year ". As of June 2016, it has sold 300,479 copies in Japan. By the end of March 2017, total sales reached 1.36 million copies. Action game In an action game, the player typically controls a character often in the form of a protagonist or avatar . This player character must navigate

5280-551: The Blue Gene system, IBM deliberately used low power processors to deal with heat density. The IBM Power 775 , released in 2011, has closely packed elements that require water cooling. The IBM Aquasar system uses hot water cooling to achieve energy efficiency, the water being used to heat buildings as well. The energy efficiency of computer systems is generally measured in terms of " FLOPS per watt ". In 2008, Roadrunner by IBM operated at 376  MFLOPS/W . In November 2010,

5400-732: The Blue Gene/Q reached 1,684 MFLOPS/W and in June 2011 the top two spots on the Green 500 list were occupied by Blue Gene machines in New York (one achieving 2097 MFLOPS/W) with the DEGIMA cluster in Nagasaki placing third with 1375 MFLOPS/W. Because copper wires can transfer energy into a supercomputer with much higher power densities than forced air or circulating refrigerants can remove waste heat ,

5520-610: The DES cipher . Throughout the decades, the management of heat density has remained a key issue for most centralized supercomputers. The large amount of heat generated by a system may also have other effects, e.g. reducing the lifetime of other system components. There have been diverse approaches to heat management, from pumping Fluorinert through the system, to a hybrid liquid-air cooling system or air cooling with normal air conditioning temperatures. A typical supercomputer consumes large amounts of electrical power, almost all of which

5640-459: The Goodyear MPP . But by the mid-1990s, general-purpose CPU performance had improved so much in that a supercomputer could be built using them as the individual processing units, instead of using custom chips. By the turn of the 21st century, designs featuring tens of thousands of commodity CPUs were the norm, with later machines adding graphic units to the mix. In 1998, David Bader developed

5760-519: The Nintendo eShop as standalone titles in April 2017 and July 2017, respectively. It received highly positive reviews, with praise going to the soundtrack, graphics, gameplay, and new features including the robobot armour and the armour's ability mechanic. However, similar to past entries, the game's low difficulty was criticized. Planet Robobot follows a similar gameplay style to the previous Nintendo 3DS title, Kirby: Triple Deluxe , taking advantage of

5880-480: The University of Rochester on college students showed that over a period of a month, performance in eye examinations improved by about 20% in those playing Unreal Tournament compared to those playing Tetris . Most arcade games are action games, because they can be difficult for unskilled players, and thus make more money quickly. Researchers from Helsinki School of Economics have shown that people playing

6000-459: The arcades in the late 1970s. Classic examples of character action games from the early 1980s include Frogger , maze games like Pac-Man , and platformers like Donkey Kong . Shooter games allow the player to take action at a distance using a ranged weapon, challenging them to aim with accuracy and speed. This subgenre includes first-person shooters , third-person shooters , light gun shooters , rail shooters , run and gun games and

6120-496: The first-person shooter (FPS) genre was popularized by Doom ; it is also considered, despite not using 3D polygons, a major leap forward for three-dimensional environments in action games. 3D polygon texture mapping appeared in action games around the mid-1990s, introduced to fighting games by Sega AM2's Virtua Fighter 2 (1994), to light gun shooters by Sega AM2's Virtua Cop in 1994, and to FPS games by Parallax Software 's Descent (1995). Supercomputer This

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6240-626: The grid computing approach, the processing power of many computers, organized as distributed, diverse administrative domains, is opportunistically used whenever a computer is available. In another approach, many processors are used in proximity to each other, e.g. in a computer cluster . In such a centralized massively parallel system the speed and flexibility of the interconnect becomes very important and modern supercomputers have used various approaches ranging from enhanced Infiniband systems to three-dimensional torus interconnects . The use of multi-core processors combined with centralization

6360-443: The high score . It also had a basic story with animated characters along with a "crescendo of action and climax" which laid the groundwork for later video games, according to Eugene Jarvis , who said many games "still rely on the multiple life , progressively difficult level paradigm" of Space Invaders . Following the mainstream success of Space Invaders , the industry came to be dominated by action games, which have remained

6480-519: The thermal design power of the supercomputer as a whole, the amount that the power and cooling infrastructure can handle, is somewhat more than the expected normal power consumption, but less than the theoretical peak power consumption of the electronic hardware. Since the end of the 20th century, supercomputer operating systems have undergone major transformations, based on the changes in supercomputer architecture . While early operating systems were custom tailored to each supercomputer to gain speed,

6600-430: The 1978 release of Taito's shoot 'em up game Space Invaders , which marked the beginning of the golden age of arcade video games . The game was designed by Tomohiro Nishikado , who drew inspiration from Atari 's Breakout (1976) and the science fiction genre. Nishikado added several interactive elements to Space Invaders that he found lacking in earlier video games, such as the ability for enemies to react to

6720-445: The 80 MHz Cray-1 in 1976, which became one of the most successful supercomputers in history. The Cray-2 was released in 1985. It had eight central processing units (CPUs), liquid cooling and the electronics coolant liquid Fluorinert was pumped through the supercomputer architecture . It reached 1.9  gigaFLOPS , making it the first supercomputer to break the gigaflop barrier. The only computer to seriously challenge

6840-422: The Access Ark suddenly conquers and mechanizes Kirby 's home, Planet Popstar. King Dedede and Meta Knight try to fight back, but Castle Dedede and Meta Knight's airship, the Halberd, are both easily destroyed by a single shot of the ship's laser defense systems. Kirby, who slept through the entire invasion, awakens to find his planet being stripped of its energy and sets off to make things right. Kirby destroys

6960-511: The Cray-1's performance in the 1970s was the ILLIAC IV . This machine was the first realized example of a true massively parallel computer, in which many processors worked together to solve different parts of a single larger problem. In contrast with the vector systems, which were designed to run a single stream of data as quickly as possible, in this concept, the computer instead feeds separate parts of

7080-511: The Cray. Another problem was that writing software for the system was difficult, and getting peak performance from it was a matter of serious effort. But the partial success of the ILLIAC IV was widely seen as pointing the way to the future of supercomputing. Cray argued against this, famously quipping that "If you were plowing a field, which would you rather use? Two strong oxen or 1024 chickens?" But by

7200-576: The Hypernova ability , though it was eventually replaced with the Robobot Armor in order to avoid retreading old ground. Susie was created by Akihiro Kanno, Shinya Kumazaki , Tsuyoshi Fujita, Etsuko Sato and Kenichiro Kita. According to Shinya Kumazaki, Susie's name comes from Sūji, a Japanese word for Digit. Dream Star was voiced by Shinya Kumazaki's pet cat, Tom and its weathercock was voiced by Hirokazu Ando 's pet chicken, Nago. Kirby: Planet Robobot

7320-572: The National Computational Science Alliance (NCSA) to ensure interoperability, as none of it had been run on Linux previously. Using the successful prototype design, he led the development of "RoadRunner," the first Linux supercomputer for open use by the national science and engineering community via the National Science Foundation's National Technology Grid. RoadRunner was put into production use in April 1999. At

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7440-601: The North American home video game market (after it had crashed in 1983 ). Alongside side-scrollers, rail shooters and light gun shooters also became popular during the mid-to-late 1980s. Popular examples include first-person light gun shooting gallery games such as Nintendo 's Duck Hunt (1984), pseudo-3D third-person rail shooters such as Sega's Space Harrier (1985) and After Burner (1987), and Taito's Operation Wolf (1987) which popularized military-themed first-person light gun rail shooters. A trend that

7560-424: The Robobot Armor can gain variations on these abilities by scanning enemies; this can then be used to attack enemies and solve puzzles. Hidden throughout each level are Code Cubes, which are needed to progress and unlock bonus levels, and collectible stickers which can be used to customise the Robobot Armor. Planet Robobot features two additional minigames: Team Kirby Clash and Kirby 3D Rumble . Team Kirby Clash

7680-454: The ability of the cooling systems to remove waste heat is a limiting factor. As of 2015 , many existing supercomputers have more infrastructure capacity than the actual peak demand of the machine – designers generally conservatively design the power and cooling infrastructure to handle more than the theoretical peak electrical power consumed by the supercomputer. Designs for future supercomputers are power-limited –

7800-541: The achievable throughput, derived from the LINPACK benchmarks and shown as "Rmax" in the TOP500 list. The LINPACK benchmark typically performs LU decomposition of a large matrix. The LINPACK performance gives some indication of performance for some real-world problems, but does not necessarily match the processing requirements of many other supercomputer workloads, which for example may require more memory bandwidth, or may require better integer computing performance, or may need

7920-424: The attention of high-performance computing (HPC) users and developers in recent years. Cloud computing attempts to provide HPC-as-a-service exactly like other forms of services available in the cloud such as software as a service , platform as a service , and infrastructure as a service . HPC users may benefit from the cloud in different angles such as scalability, resources being on-demand, fast, and inexpensive. On

8040-505: The availability and reliability of individual systems within the supercomputing network. However, quasi-opportunistic distributed execution of demanding parallel computing software in grids should be achieved through the implementation of grid-wise allocation agreements, co-allocation subsystems, communication topology-aware allocation mechanisms, fault tolerant message passing libraries and data pre-conditioning. Cloud computing with its recent and rapid expansions and development have grabbed

8160-474: The avatar eats will generate twice as many points as the last. Sometimes action games will offer bonus objects that increase the player's score. There is no penalty for failing to collect them, although these bonus objects may unlock hidden levels or special events. In many action games, achieving a high score is the only goal, and levels increase in difficulty until the player loses. Arcade games are more likely to be unbeatable, as they make their money by forcing

8280-445: The best player, paving the way for the competitive multiplayer and deathmatch modes found in modern action games. Inspired by Street Fighter II , along with the SNK fighting games Fatal Fury (1991) and Art of Fighting (1992), John Romero created the deathmatch mode in id Software 's Doom (1993), which popularized competitive multiplayer online games . In the 1990s, there

8400-401: The boss. In many action games, the avatar has a certain number of hit-markers or health, which are depleted by enemy attacks and other hazards. Sometimes health can be replenished by collecting an in-game object. When the player runs out of health, the player dies. The player's avatar is often given a small number of chances to retry after death, typically referred to as lives . Upon beginning

8520-419: The data to entirely different processors and then recombines the results. The ILLIAC's design was finalized in 1966 with 256 processors and offer speed up to 1 GFLOPS, compared to the 1970s Cray-1's peak of 250 MFLOPS. However, development problems led to only 64 processors being built, and the system could never operate more quickly than about 200 MFLOPS while being much larger and more complex than

8640-430: The decade, increasing amounts of parallelism were added, with one to four processors being typical. In the 1970s, vector processors operating on large arrays of data came to dominate. A notable example is the highly successful Cray-1 of 1976. Vector computers remained the dominant design into the 1990s. From then until today, massively parallel supercomputers with tens of thousands of off-the-shelf processors became

8760-500: The dominant genre in arcades for a few years, before a new genre of character-driven action games emerged in the early 1980s. The term "action games" began being used in the early 1980s, in reference to a new genre of character action games that emerged from Japanese arcade developers, drawing inspiration from manga and anime culture. According to Eugene Jarvis , these new character-driven Japanese action games emphasized "character development, hand-drawn animation and backgrounds, and

8880-631: The early 1980s, several teams were working on parallel designs with thousands of processors, notably the Connection Machine (CM) that developed from research at MIT . The CM-1 used as many as 65,536 simplified custom microprocessors connected together in a network to share data. Several updated versions followed; the CM-5 supercomputer is a massively parallel processing computer capable of many billions of arithmetic operations per second. In 1982, Osaka University 's LINKS-1 Computer Graphics System used

9000-552: The early moments of the universe, airplane and spacecraft aerodynamics , the detonation of nuclear weapons , and nuclear fusion ). They have been essential in the field of cryptanalysis . Supercomputers were introduced in the 1960s, and for several decades the fastest was made by Seymour Cray at Control Data Corporation (CDC), Cray Research and subsequent companies bearing his name or monogram. The first such machines were highly tuned conventional designs that ran more quickly than their more general-purpose contemporaries. Through

9120-408: The fact that the differences in hardware architectures require changes to optimize the operating system to each hardware design. The parallel architectures of supercomputers often dictate the use of special programming techniques to exploit their speed. Software tools for distributed processing include standard APIs such as MPI and PVM , VTL , and open source software such as Beowulf . In

9240-410: The field of computational science , and are used for a wide range of computationally intensive tasks in various fields, including quantum mechanics , weather forecasting , climate research , oil and gas exploration , molecular modeling (computing the structures and properties of chemical compounds, biological macromolecules , polymers, and crystals), and physical simulations (such as simulations of

9360-434: The final stage of the bonus mode Meta Knightmare Returns , Star Dream wakes up and appoints Meta Knight the new CEO of the Haltmann Works Company for defeating Haltmann. To prove Meta Knight's worth, Star Dream engages a special combat program that summons clones of Dark Matter (from Kirby's Dream Land 2 ) and Queen Sectonia (from Kirby: Triple Deluxe ) for him to fight. Once both clones are destroyed, Star Dream activates

9480-563: The first Linux supercomputer using commodity parts. While at the University of New Mexico, Bader sought to build a supercomputer running Linux using consumer off-the-shelf parts and a high-speed low-latency interconnection network. The prototype utilized an Alta Technologies "AltaCluster" of eight dual, 333 MHz, Intel Pentium II computers running a modified Linux kernel. Bader ported a significant amount of software to provide Linux support for necessary components as well as code from members of

9600-519: The first supercomputers was the IBM 7030 Stretch . The IBM 7030 was built by IBM for the Los Alamos National Laboratory , which then in 1955 had requested a computer 100 times faster than any existing computer. The IBM 7030 used transistors , magnetic core memory, pipelined instructions, prefetched data through a memory controller and included pioneering random access disk drives. The IBM 7030

9720-401: The five bases across the five corners of Planet Popstar that serve as the Access Ark's landing legs. In the midst of doing so, he acquires the Robobot Armor, a mysterious power suit that adapts to and enhances his powers of absorbing and copying abilities. Kirby also encounters an alien secretary of the Haltmann Works Company named Susie, who claims to be gathering endemic natural resources from

9840-493: The game an 8 out of 10, praising the gameplay, level design, characters, visuals, soundtrack, and extra modes, but criticized the "rarely challenging" difficulty. IGN 's Brendan Graeber rated the game an 8.0, praising its clever use of 3D-based puzzles in vibrant worlds, boss fights, the Robobot mech, and additional modes, but criticized the difficulty and invulnerably easy blocking. Thomas Whitehead of Nintendo Life really enjoyed

9960-487: The game's main story mode. Ollie Barder of Forbes gave it a positive review, comparing it to the mecha anime series Gurren Lagann . Destructoid 's Chris Carter gave it a 7 out of 10, stating, "While the robot motif comes in half-cocked, Planet Robobot is still a safe, serviceable Kirby game. After beating the story and reflecting on it, many elements felt like just going through the motions, but those motions haven't gotten stale yet after nearly 25 years." During

10080-517: The game's release date, and offer unique gameplay changes. The game was released in Japan on April 28, 2016, and in June 2016 worldwide. A demo for the game was released through the Nintendo eShop on July 21, 2016. Following the release of the original game, it was announced from an April 2017 Nintendo Direct that two minigames from Planet Robobot would be released as standalone titles in honor of Kirby's 25th anniversary. The first, released in April 2017,

10200-459: The genre of "character-led" action games. It was one of the first popular non-shooting action games, defining key elements of the genre such as "parallel visual processing" which requires simultaneously keeping track of multiple entities, including the player character, the character's location, the enemies, and the energizers. Other classic examples of character action games that followed include Nintendo 's Donkey Kong (1981), which established

10320-517: The heart of the Galactic Nova. As Kirby destroys each of the pillars surrounding the heart, Haltmann screams in agony as Star Dream deletes him from its systems. By the time Kirby destroys the last pillar, Haltmann has been completely erased and Star Dream fights Kirby directly. Once defeated, Star Dream disintegrates. Planet Robobot was conceived as more of a direct successor to Kirby: Triple Deluxe early in development. The game would have featured

10440-420: The level is completed with time remaining, this usually adds to the player's score. In most action games, the player controls a single avatar as the protagonist . The avatar has the ability to navigate and maneuver, and often collects or manipulates objects. They have a range of defenses and attacks, such as shooting or punching. Many action games make use of a powerful attack that destroys all enemies within

10560-547: The mid-1980s, side-scrolling character action games emerged, combining elements from earlier side-view, single-screen character action games, such as single-screen platformers, with the side-scrolling of space shooters. These new side-scrolling character-driven action games featured large character sprites in colorful, side-scrolling environments, with the core gameplay consisting of fighting large groups of weaker enemies using attacks/weapons such as punches, kicks, guns, swords, ninjutsu or magic. The most notable early example

10680-556: The most common scenario, environments such as PVM and MPI for loosely connected clusters and OpenMP for tightly coordinated shared memory machines are used. Significant effort is required to optimize an algorithm for the interconnect characteristics of the machine it will be run on; the aim is to prevent any of the CPUs from wasting time waiting on data from other nodes. GPGPUs have hundreds of processor cores and are programmed using programming models such as CUDA or OpenCL . Moreover, it

10800-441: The norm. The US has long been the leader in the supercomputer field, first through Cray's almost uninterrupted dominance of the field, and later through a variety of technology companies. Japan made major strides in the field in the 1980s and 90s, with China becoming increasingly active in the field. As of November 2024 , Lawrence Livermore National Laboratory's El Capitan is the world's fastest supercomputer. The US has five of

10920-607: The other hand, moving HPC applications have a set of challenges too. Good examples of such challenges are virtualization overhead in the cloud, multi-tenancy of resources, and network latency issues. Much research is currently being done to overcome these challenges and make HPC in the cloud a more realistic possibility. In 2016, Penguin Computing, Parallel Works, R-HPC, Amazon Web Services , Univa , Silicon Graphics International , Rescale , Sabalcore, and Gomput started to offer HPC cloud computing . The Penguin On Demand (POD) cloud

11040-453: The overall applicability of GPGPUs in general-purpose high-performance computing applications has been the subject of debate, in that while a GPGPU may be tuned to score well on specific benchmarks, its overall applicability to everyday algorithms may be limited unless significant effort is spent to tune the application to it. However, GPUs are gaining ground, and in 2012 the Jaguar supercomputer

11160-506: The overall performance of a computer system, yet the goal of the Linpack benchmark is to approximate how fast the computer solves numerical problems and it is widely used in the industry. The FLOPS measurement is either quoted based on the theoretical floating point performance of a processor (derived from manufacturer's processor specifications and shown as "Rpeak" in the TOP500 lists), which is generally unachievable when running real workloads, or

11280-536: The overheating problem was solved by introducing refrigeration to the supercomputer design. Thus, the CDC6600 became the fastest computer in the world. Given that the 6600 outperformed all the other contemporary computers by about 10 times, it was dubbed a supercomputer and defined the supercomputing market, when one hundred computers were sold at $ 8 million each. Cray left CDC in 1972 to form his own company, Cray Research . Four years after leaving CDC, Cray delivered

11400-429: The planet so that they can plunder its natural resources. New to the series in this game is Kirby's ability to utilize a mecha suit known as the Robobot Armor to solve puzzles and fight enemies. The game was released in Japan in April 2016 and worldwide in June 2016. Like Triple Deluxe , enhanced versions of the two minigames featured in the game, Team Kirby Clash Deluxe and Kirby's Blowout Blast , were released in

11520-407: The planet's ecosystems for her boss, President Max Profitt Haltmann, the president and CEO of the Haltmann Works Company, who has been following the business plans of a supercomputer named Star Dream. As Kirby fights back against the company's colonization, he also battles Clanky Woods (a cybernetic Whispy Woods ), a hologram defense system featuring some of his past enemies, Susie in her power suit,

11640-491: The platforming of Donkey Kong and Mario Bros. (1983) with side-scrolling elements from racing game Excitebike (1984) and beat 'em up Kung-Fu Master to create Super Mario Bros. (1985) for the Nintendo Entertainment System (NES). It went on to have a significant impact on the video game industry , establishing the conventions of the side-scrolling platformer sub-genre and helping to reinvigorate

11760-437: The player may need to search for a level exit that is hidden or guarded by enemies. Such levels can also contain secrets—hidden or hard-to-reach objects or places that contain something valuable. The prize can be a bonus (see below) or a non-standard exit that allows a player to access a hidden level, or jump ahead several levels. Action games sometimes offer a teleporter that will cause the player's avatar to re-appear elsewhere in

11880-403: The player overcomes challenges by physical means such as precise aim and quick response times. Action games can sometimes incorporate other challenges such as races, puzzles, or collecting objects, but they are not central to the genre. Players may encounter tactical and exploration challenges, but these games first-and-foremost require high reaction speed and good hand–eye coordination. The player

12000-523: The player to lose the game. Games sold at home are more likely to have discrete victory conditions, since a publisher wants the player to purchase another game when they are done. Action games contain several major subgenres. However, there are a number of action games that do not fit any particular subgenres, as well as other types of genres like adventure or strategy games that have action elements. Character action games , also called "character-driven" games, "character games" or just "action games", are

12120-407: The player's movement and fire back and a game over triggered by enemies killing the player, either by getting hit or enemies reaching the bottom of the screen, rather than a timer running out. In contrast to earlier arcade games which often had a timer, Space Invaders introduced the "concept of going round after round." It also gave the player multiple lives before the game ends, and saved

12240-550: The repaired Halberd and Kirby fuses it with his Robobot Armor to confront the supercomputer. Kirby fights and destroys Star Dream, but it revives and takes control of the Access Ark, transforming itself into a sentient, mechanical planet. As Kirby destroys its armor, the true identity of Star Dream and the Access Ark is revealed - a Galactic NOVA, one of the clockwork wish-granting comets used by Marx in Kirby Super Star . With Haltmann's consciousness fading, Star Dream goes on

12360-426: The same level. Levels often make use of locked doors that can only be opened with a specific key found elsewhere in the level. Action games sometimes make use of time restrictions to increase the challenge. However, game levels typically do not react to time passing, and day/night cycles are rare. When the timer expires, the player typically loses a life, although some games generate a difficult enemy or challenge. If

12480-605: The shorthand TFLOPS (10 FLOPS, pronounced teraflops ), or peta- , combined into the shorthand PFLOPS (10 FLOPS, pronounced petaflops .) Petascale supercomputers can process one quadrillion (10 ) (1000 trillion) FLOPS. Exascale is computing performance in the exaFLOPS (EFLOPS) range. An EFLOPS is one quintillion (10 ) FLOPS (one million TFLOPS). However, The performance of a supercomputer can be severely impacted by fluctuation brought on by elements like system load, network traffic, and concurrent processes, as mentioned by Brehm and Bruhwiler (2015). No single number can reflect

12600-539: The story of a criminal, as seen in the popular Grand Theft Auto franchise. Although shooting is almost always a form of violence, non-violent shooters exist as well, such as Splatoon which focuses on claiming more territory than the opposing team, by covering the playable environment with colored paint or ink. Hybrid action games are games that combine elements of action games with elements from other genres. Studies have shown that people can improve their eyesight by playing action video games. Tests by scientists at

12720-439: The supercomputer at any one time. Atlas was a joint venture between Ferranti and Manchester University and was designed to operate at processing speeds approaching one microsecond per instruction, about one million instructions per second. The CDC 6600 , designed by Seymour Cray , was finished in 1964 and marked the transition from germanium to silicon transistors. Silicon transistors could run more quickly and

12840-508: The system's 3D capabilities by allowing Kirby to move between multiple planes in stages. Like most games in the series, Kirby is able to inhale enemies and spit them out to attack other enemies or swallow them in order to absorb their powers. Additionally, players can gain abilities and items by scanning Amiibo figures. New to this game is a mech suit known as the Robobot Armor that Kirby can pilot, allowing him to destroy certain obstacles, lift heavy objects, and defeat large enemies. Like Kirby,

12960-441: The template for the platform game subgenre, as well as Konami 's Frogger (1981) and Universal Entertainment 's Lady Bug (1981). Martial arts action games eventually emerged in the mid-1980s, with Data East 's Karate Champ (1984) establishing the one-on-one fighting game subgenre. While Japanese developers were creating a character-driven action game genre in the early 1980s, American developers largely adopted

13080-444: The time of its deployment, it was considered one of the 100 fastest supercomputers in the world. Though Linux-based clusters using consumer-grade parts, such as Beowulf , existed prior to the development of Bader's prototype and RoadRunner, they lacked the scalability, bandwidth, and parallel computing capabilities to be considered "true" supercomputers. Systems with a massive number of processors generally take one of two paths. In

13200-583: The top 10; Japan, Finland, Switzerland, Italy and Spain have one each. In June 2018, all combined supercomputers on the TOP500 list broke the 1 exaFLOPS mark. In 1960, UNIVAC built the Livermore Atomic Research Computer (LARC), today considered among the first supercomputers, for the US Navy Research and Development Center. It still used high-speed drum memory , rather than the newly emerging disk drive technology. Also, among

13320-406: The top spot in 1994 with a peak speed of 1.7  gigaFLOPS (GFLOPS) per processor. The Hitachi SR2201 obtained a peak performance of 600 GFLOPS in 1996 by using 2048 processors connected via a fast three-dimensional crossbar network. The Intel Paragon could have 1000 to 4000 Intel i860 processors in various configurations and was ranked the fastest in the world in 1993. The Paragon

13440-422: The trend has been to move away from in-house operating systems to the adaptation of generic software such as Linux . Since modern massively parallel supercomputers typically separate computations from other services by using multiple types of nodes , they usually run different operating systems on different nodes, e.g. using a small and efficient lightweight kernel such as CNK or CNL on compute nodes, but

13560-681: Was Irem 's Kung-Fu Master (1984), the first beat 'em up and the most influential side-scrolling martial arts action game. It was based upon two Hong Kong martial arts films, Bruce Lee 's Game of Death (1973) and Jackie Chan 's Wheels on Meals (1984), This side-scrolling arcade action format became popular during the mid-to-late 1980s, with examples including ninja action games such as Taito's The Legend of Kage (1985) and Sega 's Shinobi (1987), run and gun video games such as Namco 's Rolling Thunder (1986), and beat 'em ups such as Technōs Japan 's Renegade (1986) and Double Dragon (1987). Shigeru Miyamoto combined

13680-502: Was liquid cooled , and used a Fluorinert "cooling waterfall" which was forced through the modules under pressure. However, the submerged liquid cooling approach was not practical for the multi-cabinet systems based on off-the-shelf processors, and in System X a special cooling system that combined air conditioning with liquid cooling was developed in conjunction with the Liebert company . In

13800-606: Was a MIMD machine which connected processors via a high speed two-dimensional mesh, allowing processes to execute on separate nodes, communicating via the Message Passing Interface . Software development remained a problem, but the CM series sparked off considerable research into this issue. Similar designs using custom hardware were made by many companies, including the Evans & Sutherland ES-1 , MasPar , nCUBE , Intel iPSC and

13920-760: Was a "3D Revolution" where action games made the transition from 2D and pseudo-3D graphics to real-time 3D polygon graphics . 3D arcade system boards that were originally designed for 3D racing games during the late 1980s to early 1990s, such as the Namco System 21 , Sega Model 1 and Sega Model 2 , were used to produce 3D arcade action games in the early 1990s, including 3D rail shooters such as Namco 's Galaxian 3 (1990) and Solvalou (1991), 3D fighting games such as Sega AM2 's Virtua Fighter (1993) and Namco's Tekken (1994), and 3D light gun shooters such as Sega AM2's Virtua Cop (1994) and Namco's Time Crisis (1995). On personal computers ,

14040-605: Was completed in 1961 and despite not meeting the challenge of a hundredfold increase in performance, it was purchased by the Los Alamos National Laboratory. Customers in England and France also bought the computer, and it became the basis for the IBM 7950 Harvest , a supercomputer built for cryptanalysis . The third pioneering supercomputer project in the early 1960s was the Atlas at the University of Manchester , built by

14160-452: Was originally going to be titled Kirby Triple Deluxe 2 , Kirby: HAGANE Kirby: Robot Planet and Roborobo Planet . This is the last Kirby game Satoru Iwata produced, as he died of bile duct cancer on July 11, 2015, nine months before the game was released. The game was unveiled at a Nintendo Direct on March 3, 2016. A set of Kirby themed amiibo (consisting of Kirby, King Dedede, Meta Knight, and Waddle Dee) has been released with

14280-517: Was popularized for action games in the early 1990s was competitive multiplayer , including what would later be known as esports tournaments. The arcade fighting game Street Fighter II (1991) by Capcom popularized the concept of direct, tournament-level competition between two players. Previously, action games most often relied on high scores to determine the best player, but this changed with Street Fighter II , where players would instead challenge each other directly, "face-to-face," to determine

14400-771: Was transformed into Titan by retrofitting CPUs with GPUs. High-performance computers have an expected life cycle of about three years before requiring an upgrade. The Gyoukou supercomputer is unique in that it uses both a massively parallel design and liquid immersion cooling . A number of special-purpose systems have been designed, dedicated to a single problem. This allows the use of specially programmed FPGA chips or even custom ASICs , allowing better price/performance ratios by sacrificing generality. Examples of special-purpose supercomputers include Belle , Deep Blue , and Hydra for playing chess , Gravity Pipe for astrophysics, MDGRAPE-3 for protein structure prediction and molecular dynamics, and Deep Crack for breaking

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