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Sega Sammy Holdings

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Guilty Gear is a series of fighting games by Arc System Works , created and designed by artist Daisuke Ishiwatari . The first game was published in 1998, and has spawned several sequels. It has also adapted to other media such as manga and drama CD . Guilty Gear has generally received praise from video game reviewers for its highly technical gameplay, graphics , soundtrack, and for its characters. Another fighting game franchise by Arc System Works, BlazBlue , is considered a spiritual successor of the series.

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55-662: Sega Sammy Holdings Inc. (also known as the Sega Sammy Group or simply as Sega Sammy ) is a Japanese global holding company and conglomerate formed from the merger of Sega and Sammy Corporation in 2004. Both companies are involved in the amusement industry (Sega with arcade and home video games , Sammy with pachinko machines). Sega was founded on June 3, 1960, by American businessman Martin Bromley. The company started to distribute slot machines to U.S. bases in Japan. During

110-591: A Tokyo Classic match on September 26, 2021, between Verdy and crosstown rival FC Machida Zelvia . Sega Sammy Holdings announced in April that they have made a €706 million ($ 776 million USD) offer to acquire Rovio Entertainment . Rovio rejected an earlier acquisition bid from Israeli mobile company Playtika for $ 800 million. The deal closed on 17 August 2023, making the latter company a wholly owned subsidiary of Sega. In November 2023, Sega Sammy Creation announced that it would acquire sports betting company, GAN Limited, for

165-423: A gear, decides to make up for his own actions through fighting them whilst keeping his own identity a secret. However, his own reluctance to help others, as well as his selfish actions, often attracts the attention of Ky Kiske, his own rival and former comrade, who tries to get into fights with him whenever annoyed. Throughout the story, Sol enacts his own vengeance upon That Man, who is mainly the cause behind most of

220-437: A new company and keeps majority shares with itself, and invites other companies to buy minority shares, it is called a parent company. A parent company could simply be a company that wholly owns another company, which is then known as a " wholly owned subsidiary ". Guilty Gear The story is set in a world where magic has replaced almost every aspect of modern-day technology. But through its dire consequences leading up to

275-513: A parent company material influence if they are the largest individual shareholder or if they are placed in control of the running of the operation by non-operational shareholders.) In the United Kingdom, the term holding company is defined by the Companies Act 2006 at section 1159. It defines a holding company as a company that holds a majority of the voting rights in another company, or

330-399: A shadow-like symbiotic creature named Eddie that is able to detach itself and be controlled separately for a period of time, allowing complex tandem attacks between the two. Venom can set out weaponized billiard balls on screen that can be projected in various directions depending on how the player strikes them with certain attacks. Johnny carries a limited set of coins that can be thrown at

385-624: Is a member of another company and has the right to appoint or remove a majority of its board of directors, or is a member of another company and controls alone, pursuant to an agreement with other members, a majority of the voting rights in that company. After the financial crisis of 2007–2008 , many U.S. investment banks converted to holding companies. According to the Federal Financial Institutions Examination Council 's website, JPMorgan Chase , Bank of America , Citigroup , Wells Fargo , and Goldman Sachs were

440-408: Is considered by several sources to be the greatest 2D fighting game. GameSpot said that " Guilty Gear is one of the few non- Capcom or SNK 2D fighters to make any sort of impact on the genre", while Eurogamer stated: "If 2D beat-em-ups are moving toward extinction, they really are ending on a high note with stuff like this." Its sequels were also well received. GameSpy said " Guilty Gear X

495-471: Is defined by Part 1, Section 5, Subsection 1 of the Companies Act, which states: 5.—(1) For the purposes of this Act, a corporation shall, subject to subsection (3), be deemed to be a subsidiary of another corporation, if — In the United Kingdom, is generally held that an organisation holding a 'controlling stake' in a company (a holding of over 51% of the stock) is in effect the de facto parent company of

550-442: Is hands-down the best 2D fighting game to date", and Guilty Gear X2 was described by About.com as "easily the best 2D fighter to come around in a long time." In 2012, Complex ranked Guilty Gear at number 47 on the list of the best video game franchises, commenting: "Where other fighters were moving toward realism and more down to Earth physics and combos, Guilty Gear was content to turn those notions on their head, paving

605-461: Is holding a controlling interest in the securities of other companies. A holding company usually does not produce goods or services itself. Its purpose is to own stock of other companies to form a corporate group . In some jurisdictions around the world, holding companies are called parent companies , which, besides holding stock in other companies, can conduct trade and other business activities themselves. Holding companies reduce risk for

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660-532: The Guilty Gear video game series, other products were also released. Two novelizations of Guilty Gear X were written by Norimitsu Kaihō , illustrated by Daisuke Ishiwatari, and published by Enterbrain : Lightning the Argent , and The Butterfly and Her Gale , on January 20, 2001 and on August 24, 2002. A manga titled Guilty Gear Xtra , a collaboration among Daisuke Ishiwatari, Norimitsu Kaihō, and Akihito Sumii,

715-484: The Sega Saturn , a 32-bit home video game platform. In 1995, Sega launched Print Club Arcades in partnership with Atlus . In 1996, Sega released Sakura Wars , a Japan exclusive sim-based Strategy RPG that became a cultural phenomenon within Japan, spawning a multi-media franchise. In 1997, Sega attempted to merge with toy manufacturer Bandai with Sega as the surviving entity (which would be named Sega Bandai following

770-476: The broadcast licenses to reflect this, resulting in stations that are (for example) still licensed to Jacor and Citicasters , effectively making them such as subsidiary companies of their owner iHeartMedia . This is sometimes done on a per- market basis. For example, in Atlanta both WNNX and later WWWQ are licensed to "WNNX LiCo, Inc." (LiCo meaning "license company"), both owned by Susquehanna Radio (which

825-442: The shareholders , and can permit the ownership and control of a number of different companies. The New York Times uses the term parent holding company . Holding companies can be subsidiaries in a tiered structure . Holding companies are also created to hold assets such as intellectual property or trade secrets , that are protected from the operating company. That creates a smaller risk when it comes to litigation . In

880-489: The 1960s, Service Games was renamed to Sega Enterprises Ltd. Sega Enterprises sold their first product, the electro-mechanical game called Periscope which became a worldwide hit. In 1969, Sega Enterprises was acquired by U.S. conglomerate Gulf and Western Industries (which also owned the famed movie studio Paramount Pictures around this time). In 1983, Sega launched the Sega Computer Videogame SG-1000 ,

935-487: The 2010s, leading to the "Group Structure Reform" in 2015. Casinos, resorts and digital games became the biggest financial incentives. Arcade sales and packaged games from Sega has softened, while growth in pachinko sales is not anticipated. By this point, Sega Sammy restructured into three business units: Entertainment Contents (which compromises of the company's video game, animation, amusement and toy companies, all under Sega Holdings), Pachinko & Pachislot (compromising of

990-478: The Hedgehog as a competitor mascot to represent Sega against Nintendo's Mario , and with 15 million copies sold, Sonic the Hedgehog spawned multiple sequels over the years and became Sega's flagship franchise. In 1992, Sega released Virtua Racing in order to utilise polygonal 3D-graphics engines, and in 1993, Sega released Virtua Fighter , the world's first polygonal 3D fighting game. In 1994, Sega launched

1045-553: The PC version of Them's Fightin' Herds for players that also own Guilty Gear Xrd Rev 2 . An anime series, Guilty Gear Strive: Dual Rulers , was announced in June 2024, and is scheduled to premiere in 2025. Its story will continue the events of Guilty Gear Strive . The Guilty Gear series is considered a cult classic among video game fans . The series has often been remarked upon for its visual elements, fighting engine, soundtrack, and

1100-463: The Sega Sammy Group's entertainment contents business. These are the companies and subsidiaries affiliated with Sega Sammy Group's pachislot and pachinko machine business. These are companies charged with operating the Sega Sammy Group's resorts and casinos, including the development and sale of casino machines. Holding company A holding company is a company whose primary business

1155-502: The United States, 80% of stock, in voting and value, must be owned before tax consolidation benefits such as tax-free dividends can be claimed. That is, if Company A owns 80% or more of the stock of Company B, Company A will not pay taxes on dividends paid by Company B to its stockholders, as the payment of dividends from B to A is essentially transferring cash within a single enterprise. Any other shareholders of Company B will pay

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1210-407: The arcade machine manufacturing business. On January 29, 2021, Sega Sammy announced that it would restructure and split its corporate functions for their businesses which occurred at the beginning of the 2022 fiscal year. That same year, it was announced that Sega Sammy would be a kit sponsor for J2 League club Tokyo Verdy , and their women's team, Nippon TV Tokyo Verdy Beleza , and also sponsored

1265-406: The case of timed matches, the player with the most remaining life when time runs out is the victor of that round. The series' emphasis on speed and technicality and introduction of unique movement options such as an "air dash" would ultimately become the foundation for the "anime" subgenre of fighting games. Guilty Gear Isuka prominently allowed up to four simultaneous players in battle, as well as

1320-517: The company into a consolidated subsidiary. Sega Sammy previously held a minority stake in TMS, which was inherited from Sega. In 2006, Sega Europe purchased Sports Interactive . On December 22, 2010, Sega Sammy Holdings acquired the remaining outstanding shares of TMS Entertainment, Sammy NetWorks, and Sega Toys, thus making all three companies, wholly owned subsidiaries of Sega Sammy Holdings. In April 2017, Marza Animation Planet , Sega's CGI animation studio,

1375-474: The company's gambling business, under Sammy) and Resort (compromising of the company's resort and casino assets). On November 4, 2020, it was announced that Sega Sammy would sell 85.1% of Sega Entertainment, its arcade operating business, to Genda Inc., an amusement equipment rental business, due to the effects of the COVID-19 pandemic on its arcade and amusement facilities businesses. Sega will still be involved in

1430-502: The creation of a race of magic-infused creatures known as "Gears", the world has nearly become a post-apocalyptic environment due to Crusades’ effects on the world. But even though the world is still recovering, much work is still needed to be done and the mysteries behind the creation of the gears have yet to be resolved. The story mostly focuses on Sol Badguy, a brash bounty hunter and die hard Queen enthusiast who, feeling guilty of his past creations which in turn, results in him becoming

1485-539: The expense of the Tension Gauge. Guilty Gear X and later titles introduced more advanced techniques involving the Tension Gauge, such as the "Roman Cancel", allowing players to immediately stop the remaining animation of an attack, and "Dead Angle Attacks", counterattacks performed while a player is guarding. The Tension Gauge is also tied in with the usage of "instant kill" techniques, which are high-risk attacks that are difficult to connect but instantly inflict death on

1540-431: The firm, having overriding material influence over the held company's operations, even if no formal full takeover has been enacted. Once a full takeover or purchase is enacted, the held company is seen to have ceased to operate as an independent entity but to have become a tending subsidiary of the purchasing company, which, in turn, becomes the parent company of the subsidiary. (A holding below 50% could be sufficient to give

1595-500: The first 8-bit video game platform. In 1986, a management buyout, led by Computer Service acquired Sega Enterprises through capital participation. Sega Europe Ltd. was established in Europe, and in 1985, Sega Enterprises, Inc. was established in the United States. These regional subsidiaries served as a marketing base for amusement arcade machines. During 1985, Sega released Hang-On , the world's first force feedback game. Sega Enterprises

1650-458: The first body) is a subsidiary of another body corporate if, and only if: Toronto-based lawyer Michael Finley has stated, "The emerging trend that has seen international plaintiffs permitted to proceed with claims against Canadian parent companies for the allegedly wrongful activity of their foreign subsidiaries means that the corporate veil is no longer a silver bullet to the heart of a plaintiff's case." The parent subsidiary company relationship

1705-599: The first place. A recurring theme throughout the franchise is redemption, with many of the character’s story arcs revolve around attempting to clear their name and is also presented as a religious motif mainly related to Christianity. Other recurring themes reflect upon real world issues, such as the destructive consequences of wars, racial prejudice, and the dangers of unchecked scientific progress. Guilty Gear consists primarily of one-on-one competitive battles. Players are tasked with depleting their opponent's life gauge by utilizing attacks unique to each playable character. In

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1760-605: The five largest bank holding companies in the finance sector, as of December 2013 , based on total assets. The Public Utility Holding Company Act of 1935 caused many energy companies to divest their subsidiary businesses. Between 1938 and 1958 the number of holding companies declined from 216 to 18. An energy law passed in 2005 removed the 1935 requirements, and has led to mergers and holding company formation among power marketing and power brokering companies. In US broadcasting , many major media conglomerates have purchased smaller broadcasters outright, but have not changed

1815-455: The following requirements are met: A parent company is a company that owns enough voting power in another firm (or subsidiary ) to control management and operations by influencing or electing its board of directors . The definition of a parent company differs from jurisdiction to jurisdiction, with the definition normally being defined by way of laws dealing with companies in that jurisdiction. When an existing company establishes

1870-650: The merger happened due to the companies facing financial difficulties. According to chairman Hajime Satomi, Sega had been in the red for nearly 10 years and lacked a clear financial base. Sammy, on the other hand, feared stagnation and overreliance of its highly profitable pachislot and pachinko machine business, and wanted to diversify its business in new fields, using Sega's broader range of involvement in different entertainment fields. In 2005, Sega Europe acquired British studio The Creative Assembly . That same year, Sega Sammy acquired 50.2% voting shares of animation studio and entertainment company TMS Entertainment , converting

1925-572: The merger), but the deal eventually fell through. In 1998, Sega launched the Sega Dreamcast . In 2000, Sega Enterprises changed their name to Sega Corporation. During this year, Sega released Phantasy Star Online , the first networked role-playing game (RPG) for home video game platforms. In 2001, Sega discontinued the Dreamcast and withdrew from the console hardware industry to become a third-party video game developer and publisher. Sammy Corporation

1980-422: The new company. However, this deal ultimately fell apart. In the year following, Sammy purchased 22.4% of Sega, forced out several Sega executives, and installed Satomi as chairman. By May 2004, the two companies announced a new merger, though this was essentially a takeover of Sega by Sammy. Sega president Hisao Oguchi was named vice president of the new company. According to the first Sega Sammy Annual Report ,

2035-424: The opponent regardless of the amount of life remaining. In Guilty Gear , these attacks ended the entire match if they successfully hit the opponent, but this was toned down in later games by ending the round instead. Failing to connect with the technique penalizes the user by removing the Tension Gauge and its related uses for the rest of the round. Guilty Gear X2 introduced a "Burst Gauge" that slowly fills during

2090-592: The opponent. Though the coins themselves deal little damage, each successive hit strengthens his "Mist Finer" technique to incredibly powerful levels. ^a Playable in the Slash update onward, Guilty Gear XX Slash . ^b Only playable in the PlayStation 2 version. ^c Only in Guilty Gear Petit 2 . ^d Only in the update version, Guilty Gear X Plus . ^e Only playable in

2145-511: The option to divide the characters into teams. It also eschewed the typical multiple-round format in favor of each player having a limited stock of "souls". Depleting a player's life gauge decreased their stock of souls and temporarily incapacitated them, and each remaining soul allowed a player to return to battle with a full life gauge. They would be defeated for the rest of the match if their life gauge and souls were both exhausted. These features have not returned for subsequent games. Each game in

2200-732: The price of $ 1.97 per share pending regulatory approval. In January 2024, Sega Sammy announced that it would transfer the Amusement Machine business of Sega to Sega Toys , while also changing the name of Sega Toys to Sega Fave Corporation, which is scheduled to take effect during April of 2024. In order for the company to focus more on its core businesses, the company's board has elected that it would sell Phoenix Segaia Resort to Fortress Investment Group on May 10 that same year pending regulatory approval. In July 2024, Sega Sammy announced it would acquire Dutch online gambling platform Stakelogic for $ 141 million, pending regulatory approval with

2255-757: The primary pillar of Sammy Corporations revenue. During 1997, Sammy Industry Co., Ltd. changed its name to Sammy Corporation. By 2000, Sammy Corporation was listed in the Tokyo Stock Exchange's 1st section, indicating it as a "large company". Outside of Pachinko and Pachislot industry, Sammy Corporation was also involved in the video game industry as a publisher for fighting games such as the Guilty Gear series (developed by Arc System Works ), The Rumble Fish series (developed by Dimps ) and Survival Arts . In February 2003, Sega and Sammy announced their intentions to merge. Sammy president Hajime Satomi would head

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2310-509: The progression of a match. When completely filled, players can perform a "Psyche Burst" in an attempt to quickly stop an opponent's offense, even knocking back the opponent if they are close enough. This mechanic has also appeared in some form in other Arc System Works games, such as BlazBlue and Persona 4 Arena , as well as other fighting games such as Skullgirls . Many characters also feature their own unique mechanics that differentiate them from each other. For example, Zato-1 utilizes

2365-430: The series conflicts, through killing him. As the series progresses, much of his past is revealed, along with his connections with That Man, as well as his long lost fiancée, Aria. With it, Sol begins to realize that his own past is what deeply conflicts him the most, and through his past rivalries with Ky, as well as his relationships with the other characters, helps to overcome the enemy that he sorely sought to destroy in

2420-506: The series includes a "Tension Gauge" that fills as the player performs offensive maneuvers, such as approaching the opponent or attacking them. Portions of the Tension Gauge can be expended to perform various techniques. Each character has at least one Overdrive, special attacks that can deal extensive damage to an opponent or bolster aspects of the user, like speed or attack power. "Faultless Defense" allows players to prevent "chip damage," damage received from normally guarding against attacks, at

2475-403: The transaction set to close by the 2026 fiscal year. Sega Sammy's business consists of three segments, which covers entertainment contents (including video games, animation and toys), pachinko & pachislot and casino & resort. The entertainment contents business provides a diverse range of entertainment from digital content to toys. These are the companies and subsidiaries affiliated with

2530-636: The update/sequel version onward, Guilty Gear Xrd -REVELATOR- . ^f Kliff and Justice were balanced for tournament play in the Guilty Gear XX Accent Core Plus R update, and were absent in Guilty Gear XX Accent Core . ^g Only playable in the update/sequel version, Guilty Gear Xrd Rev 2 . ^h Appears under the name "Bedman?", who is Bedman's sentient weaponized bed robot accompanied by his sister Delilah. ^i Guest character. In addition to

2585-491: The usual taxes on dividends, as they are legitimate and ordinary dividends to these shareholders. Sometimes, a company intended to be a pure holding company identifies itself as such by adding "Holding" or "Holdings" to its name. The parent company–subsidiary company relationship is defined by Part 1.2, Division 6, Section 46 of the Corporations Act 2001 (Cth) , which states: A body corporate (in this section called

2640-450: The variety of designs of the characters and attacks. X ' s Dreamcast version has the highest score of the series as compiled by review aggregator GameRankings (89.33%), while X2 for PlayStation 2 occupies that position according to the other major aggregator, Metacritic (87). On the other hand, the lowest score is given to Guilty Gear 2: Overture from both GameRankings (58.19%) and Metacritic (56/100). Guilty Gear

2695-475: The way for the more chaotic fighters we're seeing today." Yahoo! Voices ' editor S.W. Hampson included Guilty Gear among the 10 best fighting game franchises of all time, praising the series's evolution along the years, the "distinctive visual flair" of its 2D sprites, and the "well-defined story lines", adding "its identity is among the most unique in the world of beat-'em-ups." BlazBlue: Calamity Trigger , another fighting game developed by Arc System Works,

2750-405: Was founded on November 1, 1975, as Sammy Industry Co., Ltd. by Japanese business magnate, Hajime Satomi . It was formed from Satomi Corporation's manufacturing and marketing divisions for amusement arcade machines. In the 1980s, Sammy marketed and sold Pachislot machines, and in the 1990s, Sammy expanded their portfolio by marketing and selling Pachinko machines. These two business ventures have been

2805-465: Was later sold to Cumulus Media ). In determining caps to prevent excessive concentration of media ownership , all of these are attributed to the parent company, as are leased stations , as a matter of broadcast regulation . In the United States, a personal holding company is defined in section 542 of the Internal Revenue Code . A corporation is a personal holding company if both of

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2860-550: Was published in three volumes between October 20 and December 22, 2004. Also action figures , guidebooks, and a trading card game series based on Guilty Gear were released. On February 11, 2017, Arc System Works announced a collaboration with Tecmo Koei 's Team Ninja to release Arc System Works Costume Set consisting the costumes of some characters from BlazBlue and Guilty Gear series in March 2017 for Dead or Alive 5: Last Round . Guilty Gear cosmetics are unlockable in

2915-560: Was registered stock on over-the-counter (OTC) market. In 1988, Sega listed stock on the second section of Tokyo Stock Exchange. Within this year, Sega released the Sega Mega Drive/Genesis , a 16-bit home video game platform that solidified Sega's presence in the console market. During this year, Sega also launched the R-360 , the world's first amusement arcade cabinet could rotate 360 degrees in all directions. In 1991, Sega released Sonic

2970-456: Was restructured into TMS Entertainment. Together, as the Sega Sammy group, the company has grown and acquired and founded multiple companies. Until 2015, the group was structured in four areas: For the better half of the first decade of the holding's existence it has sought the arcade machine sales of Sega and the pachinko sales of Sammy, as its biggest financial incentive. A shift happened in

3025-570: Was serialized in Kodansha 's Magazine Z on September 22, 2003. Studio DNA and Enterbrain also published comics anthologies . Several drama CDs were published; Scitron released a series of two drama CDs— Guilty Gear X Vol. 1 and Vol. 2 —between October 24, and November 24, 2001, and two series of drama CDs based on Guilty Gear X2 were released by Team Entertainment: Red and Black —a series— were released in 2003 between July 16, and August 20. Another series of drama CDs, Night of Knives ,

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