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Samurai Shodown IV

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Samurai Shodown IV: Amakusa's Revenge is the fourth in SNK 's flagship Samurai Shodown series of fighting games . Chronologically, it is the second and final chapter of a story between Samurai Shodown and Samurai Shodown II , with Samurai Shodown III being the first chapter. Samurai Shodown! on the Neo Geo Pocket is a monochrome adaptation of this game, and it was followed by Samurai Shodown! 2 on the Neo Geo Pocket Color , which is a 2D adaptation of Samurai Shodown 64: Warriors Rage .

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39-423: The ability to select from "Slash" and "Bust" versions of characters is retained from Samurai Shodown III . Among other series changes, aerial blocking was removed entirely. One can also no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by

78-532: A ring out . It was possible for some Death Traps to kill both fighters simultaneously, in which case the round went to the player who had taken the least damage, or Player 1 if both players had full life bars. Traditional Stage Fatalities, seen since the original MK game through MK4 , made a return in the 2011 Mortal Kombat . Button combinations are once again used to perform Stage Fatalities. Quitalities , first introduced in Mortal Kombat X , occurs when

117-402: A Fatality may require certain distances and quick button sequences in order to achieve the desired result. Usually, every character has their own special Fatality that must be performed at a certain distance from the opponent, the three distances being: close (the finishing move would not work unless the player is right next to the opponent), sweep (the player should stand a step or two away from

156-569: A lethal finishing move in any game, including the termed "Fatals" in the Killer Instinct series. In the game ClayFighter 63⅓ the Fatalities were parodied in the form of "Claytality." "Fatalities" expanded into the shooter genre, most notably in the Gears of War series as "Executions". In many games in the franchise there are different types of Fatalities and Finishers: This finisher allows

195-471: A limited amount of time to perform one of several violent moves (such as ripping an organ out) attributed to a button and direction combination. The time then resets and the player can perform a second move, but the time bar decreases more rapidly after each move. It is also possible to "fail" the Fatality by running out of time before performing a final finishing move (such as ripping the opponent's head off). Once

234-679: A manga is seinen is by looking at whether furigana is used over the original kanji text: if there is furigana on all kanji, the title is generally aimed at a younger audience. The title of the magazine in which it was published is also an important indicator. Usually, Japanese manga magazines with the word "young" in the title ( Weekly Young Jump , for instance) are seinen . There are also mixed shōnen / seinen magazines such as Gangan Powered and Comp Ace . Other popular seinen manga magazines include Weekly Young Magazine , Weekly Young Sunday , Big Comic Spirits , Business Jump , Ultra Jump , and Afternoon . In 1959, two of

273-426: A negative point of the game. For Mortal Kombat: Armageddon , the Fatality concept was completely revised. In all previous games, finishing moves were in the form of a button combo, activating a scripted animation sequence. For Armageddon , the old system was replaced with a new Kreate-A-Fatality, or "Kustom-Chain-Fatality" system. After defeating an opponent in two rounds (with default settings), players are given

312-532: A player disconnects in the middle of an online match. This results in their character instantly dying, and their opponent is awarded with a win. Examples of quitalities include the loser's head simultaneously exploding or the loser swiftly snapping their own neck. Like the Hara-Kiri, the Quitality is a finisher that requires the defeated player to commit instead of the winner, although it can be done at any point during

351-413: A sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a " fatality " move in the vein of Mortal Kombat . All twelve playable characters from Samurai Shodown III return, though some have been retouched to further enhance

390-474: A specific distance from the opponent. The Fatality and its derivations are notable features of the Mortal Kombat series and have caused a large cultural impact and controversies . The origins of the Fatality concept has been traced back to several violent Asian martial arts media. In The Street Fighter (1974), a Japanese martial arts film, Sonny Chiba performs x-ray fatality finishing moves, which at

429-500: A unanimous score of 8 out of 10, praising the high number of characters and the size of the character sprites. In a review of the Virtual Console release, Nintendo Life also gave the game an 8 out of 10, but their praise focused more on the animations, heavy challenge, and the thrilling pacing of battles, commenting, "a single slash [is] capable of turning the tide against any opponent." Fatality (Mortal Kombat) Fatality

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468-443: Is distinguished from shōnen manga , which is for young boys, and seijin-muke manga (成人向け漫画), which are intended for adult audiences and often contain explicit content. Some seinen manga like xxxHolic share similarities with shōnen manga. Seinen manga can focus on action, politics, science fiction, fantasy, relationships, sports, or comedy. The female equivalent to seinen manga is josei manga . A common way to tell if

507-404: Is no longer required, as the opponent only needs to be either standing or hit in a particular spot on the stage. Unlike previous Stage Fatalities, Death Traps can be initiated anytime during a round and only require the opponent be hit into them, meaning an instant victory. However, if they are not executed in the decisive round, the fight does not end, going on to the next round. This action acts as

546-417: Is the name given to a gameplay feature in the Mortal Kombat series of fighting video games , in which the victor of the final round in a match inflicts a brutal and gruesome finishing move onto their defeated opponent. Prompted by the announcer saying "Finish Him/Her", players have a short time window to execute a Fatality by entering a specific button and joystick or D-Pad combination, while positioned at

585-570: Is the only series installment to feature this finisher. Heroic Brutalities are finishing moves exclusive to the 2008 crossover game Mortal Kombat vs. DC Universe . In addition to the MK characters' Fatalities being toned down therein to accommodate the game's "Teen" rating, the Heroic Brutalities represented the DC characters' moral code against killing. The censored finishers from both sides were considered

624-514: The Super NES and Genesis versions of Ultimate Mortal Kombat 3 , this finisher allowed players to perform a combo which would cause the opponent to explode. Brutalities were not very popular, as they were extremely difficult to accomplish, requiring the player to memorize and perform a special 11-hit combo. This finisher did not appear in another game until Mortal Kombat: Shaolin Monks , in which it

663-572: The act which revives the opponent in lieu of delivering a final blow or performing a Fatality by restoring a small amount of health. Should the opponent be defeated again, an Animality may be performed. Introduced in Mortal Kombat II , Babalities turn a defeated opponent into an infant version of the character. They returned in Mortal Kombat (2011) with distinct animations for each character. Introduced in Mortal Kombat Trilogy and

702-567: The cartoonish look. Three additional characters from previous games, Charlotte , Tam Tam and Jubei Yagyu , are also included. Joining the cast are the two ninja brothers: Cham Cham from Samurai Shodown II also makes a playable appearance, exclusively for the PlayStation port of the game known in Japan as Samurai Spirits: Amakusa's Descent Special . In Japan, Game Machine listed Samurai Shodown IV on their December 1, 1996 issue as being

741-401: The competition it gave to other games including Street Fighter II and how it popularized the arcades, as well as in machinima.com 's list of top ten gaming memes. The 2012 film Wreck-It Ralph shows a cyborg resembling Mortal Kombat' s Kano performing his signature heart-ripping Fatality move on a zombie. By 1996, Mortal Kombat ' s creation had become a generic gaming term for

780-522: The fighter sparing their defeated opponent after a match by performing an act of kindness toward them. Developers described their inclusion as "a counter to all the blood and gore". In MKII , Shao Kahn would announce "Friendship... Friendship?", while in MK3 and MKT he would say "Friendship... Friendship, Again?" in a clearly disappointed or confused tone. While largely left out since MK3 , and only alluded to in some characters' fatalities, it returned upon

819-499: The finishing blow in the decisive round of a fight. They again appeared in 2019's Mortal Kombat 11 and in 2023's Mortal Kombat 1 in which every character shares the Brutality "The Klassic" (which consists of decapitating the opponent with a rising uppercut while their spine is still attached to their head. This was very similar to Sub-Zero's "Spine Rip" Fatality in Mortal Kombat (1992) ). Appearing only in Mortal Kombat X ,

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858-402: The form of finishing moves similar to those that later appeared in Mortal Kombat . While creating Mortal Kombat , Ed Boon and John Tobias started with the idea of a Street Fighter II style system and retained many of its conventions but tweaked others. The most notable additions were graphic blood effects, more brutal fighting techniques, and especially the fatal finishing moves (this

897-467: The main shōnen manga titles appeared: Weekly Shōnen Magazine and Weekly Shōnen Sunday . Then, in 1967, the first magazine aimed at seinen appeared: Weekly Manga Action , which scored big hits with Lupin III , Lone Wolf and Cub , and later Crayon Shin-chan . The year 1972 saw the addition of Big Comic Original , which featured Tsuribaka Nisshi , a manga about two older men who enjoy fishing;

936-458: The manga was made into a series of popular movies. In 1979, the publisher Shueisha , known for Weekly Shonen Jump for teen boys, entered the seinen market with Weekly Young Jump . Many Young Jump series have been adapted into anime or live-action TV programs, such as Elfen Lied , Gantz , Hen , Kirara , Liar Game , Oku-sama wa Joshi Kōsei , Dragon Ball . A list of the top Japanese seinen manga magazines by circulation in

975-430: The match. Seinen manga Seinen manga ( 青年漫画 ) is an editorial category of Japanese comics marketed toward young adult men. In Japanese, the word seinen means "youth", but the term " seinen manga" is also used to describe the target audience of magazines like Weekly Manga Times and Weekly Manga Goraku , which write on topics of interest to male university students and workingmen. Seinen manga

1014-693: The more interactive nature and freedom of the Kreate-a-Fatality system, and others missing the previous games' character-specific ending moves and alternatives to killing the opponent. Originally, there were individual character-specific Kreate-a-Fatality moves for each character, but this feature was dropped, reportedly due to such a feat's infeasibility (especially in regards to the Kreate-A-Character option, which individual moves would not translate to). This kind of Fatality has only been in this game. Stage Fatalities brought environment interaction within

1053-494: The most-popular arcade game at the time. According to Famitsu , the AES version sold over 9,253 copies in its first week on the market. Reviewing the arcade version in GamePro , The Union Buster commented that Samurai Shodown IV lacks the depth of contemporaries such as Street Fighter Alpha 2 and Soul Edge , but for the same reason offers an easier pick-up-and-play experience. He

1092-406: The opponent, but still within the distance that a sweeping low kick should hit), and far (at least one jump's length away from the opponent). Each character has signature Fatalities. Traditionally for the main and important characters of the games their Fatalities are usually a reflection of either their storyline or their special abilities: e.g., Sub-Zero 's Fatalities have traditionally involved

1131-418: The player reaches 10 chains, he/she must use a finisher or else the Fatality sequence will stop and the player will not receive a rank or reward. If time runs out before the player can end the chain with a final fatal move, no rank or reward is given and the Fatality is not counted, regardless of how many moves were completed. This concept has been met with a mixed reaction, with some fans and critics preferring

1170-536: The player to morph into an animal and maul their opponent. This style of Fatality debuted in Mortal Kombat 3 . According to Boon, his team "listened to what the players said about MKII and the Animalities that they thought were in there but really were not. To answer all these rumors , we put Animalities in MKIII [ sic ]." In order to perform an Animality, the player must first grant their opponent Mercy,

1209-405: The release of Mortal Kombat 11: Aftermath as part of a free update to the main game. The Hara-Kiri (Japanese for a certain type of ritual suicide literally meaning "belly cut"; Kenshi is the only character who uses it in this form) is a finishing move in which the losing player kills themselves at the end of a match, rather than be finished off by their opponent. Mortal Kombat: Deception

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1248-578: The series, occurring when a player uses a part of the stage or map to execute a player. It is a finishing move that is not a standard character Fatality. Some examples of Stage Fatalities are having the victim fall into a pool of acid or a pit of spikes, or to be run over by a subway train; the stage then does not darken. Stage Fatalities are present in the series from the first Mortal Kombat , though are absent from Deadly Alliance . Deception features more Stage Fatalities, renamed Death Traps, than any previous Mortal Kombat game. A special button combination

1287-613: The time was seen as a gimmick to distinguish it from other martial arts films. In the Japanese shōnen manga and anime series Fist of the North Star , the protagonist Kenshiro performs gory fatalities in the form of finishing moves which consist of attacking pressure points that cause heads and bodies to explode. The Japanese seinen manga and anime series Riki-Oh (1988 debut), along with its Hong Kong martial arts film adaptation Story of Ricky (1991), featured gory fatalities in

1326-602: The use of his powers of ice, whereas Scorpion 's storyline of a hellspawn ninja spectre involves the use of setting someone ablaze or using his famous spear. The number of individual Fatalities varies depending upon the game; while characters in Mortal Kombat and Mortal Kombat: Deadly Alliance had only one, Mortal Kombat II and Mortal Kombat 3 and its updates ( Mortal Kombat Trilogy and Ultimate Mortal Kombat 3 ) featured as many as four. The Fatalities were featured in ScrewAttack 's " Top 10 OMGWTF Moments " due to

1365-419: The winning player performs a unique fatality pertaining to which faction that player is part of in the game. Each faction has a set of five completely unique faction kills, however the player has to play continuously for one single faction to reveal every faction kill available to that particular faction, including one that is unlocked by a Faction War victory. Debuting in Mortal Kombat II , Friendships feature

1404-444: Was a novelty as the traditional fighting games ended with the loser simply knocked unconscious and the victor posing for the players). According to Boon, it started with an idea to enable the player to hit a dizzied opponent at the end of the match with a "free hit", and that idea "quickly evolved into something nasty." Tobias recalled it differently: "Our first idea was to use them as a finishing move for final boss Shang Tsung , who

1443-418: Was going to pull out his sword and behead his opponent. Then we thought, 'What if the player could do that to his opponent?'" Tobias and former Midway Games programmer Mark Turmell stated that initially no one at Midway expected players to find the Fatalities in the game. Tobias said: "When we watched players react to the Fatalities, we knew we had no choice but to give them more." Much like special moves,

1482-527: Was not explicitly used as a finisher, but rather as a powerup. A move similar to the Brutality appeared in Mortal Kombat: Deception , in the form of a Fatality of Li Mei : her Fatality was to rapidly strike the opponent repeatedly, then to step back and pose as her opponent twitches for a moment, before exploding in a pile of gore. Brutalities make a return appearance in 2015's Mortal Kombat X , featured as enhanced versions of certain moves used as

1521-514: Was unimpressed with the two new characters but pleased with the return of those which had been dropped from the roster in Samurai Shodown III . He particularly praised the visuals, remarking that "The fighters have superb animation; several fighting stages are outright beautiful; and the special moves look awesome." The four reviewers of Electronic Gaming Monthly gave the Neo Geo home version

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