Ratchet & Clank: Rift Apart is a 2021 third-person shooter platform game developed by Insomniac Games and published by Sony Interactive Entertainment . The sequel to Ratchet & Clank: Into the Nexus (2013) and the ninth main installment in the Ratchet & Clank series, it was released for the PlayStation 5 on June 11, 2021. A port for Windows , developed by Nixxes Software , was released on July 26, 2023. The game received positive reviews from critics, with particular praise given to its visuals, combat, and technical advancements. It had sold over 3.97 million units by June 2023.
144-416: The game shares many gameplay similarities with Ratchet & Clank (2016) and other entries in the series . It retains elements of previous Ratchet & Clank games, such as strafing, gunplay, collection of bolts, automatic weapon and health upgrades, manual Raritanium weapon upgrading and gadgets. The main playable character is Ratchet . He is accompanied by his robotic friend and sidekick Clank , who
288-680: A labor strike over concerns about A.I. Insomniac is the creator of the Spyro series and developed the first three games, Spyro the Dragon (1998), Ripto's Rage! (1999) and Year of the Dragon (2000) for the first PlayStation console. It is a series of platform games that follow Spyro the Dragon as he progresses through a medieval-styled world. The dragon can glide, charge and exhale fire. The original trilogy has collectively sold 8,000,000 copies. The series continued after Insomniac ceased developing further Spyro games. Universal Studios outsourced
432-462: A "space opera" game—during World War I , but this was later changed to World War II because the developers wanted to introduce extreme weaponry to the game. It was shifted to the 1950s because the team considered the market for World War II shooters was over-saturated at that time. Resistance: Fall of Man was a launch title for the PlayStation 3; the team said developing a new game for the console
576-528: A Metropolis diorama, for Sony, which decided to help the game's funding and publishing. Jason Rubin , on behalf of Naughty Dog , lent Insomniac the engine used in Jak and Daxter: The Precursor Legacy . The game's title was Ratchet & Clank ; it was originally to be a launch title for the PlayStation 2 but it was delayed by two years and was released in November 2002. It was a critical success. Five months before
720-662: A Stick for the PlayStation 2, and 1080 Pinball — a pinball simulation downloadable game — which began development in 2007. Insomniac developed a game for Oculus Rift , named Edge of Nowhere , which was released on June 6, 2016. The company has a close relationship with video game developer Naughty Dog and they often share technology with each other. Some employees left Insomniac Games to form High Impact Games , which later collaborated with Insomniac on Ratchet & Clank projects and Jak and Daxter: The Lost Frontier . Nathan Fouts, an ex-Insomniac employee, founded his own studio and developed Weapon of Choice . HuniePop
864-633: A better marketing campaign and the game additional polish time. In contrast to the film, Ratchet & Clank received positive reviews upon release, with critics particularly praising the overall gameplay, controls, visuals, weapons, and world design. The game was followed by Ratchet & Clank: Rift Apart , a proper sequel to 2013's Into the Nexus , which was released for the PlayStation 5 in June 2021. Ratchet & Clank shares many gameplay similarities with
1008-423: A critical and financial success for the company. The company began work on its first multiplatform game Fuse in 2013 (with Electronic Arts as its publisher), but the game turned out to become one of Insomniac's worst-reviewed games. Since 2014, Insomniac has actively expanded its portfolio of games. The company worked with Microsoft Studios on 2014's Sunset Overdrive , partnered with GameTrust to release
1152-569: A dimensional anomaly on the planet which Clank investigates, making contact with a prophet named Gary, who enlists his help in repairing other dimensional anomalies to prevent the Dimensional Cataclysm. Rivet learns the truth by looking into Clank's memories and repairs Clank's communicator so they are able to get in contact with Ratchet and come up with a plan to rebuild the Dimensionator so they can return to their own home dimension and stop
1296-645: A factory on planet Quartu, Chairman Alonzo Drek of the Blarg oversees the construction of a mechanical army with his ally Dr. Nefarious , an evil scientist who was presumed dead after his defeat at the hands of the Rangers. However, a defective warbot manages to escape using a stolen ship. After the ship crashes on Veldin, Ratchet rescues the defective bot, who explains that he needs to warn the Galactic Rangers of Drek's plans. Ratchet names him "Clank" and offers to take him to
1440-405: A franchise from other first-person shooters. Resistance 3 was regarded by the team as the best game in the series, but it sold poorly and was a financial failure. According to Price, the team was disappointed but were still proud of the project. In early 2012, Price announced that the company would not be involved in any future Resistance projects. Sony retains the intellectual property rights to
1584-402: A functional demo. However, most staff members, beside Price, were not passionate about the project, and thought it was "one-dimensional". Sony thought the game would not find a market, and recommended Insomniac to "play to [their] strengths". As a result, Girl with a Stick was scrapped. According to Price, Girl with a Stick is a lesson for Insomniac and its first failure. A few weeks after
SECTION 10
#17328631738481728-507: A game that was new and took the experience further than it had before. When we were thinking about what we could do, knowing what we could never do before, it became clear that so much of the structure of games is informed by how you're able to load things into memory." Regarding the ease up of workflows due to the PS5's custom-designed SSD, Smith stated that the "game utilizes dimensions and dimensional rifts, and that would not have been possible without
1872-411: A game to cater for them. They thought the studio should not specialize in one genre. This new project was part of Insomniac's expansion; the company wanted to have multiple projects in parallel development. This project began development after the completion of Deadlocked . The team agreed to develop something different for a different platform. Inspired by Starship Troopers , Resistance: Fall of Man
2016-439: A game with a mascot and mass appeal. Craig Stitt, an environment artist of Disruptor , proposed that the game's theme and story should revolve around an anthropomorphic dragon. At the same time, Alex Hastings began developing an engine that specialized in games with panoramic view , which is suitable for open world games. The engine allowed more gameplay features including the ability for the dragon to glide through air. Spyro
2160-405: A great entry in a nearly two-decade-old franchise, offering fans more wacky weapons, clever writing, and fresh biomes to explore." GameSpot 's Steve Watts gave the game a positive review, praising the outstanding game presentation, inventive weaponry and smooth controls, adding that " Ratchet & Clank: Rift Apart is flashy and technically impressive without feeling self-important." In
2304-436: A lengthy 16-minute gameplay trailer was released. Rift Apart was released for the PlayStation 5 on June 11, 2021. On May 30, 2023, a Windows port was announced for a July 26 release. It features ultra widescreen support and raytracing . Ratchet & Clank: Rift Apart received "generally favorable" reviews from critics, according to review aggregator website Metacritic . IGN 's Jonathon Dornbush praised
2448-517: A lower base resolution. The game also supports HDR . The game takes advantage of the PlayStation 5's DualSense controller, Tempest Engine and dedicated ray tracing hardware to support advanced haptic feedback, 3D spatial audio and real-time ray tracing effects . The PlayStation 5's increased processing power and inclusion of a custom solid-state drive enables the game to feature a greater variety of NPCs , enemies, visual effects, and objects within gameplay scenes than prior entries. Enhancements in
2592-409: A movie scene as closely as possible in-game. The film and game used the same color-correction tools. According to the review aggregation website Metacritic , Ratchet & Clank received "generally favorable reviews". Chris Carter of Destructoid praised the characters, pacing, and varied gameplay, saying that he would welcome future Ratchet & Clank games after previously thinking that
2736-437: A multiplayer mode and expanded upon Going Commando ' s arenas. Alex Hastings continued to optimize the engine and increase its processing power to fine-tune the game. The sales of Up Your Arsenal were considerably higher than those of its predecessors; it was the highest-rated game in the franchise's history. Insomniac released three Ratchet & Clank games within three years. As of 2005, Insomniac intended to change
2880-582: A nearby dwarf star with the intention of triggering a supernova that will end all life in the galaxy. Ratchet destroys the mech and knocks it into the star, resulting in Nefarious' death. With the Deplanetizer disintegrating from the heat of Umbris' atmosphere, Ratchet, Clank, and Qwark use a teleporter to escape just in time. In the present, Qwark and Helix are picking trash near the Hall of Heroes. Qwark, looking at
3024-576: A new Dimensionator, while Rivet and Clank head out to Blizar Prime to gather the Phase Quartz needed to power it. After it is accidentally destroyed, the two search for the mythical Fixer on Torren IV who can repair anything and convince him to overcome his own self-doubt to repair the Phase Quartz. Ratchet and Rivet then finally meet in the Scarstu Debris Field, with Clank reuniting with Ratchet and Kit agreeing to become Rivet's partner. They complete
SECTION 20
#17328631738483168-426: A new home world for his people. Learning that the next target is Novalis, Qwark leaves to personally negotiate with Drek while the other Rangers battle his forces outside the station. During the fighting, Ratchet enters the Deplanetizer and tries to shut it down, but Drek captures him. While being dragged away, Ratchet discovers that Qwark has been secretly feeding information to Drek and that he and Nefarious anticipated
3312-406: A new identity, without completely eschewing their past. Schneider said they effectively "blew up the moon" to establish this new direction. In August 2019, Sony announced a definitive agreement to acquire Insomniac as one of its first-party developers. This would make Insomniac the 14th internal studio with Sony's SIE Worldwide Studios division. Sony's Shawn Layden stated they had been evaluating
3456-498: A pocket dimension. As Rivet searches for a rift to escape through, she tells Kit about how she lost her arm to a Warbot attack, with Kit realizing she was the one responsible. Meanwhile Ratchet heads out to Ardolis to try and warn Captain Quantum, but fails to stop Emperor Nefarious from banishing Captain Quantum through a rift. Emperor Nefarious celebrates finally conquering the universe but doesn't feel fulfilled until he realizes he can use
3600-494: A rare orbital convergence; Ratchet deduces that Nefarious planned this from the beginning. Angered by his defeat at the hands of the Rangers, Nefarious has been manipulating Drek, intending to wipe out the entire galaxy. With his confidence restored, Ratchet rejoins the Rangers and heads to planet Kalebo III, where he obtains a Holo-Guise after winning a race championship. Using the Holo-Guise, Ratchet impersonates Qwark and infiltrates
3744-549: A remake of Ratchet & Clank for the PlayStation 4 in 2016. In January 2016, Insomniac announced their next game, Song of the Deep , a water-based video game inspired by Metroid and Castlevania: Symphony of the Night . The game was published by retailer GameStop . During E3 2015 , the company announced Edge of Nowhere , a third-person action-adventure game for the virtual reality hardware Oculus Rift . In April 2016,
3888-447: A result, over 1.67 terabytes of data was leaked containing files, including an early release build of Marvel's Wolverine . The leak also contained Insomniac and Sony Interactive Entertainment data such as employees' personal information, past sales information, and plans for Insomniac through 2032. These included additional titles from Marvel, including a Venom -based game, as well as possible X-Men titles that would remain exclusive to
4032-409: A rift. Clank recovers the Dimensionator and uses it to repair the dimensions, averting the Dimensional Cataclysm. Rivet and Kit repair their relationship, and before they are sent back to their dimension, Ratchet asks them if they would like to make "one stop" first. During the credits segment, citizens of Nefarious City are seen dismantling the regime's legacy, Dr. Nefarious reunites with Lawrence, who
4176-497: A rift. Kit transforms into her Warbot form to try and stop Emperor Nefarious, shocking Rivet, but Kit ends up being banished through a rift as well. Left alone, Rivet heads to Viceron for the prison facility Emperor Nefarious has banished all of his enemies to and stages a prison break, freeing Ratchet and Clank as well as the rest of the Resistance. However, still feeling guilty over causing the loss of Rivet's arm, Kit decides to leave
4320-486: A sheep and ejecting him into space. Meanwhile, Ratchet successfully removes the gravity stabilizer and defeats Qwark in a one-on-one battle. Realizing the error of his ways, Qwark names Ratchet as the new commander of the Rangers. Before they can arrest Nefarious, the doctor shoots at them and attempts to fire the Deplanetizer. The Rangers deploy the magnets and drag the Deplanetizer sideways, causing him to miss. Enraged, Nefarious, now piloting his personal battle mech, flies to
4464-477: A statue of himself, is greeted by Ratchet and Clank. Seizing the opportunity, Helix steals a gun, destroys several patrol bots, hijacks Ratchet's ship, and escapes. As the duo prepare to go after him, Ratchet asks Qwark if he would like to come along, which he gladly accepts. Ratchet & Clank was announced during Sony's press conference at E3 2014 . Insomniac Games ' California and North Carolina studios cooperated on its development. Several developers from
Ratchet & Clank: Rift Apart - Misplaced Pages Continue
4608-500: A system of inter-dimensional portals. In order for the player to utilize this feature, a new mechanic dubbed the "Rift Tether" is introduced in Ratchet and Rivet's arsenal that pulls them from one side of a portal to another, allowing them to move quickly between points. The game features the return of planets explored in previous entries with a dimensional twist, through their alternate counterparts, alongside new planets not seen previously in
4752-554: Is Marvel's Spider-Man 2 (2023); it is currently developing Marvel's Wolverine for the PlayStation 5. Before 2019, Insomniac remained as an independent studio working for Sony and other publishers such as Microsoft, EA, and Oculus. In August 2019, Sony announced it had agreed to acquire Insomniac as the 14th internal studio within SIE Worldwide Studios . Over the years, Insomniac Games has received considerable recognition from critics as an acclaimed video game developer. It
4896-402: Is a 2016 third-person shooter platform video game developed by Insomniac Games and published by Sony Interactive Entertainment for the PlayStation 4 . It is a tie-in to the 2016 film of the same name , as well as a remake of the first game in the series . The game was originally planned to be released in 2015, but was delayed, along with the film, to April 2016 in order to give the film
5040-506: Is a re-imagining of the 2002 video game , it has a variety of gameplay elements from different entries in the series, such as strafing, automatic weapon and health upgrades, manual Raritanium weapon upgrading, and the inclusion of weapons seen in later games. It features new weapons, such as the Pixelizer, which gives enemies an 8-bit appearance. Environments are presented in a somewhat linear manner, although multiple paths are available for
5184-435: Is always equipped as it has a dedicated button. Several collectibles are present, such as holocards, which provide information about the world, and gold bolts, which unlock aesthetical extras. Skill points, which were prominent features in the previous games in the series, do not return, instead substituted by the PlayStation trophies system. Racing , in the form of hoverboard races, and aerial combat missions, in which
5328-609: Is an American video game developer based in Burbank, California and part of PlayStation Studios . It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is most known for developing several early PlayStation mascots, Spyro the Dragon , Ratchet and Clank , as well as the Resistance franchise, 2014's Sunset Overdrive and the Marvel's Spider-Man series with Marvel Games . In 2019,
5472-423: Is an easy recommendation. It's great fun, looks lovely, plays well and almost serves as a palate cleanser to the usual video game releases. Newcomers to the series will likely find a fresher experience (even though it's a proper remake, familiarity does creep in), but fans will love what Insomniac has done here. A remake done right in a series that rarely puts a foot wrong." During the 20th Annual D.I.C.E. Awards ,
5616-525: Is divided into two parts; the original series for the PlayStation 2 ( Ratchet & Clank (2002), Going Commando (2003), Up Your Arsenal (2004) and Ratchet: Deadlocked (2005) and the Future series for the PlayStation 3 ( Tools of Destruction (2007), Quest for Booty (2008), A Crack in Time (2009) and Into the Nexus (2013). The first three titles in the series were remastered and packaged in
5760-515: Is hung on his back. Additionally, the game has a playable female Lombax named Rivet, as well as a robot similar to Clank, Kit. The player navigates Ratchet and Rivet through diverse environments across a multitude of levels, defeating enemies with an array of varied weapons and gadgets, and traversing obstacles to complete key mission objectives. The game introduces to the series the concept of real-time near instantaneous travel between different areas, planets and other worlds within gameplay scenes via
5904-492: Is now a father, and Gary shares his findings with his father, the Plumber. With reality saved and the Dimensionator in their possession, Ratchet, Clank, Rivet, and Kit take the opportunity to hang out together, repair the damage Emperor Nefarious caused, build a new arm for Clank, and go on further adventures. Ratchet & Clank: Rift Apart was developed by Insomniac Games as a PlayStation 5 exclusive title. Unlike past games in
Ratchet & Clank: Rift Apart - Misplaced Pages Continue
6048-516: The Ratchet & Clank Collection for the PlayStation 3 and PlayStation Vita , with Ratchet & Clank (2016) being the latest release on the PlayStation 4 . A Ratchet & Clank animated film , with screenplay and additional marketing by Insomniac, was released in 2016 as well, to coincide with the release of the video game remake. After the announcement that Sony acquired Insomniac Games, SIE Worldwide Studios boss Shawn Layden stated that
6192-488: The 2016 remake of the first game . It was directed by creative director Marcus Smith and game director Mike Daly. Insomniac Games received PlayStation 5 development kits early on in the console's development cycle and the team promptly started work on conceptualization. Creative director Marcus Smith stated that, initially, they were confronted with the quandary of how to make the game appealing to both long-running series fans and new players who may have not even been born when
6336-543: The Academy of Interactive Arts & Sciences awarded Ratchet & Clank with " Family Game of the Year ". Ratchet & Clank became the best-selling retail game in the UK in its week of release. The sales of the remake in its release week tripled the release week sales of A Crack in Time , the previous record holder. The remake became the first game in the series to debut at No. 1 in
6480-438: The PlayStation 4 in conjunction with Marvel Entertainment . Bryan Intihar, producer of Sunset Overdrive , was the game's creative director. In September 2017, Insomniac Games revealed its new brand logo, which replaced the moon image standing in for the "O" with a more stylized iconograph. The company said that part of their rebranding was to "think beyond the moon". Insomniac chief brand officer Ryan Schneider said part of
6624-584: The PlayStation Portable , and Resistance: Burning Skies , developed by Nihilistic Software for the PlayStation Vita. Marvel's Spider-Man is a series of action-adventure games based on the comic book superhero Spider-Man . Players play as Peter Parker in Marvel's Spider-Man (2018), and as Miles Morales in Marvel's Spider-Man: Miles Morales (2020). The studio released Marvel's Spider-Man for
6768-558: The Ratchet & Clank franchise continued. The team decided to rewrite the characters when the franchise shifted to the PlayStation 3. They introduced the Future series, which includes Ratchet & Clank Future: Tools of Destruction (2007), Quest for Booty (2008) and A Crack in Time (2009). In 2008, the company established a new studio of 25 to 30 developers, led by Chad Dezern and Shaun McCabe, in North Carolina. The new studio
6912-404: The Ratchet & Clank series where development was helmed by the secondary team in North Carolina, Rift Apart was developed by the entire team from both studios. Ratchet & Clank: Rift Apart features a full-length, stand-alone storyline that is intended to appeal to veterans and newcomers of the series, serving as a follow-up to both the 2013 game Ratchet & Clank: Into the Nexus and
7056-468: The Ratchet & Clank series will be a vital series for them in the future. The next game in development, Ratchet & Clank: Rift Apart , was first revealed at the PS5 Future of Gaming event on June 11, 2020 as a PlayStation 5 exclusive, and the game was released on June 11, 2021. Resistance is a series of first-person shooter games set circa 1950 in an alternate history . An alien race called
7200-417: The Ratchet & Clank Future game, Ratchet & Clank: Into the Nexus , was released. Running parallel development with Fuse , and beginning soon after the completion of Resistance 3 , Insomniac Games began development on Sunset Overdrive . The game was inspired by Hyena Men of Kenya , Tank Girl , I Am Legend , The Young Ones , Halloween masks from the 1960s, and Lego . Sunset Overdrive
7344-420: The intellectual property rights to the Spyro series. This was the end of Insomniac Games' partnership with Universal as the team at Insomniac started to work directly to develop games for the PlayStation consoles. In 2000, Sony released its successor to the PlayStation, the PlayStation 2 . Insomniac's ideas for its first PlayStation 2 project included Monster Knight , a concept that was designed in 1999 but
SECTION 50
#17328631738487488-408: The last full-length game in the series was released. Initial ideas for Ratchet & Clank: Rift Apart came about after the team had multiple discussions about the possibilities offered by improvements made in next-gen hardware. Game director, Mike Daly said that they knew from the start the game would be a PS5 exclusive and they wanted to take advantage of that fact. He added that "we wanted to make
7632-498: The 1946 film, It's a Wonderful Life as inspiration for the direction of the game. Smith stated that the team's curiosity was piqued by the question, "What would a different dimension of Ratchet and Clank be like? And in particular, what would Ratchet’s life be like if he didn’t have a Clank?". On building the game's traversal mechanics, there was a learning opportunity for Insomniac Games to leverage their experiences from past titles they have developed, to improve upon and expand on
7776-442: The Blarg, but the insecure Qwark soon becomes jealous of Ratchet, whose popularity starts to overshadow his own fame. Qwark calls a meeting of the Rangers to organize a direct assault on Quartu. The assault is successful, and the Rangers learn from Drek's files that the Blarg's true plan is to use the Deplanetizer, a weaponized space station created by Nefarious, to destroy several planets so that he can harvest their remains and build
7920-510: The Chimera have invaded and conquered Earth, and has turned humans into monstrous supersoldiers. Players play as Nathan Hale in Resistance: Fall of Man (2006) and Resistance 2 (2008), and as Joseph Capelli in Resistance 3 (2011). All three games were released for the PlayStation 3 system. The series includes the handheld games Resistance: Retribution , developed by Bend Studio for
8064-442: The Deplanetizer. He and Clank plan to remove the gravity stabilizer used to hold the Deplanetizer over its target, so that the Rangers can use high-powered magnets to drag it away from Umbris and prevent the planet's destruction. An increasingly disillusioned Qwark confronts Drek for breaking his promise to spare the Rangers. Nefarious arrives and mocks Qwark for his treason before sending him away, and betrays Drek by turning him into
8208-404: The Dimensional Cataclysm. Ratchet heads out to find the blueprint for the Dimensionator, and recruits one of Gary's robot apprentices, Kit, to be his partner. Kit warns Ratchet that she is a Warbot built by Emperor Nefarious and worries she might lose control of her programming and attack him, but Ratchet reassures her that they make a good team. They then head to a secret lab on Cordelion to forge
8352-518: The Dimensionator to conquer every dimension. Spying on Emperor Nefarious using a device that Quantum bugged on him, Ratchet and Rivet realize Emperor Nefarious will need the Dimensional Map and head out to intercept him. Rivet and Kit board Emperor Nefarious' flagship and rescue Gary, who reveals he hid the Dimensional Map inside a dimensional anomaly. Ratchet and Clank recover the Dimensional Map but are ambushed by Emperor Nefarious and banished through
8496-477: The Dimensionator, only for Dr. Nefarious to arrive and steal it. Dr. Nefarious is defeated in battle, but the real Emperor Nefarious arrives, easily defeating Ratchet and Rivet and stealing the Dimensionator for himself, which he plans to use to eliminate Captain Quantum (the alternate Captain Qwark) and destroy the Resistance once and for all. Rivet pursues Emperor Nefarious, but he uses the Dimensionator to banish her to
8640-478: The Dragon was released in late 1998. The game received critical acclaim upon launch and received awards from publications. Sales of the game were relatively low initially, but climbed after Christmas that year, and overall sales of the game exceeded two million. The team was expanded to 13 staff members. Because of Spyro the Dragon ' s success, the studio was requested to develop a sequel for it. The development of Spyro 2: Ripto's Rage! began shortly after
8784-518: The PS5. On September 9, 2021, at the PlayStation showcase event, Insomniac announced a sequel to Marvel's Spider Man entitled Marvel's Spider-Man 2 would be released in 2023 for PlayStation 5. The company also announced the development of a standalone game, Marvel's Wolverine , likewise for the PS5. In December 2023, hackers from ransomware group Rhysida targeted Insomniac, threatening to release information if they did not pay 2 million dollars in bitcoin . Insomniac refused to pay, and as
SECTION 60
#17328631738488928-498: The PlayStation 4 on September 7, 2018. The game received widespread positive acclaim from various critics. Since its release, the game has sold over 9 million physical and digital units worldwide by November 2018, increasing to 13.2 million copies by August 2019, making it one of the best-selling PlayStation 4 games . The game was remastered for the Ultimate Edition of Spider-Man: Miles Morales as Spider-Man Remastered for
9072-411: The PlayStation 5 in November 2020. The remaster was also released as a standalone title for Microsoft Windows on August 12, 2022. A standalone spin-off title in the series, Marvel's Spider-Man: Miles Morales was first revealed at the 2020 PS5 Future of Gaming event on June 11, 2020. The title released for PlayStation 4 and PlayStation 5 . It was released starting November 12, 2020 alongside
9216-428: The PlayStation platform through 2035. Players, developers, and publishers expressed sympathy for the leak, and Insomniac stated on social media that "We’re both saddened and angered about the recent criminal cyberattack on our studio and the emotional toll it’s taken on our dev team. We have focused inwardly for the last several days to support each other." The studio intends to continue work on Wolverine , stressing that
9360-487: The Ranger Headquarters on planet Kerwan. Traveling to Kerwan, they discover that Drek and his Blarg soldiers have already invaded the planet. The duo successfully foil an attempt by the invaders to destroy the Hall of Heroes by ramming it with a train loaded with explosives. As a reward for their assistance, Qwark reluctantly allows them to join the Rangers. As new Rangers, the duo lead many successful operations against
9504-485: The United Kingdom, Ratchet & Clank: Rift Apart became the second biggest launch of the series behind the remake from 2016 . Rift Apart also had the second biggest physical launch for a PlayStation 5 game behind another game developed by Insomniac, the launch title Spider-Man: Miles Morales . Sales in the United Kingdom continued to be strong in the second and third weeks of release as well. In Japan, Rift Apart
9648-458: The attack. Drek then seals Ratchet in an escape pod and ejects him into space as the Rangers witness the destruction of Novalis. For several weeks, the Rangers, demoralized by Qwark's betrayal, refuse to move against Drek. Ridden with guilt, Ratchet returns to Veldin and decides to quit. Clank urges him to reconsider, having identified Drek's final target: planet Umbris. Clank reveals that Umbris' destruction will destroy countless other worlds due to
9792-477: The best launch of any game in the Ratchet & Clank series. NPD Group analyst Liam Callahan exclaimed that these sales recaptured success not seen for the franchise since the height of the PlayStation 2 era. In the December 2023 Insomniac Games data breach , it was revealed that the game sold 7 million units, becoming the best-selling title in the franchise. Insomniac Games Insomniac Games, Inc.
9936-484: The best way to act in a social situation, but she sure as hell isn’t shy." Smith noted that the team were interested in representing complexity and nuance with parallel counterparts of characters, citing the importance of not depicting characters like Rivet as a "one dimensional" antithesis to their counterparts in every way. Mee stressed that it was important that Rivet's lived experiences have not left her jaded, as though she comes with her own struggles, they have not robbed
10080-537: The blast. He is discovered and picked up by a female Lombax named Rivet. Meanwhile, Dr. Nefarious ends up in a throne room, where he is mistaken for Emperor Nefarious, an alternate version of himself who, unlike him, has never been defeated and rules over the galaxy. Ratchet, elsewhere, finds himself alone and starts his search for Clank. With the emperor currently absent on a conquest, Dr. Nefarious secretly assumes his identity and sends his new minions after Ratchet and Rivet. While searching, Ratchet witnesses Rivet escaping
10224-461: The cancellation of Girl with a Stick , Brian Hastings proposed that the company should work on a space adventure game with a science fiction theme. The game originally revolved around a reptilian alien with weapons traveling across planets. The reptile character evolved into a caveman, and eventually became a fictional creature called a "Lombax". They named the creature Ratchet and designed a robot companion called Clank for Ratchet. Inspirations for
10368-507: The characters". Reiner made positive comments about the Rift Tether feature, stating that its inclusion in the game elevates the gameplay experience, that quite, "often wowing you with just how different the next world is compared to the one you are currently standing in." In a glowing review, Ryan Gilliam from Polygon wrote that Rift Apart was an impressive game that took advantage of the PlayStation 5 hardware. "But more importantly, it’s
10512-520: The company announced two new virtual reality titles: Feral Rites , a hack and slash game, and The Unspoken , a fantasy multiplayer game, for the Oculus Rift. According to Price, the company began focusing on virtual reality projects as the team is enthusiastic about the technology, and that it allows the company to develop an expertise in creating VR games. The studio signed an exclusive deal with Oculus VR as Insomniac believed that both companies shared
10656-452: The company's establishment, it began developing its first project. The team took inspirations from the popular Doom , and hoped to capitalize upon the industry's excitement for a first-person shooter . The team lacked experience and considered developing a " Doom clone ". The game was developed for the Panasonic 3DO because its developer kit was inexpensive, and the team had high hopes for
10800-409: The console. As a result, the team decided not to make another violent game like Disruptor and instead develop a family-friendly game that would be suitable for every member of a family, regardless of their age. The family game market was dominated by Sony's competitor Nintendo with games like Super Mario 64 , while the PlayStation had no similar exclusives. Cerny pushed Insomniac Games to develop
10944-472: The console. Using a time frame of one month, the team developed a functional gameplay demo for the game. It was pitched to various publishers and was later shown to Mark Cerny , an executive producer from Universal Interactive Studios , who was impressed by the team's efforts. Universal published the game and helped with funding and marketing. Universal helped the game's development and cutscenes, and hired actors to film real-time sequences. Catherine Hardwicke
11088-414: The core gameplay loop of shooting and dodging enemy projectiles was solid. Orland mentioned that enemy variety could have been better, but felt that enemies were used to great effect with different combinations. He criticized the gameplay usage of rifts, saying that they were underutilized for a large portion of the game. Chris Carter of Destructoid praised the game's presentation, saying that "we’re at
11232-432: The direction of the franchise after Up Your Arsenal . Hastings hoped the company's next game would have a darker tone than its predecessors. As a result, the plot switched its focus to Ratchet. The developers were inspired by The Running Man and Battle Royale ; they developed an action game with no platform elements. While the gameplay of the fourth game in the series is similar to that of its predecessors, Clank's role
11376-441: The film, this is a gorgeous, thoroughly great platformer and a worthy reboot for Ratchet & Clank ." IGN 's Marty Sliva wrote: " Ratchet and Clank is a culmination of everything Insomniac has done with the series over the past 14 years." Sliva complimented the "absolutely gorgeous" visuals, "rewarding" upgrading systems, "charming" story, and "creative" weapons. Philip Kollar for Polygon wrote: "I'd stop short of saying that
11520-509: The first game, such as long time design director Brian Allgeier , returned for the remake. The game was originally slated for release in 2015, but was delayed into 2016 to tie-in with the film's release. Players who pre-ordered the game received access to an additional weapon, the Bouncer, which was featured in Going Commando and Up Your Arsenal . On 11 January 2016, it was confirmed that
11664-437: The franchise. Insomniac had exclusively developed games for the PlayStation console until in 2010 when Insomniac announced its partnership with Electronic Arts via EA Partners to develop a multi-platform game for the PlayStation 3 and Microsoft 's Xbox 360 console. The company hoped to reach a wider audience, while keeping the rights to its IP and retain full control of its franchises. The company revealed nothing about
11808-463: The franchise. The game features enhanced mobility and traversal options with the addition of moves such as dashing and wall running. In addition, the game's arsenal features a mix of brand new weapons and returning classics from prior installments. The game features an assortment of accessibility options, including a high contrast mode and toggles for simplified traversal, camera sensitivity, flight assistance, etc., to ensure that all players can enjoy
11952-624: The game design aim to significantly reduce loading times when jumping between worlds. Rift Apart had " gone gold " on May 13, 2021, according to an Insomniac Games report, meaning that physical copies of the game were ready to be produced, with any further development being patched into the game through software updates . Ratchet & Clank: Rift Apart features an original score composed primarily by Mark Mothersbaugh and Wataru Hokoyama. Known for his works in Hotel Transylvania , Thor: Ragnarok and The Croods: A New Age , Mothersbaugh
12096-444: The game development via Universal Interactive ; two subseries, The Legend of Spyro and Skylanders , were then developed. Microsoft Gaming is now the owner of the franchise. Ratchet & Clank is a series of action-adventure games with platform elements. Players mostly take control of Ratchet as he progresses through various planets in order to save the galaxy. Clank is playable in several segments of these games. The series
12240-423: The game did not get beyond its planning stage. The canceled project was revealed 13 years after the game's conception. The second title was Girl with a Stick , which took inspirations from The Legend of Zelda and Tomb Raider . It was intended as a serious game, and to prove Insomniac's ability to create games other than platformers. Insomniac spent six months on the project, developing several prototypes and
12384-460: The game down". Game Revolution 's Jeb Haught gave the game a positive review, praising the "outstanding" visuals, "funny" storyline, "addictive" gameplay, and "intuitive" controls. Cassidee Moser of GameSpot cited the humor, gameplay variety, weapons and gadgets, controls, and graphics as positives but criticized the story for feeling "under-developed". Lucas Sullivan from GamesRadar summarized his review with: "Despite some wonky tie-ins with
12528-448: The game were drawn from manga, Conker's Bad Fur Day and from Spyro the Dragon . To differentiate the project from Insomniac's previous projects, they made the game more complex and included shooting and role-playing gameplay elements. The team was excited about this project; however, the company was unable to develop a demo for the game because it did not have a suitable engine. As a result, they developed "Art Nuevo de Flash Gordon",
12672-466: The game would release in France on 15 April 2016, the rest of Europe on 20 April 2016, and the United Kingdom on 22 April 2016. Unlike the original Ratchet & Clank , the remake runs at a frame rate of 30-frames-per-second. On 31 March 2021, the game was updated to run at 60 FPS when played on PlayStation 5 through backwards compatibility. The game was in parallel development with the film and shared
12816-448: The game's visuals, specifically praising the amount of action on the screen at once and the designs of the environments. Even though Reiner thought the soundtrack was "quite good", he did find some of the dialogue "cringe inducing". Reiner made positive comments about the gameplay, with his only criticism of it being that the sections not focusing on fast-paced action break up the flow of the game. Ultimately, Reiner said that he "couldn't put
12960-507: The game. The company established a new subsidiary called Insomniac Click, which focused on casual games and games for Facebook . Its first game was not set in any of Insomniac's existing franchises. Insomniac again partnered with Electronic Arts, which owned the casual game developer Playfish , to help the game to reach a broad audience. Outernauts was announced shortly after; it was released in July 2012 for browsers and mobile platforms. Click
13104-400: The game. It met its target release window, and was released in late 1999. Hastings was worried about the release because the game's development cycle was rushed and truncated. So we decided that it was better for us to start a new franchise, try to come up with a new character than to try it to push Spyro again. — Ted Price on the aftermath of Spyro: Year of the Dragon . The studio
13248-483: The game. The standard edition includes a graphically upgraded version of the Carbonox armor from Ratchet & Clank: Going Commando , as well as the Pixelizer weapon from Ratchet & Clank (2016). The digital deluxe edition contains five armor sets, a sticker pack for the new Photo Mode, 20 Raritanium used to upgrade weapons, and a digital soundtrack and artbook. In Sony's State of Play presentation on April 29, 2021,
13392-549: The gameplay and complete the story. Some time after the events of Into the Nexus , Ratchet and Clank are celebrated as galactic heroes during a parade hosted by Captain Quark, Skid McMarx, and Rusty Pete on Corson V. During it, Clank reveals that he has repaired the Dimensionator, a device capable of opening rifts to other dimensions so that Ratchet can search for the Lombax race and his missing family. However, Doctor Nefarious attacks
13536-574: The group. As the Resistance regroups, Emperor Nefarious announces that he plans to start invading other dimensions, starting with Ratchet and Clank's home dimension. Ratchet, Clank, Rivet, and the Resistance pursue Emperor Nefarious through the rift. Ratchet and Clank destroy Emperor Nefarious' giant power suit, and Kit returns to hold his forces at bay while Rivet confronts Emperor Nefarious personally. Working together, everybody, including Dr. Nefarious, who grew irritated over how his other self treated him, defeat and send Emperor Nefarious to his demise through
13680-500: The hope she has in saving her universe against the forces of Emperor Nefarious. Following the creation of Rivet, several auditions were held to find the right voice for the character. The studio later recruited voice actress, Jennifer Hale , who previously voiced the female Commander Shepard in the Mass Effect series. Jim Ward , who has voiced Captain Qwark since the series's inception,
13824-448: The launch of Ratchet & Clank , Sony approved the development of its sequel. Insomniac hoped to bring new elements to the franchise; it received feedback from players and improved some features of Ratchet & Clank . About a year later, Ratchet & Clank: Going Commando was released to critical acclaim, at which time Insomniac had finished the prototype of their next game, Ratchet & Clank: Up Your Arsenal , which introduced
13968-414: The launch of Spyro the Dragon . The team considered developing the sequel a challenge for them; they had to develop new ideas to "revolutionize" the franchise within a short time. The team brainstormed ideas but later chose to expand a mini-game from the original Spyro the Dragon , which they thought had offered a different experience from Spyro . The team designed a mature story and advanced cinematics for
14112-436: The leaked version was still from early in development. According to Rhysida, only 98% of the data they acquired was leaked, with the other 2% being sold, and their only motivation for the attack was for money. In July 2024, voice actors, motion capture employees and some other people employed by Insomniac who were member of Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) members would begin
14256-455: The legendary Galactic Rangers. As Shiv happens to be a huge fan of Qwark, he reveals that a "hologame" is being made based on his last adventure. Eager for attention, Qwark agrees to tell Shiv his side of the story. On planet Veldin, Ratchet, a young Lombax who works as a mechanic, dreams of joining the Rangers. Despite passing all of their tests with flying colors, the Rangers refuse to accept him after learning of his criminal past. Meanwhile, in
14400-514: The new Ratchet & Clank is exactly what every fan of the series wants. It's a bit less sprawling in terms of hard numbers — fewer planets, fewer weapons and so on — but the sheer variety and polish prevents this excellent reboot from being dragged down too far. There's enough here to make longtime fans happy, but perhaps more importantly for Insomniac and the franchise's future, it should win over plenty of new fans as well." VideoGamer.com's Tom Orry summarized his review with: " Ratchet & Clank
14544-587: The option of acquiring Insomniac for some time, and the success of their Spider-Man game contributed significantly towards this end, demonstrating that Insomniac was an "impact maker" and a "style-setter". Layden believed that Insomniac's working relationship with Sony would not change significantly in the acquisition, leaving the studio in its own creative control, but would allow Insomniac to have closer access to other innovative technologies throughout SIE Worldwide Studios. The acquisition, for which Sony paid ¥ 24,895 million (equivalent to $ 229 million ),
14688-413: The other entries in the series . The main playable character is Ratchet , although Clank is playable in several portions of the game. As Ratchet, the player navigates diverse environments, defeating enemies with an array of different weapons and gadgets, and traversing obstacles. Clank is attached to Ratchet like a backpack, performing several functions, such as allowing diving in water, gliding through
14832-422: The parade and attempts to steal the Dimensionator. During the struggle, Ratchet unthinkingly shoots the Dimensionator, which causes dimensional rifts to begin opening randomly. Ratchet, Clank, and Dr. Nefarious are transported to an alternate universe, where the Dimensionator explodes, damaging the fabric of space and time and separating the three. Clank awakens to find himself alone and now missing his right arm from
14976-403: The planet with Clank. Ratchet encounters Phantom (the alternate Skidd), a member of the Resistance opposed to Emperor Nefarious, which Rivet is a part of, who gifts him an electronic helper named Glitch to help him get a ship to follow her. Rivet takes Clank to her hideout on Sargasso to interrogate him, not believing his words about the dimensional rifts due to her distrust in robots. They discover
15120-450: The player controls a spaceship, also appear in the game. Bosses , which are a mainstay in the series, are featured in some levels. After completing the game, the player may choose to enter " challenge mode ", in which the game's difficulty level rises considerably, but most items, including all weapons, are carried through. Prisoner Shiv Helix is being moved to a joint cell with the newly imprisoned Captain Qwark , former commander of
15264-461: The player. The player progresses through the story by travelling from planet to planet. New planets are unlocked once story objectives on previous planets have been completed. Aside from battling enemies, the player utilizes a Swingshot to cross gaps, rides grind rails to travel through levels, walks on magnetic surfaces, activates switches to open new paths, and occasionally must solve a hacking mini-game . The player unlocks weapons and gadgets as
15408-484: The point of playable Pixar." Carter praised the performances of the voices cast alongside the soundtrack. He also enjoyed how the new hardware reduced loading times and felt that Rift Apart utilized the DualSense controller well. Game Informer 's Andrew Reiner particularly commended the game's visuals, and the designs of the environment, adding that "it steals your eye with its stunning vistas, makes you care about
15552-502: The rebranding was to prevent the studio being pigeonholed; while the moon-based logo had well-represented the company for its Spyro and Ratchet & Clank cartoon-like games, it did not reflect well on the expanded directions they had moved in recent years, such as the Spider-Man game. Schneider said that along with the brand change, the company plans to be engaging with players, offering live-streaming of their work, and re-establishing
15696-627: The release of the PlayStation 5. It was released for Microsoft Windows in fall 2022. On October 20, 2023, Insomniac released Marvel's Spider-Man 2 (2023), which will be followed by Marvel's Wolverine , a standalone game set in the same universe and based on the Marvel Comics character of the same name , both for PlayStation 5. Other notable games developed by Insomniac include Disruptor (1996), Outernauts (2012), Fuse (2013) and Sunset Overdrive (2014). The company has canceled several games, including Monster Knight , Girl with
15840-631: The retail software sales chart, whilst being the best selling title on the PlayStation Store in Europe. On April 29, 2016, it was announced that Ratchet & Clank was the fastest selling title in the series. It was number 1 on the Australian charts during the week of release and became the second best selling game in the month of April in the U.S. at retail and on the PlayStation Store, making it
15984-415: The same character models, environments, animation and some writing. For example, Insomniac would send Rainmaker a 3D character model or environment, and Rainmaker would send Insomniac its slightly altered version for use in the game, so there would be parity between the pieces. Most of the assets in the film and video game had been touched between the two parties, and in some cases, Insomniac would try to match
16128-532: The same passion to "[bring] games to life", and that they allowed Insomniac to retain the rights of their intellectual properties. Price compared the agreement to their previous first-party deals, and added that having the opportunity to develop games for the first generation of VR platforms is something the team could not reject. Despite the new direction, Price added that they will not give up on making console AAA video games. At E3 2016 , Insomniac announced their next AAA title, Marvel's Spider-Man , developed for
16272-483: The score. By combining eclectic synth sounds with orchestral beats, Mothersbaugh was able to deliver a more cinematic sound experience in line with the guiding vision of the studio. Ratchet & Clank: Rift Apart was announced at the PlayStation 5 reveal stream on June 11, 2020. At Gamescom 's Opening Night Live on August 27, 2020, Insomniac Games presented a 7-minute gameplay demo of the game. On February 11, 2021, Insomniac Games announced several pre-order editions for
16416-431: The series and has a structure similar to that of a tower defense game . Meanwhile, the company developed Resistance 3 —the sequel to Resistance 2 —which was designed to be similar to Fall of Man . The team at Insomniac reviewed players' feedback regarding the negative aspects of Resistance 2 , re-introduced some mechanics from Fall of Man , and focused on narrative. They considered such an approach can differentiate
16560-431: The series had run out of steam. Spencer Campbell of Electronic Gaming Monthly summarized his thoughts with: " Ratchet & Clank is a return to form for the series, but anyone looking for something more than that may be disappointed. The game tugs on many of the original's addictive strings, but is also bogged down by a few slower, more passive segments." Game Informer ' s Andrew Reiner particularly commended
16704-434: The solid state drive of the PlayStation 5," further adding that it is "screamingly fast. It allows us to build worlds and project players from one place to another in near instantaneous speeds. It is an unbelievable game-changer in terms of, we can now do gameplay where you're in one world and the next moment you're in another." Smith recalled that the team had an idea on leveraging dimensional travel into parallel worlds, citing
16848-454: The story progresses, but some are bought through vendors. Bolts, which are found in crates, dropped by defeated enemies and given as rewards, act as currency. Crates also contain health and ammunition. Items are used in several different ways. Gadgets are automatically equipped at certain points in levels, weapons must be equipped manually, and lastly, the OmniWrench, which acts as a melee weapon,
16992-608: The studio was acquired by Sony Interactive Entertainment , becoming a part of SIE Worldwide Studios (now known as PlayStation Studios). The company's first project was Disruptor , for PlayStation , whose poor sales almost led to the company's bankruptcy. Insomniac's next project was Spyro the Dragon , a successful video game that spawned two sequels within two years. Insomniac closely collaborated with Sony Computer Entertainment (later renamed Sony Interactive Entertainment) and created two game franchises, Ratchet & Clank , and Resistance . The two franchises proved to be both
17136-433: The team expanded to about 20 to 25 people. Brian Allgeier , who would later become Insomniac's games' director, joined the studio at that time. Spyro: Year of the Dragon was released worldwide in late 2000. After releasing three games in three years, the team decided to move on for a new project that had new original characters. Year of the Dragon is the last Insomniac Games-developed Spyro game. Universal retains
17280-494: The trajectory of one's life, the idea of Rivet was born in tandem with the exploration of the alternate universe setting in the franchise. Lead writer Lauren Mee and lead animator, Lindsay Thompson, were interested in a new character that would have their own perspective, and survival instincts embodied by their given circumstances in a darker universe. Thompson described Rivet as having a "tough exterior and perceived coolness, she’s never cynical, dark or cruel. Sure, she might not know
17424-485: The traversal mechanics in Rift Apart . Smith stated that "I think the lessons that we learned from Sunset Overdrive and Spider-Man (2018) whereas we might’ve just had a hook shot somewhere, now we’re having areas where you can Hook Shot and then use Phantom Dash and then wall run and then rift tether and it flows together really nicely". Intrigued by the concept of different choices, outcomes and circumstances shaping
17568-458: The underwater Metroidvania game Song of the Deep , and released several mobile games and virtual reality projects. In 2016, Insomniac released a re-imagining of the first Ratchet & Clank , and in 2018 released its first licensed title, Marvel's Spider-Man for the PlayStation 4 ; an additional game, Marvel's Spider-Man: Miles Morales , was released for the PlayStation 4 and PlayStation 5 in 2020. The studio's most recent project
17712-443: The use of propellers, and on occasion, acting as a jetpack to allow flight. Clank's gameplay sections are drastically different, even though the premise of navigating environments and the controls remain the same. Clank is not equipped with weapons; instead, he utilizes punches to defeat enemies. Clank's gameplay sections mostly revolve around solving environmental puzzles , rather than defeating enemies. Though Ratchet & Clank
17856-419: The visuals of the game, saying that the animations and detailed models allowed "the entire cast to be more expressive than ever". Dornbush additionally felt the game's narrative reached the standards set by animated movies, comparing it favorably to Pixar "in its ability to tell an emotional story while also maintaining its excellent comedy." Kyle Orland of Ars Technica enjoyed the game's combat, feeling that
18000-449: Was "the best game that nobody ever heard of". With little marketing and advertisement, the game was a commercial failure for Insomniac. Despite the game's poor performance, Universal continued to partner with Insomniac for its next game. The team's morale was low; they decided to develop something new instead of a sequel to Disruptor . At that time, the demographic for the PlayStation shifted, as more children and teenagers started to use
18144-416: Was Insomniac's first first-person shooter after Disruptor . To make the game stand-out, they experimented with turning it into a squad-based shooter and introducing giant lizard enemies which were later scrapped. Sony recommended Insomniac to change its lizard antagonist because they were not fun to play with. Furthermore, the team disagreed about the game's setting. Cerny wanted to set the game—proposed as
18288-421: Was a challenge because they had to work quickly to meet its target release window. The game was a financial and critical success, despite causing controversy over the use of Manchester Cathedral . The development of the sequel soon began; the team wanted to drastically change the game, leading to internal debate between staff members. The sequel, Resistance 2 , was released in 2008. Meanwhile, development of
18432-410: Was asked to develop the third installment in the Spyro the Dragon series upon the release of Ripto's Rage! . To make the game more varied than its predecessors, the team introduced more special moves for Spyro the Dragon and more playable characters. The dragon's personality was made more approachable for players. The company struggled to create new ideas for the sequel. During the game's development,
18576-448: Was completed on November 15, 2019. At the PlayStation 5 reveal event on June 11, 2020, Insomniac announced two new games: Marvel's Spider-Man: Miles Morales , a spin-off to Marvel's Spider-Man , and Ratchet & Clank: Rift Apart . The former was a launch title for the PS5, released alongside a remaster of the original Marvel's Spider-Man for the console in November 2020. The latter released on June 11, 2021, exclusively for
18720-423: Was contacted early in the game's development. Insomniac Games wanted the soundtrack to evoke a retro futuristic sound; this approach informed the sound direction, and led to their subsequent search for the right composer to fulfill this vision. They requested Mothersbaugh who later agreed to compose for the game. Mothersbaugh went for a more experimental sound using various instruments including synthesizers to compose
18864-438: Was created by Marcus Smith and Drew Murray; their first pitch to Insomniac's head was rejected as being too confusing. They were given one week to re-pitch the title, and they persuaded studio heads to begin the game's development. The game was later pitched to various publishers, which rejected them because Insomniac demanded to retain ownership of the intellectual property. The project was later pitched to Microsoft Studios, which
19008-405: Was eager to work with Insomniac. Microsoft allowed Insomniac to own the rights to the game. Sunset Overdrive was made for Microsoft's Xbox One console; it was released on the 20th anniversary of Insomniac, in 2014. Insomniac announced Slow Down, Bull , a part-commercial and part-charity project for release on Microsoft Windows ; it is the company's first game for Windows. Insomniac released
19152-407: Was hired to lead production design, and inspirations were taken from Warhawk . Cerny gave input and feedback on the game's level-design. However, the 3DO did not perform as they had expected, and Universal suggested that the team should switch to Sony Computer Entertainment 's PlayStation to increase sales of the game. The game originally ran on a custom engine developed by Alex Hastings, and
19296-457: Was later re-incorporated into Insomniac, and the browser version of Outernauts was canceled. The EA Partners game was revealed at Electronic Entertainment Expo 2011 as Overstrike . This game was pitched by Ratchet & Clank director Brian Allgeier and it has a direction similar to that of the Ratchet & Clank series. The team thought Overstrike would appeal to teenagers. After several play-testing sessions, they realized their game
19440-425: Was named "Xtreme Software" for a year but in 1995 it was forced to rename itself by another company with the same name. The studio shortlisted "The Resistance Incorporated", "Ragnarok", "Black Sun Software", "Ice Nine" and "Moon Turtle" before choosing the name "Insomniac Games". According to Price, the company chose this name because "it suddenly makes sense", even though it was not their first choice. Shortly after
19584-668: Was named the twentieth-best video game developer by IGN , and one of the best places to work in America by the Society for Human Resource Management . Insomniac Games was founded by Ted Price, who was determined to work in the video game industry since the release of Atari 2600 in 1977, when he was nine years old. The company was incorporated on February 28, 1994. Price was joined by Alex Hastings, his fellow graduate and an expert in computer programming, in June 1994. Hastings' brother Brian Hastings joined Insomniac shortly afterwards. The studio
19728-429: Was one of the lowest-rated games developed by Insomniac, and was another commercial failure, debuting in 37th place in the UK in its first week of release. Fuse was considered a learning lesson for Insomniac to understand the type of game they are good at making. The reception to Fuse showed the company it should develop "colorful, playful experiences that's loaded with unusual, sometimes silly weapons". Also in 2013,
19872-452: Was projected to sell 2.2 million units and generate $ 73 million in revenue on an $ 81 million budget. In the same leak it was revealed that over 2.7 million copies of the game were shipped (sell-in) and turned a profit with $ 145 million in net sales by February 2022. Further leaks revealed that Rift Apart had sold over 3.97 million units by its second calendar year (June 2023). Ratchet %26 Clank (2016 video game) Ratchet & Clank
20016-495: Was responsible for some of Insomniac's Ratchet & Clank games. Both the Resistance franchise and the Ratchet & Clank franchise continued into the 2010s. The team in North Carolina developed Ratchet & Clank: All 4 One , which received mixed reviews. The North Carolina team continued to develop the next game in the series, Ratchet & Clank: Full Frontal Assault , which expanded upon levels from previous games in
20160-421: Was significantly diminished and the character's name was removed from the game's title. Ratchet: Deadlocked was released in 2005. While Insomniac was handling the development of the Ratchet & Clank franchise, the team wanted to work on something else. With the launch of the PlayStation 3 , the team thought users of the new console would be more mature than those of its predecessors and wanted to develop
20304-566: Was the third best-selling retail game during its first week of release, with 14,663 physical units being sold across the country. Rift Apart was also the best-selling video game in the United States during the month of its release. Ratchet & Clank: Rift Apart had sold over 1.1 million units by July 2021. In December 2023, Insomniac Games were the victims of a ransomware attack causing private data and information to be leaked publicly. Parts of these leaks revealed that in June 2020 Rift Apart
20448-474: Was too simple for their target group. The company developed many weapons for the game, none of which related to the game's story. The developers retooled the game and changed it to attract older players and make weapons an important part of the game. The game focuses on a co-operative campaign, which the company thought was a popular trend at that time. It was renamed Fuse and was released worldwide in May 2013. Fuse
20592-417: Was unable to reprise his role for Rift Apart due to his declining health, as he was diagnosed with both a precocious form of Alzheimer's disease and COVID-19 ; he was replaced by Scott Whyte . After a launch-day patch, Rift Apart features a 4K-resolution Fidelity mode running at 30 frames per second and two 60 frames per second modes, dubbed as "Performance" and "Performance Ray-Tracing", running at
20736-451: Was upgraded and converted for the PlayStation within a month. The debut title was called Disruptor , and was released worldwide in November 1996. Disruptor was released to positive critical reception, and was named "Dark Horse of the Year" by various gaming publications. John Romero , founder of Doom developer id Software praised the game. Insomniac considered Disruptor a lesson about video game development. According to Price, it
#847152