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Reverberation

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Reverberation (commonly shortened to reverb ), in acoustics , is a persistence of sound after it is produced. Reverberation is created when a sound or signal is reflected. This causes numerous reflections to build up and then decay as the sound is absorbed by the surfaces of objects in the space – which could include furniture, people, and air. This is most noticeable when the sound source stops but the reflections continue, their amplitude decreasing, until zero is reached.

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35-441: Reverberation is frequency dependent: the length of the decay, or reverberation time, receives special consideration in the architectural design of spaces which need to have specific reverberation times to achieve optimum performance for their intended activity. In comparison to a distinct echo , that is detectable at a minimum of 50 to 100  ms after the previous sound, reverberation is the occurrence of reflections that arrive in

70-515: A Fourier transform to mathematically derive the impulse response of the room. From the impulse response, the reverberation time can be calculated. Using a two-port system allows reverberation time to be measured with signals other than loud impulses. Music or recordings of other sounds can be used. This allows measurements to be taken in a room after the audience is present. Under some restrictions, even simple sound sources like handclaps can be used for measurement of reverberation Reverberation time

105-430: A discontinuity in the propagation medium . This can be heard when the reflection returns with sufficient magnitude and delay to be perceived distinctly. When sound, or the echo itself, is reflected multiple times from multiple surfaces, it is characterized as a reverberation . The human ear cannot distinguish echo from the original direct sound if the delay is less than 1/10 a second. The velocity of sound in dry air

140-553: A drop of 20 dB and multiply the time by 3, or a drop of 30 dB and multiply the time by 2. These are the so-called T20 and T30 measurement methods. The RT 60 reverberation time measurement is defined in the ISO 3382-1 standard for performance spaces, the ISO 3382-2 standard for ordinary rooms, and the ISO 3382-3 for open-plan offices, as well as the ASTM E2235 standard. The concept of reverberation time implicitly supposes that

175-466: A level recorder (a plotting device which graphs the noise level against time on a ribbon of moving paper). A loud noise is produced, and as the sound dies away the trace on the level recorder will show a distinct slope. Analysis of this slope reveals the measured reverberation time. Some modern digital sound level meters can carry out this analysis automatically. Several methods exist for measuring reverberation time. An impulse can be measured by creating

210-420: A material is a number between 0 and 1 which indicates the proportion of sound which is absorbed by the surface compared to the proportion which is reflected back to the room. A large, fully open window would offer no reflection as any sound reaching it would pass straight out and no sound would be reflected. This would have an absorption coefficient of 1. Conversely, a thick, smooth painted concrete ceiling would be

245-480: A noise (200+ decibels ) may damage internal organs , while 180 decibels are enough to damage human ears. An impulse noise filter can enhance the quality of noisy signals to achieve robustness in pattern recognition and adaptive control systems. A classic filter used to remove impulse noise is the median filter , at the expense of signal degradation. Thus it's quite common to get better performing impulse noise filters with model-based systems, which are programmed with

280-437: A sequence of less than approximately 50 ms. As time passes, the amplitude of the reflections gradually reduces to non-noticeable levels. Reverberation is not limited to indoor spaces as it exists in forests and other outdoor environments where reflection exists. Reverberation occurs naturally when a person sings, talks, or plays an instrument acoustically in a hall or performance space with sound-reflective surfaces. Reverberation

315-409: A sound source, a stopwatch and his ears, he measured the time from interruption of the source to inaudibility (a difference of roughly 60 dB). He found that the reverberation time is proportional to room dimensions and inversely proportional to the amount of absorption present. The optimum reverberation time for a space in which music is played depends on the type of music that is to be played in

350-399: A sufficiently loud noise (which must have a defined cut-off point). Impulse noise sources such as a blank pistol shot or balloon burst may be used to measure the impulse response of a room. Alternatively, a random noise signal such as pink noise or white noise may be generated through a loudspeaker, and then turned off. This is known as the interrupted method, and the measured result

385-467: Is also a significant source of mistakes in automatic speech recognition . Dereverberation is the process of reducing the level of reverberation in a sound or signal. Reverberation time is a measure of the time required for the sound to "fade away" in an enclosed area after the source of the sound has stopped. When it comes to accurately measuring reverberation time with a meter, the term T 60 (an abbreviation for reverberation time 60 dB)

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420-505: Is applied artificially by using reverb effects , which simulate reverb through means including echo chambers , vibrations sent through metal, and digital processing. Although reverberation can add naturalness to recorded sound by adding a sense of space, it can also reduce speech intelligibility , especially when noise is also present. People with hearing loss, including users of hearing aids , frequently report difficulty in understanding speech in reverberant, noisy situations. Reverberation

455-413: Is approximately 341 m/s at a temperature of 25 °C. Therefore, the reflecting object must be more than 17.2 m from the sound source for the echo to be perceived by a person at the source. When a sound produces an echo in two seconds, the reflecting object is 343 m away. In nature, canyon walls or rock cliffs facing water are the most common natural settings for hearing echoes. The echo strength

490-432: Is defined by the acoustic properties of the space). The equation does not take into account room shape or losses from the sound traveling through the air (important in larger spaces). Most rooms absorb less sound energy in the lower frequency ranges resulting in longer reverb times at lower frequencies. Sabine concluded that the reverberation time depends upon the reflectivity of sound from various surfaces available inside

525-448: Is frequently measured in sound pressure level (SPL) relative to the directly transmitted wave. Echoes may be desirable (as in systems). In sonar , ultrasonic waves are more energetic than audible sounds. They can travel undeviated through a long distance, confined to a narrow beam, and are not easily absorbed in the medium. Hence, sound ranging and echo depth sounding uses ultrasonic waves . Ultrasonic waves are sent in all directions from

560-434: Is known as the interrupted response. A two-port measurement system can also be used to measure noise introduced into a space and compare it to what is subsequently measured in the space. Consider sound reproduced by a loudspeaker into a room. A recording of the sound in the room can be made and compared to what was sent to the loudspeaker. The two signals can be compared mathematically. This two port measurement system utilizes

595-457: Is measured in m³, and reverberation time RT 60 is measured in seconds . Eyring's reverberation time equation was proposed by Carl F. Eyring of Bell Labs in 1930. This equation aims to better estimate the reverberation time in small rooms with relatively large quantities of sound absorption, identified by Eyring as "dead" rooms. These rooms tend to have lower reverberation times than larger, more acoustically live rooms. Eyring's equation

630-511: Is similar in form to Sabine's equation, but includes modifications to logarithmically scale the absorption term. The units and variables within the equation are the same as those defined for Sabine's equation. The Eyring reverberation time is given by the equation: Eyring's equation was developed from first principles using an image source model of sound reflection, as opposed to Sabine's empirical approach. The experimental results obtained by Sabine generally agree with Eyring's equation since

665-514: Is used. T 60 provides an objective reverberation time measurement. It is defined as the time it takes for the sound pressure level to reduce by 60  dB , measured after the generated test signal is abruptly ended. Reverberation time is frequently stated as a single value if measured as a wideband signal (20  Hz to 20 kHz). However, being frequency-dependent, it can be more precisely described in terms of frequency bands (one octave, 1/3 octave, 1/6 octave, etc.). Being frequency dependent,

700-418: Is usually stated as a decay time and is measured in seconds. There may or may not be any statement of the frequency band used in the measurement. Decay time is the time it takes the signal to diminish 60 dB below the original sound. It is often difficult to inject enough sound into the room to measure a decay of 60 dB, particularly at lower frequencies. If the decay is linear, it is sufficient to measure

735-522: The Journal of the Acoustical Society of America . He proposed to measure, not the power of the sound, but the energy, by integrating it. This made it possible to show the variation in the rate of decay and to free acousticians from the necessity of averaging many measurements. Sabine 's reverberation equation was developed in the late 1890s in an empirical fashion. He established a relationship between

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770-477: The T 60 of a room, its volume, and its total absorption (in sabins ). This is given by the equation: where c 20 is the speed of sound in the room (at 20 °C), V is the volume of the room in m, S total surface area of room in m, a is the average absorption coefficient of room surfaces, and the product Sa is the total absorption in sabins. The total absorption in sabins (and hence reverberation time) generally changes depending on frequency (which

805-454: The 1950s in music performance and recording. The Echoplex is a tape delay effect , first made in 1959, that recreates the sound of an acoustic echo. Designed by Mike Battle, the Echoplex set a standard for the effect in the 1960s and was used by most of the notable guitar players of the era; original Echoplexes are highly sought after. While Echoplexes were used heavily by guitar players (and

840-441: The acoustic equivalent of a mirror and have an absorption coefficient very close to 0. The Atlantic described reverberation as "arguably the oldest and most universal sound effect in music", used in music as early as 10th-century plainsong . Composers including Bach wrote music to exploit the acoustics of certain buildings. Gregorian chant may have developed in response to the long reverberation time of cathedrals , limiting

875-514: The decay rate of the sound is exponential, so that the sound level diminishes regularly, at a rate of so many dB per second. It is not often the case in real rooms, depending on the disposition of reflective, dispersive and absorbing surfaces. Moreover, successive measurement of the sound level often yields very different results, as differences in phase in the exciting sound build up in notably different sound waves. In 1965, Manfred R. Schroeder published "A new method of Measuring Reverberation Time" in

910-507: The direct sound. The delay is directly proportional to the distance of the reflecting surface from the source and the listener. Typical examples are the echo produced by the bottom of a well, a building, or the walls of enclosed and empty rooms. The word echo derives from the Greek ἠχώ ( ēchō ), itself from ἦχος ( ēchos ), 'sound'. Echo in Greek mythology was a mountain nymph whose ability to speak

945-440: The hall. If the reflection is coherent, the reverberation time of the hall will be longer; the sound will take more time to die out. The reverberation time RT 60 and the volume V of the room have great influence on the critical distance d c (conditional equation): where critical distance d c {\displaystyle d_{c}} is measured in meters, volume V {\displaystyle V}

980-404: The number of notes that could be sung before blending chaotically. Artificial reverberation is applied to sound using reverb effects . These simulate reverb through means including echo chambers , vibrations sent through metal, and digital processing. Echo In audio signal processing and acoustics , an echo is a reflection of sound that arrives at the listener with a delay after

1015-687: The occasional bass player, such as Chuck Rainey , or trumpeter, such as Don Ellis ), many recording studios also used the Echoplex. Beginning in the 1970s, Market built the solid-state Echoplex for Maestro. In the 2000s, most echo effects units used electronic or digital circuitry to recreate the echo effect. Impulse noise (audio) Impulse noise is a category of ( acoustic ) noise that includes unwanted, almost instantaneous (thus impulse -like) sharp sounds (like clicks and pops)—typically caused by electromagnetic interference , scratches on disks, gunfire , explosions, pickleball play, and synchronization issues in digital audio. High levels of such

1050-421: The perceived spectral structure of a sound but does not alter the pitch. Basic factors that affect a room's reverberation time include the size and shape of the enclosure as well as the materials used in the construction of the room. Every object placed within the enclosure can also affect this reverberation time, including people and their belongings. Historically, reverberation time could only be measured using

1085-439: The reverberation time measured in narrow bands will differ depending on the frequency band being measured. For precision, it is important to know what ranges of frequencies are being described by a reverberation time measurement. In the late 19th century, Wallace Clement Sabine started experiments at Harvard University to investigate the impact of absorption on the reverberation time. Using a portable wind chest and organ pipes as

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1120-432: The ship and are received at the receiver after the reflection from an obstacle (enemy ship, iceberg, or sunken ship). The distance from the obstacle is found using the formula d = (V*t)/2. Echo depth sounding is the process of finding the depth of the sea using this process. In the medical field , ultrasonic waves of sound are used in ultrasonography and echo cardiography . Electric echo effects have been used since

1155-510: The space. Rooms used for speech typically need a shorter reverberation time so that speech can be understood more clearly. If the reflected sound from one syllable is still heard when the next syllable is spoken, it may be difficult to understand what was said. "Cat", "cab", and "cap" may all sound very similar. If on the other hand the reverberation time is too short, tonal balance and loudness may suffer. Reverberation effects are often used in studios to add depth to sounds. Reverberation changes

1190-758: The two formulae become identical for very live rooms, the type in which Sabine worked. However, Eyring's equation becomes more valid for smaller rooms with large quantities of absorption. As a result, the Eyring equation is often implemented to estimate the reverberation time in recording studio control rooms or other critical listening environments with high quantities of sound absorption. The Sabine equation tends to over-predict reverberation time for small rooms with high amounts of absorption. For this reason, reverberation time calculators available for smaller recording studio environments, such as home recording studios, often utilize Eyring's equation. The absorption coefficient of

1225-412: Was cursed, leaving her able only to repeat the last words spoken to her. Some animals, such as cetaceans (dolphins and whales) and bats, use echo for location sensing and navigation, a process known as echolocation . Echoes are also the basis of sonar technology. Walls or other hard surfaces, such as mountains and privacy fences, reflect acoustic waves. The reason for reflection may be explained as

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