Wild Side Show (shortened to Wild Side for its second season) is a nature documentary series for children, which aired on Nickelodeon and later Noggin . The show originally ran from 1992 to 1995 on Nickelodeon, with reruns from 1999 to 2002 on Noggin. Segments from the series were also included as part of Noggin's Phred on Your Head Show .
78-456: Noggin was an American edutainment brand that launched on February 2, 1999. It was co-founded by MTV Networks (owners of Nickelodeon ) and Sesame Workshop . It started out as a cable television channel and a website, both centered around the concepts of imagination, creativity, and education. From 2015 to 2024, Noggin was a streaming service . In Noggin's first three years, it was mainly aimed at pre-teens and teenagers. One of Noggin's goals
156-477: A Box , which showed kids making dioramas to represent their personalities; Citizen Phoebe , about a girl who wants to run for president; and Oobi , a preschool series about bare-hand puppets. By 2001, original content made up 40% of Noggin's schedule. That year, Noggin premiered four new shows: Big Kids , a British-American co-production; On the Team , a documentary about a Little League baseball team; Sponk! ,
234-427: A billion-dollar industry. The idea of playing a game assumes the person is engaging in that activity by choice. The activity should have some value of "fun". This does not mean that the person is engaging in the activity only for leisure pursuits; it can also include the desire to learn a skill, connect with other gamers (social community), and spend time in a chosen activity. The activity needs to remain one of choice for
312-404: A figurine of a Native American may be a starting point for exploring American history; a Santa Claus may be used to explore the roots of Christmas; a toy astronaut to explore science...), which can be done in conjunction with a more-explicitly "edutaining" object, such as a picture book . Most children are naturally inquisitive (possibly why they sometimes break their toys; simply to know what
390-710: A game show centered around improv acting ; and The URL with Phred Show , which showcased viewers' submissions to the Noggin website. On April 1, 2002, the channel was reorganized into two blocks: a daytime block for preschoolers and a nighttime block, The N, for teens. Play with Me Sesame , a new series featuring Sesame Street characters, debuted on the same day. Sesame Workshop continued to co-produce shows for Noggin through 2009, most notably Out There and The Upside Down Show , two live-action series. Both shows were developed by Sesame Workshop's writers in New York and filmed by
468-405: A high degree of both education and entertainment, and entertainment shows with incidental or occasional educational value. Mexican TV producer Miguel Sabido pioneered in the 1970s a form of edutainment via telenovelas , "soap operas for social change". The "Sabido method" has been adopted in many other countries subsequently, including India, Peru, Kenya, and China. In Mexico, the government in
546-482: A mascot costume of Moose A. Moose. Reviewers for Time Magazine compared Jamarama to a family-friendly version of Lollapalooza . In November 2005, a Noggin float appeared at America's Thanksgiving Parade . In November 2006, Noggin hosted an online charity auction on its website, called the "Noggin Auction." Viewers could bid on props from different Noggin shows. Noggin also auctioned off props from The N's teen shows, with
624-489: A multinational team in Australia. The Noggin brand was placed on a six-year hiatus from 2009 to 2015; on September 28, 2009, its channel space was taken over by a 24-hour channel based on Nickelodeon's Nick Jr. block . The N (standing for N oggin) was an overnight programming block on the Noggin channel, aimed at older kids and teenagers. It premiered on April 1, 2002, and aired until December 31, 2007. Promotions advertised
702-470: A new name, " The N ," to distinguish itself from the preschool block. The shows that made up Noggin's original older-skewing lineup aired exclusively during The N from 2002 onward. Sesame Workshop eventually sold its stake in Noggin to Viacom in August 2002 but continued to co-produce shows for Noggin until 2009. The original Noggin channel closed on September 28, 2009, and the brand was dormant until 2015, when it
780-477: A person's head), reflecting its purpose: to encourage kids to think, discover new things, and use their imaginations. When it started, Noggin was mostly aimed at kids aged 6–12. Its main goal was to provide "fun shows that help kids learn and inspire their curiosity – all without feeling like they're in school." Noggin's core values included the statements: "Kids want to learn. Kids are naturally curious. There are no stupid questions." From 1999 until 2019, Noggin used
858-457: A section on the service. On February 15, 2024, corporate owner Paramount Global announced that the Noggin streaming service would be shutting down later that year, with the entire Noggin team being laid off. The platform was shut down on July 2, 2024, with billing stopped by May 30. Some of Noggin's programming was moved over to sister streaming service Paramount+ . In October 2024, the website (no longer owned by Paramount Global since September)
SECTION 10
#1732917204275936-654: A skill as they play. According to Paraskeva (2010), at least 68% of American households play video games. Many recent research articles postulate education and gaming can be joined to provide academic benefits. According to Van Eck (2006), there are three reasons why games are considered learning tools: 1. Ongoing research that has included the last 20 years of educational findings have proven that digital games can be educational; 2. The new generation of today wants "multiple streams of information" (p. 1), which includes quick and frequent interaction that allows inductive reasoning; and 3. The mere popularity of games has created
1014-704: A subject that directly affects every man, woman, and child, in America. With dramatic action it exposes the basic ideas that will rid the mind of confusion and clarify the war thinking of the public. Since the 1970s, various groups in the United States, the United Kingdom, and Latin America have used edutainment to address health and social issues such as substance abuse , immunization , teenage pregnancy , HIV / AIDS , and cancer . Initiatives in major universities, such as Johns Hopkins Center for Communication Programs and
1092-425: A way that continued even after the war, with series such as True-Life Adventures and Disneyland . In the transcript of an interview with Alexander P. de Seversky from The Walt Disney Archives, of which its date and interviewer is unknown, the following quotation is found: It is a new kind of entertainment that goes far beyond simply "amusing" its audience. This picture is vital entertainment--it treats on
1170-593: Is Axiom about the challenges facing the UK's National Health Service. Games fulfill a number of educational purposes. Some games may be explicitly designed with education in mind, while others may have incidental or secondary educational value. All types of games, including board , card , quizzes , and video games, may be used in an educational environment. Educational games are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning
1248-525: Is also a growing paradigm within the science center and children's museum community in the United States, as well as in many other locations such as the zoo or a botanical garden . Educational locations such as these are constantly looking for new and innovative ways to reach the surrounding public and get them interested in areas such as the fine arts, science, literature, and history. Additionally, field trip visits to these educational places provide participants with interactional stimulus to learn about
1326-544: Is also apparent that educational elements are becoming implemented into traditionally recreational realms, such as vacations and games. The term edutainment was used as early as 1954 by Walt Disney to describe the True Life Adventures series. The noun edutainment is a neologistic portmanteau used by Robert Heyman in 1973 while producing documentaries for the National Geographic Society . It
1404-446: Is being used for building learning programs for organizations. High technology is used to make the programs entertaining and educational. As an example, PowerPoint presentations may become more entertaining with the addition of flashy animations or graphics. An article in a satirical newspaper, The Onion , poked fun at the concept of embellishing boring presentations with attention-catching effects. A fictional marketing executive in
1482-627: Is claimed that areas of study have been "transformed into congenial adjuncts of show business." Museum professionals especially have faced this dilemma, as in study conducted by Pierre Balloffet, François H. Courvoisier, and Joëlle Lagier (2014), museum professionals did not have severe negative opinions of the incorporation of educational entertainment, but individuals nevertheless had varying viewpoints on "the appropriateness or potential risks of edutainment." Wild Side Show The show focuses on up-close encounters with animals, both in zoos and in their natural habitats. The producers wanted to avoid
1560-566: Is inside or how it moves or what produces that sound), and caregivers should not waste this opportunity. Even grown-ups can learn through toys about children: what are their talents or interests; if they are more extrovert or introvert ; indeed if they dislike toys and prefer social activities or sport, and thus capitalize on the children's abilities and correct what is wrong or lacking. Some toys are of considerable appeal and benefit to both children and adults, such as Lego or Rubik's Cube , as their design and implementation can range from
1638-407: Is the only way to ensure a home for its highly acclaimed shows, which are often passed over by networks in favor of more commercially successful fare." Meanwhile, Nickelodeon (part of MTV Networks ) planned its own educational channel called "Big Orange." When the two companies learned of each other's ideas, they partnered to create a channel together. The channel was named Noggin (a slang term for
SECTION 20
#17329172042751716-557: The Odyssey . Much of what edutainment can offer through audio and video especially, is accessible over the internet on platforms such as YouTube , with such channels as Vsauce , CGP Grey , MinutePhysics , Meet Arnold, Veritasium , and Crash Course . Public Service Broadcasting is a band that incorporates audio and footage from the British Film Institute into their music and performances, and this partnership helps
1794-548: The Noggin channel on February 2, 1999, Wild Side Show was part of the daily schedule. It aired regularly on Noggin until March 31, 2002. Segments from the show were included in many episodes of Noggin's Phred on Your Head Show . The company Studio 100 currently owns the distribution rights to Wild Side Show . In 2018, the second season of Wild Side Show was included in Studio 100's online catalogue of series. TV Guide called
1872-611: The Renaissance and Enlightenment being movements in which this combination was presented to students. Komenský in particular is affiliated with the "school as play" concept, which proposes pedagogy with dramatic or delightful elements. Poor Richard's Almanack demonstrates early implementation of edutainment, with Benjamin Franklin combining entertaining and educational content, such as puzzles and rules of conduct, into an instructional entity for colonists. Later development of
1950-472: The University of Wisconsin–Madison , NGOs such as PCI-Media Impact, and government agencies such as the U.S. Centers for Disease Control (CDC) have produced edutainment content. Modern forms of edutainment include television productions, film, museum exhibits, and computer software which use entertainment to attract and maintain an audience, while incorporating deliberate educational content or messages. It
2028-416: The 1970s successfully used a telenovela to promote family planning to curb the country's high birth rate. The third season of the television show MTV Shuga was analyzed by researchers and then published online in 2017 in terms of its effects related to its goal of educating African youth about sexual health and HIV , and secondarily, gender-based violence . In the randomized control trials , those in
2106-677: The British Film Institute showcase its material; their album Inform-Educate-Entertain , which covers topics such as the climbing of Mount Everest and highway safety , demonstrates the connection between the concept of edutainment and their music. Motion pictures with educational content appeared as early as 1943, such as Private Snafu , and can still be seen in films such as An Inconvenient Truth . After World War II , educational entertainment shifted towards television. Television programs can be divided into three main categories: those with primarily educational intentions, those with
2184-564: The English-language service, including the Spanish dub of Rugrats . A Portuguese version was released on November 21, 2015. On September 21, 2020, it was announced that versions of Noggin would launch in the United Kingdom, France, Germany and Austria as an add-on to Amazon Prime Video . The UK version of Noggin replaced the More Milkshake! SVOD service, with the name transitioning over as
2262-469: The Noggin logo. Noggin shows were also occasionally seen on the main Nickelodeon channel. On June 6, 1999, Nickelodeon ran the first episode of Noggin's Phred on Your Head Show . On March 27, 2000, Nickelodeon introduced a half-hour block of Noggin shows that aired every weekday morning until June 2001. The block was originally titled "Noggins Up" and became "Noggin on Nickelodeon" during its second year on
2340-453: The Noggin website was changed to show a green Noggin logo, with green text at the bottom saying "Rebooting...", hinting at a possible but not yet confirmed revival of either the Noggin channel or the streaming service. Blocks based on Noggin have appeared on other channels. TV Land aired a one-night Noggin special on April 26, 1999. Spanning two hours, the special featured reruns of The Electric Company , along with animated shorts featuring
2418-475: The Oppressed ) and values both Eurocentric values of rational thought and Afrocentric epistemology of kinetic, affective and emotional ways of knowing. Another example is in the transmission of technical and historical knowledge, the manner in which Hip Hop practitioners learn and exchange by sharing moments of performance together through building or building sessions. The concept of educational entertainment
Noggin (brand) - Misplaced Pages Continue
2496-648: The Times") was written primarily to promote family planning . Likewise, podcasts have begun to exemplify the concept of edutainment, with some radio programs also becoming available in this digital format. Not only are there are series with educational elements that are listened to recreationally, but there are also podcasts used as an educational tool . Lessons based on podcasts have increased in popularity, with TeachersPayTeachers finding that lesson plans relating to podcasts rose in downloads by 21 percent and 650 percent in 2014 and 2015, respectively, which corresponded with
2574-438: The United States. The monthly events were hosted by trained YMCA leaders , who offered crafts and activities based on Noggin characters. Each meeting was themed around a different Noggin show. From October 2005 until late 2006, Noggin sponsored a music festival called "Jamarama Live", which toured the United States. The tour had performances from Laurie Berkner , a musician on Jack's Big Music Show . It also had appearances from
2652-539: The acquired series Hey Duggee and JoJo & Gran Gran . Noggin interstitials played during commercial breaks, and a purple screen bug reading "On Noggin" was shown toward the beginning of each show. Noggin held live events to promote its shows. At the 2001 North American Trade Show in Minnesota, Noggin presented a replica of the set from Oobi . In spring 2002, Noggin launched a live version of its Play with Me Sesame series, featuring mascot characters and music from
2730-415: The actual time in class to prompt more interaction, and thought the class to be more enjoyable, although there was a noticeable period of adaption. In a study conducted by Ruby Lynch-Arroyo and Joyce Asing-Cashman (2016), Numb3rs , which is an example of edutainment in the form of a television show, was integrated into the education of preservice mathematics teachers. The subsequent results exemplified
2808-617: The air. It showcased one tween-oriented program every weekday, including A Walk In Your Shoes and On the Team . The block attracted thousands of visitors to the Noggin.com site. Nickelodeon revived the block for a single day on April 7, 2003. Following the block's removal, premiere episodes of Noggin series were often simulcast on Nickelodeon and Noggin. The Noggin name was used for an otherwise unrelated programming block on Nick Jr. UK from May 2004 until September 2005. It ran for two hours every night and included reruns of older British television series for children. On January 30, 2006, Noggin
2886-481: The article noted the previous lack of excitement in the presentation, saying "When we first finished the PowerPoint, the content was all there, but it still lacked that certain something." Theme parks are a specific kind of setting in which the combination of entertaining and educational elements can be prevalent. Epcot at Walt Disney World , which is owned by The Walt Disney Company , is highly based on edutainment;
2964-657: The background" was criticized at the time; the purpose of the music was to enhance the footage, but some people took issue with this humanization. Additionally, without approval, some of the film crew of White Wilderness prompted unnatural behavior in lemmings that would be filmed, which then generated a negative response. Sesame Street , a television show that demonstrates the concept of edutainment, has also specifically been subject to criticism. For instance, in an article published in The Atlantic in May 1971, John Holt criticizes
3042-591: The block as "The N: The New Name for Nighttime on Noggin." It took several months for Noggin to choose the right name for the block; as reported by Kidscreen in 2002, they needed a name to "help distance and distinguish the tween programming from the preschool fare," but the legal department also required the block to maintain a relation to Noggin's main name. Noggin's preexisting tween-targeted shows—like A Walk in Your Shoes and Sponk! —only aired during The N from 2002 onward. Noggin produced several original series for
3120-513: The block, including the animated comedy O'Grady , the drama South of Nowhere , and the competition show Girls v. Boys . The N was also the U.S. broadcast home of the Canadian series Degrassi: The Next Generation . Noggin aimed to promote a variety of life skills through the shows on The N, including self-respect, constructive thinking, and tolerance of diversity. Like the rest of Noggin, The N's shows were created with educational goals, which
3198-509: The concept of edutainment can be tied to Walt Disney , with his first educational short film, Tommy Tucker's Tooth , being commissioned and shot in 1922 for the Deneer Dental Institute. The entry of the U.S. into World War II also had a major impact on the popularity of educational entertainment, as a relationship between Disney and the U.S. government formed; Disney was able to experiment with educational and nonfiction films in
Noggin (brand) - Misplaced Pages Continue
3276-726: The concept of edutainment through the use of games has also been studied in association with disabled students by Amal Dandashi, et al. (2015), and it was found that the system had a positive impact in terms of scores, coordination, communication, and memorization skills; after replaying, higher scores were often achieved as well. As for podcasts and narration specifically, according to a study conducted by Trish L. Varao Sousa, Jonathan S. A. Carriere, and Daniel Smilek (2013) with student participants, these forms may not be particularly helpful, as their use can result in both less information actually internalized and less engagement overall when compared to other "reading encounters." Debate regarding
3354-510: The content offered there. Since people are used to flashy, polished entertainment venues like movie theaters and theme parks, they demand similar experiences at science centers or museums. Consequently, interactive experiences, such as games and mobile apps , are implemented in museums in order to more effectively help people learn about what they are seeing. Museums are also embracing the ability to use storytelling to engage people, especially those who are young, in hopes to increase attendance; all
3432-432: The day and relegated The N's content to a block at night, similar to The N's structure before it spun off from Noggin. According to Polygon , "Nickelodeon began phasing out The N's programming and replacing it with TEENick, an entertainment block with no educational curriculum and zero involvement from Noggin. The N lost its footing by 2009, and both [The N] and its website closed down completely." On March 5, 2015, Noggin
3510-434: The educational topics of marine biology , conservation , and animal rescue efforts are increasing at their current locations and in plans for the upcoming Abu Dhabi theme park , which is likely due to activism for animal rights. Other notable theme parks that incorporate educational elements and topics are Disney's Animal Kingdom , Holy Land Experience , Dinosaur World , Busch Gardens , and Puy du Fou . Edutainment
3588-436: The effects of the implementation of the concept of edutainment in the classroom setting have been studied on multiple occasions. The concept of flipped classrooms , in association with edutainment, was studied by Retta Guy and Gerald Marquis (2016), in which students were assigned video lessons and podcasts as opposed to projects prior to class; it was found that these students outperformed those in traditional classrooms, found
3666-492: The gamer. Kim (2008) supports the use of off-the-shelf games with meta-cognitive strategies to provide an increase in students' cognitive performance. Radio can serve as an effective vehicle for educational entertainment. The British radio soap opera The Archers has for decades been systematically educating its audience on agricultural matters; likewise, the Tanzanian radio soap opera Twende na Wakati ("Let's Go With
3744-429: The latter. It is up to grown-ups to guide children to the toy's proper use in order to make the most out of it. Toys are often employed in the context of mimicry and roleplay to partially experience personalities or situations not otherwise possible, very akin to simulation in video games. They can be used as primitive means to nurture an instinct or a character trait in children. Often, toys work simultaneously
3822-845: The money going to homeless shelters. In August 2007, Noggin partnered with St. Jude Children's Research Hospital and sponsored its annual Trike-A-Thon program. Edutainment Educational entertainment , also referred to by the portmanteau edutainment , is media designed to educate through entertainment . The term was used as early as 1954 by Walt Disney . Most often it includes content intended to teach but has incidental entertainment value. It has been used by academia, corporations, governments, and other entities in various countries to disseminate information in classrooms and/or via television, radio, and other media to influence viewers' opinions and behaviors. Interest in combining education with entertainment, especially in order to make learning more enjoyable, has existed for hundreds of years, with
3900-428: The other way, providing children with the means to express those things: a doll may be used by a girl to mimic her mother or express motherhood as much as to explore it. Even for toys that don't possess explicit educational value, a thoughtful parent or teacher can turn a static figurine , for example, into an object of interest, by pointing out its features or costumes, or referring to its history or science (e.g.,
3978-508: The park features attractions that teach about the past, conservation, imagination, future technologies, and the world. The park's dedication plaque, written by Marty Sklar and Erwin Okun, states the following: "May EPCOT Center entertain, inform and inspire. And above all, may it instill a new sense of belief and pride in man's ability to shape a world that offers hope to people everywhere." The offerings and promotions at SeaWorld associated with
SECTION 50
#17329172042754056-636: The potential for edutainment to promote critical thinking , increased engagement, and growth mindsets . Similarly, Craig D. Cox, et al. (2017) conducted a study in which a mini-series that combined educational and entertaining elements was developed and presented to pharmacy preceptors ; it was effective in increasing the confidence of the participants and was an honorable mention for the American Association of Colleges of Pharmacy Innovations in Teaching Award in 2015. A system that incorporated
4134-490: The promotion of "Right Answers" in the television show without actual action being taken by the children, and also argues that it is nonsensical and perplexing to have adults convey to children that everything that is to be discovered is logical and easy to understand. The argument that the concept of edutainment hurts the actual value of education has been prevalent as well. The book entitled Amusing Ourselves to Death by theorist Neil Postman demonstrates this notion, as it
4212-416: The question, explaining their favorite topics that "spark" their imaginations. Noggin's logo was featured in a large amount of original shorts and animations that ran between shows on the channel. In its early years, Noggin's creative team hired "sick and twisted" independent animators to create station ID commercials, hoping that they could each bring their own personal design elements to the logo. The goal
4290-527: The release of Serial . Other successful radio programs and/or podcasts that have fused entertainment and education include: Toys are perhaps the earliest "edutainment" objects a person encounters, as many toys have also an educational aspect beside their aesthetic appeal. They can teach children literacy, numerical, conceptual or motor skills. Many toys (e.g., a miniature piano ) are simply colorful, scaled-down versions of more complex objects, and thus can base children in skills and benefits associated with
4368-433: The same logo: the bottom half of a smiling cartoon face. The logo's upper half featured different icons that represented topics the head was "thinking of" (such as a beaker to reflect science, or flowers to reflect springtime). Hundreds of different "toppers" were designed for the logo. For its first few years, Noggin often captioned its logo with the slogan "What sparks you?" It also aired videos of kids and teens responding to
4446-755: The science show Bill Nye the Science Guy . Bill Nye also starred in brand-new segments made specially for Noggin, where he played the role of Noggin's "head sparkologist" and tried to find out what topics sparked viewers' imaginations. Noggin's first original show was Phred on Your Head Show , which featured an animated host named Phred. A second original series, A Walk in Your Shoes , premiered in October 1999. Each episode of A Walk in Your Shoes followed two different people "switching lives" to better understand each other's cultures. In 2000, Noggin introduced three series of shorts that aired during program breaks: Me in
4524-568: The service introduced a half-hour educational show called Noggin Knows and a series of shorts called The Noggins , which featured new teal-colored mascots called Noggins. The Noggin streaming service would expand into international markets, starting with the rollout of a Spanish-language version that launched in Latin America in November 2015. This version included some shows that were not available on
4602-462: The show "a fascinating surf-and-turf safari that should appeal to all ages." The Muscatine Journal wrote that "youngsters at home will certainly enjoy this romp through exotic locales with the show's hosts, a pair of kids who seem to possess a genuine appreciation of where they go and what they see." In the magazine College & Research Libraries News , the show was highlighted as an example of how "modern children's educational television can be
4680-628: The show. In May 2002, the Jillian's restaurant chain offered "Noggin Play Days" each Wednesday afternoon, where attendees could watch a live feed of Noggin with themed activities and meals. In March 2004, Noggin partnered with GGP shopping malls to host a free arts-and-crafts program called Club Noggin. It debuted at five malls in April of the same year. Attendance at the first few events exceeded expectations, leading GGP to bring Club Noggin to over 100 malls across
4758-489: The simple to the sophisticated. The term "edutainment" was first made popular amongst the hip hop community by KRS-One (a.k.a. The Teacha) thanks to his Boogie Down Productions album by the same name . The term has since been borrowed to describe hip hop culture's innate pedagogical aesthetics. Examples of this include how Hip Hop uniquely combines both thought and action (see Paulo Freire 's use of praxis in Pedagogy of
SECTION 60
#17329172042754836-405: The style of a "nature show with a voice-over narration and no humans in sight," which is why the hosts were "so close to the animals, right next to their faces." Most of the show was live-action, but short animated segments were also used to explain concepts and add humor. Wild Side Show ran for two seasons and 26 episodes in total. The first season, hosted by Jessica Durante and Scott Tunnell,
4914-552: The treatment group who watched the show for six months were "almost twice as likely" to get tested at HIV testing centers; mixed results were found in regards to the show's effects on gender-based violence. Educating the public about health issues is a focus for many stakeholders, including the pharmaceutical industry. In recent years, several initiatives have used educational entertainment principles to highlight specific conditions or wider healthcare issues. Examples include In Memory about dementia, Millefeuille about psoriasis and This
4992-450: The turn of the millennium to describe an individual who offers edutainment presentations and performances. Schoolhouse Rock , Wishbone , Sesame Street , and Bill Nye the Science Guy are examples of shows that use music and video to teach topics like math, science, and history. Using music to aid memory dates back to the passing of ancient oral traditions, including the Iliad and
5070-470: The value of educational entertainment and its implementation has been had for decades. The negative feedback received by Walt Disney for his True-Life Adventures series represents the views of some skeptics of the concept of edutainment. For example, the use of music along with the footage of animals, such as the circumstance in which "The courtship of tarantulas was set to a tango, while the movements of two scorpions were showcased with square dance music in
5148-424: The website's first games was the "Noggimation Station," which taught visitors about the animation process and allowed them to design their own animations, some of which were chosen to air on TV. Another website, called MyNoggin.com, was launched in October 2007. It was a subscription-based site that offered educational games and allowed parents to track their child's progress in different subjects. On October 6, 2024,
5226-429: The while, though, it is possible for the focus and purpose of museums to be diluted. Thus, a museum or a zoo can be seen as just another business competing for entertainment dollars from the public, rather than as an institution that serves the public welfare through education or historical preservation. Much research has been done in association with edutainment and its effectiveness in its various forms. Particularly,
5304-553: Was active until 2024. The website features games, blogs, printables, and fact sheets. The website was integrated into many of Noggin's earlier shows, like Sponk! and The URL with Phred Show , which featured viewer-submitted questions and artwork from Noggin.com. Throughout 2000, Bill Nye of Bill Nye the Science Guy answered questions asked by Noggin.com users between airings of his show. In 2001, Noggin launched "Chattervision", which allowed viewers to comment on different shows online and see their conversations appear live on TV. One of
5382-483: Was announced that Noggin would relaunch as a streaming service. The service launched on March 5, 2015. In 2020, the Noggin streaming service started producing its own exclusive shows. Noggin's creation dates back to 1995, when Sesame Workshop (then known as the Children's Television Workshop) planned to start an educational cable channel called "New Kid City." The Los Angeles Times reported that "launching its own channel
5460-612: Was launched as a block on TMF in the United Kingdom, this time in the style of the US Noggin. It ran every weekday from 7 a.m. to 9 a.m. Noggin continued for a short time on TMF's successor, VIVA , until March 2010. From May 2021 to March 2022, the Nick Jr. Channel aired an hour-long block of programming from the Noggin streaming service every Friday. The block, titled "Noggin Hour," featured shows such as Noggin Knows and Kinderwood , as well as
5538-603: Was originally aimed at pre-teens, since Noggin's creative team felt that this age group was "underserved when it comes to new, quality educational television." The Noggin channel was commercial-free and allowed teachers to tape its programs for use in the classroom. Noggin's original lineup included classic episodes of The Electric Company , 3-2-1 Contact , Cro , Square One Television , and Ghostwriter from Sesame Workshop's library. It also included series like Wild Side Show , Nick News , and Doug from Nickelodeon's library. From 2000 to 2002, Noggin aired reruns of
5616-399: Was relaunched as a mobile streaming service. From 2015 to 2020, it included older shows from Noggin's time as a cable channel. In 2020, Noggin started to make new shows for the service. These included an exercise show called Yoga Friends and a cooking show called School of Yum . Kinderwood , an animated series about five classmates at a magical school, premiered on Noggin in 2020. In 2021,
5694-641: Was taped at the San Diego Zoo . The second season, hosted by Jillian Hirasawa and Gordon Michael Woolvett, was taped at the Toronto Zoo in Canada. Safari scenes were taped throughout southern Africa. Some episodes visited different locations, like Yellowstone National Park . The first episode aired on February 21, 1992. This episode reran throughout 1992. The rest of the show started airing regularly on August 16, 1992. When Nickelodeon and Sesame Workshop launched
5772-407: Was to disprove the idea "that educational programming is not entertaining enough to attract pre-teens and young adults." It only aired preschool shows in the morning and devoted the rest of its schedule to tween and teen shows. In April 2002, Noggin extended its preschool block to last for 12 hours, airing from 6 a.m. to 6 p.m. daily, and the teen block ran from 6 p.m. to 6 a.m. The teen block was given
5850-472: Was to make the logo "look unlike any other network" and inspire kids' creativity. In 2019, the original Noggin face logo was retired for the first time in 20 years; it was replaced with a lowercase noggin wordmark written in purple. The first service established under Noggin was a cable TV channel. It operated from February 2, 1999, until September 28, 2009. When it started, the channel mainly showed reruns from Sesame Workshop and Nickelodeon's libraries. Noggin
5928-466: Was uncommon for teen programming at the time. The block was managed by the same team that made Noggin's preschool shows. The team considered it a challenge to focus on both preschoolers and an older audience, but because both focused on educational shows with valuable life lessons, they felt Noggin and The N had a "unified brand identity." From 2007 to 2009, the block was moved from Noggin to a new channel . The channel carried TEENick programming throughout
6006-433: Was updated with the return of the 1999 logo and a message saying "Rebooting…". Throughout its history, Noggin has featured unique cartoon characters who act as the hosts and mascots of the brand. During Noggin's time as a cable channel, these mascots often appeared during program breaks to introduce shows. Noggin has had the following mascots: The Noggin channel launched along with an interactive website, Noggin.com, which
6084-569: Was used by Dr. Chris Daniels in 1975 to encapsulate the theme of his Millennium Project. This project later became known as The Elysian World Project. The terms "edutainment" (and "busitainment") were used in 2001 to explain how the CRUMPET project, on context-aware and personalised Tourism, refers to people travelling for adventure yet who also travel for education and business and who do not perceive themselves as classical "tourists". The offshoot word "Edutainer" has been used by Craig Sim Webb since before
#274725