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GarageGames was a game technology and software developer . GarageGames was the parent company of GG Interactive, developers of educational technology in the areas of computer science , video game development and programming . In addition, the company has been a video game developer and publisher . GarageGames created several game engines targeted for indie development . Founded in Eugene, Oregon , the company had offices in Las Vegas , Nevada , United States and its headquarters in Vancouver, Washington . In 2007, GarageGames was acquired by IAC and the company was renamed TorquePowered. In 2011, the company was purchased by Graham Software Development and reverted to the original name GarageGames.

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16-487: MBG may refer to: Marble Blast Gold , 2002 3D platform game Medal for Bravery (Gold) , rank of the Hong Kong honours system Mercedes-Benz Group , a German automotive company Missouri Botanical Garden (more commonly referred to as MoBot) Money-back guarantee , a simple guarantee Montaña Brisa Gómez , Natales [REDACTED]   Chile Topics referred to by

32-572: A majority interest in GarageGames for an estimated $ 80–100M in cash and renamed the company InstantAction. InterActive Corporation later bought out the remainder of GarageGames' equity for an undisclosed sum and on July 15, 2009, Louis Castle , notable for his Command & Conquer series, would become the CEO of GarageGames and InstantAction. The company headquarters were moved to Las Vegas and some employees relocated to Portland, Oregon . Shortly after

48-404: A number of gems to be picked up before the stage can be finished. There are 100 stages, categorized by difficulty: 24 Beginner, 24 Intermediate, and 52 Advanced, totaling 100 stages in the entire game. The Xbox version of the game includes additional features, including nine new stages, easter eggs, and an online leaderboard. Marble Blast was one of several games created by GarageGames using

64-519: Is different from Wikidata All article disambiguation pages All disambiguation pages Marble Blast Gold Marble Blast is a 2002 3D platform game . It was pre-installed on some Apple Inc. computer systems like the iMac , iBook , and Mac mini . It was also available for Windows operating systems as well as various Linux distributions. It was remade for the XBOX Live Arcade during Marble Blast's final years. The game

80-531: The Apple Mac Mini . Marble Blast received average reviews from critics. GarageGames GarageGames was founded in Eugene, Oregon in 2000 by Jeff Tunnell, Tim Gift, Rick Overman, and Mark Frohnmayer. Working in their garage on severance checks , the founders derived the name GarageGames as a play off the term " garage band ", and is meant to evoke a similar attitude in game development. The stated goal of

96-591: The Microsoft Digital Literacy Program for Windows 8 and an undisclosed project for a World Famous Theme Park. The company also created game-based learning courses for online colleges in the areas of criminal justice, customer service and career development. In 2014, GarageGames CEO Eric Preisz announced the establishment of GG|Interactive, a subsidiary of GarageGames that would focus on bringing game design, game programming and game development courses to middle schools, high schools and colleges. Under

112-591: The Torque 2D Engine and Torque 3D Engine would be offered free as an open-source MIT license . The source code was released on GitHub on September 20, 2012. Torque is primarily a video game development technology. Various versions of the engine have been used to develop more than 200 published games. It has been licensed by Electronic Arts , NC Soft , Sony , Disney , Vivendi Universal , Hasbro , and many other game teams and publishers and it has officially supported middleware for Microsoft and Nintendo . Torque

128-550: The XBOX Live Arcade which released one year earlier. Marble Blast XP , a version for the Net Jet online game system, has updated graphics and a marble selector. Basic gameplay involves taking the perspective of an autonomous marble moving on its own from a start pad to an end pad, without falling out of bounds. Stages may contain hazards to make this more difficult. The player controls the marble spin, movement, and can also make

144-616: The company introduced Enterprise licenses for large companies and educational institutions available for annual fees ranging from tens of thousands to hundreds of thousands of dollars per year. In 2006, its developer community surpassed 100,000 users. Over its history, the company launched several of its own games, including Marble Blast Ultra for Microsoft Windows and Xbox Live Arcade . In 2006, GarageGames acquired BraveTree Technologies, developers of Think Tanks and real-time networked multiplayer physics technology. In 2007, Barry Diller and InterActive Corporation (NASD: IACI) acquired

160-598: The developer's proprietary Torque Game Engine , first created for the first-person shooter Tribes 2 . Retail versions of Marble Blast were shipped by GarageGames in June 2003, having previously been available on the developer's website. On 10 May 2005, the game was also released as an online download for the Xbox as part of the Xbox Live Arcade service. Marble Blast Gold was also preinstalled on Mac computers, including

176-464: The marble jump, therefore administering movement. There are a variety of power-ups available, which are collected by touching them with the marble. Some stages must be completed within a qualification time, to increase difficulty. Each stage also has a "Gold Time", an additional challenge to complete the stage in a specified time-frame. Each Gold Time is always possible but usually involves finding hidden power-ups and/or taking shortcuts. Some stages require

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192-564: The move, the "GarageGames" brand was retired. On November 11, 2010 it was announced that IAC was shutting down InstantAction, and the intellectual property for the Torque game engine would be sold off. On January 20, 2011, the Torque engine and GarageGames brand was purchased and the company was re-launched, as GarageGames again, with new CEO Eric Preisz. The company moved to a new office in Las Vegas, Nevada. In 2011, GarageGames began doing game and technology-based service work. The company created

208-610: The original founders of GarageGames was to offer licensing of game engines to virtually anyone, allowing independent game-makers more options in developing and publishing video games. In 2001, GarageGames released the Torque game engine . It was used to create the Tribes game series and was released at an initial price point to allow independent game developers access. Later the company expanded its product lines with additional tools, and more advanced engines and introduced tiered licensing. In 2005,

224-667: The product name Dev|Pro: Game Development Curriculum, the company offers digital education courses in the areas of computer science, game design and programming. Offices for GG|Interactive were established in Vancouver, Washington while the Las Vegas offices remained open. GarageGames offered the Torque Game Engine for sale in 2000, offering the technology under a per-seat "Indie" license . GarageGames also offered "Commercial" licensing options to companies with more than $ 250,000 in annual revenues. In 2012, GarageGames announced that both

240-403: The same term [REDACTED] This disambiguation page lists articles associated with the title MBG . If an internal link led you here, you may wish to change the link to point directly to the intended article. Retrieved from " https://en.wikipedia.org/w/index.php?title=MBG&oldid=1257443487 " Category : Disambiguation pages Hidden categories: Short description

256-522: Was originally released in December 2002 as "Marble Blast " and then updated in May 2003, being renamed Marble Blast Gold . During the same year at some point, it was also licensed to eGames to be resold under the name Marble Blaster . The sequel, Marble Blast Ultra , was released in 2006 for the Xbox 360 platform with new features and improved graphics, sometime after the enhanced version of Marble Blast for

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