A casino hotel is an establishment consisting of a casino with temporary lodging provided in an on-premises hotel . Customers receive the benefits of both gambling facilities and lodging. Since the casino and hotel are located on the same premises, a gambler's necessities can be provided for in one location.
103-578: The casino may offer common forms of gambling including slot machines , table games , and sports betting . The hotel, nearby or directly connected to the casino, provides lodging and may include other popular services such as food and beverages, valet parking , a swimming pool , health club , and on-site entertainment. Many casino hotels in popular destinations, operate as resort hotels with additional services such as upscale lodgings, ballrooms, and large conference facilities, in which case they may be called integrated resort . An integrated resort ( IR )
206-405: A ccess l og or M achine e ntry a uthorization l og, depending on the jurisdiction or venue) is a log of the employee's entries into the machine. Low-level or slant-top slot machines include a stool so the player may sit down. Stand-up or upright slot machines are played while standing. Optimal play is a payback percentage based on a gambler using the optimal strategy in
309-418: A monochrome CRT touchscreen that functioned both as display and sole method of input. The ECC replaced the traditional mechanical stereo , fan, heater and air conditioner controls and displays, and was capable of providing very detailed and specific information about the vehicle's cumulative and current operating status in real time . The ECC was standard equipment on the 1985–1989 Buick Riviera and later
412-415: A video game , manufacturers can offer more interactive elements, such as advanced bonus rounds and more varied video graphics. The "slot machine" term derives from the slots on the machine for inserting and retrieving coins. "Fruit machine" comes from the traditional fruit images on the spinning reels such as lemons and cherries. Slot machines are also known pejoratively as "one-armed bandits", alluding to
515-513: A "second screen" bonus round was Reel ’Em In, developed by WMS Industries in 1996. This type of machine had appeared in Australia from at least 1994 with the Three Bags Full game. With this type of machine, the display changes to provide a different game in which an additional payout may be awarded. Depending on the machine, the player can insert cash or, in " ticket-in, ticket-out " machines,
618-447: A "tilt". A theoretical hold worksheet is a document provided by the manufacturer for every slot machine that indicates the theoretical percentage the machine should hold based on the amount paid in. The worksheet also indicates the reel strip settings, number of coins that may be played, the payout schedule, the number of reels and other information descriptive of the particular type of slot machine. Volatility or variance refers to
721-480: A 20 MB hard drive. In order to keep up-to-date information during the event, the database of visitor information was updated and remotely transferred to the computer terminals each night. Using the touch screens, visitors were able to find information about the exposition’s rides, attractions, performances, facilities, and the surrounding areas. Visitors could also select between information displayed in English and Japanese;
824-446: A bad reputation of being imprecise until 1988. Most user-interface books would state that touchscreen selections were limited to targets larger than the average finger. At the time, selections were done in such a way that a target was selected as soon as the finger came over it, and the corresponding action was performed immediately. Errors were common, due to parallax or calibration problems, leading to user frustration. "Lift-off strategy"
927-536: A bid to counter their seedy image"; customers are limited to three visits a week; and locals will have to pay an entrance charge of ¥6000, while foreigners can enter for free. The bill "clearly takes a leaf from Singapore's book". In 2007, the Philippine Amusement & Gaming Corporation (PAGCOR) opened Entertainment City by the Manila Bay to four integrated resorts. In 2022, Universal Hotels & Resorts of
1030-406: A different probability to every symbol on every reel. To the player, it might appear that a winning symbol was "so close", whereas in fact the probability is much lower. Touchscreen A touchscreen (or touch screen ) is a type of display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel
1133-403: A finite number of spins. In other bonus rounds, the player is presented with several items on a screen from which to choose. As the player chooses items, a number of credits is revealed and awarded. Some bonuses use a mechanical device, such as a spinning wheel, that works in conjunction with the bonus to display the amount won. A candle is a light on top of the slot machine. It flashes to alert
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#17330845248491236-520: A help menu, along with information on other features. Historically, all slot machines used revolving mechanical reels to display and determine results. Although the original slot machine used five reels, simpler, and therefore more reliable, three reel machines quickly became the standard. A problem with three reel machines is that the number of combinations is only cubic – the original slot machine with three physical reels and 10 symbols on each reel had only 10 = 1,000 possible combinations. This limited
1339-408: A hexagonal reel formation, and much like multi-way games, any patterns not played are darkened out of use. Denominations can range from 1 cent ("penny slots") all the way up to $ 100.00 or more per credit. The latter are typically known as "high limit" machines, and machines configured to allow for such wagers are often located in dedicated areas (which may have a separate team of attendants to cater to
1442-421: A keyboard. An effective integration of this technology was aimed at helping flight crews maintain a high level of situational awareness of all major aspects of the vehicle operations including the flight path, the functioning of various aircraft systems, and moment-to-moment human interactions. EARLY 80s EVALUATION FOR CARS - also, in the early 1980s, General Motors tasked its Delco Electronics division with
1545-416: A matrix of collimated lights shining orthogonally across the touch surface. When a beam is interrupted by a stylus, the photodetectors which no longer are receiving a signal can be used to determine where the interruption is. Later iterations of matrix based touchscreens built upon this by adding more emitters and detectors to improve resolution, pulsing emitters to improve optical signal to noise ratio , and
1648-421: A much simpler automatic mechanism with three spinning reels containing a total of five symbols: horseshoes , diamonds , spades, hearts and a Liberty Bell ; the bell gave the machine its name. By replacing ten cards with five symbols and using three reels instead of five drums, the complexity of reading a win was considerably reduced, allowing Fey to design an effective automatic payout mechanism. Three bells in
1751-461: A nonorthogonal matrix to remove shadow readings when using multi-touch. 1963 INDIRECT LIGHT PEN - Later inventions built upon this system to free telewriting styli from their mechanical bindings. By transcribing what a user draws onto a computer, it could be saved for future use. See US 3089918A , Graham, Robert E, "Telewriting apparatus", issued 1963-05-14 . 1965 CAPACITANCE AND RESISTANCE - The first finger driven touchscreen
1854-496: A paper ticket with a barcode , into a designated slot on the machine. The machine is then activated by means of a lever or button (either physical or on a touchscreen), which activates reels that spin and stop to rearrange the symbols. If a player matches a winning combination of symbols, the player earns credits based on the paytable. Symbols vary depending on the theme of the machine. Classic symbols include objects such as fruits, bells, and stylized lucky sevens . Most slot games have
1957-486: A plastic pen and a plastic board with a transparent window where pen presses are detected. It was used primarily with a drawing software application. 1985 MULTI-TOUCH CAPACITANCE - The University of Toronto group, including Bill Buxton, developed a multi-touch tablet that used capacitance rather than bulky camera-based optical sensing systems (see History of multi-touch ). 1985 USED FOR POINT OF SALE - The first commercially available graphical point-of-sale (POS) software
2060-497: A project aimed at replacing an automobile's non-essential functions (i.e. other than throttle , transmission , braking , and steering ) from mechanical or electro-mechanical systems with solid state alternatives wherever possible. The finished device was dubbed the ECC for "Electronic Control Center", a digital computer and software control system hardwired to various peripheral sensors , servomechanisms , solenoids , antenna and
2163-426: A prominent role in the design of digital appliances such as personal digital assistants (PDAs) and some e-readers . Touchscreens are important in educational settings such as classrooms or on college campuses. The popularity of smartphones, tablets, and many types of information appliances has driven the demand and acceptance of common touchscreens for portable and functional electronics. Touchscreens are found in
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#17330845248492266-487: A reflection of Australia’s overseas tourist market in the 1980s. It is worth noting that Telecom’s Expo Info system was based on an earlier system employed at Expo 86 in Vancouver , Canada . 1990 SINGLE AND MULTI-TOUCH GESTURES - Sears et al. (1990) gave a review of academic research on single and multi-touch human–computer interaction of the time, describing gestures such as rotating knobs, adjusting sliders, and swiping
2369-418: A result of a short pay. Hopper fill slip is a document used to record the replenishment of the coin in the coin hopper after it becomes depleted as a result of making payouts to players. The slip indicates the amount of coin placed into the hoppers, as well as the signatures of the employees involved in the transaction, the slot machine number and the location and the date. MEAL book ( M achine e ntry
2472-469: A row produced the biggest payoff, ten nickels (50¢). Liberty Bell was a huge success and spawned a thriving mechanical gaming device industry. After a few years, the devices were banned in California, but Fey still could not keep up with the demand for them elsewhere. The Liberty Bell machine was so popular that it was copied by many slot machine manufacturers. The first of these, also called the "Liberty Bell",
2575-421: A rugged multi-touch capacitive touchscreen, that could sense through a rigid, protective overlay - the sort later required for a mobile phone, was ever developed or patented by Boie. Many of these citations rely on anecdotal evidence from Bill Buxton of Bell Labs. However, Bill Buxton did not have much luck getting his hands on this technology. As he states in the citation: "Our assumption (false, as it turned out)
2678-490: A series of spins are automatically played at no charge at the player's current wager. Free spins are usually triggered via a scatter of at least three designated symbols (with the number of spins dependent on the number of symbols that land). Some games allow the free spins bonus to "retrigger", which adds additional spins on top of those already awarded. There is no theoretical limit to the number of free spins obtainable. Some games may have other features that can also trigger over
2781-501: A simple mouse or keypad that capacitively sensed just one finger through a thin insulator. Although not claimed or even mentioned in the patent, this technology could potentially have been used as a capacitance touchscreen. 1993 FIRST RESISTIVE TOUCHSCREEN PHONE - IBM released the IBM Simon , which is the first touchscreen phone. EARLY 90s ABANDONED GAME CONTROLLER - An early attempt at a handheld game console with touchscreen controls
2884-575: A simple x/y pen plotter, eliminating the need for expensive and complicated sputter coating, laser ablation, screen printing or etching. The resulting, incredibly flexible, touchscreen film, less than 100 microns thick, could be attached by static or non-setting weak adhesive to one side of a sheet of glass, for sensing through that glass. Early versions of this device were controlled by the PIC16C54 microchip. 1994 FIRST PUB GAME WITH TOUCHSCREEN - Appearing in pubs in 1994, JPM's Monopoly SWP (skill with prizes)
2987-587: A skill-based slot machine game. Payline is a line that crosses through one symbol on each reel, along which a winning combination is evaluated. Classic spinning reel machines usually have up to nine paylines, while video slot machines may have as many as one hundred. Paylines could be of various shapes (horizontal, vertical, oblique, triangular, zigzag, etc.) Persistent state refers to passive features on some slot machines, some of which able to trigger bonus payouts or other special features if certain conditions are met over time by players on that machine. Roll-up
3090-770: A special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size. A touchscreen enables the user to interact directly with what is displayed, instead of using a mouse , touchpad , or other such devices (other than a stylus, which is optional for most modern touchscreens). Touchscreens are common in devices such as smartphones , handheld game consoles , and personal computers . They are common in point-of-sale (POS) systems, automated teller machines (ATMs), electronic voting machines , and automobile infotainment systems and controls. They can also be attached to computers or, as terminals, to networks. They play
3193-442: A table that lists the number of credits the player will receive if the symbols listed on the pay table line up on the pay line of the machine. Some symbols are wild and can represent many, or all, of the other symbols to complete a winning line. Especially on older machines, the pay table is listed on the face of the machine, usually above and below the area containing the wheels. On video slot machines, they are usually contained within
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3296-498: A team around Rainer Mallebrein [ de ] at Telefunken Konstanz for an air traffic control system. In 1970, this evolved into a device named "Touchinput- Einrichtung " ("touch input facility") for the SIG ;50 terminal utilizing a conductively coated glass screen in front of the display. This was patented in 1971 and the patent was granted a couple of years later. The same team had already invented and marketed
3399-600: A television factory in the early 1960s. Then manufactured by CERN, and shortly after by industry partners, it was put to use in 1973. 1972 OPTICAL - A group at the University of Illinois filed for a patent on an optical touchscreen that became a standard part of the Magnavox Plato IV Student Terminal and thousands were built for this purpose. These touchscreens had a crossed array of 16×16 infrared position sensors, each composed of an LED on one edge of
3502-451: A theme, such as a specific style , location, or character. Symbols and other bonus features of the game are typically aligned with the theme. Some themes are licensed from popular media franchises , including films, television series (including game shows such as Wheel of Fortune , which has been one of the most popular lines of slot machines overall), entertainers, and musicians. Multi-line slot machines have become more popular since
3605-562: A time, and few have had the capability to sense how hard one is touching. This has changed with the commercialization of multi-touch technology, and the Apple Watch being released with a force-sensitive display in April 2015. 2015 BISTATE PROJECTED CAPACITANCE - When used as a Projected Capacitance touchscreen, in mutual capacitance mode, diagonal wiring requires each I/O line to be capable of switching between two states (bistate), an output some of
3708-459: A touchscreen slider, which was later cited as prior art in the lock screen patent litigation between Apple and other touchscreen mobile phone vendors (in relation to U.S. patent 7,657,849 ). 1991 INERTIAL CONTROL - From 1991 to 1992, the Sun Star7 prototype PDA implemented a touchscreen with inertial scrolling . 1993 CAPACITANCE MOUSE / KEYPAD - Bob Boie of AT&T Bell Labs, patented
3811-489: A transparent implementation of an existing opaque touchpad technology, U.S. patent No. 3,911,215, October 7, 1975, which had been developed by Elographics' founder George Samuel Hurst . The resulting resistive technology touch screen was first shown on the World's Fair at Knoxville in 1982. 1982 MULTI-TOUCH CAMERA - Multi-touch technology began in 1982, when the University of Toronto 's Input Research Group developed
3914-532: Is a gambling machine that creates a game of chance for its customers. A slot machine's standard layout features a screen displaying three or more reels that "spin" when the game is activated. Some modern slot machines still include a lever as a skeuomorphic design trait to trigger play. However, the mechanical operations of early machines have been superseded by random number generators , and most are now operated using buttons and touchscreens . Slot machines include one or more currency detectors that validate
4017-400: Is a display of the amount of money or number of credits on the machine. On mechanical slot machines, this is usually a seven-segment display , but video slot machines typically use stylized text that suits the game's theme and user interface. The drop bucket or drop box is a container located in a slot machine's base where excess coins are diverted from the hopper. Typically, a drop bucket
4120-414: Is a major resort property that includes a hotel with a casino , together with convention facilities, entertainment shows, theme parks , luxury retail and fine dining . The term is largely Singaporean . Earlier IR licenses were awarded to Marina Bay Sands and Resorts World Sentosa , which both began operations in early 2010, and were by 2013 the most profitable casinos in the world. Since then,
4223-429: Is a mechanical device that rotates coins into the coin tray when a player collects credits/coins (by pressing a "Cash Out" button). When a certain preset coin capacity is reached, a coin diverter automatically redirects, or "drops", excess coins into a "drop bucket" or "drop box". (Unused coin hoppers can still be found even on games that exclusively employ Ticket-In, Ticket-Out technology, as a vestige.) The credit meter
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4326-405: Is at least one in at least three consecutive reels from left to right. Multi-way games may be configured to allow players to bet by-reel: for example, on a game with a 3x5 pattern (often referred to as a 243-way game), playing one reel allows all three symbols in the first reel to potentially pay, but only the center row pays on the remaining reels (often designated by darkening the unused portions of
4429-432: Is the process of dramatizing a win by playing sounds while the meters count up to the amount that has been won. Short pay refers to a partial payout made by a slot machine, which is less than the amount due to the player. This occurs if the coin hopper has been depleted as a result of making earlier payouts to players. The remaining amount due to the player is either paid as a hand pay or an attendant will come and refill
4532-522: Is typically layered on the top of the electronic visual display of a device. Touchscreens are commonly found in smartphones , tablets , laptops , and other electronic devices. The display is often an LCD , AMOLED or OLED display. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work, while others may only work using
4635-411: Is used for low-denomination slot machines and a drop box is used for high-denomination slot machines. A drop box contains a hinged lid with one or more locks whereas a drop bucket does not contain a lid. The contents of drop buckets and drop boxes are collected and counted by the casino on a scheduled basis. EGM is short for "Electronic Gaming Machine". Free spins are a common form of bonus, where
4738-454: The Rollkugel mouse RKS 100-86 for the SIG 100-86 a couple of years earlier. 1968 CAPACITANCE - The application of touch technology for air traffic control was described in an article published in 1968. Frank Beck and Bent Stumpe , engineers from CERN (European Organization for Nuclear Research), developed a transparent touchscreen in the early 1970s, based on Stumpe's work at
4841-629: The Las Vegas Strip and in Atlantic City, New Jersey . Casino hotels can be significant employers in an area; in 2009 in Atlantic City, Local 54 of the Hotel Employees and Restaurant Employees Union represented 22,000 casino hotel workers. Slot machine A slot machine , fruit machine ( British English ), poker machine or pokies ( Australian English and New Zealand English )
4944-633: The 1988–1989 Buick Reatta , but was unpopular with consumers—partly due to the technophobia of some traditional Buick customers, but mostly because of costly technical problems suffered by the ECC's touchscreen which would render climate control or stereo operation impossible. 1985 GRAPHIC TABLET - Sega released the Terebi Oekaki, also known as the Sega Graphic Board, for the SG-1000 video game console and SC-3000 home computer . It consisted of
5047-439: The 1990s. These machines have more than one payline, meaning that visible symbols that are not aligned on the main horizontal may be considered as winning combinations. Traditional three-reel slot machines commonly have one, three, or five paylines while video slot machines may have 9, 15, 25, or as many as 1024 different paylines. Most accept variable numbers of credits to play, with 1 to 15 credits per line being typical. The higher
5150-656: The Gokongwei-led JG Summit Holdings conglomerate opened the Nustar Resort and Casino integrated resort in Kawit Island of the South Road Properties reclamation area of Cebu City . Cinnamon Life Colombo is Sri Lanka's first integrated resort. The resort consists of an 800 room hotel, 47-storeyed resident tower and convention center with 5,000 seating capacity. Integrated resorts are common on
5253-670: The Integrated Casino Resorts Cyprus Consortium, is the first integrated resort in Cyprus, and all of Europe. It was expected to launch in 2021, and is currently open. On 20 July 2018, the Japanese Diet passed a bill allowing the establishment of casinos in three Japanese cities. Under the Integrated Resort Implementation Law, "the casinos will be embedded in family-friendly resorts, partly in
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#17330845248495356-402: The amount bet, the higher the payout will be if the player wins. One of the main differences between video slot machines and reel machines is in the way payouts are calculated. With reel machines, the only way to win the maximum jackpot is to play the maximum number of coins (usually three, sometimes four or even five coins per spin). With video machines, the fixed payout values are multiplied by
5459-415: The city had one or more of them. Players would insert a nickel and pull a lever, which would spin the drums and the cards that they held, the player hoping for a good poker hand. There was no direct payout mechanism, so a pair of kings might get the player a free beer, whereas a royal flush could pay out cigars or drinks; the prizes were wholly dependent upon what the establishment would offer. To improve
5562-420: The city of Brisbane , Australia hosted Expo 88 , whose theme was “leisure in the age of technology”. To support the event and provide information to expo visitors, Telecom Australia (now Telstra ) erected 8 kiosks around the expo site with a total of 56 touch screen information consoles, being specially modified Sony Videotex Workstations. Each system was also equipped with a videodisc player, speakers, and
5665-411: The concept of reliance upon authority as it relates to the axiomatic ignorantia juris non excusat ("ignorance of the law is no excuse"). In these cases, a mint vending machine was declared to be a gambling device because the machine would, by internally manufactured chance, occasionally give the next user several tokens exchangeable for more candy. Despite the display of the result of the next use on
5768-412: The course of free spins. A hand pay refers to a payout made by an attendant or at an exchange point ("cage"), rather than by the slot machine itself. A hand pay occurs when the amount of the payout exceeds the maximum amount that was preset by the slot machine's operator. Usually, the maximum amount is set at the level where the operator must begin to deduct taxes. A hand pay could also be necessary as
5871-773: The display and logic boards for all slot-machine functions. The prototype was mounted in a full-size, show-ready slot-machine cabinet. The first production units went on trial at the Las Vegas Hilton Hotel . After some modifications to defeat cheating attempts, the video slot machine was approved by the Nevada State Gaming Commission and eventually found popularity on the Las Vegas Strip and in downtown casinos. Fortune Coin Co. and its video slot-machine technology were purchased by IGT (International Gaming Technology) in 1978. The first American video slot machine to offer
5974-539: The first human-input multi-touch system, using a frosted-glass panel with a camera placed behind the glass. 1983 OPTICAL - An optical touchscreen was used on the HP-150 starting in 1983. The HP 150 was one of the world's earliest commercial touchscreen computers. HP mounted their infrared transmitters and receivers around the bezel of a 9-inch Sony cathode ray tube (CRT). 1983 MULTI-TOUCH FORCE SENSING TOUCHSCREEN - Bob Boie of AT&T Bell Labs, used capacitance to track
6077-591: The first slot machine with a bottomless hopper and automatic payout of up to 500 coins without the help of an attendant. The popularity of this machine led to the increasing predominance of electronic games , with the side lever soon becoming vestigial. The first video slot machine was developed in 1976 in Kearny Mesa, California by the Las Vegas–based Fortune Coin Co. This machine used a modified 19-inch (48 cm) Sony Trinitron color receiver for
6180-420: The form of payment, whether coin , banknote , voucher , or token . The machine pays out according to the pattern of symbols displayed when the reels stop "spinning". Slot machines are the most popular gambling method in casinos and contribute about 70% of the average U.S. casino's income. Digital technology has resulted in variations in the original slot machine concept. As the player is essentially playing
6283-555: The front of the screen. Stumpe and Beck developed a self-capacitance touchscreen in 1972, and a mutual capacitance touchscreen in 1977. Both these devices could only sense the finger by direct touch or through a thin insulating film. This was 11 microns thick according to Stumpe's 1977 report. 1984 TOUCHPAD - Fujitsu released a touch pad for the Micro 16 to accommodate the complexity of kanji characters, which were stored as tiled graphics. 1986 GRAPHIC TABLET - A graphic touch tablet
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#17330845248496386-399: The game (similarly to a joker card), usually excluding scatter and jackpot symbols (or offering a lower prize on non-natural combinations that include wilds). How jokers behave are dependent on the specific game and whether the player is in a bonus or free games mode. Sometimes wild symbols may only appear on certain reels, or have a chance to "stack" across the entire reel. Each machine has
6489-429: The invention of a wire based touchscreen in 1994, where one 25 micron diameter, insulation coated wire replaced about 30 of these 80 micron wide tracks, and could also accurately sense fingers through thick glass. Screen masking, caused by the copper, was reduced from 50% to less than 0.5%. The use of fine wire meant that very large touchscreens, several meters wide, could be plotted onto a thin polyester support film with
6592-440: The large mechanical levers affixed to the sides of early mechanical machines, and to the games' ability to empty players' pockets and wallets as thieves would. Sittman and Pitt of Brooklyn , New York , developed a gambling machine in 1891 that was a precursor to the modern slot machine. It contained five drums holding a total of 50 card faces and was based on poker . The machine proved extremely popular, and soon many bars in
6695-475: The length of the horizontal sensing elements increases as the width of the touchscreen increases. Eventually, a limit is hit where the resistance gets so great that the touchscreen can no longer function properly. The patent describes how the use of diagonal elements ensures that the length of any element never exceeds 1.414 times the height ⌈ H 2 ⌋ {\textstyle \left\lceil H{\sqrt {2}}\right\rfloor } of
6798-413: The machine, the courts ruled that "[t]he machine appealed to the player's propensity to gamble, and that is [a] vice." In 1963, Bally developed the first fully electromechanical slot machine called Money Honey (although earlier machines such as Bally's High Hand draw-poker machine had exhibited the basics of electromechanical construction as early as 1940). Its electromechanical workings made Money Honey
6901-410: The machine. A scatter is a pay combination based on occurrences of a designated symbol landing anywhere on the reels, rather than falling in sequence on the same payline. A scatter pay usually requires a minimum of three symbols to land, and the machine may offer increased prizes or jackpots depending on the number that land. Scatters are frequently used to trigger bonus games, such as free spins (with
7004-441: The manufacturer's ability to offer large jackpots since even the rarest event had a likelihood of 0.1%. The maximum theoretical payout, assuming 100% return to player would be 1000 times the bet, but that would leave no room for other pays, making the machine very high risk, and also quite boring. Although the number of symbols eventually increased to about 22, allowing 10,648 combinations, this still limited jackpot sizes as well as
7107-455: The measure of risk associated with playing a slot machine. A low-volatility slot machine has regular but smaller wins, while a high-variance slot machine has fewer but bigger wins. Weight count is an American term referring to the total value of coins or tokens removed from a slot machine's drop bucket or drop box for counting by the casino's hard count team through the use of a weigh scale. Wild symbols substitute for most other symbols in
7210-446: The mechanical changes in thickness of a soft, deformable overlay membrane when one or more physical objects interact with it; the flexible surface being easily replaced, if damaged by these objects. The patent states "the tactile sensor arrangements may be utilized as a touch screen". Many derivative sources retrospectively describe Boie as making a major advancement with his touchscreen technology; but no evidence has been found that
7313-560: The medical field, heavy industry , automated teller machines (ATMs), and kiosks such as museum displays or room automation , where keyboard and mouse systems do not allow a suitably intuitive, rapid, or accurate interaction by the user with the display's content. Historically, the touchscreen sensor and its accompanying controller-based firmware have been made available by a wide array of after-market system integrators , and not by display, chip, or motherboard manufacturers. Display manufacturers and chip manufacturers have acknowledged
7416-412: The minimum out over the course of several pulls. Tilt is a term derived from electromechanical slot machines' " tilt switches ", which would make or break a circuit when they were tilted or otherwise tampered with that triggered an alarm. While modern machines no longer have tilt switches, any kind of technical fault (door switch in the wrong state, reel motor failure, out of paper, etc.) is still called
7519-403: The monitor line scans. About 600 of these were sold for this purpose, retailing at £50 apiece, which was very cheap for the time. Working through very thick glass made it ideal for operation in a "hostile" environment, such as a pub. Although reflected light from the copper wires was noticeable under certain lighting conditions, this problem was eliminated by using tinted glass. The reflection issue
7622-468: The multiple reel. In 1984, Inge Telnaes received a patent for a device titled, "Electronic Gaming Device Utilizing a Random Number Generator for Selecting the Reel Stop Positions" (US Patent 4448419), which states: "It is important to make a machine that is perceived to present greater chances of payoff than it actually has within the legal limitations that games of chance must operate." The patent
7725-406: The needs of those who play there). The machine automatically calculates the number of credits the player receives in exchange for the cash inserted. Newer machines often allow players to choose from a selection of denominations on a splash screen or menu. A bonus is a special feature of the particular game theme, which is activated when certain symbols appear in a winning combination. Bonuses and
7828-497: The number of bonus features vary depending upon the game. Some bonus rounds are a special session of free spins (the number of which is often based on the winning combination that triggers the bonus), often with a different or modified set of winning combinations as the main game and/or other multipliers or increased frequencies of symbols, or a "hold and re-spin" mechanic in which specific symbols (usually marked with values of credits or other prizes) are collected and locked in place over
7931-457: The number of coins per line that is being bet. In other words: on a reel machine, the odds are more favorable if the gambler plays with the maximum number of coins available. However, depending on the structure of the game and its bonus features, some video slots may still include features that improve chances at payouts by making increased wagers. "Multi-way" games eschew fixed paylines in favor of allowing symbols to pay anywhere, as long as there
8034-421: The number of possible outcomes. In the 1980s, however, slot machine manufacturers incorporated electronics into their products and programmed them to weight particular symbols. Thus the odds of losing symbols appearing on the payline became disproportionate to their actual frequency on the physical reel. A symbol would only appear once on the reel displayed to the player, but could, in fact, occupy several stops on
8137-455: The number of spins multiplying based on the number of scatter symbols that land). The scatter symbol usually cannot be matched using wilds, and some games may require the scatter symbols to appear on consecutive reels in order to pay. On some multiway games, scatter symbols still pay in unused areas. Taste is a reference to the small amount often paid out to keep a player seated and continuously betting. Only rarely will machines fail to pay even
8240-554: The odds for the house, two cards were typically removed from the deck , the ten of spades and the jack of hearts , doubling the odds against winning a royal flush. The drums could also be rearranged to further reduce a player's chance of winning. Because of the vast number of possible wins in the original poker-based game, it proved practically impossible to make a machine capable of awarding an automatic payout for all possible winning combinations. At some time between 1887 and 1895, Charles Fey of San Francisco , California, devised
8343-412: The operator that change is needed, hand pay is requested, a potential problem with the machine or the progressive jackpot has been won. It can be lit by the player by pressing the "service" or "help" button. Carousel refers to a grouping of slot machines, usually in a circle or oval formation. A coin hopper is a container where the coins that are immediately available for payouts are held. The hopper
8446-530: The origin of the bar symbol, was also present. This set of symbols proved highly popular and was used by other companies that began to make their own slot machines: Caille , Watling, Jennings and Pace. A commonly used technique to avoid gambling laws in several states was to award food prizes. For this reason, several gumball and other vending machines were regarded with mistrust by the courts. The two Iowa cases of State v. Ellis and State v. Striggles are both used in criminal law classes to illustrate
8549-589: The original signal. Effectively, this was used for temporarily drawing arrows or circles onto a live television broadcast, as described in US 2487641A , Denk, William E, "Electronic pointer for television images", issued 1949-11-08 . 1962 OPTICAL - The first version of a touchscreen which operated independently of the light produced from the screen was patented by AT&T Corporation US 3016421A , Harmon, Leon D, "Electrographic transmitter", issued 1962-01-09 . This touchscreen utilized
8652-415: The reels). Other multi-way games use a 4x5 or 5x5 pattern, where there are up to five symbols in each reel, allowing for up to 1,024 and 3,125 ways to win respectively. The Australian manufacturer Aristocrat brands games featuring this system as "Reel Power", "Xtra Reel Power" and "Super Reel Power" respectively. A variation involves patterns where symbols are adjacent to one another. Most of these games have
8755-958: The release of the Nintendo DS in 2004. 2007 MOBILE PHONE WITH CAPACITANCE - The first mobile phone with a capacitive touchscreen was LG Prada , released in May 2007 (which was before the first iPhone released). By 2009, touchscreen-enabled mobile phones were becoming trendy and quickly gaining popularity in both basic and advanced devices. In Quarter-4 2009 for the first time, a majority of smartphones (i.e. not all mobile phones) shipped with touchscreens over non-touch. 2013 RESISTIVE VERSUS PROJECTED CAPACITANCE SALES - In 2007, 93% of touchscreens shipped were resistive and only 4% were projected capacitance. In 2013, 3% of touchscreens shipped were resistive and 96% were projected capacitance (see page 5). 2015 FORCE SENSING TOUCHSCREENS - Until recently, most consumer touchscreens could only sense one point of contact at
8858-411: The screen and a matched phototransistor on the other edge, all mounted in front of a monochrome plasma display panel. This arrangement could sense any fingertip-sized opaque object in close proximity to the screen. 1973 MULTI-TOUCH CAPACITANCE - In 1973, Beck and Stumpe published another article describing their capacitive touchscreen. This indicated that it was capable of multi-touch but this feature
8961-538: The screen to activate a switch (or a U-shaped gesture for a toggle switch). The HCIL team developed and studied small touchscreen keyboards (including a study that showed users could type at 25 wpm on a touchscreen keyboard), aiding their introduction on mobile devices. They also designed and implemented multi-touch gestures such as selecting a range of a line, connecting objects, and a "tap-click" gesture to select while maintaining location with another finger. 1990 TOUCHSCREEN SLIDER AND TOGGLE SWITCHES - HCIL demonstrated
9064-684: The term has been adopted by the hospitality industry for global use. In August 2018, the Queensland government was set to invite investors to register their interest in developing an Integrated Resort Development in the Gold Coast. This comes after a proposed development on the Gold Coast Spit ended on 1 August 2017. In June 2021, the Integrated Resort Development Act 1987 was updated. The City of Dreams Mediterranean , developed by
9167-517: The time and an input at other times. I/Os are inputs most of the time, but, once every scan, one of the I/Os has to take its turn at being an output, the remaining input I/Os sensing any signals it generates. The I/O lines, therefore, may have to change from input to output, and vice versa, many times a second. This new design won an Electronics Weekly Elektra Award in 2017. 2021 FIRST "INFINITELY WIDE" TOUCHSCREEN PATENT - With standard x/y array touchscreens,
9270-538: The touchscreen, no matter how wide it is. This could be reduced to 1.15 times the height, if opposing diagonal elements intersect at 60 degrees instead of 90 degrees. The elongated touchscreen could be controlled by a single processor, or the distant ends could be controlled totally independently by different processors, linked by a synchronizing processor in the overlapping middle section. The number of unique intersections could be increased by allowing individual sensing elements to run in two opposing directions - as shown in
9373-449: The trend toward acceptance of touchscreens as a user interface component and have begun to integrate touchscreens into the fundamental design of their products. One predecessor of the modern touchscreen includes stylus based systems. 1946 DIRECT LIGHT PEN - A patent was filed by Philco Company for a stylus designed for sports telecasting which, when placed against an intermediate cathode-ray tube (CRT) display would amplify and add to
9476-636: Was Sega 's intended successor to the Game Gear , though the device was ultimately shelved and never released due to the expensive cost of touchscreen technology in the early 1990s. 1994 FIRST WIRE BASED PROJECTED CAPACITANCE - Stumpe and Beck's touchscreens (1972/1977 - already cited), used opaque conductive copper tracks that obscured about 50% of the screen (80 micron track / 80 micron space). The advent of projected capacitance in 1984, however, with its improved sensing capability, indicated that most of these tracks could be eliminated. This proved to be so, and led to
9579-674: Was demonstrated on the 16-bit Atari 520ST color computer. It featured a color touchscreen widget-driven interface. The ViewTouch POS software was first shown by its developer, Gene Mosher, at the Atari Computer demonstration area of the Fall COMDEX expo in 1986. 1987 CAPACITANCE TOUCH KEYS - Casio launched the Casio PB-1000 pocket computer with a touchscreen consisting of a 4×4 matrix, resulting in 16 touch areas in its small LCD graphic screen. 1988 SELECT ON "LIFT-OFF" - Touchscreens had
9682-550: Was developed by Eric Johnson, of the Royal Radar Establishment located in Malvern , England, who described his work on capacitive touchscreens in a short article published in 1965 and then more fully—with photographs and diagrams—in an article published in 1967. MID-60s ULTRASONIC CURTAIN - Another precursor of touchscreens, an ultrasonic-curtain-based pointing device in front of a terminal display, had been developed by
9785-488: Was introduced by researchers at the University of Maryland Human–Computer Interaction Lab (HCIL). As users touch the screen, feedback is provided as to what will be selected: users can adjust the position of the finger, and the action takes place only when the finger is lifted off the screen. This allowed the selection of small targets, down to a single pixel on a 640×480 Video Graphics Array (VGA) screen (a standard of that time). 1988 WORLD EXPO - From April to October 1988,
9888-453: Was later bought by International Game Technology and has since expired. A virtual reel that has 256 virtual stops per reel would allow up to 256 = 16,777,216 final positions. The manufacturer could choose to offer a $ 1 million jackpot on a $ 1 bet, confident that it will only happen, over the long term, once every 16.8 million plays. With microprocessors now ubiquitous, the computers inside modern slot machines allow manufacturers to assign
9991-636: Was later resolved by using finer (10 micron diameter), dark coated wires. Throughout the following decade JPM continued to use touchscreens for many other games such as "Cluedo" and "Who wants to be a Millionaire". 1998 PROJECTED CAPACITANCE LICENSES - This technology was licensed four years later to Romag Glass Products - later to become Zytronic Displays, and Visual Planet in 2003 (see page 4). 2004 MOBILE MULTI-TOUCH PROJECTED CAPACITANCE PATENT - Apple patents its multi-touch capacitive touchscreen for mobile devices. 2004 VIDEO GAMES WITH TOUCHSCREENS - Touchscreens were not popularly used for video games until
10094-465: Was produced by the manufacturer Herbert Mills in 1907. By 1908, "bell" machines had been installed in cigar stores, brothels and barber shops. Early machines, including an 1899 Liberty Bell, are now part of the Nevada State Museum's Fey Collection. The first Liberty Bell machines produced by Mills used the same symbols on the reels as did Charles Fey's original. Soon afterward, another version
10197-450: Was produced with patriotic symbols, such as flags and wreaths , on the wheels. Later, a similar machine called the Operator's Bell was produced that included the option of adding a gum -vending attachment. As the gum offered was fruit-flavored, fruit symbols were placed on the reels: lemons , cherries , oranges and plums . A bell was retained, and a picture of a stick of Bell-Fruit Gum,
10300-590: Was purposely inhibited, presumably as this was not considered useful at the time ("A...variable...called BUT changes value from zero to five when a button is touched. The touching of other buttons would give other non-zero values of BUT but this is protected against by software" (Page 6, section 2.6). "Actual contact between a finger and the capacitor is prevented by a thin sheet of plastic" (Page 3, section 2.3). At that time Projected capacitance had not yet been invented. 1977 RESISTIVE - An American company, Elographics – in partnership with Siemens – began work on developing
10403-475: Was released for the Sega AI Computer . EARLY 80s EVALUATION FOR AIRCRAFT - Touch-sensitive control-display units (CDUs) were evaluated for commercial aircraft flight decks in the early 1980s. Initial research showed that a touch interface would reduce pilot workload as the crew could then select waypoints, functions and actions, rather than be "head down" typing latitudes, longitudes, and waypoint codes on
10506-529: Was that the Boie technology would become available to us in the near future. Around 1990 I took a group from Xerox to see this technology it [sic] since I felt that it would be appropriate for the user interface of our large document processors. This did not work out". UP TO 1984 CAPACITANCE - Although, as cited earlier, Johnson is credited with developing the first finger operated capacitive and resistive touchscreens in 1965, these worked by directly touching wires across
10609-412: Was the first machine to use touch screen technology instead of buttons (see Quiz machine / History). It used a 14 inch version of this newly invented wire based projected capacitance touchscreen and had 64 sensing areas - the wiring pattern being similar to that shown in the lower diagram. The zig-zag pattern was introduced to minimize visual reflections and prevent Moire interference between the wires and
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