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HDR10 Media Profile , more commonly known as HDR10 , is an open high-dynamic-range video (HDR) standard announced on August 27, 2015, by the Consumer Electronics Association . It is the most widespread HDR format.

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70-488: HDR10 is not backward compatible with SDR . It includes HDR static metadata but not dynamic metadata . PQ10 refers to an HDR10 format which does not include any metadata. HDR10 is defined as: PQ10 refers to an HDR format that uses PQ, 10-bit and Rec. 2100 color primaries without having any metadata. HDR10 is technically limited to a maximum of 10,000 nits peak brightness, however common HDR10 contents are mastered with peak brightness from 1,000 to 4,000 nits. HDR10

140-618: A 64 KB (one segment) stack in memory supported by computer hardware . Only words (two bytes) can be pushed to the stack. The stack grows toward numerically lower addresses, with SS:SP pointing to the most recently pushed item. There are 256 interrupts , which can be invoked by both hardware and software. The interrupts can cascade, using the stack to store the return address . The original Intel 8086 and 8088 have fourteen 16- bit registers. Four of them (AX, BX, CX, DX) are general-purpose registers (GPRs), although each may have an additional purpose; for example, only CX can be used as

210-579: A backward compatible version of this functionality on the same microprocessor as the main processor. In addition to this, modern x86 designs also contain a SIMD -unit (see SSE below) where instructions can work in parallel on (one or two) 128-bit words, each containing two or four floating-point numbers (each 64 or 32 bits wide respectively), or alternatively, 2, 4, 8 or 16 integers (each 64, 32, 16 or 8 bits wide respectively). The presence of wide SIMD registers means that existing x86 processors can load or store up to 128 bits of memory data in

280-539: A counter with the loop instruction. Each can be accessed as two separate bytes (thus BX's high byte can be accessed as BH and low byte as BL). Two pointer registers have special roles: SP (stack pointer) points to the "top" of the stack , and BP (base pointer) is often used to point at some other place in the stack, typically above the local variables (see frame pointer ). The registers SI, DI, BX and BP are address registers , and may also be used for array indexing. One of four possible 'segment registers' (CS, DS, SS and ES)

350-472: A major change to the architecture referred to as X86S (formerly known as X86-S). The S in X86S stands for "simplification", which aims to remove support for legacy execution modes and instructions. A processor implementing this proposal would start execution directly in long mode and would only support 64-bit operating systems. 32-bit code would only be supported for user applications running in ring 3, and would use

420-547: A memory location. However, this memory operand may also be the destination (or a combined source and destination), while the other operand, the source, can be either register or immediate. Among other factors, this contributes to a code size that rivals eight-bit machines and enables efficient use of instruction cache memory. The relatively small number of general registers (also inherited from its 8-bit ancestors) has made register-relative addressing (using small immediate offsets) an important method of accessing operands, especially on

490-551: A more complex micro-op which fits the execution model better and thus can be executed faster or with fewer machine resources involved. Another way to try to improve performance is to cache the decoded micro-operations, so the processor can directly access the decoded micro-operations from a special cache, instead of decoding them again. Intel followed this approach with the Execution Trace Cache feature in their NetBurst microarchitecture (for Pentium 4 processors) and later in

560-640: A single instruction and also perform bitwise operations (although not integer arithmetic ) on full 128-bits quantities in parallel. Intel's Sandy Bridge processors added the Advanced Vector Extensions (AVX) instructions, widening the SIMD registers to 256 bits. The Intel Initial Many Core Instructions implemented by the Knights Corner Xeon Phi processors, and the AVX-512 instructions implemented by

630-537: A sum signal to left and right channels if both sum and difference signals are received. Without the requirement for backward compatibility, a simpler method could have been chosen. Full backward compatibility is particularly important in computer instruction set architectures , two of the most successful being the IBM 360 / 370 / 390 / Zseries families of mainframes, and the Intel x86 family of microprocessors . IBM announced

700-499: Is forward compatibility ; a design that is forward-compatible usually has a roadmap for compatibility with future standards and products. A simple example of both backward and forward compatibility is the introduction of FM radio in stereo . FM radio was initially mono , with only one audio channel represented by one signal . With the introduction of two-channel stereo FM radio, many listeners had only mono FM receivers. Forward compatibility for mono receivers with stereo signals

770-431: Is a property of an operating system , software, real-world product, or technology that allows for interoperability with an older legacy system , or with input designed for such a system. Modifying a system in a way that does not allow backward compatibility is sometimes called " breaking " backward compatibility. Such breaking usually incurs various types of costs, such as switching cost . A complementary concept

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840-470: Is allowed for almost all instructions. The largest native size for integer arithmetic and memory addresses (or offsets ) is 16, 32 or 64 bits depending on architecture generation (newer processors include direct support for smaller integers as well). Multiple scalar values can be handled simultaneously via the SIMD unit present in later generations, as described below. Immediate addressing offsets and immediate data may be expressed as 8-bit quantities for

910-415: Is attributed to its broad forward and backward compatibility; it became more popular than other standards that were not backward compatible. In software development, backward compatibility is a general notion of interoperation between software pieces that will not produce any errors when its functionality is invoked via API . The software is considered stable when its API that is used to invoke functions

980-450: Is not backwards compatible with SDR displays. On HDR10 displays that have lower color volume than the HDR10 content (for example lower peak brightness capability), the HDR10 metadata gives information to help adjust the content. However, the metadata is static (remain the same for the entire video) and does not tell how the content should be adjusted. Thus, the decision is up to the display and

1050-463: Is one of the two modes only available in long mode . The addressing modes were not dramatically changed from 32-bit mode, except that addressing was extended to 64 bits, virtual addresses are now sign extended to 64 bits (in order to disallow mode bits in virtual addresses), and other selector details were dramatically reduced. In addition, an addressing mode was added to allow memory references relative to RIP (the instruction pointer ), to ease

1120-429: Is said to be backward compatible when a newer version of the program can open it without errors just like its predecessor. There are several incentives for a company to implement backward compatibility. Backward compatibility can be used to preserve older software that would have otherwise been lost when a manufacturer decides to stop supporting older hardware. Classic video games are a common example used when discussing

1190-418: Is stable across different versions. In operating systems, upgrades to newer versions are said to be backward compatible if executables and other files from the previous versions will work as usual. In compilers , backward compatibility may refer to the ability of a compiler for a newer version of the language to accept source code of programs or data that worked under the previous version. A data format

1260-704: Is ubiquitous in both stationary and portable personal computers, and is also used in midrange computers , workstations , servers, and most new supercomputer clusters of the TOP500 list. A large amount of software , including a large list of x86 operating systems are using x86-based hardware. Modern x86 is relatively uncommon in embedded systems , however, and small low power applications (using tiny batteries), and low-cost microprocessor markets, such as home appliances and toys, lack significant x86 presence. Simple 8- and 16-bit based architectures are common here, as well as simpler RISC architectures like RISC-V , although

1330-1001: Is underlining x86 as an example of how continuous refinement of established industry standards can resist the competition from completely new architectures. The table below lists processor models and model series implementing various architectures in the x86 family, in chronological order. Each line item is characterized by significantly improved or commercially successful processor microarchitecture designs. At various times, companies such as IBM , VIA , NEC , AMD , TI , STM , Fujitsu , OKI , Siemens , Cyrix , Intersil , C&T , NexGen , UMC , and DM&P started to design or manufacture x86 processors (CPUs) intended for personal computers and embedded systems. Other companies that designed or manufactured x86 or x87 processors include ITT Corporation , National Semiconductor , ULSI System Technology, and Weitek . Such x86 implementations were seldom simple copies but often employed different internal microarchitectures and different solutions at

1400-491: Is used to form a memory address. In the original 8086 / 8088 / 80186 / 80188 every address was built from a segment register and one of the general purpose registers. For example ds:si is the notation for an address formed as [16 * ds + si] to allow 20-bit addressing rather than 16 bits, although this changed in later processors. At that time only certain combinations were supported. The FLAGS register contains flags such as carry flag , overflow flag and zero flag . Finally,

1470-407: The fstsw instruction, and it is common to simply use some of its bits for branching by copying it into the normal FLAGS. In the Intel 80286 , to support protected mode , three special registers hold descriptor table addresses (GDTR, LDTR, IDTR ), and a fourth task register (TR) is used for task switching. The 80287 is the floating-point coprocessor for the 80286 and has the same registers as

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1540-403: The 32-bit instruction set of the 80386 . This is due to the fact that this instruction set has become something of a lowest common denominator for many modern operating systems and also probably because the term became common after the introduction of the 80386 in 1985. A few years after the introduction of the 8086 and 8088, Intel added some complexity to its naming scheme and terminology as

1610-517: The 6x86 was significantly faster than the Pentium on integer code. AMD later managed to grow into a serious contender with the K6 set of processors, which gave way to the very successful Athlon and Opteron . There were also other contenders, such as Centaur Technology (formerly IDT ), Rise Technology , and Transmeta . VIA Technologies ' energy efficient C3 and C7 processors, which were designed by

1680-560: The 80186 , 80286 , 80386 and 80486 . Colloquially, their names were "186", "286", "386" and "486". The term is not synonymous with IBM PC compatibility , as this implies a multitude of other computer hardware . Embedded systems and general-purpose computers used x86 chips before the PC-compatible market started , some of them before the IBM PC (1981) debut. As of June 2022 , most desktop and laptop computers sold are based on

1750-490: The 80486 and all subsequent x86 models, the floating-point processing unit (FPU) is integrated on-chip. The Pentium MMX added eight 64-bit MMX integer vector registers (MM0 to MM7, which share lower bits with the 80-bit-wide FPU stack). With the Pentium III , Intel added a 32-bit Streaming SIMD Extensions (SSE) control/status register (MXCSR) and eight 128-bit SSE floating-point registers (XMM0 to XMM7). Starting with

1820-412: The 8086 microprocessor and its 8-bit-external-bus variant, the 8088 . The 8086 was introduced in 1978 as a fully 16-bit extension of 8-bit Intel's 8080 microprocessor, with memory segmentation as a solution for addressing more memory than can be covered by a plain 16-bit address. The term "x86" came into being because the names of several successors to Intel's 8086 processor end in "86", including

1890-567: The AMD Opteron processor, the x86 architecture extended the 32-bit registers into 64-bit registers in a way similar to how the 16 to 32-bit extension took place. An R -prefix (for "register") identifies the 64-bit registers (RAX, RBX, RCX, RDX, RSI, RDI, RBP, RSP, RFLAGS, RIP), and eight additional 64-bit general registers (R8–R15) were also introduced in the creation of x86-64 . Also, eight more SSE vector registers (XMM8–XMM15) were added. However, these extensions are only usable in 64-bit mode, which

1960-631: The Centaur company, were sold for many years following their release in 2005. Centaur's 2008 design, the VIA Nano , was their first processor with superscalar and speculative execution . It was introduced at about the same time (in 2008) as Intel introduced the Intel Atom , its first "in-order" processor after the P5 Pentium . Many additions and extensions have been added to the original x86 instruction set over

2030-502: The Intel 8800 ), the Intel 960 , Intel 860 and the Intel/Hewlett-Packard Itanium architecture. However, the continuous refinement of x86 microarchitectures , circuitry and semiconductor manufacturing would make it hard to replace x86 in many segments. AMD's 64-bit extension of x86 (which Intel eventually responded to with a compatible design) and the scalability of x86 chips in the form of modern multi-core CPUs,

2100-461: The machine code format was expanded. To provide backward compatibility, segments with executable code can be marked as containing either 16-bit or 32-bit instructions. Special prefixes allow inclusion of 32-bit instructions in a 16-bit segment or vice versa. The 80386 had an optional floating-point coprocessor, the 80387 ; it had eight 80-bit wide registers: st(0) to st(7), like the 8087 and 80287. The 80386 could also use an 80287 coprocessor. With

2170-457: The "iAPX" of the ambitious but ill-fated Intel iAPX 432 processor was tried on the more successful 8086 family of chips, applied as a kind of system-level prefix. An 8086 system, including coprocessors such as 8087 and 8089 , and simpler Intel-specific system chips, was thereby described as an iAPX 86 system. There were also terms iRMX (for operating systems), iSBC (for single-board computers), and iSBX (for multimodule boards based on

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2240-516: The 8-bit Intel 8080 processor of 1974. The Zilog Z80 , however, was fully backward compatible with the Intel 8080.) Fully backward compatible processors can process the same binary executable software instructions as their predecessors, allowing the use of a newer processor without having to acquire new applications or operating systems . Similarly, the success of the Wi-Fi digital communication standard

2310-424: The 8086-architecture), all together under the heading Microsystem 80 . However, this naming scheme was quite temporary, lasting for a few years during the early 1980s. Although the 8086 was primarily developed for embedded systems and small multi-user or single-user computers, largely as a response to the successful 8080-compatible Zilog Z80 , the x86 line soon grew in features and processing power. Today, x86

2380-468: The 8087 with the same data formats. With the advent of the 32-bit 80386 processor, the 16-bit general-purpose registers, base registers, index registers, instruction pointer, and FLAGS register , but not the segment registers, were expanded to 32 bits. The nomenclature represented this by prefixing an " E " (for "extended") to the register names in x86 assembly language . Thus, the AX register corresponds to

2450-622: The Decoded Stream Buffer (for Core-branded processors since Sandy Bridge). Transmeta used a completely different method in their Crusoe x86 compatible CPUs. They used just-in-time translation to convert x86 instructions to the CPU's native VLIW instruction set. Transmeta argued that their approach allows for more power efficient designs since the CPU can forgo the complicated decode step of more traditional x86 implementations. Addressing modes for 16-bit processor modes can be summarized by

2520-867: The Knights Landing Xeon Phi processors and by Skylake-X processors, use 512-bit wide SIMD registers. During execution , current x86 processors employ a few extra decoding steps to split most instructions into smaller pieces called micro-operations. These are then handed to a control unit that buffers and schedules them in compliance with x86-semantics so that they can be executed, partly in parallel, by one of several (more or less specialized) execution units . These modern x86 designs are thus pipelined , superscalar , and also capable of out of order and speculative execution (via branch prediction , register renaming , and memory dependence prediction ), which means they may execute multiple (partial or complete) x86 instructions simultaneously, and not necessarily in

2590-434: The advanced but delayed 5k86 ( K5 ), which, internally, was closely based on AMD's earlier 29K RISC design; similar to NexGen 's Nx586 , it used a strategy such that dedicated pipeline stages decode x86 instructions into uniform and easily handled micro-operations , a method that has remained the basis for most x86 designs to this day. Some early versions of these microprocessors had heat dissipation problems. The 6x86

2660-415: The art, had been planned for 2021; as of March 2022 the release had not taken place, however. The instruction set architecture has twice been extended to a larger word size. In 1985, Intel released the 32-bit 80386 (later known as i386) which gradually replaced the earlier 16-bit chips in computers (although typically not in embedded systems ) during the following years; this extended programming model

2730-478: The basis that it would allow for easy backwards compatibility with the original Nintendo Entertainment System (NES), but ultimately did not proved to be workable once the rest of the Super NES's architecture was designed. X86 x86 (also known as 80x86 or the 8086 family ) is a family of complex instruction set computer (CISC) instruction set architectures initially developed by Intel based on

2800-801: The creative intents might not be preserved. Competing formats to HDR10 are Dolby Vision and HDR10+ (which do provide dynamic metadata, allowing to preserve the creative intents on each display and on a scene by scene or frame by frame basis), and also HLG (which provides some degree of backward compatibility with SDR). HDR10 is supported by a wide variety of companies, which include monitor and TV manufacturers such as Dell, LG, Samsung , Sharp, VU, Sony, and Vizio, as well as Sony Interactive Entertainment , Microsoft and Apple which support HDR10 on their PlayStation 4 , Xbox One video game console and Apple TV platforms, respectively. Backward compatibility In telecommunications and computing , backward compatibility (or backwards compatibility )

2870-564: The electronic and physical levels. Quite naturally, early compatible microprocessors were 16-bit, while 32-bit designs were developed much later. For the personal computer market, real quantities started to appear around 1990 with i386 and i486 compatible processors, often named similarly to Intel's original chips. After the fully pipelined i486 , in 1993 Intel introduced the Pentium brand name (which, unlike numbers, could be trademarked ) for their new set of superscalar x86 designs. With

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2940-401: The execution units with the decode steps opens up possibilities for more analysis of the (buffered) code stream, and therefore permits detection of operations that can be performed in parallel, simultaneously feeding more than one execution unit. The latest processors also do the opposite when appropriate; they combine certain x86 sequences (such as a compare followed by a conditional jump) into

3010-493: The first 360 models in 1964 and has continued to update the series ever since, with migration over the decades from 32-bit register/24-bit addresses to 64-bit registers and addresses. Intel announced the first Intel 8086 / 8088 processors in 1978, again with migrations over the decades from 16-bit to 64-bit. (The 8086/8088, in turn, were designed with easy machine-translatability of programs written for its predecessor in mind, although they were not instruction-set compatible with

3080-539: The first two actively produce modern 64-bit designs, leading to what has been called a "duopoly" of Intel and AMD in x86 processors. However, in 2014 the Shanghai-based Chinese company Zhaoxin , a joint venture between a Chinese company and VIA Technologies, began designing VIA based x86 processors for desktops and laptops. The release of its newest "7" family of x86 processors (e.g. KX-7000), which are not quite as fast as AMD or Intel chips but are still state of

3150-528: The formula: Addressing modes for 32-bit x86 processor modes can be summarized by the formula: Addressing modes for the 64-bit processor mode can be summarized by the formula: Instruction relative addressing in 64-bit code (RIP + displacement, where RIP is the instruction pointer register ) simplifies the implementation of position-independent code (as used in shared libraries in some operating systems). The 8086 had 64 KB of eight-bit (or alternatively 32 K-word of 16-bit ) I/O space, and

3220-399: The frequently occurring cases or contexts where a −128..127 range is enough. Typical instructions are therefore 2 or 3 bytes in length (although some are much longer, and some are single-byte). To further conserve encoding space, most registers are expressed in opcodes using three or four bits, the latter via an opcode prefix in 64-bit mode, while at most one operand to an instruction can be

3290-495: The implementation of position-independent code , used in shared libraries in some operating systems. SIMD registers XMM0–XMM15 (XMM0–XMM31 when AVX-512 is supported). SIMD registers YMM0–YMM15 (YMM0–YMM31 when AVX-512 is supported). Lower half of each of the YMM registers maps onto the corresponding XMM register. SIMD registers ZMM0–ZMM31. Lower half of each of the ZMM registers maps onto

3360-408: The instruction pointer (IP) points to the next instruction that will be fetched from memory and then executed; this register cannot be directly accessed (read or written) by a program. The Intel 80186 and 80188 are essentially an upgraded 8086 or 8088 CPU, respectively, with on-chip peripherals added, and they have the same CPU registers as the 8086 and 8088 (in addition to interface registers for

3430-459: The launch of new systems, as users can pull from the previous console's library of games while developers transition to the new hardware. Moreover, studies in the mid-1990s found that even consumers who never play older games after purchasing a new system consider backward compatibility a highly desirable feature, valuing the mere ability to continue to play an existing collection of games even if they choose never to do so. Backward compatibility with

3500-447: The lower 16 bits of the new 32-bit EAX register, SI corresponds to the lower 16 bits of ESI, and so on. The general-purpose registers, base registers, and index registers can all be used as the base in addressing modes, and all of those registers except for the stack pointer can be used as the index in addressing modes. Two new segment registers (FS and GS) were added. With a greater number of registers, instructions and operands,

3570-593: The main CPU for PS1 mode or upclocking itself to offload I/O in PS2 mode. This coprocessor was replaced with a PowerPC -based processor in later systems to serve the same functions, emulating the PS1 CPU core. Such an approach can backfire, though, as was the case of the Super Nintendo Entertainment System (Super NES). It opted for the more peculiar 65C816 CPU over the more popular 16-bit microprocessors on

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3640-469: The name EM64T and finally using Intel 64. Microsoft and Sun Microsystems / Oracle also use term "x64", while many Linux distributions , and the BSDs also use the "amd64" term. Microsoft Windows, for example, designates its 32-bit versions as "x86" and 64-bit versions as "x64", while installation files of 64-bit Windows versions are required to be placed into a directory called "AMD64". In 2023, Intel proposed

3710-431: The new system. Because of this, several console manufacturers phased out backward compatibility towards the end of the console generation in order to reduce cost and briefly reinvigorate sales before the arrival of newer hardware. It is possible to bypass some of these hardware costs. For instance, earlier PlayStation 2 (PS2) systems used the core of the original PlayStation (PS1) CPU as a dual-purpose processor, either as

3780-487: The newest generation of consoles such as PlayStation 5 and Xbox Series X/S also support this feature. A large part of the success and implementation of this feature is that the hardware within newer generation consoles is both powerful and similar enough to legacy systems that older titles can be broken down and re-configured to run on the Xbox One. This program has proven incredibly popular with Xbox players and goes against

3850-491: The original PlayStation (PS) software discs and peripherals is considered to have been a key selling point for the PlayStation 2 (PS2) during its early months on the market. Despite not being included at launch, Microsoft slowly incorporated backward compatibility for select titles on the Xbox One several years into its product life cycle. Players have racked up over a billion hours with backward-compatible games on Xbox, and

3920-454: The peripherals). The 8086, 8088, 80186, and 80188 can use an optional floating-point coprocessor, the 8087 . The 8087 appears to the programmer as part of the CPU and adds eight 80-bit wide registers, st(0) to st(7), each of which can hold numeric data in one of seven formats: 32-, 64-, or 80-bit floating point, 16-, 32-, or 64-bit (binary) integer, and 80-bit packed decimal integer. It also has its own 16-bit status register accessible through

3990-423: The product that may lead to longer time to market , technological hindrances, and slowing innovation; and increased expectations from users in terms of compatibility. It also introduces the risk that developers will favor developing games that are compatible with both the old and new systems, since this gives them a larger base of potential buyers, resulting in a dearth of software which uses the advanced features of

4060-424: The recent trend of studio-made remasters of classic titles, creating what some believe to be an important shift in console makers' strategies. The monetary costs of supporting old software is considered a large drawback to the usage of backward compatibility. The associated costs of backward compatibility are a larger bill of materials if hardware is required to support the legacy systems; increased complexity of

4130-418: The same order as given in the instruction stream. Some Intel CPUs ( Xeon Foster MP , some Pentium 4 , and some Nehalem and later Intel Core processors) and AMD CPUs (starting from Zen ) are also capable of simultaneous multithreading with two threads per core ( Xeon Phi has four threads per core). Some Intel CPUs support transactional memory ( TSX ). When introduced, in the mid-1990s, this method

4200-443: The same simplified segmentation as long mode. The x86 architecture is a variable instruction length, primarily " CISC " design with emphasis on backward compatibility . The instruction set is not typical CISC, however, but basically an extended version of the simple eight-bit 8008 and 8080 architectures. Byte-addressing is enabled and words are stored in memory with little-endian byte order. Memory access to unaligned addresses

4270-454: The stack. Much work has therefore been invested in making such accesses as fast as register accesses—i.e., a one cycle instruction throughput, in most circumstances where the accessed data is available in the top-level cache. A dedicated floating-point processor with 80-bit internal registers, the 8087 , was developed for the original 8086 . This microprocessor subsequently developed into the extended 80387 , and later processors incorporated

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4340-424: The value of supporting older software. The cultural impact of video games is a large part of their continued success, and some believe ignoring backward compatibility would cause these titles to disappear. Backward compatibility also acts as a selling point for new hardware, as an existing player base can more affordably upgrade to subsequent generations of a console. This also helps to make up for lack of titles at

4410-430: The x86 architecture family, while mobile categories such as smartphones or tablets are dominated by ARM . At the high end, x86 continues to dominate computation-intensive workstation and cloud computing segments. In the 1980s and early 1990s, when the 8088 and 80286 were still in common use, the term x86 usually represented any 8086-compatible CPU. Today, however, x86 usually implies binary compatibility with

4480-490: The x86 naming scheme now legally cleared, other x86 vendors had to choose different names for their x86-compatible products, and initially some chose to continue with variations of the numbering scheme: IBM partnered with Cyrix to produce the 5x86 and then the very efficient 6x86 (M1) and 6x86 MX ( MII ) lines of Cyrix designs, which were the first x86 microprocessors implementing register renaming to enable speculative execution . AMD meanwhile designed and manufactured

4550-432: The x86-compatible VIA C7 , VIA Nano , AMD 's Geode , Athlon Neo and Intel Atom are examples of 32- and 64-bit designs used in some relatively low-power and low-cost segments. There have been several attempts, including by Intel, to end the market dominance of the "inelegant" x86 architecture designed directly from the first simple 8-bit microprocessors. Examples of this are the iAPX 432 (a project originally named

4620-478: The years, almost consistently with full backward compatibility . The architecture family has been implemented in processors from Intel, Cyrix , AMD , VIA Technologies and many other companies; there are also open implementations, such as the Zet SoC platform (currently inactive). Nevertheless, of those, only Intel, AMD, VIA Technologies, and DM&P Electronics hold x86 architectural licenses, and from these, only

4690-405: Was achieved by sending the sum of both left and right audio channels in one signal and the difference in another signal. That allows mono FM receivers to receive and decode the sum signal while ignoring the difference signal, which is necessary only for separating the audio channels. Stereo FM receivers can receive a mono signal and decode it without the need for a second signal, and they can separate

4760-530: Was also affected by a few minor compatibility problems, the Nx586 lacked a floating-point unit (FPU) and (the then crucial) pin-compatibility, while the K5 had somewhat disappointing performance when it was (eventually) introduced. Customer ignorance of alternatives to the Pentium series further contributed to these designs being comparatively unsuccessful, despite the fact that the K5 had very good Pentium compatibility and

4830-403: Was originally referred to as the i386 architecture (like its first implementation) but Intel later dubbed it IA-32 when introducing its (unrelated) IA-64 architecture. In 1999–2003, AMD extended this 32-bit architecture to 64 bits and referred to it as x86-64 in early documents and later as AMD64 . Intel soon adopted AMD's architectural extensions under the name IA-32e, later using

4900-436: Was sometimes referred to as a "RISC core" or as "RISC translation", partly for marketing reasons, but also because these micro-operations share some properties with certain types of RISC instructions. However, traditional microcode (used since the 1950s) also inherently shares many of the same properties; the new method differs mainly in that the translation to micro-operations now occurs asynchronously. Not having to synchronize

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