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Fire Emblem Fates

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Tactical role-playing games (abbreviated TRPGs ), also known as strategy role-playing games and in Japan as simulation RPGs (both abbreviated SRPGs ), are a video game genre that combines core elements of role-playing video games with those of tactical ( turn-based or real-time ) strategy video games . The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames such as Chainmail , which were primarily concerned with combat.

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204-646: Fire Emblem Fates is a tactical role-playing video game for the Nintendo 3DS handheld video game console , developed by Intelligent Systems and Nintendo SPD and published by Nintendo . It was released in June 2015 in Japan, then released internationally in 2016. It is the fourteenth installment in the Fire Emblem series and the second to be developed for Nintendo 3DS after Fire Emblem Awakening . Unlike previous titles, Fates

408-593: A Nintendo Direct broadcast in January 2015. It was announced in Japan as Fire Emblem if . Its English title was revealed during the Electronic Entertainment Expo 2015 . Fates was released in multiple versions. Birthright and Conquest both received a physical release on June 25, 2015, in Japan, which was announced for a 2016 release in the West. Players who purchase a physical copy of either version can download

612-547: A graphical perspective rendered from a view that is some distance away (usually behind and slightly above) from the player's character. This viewpoint allows players to see a more strongly characterized avatar, and is most common in action and action-adventure games . This viewpoint poses some difficulties, however, in that when the player turns or stands with his back to a wall, the camera may jerk or end up in awkward positions. Developers have tried to alleviate this issue by implementing intelligent camera systems , or by giving

816-420: A laser show . Many early arcade games used such displays, as they were capable of displaying more detailed images than raster displays on the hardware available at that time. Many vector-based arcade games used full-color overlays to complement the otherwise monochrome vector images. Other uses of these overlays were very detailed drawings of the static gaming environment, while the moving objects were drawn by

1020-513: A map in real-time. When two parties meet, the combat plays out with minimal user interaction. The game is notable for introducing a moral alignment system that not only affects the gameplay but where tactical and strategic decisions influence the outcome of a non-linear branching storyline, which is affected by factors such as the moral alignments of the troops used to liberate a city, whether to keep certain liberated cities guarded, making popular or unpopular decisions, concentrating power among just

1224-440: A programming language , and contests are still held even today on who can finish programming a roguelike within a short time period, such as seven days. Vector graphics refer to the use of geometrical primitives such as points , lines , and curves (i.e., shapes based on mathematical equations) instead of resolution-dependent bitmap graphics to represent images in computer graphics . In video games this type of projection

1428-413: A "Very Positive" rating on Steam. The open source, cross-platform X-COM -clone UFO: Alien Invasion is also under development. The Battle for Wesnoth (2005) is another Master of Monsters and Warsong clone, released under an open source license for multiple platforms. It is also continually updated. The tactical isometric cyberpunk/fantasy RPG, Shadowrun Returns (2013), was funded via

1632-518: A "dark fantasy epic" that asked difficult moral questions, and generally cited the gameplay as harder and consequently more rewarding than that of its counterparts despite sharing tutorial deficiencies with Birthright . He also shared his opinions on the music and graphics with Birthright . Jose Otero, writing for IGN , frequently noted the game's challenge, while generally sharing his praises with Sullivan's review of Birthright , including slow online elements. A point of praise not shared with Birthright

1836-409: A 3D view from a fixed (and thus somewhat less hardware-intensive) perspective with a limited ability to move. Instead of using triangle meshes, voxel engines use voxels . Fixed 3D refers to a three-dimensional representation of the game world where foreground objects (i.e. game characters) are typically rendered in real time against a static background. The principal advantage of this technique

2040-622: A Hoshidan fortress above the Bottomless Canyon. However, one of Garon's men, Hans, provokes a battle with the Hoshidans and throws Corrin's mentor Gunter into the Canyon. Corrin is found and captured by Hoshidan soldiers, who recognize them as a long-lost member of the Hoshidan royal family. Corrin is brought to meet their blood relatives and Azura at the capital city. However, soldiers attack the city and

2244-490: A base for their army, where they can establish shops, buy weapons and items, and interact with allied characters. Shops can be leveled up, which allows the player to choose from a wider range of items to buy. Players can run a farm in their base, allowing them to make food. At the restaurant in the base, they can serve food, which will grant characters who eat it positive effects; however, some foods can also have negative effects. The player's personal quarters are also located here;

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2448-403: A base or suppressing enemy forces, and some levels have a limited number of turns. Revelation uses a mixture of elements from Birthright and Conquest : while offering opportunities for gold and experience as with Birthright , it provides varied objectives and strategic elements similar to Conquest . A new feature introduced to the series is "My Castle", in which the player is able to create

2652-745: A certain number of turns, that the player must accomplish before the next map will become available. In between battles, players can access their characters to equip them, change classes, train them, depending on the game. A number of early role-playing video games used a tactical form of combat, such as Tunnels of Doom (1982) and Ultima III: Exodus (1983), as well as The Dragon and Princess (1982) and Bokosuka Wars (1983), which introduced party-based, tiled combat to America and Japan, respectively. Further, tactical RPGs are descendants of tabletop role-playing games and wargames , such as Dungeons & Dragons and Chainmail , which were mainly tactical in their original form. Nevertheless, much of

2856-492: A cold and unified image. The nobility of Nohr were given similar design elements to represent their familial connections. The first character Kozaki designed was the Avatar. Kozaki did not put much thought into their general appearance, but took care about their clothing so that it was not overtly styled after either Hoshido or Nohr, keeping the neutrality of the player up to the main story decision point. They were given bare feet due to

3060-455: A combat system where, following a random encounter , the game transitioned to a separate, graphical, overhead battle screen, and tactical turn-based combat ensued. That same year, Tunnels of Doom used a similar combat system, as did Ultima III: Exodus released in 1983. During the 8-bit era, Bokosuka Wars , a computer game developed by Koji Sumii for the Sharp X1 in 1983 and ported to

3264-578: A concept still used in recent games such as Shin Megami Tensei: Devil Survivor , and Final Promise Story . It was not until the release of Fire Emblem: The Blazing Blade for the Game Boy Advance , many years later, that the series was introduced to Western gamers, who until then were more familiar with localized precursors like Nobunaga's Ambition , as well as later tactical RPGs partially influenced by Fire Emblem , including

3468-465: A dance sequence with Azura. The soundtrack, having eight disks in total, is one of the largest single game official soundtracks ever released. "Lost in Thoughts All Alone", Renka's debut single, was released as a regular CD edition and a special DVD edition featuring a music video on July 1, 2015. It was also included as part of the main soundtrack release. Fates was announced for all regions via

3672-569: A death clock system where each character has a specified time of death, with the player's actions and choices having consequences on who lives and dies. Infinite Space (2009) by PlatinumGames , for the Nintendo DS, is a hybrid of tactical role-playing, real-time strategy and space simulator elements, and features a non-linear branching narrative with numerous choices that can have dramatic consequences, and an epic scale spanning hundreds of planets. Radiant Historia , released by Atlus for

3876-422: A different ending and there are over 75 possible scenarios. Langrisser III introduced a relationship system similar to dating sims . Depending on the player's choices and actions, the feelings of the female allies will change towards the player character , who will end up with the female ally he is closest with. Master of Monsters was a unique title by SystemSoft . Where Langrisser and Fire Emblem used

4080-431: A few units, making deals with thieves, and a general sense of justice. These factors lead to one of 13 possible endings, alongside other factors such as how many and which units are used, how battles are fought, the army's reputation, player character's alignment and charisma, and secrets discovered. The sequel, Tactics Ogre: Let Us Cling Together , was originally a 1995 SNES game that was not released outside Japan. It

4284-503: A genre the Metal Gear series is normally known for, along with tactical role-playing inspired by the likes of Fire Emblem and Final Fantasy Tactics , infused with card gameplay found in games like Konami's own Yu-Gi-Oh! series. In addition to a turn-based tactical combat layer, the X-COM series also possesses a real-time 3D strategic layer, complete with global defensive map as well as

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4488-584: A glitch in GameStop 's ordering system meant that copies of the Special Edition were reserved after stocks were empty, and they gave orders the option of cancelling or transferring their order to a different Special Edition offer. On release in North America, the game became the fastest-selling game in the series' history, selling over 300,000 units during its opening weekend: this was estimated as being five times

4692-443: A good starting place for new players, Conquest was praised for its challenge, while Revelation was noted as a good middle ground between the two releases. On July 19, 2022, it was announced that sales of Fates would cease on February 28, 2023, ahead of the Nintendo eShop 's closure on March 27, 2023. In Fire Emblem Fates , the player begins by customizing the main character. Their gender, appearance, and name can be changed to

4896-412: A grid-based battlefield, with turns being given for players and enemies. During an attack, the view transitions from a top-down perspective to a third-person view . Environments and terrain vary between levels, ranging from mountainous regions to flatlands. A unique ability members of each kingdom's royal family have is the ability to use Dragon Veins, which are special map tiles that enable them to alter

5100-489: A group dubbed "Team If" to start work on a more faithful fan translation , though it was ultimately cancelled shortly after the game's official release. The different versions of Fates received high scores on aggregate site Metacritic . Birthright scored 86/100 based on thirty-five critic reviews. Conquest received a slightly higher score of 87/100, based on forty reviews. Revelation scored 88/100 based on twenty-five reviews. Reviews for all versions of Fates generated

5304-406: A group of mysterious soldiers attacked their homes. It is revealed that they were never truly in their homes, as Anankos had transported them to Valla and attempted to trick them into killing each other. However, Azura's son, Shigure, breaks the illusion and bands the two Kanas' armies together, only to leave them to face Anankos alone with the hidden verse of his mother's song. However, the army finds

5508-462: A hit, which spawned many sequels and imitators. It introduced unique features such as how the characters were not interchangeable pawns but each of them were unique, in terms of both class and stats, and how a character who runs out of hit points would usually remain dead forever. The latter mechanic was used to introduce a non-linear storyline to the genre, where different multiple endings are possible depending on which characters are alive or dead,

5712-567: A hooded assassin attempts to kill Corrin. Mikoto shields them at the cost of her life. In the aftermath, Corrin comes into possession of a legendary sword called Yato, said to belong to the one who will save the world. In the opening battle between the two kingdoms, Corrin's two families meet, and Corrin is forced to choose between siding with Hoshido and Nohr. In the Birthright and Conquest routes, Corrin chooses either their biological or adopted family, respectively. This causes them to be denounced by

5916-449: A limited cover system , and real-time hazards, such as interception fire and landmines . The game has been described as "the missing link between Final Fantasy Tactics and Full Spectrum Warrior ". In 2004, Konami released Metal Gear Acid , which combined the stealth game elements of the Metal Gear series with turn-based tactical RPG gameplay of games like Fire Emblem , Final Fantasy Tactics , and Disgaea , along with

6120-459: A limited-use durability system sans staves; instead, stronger weapons will lower some of the user's abilities. For instance, while the Brave Sword allows its user to attack twice, it also lowers their defense and magic defense stats. Units are assigned a unique character class : in battle, each unit's usable weapon types and range of movement are pre-determined by their class. Each character begins

6324-484: A main instance was Ryoma, whose clothing was based on samurai , including historical figures such as Takeda Shingen , along with incorporating animal motifs such as lions. The colors used in their clothing were varied and mainly bright to emphasize the country's focus on light. For Nohr, a "vampire-like taste" equivalent to dark fantasy was used to highlight it as a kingdom where the sun did not shine. Kozaki used black and purple as key colors in character designs to create

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6528-414: A major effect on the timeline. The player can return to certain points in history and live through certain events again to make different choices and see different possible outcomes on the timeline. The player can also travel back and forth between two parallel timelines, and can obtain many possible parallel endings . Square Enix 's PSP version of Tactics Ogre: Let Us Cling Together , released around

6732-489: A mysterious figure who asks for their help in saving Valla. To this end, they are given new powers and names: Odin, Laslow, and Selena. The trio ultimately join with the kingdom of Nohr as retainers. The Heirs of Fate saga, released after the rest of the DLC, focuses around the game's child units. Two separate versions of the Avatar's child Kana, one male and one female, each journey with members of each version's cast to discover why

6936-515: A rampart. Garon orders Corrin to kill Ryoma. After their fight, Ryoma spares Corrin the pain of killing their own brother by killing himself . Infusing the Yato with the power of Xander and Leo's Legendary Weapons, Corrin confronts and kills the false Garon. However, a crazed Takumi suddenly appears and attacks them, and it is revealed he has been long dead and his body is possessed. Corrin destroys Takumi's body to free his soul. Azura overuses her powers as in

7140-421: A real-time strategy, action RPG, and strategy RPG. Like an RPG, the player can explore the world, purchase items, and level up, and like a strategy video game , it focuses on recruiting soldiers and fighting against large armies rather than small parties. The game's "Gochyakyara" ("Multiple Characters") system let the player control one character at a time while the others are controlled by computer AI that follow

7344-497: A result, the format became a well-known failure in video gaming , and the popularity of FMV games declined substantially after 1995 as more advanced consoles started to become widely available. A number of different types of games utilized this format. Some resembled modern music/dance games , where the player timely presses buttons according to a screen instruction. Others included early rail shooters such as Tomcat Alley , Surgical Strike and Sewer Shark . Full motion video

7548-473: A score of 88/100 based on thirty-six reviews. Famitsu , which reviewed both physical versions in tandem, praised them for their drama and characters, despite noting that the inter-character relations of the two versions were complicated, and only playing one side of the story might leave players unsatisfied. They praised the various battle functions, relationship mechanics and easy-to-use interface. The "My Castle" feature, while starting out as feeling incomplete,

7752-678: A singer who could do justice to their vision for the character, and when they heard Renka's audition, they instantly decided that she was right for the role. According to music personnel, several among them cried when they first heard her performance. Multiple versions were used throughout the soundtrack. Azura's normal voice work is performed by Japanese voice actress Lynn. In the English version, Azura's speaking and singing voice were provided by Rena Strober. The lyrics were adapted into English by Audrey Drake. An official soundtrack album, Fire Emblem if Official Soundtrack , released on April 27, 2016, through

7956-490: A square-based grid, Master of Monsters used a hexagonal grid. Players could choose one of four different Lords to defend their Towers and areas on the grid by building an army of creatures to destroy the opposing armies. This game had a sequel for the PlayStation called Master of Monsters: Disciples of Gaia , which had limited success and was criticized for its slow gameplay. Both Warsong and Master of Monsters were cited as

8160-532: A stage has been passed it can no longer be visited. In games such as shoot 'em ups like R-type , the screen scrolls forward by itself at a steady rate, and the player must keep up with the screen, attempting to avoid obstacles and collect things before they pass off screen. Examples of side-scrolling games include platform games such as Sonic the Hedgehog and Ori and the Blind Forest , beat 'em ups such as

8364-532: A state of war. Little do they know that there is also another dragon deity; the dragon Anankos, ruler of the kingdom of Valla. This realm is located under the Bottomless Canyon which separates Hoshido and Nohr. Anankos has usurped the throne of Valla and is intentionally provoking war between the two kingdoms. In the Hidden Truths DLC, it is revealed that Anankos was formerly a kind dragon who gave wisdom to humanity, but his growing power and inability to ascend to

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8568-406: A story that would appeal to series veterans as well as newcomers. The concept of the story changing depending on which protagonists the main character sided with, originated from Yamagami's memories of the first Fire Emblem game , which allowed for choosing different protagonists but did not change the story. Wanting to play from both sides of a conflict and show both sides as neither good nor evil,

8772-440: A successful crowd-sourced Kickstarter campaign that raised a total of $ 1.9 million for development. The game is based on the popular Shadowrun pen-and-paper setting by Jordan Weisman , and features tactical combat in a world filled with cybernetics, magic and fantasy creatures. Two sequels, Shadowrun: Dragonfall (2014) and Shadowrun: Hong Kong (2015) quickly followed. An online tactical game not directly related to

8976-486: A technology tree that the player must research in order to unlock new weapons and armor. Jagged Alliance 2 features a country sector map with fortified towns and roving bands of enemies that must be defeated before entering the capital city of Meduna. Knights in the Nightmare (2009) combines elements of traditional tactical RPGs with bullet hell –style shoot 'em up gameplay. Sega's Valkyria Chronicles (2008) blurs

9180-607: A variety of ways, with the most obvious being its architecture: Hoshido was themed around light and air, while Nohr was themed around darkness and stone. When development first started, the team unanimously decided to ask Kozaki to return as character designer, as he had been for Awakening . The sheer number of characters this approach entailed made the staff worry about whether Kozaki would be willing to return. The Hoshido characters' clothing were influenced by Japanese culture and character designs drew inspiration from well-known people in Japan:

9384-480: A vehicle, as in flight and racing simulators; and it is common to make use of positional audio, where the volume of ambient sounds varies depending on their position with respect to the player's avatar. Games with a first-person perspective do not require sophisticated animations for the player's avatar, and do not need to implement a manual or automated camera-control scheme as in third-person perspective. A first person perspective allows for easier aiming, since there

9588-500: A wave of games that combine the RPG and dating sim genres, including Thousand Arms in 1998, Riviera: The Promised Land in 2002, and Luminous Arc in 2007. Final Fantasy Tactics was arguably the most responsible for bringing tactical RPGs to North America. Developed by former employees of Quest , the developer responsible for the Ogre Battle series, it combined many elements of

9792-681: A way back, and helps to defeat Anankos one final time. The previous title in the series, Fire Emblem Awakening , was planned to be the last in the series due to decreasing sales. The game was a worldwide commercial success, prompting Nintendo to greenlight a new entry. Fates was co-developed by regular Fire Emblem developer Intelligent Systems and Nintendo SPD , with the main staff of Awakening returning to their respective roles for Fates : they were Intelligent Systems's Kouhei Maeda as director, Nintendo SPD director Genki Yokota, Nintendo producer Hitoshi Yamagami, art director Toshiyuki Kusakihara, and character designer Yūsuke Kozaki . Yokota's work on

9996-460: Is a spin-off of the Fallout series of CRPGs by Interplay Entertainment developed by Australian company Micro Forté . Unusual for the genre is the option to choose between real-time and turn-based play, or between "Continuous Turn-Based Mode" (CTB), "Individual Turn-Based Mode" (ITB), and "Squad Turn-Based Mode" (STB) modes as the developers put it. The game even allows the player to switch modes in

10200-460: Is a tactical RPG by Polish developer Metropolis Software featuring elements of survival horror . It is also the first title in a series featuring the main character, Cole Sullivan. Later titles in the series were third-person shooters . The game's reception was mixed. Vantage Master is a series of tactical RPGs similar to Master of Monsters developed and published by Nihon Falcom for Microsoft Windows, beginning in 1997. The first game in

10404-554: Is a tactical RPG co-developed by Russian companies Novik & Co and Nival Interactive , and published by CDV . It is set in the Silent Storm universe and follows the events in the main series. After this came Night Watch (2006) and its sequel, Day Watch (2007), also by Nival Interactive, but instead based on the Russian novels and films of the same name. All three games received mediocre-to-poor review scores despite utilizing

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10608-483: Is its ability to display a high level of detail on minimal hardware. The main disadvantage is that the player's frame of reference remains fixed at all times, preventing players from examining or moving about the environment from multiple viewpoints. Backgrounds in fixed 3D games tend to be pre-rendered two-dimensional images, but are sometimes rendered in real time (e.g. Blade Runner ). The developers of SimCity 4 took advantage of fixed perspective by not texturing

10812-449: Is most notable for its unique take on the concept of non-linear branching storylines, which it combines with the concepts of time travel and parallel universes , expanding on the Chrono series. Radiant Historia takes it much further by giving players the freedom to travel backwards and forwards through a timeline to alter the course of history, with each of their choices and actions having

11016-476: Is no representation of the avatar to block the player's view. However, the absence of an avatar can make it difficult to master the timing and distances required to jump between platforms, and may cause motion sickness in some players. Players have come to expect first-person games to accurately scale objects to appropriate sizes. However, key objects such as dropped items or levers may be exaggerated in order to improve their visibility. Third person refers to

11220-584: Is removed, and turns have limits of five minutes. In addition, Fates features Amiibo support for the first time in the series, with four Fire Emblem characters from the Super Smash Bros. series appearing as recruitable units: Marth , Ike , Robin , and Lucina . When scanned, the character represented by the figurine will appear within My Castle, and after talking with them three times they can be fought in battle. When defeated, they become allies that join

11424-437: Is somewhat rare, but has become more common in recent years in browser-based gaming with the advent of Flash and HTML5 Canvas , as these support vector graphics natively. An earlier example for the personal computer is Starglider (1986). Vector game can also refer to a video game that uses a vector graphics display capable of projecting images using an electron beam to draw images instead of with pixels , much like

11628-662: Is the lack of exploration; for instance, Final Fantasy Tactics does away with the third-person exploration of towns and dungeons that is typical in a Final Fantasy game. Instead of exploration, there is an emphasis on battle strategy. Players are able to build and train characters to use in battle, utilizing different classes, including warriors and magic users, depending on the game. Characters normally gain experience points from battle and grow stronger, and are awarded secondary experience points which can be used to advance in specific character classes. Battles have specific winning conditions, such as defeating all enemies or surviving

11832-464: The Baldur's Gate series ( BioWare ); though in these cases the form of graphical projection used is not different. First person refers to a graphical perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle. Many different genres have made use of first-person perspectives, including adventure games , flight simulators , and

12036-804: The Dynasty Warriors -inspired hack and slash game Fire Emblem Warriors beginning at launch, with more being added post-launch. Amiibo figures of Corrin were released on July 21, 2017, in both male and female variants. The Amiibo can be scanned into Fire Emblem Echoes: Shadows of Valentia to summon an apparition of Corrin as a temporary ally in battle. Additionally, they can be scanned into Fire Emblem: Three Houses to unlock music tracks from Fates in optional battles. Tactical role-playing game This subgenre of role-playing video games principally refers to games which incorporate elements from strategy video games as an alternative to traditional role-playing game (RPG) systems. Like standard RPGs,

12240-478: The Final Fantasy series with Tactics Ogre -style gameplay. It also expanded on the isometric grid combat of Tactics Ogre by allowing players to freely rotate the camera around the battlefield rather than keeping the camera in a fixed position. The storyline of Final Fantasy Tactics was also more linear than its predecessor, in order to provide a deeper epic narrative. Thanks to Hiroyuki Ito , lead designer on

12444-541: The Resident Evil series. Gameplay-wise there is little difference between fixed 3D games and their 2D precursors. Players' ability to navigate within a scene still tends to be limited, and interaction with the gameworld remains mostly "point-and-click". Further examples include the PlayStation -era titles in the Final Fantasy series ( Square ); the role-playing games Parasite Eve and Parasite Eve II ( Square );

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12648-515: The Tomb Raider series, the 3D installments of the Legend of Zelda series, and Crash Bandicoot . Stereoscopic video games use stereoscopic technologies to create depth perception for the player by any form of stereo display . Such games are not to be confused with video games that use 3D computer graphics , which although they feature graphics on screen, do not give the illusion of depth beyond

12852-474: The Birthright route, but her death is not seen and she is instead marked as missing. In the epilogue, Hinoka is crowned queen of Hoshido and Xander is crowned king of Nohr, and a peaceful alliance between the two kingdoms is formed. In the Revelation route, Corrin rejects both Hoshido and Nohr, and is denounced as a traitor by both. They flee with Azura and one of their retainers through the Bottomless Canyon to

13056-482: The Nintendo DS in 2010, combined the gameplay of traditional RPG titles with a highly tactical grid combat system, with several unique features such as a queue allowing party members to switch turns and perform combo attacks when near each other on the queue, and the manipulation of enemy positions by knocking a target onto another grid space and attack multiple targets when enemies fall onto the same grid space. The game

13260-481: The Nintendo Entertainment System (NES) by ASCII in 1985, was responsible for laying the foundations for the tactical RPG genre, or "simulation RPG" genre as it is known in Japan, with its blend of role-playing and strategy game elements. The game revolves around a king who must recruit soldiers and lead his army against overwhelming enemy forces, while each unit gains experience and levels up along

13464-440: The PlayStation 3 utilizes the seventh-generation console processing power by using a distinctive anime/watercolor art style, as well as incorporating third-person tactical shooter elements. After selecting a character in the overhead map view, the player manually controls him/her from a third-person view. This mechanic allows for, among others: free movement to a certain range, manual aiming with extra damage for headshots,

13668-746: The Shining and Ogre series and Final Fantasy Tactics , and Nippon Ichi games like Disgaea . During the 16-bit generation, among the first imitators was Langrisser by NCS/Masaya, first released for the Mega Drive / Genesis in 1991. It was translated for North American release and retitled Warsong . The Langrisser series differed from Fire Emblem in that it used a general-soldier structure instead of controlling main characters. Langrisser , too, spawned many sequels, none of which were brought to North America. Langrisser set itself apart from other tactical RPGs in its time with larger-scale battles, where

13872-702: The Super Nintendo Entertainment System (SNES), Bahamut Lagoon , began Square's (now Square Enix ) famous line of tactical RPGs. Four games from the Ogre Battle series have been released in North America . The first was Ogre Battle: March of the Black Queen was released for the SNES in 1993 and was more of a real-time strategy RPG in which the player forms character parties that are moved around

14076-523: The history of video games . The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions such as the processing power of central or graphics processing units . Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics . Examples include MUDs ( multi-user dungeons ), where players could read or view depictions of rooms, objects, other players, and actions performed in

14280-427: The player character 's relationship with other characters and in turn the characters' performance in battle, the direction of the storyline, and the ending. Later games in the series added several variations, including an action gauge that can be raised up or down depending on the situation, and a gauge that the player can manipulate using the analog stick depending on the situation. The success of Sakura Wars led to

14484-457: The Avatar rallies both sides against the true mastermind behind the war. The gameplay, which revolves around tactical movement of units across a grid-based battlefield, shares many mechanics with previous Fire Emblem games, although some elements are unique to each scenario. After the critical and commercial success of Awakening , development began on Fates , with the staff of Awakening returning to their previous roles. The team's main concern

14688-458: The Hedgehog and Street Fighter II (parallax scrolling); Fonz and Space Harrier (scaling); and Half-Life 2 (skyboxes). In addition to axonometric projection, games such as The Sims and Final Fantasy Tactics also make use of a combination of pre-drawn 2D sprites and real-time polygonal graphics instead of relying entirely on 2D sprites as is the norm. With the advent of 3D accelerated graphics , video games could expand beyond

14892-631: The Hoshidan royal family include Corrin's siblings Ryoma, Takumi, Hinoka, and Sakura. Ryoma and Takumi wield the Legendary Weapons of Hoshido, the Raijinto katana and the Fujin Yumi . The main characters from the Nohrian kingdom include Corrin's guardian, Gunter, and their adoptive siblings Xander, Camilla, Leo, and Elise. Xander and Leo respectively wield the Legendary Weapons of Nohr: the sword Siegfried and

15096-533: The Nintendo Famicom in 1990, Fire Emblem would become an archetype for the whole genre, establishing gameplay elements that are still used in tactical RPGs today, though many of these elements were influenced by earlier RPGs and strategy games . Combining the basic concepts from games like Dragon Quest and simple turn-based strategy elements that the development team gained experience with in their 1988 release Famicom Wars , Intelligent Systems created

15300-544: The Partner and Friendship Seals, which allow the user to gain the class of their spouse or best friend respectively (provided the class is compatible and that an S or A+ Support rank is reached respectively). The game features online multiplayer . Having five maps as standard, matches can be carried out with select players, random players, or through local multiplayer. Random battles are played either with standard rules, or with special limitations. The Fog of War environmental effect

15504-455: The PlayStation 2. In 2001, Sakura Wars 3 for the Dreamcast introduced a new combat system that incorporates action elements, and abandons the use of grids in favour of allowing each character to move around freely across the battlefield but with a limited number of moves each turn illustrated using a bar at the bottom of the screen. This type of combat system would later be the basis for

15708-563: The PlayStation Portable has a strategic command-based battle system where enemies learn from previous skirmishes. The characters can also die permanently during gameplay which in turn affects the game's storyline. Many Western PC games have utilized this genre for years, as well. Western games tend to have stronger military themes, without many of the fantasy elements often found in their console (and mainly Japanese) counterparts, as well as greater freedom of movement when interacting with

15912-561: The Support menu outside of battle. Battling with an adjacent or paired-up unit gives advantages, such as blocking an attack or attacking alongside the currently controlled unit. Outside battle, relationships between characters can be fostered to the point of marriage and children. These children's appearance and abilities are determined by their parents. Using a particular Seal, child characters can also take on additional skills from parents. The game also introduces two other Seals for changing classes,

16116-485: The Symphony No. 5 label of Tablier Communications. The album contains seven discs of music from all three versions of Fates , and a booklet featuring commentary from the composers. Also included is a special DVD containing remixes of tracks from both Fates and previous Fire Emblem games, high-definition versions of the three opening cinematics, and cutscenes from Birthright and Conquest featuring alternate versions of

16320-556: The Third Reich (2005) - both by Irrational Games - are two examples of comic book superhero tactical RPGs that are played in real-time instead of turns. Both games received favorable reviews from critics. Paradise Cracked (2003), COPS 2170: The Power of Law (2005), Metalheart: Replicants Rampage (2004) and Shadow Vault (2004) are poorly received tactical RPGs by MiST Land South , Akella and Mayhem Studios of Russia and Slovakia, respectively. Paradise Cracked

16524-601: The Yato after it is infused with added power from Ryoma and Takumi's Legendary Weapons. However, Azura dies after having overused her singing powers to weaken Garon. In the epilogue, Ryoma is crowned king of Hoshido and Leo is crowned king of Nohr, and peace is forged between the two kingdoms. In the Conquest route, Corrin both fights in the war against Hoshido, and works with their adoptive family to change Nohr's brutal reputation from within. One night, Corrin finds Azura wandering alone and follows her, ultimately being transported into

16728-531: The ability to affect the relationship points between different units/characters. This in turn affected both the gameplay and storyline, with the different possible relationships in the first generation of the game's plot leading to different units/characters appearing during the second generation, ultimately leading to different possible outcomes to the storyline. The 32-bit era saw many influential tactical RPGs, such as Konami 's 1996 Vandal Hearts series , which feature branching storylines that can be altered by

16932-417: The action-adventure games Ecstatica and Ecstatica 2 (Andrew Spencer/ Psygnosis ), as well as Little Big Adventure ( Adeline Software International ); the graphic adventure Grim Fandango ( LucasArts ); and 3D Movie Maker ( Microsoft Kids ). Pre-rendered backgrounds are also found in some isometric video games, such as the role-playing game The Temple of Elemental Evil ( Troika Games ) and

17136-410: The animalistic impression Kozaki had after hearing of their strong ties to dragons, along with creating a "hook" for players equivalent to other characters in the game. The main key artwork, showing the two families together, was described by Kozaki as "a pain to draw" due to their clashing designs, and was the point of much discussion by staff before it was finalized. Azura was not included in artwork for

17340-400: The arcades and were so popular that vector graphics could no longer compete. Full motion video ( FMV ) games are video games that rely upon pre-recorded television - or movie -quality recordings and animations rather than sprites , vectors or 3D models to display action in the game. FMV-based games were popular during the early 1990s as CD-ROMs and Laserdiscs made their way into

17544-447: The art into sprites or tiles and reusing them repeatedly (though some games use a mix of different techniques). Top-down perspective , also sometimes referred to as bird's-eye view , Overworld , Godview , overhead view , or helicopter view , when used in the context of video games, refers to a camera angle that shows players and the areas around them from above. While not exclusive to video games utilizing parallel projection, it

17748-593: The character units, a concept which would be adapted and popularized by later console-based series like Fire Emblem . Unlike many other early titles in the genre, Master of Monsters made its way to the west via a port to the Sega Genesis in 1991, albeit only in North America. However, the genre did not become prolific until Nintendo published the game that set the template for tactical wargame RPGs, Fire Emblem: Ankoku Ryū to Hikari no Tsurugi . Developed by Intelligent Systems and released exclusively in Japan for

17952-500: The chasm, Azura reveals that they must unite Corrin's twin families before a natural event which will seal the passage for decades. Corrin travels through Hoshido and Nohr, gradually gaining the trust and allegiance of their hereditary and adopted families. They also learn that their sword Yato is the "Seal of Flames", which when combined with the other families' Legendary Weapons will become the Fire Emblem, capable of killing Anankos. Once

18156-489: The combat system in Valkyria Chronicles , developed by much of the same team in 2008. The Sakura Wars series would not be released in the West until the fifth game, Sakura Wars: So Long, My Love (2005). The Front Mission series also continued on to the PlayStation 2, with Front Mission 4 and 5 , the latter of which never saw a Western release, but a fan translation. The Game Boy Advance would also see

18360-554: The combination of moves between characters, and the capture of NPCs and having them play on your side. Sega 's Sakura Wars , released for the Sega Saturn in 1996, combined tactical RPG combat with dating sim and visual novel elements, introducing a real-time branching choice system where, during an event or conversation, the player must choose an action or dialogue choice within a time limit, or not to respond at all within that time. The player's choice, or lack thereof, affects

18564-528: The company calls "Smart Pause Mode" in an attempt to heighten realism; Hired Guns: The Jagged Edge began its life as Jagged Alliance 3D before Strategy First withdrew the rights to the series name; Jagged Alliance: Back in Action is a 3D, real-time remake of Jagged Alliance 2 . Lastly, Jagged Alliance: Flashback was released in 2014 following a successful Kickstarter . The developer Full Control gained notoriety, however, for feuding with its backers, and

18768-489: The company stopped making games shortly thereafter. Additional titles inspired by X-COM include UFO: Aftermath (2003), UFO: Aftershock (2005), UFO: Afterlight (2007) and UFO: Extraterrestrials (2007) by Czech developers ALTAR Interactive and Chaos Concept; as well as Xenonauts (2014) by Goldhawk Interactive. ALTAR's UFO series features real-time play; Chaos Concept's UFO: Extraterrestrials received only mixed reviews; and Xenonauts currently has

18972-420: The conceit of its premise. Corriae was highly positive about the game: while finding the initial premise rather contrived, she greatly enjoyed the resultant drama and found the story better than that of Birthright and Conquest . She also praised the game for its gameplay and variety. Keller said the story of Revelation "keeps players on their toes", while praised the gameplay for finding a middle ground between

19176-480: The debut sales of Awakening during a similar period. Birthright was the better-selling of the two versions, with Conquest said to be "close behind". According to the February NPD Group report, Fates sold nearly 400,000 copies across physical and digital versions, with both versions reaching places in the top ten gaming chart. In addition, combined sales of all versions including the Special Edition placed

19380-449: The development of tactical RPGs has diverged on each side of the Pacific, and the term "tactical RPG" is sometimes reserved only for those titles that were created in Japan. One of the earliest Japanese RPGs , Koei 's The Dragon and Princess , was released on NEC 's PC-8001 home computer platform in 1982. This game can also be considered a precursor to the tactical RPG genre. It used

19584-519: The end of March 2017, lower than previously announced. Fire Emblem Fates has sold 3 million times as of December 2019. A few weeks prior to the North American release of Fire Emblem Fates , Corrin appeared as a playable character in the 2014 crossover fighting games Super Smash Bros. for Nintendo 3DS and Wii U , being released as downloadable content on February 3, 2016. Both male and female versions of Corrin are present as alternate costumes for

19788-467: The end of a battle. The new Phoenix mode revives units on the following player turn. Each version of Fates is focused around a different gameplay style. The gameplay of Birthright is similar to the prior installment Fire Emblem Awakening and features opportunities to gain extra gold and experience. In contrast, Conquest rewards players limited experience and currency per completed map. Also included are additional objectives in battle such as defending

19992-522: The end of the 2015–2016 fiscal year, the game was said to have sold 1.84 million copies, with 780,000 copies sold in Japan and 1.06 million copies elsewhere. The title's DLC sales were also strong, coming in fifth in the top-five best-selling DLC content for Nintendo products in Fiscal 2015–2016. Nintendo announced different sales in 2017, the game had sold-through 1.6 million copies worldwide, with 500,000 copies sold in Japan and 1.1 million copies elsewhere by

20196-489: The environment in favor of their side. Like previous games in the series, Fire Emblem Fates features a "weapon triangle" – a system where certain weapons have advantages over others. However, in Fates the triangle differs from previous installments, with swords and magic defeating axes and bows, axes and bows besting lances and hidden weapons, and lances and hidden weapons overpowering swords and magic. Weapons in Fates do not have

20400-537: The feature made some staff comment that it could be its own game. The social elements of My Castle were originally going to be exclusive to StreetPass , but it was suggested that players in areas with low StreetPass activity should be able to access the functions through a normal Internet connection. Some ideas thought up by Maeda for earlier titles, such as the Dragon Vein ability and the way skills were inherited by second generation characters, were also implemented. Due to

20604-478: The fighter, whose attacks are based on their ability to transform into a dragon. The Corrin DLC also includes two additional music tracks from Fates , as well as two bonus trophies for the Nintendo 3DS version. He returns as a playable fighter in the next entry, Super Smash Bros. Ultimate , and is now a part of the base roster. Characters from Fates were added to the crossover mobile game Fire Emblem Heroes and

20808-442: The freedom to choose their own destiny, with difficult moral decisions, such as whether to follow a Lawful path by upholding the oath of loyalty and slaughter civilian non-player characters on the leader's command, or follow the chaotic path by following a personal sense of justice and rebelling, or instead follow a more neutral path. Such factors affect the game's ending, which is also affected by decisions such as whether to obtain

21012-462: The full summary for Birthright extended to about 500 pages. After delivering his work, he then wrote summaries of equal length for Conquest and Revelation , driven by the need to create a high-quality story, partially to surpass his daughter's pressuring expectations, and ended up writing enough script to fill two books. While the Japanese titles for Birthright and Conquest were written in kanji ,

21216-456: The game appeared, the staff realized that it was impossible to write three storylines in-house. After searching through known video game writers, they decided to consider writers in other fields. The writer suggested by Maeda was Shin Kibayashi , who was famous in Japan for his work on multiple manga and television series. Kibayashi was initially approached by Kozaki through their shared editor, and

21420-708: The game as a whole while calling Birthright the "perfect way to start [ Fates ]" due to its traditional Fire Emblem elements. Griffin McElroy and Allegra Frank of Polygon , reviewing all versions of the game, were generally positive about the gameplay and the interplay between versions, while criticizing the overly complicated character class system. They referred to Birthright as a "straightforward march for vengeance, where victory almost always entails defeating an entire platoon or its leader". Both Connor Sheridan of GamesRadar and Ray Carsillo of Electronic Gaming Monthly shared many points of praise with other reviewers about

21624-495: The game ran parallel with his work on Xenoblade Chronicles X . Masahiro Higuchi, Awakening ' s project manager, came on board as a producer. According to the original staff, the request for a sequel was a shock as they had all developed Awakening assuming it would be the last in the series. During its early design stages, Fates was given the working title " Fire Emblem 3DS II ". The game's cutscenes were animated by Studio Anima, returning from Awakening , while storyboarding

21828-573: The game third overall in software sales, tripling the equivalent first-month sales of Awakening . When the physical versions released in the UK, Birthright was the better-selling edition, coming in at No. 5 in the all-format charts behind multi-platform releases Doom , Homefront: The Revolution and Uncharted 4: A Thief's End . Conquest came in at No. 11 in the all-format charts. In platform-specific charts, Birthright and Conquest reached No. 6 and No. 8 respectively. In Nintendo's financial briefing at

22032-600: The game with a starting class: the main protagonist begins as a Nohr Prince/Princess, while Azura begins as a Songstress. The classes of each version of Fates are also distinct from each other, drawing from their respective nation's aesthetics. Using special items known as "Seals", classes can be evolved or changed: effects of various Seals range from upgrading a character's class, changing class completely, raising their experience level, or altering their stats. Character relationships are developed during and between battle, also known as Support, which can be viewed in conversations via

22236-462: The game's physical release. After release, a manga based on the game was announced, beginning serialization in the September issue of Monthly Young Magazine . It is written by Kibayashi and illustrated by Kozaki. After release, multiple DLC maps were released between July and September 2015: these ranged from story-related maps to optional maps featuring characters from other Fire Emblem games. This DLC

22440-527: The game's successor, The Legend of Zelda: Majora's Mask ). A similar technique, the skybox , is used in many 3D games to represent distant background objects that are not worth rendering in real time. Used heavily in the survival horror genre, fixed 3D was first seen in Infogrames ' Alone in the Dark series in the early 1990s and imitated by titles such as Ecstatica . It was later brought back by Capcom in

22644-481: The game, it also successfully implemented a modified job system , previously used in Final Fantasy V , which allowed the player to change a unit's character class at any time during the game and learn new abilities from job points earned with each class. The game was acclaimed for both its highly tactical gameplay and its well-written storyline that touches on issues such as class, privilege, religion, and politics. The game's reputation led to other developers adding

22848-417: The gameplay systems despite mission repetition and a slow online interface. Alexa Ray Corriea of GameSpot greatly enjoyed the changes to gameplay and its strategy despite little variation in playable maps, and enjoyed the character interactions while noting that the dialogue became overly melodramatic in places. Kimberley Keller of Nintendo World Report , reviewing all versions of the game, generally praised

23052-408: The general gameplay: Sheriden called Birthright a familiar experience when compared to the other titles, while Carsillo recommended it as a good starting point. Carter found Conquest a much tougher experience from a gameplay perspective, being geared towards dedicated tactical battles within pre-set limits, while finding its story more intriguing than that of Birthright . Gwaltney called Conquest

23256-602: The group enter Valla, the party heads to confront Anankos. During their journey, they battle the resurrected bodies of Mikoto, Azura's mother Arete, and Sumeragi, the latter of whom is revealed to be Mikoto's assassin. During their battle with Mikoto, Corrin learns that they and Azura are maternal cousins, making Corrin heir to Valla's throne. The group is eventually betrayed by Gunter, who was possessed by Anankos since first coming to Valla, but Corrin succeeds in freeing Gunter from Anankos' control. When they face Anankos, they are initially helpless, but Ryoma, Takumi, Xander, and Leo feed

23460-407: The highly popular first-person shooter genre. Games with a first-person perspective are usually avatar -based, wherein the game displays what the player's avatar would see with the avatar's own eyes. In many games, players cannot see the avatar's body, though they may be able to see the avatar's weapons or hands. This viewpoint is also frequently used to represent the perspective of a driver within

23664-408: The highly regarded Silent Storm engine . Other titles inspired by Jagged Alliance include Brigade E5: New Jagged Union (2006) and its sequel, simply titled 7.62 (2007), by Russian developer Apeiron; Hired Guns: The Jagged Edge (2007) by GFI Russia; and Jagged Alliance: Back in Action by bitComposer Games. The Brigade E5 series incorporates an innovative hybrid real-time system

23868-534: The illusion of three-dimensionality without substantially increasing the resulting computational overhead introduced by larger numbers of polygons (also known as the "polygon count"). These terms sometimes possess a second meaning, wherein the gameplay in an otherwise 3D game is forcibly restricted to a two-dimensional plane. Examples of games that make use of pseudo-3D techniques include Zaxxon , The Sims and Diablo (isometric/axonometric projection); Ultima VII and Paperboy (oblique projection); Sonic

24072-555: The inspirations behind the 2005 turn-based strategy computer RPG, The Battle for Wesnoth . The first game in the long-running Super Robot Wars series is another early example of the genre, initially released for the Game Boy in 1991. Another influential early tactical RPG was Sega 's Shining Force for the Sega Genesis, which was released in 1992. Shining Force used even more console RPG elements than earlier games, allowing

24276-478: The invisible kingdom of Valla. There, Azura reveals that King Garon has been replaced by an impostor. Corrin then decides to have Garon sit upon the magical throne of Hoshido, which will remove the false Garon's disguise. During the invasion of Hoshido, the Nohrians spare Hinoka and capture Sakura, while Takumi, whose behavior has become increasingly erratic and violent throughout the war, apparently dies by jumping off of

24480-520: The kingdom of Valla. Azura explains that the king of Valla, the dragon Anankos, has plans for humanity's destruction; he is the one who killed and replaced Garon, and he is responsible for Takumi's descent into madness in the Conquest route. Azura also reveals her history as the daughter of the king Anankos usurped, and that a curse placed by Anankos will kill them if they reveal Valla's existence to anyone outside its borders. The two decide to kill Anankos. Fleeing Valla with Gunter, who survived his fall into

24684-478: The leader, and where battles are large-scale with characters sometimes filling an entire screen. Master of Monsters , developed by SystemSoft and released in 1989 for the MSX2 , added fantasy characters and magic attacks to the gameplay of the wartime combat Daisenryaku series, which had instead opted for tanks, planes, and other vehicles of real-world modern combat. Master of Monsters also added experience bars for

24888-408: The line between a role-playing game, turn-based grand strategy wargame , and simulation video game . Similarly, Kure Software Koubou's Silver Ghost (1988) combined elements of both tactical RPGs and action RPGs, while Ogre Battle: March of the Black Queen (1993) blurred the line between a tactical RPG and a real-time strategy. Metal Gear Acid (2004) blurs the line between a stealth game ,

25092-439: The line even further by incorporating tactical RPG gameplay with both real-time strategy and third-person tactical shooter elements, including over-the-shoulder manual aiming and a cover system . This has led to the game being described by one source as "the missing link between Final Fantasy Tactics and Full Spectrum Warrior ". In an interview with Eurogamer, X-COM developer Julian Gollop mentioned how surprised he

25296-404: The living rooms, providing an alternative to the low-capacity ROM cartridges of most consoles at the time. Although FMV-based games did manage to look better than many contemporary sprite-based games, they occupied a niche market; and a vast majority of FMV games were panned at the time of their release, with many gamers citing their dislike for the lack of interaction inherent in these games. As

25500-444: The main campaign. Talking with them prior to the fight gives the player themed items, such as Marth's tiara or Lucina's butterfly mask. Amiibo functionality is unlocked after the narrative splits and My Castle is unlocked. Fates is primarily set in the territories of the kingdoms of Hoshido and Nohr. Their royalty share a similar line of descent from ancient dragons , but each kingdom worships different dragon deities, and so exist in

25704-466: The main character shaping and changing their fate by choosing a side. After the creation of the three storylines, the team needed to make the decision to divide Birthright and Conquest into separate physical releases. This was because packaging them as a single release would have necessitated raising the game's price to the equivalent of a two-game bundle, which would not benefit people who wanted to play one single version. Another reason for this decision

25908-491: The middle of play. The game received generally favorable reviews from critics, though was not as well-received as the series' more traditional RPG titles. Soldiers of Anarchy (2002) is a squad-based real-time tactics computer game by German developer Silver Style Entertainment . Gameplay involves squad tactics, vehicles and a wide variety of weapons and ammunition. The game received mixed reviews from critics. Freedom Force (2002) and its sequel, Freedom Force vs.

26112-428: The more challenging of the two physical releases, an opinion shared by Carsillo and Sheridan: the latter added that the game would not make players feel like a hero. Robinson called Conquest the "cooler" of the two physical releases, noting its steeper challenge and more engaging cast. Carter considered Revelation to be a good middle ground between Birthright and Conquest , and praised its story after moving beyond

26316-627: The most powerful class, which can only be acquired by making a tragic sacrifice. Another feature was "Warren's Report", a type of database on the land, people, encounters and races of Valeria (similar to, but much more expansive than, the troves of knowledge in Mass Effect ). Although this game defined the genre in many ways, it was not widely recognized by American gamers because it was released to American audiences several years later. Final Fantasy Tactics shared some staff members with Tactics Ogre and shares many of its gameplay elements. A prequel to

26520-435: The most successful to date, and was the second Nippon Ichi game released in North America, the first being Rhapsody: A Musical Adventure (published by Atlus). Throughout this generation, companies have recognized the large audience and popularity of these types of games, particularly Atlus and Nintendo. La Pucelle: Tactics and Disgaea: Hour of Darkness , which Atlus re-released due to high demand, have become cult hits for

26724-461: The necessity for multiple versions, map designing became a larger task than anticipated, with very few maps being shared between versions. The Phoenix Mode was included to bring new fans into the series, a philosophy that they had neglected up until Awakening and improved for Fates . For the first time in the Fire Emblem series, the option for the main character to marry a character of the same sex

26928-513: The next two weeks, bringing total recorded sales to 456,274 copies. In July, Kibayashi reported via Twitter that Fates was the current best-selling video game on Amazon Japan. By the end of 2015, according to Famitsu , both physical versions had sold a combined total of 538,669 units, coming in at No. 10 of the year's top-selling video games. Prior to its western release, pre-orders for the Special Edition holding all three versions were high, resulting in it selling out by December 2015. After this,

27132-591: The original Tactics Ogre , Tactics Ogre: The Knight of Lodis , was later released for the Game Boy Advance. A remake of Let Us Cling Together was later released for the PSP in 2011. In 1996, the tactical role-playing game Fire Emblem: Genealogy of the Holy War also featured a non-linear branching storyline, but instead of using an alignment system, it used a relationship system resembling dating sims that gave players

27336-539: The other side, and they are gradually forced to fight them. In the Birthright route, Corrin helps their Hoshidan kin defend their country from invasion by Nohr. After confrontations with Corrin, Camilla and Leo's lives are spared. With the help of Elise and Shura, the man who kidnapped Azura from Nohr, Corrin and their company invade the Nohrian capital. Elise is killed when she attempts to stop Corrin and Xander from fighting, and Xander falls into despair and forces Corrin to kill him. Corrin then faces Garon, killing him with

27540-484: The other version as DLC for a reduced price. Revelation was released exclusively as downloadable content on July 9, two weeks after the physical release of Fates . In addition to the standard releases was a special edition giving access to Birthright , Conquest , and Revelation . The western release also follows the release pattern used in Japan. In North America, the physical versions were released first in February, with

27744-505: The other versions despite Birthright and Conquest offering greater character insight, along with positively noting its gameplay balance between the two physical releases. During the 20th Annual D.I.C.E. Awards , the Academy of Interactive Arts & Sciences nominated Fire Emblem Fates for " Handheld Game of the Year " and " Strategy/Simulation Game of the Year ". Shortly after pre-orders for

27948-413: The party sapped away the tension, while he found the story "rather ho-hum and generic" after the more impactful stories of the first two versions. Sullivan of IGN greatly enjoyed the combination of characters and gameplay from Birthright and Conquest , but shared her opinion of the central plot device with Corriae. Carsillo found Revelation the most satisfying due to the obscuring of key plot points in

28152-527: The player can use them to interact with detailed models of other characters and the Avatar's spouse (if applicable). Players are able to visit other players' bases using the StreetPass functionality of the Nintendo 3DS. During a visit, they can fight the other player's army, buy items, and recruit characters. As different items are available in the two versions of the game, this allows players access to items that normally would be unavailable. Battles take place on

28356-423: The player control over the camera. There are three primary types of third-person camera systems: "fixed camera systems" in which the camera positions are set during the game creation; "tracking camera systems" in which the camera simply follows the player's character; and "interactive camera systems" that are under the player's control. Examples of games utilizing third-person perspective include Super Mario 64 ,

28560-414: The player could control over thirty units at one time and fight against scores of enemies. Since Der Langrisser in 1994, the series offered non-linear branching paths and multiple endings . The player's choices and actions affected which of four different paths they followed, either aligning themselves with one of three different factions or fighting against all of them. Each of the four paths leads to

28764-584: The player to progress through the game and the story in whatever order they wish. In addition, instead of having separate screens or maps for exploration and battle, the game features a seamless transition between exploration and battle. This time period also saw the Western debut of Fire Emblem in Fire Emblem: The Blazing Blade (simply titled Fire Emblem outside Japan). On seventh-generation consoles, Sega 's Valkyria Chronicles (2008) for

28968-524: The player to walk around towns and talk to people and buy weapons. It spawned sequels, Shining Force II for Sega Genesis and Shining Force CD for Sega CD, besides the Shining Force Gaiden 1, 2 and 3 for Sega Game Gear and Shining Force III for Sega Saturn. The game's creator, Camelot Software Planning 's Hiroyuki Takahashi, cited Kure Software Koubou's 1988 tactical RPG, Silver Ghost , as his inspiration. One game released solely in Japan for

29172-440: The player typically controls a finite party and battles a similar number of enemies. Like other RPGs, death is usually temporary, but this genre incorporates strategic gameplay such as tactical movement on an isometric grid . Unlike traditional RPGs which are traditionally single-player, some tactical RPGs feature multiplayer play, such as Final Fantasy Tactics . A distinct difference between tactical RPGs and traditional RPGs

29376-524: The player's dialogue choices that lead to different endings, as well as Sega's 1997 Shining Force 3 , SCEI 's Arc the Lad Collection (1996–1999), and Square's 1997 Final Fantasy Tactics and 1999 Front Mission 3 . Konami's Vandal Hearts was an early PlayStation title that helped popularize tactical RPGs in the US. It was released by Konami and featured a 3D isometric map that could be rotated by

29580-408: The player's preference. At the game's beginning, there are three difficulties: Normal, Hard, and Lunatic. There are also modes that dictate the fate of characters in battle should they be defeated. In Classic Mode, a fallen unit is subject to permanent death , a recurring mode in the Fire Emblem series that removes fallen characters from the rest of the game. Casual Mode enables units to be revived at

29784-483: The player. A member of the Hoshidan royal family, they were captured by Nohr at a young age. They have the unique ability of transforming into a dragon. The other central character is Azura, a member of the Nohrian royal family who was kidnapped by Hoshido as part of their efforts to rescue Corrin. Holding power over water, she is one of the companions to join Corrin in whichever story route they choose. The main characters among

29988-491: The player. A sequel was subsequently released, also for the PlayStation. One of the first 32-bit tactical RPGs, Guardian War , was developed by Micro Cabin and released in 1993 on the Panasonic 3DO . While the game lacked in story, it included many game mechanics that are seen throughout many of the 32-bit tactical RPGs; like isometric camera rotation, interchangeable and hybridization of "jobs" or "classes" for each character,

30192-415: The players had to direct, oversee and command multiple characters. Unlike later tactical RPGs, however, Silver Ghost was not turn-based , but instead used real-time strategy and action role-playing game elements. It also featured a point-and-click interface, to control the characters using a cursor. A similar game released by Kure Software Koubo that same year was First Queen , a unique hybrid between

30396-404: The point of view is from a fixed perspective, but also reveals multiple facets of an object. Examples of pseudo-3D techniques include isometric / axonometric projection , oblique projection , orthographic projection , billboarding , parallax scrolling , scaling , skyboxes , and skydomes. In addition, 3D graphical techniques such as bump mapping and parallax mapping are often used to extend

30600-478: The popular Double Dragon and Battletoads , and shooters such as R-Type and (more recently) Jets'n'Guns . The Super Mario Bros. series has used all three types of side-scrolling at some time in its history. 2.5D ("two-and-a-half-dimensional"), 3/4 perspective and pseudo-3D are informal terms used to describe graphical projections and techniques that try to "fake" three-dimensionality , typically by using some form of parallel projection, wherein

30804-419: The power of their Legendary Weapons into Yato, transforming it into the Fire Emblem. Near death after being defeated, Anankos summons and eats the impostor Garon to regain his strength, but is finally destroyed with the Fire Emblem. In the aftermath, Valla is reestablished on the surface, Azura crowns Corrin its new ruler, and an everlasting peace is established between the three kingdoms. Paid additional content

31008-513: The previous three games, Shadowrun Chronicles: Boston Lockdown , was released to less-than-positive reviews in 2015. In 2014 the tactical RPG Blackguards based on the German The Dark Eye pen-and-paper setting was released to mixed or average reviews. A sequel, Blackguards 2 , was released one year later. In 2014, The Banner Saga was released, the first chapter of a TRPG trilogy that would lead to two sequels . 2015 saw

31212-718: The random-draw, forethought and resource management appeal of card battles like in Konami's own Yu-Gi-Oh! games (1999 onwards). Developer Kuju Entertainment released Dungeons & Dragons Tactics for the PlayStation Portable in 2007. The game intended to adapt the rules and mechanics of the popular table-top role-playing game, Dungeons & Dragons , but suffered from a poor interface and awkward camera controls. The Atlus title Shin Megami Tensei: Devil Survivor (2009) blended together both traditional and tactical RPG gameplay along with non-linear adventure game elements. It also featured an innovative demon auction system and

31416-600: The release of Invisible, Inc. for OS X, Windows and Linux. It has been described as a "tactical RPG that mixes stealth with procedural generation", since it introduces elements of espionage and roguelike gameplay. It received generally favorable scores from reviewers. A version for the PlayStation 4 and Nintendo Switch has been released. In March 2017 the German indie developer Overhype Studios released its tactical RPG Battle Brothers out of Early Access to generally favorable reviews. This mercenary company simulation

31620-507: The release of Rebelstar: Tactical Command (2005) by X-COM creators, Nick and Julian Gollop . The game would be highly praised for adapting the combat mechanics of the highly detailed and acclaimed PC strategy series, but would also receive criticism for sub-par presentation, a lackluster storyline, and lack of link-mode support. The game ended up receiving an average score of 77.83% at GameRankings . In early 2006, Idea Factory 's Blazing Souls featured nonlinear gameplay that allows

31824-411: The reverse sides of objects (and thereby speeding up rendering) which players could not see anyway. Fixed 3D is also sometimes used to "fake" areas which are inaccessible to players. The Legend of Zelda: Ocarina of Time , for instance, is nearly completely 3D, but uses fixed 3D to represent many of the building interiors as well as one entire town (this technique was later dropped in favor of full-3D in

32028-615: The same developer, Julian Gollop . They did not, however, feature the statistical character development and strategic map of the later series. Bokosuka Wars (1983), a game regarded as the progenitor of the strategy/simulation RPG genre, is also difficult to clearly define. While often referred to as a strategy/simulation RPG, it is also sometimes referred to as a prototype real-time strategy , an early reverse tower defense game, and an early action role-playing game . Nobunaga's Ambition (1983) and later Koei titles as well as Capcom's Destiny of an Emperor (1989) have blurred

32232-522: The same time, featured a similar "World" system that allows players to revisit key plot points and make different choices to see how the story unfolds differently. Atlus title Growlanser IV: Wayfarer of the Time (2012) features a unique battle system that blends turn-based and real-time strategy. The player controls each character in turn, but the actions play out in real-time. Imageepoch 's title Saigo no Yakusoku no Monogatari ( Final Promise Story ) for

32436-441: The screen will change according to the player character's movement, such that the player character is off-center and more space is shown in front of the character than behind. Sometimes, the screen will scroll not only forward in the speed and direction of the player character's movement, but also backwards to previously visited parts of a stage. In other games or stages, the screen will only scroll forwards, not backwards, so that once

32640-408: The screen. The graphics for virtual reality gaming consist of a special kind of stereo 3D graphics to fit the up-close display. The requirements for latency are also higher to reduce the potential for virtual reality sickness . Many games can run multi-monitor setups to achieve very high display resolutions . Running games in this way can create a greater sense of immersion, e.g. when playing

32844-485: The series by Awakening . He also faulted Nintendo's translation work as less "characterful" than the localization of Awakening by 8-4 , along with the "clumsy" removal of the Japanese original's petting mechanic. Chris Carter of Destructoid called Birthright ' s story "relatively open and shut" despite keeping complex character relationships intact, while generally citing it as the best starting place for series newcomers. Javy Gwaltney of Game Informer called

33048-400: The series was never released outside Japan , South Korea and Taiwan . The latest game, Vantage Master Portable for the PSP , was released on April 24, 2008. Jagged Alliance is a tactical turn-based RPG series developed by Sir-Tech Canada released in 1995, with a sequel released in 1999 . A third game in the series , developed by Haemimont Games and published by THQ Nordic ,

33252-468: The special edition were announced, it sold out within a day. Following complaints from fans, Nintendo created a second run for the edition. In its week of release, Fates topped sales charts, with initial sales of both versions totaling 260,675 copies. The game's special edition sold a further 42,991 copies, bringing total sales to 303,666 copies. Birthright was the better-selling of the physical versions, with Conquest coming in second place. It remained at

33456-459: The spirit realm with the world's other dragons began corrupting him. After he killed Valla's king in an uncontrolled fit of bestial rage, he finally went mad: his remaining sanity and kindness took temporary shelter in a human form and fathered the Avatar before dying, while his dragon self began an insane crusade to destroy humanity. The central character is the Avatar, named Corrin by default, whose name, gender, and appearance can be customized by

33660-463: The start of the game, Hoshido's King Sumeragi is ambushed by Nohr's King Garon during a fake peace treaty talk between the nations and is killed. King Garon kidnaps Sumeragi's young child, Corrin, and decides to raise them to serve his purposes. Meanwhile, back in Hoshido, without their king, Sumeragi's wife Mikoto becomes the new ruler of the kingdom. After coming of age, Corrin is sent by Garon to inspect

33864-404: The story of Birthright "a surprisingly dark tale", praised the improvements made to the gameplay over Awakening , and was overall positive despite some criticism of its poor tutorial systems. He also liked the game's music and graphics, although he critiqued the latter a little due to low-res battle models. Meghan Sullivan of IGN called the story, music and visuals "great", and greatly enjoyed

34068-487: The support conversations for Birthright and Conquest . One of the principal writers for all three story routes was Nami Komuro, who had previously worked on Awakening . The game's soundtrack was created by multiple composers. Intelligent Systems's Hiroki Morishita and T's Music's Rei Kondoh previously worked on Awakening , while WarioWare composers Takeru Kanazaki and Yasuhisa Baba of Intelligent Systems, and Monster Hunter composer Masato Kouda of Design Wave joined

34272-704: The surrounding environment. Notable examples include the Jagged Alliance series (1994-2018) and the Silent Storm series (2003-2005), with many titles owing considerably to the X-COM series (1994-2016) of strategy games. In fact, Western PC games in the genre were largely defined by X-COM in much the same way as Eastern console games were by Fire Emblem . Lords of Chaos (1990) came about when Julian Gollop wanted to add more role-playing elements to his 1985 video game Chaos: The Battle of Wizards , which

34476-537: The team as newcomers. Longtime series composer Yuka Tsujiyoko acted as a supervisor. Morishita and Kanazaki wrote the majority of the game's tracks. Arrangements were handled by Morishita, Kanazaki, Kondoh and Kouda. Many of Tsujiyoko's tracks for earlier Fire Emblem titles were remixed for use in Fates . The game's theme song, "Lost in Thoughts All Alone", was written by Morishita, with lyrics by Maeda, and sung by Japanese pop singer Renka , who also provided Azura's in-game singing voice. The developers were looking for

34680-413: The team decided to create multiple versions of the game. Initially, the plan was just for a choice between one of the two kingdoms, but Yamagami wanted a third neutral path where neither side was chosen, so a third version of the game was planned. The game's Japanese subtitle, " if ", came from the sheer number of choices featured for players in the game. The English title " Fates " referred to the concept of

34884-464: The third storyline coming later as DLC in March. In Europe, the physical editions were released on May 20, with Revelation following as DLC on June 9. A special edition, containing all three storylines and an art book, was made available in both regions alongside the initial physical releases. In Australia, the physical versions launched on May 21, while Revelation launched on June 10. The Japanese release

35088-552: The third storyline's title was written in katakana to distinguish it from the other two. A great deal of the character traits for the royals of Hoshido and Nohr were contributed by Kibayashi. After he had done his work on the storylines, other writers took over much of the rest of the work. The main scenario writer for the Revelation storyline was Yukinori Kitajima, a writer associated with the Senran Kagura series. He and other staff from his scriptwriting company Synthese also wrote

35292-478: The tome Brynhildr. Other characters include Corrin's mother, Queen Mikoto of Hoshido; King Garon of Nohr; Sumeragi, the former king of Hoshido and husband of Mikoto; and Anankos, the dragon ruler of Valla and Corrin's blood father. Three other characters, namely Odin Dark, Laslow, and Selena, are actually returning second-generation Fire Emblem Awakening characters Owain (son of Lissa), Inigo (son of Olivia), and Severa (daughter of Cordelia). Several years prior to

35496-469: The top of the charts the following week, selling a further 54,896 copies. Birthright remained at the top, while Conquest dropped to fourth place. By the third week, both versions of Fates had dropped to fourth place, selling a further 29,682 copies and bringing total sales to 345,253 copies. Famitsu ' s sales estimates were slightly higher, with their sales figures for the game totaling 353,201 copies, and going on to sell 71,550 and 41,400 copies over

35700-462: The two physical editions, but she was more prominently presented in artwork surrounding Revelation as she played a much larger role in the story. During the initial planning stage, the team reviewed how fans and critics had responded to Awakening . While the gameplay and graphics were positively received, the story had been criticized for being too simple by some long-time fans, even though new players approved of it. To that end, they decided to write

35904-409: The two physical releases. She called it "a fulfilling conclusion" to Fates . While generally positive about the game as a whole, Sheridan was rather critical of the fact that players needed to buy Revelation as DLC to get the whole story. Gwaltney was less favorable than he was about Birthright and Conquest : while he enjoyed the early tension of a limited party, the ability to expand and strengthen

36108-558: The typically sprite-based 2D graphics of older graphics technologies to describe a view frequently more true to reality and lifelike than their predecessors. Federica Romagnoli has stated that in her opinion, high-budget 3D game graphics "display...levels of artistry once more commonly found in films " because of their capability to render complex cinematography and CG characters and the optimization of video game consoles and PCs to be able to handle such content. Perspective projection has also been used in some earlier titles to present

36312-510: The vector beam. Games of this type were produced mainly by Atari , Cinematronics , and Sega . Examples of vector games include Asteroids , Armor Attack , Aztarac , Eliminator , Lunar Lander , Space Fury , Space Wars , Star Trek , Tac/Scan , Tempest and Zektor . The Vectrex home console also used a vector display. After 1985, the use of vector graphics declined substantially due to improvements in sprite technology; rasterized 3D Filled Polygon Graphics returned to

36516-413: The viewpoint is taken from the side, and the onscreen characters generally can only move, to the left or right. Games of this type make use of scrolling computer display technology, and sometimes parallax scrolling to suggest added depth. In many games the screen follows the player character such that the player character is always positioned near the center of the screen. In other games the position of

36720-679: The virtual world; and roguelikes , a subgenre of role-playing video games featuring many monsters, items, and environmental effects, as well as an emphasis on randomization , replayability and permanent death . Some of the earliest text games were developed for computer systems which had no video display at all. Text games are typically easier to write and require less processing power than graphical games , and thus were more common from 1970 to 1990. However, terminal emulators are still in use today, and people continue to play MUDs and explore interactive fiction . Many beginning programmers still create these types of games to familiarize themselves with

36924-464: The way. It is also considered to be an early prototype real-time strategy game. Another notable early example of the genre was Kure Software Koubou 's 1988 PC-8801 strategy RPG, Silver Ghost , which was cited by Camelot Software Planning 's Hiroyuki Takahashi as inspiration for the Shining series of tactical RPGs. According to Takahashi, Silver Ghost was a simulation action type of game where

37128-414: The western release, these elements were removed from the characters' support conversations to avoid causing controversy. Elements of a minigame exclusive to the My Castle area, involving "petting" a chosen character's face on the touch screen to build up affection, was also removed from the western versions. While the 2D interactions and the support increases were present, the stylus-based touch screen element

37332-570: The word "Tactics" to their titles to indicate the tactical RPG genre. It was later ported to the PSP as Final Fantasy Tactics: The War of the Lions and is still regarded as one of the greatest tactical RPGs of all time. On sixth-generation consoles, a loyal American fan-base has been established by Nippon Ichi , makers of the PlayStation 2 games La Pucelle: Tactics , Phantom Brave , and Disgaea: Hour of Darkness . Of these games, Disgaea has been

37536-501: Was a satisfying experience. Martin Robinson of Eurogamer praised the game as a sound continuation of the mechanical improvements of Awakening : he positively noted the grey morality of the characters and story, and singled out Conquest as the "cooler" of the two physical versions due to its challenge and cast. His main criticism was its multi-part release, which he called "needlessly convoluted" and stated might alienate fans attracted to

37740-413: Was adding new features and refinements to the original gameplay, and improving the story, which had received criticism from some fans. To this end, writer Shin Kibayashi was brought in. To show all sides of the story and provide players with different Fire Emblem experiences, the game was split up into multiple versions. Upon release, it met with highly positive reviews: Birthright was generally seen as

37944-496: Was also the first to bear the name "Tactics" in the title, a term gamers would come to associate with the genre. Not only are characters moved individually on a grid, but the view is isometric, and the order of combat is calculated for each character individually. The game also expanded the non-linear alignment system of its predecessor, with three types of alignments for each unit: Lawful, Neutral, and Chaos, neither of which are portrayed as necessarily good or bad. The game gives players

38148-406: Was also used in several interactive movie adventure games , such as The Beast Within: A Gabriel Knight Mystery and Phantasmagoria . Games utilizing parallel projection typically make use of two-dimensional bitmap graphics as opposed to 3D-rendered triangle-based geometry , allowing developers to create large, complex gameworlds efficiently and with relatively few art assets by dividing

38352-403: Was at one time common among 2D role playing video games, wargames , and construction and management simulation games , such as SimCity , Pokémon , and Railroad Tycoon ; as well as among action and action-adventure games , such as the early The Legend of Zelda , Metal Gear , and Grand Theft Auto games. A side-scrolling game or side-scroller is a video game in which

38556-670: Was described as a "cleverly constructed, carefully balanced board game". Other games combine similar mechanics, but typically belong in other genres. Tactical wargames such as the Steel Panthers series (1995–2006) sometimes combine tactical military combat with RPG-derived unit advancement. Avalon Hill's Squad Leader (2000), a man-to-man wargame utilizing the Soldiers at War engine, has also been compared (unfavorably) to X-COM and Jagged Alliance . Rebelstar (1984) and Laser Squad (1988) were precursors to X-COM created by

38760-504: Was handled by Spooky Graphic. To develop the multiple versions, one core team worked on the game's shared assets, while additional teams handled individual level design. The gameplay was refined and expanded from the version they used in Awakening . The "My Castle" feature was suggested by Maeda as an alternative activity for players, and to provide a means for getting to know the main characters outside battle. The amount of content included in

38964-621: Was how close Valkyria Chronicles was in design to his cancelled game Dreamland Chronicles . Infinite Space (2009) by PlatinumGames is a hybrid of tactical RPG, real-time strategy, and space simulator . The 3rd Birthday (2010), the third game in the Parasite Eve series, features a unique blend of action role-playing game , real-time tactical RPG, survival horror and third-person tactical shooter elements. Top-down perspective A variety of computer graphic techniques have been used to display video game content throughout

39168-482: Was how easy it had become to add the other versions on as cheaper downloadable content (DLC). This opened up the option for players to run through the game until the crucial decision point in Chapter 6, then buy the alternate routes as downloadable content so they had different choices. Each route was estimated to have the same amount of gameplay and story content as Awakening . As the plans for three different versions of

39372-472: Was included: the potential male and female partners respectively appear in Conquest and Birthright , and both appear in Revelation . According to Nintendo, this move was done to reflect the diversity of their player base. The two kingdoms were based upon different cultures: Hoshido was themed after Japan , while Nohr used a Medieval European setting similar to earlier Fire Emblem games. The kingdoms of Hoshido and Nohr were designed to contrast each other in

39576-530: Was inspired by cyberpunk works such as The Matrix , Blade Runner , Ghost in the Shell , and Philip K. Dick novels; and Metalheart: Replicants Rampage is a post-apocalyptic cyberpunk tactical RPG inspired by Jagged Alliance , Syndicate , and Fallout . COPS 2170: The Power of Law is set in the same "Reality 4.13" universe that first appeared in Paradise Cracked . Hammer & Sickle (2005)

39780-459: Was its mission variety. Peter Brown, reviewing the game for GameSpot , praised the gameplay variety and the characters' development and meaningful use in battle, while critiquing the plot for being "fairly middle of the road" and did not like the lack of optional side missions. Keller noted the harder gameplay structure of Conquest , while noting that its story had a far more comedic tone with its characters. McElroy and Frank referred to Conquest as

39984-520: Was later ported to the PlayStation , along with Ogre Battle: March of the Black Queen . Both of the PlayStation re-releases were marketed in North America by Atlus , as was Ogre Battle 64: Person of Lordly Caliber for the Nintendo 64 . Tactics Ogre's gameplay is more similar to the genre of tactical RPGs that Final Fantasy Tactics belongs to (which was developed by former members of Quest and created/written/directed by Yasumi Matsuno ), complete with battles taking place on isometric grids. It

40188-479: Was more of a tactical wargame. Incubation: Time Is Running Out (1997), part of the Battle Isle series, was one of the first strategy titles to use fully 3D graphics and support hardware acceleration on the 3dfx Voodoo . Other titles in the series are mainly tactical wargames featuring vehicle combat and base capturing. The game was generally well received by critics. Gorky 17 (1999, a.k.a. Odium )

40392-496: Was pitched the project by the staff in December 2012. Kibayashi was going to refuse the project as he had a tight work schedule, but after both he and his daughter played through a copy of Awakening provided by staff, Kibayashi decided to accept and wrote an initial draft story. Despite his initial minimal commitment of a ten-page summary for each storyline, he became fond of the characters and felt that 10 pages were not enough, and thus

40596-417: Was promoted by a Fire Emblem themed trading card game and an Awakening themed manga . Two "starter packs" for the trading cards come with codes that allow players access to the characters Marth and Lucina in the game in the form of DLC. Similarly, the "booster box" will come with a code for the character Minerva. A special New Nintendo 3DS changeable cover based on Fates was released in Japan alongside

40800-533: Was released alongside the games, in the form of extra levels used to improve the units' strength or gather exclusive resources. A series of additional storylines were also released to expand on the main narrative. The first is Before Awakening , in which Corrin is transported to Ylisse, the setting of Fire Emblem Awakening , and aids its heroes Chrom, Frederick, and Lissa in fighting off the forces of Valla. The second, Hidden Truths , centers around Awakening characters Owain, Inigo, and Severa as they are contacted by

41004-450: Was released between February and April 2016 in North America. In Europe, the DLC launched between mid-May and late July. The game's localization was done by Nintendo's localization branch, Nintendo Treehouse. The game underwent alterations for its western release: in the Japanese version, a support conversation between the male avatar and a character named Soleil was criticized for elements some deemed similar to gay conversion therapy . In

41208-449: Was released in 2023. Shadow Watch (2000) is a video game adaptation of the Tom Clancy's Power Plays novel of the same name developed by Red Storm Entertainment . It has also been compared to X-COM , though it features a different action point system and is missing the latter game's upgradable units. The game's reception was mixed. Fallout Tactics: Brotherhood of Steel (2001)

41412-529: Was released in three versions, each following a different storyline centered on the same characters: Birthright and Conquest as physical releases, and Revelation as downloadable content . The overarching story follows the protagonist, a customizable Avatar named Corrin by default, as they are unwillingly drawn into a war between the Kingdoms of Hoshido (their birthplace) and Nohr (their adopted home), and must choose which side to support. In Revelation ,

41616-536: Was removed. The option for Japanese voiceovers, present in Awakening , was also removed from Fates . According to an official statement by Nintendo, other unspecified changes were also made where it was deemed necessary. These changes, among others pointed out through comparisons by fans between the English and Japanese versions, generated controversy over the Internet in the wake of the game's release, culminating in complaints being sent directly to Nintendo. It also prompted

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