Doujin soft ( 同人ソフト , dōjin sofuto ) is software created by Japanese hobbyists or hobbyist groups (referred to as " circles "), more for fun than for profit. The term includes digital doujin games ( 同人ゲーム ) , which are essentially the Japanese equivalent of independent video games or fangames (the term " doujin game" also includes things like doujin -made board games and card games ).
14-666: Twilight Frontier ( 黄昏フロンティア , Tasogare Furontia ) , known as Tasofro for short, is a Japanese dojin game developer . They are best known for their collaborations with Team Shanghai Alice ( ZUN ), which include seven official games in the Touhou Project series. Collaborations with Team Shanghai Alice Dojin game Doujin soft is considered part of doujin katsudou , for which it accounts for 5% of all doujin works altogether (as of 2015). Doujin soft began with microcomputers in Japan, and spread to platforms such as
28-497: A doujin circle , French-Bread became well known for their work in fighting games , particularly the Melty Blood series. In recent years, they worked on other licensed-based fighting games, such as Dengeki Bunko Fighting Climax and the company’s original game, Under Night In-Birth . Most of its developed video games are commonly released for Microsoft Windows , Sega arcade systems, and PlayStation consoles. The studio
42-535: A homage / spoof of the MMORPG Ragnarok Online so impressed Gravity Corp. , the original game's designers, that it has been given an official release outside Japan. French-Bread Soft Circle French-Bread , also known simply as French-Bread , is a Japanese video game developer founded in 1995 as Watanabe Production ( 渡辺製作所 , Watanabe Seisakujo ) , based in Taitō , Tokyo , Japan . Originally
56-539: The Game Boy and Game Gear . Like fangames , doujin games frequently use characters from existing games, anime , or manga (" niji sousaku "). These unauthorized uses of characters are generally ignored and accepted by the copyright holders, and many copyright holders also issue guidelines stating that they allow niji sousaku as long as their guidelines are adhered to. There are also many doujin game titles which are completely original. While there are no statistics on
70-756: The MSX and X68000 . Since the 1990s, however, they have primarily been made for Microsoft Windows . Most doujin soft sales occur at doujin conventions such as Comiket , with several that deal with doujin soft or doujin games exclusively such as Freedom Game (which further only allows games distributed for free) and Digital Games Expo. There is also a growing number of specialized internet sites that sell doujin soft. Additionally, more doujin games have been sold as downloads on consoles and PC stores such as Steam in recent years, through game publishers such as Mediascape picking them up. Doujin video games, like doujin soft, began with microcomputers in Japan, such as
84-603: The PC-98 and PC-88 , and spread to platforms such as the MSX , FM Towns and X68000 . From the 90's to 00's however, they were primarily exclusive to Microsoft Windows . In recent years, more doujin games have been released on mobile platforms and home consoles, as well as other operating systems like macOS and Linux . Though doujin games used to primarily be for home computers, more doujin games have been made available on gaming consoles in recent years. There are also doujin groups that develop software for retro consoles such as
98-448: The West. This approach has been used to bring other doujin games, particularly visual novels and dating sims, to the West. Some titles sell well enough that their creators can make a full-time job out of what is typically an amateur hobby: For example TYPE-MOON and 07th Expansion originally released games as doujin games. One game, French-Bread 's brawler Ragnarok Battle Offline ,
112-462: The dōjin circle to which Narita belonged to before Watanabe Seisakujo. Since Melty Blood , French-Bread heavily uses a sprite drawing software known as EDGE2 to create character sprites for their future games. Narita is also a close friend of Hiiragiboshi Takumi, the author of the Absolute Duo light novel series. They met over 15 years ago while both were still amateurs making doujins. Narita and
126-464: The first known successful examples being Recettear: An Item Shop's Tale , developed originally by EasyGameStation in 2007, and then localized and released by Carpe Fulgur in 2010 for English audiences, which had a modest success with over 300,000 units sold in these markets. Recettear 's release on the digital storefront Steam , which at the time had begun opening its catalog to third-party developers, further helped to introduce doujin to
140-727: The game developer's sprite artist Seichi Yoshihara has helped in designing battle suits for said novel series. The founder of freelance video game developer group Subtle Style and the creator of Akatsuki EN-Eins series, Subtle becomes reoccurring freelance sprite artist for later modern French-Bread games since Under Night In-Birth and exchange to allow French Bread to include the titular Akatsuki Blitzkampf protagonist guest appearing in French Bread's said first original game series. The first Melty Blood game depicts in remake timeline of Tsukihime series, and Melty Blood Act sub-series. Published by Aniplex subsidiary, Lasengle (formerly
154-509: The most popular dōjin game developers. This surfaced significant copyright concern. Some hobbyists also uploaded M.U.G.E.N characters with data extracted from the game. Watanabe Seisakujo and Leaf received many inquiries about permission, although they had no relation to uploaders. Narita didn't hope a derivative work disturbed its original work and developer. He decided to stop creating unlicensed games, and start fresh with French-Bread ( フランスパン , Furansu Pan ) . The circle name came from
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#1733086253021168-520: The ratio of niji sousaku to original titles for doujin games specifically, as of 2015 88% of doujin altogether (including doujin games) was niji sousaku to some extent, with 63% being purely niji sousaku and only 12% being completely original. Example is Rockman Ciel, later release in form as novelize by PrejectRCL. Doujin games typically did not get released outside Japan due to language barriers. Recently, Western publishers have been picking up these games for release in other markets, with one of
182-486: Was later introduced to the visual novel To Heart and decided to develop his game as a derivative work. Characters for his project were sourced from To Heart , while the system mechanics were based on Asuka 120% , a game that served as an influence for Narita and his team. The Queen of Heart '98 was released on December 30, 1998 to positive critical reception from dojin gamers. The Queen of Heart series sold about 100,000 copies, and Watanabe Seisakujo became one of
196-673: Was named after a friend of Nobuya Narita, with whom he often played video games after school. They initially developed desk accessories for Windows . Narita discovered dojin Windows action games and fighting games such as the Tokimeki Taisen ( ときめき大戦 ) and Moon Lights 2 that were ported from the X68000 home computer. He subsequently decided to develop his own project for Windows. It was initially conceived as an original work, but creating unique character designs and graphics proved difficult. Narita
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