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Daydream is a discontinued virtual reality (VR) platform which was developed by Google , primarily for use with a headset into which a smartphone is inserted. It is available for select phones running the Android mobile operating system (versions "Nougat" 7.1 and later) that meet the platform's software and hardware requirements. Daydream was announced at the Google I/O developer conference in May 2016, and the first headset, the Daydream View, was released on November 10, 2016. To use the platform, users place their phone into the back of a headset, run Daydream-compatible mobile apps , and view content through the viewer's lenses.

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68-517: Daydream was Google's second foray into VR following Cardboard , a low-cost platform intended to encourage interest in VR. Compared to Cardboard, which was built into compatible apps and offered limited features, Daydream was built into Android itself and included enhanced features, including support for controllers. Daydream was not widely adopted by consumers or developers, and in October 2019, Google announced that

136-573: A 2560 × 1440 LCD screen and a 4,000 mAh battery. Its highlight feature is support for Google "WorldSense", an improved position tracking technology. The headset is designed to be coupled with the Mirage Camera, which is a point-and shoot 180-degree 3D VR camera with two lenses that can capture in 4K . Lenovo released the device in May 2018 at a price of $ 399. Daydream will only work on certain older phones with specific components. Google announced at

204-526: A "Slate" color option. Two new color choices, "Crimson" and "Snow", became available on December 8. In a review of the Google Daydream View, Adi Robertson of The Verge wrote that the headset was the "best mobile headset" she'd ever used, complimenting its "squishy foam-and-fabric body" being "significantly smaller, lighter, and more portable than the Samsung Gear VR ", and that its design "keeps

272-505: A Cardboard viewer was given away to all attendees. The Cardboard software development kit (SDK) was released for the Android and iOS operating systems; the SDK's VR View allows developers to embed VR content on the web as well as in their apps. Through March 2017, over 160 million Cardboard-enabled app downloads were made. By November 2019, over 15 million viewer units had shipped. After

340-450: A Cardboard viewer. Expeditions is a program for providing VR experiences to school classrooms through Google Cardboard viewers, allowing educators to take their students on virtual field trips . It was announced at Google I/O 2015, with plans to launch in fall 2015. Each classroom kit would include 30 synchronized Cardboard viewers and smartphones, along with a tablet for the teacher to act as tour guide. Teachers interested in bringing

408-640: A Google Cardboard–inspired cardboard VR viewer in their welcome package that can be used with the Coachella VR mobile app. The festival's organizers partnered with Vantage.tv to offer VR content for the festival, such as 360° panoramic photos of previous events, virtual tours of the 2016 festival site, interviews, and performances. On January 27, 2016, Google announced that in the platform's first 19 months, over 5 million Cardboard viewers had shipped, over 1,000 compatible applications had been published, and over 25 million application installs had been made. According to

476-504: A USB-C charge-through port to allow 500 mA device charging. The engineering specification states that an analog headset shall not use a USB-C plug instead of a 3.5 mm plug. In other words, headsets with a USB-C plug should always support digital audio (and optionally the accessory mode). Analog signals use the USB ;2.0 differential pairs (Dp and Dn for Right and Left) and the two side-band use pairs for Mic and GND. The presence of

544-414: A USB-C plug on the device end and a Standard-A plug on the host end. Legacy adapters with USB-C receptacles are "not defined or allowed" by the specification because they can create "many invalid and potentially unsafe" cable combinations (being any cable assembly with two A ends or two B ends). However, exactly three types of adapter with USB-C plugs are defined: 1. A Standard-A receptacle (for connecting

612-496: A USB3 Gen 1x2 connection with nominally 10 Gbit/s between two "SuperSpeed USB 20 Gbps" capable hosts. For a similar reason, the "USB 10Gbps" name is deprecated, as that is using only 2 of the 4 wire-pairs of a Gen 2 cable and thus synonymous with "USB 20Gbps" cables. The signal quality that the "Gen A" notation guarantees or requires is not uniform across all USB standards. See table for details. The USB Implementers Forum certifies valid cables so they can be marked accordingly with

680-543: A beach, includes a brief tutorial option, a display of museum objects from all angles, a My Videos, a Photo Sphere, and an Arctic Journey with further options to explore aspects of interactivity. The demonstrations also included a Google Earth option that allowed interaction with a 3-D reconstruction of real terrain, but this appeared to have been removed as of late May 2019. Following declining interest in Cardboard, Google announced on November 6, 2019, that it would open-source

748-503: A charger or cables" and instead directs users to purchase those from the Google Store . The second-generation Daydream View was unveiled during the Made by Google 2017 event. It was released in a different set of colors, namely: "Charcoal", "Fog", and "Coral". It is largely similar to the first-generation model, with a few improvements, including a slightly altered design and improved lenses for

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816-424: A compass sensor in the phone. An updated design released at Google I/O 2015 works with phones up to 6 inches (150 mm), and replaces the magnet switch with a conductive lever that triggers a touch event on the phone's screen for better compatibility across devices. Google provides three software development kits for developing Cardboard applications: one for the Android operating system using Java , one for

884-452: A device's thermal profile . Overall, the performance improvements of VR Mode resulted in motion-to-photon latency decreasing on the Nexus 6P phone from 100 milliseconds on Android Marshmallow to less than 20 milliseconds on Android Nougat. Daydream also included a new head tracking algorithm that combined the input from various device sensors, as well as integration of system notifications into

952-621: A display, through a single USB-C cable. USB-C devices may optionally provide or consume bus power currents of 1.5 A and 3.0 A (at 5 V) in addition to baseline bus power provision; power sources can either advertise increased USB current through the configuration channel or implement the full USB Power Delivery specification using both the BMC-coded configuration line and the legacy BFSK -coded V BUS line. All older USB connectors (all Type-A and Type-B) are designated legacy. Connecting legacy and modern, USB-C equipment requires either

1020-475: A host end A and a peripheral device end B , a USB-C cable connects either way; and for interoperation with older equipment, there are cables with a Type-C plug at one end and either a Type-A (host) or a Type-B (peripheral device) plug at the other. The designation "C" refers only to the connector's physical configuration, or form factor, not to be confused with the connector's specific capabilities, such as Thunderbolt 3, DisplayPort 2.0, or USB 3.2 Gen 2x2. Based on

1088-418: A legacy cable assembly (a cable with any Type-A or Type-B plug on one end and a Type-C plug on the other) or, in very specific cases, a legacy adapter assembly. An older device can connect to a modern (USB-C) host by using a legacy cable, with a Standard-B, Mini-B, or Micro-B plug on the device end and a USB-C plug on the other. Similarly, a modern device can connect to a legacy host by using a legacy cable with

1156-507: A legacy device (such as a flash drive—not a cable) to a modern host, and supporting up to USB 3.1). 2. A Micro-B receptacle (for connecting a modern device to a legacy host, and supporting up to USB 2.0). . 3. The Audio adapter accessory mode defined below, in the next section. A device with a USB-C port may support analog headsets through an audio adapter with a 3.5 mm jack, providing three analog audio channels (left and right output and microphone). The audio adapter may optionally include

1224-459: A low- latency , "sustained performance mode" to optimize the VR experience for Daydream. It dedicated a CPU core to the user interface thread to reduce visual issues that could induce nausea . Whereas the GPU normally sends frames to the device display in a " double buffering " mode on Android, VR Mode switched to "single buffering" to avoid intermediate frame buffer and instead draw frames directly to

1292-535: A new chief of virtual reality. Google announced an enhanced VR platform called Daydream at Google I/O on May 18, 2016. The platform's first headset, the Daydream View, was released on November 10, 2016. Google Daydream was not widely adopted by consumers or developers, and in October 2019 Google announced that the Daydream View headset had been discontinued and that they would no longer certify new devices for Daydream. USB-C USB-C , or USB Type-C ,

1360-472: A plug may be inserted into a receptacle in either of two orientations. Electrically, USB-C plugs are not symmetric, as can be seen in the tables of pin layouts. Also, the two ends of the USB-C are electrically different, as can be seen in the table of cable wiring. The illusion of symmetry results from how devices respond to the cable. Software makes the plugs and cables behave as though they are symmetric. According to

1428-585: A pre-manufactured one. To use the platform, users run Cardboard-compatible mobile apps on their phone, place it into the back of the viewer, and view content through the lenses. The platform was created by David Coz and Damien Henry, French Google engineers at the Google Cultural Institute in Paris, in their 20% " Innovation Time Off ". It was introduced at the Google I/O 2014 developers conference, where

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1496-435: A precise shape, 45 mm focal length lenses , magnets or capacitive tape, a hook and loop fastener (such as Velcro ), a rubber band, and an optional near field communication (NFC) tag. Google provides extra recommendations for large scale manufacturing, and pre-assembled kits based on these plans are available for less than US$ 5 from multiple vendors, who have also created a number of Cardboard variations. Once

1564-463: A preference for a specific role. Furthermore, Dual-Role equipment that implements USB Power Delivery may swap data and power roles independently using the Data Role Swap or Power Role Swap processes. This allows for charge-through hub or docking station applications such as a portable computer acting as a host to connect to peripherals but being powered by the dock, or a computer being powered by

1632-424: A similar promotion, giving away 97,000 Cardboard headsets to readers on October 7, 2017, and released a Guardian VR app for iOS and Android. In December 2015, Google offered free Star Wars -themed Cardboard viewers through the Google Store and Verizon as a part of promotional tie-in for the film Star Wars: The Force Awakens . Ticket holders for the 2016 Coachella Valley Music and Arts Festival received

1700-404: A web page or in a mobile app, across desktop, Android, and iOS. The JavaScript and HTML code for web publishing VR content is open source and available on GitHub , allowing developers to self-host their content. On launch, the application offers icons for Cardboard Demos, 360 Video Channel, and Street View, with tabs for My Library and Get Apps. The Demos mode, set in a static scene above

1768-404: A wider field of view. It was released on October 19, 2017, with a launch price of US$ 99. Lenovo 's Mirage Solo headset, announced at CES 2018 , is the first standalone headset running on Google's Daydream platform. It is powered by Qualcomm 's Snapdragon 835 system-on-chip, has 4  GB of RAM and 64 GB of internal storage expandable by microSD , dual mics, a 3.5mm headphone jack ,

1836-457: Is a 24-pin connector (not a protocol ) that supersedes previous USB connectors and can carry audio, video, and other data, to connect to monitors or external drives. It can also provide and receive power, to power, e.g., a laptop or a mobile phone. It is used not only by USB technology, but also by other protocols, including Thunderbolt , PCIe , HDMI , DisplayPort , and others. It is extensible to support future protocols. The design for

1904-410: Is opposite that of the connected equipment. Such equipment is said to have Dual-Role-Data (DRD) capability, which was known as USB On-The-Go in the previous specification. With USB-C, when two such devices are connected, the roles are first randomly assigned, but a swap can be commanded from either end, although there are optional path and role detection methods that would allow equipment to select

1972-467: Is the first USB transfer protocol standard that is applicable exclusively via USB-C. The USB-C standard simplifies usage by specifying cables having identical plugs on both ends, which can be inserted without concern about orientation. When connecting two devices, the user can plug either end of the cable into either device. The plugs are flat, but will work if inserted right-side-up or upside-down. The USB-C plugs have two-fold rotational symmetry because

2040-1045: Is working with its Alternate Mode partners to make sure that ports are properly labelled with respective logos. Other protocols like Ethernet have been proposed, although Thunderbolt 3 and later are also capable of 10 Gigabit Ethernet networking. All Thunderbolt 3 controllers support both Thunderbolt Alternate Mode and DisplayPort Alternate Mode. Because Thunderbolt can encapsulate DisplayPort data, every Thunderbolt controller can either output DisplayPort signals directly over DisplayPort Alternative Mode or encapsulated within Thunderbolt in Thunderbolt Alternate Mode. Low-cost peripherals mostly connect via DisplayPort Alternate Mode while some docking stations tunnel DisplayPort over Thunderbolt. DisplayPort Alternate Mode 2.0: DisplayPort 2.0 can run directly over USB-C alongside USB4. DisplayPort 2.0 can support 8K resolution at 60 Hz with HDR10 color and can use up to 80 Gbps, which

2108-469: The Google I/O conference in May 2016 that eight hardware partners would make Daydream-ready phones: Samsung , HTC , LG , Xiaomi , Huawei , ZTE , Asus and Alcatel . Google CEO Sundar Pichai expected 11 Android smartphones supporting Daydream VR to be on sale by the end of 2017. In 2019, HBO discontinued its Daydream apps, while Hulu dropped support for the platform from its app. On October 15, 2019, Google announced that it would no longer sell

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2176-431: The "Gen A" notation, each higher number increasing capabilities in terms of bandwidth. The user-facing names are based on the bandwidth a user can typically expect "USB 5Gbps", "USB 20Gbps", "USB 40Gbps" and so on. This bandwidth notation considers the various USB standards and how they use the cable. A Gen 1 / 5 Gbit/s cable supports that bandwidth on every one of its 4 wire pairs. So technically it could be used to establish

2244-516: The 20 V limit for 5 A cables has been deprecated in favor of 50 V. The combination of higher voltage support and 5 A current support is called EPR and allows for up to 240 W (48 V, 5 A) of power according to the USB PD specification. All Type-C cables except the minimal combination of USB 2.0 and only 3 A must contain E-Marker chips that identify the cable and its capabilities via

2312-824: The CC pins (CC2) is replaced by V CONN , to power optional electronics in the cable, and the other is used to actually carry the Configuration Channel (CC) signals. These signals are used to determine the orientation of the cable, as well as to carry USB Power Delivery communications. Although plugs have 24 pins, cables have only 18 wires. In the following table, the " No. " column shows the wire number. As of 2018, five system-defined Alternate Mode partner specifications exist. Additionally, vendors may support proprietary modes for use in dock solutions. Alternate Modes are optional; Type-C features and devices are not required to support any specific Alternate Mode. The USB Implementers Forum

2380-418: The Daydream View headset had been discontinued and that they would no longer certify new devices for Daydream. At the Google I/O developer conference in May 2016, Google announced that a new virtual reality (VR) platform called "Daydream" would be built into the next release of their Android mobile operating system (OS)— Nougat (7.1) . Daydream was Google's second foray into VR following Cardboard , which

2448-464: The Daydream View headset, and that their new flagship phones, the Pixel 4 and Pixel 4 XL, would not be certified for Daydream. No phones released in 2019 were compatible with Daydream, and the company confirmed that no additional devices would be certified for the platform. A spokesperson said, "There hasn't been the broad consumer or developer adoption we had hoped, and we've seen decreasing usage over time of

2516-506: The Daydream View headset." The representative said that the company recognized the potential in smartphone VR but: "we noticed some clear limitations constraining smartphone VR from being a viable long-term solution. Most notably, asking people to put their phone in a headset and lose access to the apps they use throughout the day causes immense friction." Google confirmed that the Daydream app and app store would remain available. In October 2020,

2584-551: The Google Cardboard demonstration app to iOS was released at Google I/O 2015. In January 2016, Google announced that the software development kits would support spatial audio , a virtual reality effect intended to simulate audio coming from outside of the listener's head located anywhere in 3D space. In March 2016, Google released VR View, an expansion of the Cardboard SDK allowing developers to embed 360-degree VR content on

2652-480: The Jump rig will theoretically support any camera. Once footage has been shot, the VR video is compiled from the individual cameras through "the assembler", Jump's back-end software. The assembler uses computational photography and " computer vision " to recreate the scene while generating thousands of in-between viewpoints. Finalized video shot through Jump can then be viewed through a stereoscopic VR mode of YouTube with

2720-865: The USB Implementers Forum. The 24-pin double-sided connector is slightly larger than the micro-B connector , with a USB-C receptacle measuring 8.4 millimetres (0.33 in) wide, 2.6 millimetres (0.10 in) high, and 6.65 millimetres (0.262 in) deep. Type-C cables can be split among various categories and subcategories. The first one is USB 2.0 or Full-Featured. Like the names imply, USB 2.0 Type-C cables have very limited wires and are only good for USB 2.0 communications and power delivery. They are also called charging cables colloquially. Conversely, Full-Featured cables need to have all wires populated and in general support Alt modes and are further distinguished by their speed rating. Full-Featured cables exist in 4 different speed grades. Their technical names use

2788-474: The USB PD protocol. This identification data includes information about product/vendor, cable connectors, USB signalling protocol (2.0, Gen speed rating , Gen 2), passive/active construction, use of V CONN power, available V BUS current, latency, RX/TX directionality, SOP controller mode, and hardware/firmware version. It also can include further vendor-defined messages (VDM) that detail support for Alt modes or vendor specific functionality outside of

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2856-474: The USB standards. 60W or 100W or 240W (USB 10Gbps deprecated) USB 80Gbps (or asymm.) (USB 10Gbps deprecated) TB up to 2m (or asymm.) (asymm. optional) For any two pieces of equipment connecting over USB, one is a host (with a downstream-facing port, DFP) and the other is a peripheral device (with an upstream-facing port, UFP). Some products, such as mobile phones , can take either role, whichever

2924-569: The USB 3.1 and USB 3.0 specifications. It preserves the former USB 3.1 SuperSpeed and SuperSpeed+ data transfer modes and introduces two additional data transfer modes by newly applying two-lane operations, with signalling rates of 10 Gbit/s (SuperSpeed USB 10 Gbps; raw data rate: 1.212 GB/s) and 20 Gbit/s (SuperSpeed USB 20 Gbps; raw data rate: 2.422 GB/s). They are only applicable with Full-Featured USB-C Fabrics (connectors, cables, hubs, host, and peripheral device) at all connections. USB4 , released in 2019,

2992-610: The USB-C connector was initially developed in 2012 by Intel , HP Inc. Microsoft and the USB Implementers Forum . The Type-C Specification 1.0 was published by the USB Implementers Forum (USB-IF) on August 11, 2014. In July 2016, it was adopted by the IEC as "IEC 62680-1-3". The USB Type-C connector has 24 pins and is reversible. The designation "C" distinguishes it from the various USB connectors it replaced, all termed either Type-A or Type-B. Whereas earlier USB cables had

3060-409: The VR user interface. Daydream allows users to interact with VR-enabled apps, including YouTube , Google Maps Street View , Google Play Movies & TV , and Google Photos in an immersive view. Google recruited media companies like Netflix and Ubisoft for entertainment apps. The first-generation Google Daydream View was announced on October 4, 2016. Daydream-ready smartphones can be placed in

3128-468: The View's overall design "could almost pass for an airplane sleep mask", meaning that it "avoids looking ostentatiously high-tech or intimidating". Google Daydream headsets are packaged with a wireless controller. This controller can be used for interacting with the virtual world through button presses or through waving the device. On-board sensors are used to track the orientation of the controller and approximate

3196-513: The audio accessory is signaled through the configuration channel and V CONN . An Alternate Mode dedicates some of the physical wires in a USB-C cable for direct device-to-host transmission using non-USB data protocols, such as DisplayPort or Thunderbolt. The four high-speed lanes, two side-band pins, and (for dock, detachable device and permanent-cable applications only) five additional pins can be used for Alternate Mode transmission. The modes are configured using vendor-defined messages (VDM) through

3264-581: The company announced that it had ended support for the Daydream software, and that Android 11 would drop support for the platform entirely. Google Cardboard Google Cardboard is a discontinued virtual reality (VR) platform developed by Google . Named for its fold-out cardboard viewer into which a smartphone is inserted, the platform was intended as a low-cost system to encourage interest and development in VR applications. Users can either build their own viewer from simple, low-cost components using specifications published by Google, or purchase

3332-564: The company, users viewed over 350,000 hours of YouTube videos in VR during that time, and 500,000 students took a VR field trip through the Expeditions program. Through March 2017, over 10 million Cardboard viewers had been shipped and over 160 million Cardboard-enabled app downloads had been made. By November 2019, Google claimed that over 15 million viewer units had shipped worldwide. The success of Cardboard convinced Google to develop more advanced virtual reality hardware and appoint

3400-688: The configuration channel. The USB Type-C specification 1.0 was published by the USB Implementers Forum (USB-IF) and was finalized in August 2014. It defines requirements for cables and connectors. Adoption as IEC specification: The receptacle features four power and four ground pins, two differential pairs (connected together on devices) for legacy USB 2.0 high-speed data, four shielded differential pairs for Enhanced SuperSpeed data (two transmit and two receive pairs), two Sideband Use (SBU) pins, and two Configuration Channel (CC) pins. The plug has only one USB 2.0 high-speed differential pair, and one of

3468-443: The display. The mode also allowed for asynchronous reprojection , whereby frames were slightly transformed to account for positional changes in the user's head that occurred during the 16 milliseconds that each frame was rendered and sent to the display. VR Mode also performance tuned the motion sensor pathways to result in quicker input from the device's accelerometer and gyroscope . The mode assisted developers in optimizing apps to

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3536-400: The front compartment of the Daydream View and then viewed in VR through the headset's two lenses. The View distinguished itself from previous VR head mounts by being constructed out of a light-weight cloth material, as well as featuring capacitive nubs and an NFC chip to simplify the process of setting up virtual reality viewing. The Daydream View was released on November 10, 2016, initially in

3604-672: The game engine Unity using C# , and one for the iOS operating system. After initially supporting only Android, Google announced iOS support for the Unity plugin in May 2015 at the Google I/O 2015 conference. Third-party apps with Cardboard support are available on the Google Play store and App Store for iOS . In addition to native Cardboard apps, there are Google Chrome VR Experiments implemented using WebGL ; phones, including Apple's, that support WebGL can run Google's web experiments. A port of

3672-543: The kit is assembled, a smartphone is inserted in the back of the device and held in place by the selected fastening device. A Google Cardboard–compatible app splits the smartphone display image into two, one for each eye, while also applying barrel distortion to each image to counter pincushion distortion from the lenses. The result is a stereoscopic (3D) image with a wide field of view. The first version of Cardboard could fit phones with screens up to 5.7 inches (140 mm), and used magnets as input buttons, which required

3740-460: The lenses relatively protected during travel". She also liked the device's weight distribution, writing that it "rests more weight on your forehead than your cheeks, an option I've found more comfortable" and that allows her to "wear it easily for hours at a time". She also praised the material, particularly its plastic sliders rather than velcro patches on the head strap, writing that it allows "a wider range of sizes and avoids gathering lint", and that

3808-406: The list of parts, schematics, and assembly instructions freely available on their website, allowing people to assemble Cardboard themselves from readily available parts. Pre-manufactured viewers were only available from third-party vendors until February 2016, when Google began selling their own through the Google Store . The parts that make up a Cardboard viewer are a piece of cardboard cut into

3876-558: The official logos and users can distinguish them from non-compliant products. There have been simplifications in the logos. Previous logos and names also referenced specific USB protocols like SuperSpeed for the USB3 family of connections or USB4 directly. The current official names and logos have removed those references as most full-featured cables can be used for USB4 connections as well as USB3 connections. In order to achieve longer cable lengths, cable variants with active electronics to amplify

3944-483: The platform's SDK. The company said that it would continue "adding new features" to the project. Jump is an ecosystem for virtual reality film-making developed by Google. It was announced at Google I/O on May 28, 2015. Much as Google did with the Cardboard viewer, for Jump the company developed specifications for a circular camera array made from 16 cameras that it will release to the public. GoPro partnered with Google to build an array using their own cameras, although

4012-431: The position of the user's hand. The Daydream View's controller can be stored inside the headset while not in use. The controller has a touch pad, two circular buttons (one functioning as a home button and one functioning as an app-specific button), and two volume buttons, along with a status light. The controller is rechargeable and charges via USB-C . On its support pages, Google noted that the Daydream View "doesn't include

4080-572: The program to their school could register online. CNET called Cardboard "the first Virtual Reality platform targeted at children." Through May 2016, over one million students had taken a VR field trip through the Expeditions program. In July 2017, Google released a standalone version of the Expedition app, separating it from the platform's education initiative and making it available to the public. In November 2014, Volvo released Volvo-branded Cardboard goggles and an Android app, Volvo Reality, to let

4148-621: The protocols supported by both host and peripheral devices, a USB-C connection normally provides much higher signalling and data rates than the superseded connectors. A device with a Type-C connector does not necessarily implement any USB transfer protocol, USB Power Delivery , or any of the Alternate Modes : the Type-C connector is common to several technologies while mandating only a few of them. USB 3.2 , released in September 2017, fully replaced

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4216-442: The same direction (as used for DisplayPort connections), but only in the symmetric combinations expected by classic USB connections. Passive cables have no such limitations. Every normal USB-C cable must support at least 3 amps of current and up to 20 volts for up to 60 watts of power according to the USB PD specification. Cables are also allowed to support up to 5 A (with 20 V limit up to 100 W of power). However,

4284-434: The signals also exist. The Type-C standard mostly mandates these active cables to behave similar to passive cables with vast backwards compatibility. But they are not mandated to support all possible features and typically have no forward compatibility to future standards. Optical cables are even allowed to further reduce the backwards compatibility. For example, an active cable may not be able to use all high speed wire-pairs in

4352-832: The specifications, "Determination of this host-to-device relationship is accomplished through a Configuration Channel (CC) that is connected through the cable." The USB-C standard attempts to eliminate the need to have different cables for other communication technologies, such as Thunderbolt, PCIe, HDMI, DisplayPort, Wifi and more. Over the past decade, companies all over have adopted the USB-C standard into their products. USB-C cables can contain circuit boards and processors giving them much more capability than simple circuit connections. USB-C cables interconnect hosts and peripheral devices, replacing various other electrical cables and connectors, including all earlier (legacy) USB connectors , HDMI connectors, DisplayPort ports, and 3.5 mm audio jacks . USB Type-C and USB-C are trademarks of

4420-572: The success of Cardboard, Google developed an enhanced VR platform, Daydream , which was launched in 2016. Following declining interest in Cardboard, Google announced in November 2019 that it would open-source the platform's SDK. In March 2021, the Google Store stopped selling Cardboard viewers. As of November 2021, third-party companies continue to sell compatible viewers. Google Cardboard headsets are built out of simple, low-cost components. The headset specifications were designed by Google, which made

4488-594: The user explore the XC90 . In February 2015, toy manufacturer Mattel , in cooperation with Google, announced a VR version of the stereoscopic viewer View-Master . Android support was available at the viewer's release in fall 2015, with support for iOS and Windows smartphones available later. Google also collaborated with LG Electronics to release a Cardboard-based headset for the LG G3 known as VR for G3. Released in February 2015, it

4556-533: Was a low-cost standard that utilized a cardboard viewer with plastic lenses that could hold a smartphone. Whereas Cardboard was used by running compatible apps and was accessible on most smartphones, Daydream was built into the Android OS itself and only worked on select phones that met the platform's standards, such as having specific hardware components. In January 2017, Google opened the Daydream program for all third-party developers. Android Nougat introduced VR Mode,

4624-513: Was distributed as a free accessory with new G3 models sold in certain countries, and was perceived to be a competitor to the Samsung Gear VR accessory. On November 8, 2015, The New York Times included a Google Cardboard viewer manufactured by Knoxlabs with all home newspaper deliveries. Readers can download the NYT VR app on their smartphone, which displays journalism-focused immersive VR environments. Another newspaper, The Guardian , offered

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