DDRMAX Dance Dance Revolution 6thMix is the 6th game in the Dance Dance Revolution series of music video games . It was released in the arcades by Konami in 2001 and for the PlayStation 2 on May 16, 2002, in Japan. 6thMix contains a total of 42 songs, all which made their first arcade appearance on this release. 11 of these songs debuted in various console releases prior to 6thMix . All arcade songs from Dance Dance Revolution to Dance Dance Revolution 5thMix were removed in 6thMix , although many of the Konami originals from those games would later be revived in future arcade releases.
114-566: Dance Dance Revolution SuperNova , released in Europe as Dancing Stage SuperNova is an arcade and PlayStation 2 game in the Dance Dance Revolution ( DDR ) series of music video games . It was produced by Konami and released through Betson Enterprises. The game was released in Europe on April 28, 2006, followed shortly by a North American release in May and a Japanese release on July 12. It
228-431: A Dragon Quest VIII "slime" controller, a Final Fantasy X-2 "Tiny Bee" dual pistol controller, an Onimusha 3 katana controller, and a Resident Evil 4 chainsaw controller. Optional hardware includes additional DualShock or DualShock 2 controllers, a PS2 DVD remote control , an internal or external hard disk drive (HDD), a network adapter, horizontal and vertical stands, PlayStation or PS2 memory cards ,
342-657: A digital video recorder and DVD burner in addition to playing PS2 games. The device was released in Japan on 13 December 2003, and was the first Sony product to include the XrossMediaBar interface. It did not sell well in the Japanese market and was not released anywhere else. PlayStation 2 users had the option to play select games over the Internet , using dial-up or a broadband Internet connection . The PlayStation 2 Network Adaptor
456-531: A love hotel in Kobe , Japan installed Dance Dance Revolution SuperNova in a hotel room. Dance Dance Revolution A20 introduced a new cover of " Long Train Runnin' " by The Doobie Brothers as free downloadable content . The SuperNova series and DDR X feature a cover by X-Treme, whereas DDRMAX2 and DDR Extreme feature a cover by Bus Stop with different lyrics. The A20 cover incorporates lyrics from both
570-474: A "safe bet" despite not being the "newest or most powerful", noting that the console "yields in-game graphics with more jagged edges". CNET also criticized the DVD playback functionality, claiming that the console's video quality was "passable" and that the playback controls were "rudimentary", recommending users to purchase a remote control. The console's two controller ports and the high cost of its memory cards were also
684-540: A 7 out of 10 rating. IGN gave it a 9.3 out of 10. Its sequel, DDRMAX2 Dance Dance Revolution , also received "generally positive" reviews according to video game review aggregator Metacritic . By July 2006, the PlayStation 2 version of DDRMAX2 Dance Dance Revolution 7thMix had sold 750,000 copies and earned $ 28 million in the United States. Next Generation ranked it as the 84th highest-selling game launched for
798-629: A Nonstop mode, with 6 courses consisting of 5 to 21 songs each. Nonstop Challenge was introduced in the arcade version of DDRMAX2 , which features 18 courses with songs in the Standard, Heavy and Challenge difficulties. In this arcade release, the Challenge difficulty is exclusive to the Nonstop Challenge mode, and there are 19 songs which solely feature a Challenge difficulty. All 19 songs involve Naoki Maeda . Beginning with Dancing Stage EuroMix 2 ,
912-489: A desirable feature for consumers since the debut of the first successor video game console, but prior to the PlayStation 2 only one console had featured true backward compatibility (i.e. without the use of add-ons), the Atari 7800 , due to the added hardware costs and industry concerns that backward compatibility could cause the console to appear to be a merely a new model of its predecessor or lead developers to prefer making games for
1026-538: A display output of 1280 x 1024 pixels on both PAL and NTSC televisions. The PlayStation 2 has a maximum colour depth of 16.7 million true colours . When accounting for features such as lighting , texture mapping , artificial intelligence , and game physics , the console has a real-world performance of 25 million polygons per second. The PlayStation 2 also features two USB ports, and one IEEE 1394 (Firewire) port for SCPH-10000 to 3900x models only. A hard disk drive can be installed in an expansion bay on
1140-464: A full menu of available modifiers, including the ability to speed up or slow down the scrolling of arrows, and a final chance to select the song difficulty they wish to play. A new options menu accessed by holding down the Start button when selecting a song debuted on 6thMix, and is retained on future mixes. Some of the available modifiers include Speed mods, which change the arrow speed. Boost, which causes
1254-491: A limited selection of songs based on their difficulty. As the name indicates, the entire song list can only be accessed through the All Music mode. Nonstop and Challenge modes, retained from previous games, can also be accessed through the same mode selection. Finally, the game introduces "Battle" mode, a gimmick-based gameplay in which opposing players compete by sending modifiers to mess up each other's playthrough. DDR SuperNova
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#17329138213591368-399: A long extension. If they are held for the entire length successfully, a O.K. is scored. If it is not held down for the entire length, a N.G. (no good) is scored. Freezes affect the life bar. Scores are calculated with 2 distinct scoring systems, the long-score system used to determine rankings, and an independent dance point system (known on later games as EX SCORE) now used to determine
1482-453: A mode selection offering eight options: "Tutorial", "Easy", "Medium", "Difficult", "All Music", "Nonstop", "Challenge", and "Battle". Tutorial is a new addition: it teaches first-time players on the basics of the game, before offering them a chance to play a song out of a limited selection in Beginner difficulty. Easy, Medium, and Difficult modes take players to normal gameplay but restrict them to
1596-416: A point of criticism. The slim model of the PlayStation 2 received positive reviews for its incredibly small size and built-in networking but received criticism for easily overheating due to the exclusion of the original model's built-in fan. The requirement for a separate power adapter was criticized while the top-loading disc drive was noted as being less likely to break compared to the tray-loading drive of
1710-625: A reduced soundtrack of 68 songs. Dancing Stage MegaMix was released exclusively for the PlayStation 2 in Europe and Australia, and this game also uses the DDRMAX2 engine. DDRMAX2 Dance Dance Revolution is a game for the PlayStation 2 in North America. DDRMAX includes 42 songs in the arcade release, and 44 songs in the Japanese PlayStation 2 release. DDRMAX2 includes 135 songs in
1824-507: A rounded edge on their outer tip rather than the V-shaped cut used in all previous games. These games retain the Song Wheel interface introduced in 5thMix, but add an easier method to enter modifiers. In previous versions, modifiers like "Sudden" or "Shuffle" required a combination of dance steps. Beginning in 6thMix, a player only needs to hold the Start button when they select a song to bring up
1938-434: A second console around the time of the original PlayStation's launch in late 1994. At some point during development, employees from Argonaut Games , under contract for semiconductor manufacturer LSI Corporation , were instructed to design a rendering chip for Sony's upcoming console. Jez San , founder of Argonaut, recalled that his team had no direct contact with Sony during the development process. Unbeknownst to him, Sony
2052-493: A special credits movie is shown. When this second Boss Song is passed for the first time it too will be unlocked for normal play, also displayed on the Song Wheel in red. Some machines have the ports to insert PlayStation memory cards. Such memory cards have to be original PlayStation (not PS2) memory cards with Link Data from the home version of DDR 5thMix (the home version of 6thMix cannot create arcade-compatible Link Data). 5thMix can create two different kinds of arcade link data;
2166-497: A television as long as there is access to mains electricity or a similar power source. These screens can fold down onto the PS2 in a similar fashion to laptop screens. There are many accessories for musical games, such as dance pads for Dance Dance Revolution , In the Groove , and Pump It Up titles and High School Musical 3: Senior Year Dance . Konami microphones for use with
2280-415: A thousand dollars for the console. The PS2 initially sold well partly on the basis of the strength of the PlayStation brand and the console's backward compatibility, selling its entire inventory of 1.4 million units in Japan by 31 March 2000, less than a month after launch. From its launch until the end of 2000 in Japan, its best-selling software was Ridge Racer V followed by Geki Kuukan Pro Baseball: At
2394-429: A total of 10,035 software titles had been released worldwide including games released in multiple regions as separate titles. Initial reviews of the PlayStation 2 from 2000 highly acclaimed the console, with reviewers commending its hardware and graphics capabilities, its ability to play DVDs, and the system's backward compatibility with games and hardware for the original PlayStation. Early points of criticism included
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#17329138213592508-600: Is a song series in Dance Dance Revolution SuperNova 2 . The original Dance Dance Revolution SuperNova arcade release in North America reached sales of about 250 brand new cabinets by distributor Betson. The company also released a smaller run of brand new Dance Dance Revolution SuperNova 2 cabinets, and upgrade kits for both SuperNova games. A Polygon article published in 2017 noted that these brand new machines used "lower quality footpads and monitors" compared to Asia, though still of better quality than
2622-505: Is also ensuring that development cycles are getting shorter and game quality improving. It's taken much longer than anticipated, but exceptional titles are beginning to come through. Sony cut the price of the console in May 2002 from US$ 299 to $ 199 in North America, making it the same price as the GameCube and $ 100 less than the Xbox. It also planned to cut the price in Japan around that time. It cut
2736-507: Is an average of the grades from the last three songs and not derived from the actual dance points scored. This 2-tiered scoring system is still utilized on DDRMax2, though the long-score system is reformed. For the long-score system in DDRMax2, it now has a maximum for each song of 10,000,000 multiplied by the foot rating for the routine. Maximum scores can range from 10 million to 100 million for individual songs. Bonus scores are abolished, though
2850-488: Is available for the system to connect to older TVs. The PlayStation 2 has undergone many revisions, some only of internal construction and others involving substantial external changes. The PS2 is primarily differentiated between models featuring the original "fat" case design and "slimline" models, which were introduced at the end of 2004. In 2010, the Sony Bravia KDL-22PX300 was made available to consumers. It
2964-463: Is distributed on CD-ROM and DVD-ROM; the two formats are differentiated by their discs' bottoms, with CD-ROMs being blue and DVD-ROMs being silver. The PlayStation 2 offered some particularly high-profile exclusive games. Most main entries in the Grand Theft Auto , Final Fantasy , and Metal Gear Solid series were released exclusively for the console. Several prolific series got their start on
3078-412: Is still displayed in the form of a song wheel, but all difficulties are now displayed at once, instead of having to be highlighted separately. Instead of pre-rendered videos, songs are set to randomly generated characters dancing in several backgrounds, though certain songs may replace them with pre-rendered videos instead. Instead of a difficulty option shown after selecting play styles, the game presents
3192-562: Is taken to its full advantage in SuperNova 2 , a practice that would be replicated in future games. E-Amusement players are given additional information and stats and could participate in limited-time events. The game has a vast amount of post-release content delivered through e-Amusement up to a year after release. Since the service continues to be unavailable outside of Asia, Konami compensated this by sending codes to arcade operators which can be entered to unlock in-game content. The soundtrack of
3306-426: Is the 64-bit R5900-based " Emotion Engine ", custom-designed by Sony and Toshiba . The Emotion Engine consists of eight separate "units", each performing a specific task, integrated onto the same die . These units include a central CPU core, two Vector Processing Units (VPU), a 10-channel DMA unit, a memory controller , and an Image Processing Unit (IPU). There are three interfaces: an input output interface to
3420-448: Is the first DDR game released for the arcades since Dance Dance Revolution Extreme three years before, although there had been steady releases of DDR games for consoles in the interim. Instead of Bemani System 573 Digital, the arcade version was built using the PlayStation 2 -based Bemani Python 2, which results in higher-quality graphics and superior sounds than previous games. Unlike previous DDR arcade releases, all versions have
3534-400: Is the first in the series to support e-Amusement functionality. The service is used for Internet Ranking, updates, and content delivery. The service is not available outside of Asia. In addition, it was supposed to feature Link Data, designed to provide connectivity between the arcade and PS2 versions of the game, by means of a PS2 memory card . The reader was depicted in arcade flyers, but it
Dance Dance Revolution SuperNova - Misplaced Pages Continue
3648-491: The Grand Theft Auto series and Metal Gear Solid 2: Sons of Liberty . In a 2002 article analysis of the system up to that point, Edge noted: Now, 18 months on, things are looking much rosier for PS2 owners. Developers are coming to terms with the parallel architecture and fears that the PS2 would suffer the same fate as the Sega Saturn now seem ridiculous. A mixture of hard work, trial and error and middleware tools
3762-568: The Karaoke Revolution games, dual microphones (sold with and used exclusively for SingStar games), various "guitar" controllers (for the Guitar Freaks series and Guitar Hero series), the drum set controller (sold in a box set (or by itself) with a "guitar" controller and a USB microphone (for use with Rock Band and Guitar Hero series, World Tour and newer), and a taiko drum controller for Taiko: Drum Master . Unlike
3876-558: The Nintendo DS reached 100 million shipments in 4 years and 5 months from its launch. By July 2009, the system had sold 138.8 million units worldwide, with 51 million of those units sold in PAL regions . By 31 March 2012, over 155 million PlayStation 2 units were sold worldwide, and in the same year, Sony officially stopped supplying updated sales numbers of the system. On 29 March 2024, Jim Ryan (CEO of Sony Interactive Entertainment) stated on
3990-794: The Tomorrowland Starcade at Disneyland in Anaheim, California . In addition to brand new machines, a small number of conversion kits were made available, allowing older cabinets to be upgraded to SuperNova . The SuperNova 2 conversion kit allowed new and upgraded SuperNova cabinets to run SuperNova 2 . The original SuperNova received an offline update on June 15, 2006 in North America and on July 15, 2006 in Europe, to fix timing issues and to offer two additional songs: "Fascination ~eternal love mix~" and "Flow (true style)". The Japanese release included this update at launch. Dance Dance Revolution SuperNova 2 , sometimes abbreviated as DDR SN2 ,
4104-431: The multitap accessory. There was, however, some concern about the system's abilities following the lack of anti-aliasing in the two most popular early titles, Ridge Racer V and Tekken Tag Tournament . It was exacerbated for a period of time post-launch amid concerns about the relative lack of new quality software. This situation was eventually turned around following a spate of big and highly acclaimed games in
4218-500: The multitap for PlayStation or PS2, a USB motion camera ( EyeToy ), a USB keyboard and mouse , and a headset . The original PS2 multitap (SCPH-10090) cannot be plugged into the newer slim models. The multitap connects to the memory card slot and the controller slot, and the memory card slot on the slimline is shallower. New slim-design multitaps (SCPH-70120) were manufactured for these models; however, third-party adapters also permit original multitaps to be used. Early versions of
4332-606: The 19 songs remain in subsequent releases. Eight of the 18 Nonstop Challenge courses from DDRMAX2 return in Dance Dance Revolution Extreme , with the Marvelous judgment enabled, and with "Kakumei" featuring Dark and Reverse modifiers on Demon Road 2. Subsequent arcade games have also introduced special Challenge charts or songs: Notes for Nonstop Challenge: The PlayStation 2 release of DDRMAX Dance Dance Revolution received favourable reviews. GameSpot gave it
4446-730: The End of the Century 1999 , Tekken Tag Tournament , Kessen , Dead or Alive 2 and Jikkyo Powerful Pro Baseball 7 . Marketing for the PlayStation 2 reverted to the same tactic used in the early days of the original PlayStation: use 17-year-olds as the target audience , since younger audiences aspire to be teenagers and older audiences enjoy video games at the same level they did when they were 17. The slogan used was: Live in your world. Play in ours. (Stylized as: "LIVE IN Y [REDACTED] UR W [REDACTED] RLD. PL [REDACTED] Y IN [REDACTED] URS.") Backward compatibility had been widely seen as
4560-535: The Extra Stage the game again rewards them with "One More Extra Stage". This time, the song wheel is locked to "CANDY☆", an easier song but with more difficult Modifiers. The exact same modifiers are used, but the song is played in Sudden Death mode, where any step judgment which breaks a combo immediately ends the game. If the player clears the song with a full combo (which is the only way to do so in Sudden Death mode),
4674-489: The I/O processor running at a clock speed of 36.864 MHz, a graphics interface to the graphics synthesiser, and a memory interface to the system memory. The Emotion Engine CPU has a clock rate of 294.912 MHz (299 MHz on newer versions) and 6,000 MIPS , with a floating point performance of 6.2 GFLOPS . The system's I/O processor was based on the PlayStation's CPU and was designed to provide full backward compatibility with
Dance Dance Revolution SuperNova - Misplaced Pages Continue
4788-491: The July 2006 arcade patch to be played. The arcade release of SuperNova 2 contains 357 songs, of which 62 are new to the arcade series. The new content includes 15 licensed songs, 23 Konami originals, 9 Bemani crossovers, 9 songs from previous console versions of SuperNova , and 6 Challenge-only steps for older Dance Dance Revolution songs. SuperNova and SuperNova 2 feature several songs based on anime themes: Grand Cross
4902-465: The Link Data file for 6thMix is known as "New Version" Link Data and is forward-compatible with 7thMix arcade machines as well. Link Data serves two primary purposes: Score-saving and Internet Ranking. The user can save his or her scores from arcade performances, and whenever the game is played in the future, the arcade game will load the scores for each user and show them on the song-selection screen to show
5016-692: The Official PlayStation Podcast that the PlayStation 2 had sold over 160 million units worldwide. This statement was not corroborated by Sony directly until nearly eight months later, with this figure appearing on the PlayStation 30th Anniversary website on 26 November 2024. Using homebrew programs, it is possible to play various audio and video file formats on a PS2. Homebrew programs can also play patched backups of original PS2 DVD games on unmodified consoles and install retail discs to an installed hard drive on older models. Homebrew emulators of older computer and gaming systems have been developed for
5130-437: The PS2 could be networked via an i.LINK port, though this had little game support and was dropped. Some third-party manufacturers have created devices that allow disabled people to access the PS2 through ordinary switches, etc. Some third-party companies, such as Joytech , have produced LCD monitor and speaker attachments for the PS2, which attach to the back of the console. These allow users to play games without access to
5244-429: The PS2. DDRMAX Dance Dance Revolution 6thMix The interface used is a recoloring and smoothing of the song wheel interface first introduced in Dance Dance Revolution 5thMix , with the addition of changeable sort settings and a longer time limit. Core gameplay remained mostly the same on 6thMix and 7thMix , with the addition of Freeze Arrows and a new scoring system: Freeze Arrows appear as green arrows with
5358-511: The PS2. Sony released a Linux -based operating system, Linux for PlayStation 2 , for the PS2 in a package that also includes a keyboard , mouse , Ethernet adapter and HDD. In Europe and Australia, the PS2 comes with a free Yabasic interpreter on the bundled demo disc. This allows users to create simple programs for the PS2. A port of the NetBSD project and BlackRhino GNU/Linux , an alternative Debian -based distribution, are also available for
5472-551: The PlayStation 2, including God of War , Ratchet & Clank , Jak and Daxter , Devil May Cry , Kingdom Hearts , and Sly Cooper . Grand Theft Auto: San Andreas was the best-selling game on the console. Game releases peaked in 2004, but declined with the release of the PlayStation 3 in 2006. The last new games for the console were Final Fantasy XI : Seekers of Adoulin in Asia, FIFA 14 in North America, and Pro Evolution Soccer 2014 in Europe. As of 30 June 2007,
5586-424: The PlayStation, which requires the use of an official Sony PlayStation Mouse to play mouse-compatible games, the few PS2 games with mouse support work with a standard USB mouse as well as a USB trackball . In addition, some of these games also support the usage of a USB keyboard for text input, game control (instead of a DualShock or DualShock 2 gamepad, in tandem with a USB mouse), or both. PlayStation 2 software
5700-477: The PlayStation. The system has 32 MB of RDRAM . The GPU is likewise custom-designed for the console, named the "Graphics Synthesizer". It has a fillrate of 2.4 gigapixels per second, capable of rendering up to 75 million polygons per second. The GPU also runs with a clock frequency of 147.456 MHz (which is half the clock speed of the Emotion Engine), 4 MB of DRAM is capable of transmitting
5814-511: The Step Zone) and Wave (arrows bounce up and down as they reach the Step Zone, similar to a wave). Aesthetic additions include unique arrow shapes, character cut-ins which happen if players reach certain combo milestones, and a small marquee which displays the song title and artist during gameplay. It is also one of the few arcade DDR games which provides everyone with a character select screen before
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#17329138213595928-509: The X-Treme and Bus Stop covers. PlayStation 2 The PlayStation 2 ( PS2 ) is a home video game console developed and marketed by Sony Computer Entertainment . It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, in Australia on 30 November 2000, and other regions thereafter. It is the successor to the PlayStation , as well as
6042-577: The arcade release, and 74 songs in the Japanese PlayStation 2 release. Notes: The North American version of DDRMAX is exclusive to the PlayStation 2. It features a total of 71 songs, with 13 Konami originals (including both Boss songs and both console exclusives) and one license (" Ordinary World " by Aurora featuring Naimee Coleman) shared in common with the Japanese version. The remaining songs consist of 50 Konami originals from various sources, 5 console exclusive licenses, and 2 licenses from prior arcade releases. The North American version also features
6156-487: The arrows and the game will then judge the accuracy of the timing. The rankings are as follow: "Marvelous", "Perfect", "Great", "Good", "Almost", and "Boo". The last two rankings are taken from the North American games and differ from the ones used for DDR Extreme , which respectively has "Boo" and "Miss". There are also changes in modifiers. The game adds the option to turn off jumps. In addition to "Flat" (all arrows are
6270-409: The arrows to accelerate as they near the step zone, Appearance, which changes the appearance of the arrows. Turn mods modify the stepchart itself, Other affects the difficulty of the steps, Scroll changes the scroll direction of the arrows, and Freeze Arrows can also be turned off. New to 6thMix is the "Extra Stage", where players are rewarded for meeting conditions set by the game. If a AA is scored on
6384-615: The back of the console, and is required to play certain games, notably the popular Final Fantasy XI . The system has 4 MB of Video RAM in the form of eDRAM . Software for the PlayStation 2 was distributed primarily on DVD-ROMs , with some titles being published on blue-tinted CD-ROM format. In addition, the console can play audio CDs and DVD films and is backward-compatible with almost all original PlayStation games. The PlayStation 2 also supports PlayStation memory cards and controllers, although original PlayStation memory cards will only work with original PlayStation games and
6498-503: The colour black as it represents the infinity of the universe. The blue represents the intelligence and life spouting up." Sony unveiled the PlayStation 2 at the Tokyo Game Show on 20 September 1999. Sony showed fully playable demos of upcoming PlayStation 2 games including Gran Turismo 2000 (later released as Gran Turismo 3: A-Spec ) and Tekken Tag Tournament —which showed the console's graphic abilities and power. The PS2
6612-601: The console continued to be released until shortly after the end of its life and support from Sony. Released in 1994, the original PlayStation proved to be a phenomenal worldwide success and signalled Sony's rise to power in the video game industry . Its launch elicited critical acclaim and strong sales; it eventually became the first computer entertainment platform to ship over 100 million units. The PlayStation enjoyed particular success outside Japan in part due to Sony's refined development kits , large-scale advertising campaigns, and strong third-party developer support. By
6726-500: The console with a smaller, lighter body officially known as the Slimline , popularly called the "PS2 Slim". Even after the release of its successor, the PlayStation 3 , it remained popular well into the seventh generation . It continued to be produced until the beginning of 2013 when Sony finally announced that it had been discontinued after over twelve years of production, one of the longest lifespans of any video game console. New games for
6840-685: The controllers may not support all functions (such as analogue buttons) for PlayStation 2 games. The standard PlayStation 2 memory card has an 8 megabyte (MB) capacity and features MagicGate encryption. There are a variety of non-Sony manufactured memory cards available for the PlayStation ;2, allowing for a memory capacity larger than the standard 8 MB. The PlayStation 2 can natively output video resolutions on SDTV and HDTV from 480i to 480p , and some games, such as Gran Turismo 4 and Tourist Trophy , are known to support up-scaled 1080i resolution. The PlayStation 2 supports
6954-572: The country. The game was well received as a solid addition to the DDR lineup. The arcade release of SuperNova contains 304 songs, of which 120 are new to the arcade series. The new content includes 19 licensed songs, one time-limited license ("Beautiful Life"), 17 Konami originals, 29 Bemani crossovers, and 54 songs from previous console versions of Dance Dance Revolution . Two of the Konami originals, "Fascination ~eternal love mix~" and "Flow (True Style)", require
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#17329138213597068-469: The dance meter will be limited to a non-renewable battery with up to 4 bars, the amount of which depends on the score attained during Final Stage. If they score AA or better on that boss song, the player will net access to Encore Extra Stage ("One More Extra Stage" in previous games). In yet another deviation, players may choose any song and set options, but their dance meter will still be set to "Sudden Death", in which scoring Good, Almost, Boo, or N.G. will end
7182-512: The discontinuation of the Dreamcast in March 2001, just 18 months after its successful Western launch. Despite the Dreamcast still receiving support through 2001, the PS2 remained the only sixth-generation console for over 6 months before it faced competition from new rivals: Nintendo's GameCube and Microsoft's Xbox . Many analysts predicted a close three-way matchup among the three consoles. The Xbox had
7296-404: The failed player an 'E' for the song. The grade is dependent on the number of dance points accumulated: 100% dance points is 'AAA', at least 93% is 'AA', at least 80% is 'A', at least 65% is 'B', at least 45% is 'C' and anything below 45% is a 'D'. If a net dance-point total of zero is obtained without depleting the life bar and, thus, failing, an 'E' is awarded. The final grade for the entire game
7410-421: The final quarter of 2001. Later reviews, especially after the launch of the competing GameCube and Xbox systems, continued to praise the PlayStation 2's large game library and DVD playback, while routinely criticizing the PlayStation 2's lesser graphics performance compared to the newer systems and its rudimentary online service compared to Xbox Live . In 2002, CNET rated the console 7.3 out of 10, calling it
7524-513: The final stage on Heavy mode, a message inviting the player to "Try Extra Stage" is shown instead of the Cleared graphic. For the Extra Stage, the song wheel is locked on "MAX 300", and the song is played with several forced modifiers, including 1.5x speed and Reverse. The song is also played in Pressure mode, where the dance gauge starts filled, and can only go down. If the player scores a AA or higher on
7638-887: The first SuperNova , the Extra Stage system introduced in DDRMAX returns. Scoring AA or better in the final stage on Expert or Challenge difficulty will net access to Extra Stage. A new boss song will be added, though players may choose any song for Extra Stage. Unlike in DDR Extreme , players are free to choose any difficulty, instead of being locked to Expert. What boss song they get depends on which game mode they selected; selecting Easy or Medium modes will add "Healing-D-Vision", while selecting Difficult or All Music modes will add "Fascination MAXX" and "Fascination (eternal love mix)". Regardless of which song they choose, they are forced to play it with several options turned on, including 1.5x speed, "Reverse" scroll (arrows come from top to bottom instead of
7752-603: The first title, GameSpot and IGN each gave it a 7 out of 10 rating. Eurogamer gave Dancing Stage SuperNova a 6 out of 10. To celebrate the 20th anniversary of Dance Dance Revolution, Dance Dance Revolution A received a DDR Selection mode, featuring songs from older mixes. A dozen of songs from the DDR SuperNOVA series, with six per SuperNOVA game, can be played with the SuperNOVA 2 interface by using this mode. Dance Dance Revolution A20 also offers this mode. In 2019,
7866-439: The following standards: composite video (480i), S-Video (480i), RGB (480i/p), VGA (for progressive scan games and PS2 Linux only), YP B P R component video (which display most original PlayStation games in their native 240p mode which most HDTV sets do not support ), and D-Terminal . Cables are available for all of these signal types; these cables also output analogue stereo audio. Additionally, an RF modulator
7980-525: The game ranges from classic Konami Originals to new pop and dance standards. The console version in North America features songs by Justin Timberlake , Gwen Stefani , Ian Van Dahl and Goldfrapp . Also featured is EyeToy support for additional gameplay elements as well as mini-games using the camera and online play through the PlayStation Network allowing players to face-off with other players across
8094-404: The game to start from scratch. Many past songs do return on 7thMix and later releases, however. Dancing characters have been removed in 6thMix, 7thMix and Extreme. Instead, the arrows scroll over clips of full motion video , hence the game does not render any polygons. The screen refreshes at a full speed of 60 frames per second. In addition, the arrows themselves have been tweaked too, now having
8208-447: The game will end immediately. If the first song is in Light mode, then the game will allow a player to fail that song and continue, but will fail the player out if they fail a second song. In two-player games, if one player fails, they can continue dancing, but it ceases to accumulate dance points for the failed player, accumulates score points at only 10 points per step, and automatically gives
8322-647: The game. SuperNova 2 alters the Final, Extra and Encore Extra stages based on e-Amusement status in Asia, and unlock level status in North America. By default, "Unreal" is the Final Stage, "NGO" is the Extra Stage, and ""Trip Machine PhoeniX" is the Encore Extra Stage. It is possible to unlock "PARANOiA (HADES)", "Pluto", and "Pluto Relinquish" as Encore Extra Stages. Upon completing all unlock levels, all boss songs are available for regular play. Dancing Stage SuperNova
8436-547: The game. All options are disabled. SuperNova 2 overhauls the Extra Stage system: scoring A or better on any song prior to Final Stage will add a new boss song for that stage. Getting A will only unlock the boss song's difficulty corresponding to the one played on the required song, while getting AA or better will unlock all difficulties except for Challenge. Getting AA or better on the boss song will net players access to Extra Stage, which adds another boss song. Unlike previous games, players may change options for Extra Stage, though
8550-405: The gameplay proper; later games would restrict this to e-Amusement players. The mode selection from SuperNova has been simplified to offering just six options; Easy, Medium, and Difficult modes are replaced with "Beginner", which provides a limited selection of the song list, while All Music is renamed "Standard". While the first SuperNova introduced e-Amusement in a limited fashion, the service
8664-490: The grade. All songs have a long-score ceiling of 50 million points, and a bonus score is tacked onto it based on the difficulty of the song and other factors. Rankings are given for the highest long-score accumulations a round. If a player plays more than three songs, then it only counts the last three played. If a song is played repeatedly among the three songs used for ranking, then the repeated songs carry no bonus score. The dance-point system uses raw step values to determine
8778-403: The grade. A 'perfect' step adds two points, a 'great' step adds one point, a 'good' step is worth nothing, a 'boo' step takes away four points, and a 'miss' step takes away eight points. An 'O.K.' freeze adds six points, and an 'N.G.' freeze is worth nothing. The dance points are also tied to the life bar. As always, if a player takes too many bad steps and depletes the life bar, they will fail, and
8892-501: The immense success of its predecessor. The highlight of the system was its Emotion Engine processor, co-developed by Sony and Toshiba , which was said to be more powerful than personal computers. The PS2 offered backward-compatibility for its predecessor's DualShock controller, as well as its games. The PlayStation 2 received widespread critical acclaim upon release. A total of over 4,000 game titles were released worldwide, with over 1.527 billion copies sold. In 2004, Sony revised
9006-479: The infamous Dance Dance Revolution X and X2 arcade releases in North America and Europe. In October 2018, there were 337 public SuperNova and SuperNova 2 arcade machines available worldwide, of which 253 were located in the Americas. As of August 2021, there are 301 public SuperNova and SuperNova 2 machines worldwide. The PlayStation 2 release of SuperNova and SuperNova 2 received mixed reviews. For
9120-568: The internal hard disk drive. It also lacked an internal power supply until a later revision (excluding the Japanese version), similar to the GameCube , and had a modified Multitap expansion. The removal of the expansion bay was criticized as a limitation due to the existence of titles such as Final Fantasy XI , which required the HDD use. Sony also manufactured a consumer device called the PSX that can be used as
9234-562: The lack of online support at the time, its inclusion of only two controller ports, and the system's price at launch compared to the Dreamcast in 2000. PC Magazine in 2001 called the console "outstanding", praising its "noteworthy components" such as the Emotion Engine CPU, 32 MB of RAM, support for IEEE 1394 (branded as "i.LINK" by Sony and "FireWire" by Apple), and the console's two USB ports while criticizing its "expensive" games and its support for only two controllers without
9348-493: The late 1990s Sony had dethroned established rivals Sega and Nintendo in the global video game market. Sega, spurred on by its declining market share and significant financial losses, launched the Dreamcast in 1998 as a last-ditch attempt to stay in the industry. Though Sony has kept details of the PlayStation 2's development secret, Ken Kutaragi , the chief designer of the original PlayStation, reportedly began working on
9462-414: The launch of the new models (SCPH-700xx-9000x), Sony stopped making the older models (SCPH-3000x-500xx) to let the distribution channel empty its stock of the units. After an apparent manufacturing issue—Sony reportedly underestimated demand—caused some initial slowdown in producing the new unit caused in part by shortages between the time Sony cleared out the old units and the new units were ready. The issue
9576-544: The longest lifespans of any video game console. New games for the console continued to be made until the end of 2013, including Final Fantasy XI : Seekers of Adoulin for Japan, and FIFA 14 for North America. The last game to be released on the PlayStation 2 is Pro Evolution Soccer 2014 , which was released in the United Kingdom on 8 November 2013. Repair services for the system in Japan ended on 7 September 2018. The PlayStation 2's main central processing unit (CPU)
9690-598: The mix number omitted, is the home version released in North America for the PlayStation 2 video game console . The North American version is considerably different from the Japanese version. It displays song difficulties using the traditional foot-rating system and the Groove Radar in tandem. DDRMAX2 Dance Dance Revolution 7thMix is the seventh game in the Dance Dance Revolution series of music video games . It
9804-505: The most powerful hardware, while the GameCube was the least expensive console, and Nintendo changed its policy to encourage third-party developers. While the PlayStation 2 theoretically had the weakest hardware of the three, it had a head start due to its installed base plus strong developer commitment, as well as a built-in DVD player (the Xbox required an adapter, while the GameCube lacked support entirely). The PlayStation 2's initial games lineup
9918-473: The new long-score system tends to be weighted so that errors early in a routine are not as costly as errors late. The dance point system, which determines grade, remains unchanged. This scoring system would be kept for Dance Dance Revolution Extreme . 6thMix was intended to be the Next Generation of Dance Dance Revolution. As such, there are many changes. First, the difficulty levels were renamed. 'Basic'
10032-447: The opposite), and "Rainbow" arrow option. The dance meter starts full and cannot be replenished if it goes down. If players manage to pass "Healing-D-Vision" and "Fascination MAXX" in Extra Stage, they will gain access to One More Extra Stage. The only song available for selection is "CHAOS". During this stage, players are forced to play in Sudden Death dance meter, in which a single Good, Almost, Miss, or N.G. judgment will immediately end
10146-423: The original model. Demand for the PlayStation 2 remained strong throughout much of its lifespan, selling over 1.4 million units in Japan by 31 March 2000. Over 10.6 million units were sold worldwide by 31 March 2001. In 2005, the PlayStation 2 became the fastest game console to reach 100 million units shipped, accomplishing the feat within 5 years and 9 months from its launch; this was surpassed 4 years later when
10260-399: The player's best performances. These scores can also be viewed at home with 5thMix. 6thMix also provides Internet Ranking codes based on the user's performance in a given set of songs. As with all of Konami's Internet Ranking events, the website for the game would allow users to enter in a generated password which contains their initials and scores for that session, and the website would display
10374-467: The predecessor system. Later, Sony added new development kits for game developers and more PS2 units for consumers. The PS2's built-in functionality also expanded its audience beyond the gamer, as its debut pricing was less than many standalone DVD players on the market. This made the console a low-cost entry into the home theater market. The success of the PS2 at the end of 2000 caused Sega problems both financially and competitively, and Sega announced
10488-622: The price twice in Japan in 2003. In 2006, Sony cut the cost of the console in anticipation of the release of the PlayStation 3 . Unlike Sega's Dreamcast, Sony originally placed little emphasis on online gaming during its first few years, although that changed upon the launch of the online-capable Xbox. Coinciding with the release of Xbox Live , Sony released the PlayStation 2 Network Adaptor in late 2002, with several online first-party titles released alongside it, such as SOCOM U.S. Navy SEALs to demonstrate its active support for Internet play. Sony also advertised heavily, and its online model had
10602-425: The rankings for those who have submitted codes. Link Data saves these passwords so that they may be entered much more conveniently. The arcade game can exchange custom stepchart data with 6thMix, as well as any earlier version that has songs that are in 6thMix, though this requires special steps to be taken in 6thMix to write a PlayStation-formatted save file, which must then be copied to the PlayStation memory card by
10716-522: The same color), and "Rainbow" (brightly colored arrows taken from Dance Dance Revolution Solo , previously named "Solo"), a "Note" arrow option is added, which recolors the arrows based on timing (e.g. red for 1/4 beat arrows, blue for 1/8 beat arrows, etc.). "Little", which removes all non-quarter beat arrows, has been renamed "Cut". Aesthetic changes include the renaming of three difficulty options: "Light", "Standard", and "Heavy" to "Basic", "Difficult", and "Expert", respectively. The song selection screen
10830-412: The same features and song list. It is the fifth arcade release in Europe, the third arcade release in North America, and the ninth arcade release in Japan. The game retains the same core gameplay of the series . During gameplay, arrows scroll from the bottom to the top of the screen towards stationary arrows known as the "Step Zone". Once they reach the zone, players step on the dance pad corresponding to
10944-531: The same functionality as its predecessor. However, it includes analogue pressure sensitivity to over 100 individual levels of depth on the face, shoulder and D-pad buttons, replacing the digital buttons of the original. Like its predecessor, the DualShock 2 controller has force feedback , or "vibration" functionality. It is lighter and includes two more levels of vibration . Specialized controllers include light guns ( GunCon ), fishing rod and reel controllers,
11058-409: The second installment in the PlayStation brand of consoles. As a sixth-generation console , it competed with Nintendo 's GameCube , Sega 's Dreamcast , and Microsoft 's Xbox . It is the best-selling video game console of all time , having sold over 160 million units worldwide, nearly triple the combined sales of its competing consoles. Announced in 1999, Sony began developing the console after
11172-456: The series. It introduces a new scoring system that is retained in all future installments. The score cap is 1,000,000 and factors in Marvelous timing, making it an integral part of the gameplay instead of being restricted to courses. A full combo is not a prerequisite for AA or AAA ratings, which are now determined solely by score. The game adds several new options, including 0.25x and 0.5x speed, Brake (arrows slow down when they are about to reach
11286-502: The songs "B4U (B4 ZA Beat Mix)" and "Hysteria 2001" can be played individually, with the Challenge steps available in Expert mode. This is also the sole arcade release to offer three easier difficulties for each song, although Double mode omits the easiest of these, which is Beginner. From Dance Dance Revolution Extreme to Dance Dance Revolution SuperNova 2 , all 19 songs can be played individually, with only Challenge steps available. 17 of
11400-436: The support of Electronic Arts (EA); EA did not offer online Xbox titles until 2004. Although Sony and Nintendo both started late, and although both followed a decentralized model of online gaming where the responsibility is up to the developer to provide the servers, Sony's moves made online gaming a major selling point of the PS2. In September 2004, Sony revealed a newer, slimmer model of the PlayStation 2. In preparation for
11514-591: The user. The home version of DDRMAX Dance Dance Revolution 6thMix was released in Japan on May 16, 2002, for the Sony PlayStation 2 video game console . It featured all 42 songs from the arcade version as well as two additional console-exclusive songs "Kind Lady" and "So In Love". 6thMix's hidden songs can be unlocked automatically, without additional play, by accessing its save data on home versions of DDRMAX2 Dance Dance Revolution 7thMix or Dance Dance Revolution Extreme . DDRMAX Dance Dance Revolution, with
11628-510: Was a 22" HD-Ready television which incorporated a built-in PlayStation 2. The standard color of the PS2 is matte black. Several variations in color were produced in different quantities and regions, including ceramic white, light yellow, metallic blue (aqua), metallic silver, navy (star blue), opaque blue (astral blue), opaque black (midnight black), pearl white, sakura purple, satin gold, satin silver, snow white, super red, transparent blue (ocean blue), and also Limited Edition color Pink, which
11742-509: Was being developed. Chris Deering , then-president of SCEE recalled that there was a degree of trepidation among Sony leaders to produce a console which would recapture or exceed the success of its predecessor. Sony announced the PlayStation 2 on 2 March 1999. Sega's Dreamcast enjoyed a successful US launch on 9 September of that year; fuelled by a large marketing campaign, it sold over 500,000 units within two weeks. "PlayStation 2's real-time graphics have no limitations. That's why I chose
11856-760: Was compounded in Britain when a Russian oil tanker became stuck in the Suez Canal , blocking a ship from China carrying PS2s bound for the UK. During one week in November, British sales totalled 6,000 units—compared to 70,000 units a few weeks prior. There were shortages in more than 1,700 shops in North America on the day before Christmas. In 2010, Sony introduced a TV with a built-in PlayStation 2. The PlayStation 2 continued to be produced until 2013 when Sony announced that it had been discontinued after over twelve years of production—one of
11970-453: Was considered mediocre, with a lack of quality games especially amid the expectations of its hardware capabilities (partly caused due to its complex architecture for developers). This changed during the 2001 holiday season with the release of several blockbuster games that maintained the PS2's sales momentum and held off its newer rivals. Sony also countered the Xbox by securing timed PlayStation 2 exclusives for highly anticipated games such as
12084-401: Was designing their own chip in-house and had instructed other companies to design rendering chips merely to diversify their options. By early 1997, the press was reporting that a new PlayStation was being developed and would have backward-compatibility with the original PlayStation, a built-in DVD player , and Internet connectivity. However, Sony continued to officially deny that a successor
12198-480: Was distributed in some regions such as Oceania, and parts of Asia. In September 2004, Sony unveiled its third major hardware revision. Available in late October 2004, it was smaller, thinner, and quieter than the original versions and included a built-in Ethernet port (in some markets it also had an integrated modem ). Due to its thinner profile, it did not contain the 3.5" expansion bay and therefore did not support
12312-463: Was launched in March 2000 in Japan, October in North America, and November in Europe. Sales of the console, games and accessories pulled in $ 250 million on the first day, beating the $ 97 million made on the first day of the Dreamcast. Directly after its release, it was difficult to find PS2 units on retailer shelves due to manufacturing delays. Another option was purchasing the console online through auction websites such as eBay , where people paid over
12426-489: Was never released. This feature already existed in Dance Dance Revolution Extreme and several earlier releases, but used original PlayStation memory cards and readers instead, which SuperNova does not support. Supplier issues with Sony forced Konami to cancel the functionality. To compensate, Konami offered a coupon or soundtrack sampler for customers in North America who purchased the game in 2006. In
12540-427: Was previewed at ATEI 2006 from January 24, 2006 to January 26, 2006. The arcade machine used for the preview has a build date of January 8, 2006, and featured 230 songs, including 46 new songs for the arcade series. Dancing Stage SuperNova was released to European arcades on April 28, 2006. Dance Dance Revolution SuperNova was released in May 2006 in North America, and on July 12, 2006 in Japan. The game premiered at
12654-467: Was released in Japanese arcades by Konami on April 17, 2002, though bootleg installations are available internationally. The Japanese release of DDRMAX2 contains a total of 135 songs, with 53 of these making their first arcade appearance on this release. This game was rated 8.5/10 stars by IGN. Dancing Stage EuroMix 2 is an arcade variant of DDRMAX2 for the European market. It has fewer features and
12768-477: Was released on August 22, 2007 by Konami to Japanese arcades and on February 21, 2008 for the PlayStation 2 counterpart. In North America, a slightly different PlayStation 2 version was released first on September 25, 2007 before that region's arcade release on January 17, 2008. It is the final arcade release to be powered by the PlayStation 2 by means of the Python 2 arcade board. SuperNova 2 features some changes to
12882-439: Was renamed 'Light', 'Trick' was named 'Standard', and 'Maniac' was named 'Heavy'. They are also given Japanese difficulty names in conjunction: 楽 ( raku ), 踊 ( you ), and 激 ( geki ), respectively. Their color codes—orange, fuchsia and green, respectively—remain the same. Also, all songs from previous versions have been removed in 6thMix (although the prototype version of this game had some songs from previous DDR versions), intending
12996-514: Was required for the original models, while the slim models included built-in networking ports. Instead of having a unified, subscription-based online service like Xbox Live as competitor Microsoft later chose for its Xbox console, online multiplayer functionality on the PlayStation 2 was the responsibility of the game publisher and ran on third-party servers. Many games that supported online play exclusively supported broadband Internet access. The PlayStation 2's DualShock 2 controller retains most of
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