Misplaced Pages

Bridge Constructor Portal

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.

Simulation video games are a diverse super-category of video games , generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training , analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games , business games , and role play simulation . From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published.

#435564

26-764: Bridge Constructor Portal is an engineering simulation and puzzle video game developed by ClockStone and published by Headup Games . The game is part of the Bridge Constructor series, and incorporates elements of Valve 's Portal series , taking place in Aperture Laboratories. The game was released on Android , iOS , Linux , macOS and Windows in December 2017, and for the Nintendo Switch , PlayStation 4 , and Xbox One in February 2018. By August 2018,

52-453: A racing video game where the player sits on and moves a motorbike replica to control the in-game actions. Suzuki's team at Sega followed it with hydraulic motion simulator cockpit cabinets for rail shooters such as Space Harrier (1985), racing games such as Out Run (1986), and combat flight simulators such as After Burner (1987) and G-LOC: Air Battle (1990). One of the most sophisticated motion simulator cabinets in arcades

78-465: A broader scale, including recreations of genetics and global ecosystems . A study of adolescents who played SimCity 2000 found that those players had a greater appreciation and expectation of their government officials after playing. Review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores

104-447: A convoy of vehicles through the course. These vehicles are released one at a time at regular intervals, and tests to see if the bridge components stand up to repeated stress or if the crossing of paths causes any collisions. There is no building limit for a level, but each bridge component placed in a solution has a monetary value, and the player is challenged separately to keep the total monetary value as low as possible. The player clears

130-481: A numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and stock prices have been seen to reflect ratings, as related to potential sales. It

156-541: A pre-existing popularity. In a parody of the established "simulator" cliche, Your Sinclair released a game titled Advanced Lawnmower Simulator in 1988. The introduction of the city-building simulation subgenre is closely associated with the 1989 release of SimCity by developer Will Wright . However, earlier city-building titles had been published, including the 1984 Colecovision title Fortune Builder . Later games published by Wright's company Maxis , including SimLife and SimEarth , simulated worlds at

182-514: A puzzle by getting one vehicle across, but is rated higher by getting all of the vehicles in a convoy through the course without harm. Bridge Constructor Portal is developed by ClockStone and published by Headup Games . The two studios worked throughout 2017 on a successor to their 2011 video game Bridge Constructor . They partnered with Valve who created and own the Portal series to help with gameplay elements from Portal , art assets, and lore from

208-492: A simulation of an ecosystem". Social simulation games are one of its subgenres. Some video games simulate the playing of sports . Most sports have been recreated by video games, including team sports , athletics and extreme sports . Some games emphasize playing the sport (such as the Madden NFL series ), whilst others emphasize strategy and organization (such as Football Manager ). Some, such as Arch Rivals , satirize

234-421: Is not to defeat an enemy, but to build something within the context of an ongoing process." Games in this category are sometimes also called "management games". Life simulation games (or artificial life games) are a subgenre of simulation video games in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around "individuals and relationships, or it could be

260-503: Is widely accepted in the literature that there is a strong correlation between sales and aggregated scores. Due to the influence reviews have over sales decisions, manufacturers are often interested in measuring these reviews for their own products. This is often done using a business-facing product review aggregator. In the film industry, according to Reuters , big studios pay attention to aggregators but "they don't always like to assign much importance to them". Movie Review Intelligence

286-508: The Bridge Constructor series and Portal series. Players are tasked with building bridges using struts (which can be converted to road segments) and cables, anchored to pre-designated fixed points on the level's walls. The limited availability of fixed points may require the player to construct self-supporting bridges . These bridges must be able to withstand their own weight, as well as the trucks and any force they impart when landing on

SECTION 10

#1733092906436

312-510: The Portal series. This includes bringing Ellen McLain to voice GLaDOS for the game. The game was announced on December 6, 2017. It was released on December 20, 2017, for Android and iOS mobile devices, and for Linux , macOS and Windows -based personal computers . The game was released on Nintendo Switch , PlayStation 4 , and Xbox One on February 28, 2018. The Xbox One and Windows 10 versions are shared between versions as part of Xbox Play Anywhere . This includes sharing not only

338-467: The ancient Sumerian city-state of Lagash , was the first economic simulation game. In 1968, Cornell University funded several simulation games which were developed by Prof. Robert Chase and his students. These included Cornell Hotel Administration Simulation Exercise and Cornell Restaurant Administration Simulation Exercise . Notably the restaurant game featured competitive play, with teams managing competing restaurants. The games drew attention from

364-480: The bridge. Elements from Portal require the player to guide the trucks across the bridges, navigate through portals, cross over buttons to open doors or other actions, avoid coming in sight of sentry turrets or in contact with deadly fluid or laser fields, and use other Portal gameplay elements like propulsion and repulsion gels and launching pads. Players can switch between construction mode, test mode, and vehicle mode to visualize their solution. Test mode simulates

390-456: The choices they make. As such, they can be used to change and improve students attitudes toward self, environment, and classroom learning. Many games are designed to change and develop specific skills of decision making , problem solving and critical thinking (such as those involved in survey sampling , perception and communication ). The Sumerian Game (1964), a text-based early mainframe game designed by Mabel Addis , based on

416-420: The experiences. Therefore, the use of simulation games may increase students' motivation and interest in learning. Simulation games can provide increased insights into how the world is seen, like the moral and intellectual idiosyncrasies of others. They may also increase empathy for others and help develop awareness of personal and interpersonal values by allowing players to see moral and ethical implications of

442-452: The game had sold over 500,000 copies. Bridge Constructor Portal is an engineering simulation and puzzle video game set in the universe of the Portal series . Players are tasked with designing and constructing bridges to get one or more trucks from one location to another at Aperture Laboratories under the supervision of the artificial intelligence GLaDOS . The game merges elements from

468-728: The game to be good during the first half but thought it had exhausted introducing new mechanics by the later half, opting to focus on greater complexity and more variables in the puzzles. The game was nominated for "Puzzle" at the 2018 Webby Awards . By August 2018, the game had sold over 500,000 copies. Simulation video game Construction and management simulation (CMS) is a type of simulation game in which players build, expand or manage fictional communities or projects with limited resources. Strategy games sometimes incorporate CMS aspects into their game economy, as players must manage resources while expanding their projects. Pure CMS games differ from strategy games in that "the player's goal

494-401: The levels and that the game featured no puzzles that involved placing portals. Although he did not think the humor was on par with previous Portal games, he noted that the aesthetics and sound design were reminiscent of those earlier titles. Destructoid writer Jordan Devore agreed that the game was straightforward and that constructing structures was easy to carry out. He found the pacing of

520-448: The physics of the level to see how the bridge components stand up under their own weight. Vehicle mode sends one or more trucks through the player's solution. During either of these, the game shows any struts or cables that are under stress (highlighted in red). If they exceed their stress limit, they will break and cause the bridge to collapse. If the player designs a bridge to successfully allow one vehicle to pass, they can then try to send

546-526: The relevant industries of the time and were made playable at national conventions for the American Hotel & Motel Association and the Club Managers Association of America in 1969. Another early economic sim by Danielle Bunten Berry , M.U.L.E. , released in 1983 . In the 1980s, it became a trend for arcade video games to use hydraulic motion simulator arcade cabinets . The trend

SECTION 20

#1733092906436

572-415: The reviews to be used for supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning

598-460: The save file between versions, but the graphic settings from the Windows 10 version. Bridge Constructor Portal received "generally favorable" reception, according to review aggregator Metacritic . IGN reviewer TJ Hafer found the game to be simple and intuitive while still managing to offer and fulfilling level of depth and challenge. He was slightly disappointed that the portals remained static in

624-664: The sport for comic effect. This genre has been popular throughout the history of video games, and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated continuously to reflect real-world changes. Because Simulation games make learning a matter of direct experience, they may relieve the tedium associated with more conventional modes of instruction, as they demand increased participation rather than merely reading about or discussing concepts and ideas (like discrimination, culture, stratification, and norms). Students will experience them by actually ''living"

650-645: Was Sega's R360 (1990), which simulated the full 360-degree rotation of an aircraft. Sega have since continued to manufacture motion simulator cabinets for arcade games through to the 2010s. In the mid-1980s, Codemasters and the Oliver Twins released a number of games with "Simulator" in the title, including BMX Simulator (1986), Grand Prix Simulator (1986), and Pro Boxing Simulator (1988). Richard and David Darling of Codemasters were inspired by Concertmaster 's best-selling games, which were based on real sports such as football and BMX racing , which had

676-459: Was sparked by Sega 's "taikan" games, with "taikan" meaning "body sensation" in Japanese. Sega's first game to use a motion simulator cabinet was Space Tactics (1981), a space combat simulator that had a cockpit cabinet where the screen moved in sync with the on-screen action. The "taikan" trend later began when Yu Suzuki 's team at Sega (later known as Sega AM2 ) developed Hang-On (1985),

#435564